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Jul 24th, 2015
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  1.  
  2.  
  3. =====================================================================
  4. == F:\Steam_games\steamapps\common\Arma 2 Operation Arrowhead\ArmA2OA.exe
  5. == "F:\Steam_games\steamapps\common\Arma 2 Operation Arrowhead\ArmA2OA.exe" -window -nosplash -skipIntro -world=empty -maxMem=2047 -maxVRAM=2047 -cpuCount=4 -exThreads=7
  6. =====================================================================
  7. Exe timestamp: 2015/06/28 16:07:28
  8. Current time: 2015/07/24 13:34:02
  9.  
  10. Version 1.63.125548
  11. Unsupported language Russian in stringtable
  12. Unsupported language Russian in stringtable
  13. Item STR_EQUIP_NAME_41 listed twice
  14. Item STR_EQUIP_DESC_41 listed twice
  15. Unsupported language Russian in stringtable
  16. Unsupported language Russian in stringtable
  17. Unsupported language Russian in stringtable
  18. Conflicting addon Monaro in 'holdenmonarocop\', previous definition in 'holdenmonaro\'
  19. File nissan_350z\config.cpp, line 244: '/CfgVehicles/350zBase/Library.libTextDesc': Missing ';' prior '}'
  20. Conflicting addon RH_de_cfg in 'rh_de_cfg\', previous definition in 'ori\weapons\rh_de\'
  21. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  22. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</German>
  23. <English>From world.guns.ru: &lt'
  24. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  25. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</English>
  26. <Italian>From world.guns.ru: &lt'
  27. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  28. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Italian>
  29. <Spanish>From world.guns.ru: &lt'
  30. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  31. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Spanish>
  32. <French>From world.guns.ru: &lt'
  33. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  34. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</French>
  35. <Czech>From world.guns.ru: &lt'
  36. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  37. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Czech>
  38. <Russian>From world.guns.ru: &lt'
  39. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  40. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Russian>
  41. <Polish>From world.guns.ru: &lt'
  42. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  43. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Polish>
  44. <Hungarian>From world.guns.ru: &lt'
  45. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  46. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Hungarian>
  47. </Key>
  48. <Key ID="STR_VIL_AKS74UB_BS1_SHORT">
  49. <German>Compact assault rifle with silenced grenade launcher&lt'
  50. Item STR_VIL_DN_BS1 listed twice
  51. Item STR_AUTHOR_VILAS listed twice
  52. Item STR_VIL_EASTERN listed twice
  53. Item STR_VIL_WEAPONS listed twice
  54. Item str_dss_10rnd_vss listed twice
  55. Item str_dss_20rnd_vss listed twice
  56. Item str_dn_20rnd_9x39_sp5_vss listed twice
  57. Item str_dn_ak_107_gl_pso listed twice
  58. Item str_dn_ak_107_kobra listed twice
  59. Item str_dn_M40A3 listed twice
  60. Item str_dn_rpk_74 listed twice
  61. Item str_ep1_dn_fn_fal listed twice
  62. Updating base class ->NonStrategic, by Ca\config.bin/CfgVehicles/HouseBase/
  63. Updating base class ->HouseBase, by Ca\config.bin/CfgVehicles/Ruins/
  64. Updating base class ->DestructionEffects, by Ca\config.bin/CfgVehicles/House/DestructionEffects/
  65. Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
  66. Updating base class ->Car, by holdenmonaro\config.bin/CfgVehicles/Car_sedan/
  67. Updating base class ->Man, by nof_fsk\config.cpp/CfgVehicles/CAManBase/
  68. Updating base class HouseBase->, by taviana\budovy\bunkry\config.bin/CfgVehicles/House/
  69. Updating base class NonStrategic->House, by taviana\paf_stad_obj\config.bin/CfgVehicles/LAND_pbaflgoals/
  70. Updating base class ->HouseBase, by ca\buildings2\a_generalstore_01\config.bin/CfgVehicles/House/
  71. Updating base class ->BulletCore, by ca\weapons\config.bin/CfgAmmo/BulletBase/
  72. Updating base class ->GrenadeCore, by ca\weapons\config.bin/CfgAmmo/GrenadeBase/
  73. Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
  74. Updating base class ->PistolCore, by ca\weapons\config.bin/cfgWeapons/Pistol/
  75. Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/GrenadeLauncher/
  76. Updating base class ->RifleCore, by ca\weapons\config.bin/cfgWeapons/Rifle/
  77. Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
  78. Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
  79. Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/ItemCore/
  80. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Patrol_Pack_EP1/
  81. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Backpack_EP1/
  82. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/CZ_Backpack_EP1/
  83. Updating base class Man->CAManBase, by ca\characters\config.bin/CfgVehicles/Civilian/
  84. Updating base class TalkTopics->TalkTopics, by bb_mercs_desert\config.bin/CfgVehicles/SoldierWB/TalkTopics/
  85. Updating base class ->SoldierWB, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Base/
  86. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier/
  87. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Light/
  88. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier2/
  89. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_GL/
  90. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Officer/
  91. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_SL/
  92. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_TL/
  93. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_LAT/
  94. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AT/
  95. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_HAT/
  96. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AA/
  97. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Medic/
  98. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AR/
  99. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_MG/
  100. Updating base class ->USMC_SoldierS_Sniper, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_SniperH/
  101. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierM_Marksman/
  102. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS/
  103. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_Engineer/
  104. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_TL/
  105. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_R/
  106. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Marksman/
  107. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Corpsman/
  108. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AR/
  109. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_GL/
  110. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Sapper/
  111. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AC/
  112. Updating base class ->SoldierEB, by ca\characters2\config.bin/CfgVehicles/RU_Soldier_Base/
  113. Updating base class ->RU_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/RU_Soldier2/
  114. Updating base class ->SoldierEB, by ca\characters2\config.bin/CfgVehicles/MVD_Soldier_Base/
  115. Updating base class Soldier->MVD_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/MVD_Soldier/
  116. Updating base class ->Citizen, by ca\characters2\config.bin/CfgVehicles/Citizen1/
  117. Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_EP1/
  118. Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_TL_EP1/
  119. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Medic_EP1/
  120. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_AR_EP1/
  121. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Marksman_EP1/
  122. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Air_Controller_EP1/
  123. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_M2/
  124. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_TOW/
  125. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_MK19/
  126. Updating base class Car->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/
  127. Updating base class ->Pickup_PK_base, by ca\wheeled\datsun_armed\config.bin/CfgVehicles/Pickup_PK_GUE/
  128. Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_DSHKM_Gue/
  129. Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_SPG9_Gue/
  130. Updating base class ->UH60_Base, by ca\air\config.bin/CfgVehicles/MH60S/
  131. Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_Fire/
  132. Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_A_tent/
  133. Updating base class ->Camp_base, by ca\misc3\config.bin/CfgVehicles/ACamp/
  134. Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
  135. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
  136. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
  137. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
  138. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
  139. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
  140. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
  141. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
  142. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
  143. Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
  144. Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
  145. Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
  146. Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
  147. Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
  148. Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_villager1/
  149. Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_worker1/
  150. Updating base class Soldier_Crew_PMC->Soldier_Bodyguard_M4_PMC, by z\addons\dayz_code\config.bin/CfgVehicles/SurvivorW2_DZ/
  151. Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
  152. Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
  153. Updating base class HouseBase->, by z\addons\dayz_code\config.bin/CfgVehicles/House/
  154. Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
  155. Updating base class MeleeHatchet->MeleeWeapon, by z\addons\dayz_code\config.bin/CfgWeapons/MeleeCrowbar/
  156. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face1/
  157. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face2/
  158. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face3/
  159. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face4/
  160. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5/
  161. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5_camo/
  162. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6/
  163. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6_camo/
  164. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face7/
  165. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8/
  166. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8_camo/
  167. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face9/
  168. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face10/
  169. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face11/
  170. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face12/
  171. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13/
  172. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13_camo/
  173. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face14/
  174. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face15/
  175. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face16/
  176. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face17/
  177. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face18/
  178. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face19/
  179. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face20/
  180. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face21/
  181. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face22/
  182. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face23/
  183. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face24/
  184. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face25/
  185. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face26/
  186. Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face27/
  187. Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face28/
  188. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face29/
  189. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face30/
  190. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face31/
  191. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face32/
  192. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face33/
  193. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet/
  194. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_g/
  195. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_2/
  196. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet/
  197. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet_g/
  198. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/wdl_helmet/
  199. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett/
  200. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_green_beret/
  201. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_black_beret/
  202. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett_g/
  203. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap/
  204. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap_g/
  205. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/b_TacticalGlasses/
  206. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset/
  207. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset_g/
  208. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask/
  209. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask2/
  210. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet/
  211. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_red/
  212. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet2/
  213. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask/
  214. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask_v/
  215. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_v/
  216. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap/
  217. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap2/
  218. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/taliban_hat_shadow/
  219. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/dive_mask/
  220. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/BlackSun_sof_w/
  221. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/RedSun_sof_w/
  222. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/None_sof_w/
  223. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/goggles_winter/
  224. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
  225. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
  226. Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
  227. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
  228. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
  229. Updating base class Hatchet_Swing->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/crowbar_swing/
  230. Updating base class CA_Magazine->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/Hatchet_Swing/
  231. Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_1L2/
  232. Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_3I3/
  233. Updating base class ->Plane, by ca\air2\mv22\config.bin/CfgVehicles/MV22/
  234. Updating base class ViewOptics->, by ca\air2\uh1y\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
  235. Updating base class ->WarfareBBaseStructure, by ca\misc3\wf\config.bin/CfgVehicles/Base_WarfareBVehicleServicePoint/
  236. Updating base class ->HouseBase, by ca\misc_e\config.bin/CfgVehicles/House/
  237. Updating base class ->Land_CamoNet_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNet_EAST_EP1/
  238. Updating base class ->Land_CamoNetB_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNetB_EAST_EP1/
  239. Updating base class ->Sign_1L_Noentry, by ca\misc_e\config.bin/CfgVehicles/Sign_1L_Noentry_EP1/
  240. Updating base class ->Sign_circle, by ca\misc_e\config.bin/CfgVehicles/Helper_Base_EP1/
  241. Updating base class ->Rifle, by ca\weapons_baf\config.bin/cfgWeapons/BAF_AS50_scoped/
  242. Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_EP1/
  243. Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_m145_EP1/
  244. Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/
  245. Updating base class ->M240, by ca\weapons_e\m240\config.bin/CfgWeapons/m240_scoped_EP1/
  246. Updating base class ->V3S_Base, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Base_EP1/
  247. Updating base class ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Refuel_TK_GUE_EP1/
  248. Updating base class AKS_BASE->AK_BASE, by vilas_aks_cfg\config.cpp/cfgWeapons/AKS_74_UN_kobra/
  249. Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
  250. Updating base class ->C130J_base, by ca\air_e\config.bin/CfgVehicles/C130J_US_EP1/
  251. Updating base class ->Helicopter, by ca\air_e\ah6j\config.bin/CfgVehicles/AH6_Base_EP1/
  252. Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/
  253. Updating base class ->CH47_base_EP1, by ca\air_e\ch47\config.bin/CfgVehicles/CH_47F_EP1/
  254. Updating base class ViewOptics->, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
  255. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/
  256. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_TL_PMC/
  257. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_M4_PMC/
  258. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_AA12_PMC/
  259. Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/
  260. Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/
  261. Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/
  262. Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/
  263. Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_UN_EP1/
  264. Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_UN_EP1/
  265. Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_TK_EP1/
  266. Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_TK_EP1/
  267. Updating base class ->Helicopter, by ca\air_d_baf\config.bin/CfgVehicles/BAF_Merlin_HC3_D/
  268. Updating base class AK_BASE->AKS_BASE, by jsrs_aks74un_c\config.cpp/CfgWeapons/AKS_74_UN_kobra/
  269. Strange convex component81 in zero_buildings\models\housev_3i3_i.p3d:geometryFire
  270. Strange convex component288 in warehouse\models\warehouse.p3d:geometry
  271. Strange convex component289 in warehouse\models\warehouse.p3d:geometry
  272. Strange convex component290 in warehouse\models\warehouse.p3d:geometry
  273. Strange convex component291 in warehouse\models\warehouse.p3d:geometry
  274. Strange convex component292 in warehouse\models\warehouse.p3d:geometry
  275. Strange convex component293 in warehouse\models\warehouse.p3d:geometry
  276. Strange convex component294 in warehouse\models\warehouse.p3d:geometry
  277. Strange convex component295 in warehouse\models\warehouse.p3d:geometry
  278. Strange convex component296 in warehouse\models\warehouse.p3d:geometry
  279. Strange convex component297 in warehouse\models\warehouse.p3d:geometry
  280. Strange convex component298 in warehouse\models\warehouse.p3d:geometry
  281. Strange convex component299 in warehouse\models\warehouse.p3d:geometry
  282. Strange convex component300 in warehouse\models\warehouse.p3d:geometry
  283. Strange convex component301 in warehouse\models\warehouse.p3d:geometry
  284. Strange convex component302 in warehouse\models\warehouse.p3d:geometry
  285. Strange convex component303 in warehouse\models\warehouse.p3d:geometry
  286. Strange convex component304 in warehouse\models\warehouse.p3d:geometry
  287. Strange convex component305 in warehouse\models\warehouse.p3d:geometry
  288. Strange convex component306 in warehouse\models\warehouse.p3d:geometry
  289. Strange convex component307 in warehouse\models\warehouse.p3d:geometry
  290. Strange convex component308 in warehouse\models\warehouse.p3d:geometry
  291. Strange convex component309 in warehouse\models\warehouse.p3d:geometry
  292. Strange convex component310 in warehouse\models\warehouse.p3d:geometry
  293. Strange convex component311 in warehouse\models\warehouse.p3d:geometry
  294. Strange convex component312 in warehouse\models\warehouse.p3d:geometry
  295. Strange convex component313 in warehouse\models\warehouse.p3d:geometry
  296. Strange convex component314 in warehouse\models\warehouse.p3d:geometry
  297. Strange convex component315 in warehouse\models\warehouse.p3d:geometry
  298. Strange convex component316 in warehouse\models\warehouse.p3d:geometry
  299. Strange convex component317 in warehouse\models\warehouse.p3d:geometry
  300. Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire
  301. Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire
  302. Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire
  303. Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire
  304. Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire
  305. Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire
  306. Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire
  307. Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire
  308. Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire
  309. Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire
  310. Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire
  311. Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire
  312. Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire
  313. Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire
  314. Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire
  315. Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire
  316. Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire
  317. Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire
  318. Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire
  319. Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire
  320. Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire
  321. Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire
  322. Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire
  323. Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire
  324. Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire
  325. Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire
  326. Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire
  327. Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire
  328. Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire
  329. Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire
  330. Strange convex component249 in warehouse\models\warehouse.p3d:geometryView
  331. Strange convex component250 in warehouse\models\warehouse.p3d:geometryView
  332. Strange convex component251 in warehouse\models\warehouse.p3d:geometryView
  333. Strange convex component252 in warehouse\models\warehouse.p3d:geometryView
  334. Strange convex component253 in warehouse\models\warehouse.p3d:geometryView
  335. Strange convex component254 in warehouse\models\warehouse.p3d:geometryView
  336. Strange convex component255 in warehouse\models\warehouse.p3d:geometryView
  337. Strange convex component256 in warehouse\models\warehouse.p3d:geometryView
  338. Strange convex component257 in warehouse\models\warehouse.p3d:geometryView
  339. Strange convex component258 in warehouse\models\warehouse.p3d:geometryView
  340. Strange convex component259 in warehouse\models\warehouse.p3d:geometryView
  341. Strange convex component260 in warehouse\models\warehouse.p3d:geometryView
  342. Strange convex component261 in warehouse\models\warehouse.p3d:geometryView
  343. Strange convex component262 in warehouse\models\warehouse.p3d:geometryView
  344. Strange convex component263 in warehouse\models\warehouse.p3d:geometryView
  345. Strange convex component264 in warehouse\models\warehouse.p3d:geometryView
  346. Strange convex component265 in warehouse\models\warehouse.p3d:geometryView
  347. Strange convex component266 in warehouse\models\warehouse.p3d:geometryView
  348. Strange convex component267 in warehouse\models\warehouse.p3d:geometryView
  349. Strange convex component268 in warehouse\models\warehouse.p3d:geometryView
  350. Strange convex component269 in warehouse\models\warehouse.p3d:geometryView
  351. Strange convex component270 in warehouse\models\warehouse.p3d:geometryView
  352. Strange convex component271 in warehouse\models\warehouse.p3d:geometryView
  353. Strange convex component272 in warehouse\models\warehouse.p3d:geometryView
  354. Strange convex component273 in warehouse\models\warehouse.p3d:geometryView
  355. Strange convex component274 in warehouse\models\warehouse.p3d:geometryView
  356. Strange convex component275 in warehouse\models\warehouse.p3d:geometryView
  357. Strange convex component276 in warehouse\models\warehouse.p3d:geometryView
  358. Strange convex component277 in warehouse\models\warehouse.p3d:geometryView
  359. Strange convex component278 in warehouse\models\warehouse.p3d:geometryView
  360. Strange convex component93 in zero_buildings\models\mil_house_i.p3d:geometryView
  361. Strange convex component94 in zero_buildings\models\mil_house_i.p3d:geometryView
  362. Strange convex component95 in zero_buildings\models\mil_house_i.p3d:geometryView
  363. Strange convex component96 in zero_buildings\models\mil_house_i.p3d:geometryView
  364. Strange convex component99 in zero_buildings\models\mil_house_i.p3d:geometryView
  365. Strange convex component100 in zero_buildings\models\mil_house_i.p3d:geometryView
  366. Strange convex component101 in zero_buildings\models\mil_house_i.p3d:geometryView
  367. Strange convex component102 in zero_buildings\models\mil_house_i.p3d:geometryView
  368. Strange convex component103 in zero_buildings\models\mil_house_i.p3d:geometryView
  369. Strange convex component104 in zero_buildings\models\mil_house_i.p3d:geometryView
  370. Strange convex component105 in zero_buildings\models\mil_house_i.p3d:geometryView
  371. Strange convex component106 in zero_buildings\models\mil_house_i.p3d:geometryView
  372. Strange convex component107 in zero_buildings\models\mil_house_i.p3d:geometryView
  373. Strange convex component108 in zero_buildings\models\mil_house_i.p3d:geometryView
  374. Strange convex component109 in zero_buildings\models\mil_house_i.p3d:geometryView
  375. Strange convex component110 in zero_buildings\models\mil_house_i.p3d:geometryView
  376. Strange convex component111 in zero_buildings\models\mil_house_i.p3d:geometryView
  377. Strange convex component112 in zero_buildings\models\mil_house_i.p3d:geometryView
  378. Strange convex component113 in zero_buildings\models\mil_house_i.p3d:geometryView
  379. Strange convex component114 in zero_buildings\models\mil_house_i.p3d:geometryView
  380. Strange convex component115 in zero_buildings\models\mil_house_i.p3d:geometryView
  381. Strange convex component116 in zero_buildings\models\mil_house_i.p3d:geometryView
  382. Strange convex component117 in zero_buildings\models\mil_house_i.p3d:geometryView
  383. Strange convex component118 in zero_buildings\models\mil_house_i.p3d:geometryView
  384. Strange convex component119 in zero_buildings\models\mil_house_i.p3d:geometryView
  385. Strange convex component120 in zero_buildings\models\mil_house_i.p3d:geometryView
  386. Strange convex component121 in zero_buildings\models\mil_house_i.p3d:geometryView
  387. Strange convex component122 in zero_buildings\models\mil_house_i.p3d:geometryView
  388. Strange convex component123 in zero_buildings\models\mil_house_i.p3d:geometryView
  389. Strange convex component124 in zero_buildings\models\mil_house_i.p3d:geometryView
  390. Strange convex component125 in zero_buildings\models\mil_house_i.p3d:geometryView
  391. Strange convex component126 in zero_buildings\models\mil_house_i.p3d:geometryView
  392. Strange convex component127 in zero_buildings\models\mil_house_i.p3d:geometryView
  393. Strange convex component128 in zero_buildings\models\mil_house_i.p3d:geometryView
  394. Strange convex component129 in zero_buildings\models\mil_house_i.p3d:geometryView
  395. Strange convex component130 in zero_buildings\models\mil_house_i.p3d:geometryView
  396. Strange convex component131 in zero_buildings\models\mil_house_i.p3d:geometryView
  397. Strange convex component132 in zero_buildings\models\mil_house_i.p3d:geometryView
  398. Strange convex component133 in zero_buildings\models\mil_house_i.p3d:geometryView
  399. Strange convex component134 in zero_buildings\models\mil_house_i.p3d:geometryView
  400. Land_Lamp_Street2_EP1: hide - unknown animation source HitBulb
  401. Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 1)! MoveName: amovpercmrunsnonwbindf_rfl
  402. [16094,285.734,0,"XEH: PreInit Started. v1.0.1.196. MISSINIT: missionName=__cur_mp, worldName=Tavi, isMultiplayer=true, isServer=false, isDedicated=false"]
  403. [16094,286.925,0,"XEH: PreInit Finished. CACHE DISABLED? (Disable caching with cba_cache_disable.pbo): SLX_XEH_RECOMPILE=false, CBA_COMPILE_RECOMPILE=false, CBA_FUNC_RECOMPILE=false"]
  404. "DayZ Epoch: PRELOAD Functions\init [[L 1-1-A:1 REMOTE],any]"
  405. "DayZ Epoch: MPframework inited"
  406. Uroven1VelkaBudka: stupenJeden - unknown animation source stupenJeden
  407. Uroven1VelkaBudka: stupenDva - unknown animation source stupenDva
  408. Uroven1VelkaBudka: stupenDvaSkryt - unknown animation source stupenDvaSkryt
  409. Uroven1VelkaBudka: stupenTri - unknown animation source stupenTri
  410. Uroven1VelkaBudka: stupen4tiri - unknown animation source stupen4tiri
  411. Uroven1VelkaBudka: povyseniJednaStupenJeden - unknown animation source povyseniJednaStupenJeden
  412. Uroven1VelkaBudka: povyseniDvaStupenDruhy - unknown animation source povyseniDvaStupenDruhy
  413. Uroven1VelkaBudka: povyseniTriStupenTreti - unknown animation source povyseniTriStupenTreti
  414. Uroven1VelkaBudka: povyseniJednaStupen4tvrty - unknown animation source povyseniJednaStupen4tvrty
  415. Uroven1VelkaBudka: povyseniJednaSkrytJedna - unknown animation source povyseniJednaSkrytJedna
  416. Uroven1VelkaBudka: povyseniJednaPojevitJedna - unknown animation source povyseniJednaPojevitJedna
  417. Uroven1VelkaBudka: dvereJednaDira - unknown animation source dvereJednaDira
  418. Uroven1VelkaBudka: dvereJednaADira - unknown animation source dvereJednaADira
  419. Uroven1VelkaBudka: dvereDvaDira - unknown animation source dvereDvaDira
  420. Uroven1VelkaBudka: dvereDvaADira - unknown animation source dvereDvaADira
  421. Uroven1VelkaBudka: dvereDvaBDira - unknown animation source dvereDvaBDira
  422. Uroven1VelkaBudka: vratkaDva - unknown animation source vratkaDva
  423. Uroven1VelkaBudka: prapor - unknown animation source prapor
  424. Uroven3VelkyDomek: stupenJeden - unknown animation source stupenJeden
  425. Uroven3VelkyDomek: stupenDva - unknown animation source stupenDva
  426. Uroven3VelkyDomek: stupenDvaSkryt - unknown animation source stupenDvaSkryt
  427. Uroven3VelkyDomek: stupenTri - unknown animation source stupenTri
  428. Uroven3VelkyDomek: stupen4tiri - unknown animation source stupen4tiri
  429. Uroven3VelkyDomek: povyseniJednaStupenJeden - unknown animation source povyseniJednaStupenJeden
  430. Uroven3VelkyDomek: povyseniDvaStupenDruhy - unknown animation source povyseniDvaStupenDruhy
  431. Uroven3VelkyDomek: povyseniTriStupenTreti - unknown animation source povyseniTriStupenTreti
  432. Uroven3VelkyDomek: povyseniJednaStupen4tvrty - unknown animation source povyseniJednaStupen4tvrty
  433. Uroven3VelkyDomek: povyseniJednaSkrytJedna - unknown animation source povyseniJednaSkrytJedna
  434. Uroven3VelkyDomek: povyseniJednaPojevitJedna - unknown animation source povyseniJednaPojevitJedna
  435. Uroven3VelkyDomek: dvereJednaDira - unknown animation source dvereJednaDira
  436. Uroven3VelkyDomek: dvereJednaADira - unknown animation source dvereJednaADira
  437. Uroven3VelkyDomek: dvereDvaDira - unknown animation source dvereDvaDira
  438. Uroven3VelkyDomek: dvereDvaADira - unknown animation source dvereDvaADira
  439. Uroven3VelkyDomek: dvereDvaBDira - unknown animation source dvereDvaBDira
  440. Uroven3VelkyDomek: vrataGaraz2 - unknown animation source vrataGaraz2
  441. Uroven3VelkyDomek: vratkaDva - unknown animation source vratkaDva
  442. Uroven3VelkyDomek: prapor - unknown animation source prapor
  443. velkaGaraz: stupenJeden - unknown animation source stupenJeden
  444. velkaGaraz: stupenDva - unknown animation source stupenDva
  445. velkaGaraz: stupenDvaSkryt - unknown animation source stupenDvaSkryt
  446. velkaGaraz: stupenTri - unknown animation source stupenTri
  447. velkaGaraz: stupen4tiri - unknown animation source stupen4tiri
  448. velkaGaraz: povyseniJednaStupenJeden - unknown animation source povyseniJednaStupenJeden
  449. velkaGaraz: povyseniDvaStupenDruhy - unknown animation source povyseniDvaStupenDruhy
  450. velkaGaraz: povyseniTriStupenTreti - unknown animation source povyseniTriStupenTreti
  451. velkaGaraz: povyseniJednaStupen4tvrty - unknown animation source povyseniJednaStupen4tvrty
  452. velkaGaraz: povyseniJednaSkrytJedna - unknown animation source povyseniJednaSkrytJedna
  453. velkaGaraz: povyseniJednaPojevitJedna - unknown animation source povyseniJednaPojevitJedna
  454. velkaGaraz: dvereJednaDira - unknown animation source dvereJednaDira
  455. velkaGaraz: dvereJednaADira - unknown animation source dvereJednaADira
  456. velkaGaraz: dvereDvaDira - unknown animation source dvereDvaDira
  457. velkaGaraz: dvereDvaADira - unknown animation source dvereDvaADira
  458. velkaGaraz: dvereDvaBDira - unknown animation source dvereDvaBDira
  459. velkaGaraz: prapor - unknown animation source prapor
  460. kingramida: stupenJeden - unknown animation source stupenJeden
  461. kingramida: stupenDva - unknown animation source stupenDva
  462. kingramida: stupenDvaSkryt - unknown animation source stupenDvaSkryt
  463. kingramida: stupenTri - unknown animation source stupenTri
  464. kingramida: stupen4tiri - unknown animation source stupen4tiri
  465. kingramida: povyseniJednaStupenJeden - unknown animation source povyseniJednaStupenJeden
  466. kingramida: povyseniDvaStupenDruhy - unknown animation source povyseniDvaStupenDruhy
  467. kingramida: povyseniTriStupenTreti - unknown animation source povyseniTriStupenTreti
  468. kingramida: povyseniJednaStupen4tvrty - unknown animation source povyseniJednaStupen4tvrty
  469. kingramida: povyseniJednaSkrytJedna - unknown animation source povyseniJednaSkrytJedna
  470. kingramida: povyseniJednaPojevitJedna - unknown animation source povyseniJednaPojevitJedna
  471. kingramida: dvereJednaDira - unknown animation source dvereJednaDira
  472. kingramida: dvereJednaADira - unknown animation source dvereJednaADira
  473. kingramida: dvereDvaDira - unknown animation source dvereDvaDira
  474. kingramida: dvereDvaADira - unknown animation source dvereDvaADira
  475. kingramida: dvereDvaBDira - unknown animation source dvereDvaBDira
  476. kingramida: prapor - unknown animation source prapor
  477. Strange convex component77 in origins_pack\structures\base_buildings\fortress\krepost.p3d:geometryFire
  478. krepost: fundament - unknown animation source fundament
  479. krepost: boxes_1 - unknown animation source boxes_1
  480. krepost: boxes_2 - unknown animation source boxes_2
  481. krepost: dvere1 - unknown animation source dvere
  482. krepost: basnja_show_1 - unknown animation source basnja_show_1
  483. krepost: basnja_show_2 - unknown animation source basnja_show_2
  484. krepost: basnja_show_3 - unknown animation source basnja_show_3
  485. krepost: basnja_show_4 - unknown animation source basnja_show_4
  486. krepost: wall_1 - unknown animation source wall_1
  487. krepost: wall_2 - unknown animation source wall_2
  488. krepost: wall_3 - unknown animation source wall_3
  489. krepost: wall_4 - unknown animation source wall_4
  490. krepost: garageRoof - unknown animation source garageRoof
  491. krepost: chram_stupenJeden - unknown animation source chram_stupenJeden
  492. krepost: chram_stupenDva - unknown animation source chram_stupenDva
  493. krepost: chram_stupenTri - unknown animation source chram_stupenTri
  494. krepost: chram_stupen4tiri - unknown animation source chram_stupen4tiri
  495. krepost: sklad_stupenJeden - unknown animation source sklad_stupenJeden
  496. krepost: sklad_stupenDva - unknown animation source sklad_stupenDva
  497. krepost: sklad_stupenTri - unknown animation source sklad_stupenTri
  498. krepost: sklad_stupen4tiri - unknown animation source sklad_stupen4tiri
  499. krepost: pumpa - unknown animation source pumpa
  500. krepost: sleep_stupenJeden - unknown animation source sleep_stupenJeden
  501. krepost: sleep_stupenDva - unknown animation source sleep_stupenDva
  502. krepost: sleep_stupenTri - unknown animation source sleep_stupenTri
  503. krepost: sleep_stupen4tiri - unknown animation source sleep_stupen4tiri
  504. krepost: bar_stupenJeden - unknown animation source bar_stupenJeden
  505. krepost: bolnica_stupenJeden - unknown animation source bolnica_stupenJeden
  506. krepost: chlev_stupenJeden - unknown animation source chlev_stupenJeden
  507. Uroven2MalyDomek: stupenJeden - unknown animation source stupenJeden
  508. Uroven2MalyDomek: stupenDva - unknown animation source stupenDva
  509. Uroven2MalyDomek: stupenDvaSkryt - unknown animation source stupenDvaSkryt
  510. Uroven2MalyDomek: stupenTri - unknown animation source stupenTri
  511. Uroven2MalyDomek: stupen4tiri - unknown animation source stupen4tiri
  512. Uroven2MalyDomek: povyseniJednaStupenJeden - unknown animation source povyseniJednaStupenJeden
  513. Uroven2MalyDomek: povyseniDvaStupenDruhy - unknown animation source povyseniDvaStupenDruhy
  514. Uroven2MalyDomek: povyseniTriStupenTreti - unknown animation source povyseniTriStupenTreti
  515. Uroven2MalyDomek: povyseniJednaStupen4tvrty - unknown animation source povyseniJednaStupen4tvrty
  516. Uroven2MalyDomek: povyseniJednaSkrytJedna - unknown animation source povyseniJednaSkrytJedna
  517. Uroven2MalyDomek: povyseniJednaPojevitJedna - unknown animation source povyseniJednaPojevitJedna
  518. Uroven2MalyDomek: dvereJednaDira - unknown animation source dvereJednaDira
  519. Uroven2MalyDomek: dvereJednaADira - unknown animation source dvereJednaADira
  520. Uroven2MalyDomek: dvereDvaDira - unknown animation source dvereDvaDira
  521. Uroven2MalyDomek: dvereDvaADira - unknown animation source dvereDvaADira
  522. Uroven2MalyDomek: dvereDvaBDira - unknown animation source dvereDvaBDira
  523. Uroven2MalyDomek: vratka - unknown animation source vratka
  524. Uroven2MalyDomek: prapor - unknown animation source prapor
  525. malaGaraz: stupenJeden - unknown animation source stupenJeden
  526. malaGaraz: stupenDva - unknown animation source stupenDva
  527. malaGaraz: stupenDvaSkryt - unknown animation source stupenDvaSkryt
  528. malaGaraz: stupenTri - unknown animation source stupenTri
  529. malaGaraz: stupen4tiri - unknown animation source stupen4tiri
  530. malaGaraz: povyseniJednaStupenJeden - unknown animation source povyseniJednaStupenJeden
  531. malaGaraz: povyseniDvaStupenDruhy - unknown animation source povyseniDvaStupenDruhy
  532. malaGaraz: povyseniTriStupenTreti - unknown animation source povyseniTriStupenTreti
  533. malaGaraz: povyseniJednaStupen4tvrty - unknown animation source povyseniJednaStupen4tvrty
  534. malaGaraz: povyseniJednaSkrytJedna - unknown animation source povyseniJednaSkrytJedna
  535. malaGaraz: povyseniJednaPojevitJedna - unknown animation source povyseniJednaPojevitJedna
  536. malaGaraz: dvereJednaDira - unknown animation source dvereJednaDira
  537. malaGaraz: dvereJednaADira - unknown animation source dvereJednaADira
  538. malaGaraz: dvereDvaDira - unknown animation source dvereDvaDira
  539. malaGaraz: dvereDvaADira - unknown animation source dvereDvaADira
  540. malaGaraz: dvereDvaBDira - unknown animation source dvereDvaBDira
  541. malaGaraz: prapor - unknown animation source prapor
  542. Uroven1DrevenaBudka: stupenJeden - unknown animation source stupenJeden
  543. Uroven1DrevenaBudka: stupenDva - unknown animation source stupenDva
  544. Uroven1DrevenaBudka: stupenDvaSkryt - unknown animation source stupenDvaSkryt
  545. Uroven1DrevenaBudka: stupenTri - unknown animation source stupenTri
  546. Uroven1DrevenaBudka: stupen4tiri - unknown animation source stupen4tiri
  547. Uroven1DrevenaBudka: povyseniJednaStupenJeden - unknown animation source povyseniJednaStupenJeden
  548. Uroven1DrevenaBudka: povyseniDvaStupenDruhy - unknown animation source povyseniDvaStupenDruhy
  549. Uroven1DrevenaBudka: povyseniTriStupenTreti - unknown animation source povyseniTriStupenTreti
  550. Uroven1DrevenaBudka: povyseniJednaStupen4tvrty - unknown animation source povyseniJednaStupen4tvrty
  551. Uroven1DrevenaBudka: povyseniJednaSkrytJedna - unknown animation source povyseniJednaSkrytJedna
  552. Uroven1DrevenaBudka: povyseniJednaPojevitJedna - unknown animation source povyseniJednaPojevitJedna
  553. Uroven1DrevenaBudka: dvereJednaDira - unknown animation source dvereJednaDira
  554. Uroven1DrevenaBudka: dvereJednaADira - unknown animation source dvereJednaADira
  555. Uroven1DrevenaBudka: dvereDvaDira - unknown animation source dvereDvaDira
  556. Uroven1DrevenaBudka: dvereDvaADira - unknown animation source dvereDvaADira
  557. Uroven1DrevenaBudka: dvereDvaBDira - unknown animation source dvereDvaBDira
  558. Uroven1DrevenaBudka: vratkaDva - unknown animation source vratkaDva
  559. Uroven1DrevenaBudka: prapor - unknown animation source prapor
  560. Uroven2KladaDomek: stupenJeden - unknown animation source stupenJeden
  561. Uroven2KladaDomek: stupenDva - unknown animation source stupenDva
  562. Uroven2KladaDomek: stupenDvaSkryt - unknown animation source stupenDvaSkryt
  563. Uroven2KladaDomek: stupenTri - unknown animation source stupenTri
  564. Uroven2KladaDomek: stupen4tiri - unknown animation source stupen4tiri
  565. Uroven2KladaDomek: povyseniJednaStupenJeden - unknown animation source povyseniJednaStupenJeden
  566. Uroven2KladaDomek: povyseniDvaStupenDruhy - unknown animation source povyseniDvaStupenDruhy
  567. Uroven2KladaDomek: povyseniTriStupenTreti - unknown animation source povyseniTriStupenTreti
  568. Uroven2KladaDomek: povyseniJednaStupen4tvrty - unknown animation source povyseniJednaStupen4tvrty
  569. Uroven2KladaDomek: povyseniJednaSkrytJedna - unknown animation source povyseniJednaSkrytJedna
  570. Uroven2KladaDomek: povyseniJednaPojevitJedna - unknown animation source povyseniJednaPojevitJedna
  571. Uroven2KladaDomek: dvereJednaDira - unknown animation source dvereJednaDira
  572. Uroven2KladaDomek: dvereJednaADira - unknown animation source dvereJednaADira
  573. Uroven2KladaDomek: dvereDvaDira - unknown animation source dvereDvaDira
  574. Uroven2KladaDomek: dvereDvaADira - unknown animation source dvereDvaADira
  575. Uroven2KladaDomek: dvereDvaB - unknown animation source dvereDvaB
  576. Uroven2KladaDomek: dvereDvaBDira - unknown animation source dvereDvaBDira
  577. Uroven2KladaDomek: vratka - unknown animation source vratka
  578. Uroven2KladaDomek: prapor - unknown animation source prapor
  579. Uroven3DrevenyDomek: stupenJeden - unknown animation source stupenJeden
  580. Uroven3DrevenyDomek: stupenDva - unknown animation source stupenDva
  581. Uroven3DrevenyDomek: stupenDvaSkryt - unknown animation source stupenDvaSkryt
  582. Uroven3DrevenyDomek: stupenTri - unknown animation source stupenTri
  583. Uroven3DrevenyDomek: stupen4tiri - unknown animation source stupen4tiri
  584. Uroven3DrevenyDomek: povyseniJednaStupenJeden - unknown animation source povyseniJednaStupenJeden
  585. Uroven3DrevenyDomek: povyseniDvaStupenDruhy - unknown animation source povyseniDvaStupenDruhy
  586. Uroven3DrevenyDomek: povyseniTriStupenTreti - unknown animation source povyseniTriStupenTreti
  587. Uroven3DrevenyDomek: povyseniJednaStupen4tvrty - unknown animation source povyseniJednaStupen4tvrty
  588. Uroven3DrevenyDomek: povyseniJednaSkrytJedna - unknown animation source povyseniJednaSkrytJedna
  589. Uroven3DrevenyDomek: povyseniJednaPojevitJedna - unknown animation source povyseniJednaPojevitJedna
  590. Uroven3DrevenyDomek: dvereJednaDira - unknown animation source dvereJednaDira
  591. Uroven3DrevenyDomek: dvereJednaADira - unknown animation source dvereJednaADira
  592. Uroven3DrevenyDomek: dvereDvaDira - unknown animation source dvereDvaDira
  593. Uroven3DrevenyDomek: dvereDvaA - unknown animation source dvereDvaA
  594. Uroven3DrevenyDomek: dvereDvaADira - unknown animation source dvereDvaADira
  595. Uroven3DrevenyDomek: dvereDvaBDira - unknown animation source dvereDvaBDira
  596. Uroven3DrevenyDomek: vrataGaraz - unknown animation source vrataGaraz
  597. Uroven3DrevenyDomek: vratka - unknown animation source vratka
  598. Uroven3DrevenyDomek: prapor - unknown animation source prapor
  599. AH6X_DZ: FLIR_turret - unknown animation source FLIR_turret
  600. AH6X_DZ: FLIR_gun - unknown animation source FLIR_gun
  601. ori_ScrapRaft: dver - unknown animation source dver
  602. ori_ScrapRaft: ani_upgrade1 - unknown animation source upgrade1
  603. ori_ScrapRaft: OriModOhrana - unknown animation source tropa
  604. ca\wheeled2\mtvr\data\wheel_1_1\wheel_1_1.p3d: vehicle, config class missing
  605. ca\wheeled2\mtvr\data\wheel_1_1\wheel_1_1.p3d: vehicle, config class missing
  606. ori_taviander: tropa - unknown animation source tropa
  607. ori_originsmod_pickupold: kolaOchrana - unknown animation source kolaOchrana
  608. class HitPoints::HitLF2Wheel not found in ori_originsmod_pickupold
  609. class HitPoints::HitRF2Wheel not found in ori_originsmod_pickupold
  610. class HitPoints::HitLMWheel not found in ori_originsmod_pickupold
  611. class HitPoints::HitRMWheel not found in ori_originsmod_pickupold
  612. class HitPoints::HitMissiles not found in vil_ori_autogyro
  613. class HitPoints::HitRGlass not found in vil_ori_autogyro
  614. class HitPoints::HitLGlass not found in vil_ori_autogyro
  615. ori_ScrapBuggy: HoodSwivel - unknown animation source FrontDamper
  616. class HitPoints::HitRGlass not found in ori_ScrapBuggy
  617. class HitPoints::HitLGlass not found in ori_ScrapBuggy
  618. class HitPoints::HitLF2Wheel not found in ori_ScrapBuggy
  619. class HitPoints::HitRF2Wheel not found in ori_ScrapBuggy
  620. class HitPoints::HitLMWheel not found in ori_ScrapBuggy
  621. class HitPoints::HitRMWheel not found in ori_ScrapBuggy
  622. ori_ZAZ968M: tropa - unknown animation source tropa
  623. ori_maniac: tropa - unknown animation source tropa
  624. 350z_blue: ABSwitch - unknown animation source ABSwitch
  625. 350z_yellow: ABSwitch - unknown animation source ABSwitch
  626. class HitPoints::HitLF2Wheel not found in ori_excavator
  627. class HitPoints::HitRF2Wheel not found in ori_excavator
  628. class HitPoints::HitLMWheel not found in ori_excavator
  629. class HitPoints::HitRMWheel not found in ori_excavator
  630. 350z_city: ABSwitch - unknown animation source ABSwitch
  631. Array tex in bin\config.bin/CfgVehicles/ori_vil_originsmod_lublin_truck/Damage/ not even
  632. class HitPoints::HitLF2Wheel not found in ori_vil_originsmod_lublin_truck
  633. class HitPoints::HitRF2Wheel not found in ori_vil_originsmod_lublin_truck
  634. class HitPoints::HitLMWheel not found in ori_vil_originsmod_lublin_truck
  635. class HitPoints::HitRMWheel not found in ori_vil_originsmod_lublin_truck
  636. ori_bigRaft: Vr1 - unknown animation source wheel
  637. ori_m3: tropa - unknown animation source tropa
  638. ori_poldek_black: Glass9_destruct - unknown animation source HitGlass9
  639. ori_poldek_black: Glass10_destruct - unknown animation source HitGlass10
  640. class HitPoints::HitLF2Wheel not found in ori_poldek_black
  641. class HitPoints::HitRF2Wheel not found in ori_poldek_black
  642. class HitPoints::HitLMWheel not found in ori_poldek_black
  643. class HitPoints::HitRMWheel not found in ori_poldek_black
  644. Array tex in bin\config.bin/CfgVehicles/ori_scrapTank/Damage/ not even
  645. ori_buchanka: tropa - unknown animation source tropa
  646. ori_vil_lada_2105_rust: Glass9_destruct - unknown animation source HitGlass9
  647. ori_vil_lada_2105_rust: Glass10_destruct - unknown animation source HitGlass10
  648. class HitPoints::HitLF2Wheel not found in ori_vil_lada_2105_rust
  649. class HitPoints::HitRF2Wheel not found in ori_vil_lada_2105_rust
  650. class HitPoints::HitLMWheel not found in ori_vil_lada_2105_rust
  651. class HitPoints::HitRMWheel not found in ori_vil_lada_2105_rust
  652. class HitPoints::HitRGlass not found in ori_titanic
  653. class HitPoints::HitLGlass not found in ori_titanic
  654. class HitPoints::HitBody not found in ori_titanic
  655. class HitPoints::HitFuel not found in ori_titanic
  656. class HitPoints::HitLF2Wheel not found in ori_titanic
  657. class HitPoints::HitRF2Wheel not found in ori_titanic
  658. 350z_black: ABSwitch - unknown animation source ABSwitch
  659. class HitPoints::HitLF2Wheel not found in ori_originsmod_pickupoldfuel
  660. class HitPoints::HitRF2Wheel not found in ori_originsmod_pickupoldfuel
  661. class HitPoints::HitLMWheel not found in ori_originsmod_pickupoldfuel
  662. class HitPoints::HitRMWheel not found in ori_originsmod_pickupoldfuel
  663. Array tex in bin\config.bin/CfgVehicles/ori_p85_originsmod_CUCV/Damage/ not even
  664. class HitPoints::HitLF2Wheel not found in ori_p85_originsmod_cucv_pickup
  665. class HitPoints::HitRF2Wheel not found in ori_p85_originsmod_cucv_pickup
  666. class HitPoints::HitLMWheel not found in ori_p85_originsmod_cucv_pickup
  667. class HitPoints::HitRMWheel not found in ori_p85_originsmod_cucv_pickup
  668. class HitPoints::HitLF2Wheel not found in policecar
  669. class HitPoints::HitRF2Wheel not found in policecar
  670. class HitPoints::HitLMWheel not found in policecar
  671. class HitPoints::HitRMWheel not found in policecar
  672. ori_survivorBus: Glass9_destruct - unknown animation source HitGlass9
  673. ori_survivorBus: Glass10_destruct - unknown animation source HitGlass10
  674. class HitPoints::HitLF2Wheel not found in ori_survivorBus
  675. class HitPoints::HitRF2Wheel not found in ori_survivorBus
  676. class HitPoints::HitLMWheel not found in ori_survivorBus
  677. class HitPoints::HitRMWheel not found in ori_survivorBus
  678. 350z_gold: ABSwitch - unknown animation source ABSwitch
  679. 350z_red: ABSwitch - unknown animation source ABSwitch
  680. ori_poldek: Glass9_destruct - unknown animation source HitGlass9
  681. ori_poldek: Glass10_destruct - unknown animation source HitGlass10
  682. class HitPoints::HitLF2Wheel not found in ori_poldek
  683. class HitPoints::HitRF2Wheel not found in ori_poldek
  684. class HitPoints::HitLMWheel not found in ori_poldek
  685. class HitPoints::HitRMWheel not found in ori_poldek
  686. [16260,319.81,0,"XEH: PostInit Started"]
  687. [16260,319.825,0,"CBA_VERSIONING: cba=1.0.1.196, "]
  688. [16260,320.1,0,"XEH: PostInit Finished. State: _isClient=true, _isJip=false, _isDedClient=true, _isServer=false, _isDedServer=false, _playerCheckDone=true, _sp=false, _startInitDone=true, _postInitDone=true, _mpRespawn=true, _machineType=2, _sessionId=1, _level=0, _timeOut=false, _game=1, BIS_functions=L 1-1-A:1 REMOTE, group=L 1-1-A, player=B 1-1-A:1 (Hades), _playerType="Survivor1_DZ", _playerGroup=B 1-1-A"]
  689. "Origins Base Building Config initialized!"
  690. "Chameleon: Has detected overpoch tavi Map Loaded."
  691. "Chameleon: Initializion Complete."
  692. BIKE: loading version 2.5.1 ...
  693. SUICIDE v1.2.2: initializing...
  694. CLICK ACTIONS: loading...
  695. CLICK ACTIONS: already loaded (not an error)!
  696. BIKE: waiting for login...
  697. "DEBUG: loadscreen guard started."
  698. "Res3tting B!S effects..."
  699. WMOD v1.1.0: loading...
  700. CLICK ACTIONS: already loaded (not an error)!
  701. "AC_functions version 1.03"
  702. Error in expression <k15", "Warmongers", 140]
  703. ];
  704.  
  705.  
  706. If (count CLAY_CarRadio_UserPlaylist > 0) Then
  707. {
  708. C>
  709. Error position: <CLAY_CarRadio_UserPlaylist > 0) Then
  710. {
  711. C>
  712. Error Undefined variable in expression: clay_carradio_userplaylist
  713. File mpmissions\__CUR_MP.Tavi\CLAY_CarRadio\initCarRadio.sqf, line 103
  714. "Elevator script initialized"
  715. Error in expression <false];
  716. };
  717. } else {
  718. player removeAction s_player_elevator_next;
  719. s_player_elevato>
  720. Error position: <s_player_elevator_next;
  721. s_player_elevato>
  722. Error Undefined variable in expression: s_player_elevator_next
  723. File mpmissions\__CUR_MP.Tavi\elevator\elevator_init.sqf, line 71
  724. Warning: z\addons\dayz_communityassets\models\compass.p3d:0 Error while trying to generate ST for points: 863, 853, 852
  725. Fresnel k must be >0, given n=0.8,k=0
  726. ORI_gunship_helicopter: smalltenthide - unknown animation source smalltenthide
  727. ORI_gunship_helicopter: bigtenthide - unknown animation source bigtenthide
  728. "PLAYER RESULT: true"
  729. Bad uvSource None in sbh_paranoia\data\textures\rvmat\soldier_alpha4.rvmat stage 5 (Super, tex #(ai,64,64,1)fresnel(1,0.7))
  730. Bad uvSource None in sbh_paranoia\data\textures\rvmat\soldier_alpha4.rvmat stage 5 (Super, tex #(ai,64,64,1)fresnel(1,0.7))
  731. "PLOGIN: Login loop completed!"
  732. "[АнтиХак] - [RandVar]: randvar26 создан за (22.871)"
  733. "[АнтиХак] - [RandVar]: randvar1 запущен за (23.268)"
  734. "[АнтиХак] - [RandVar]: randvar1 создан за randvar27a (23.618)"
  735. Error in expression <r_followdog = -1;
  736.  
  737.  
  738. player removeAction s_player_manageDoor;
  739. s_player_manageDoor>
  740. Error position: <s_player_manageDoor;
  741. s_player_manageDoor>
  742. Error Undefined variable in expression: s_player_managedoor
  743. File mpmissions\__CUR_MP.Tavi\custom\fixes\fn_selfActions.sqf, line 1397
  744. "[АнтиХак] - [Клиент]: 04012015IAHAT342 - Успешно загружен на клиенте ID1983 (29.6)"
  745. "[АнтиХак] - [RandVar]: randvar1 создал randvar27 за (29.6)"
  746. "fn_actons: [PlayerUID: 76561198049704275] [_ownerID: 0] [_isModularDoor: false] [typeOfCursorTarget: DebugBoxPlayer_DZ]"
  747. "[_isDestructable:false ] [_isWreck: false ] [_isRemovable: false ] [_isWreckBuilding: false ]"
  748. ============================================
  749. "fn_actons: [PlayerUID: 76561198049704275] [_ownerID: 0] [DZE_Lock_Door: ] [_characterID: 0] [typeOfCursorTarget: DebugBoxPlayer_DZ]"
  750. "[s_player_downgrade_build:-1 ] [s_player_lastTarget: [<NULL-object>,<NULL-object>,<NULL-object>,<NULL-object>,<NULL-object>] ] [_isRemovable: false ] [_isWreckBuilding: false ]"
  751. Error in expression <isMan and !_isAlive and !_isZombie and !_clothesTaken and !_isAnimal) then {
  752. if >
  753. Error position: <_clothesTaken and !_isAnimal) then {
  754. if >
  755. Error Undefined variable in expression: _clothestaken
  756. File mpmissions\__CUR_MP.Tavi\custom\fixes\fn_selfActions.sqf, line 1164
  757. Fresnel k must be >0, given n=0.8,k=0
  758. "fn_actons: [PlayerUID: 76561198049704275] [_ownerID: 0] [_isModularDoor: false] [typeOfCursorTarget: DebugBoxPlayer_DZ]"
  759. "[_isDestructable:false ] [_isWreck: false ] [_isRemovable: false ] [_isWreckBuilding: false ]"
  760. ============================================
  761. "fn_actons: [PlayerUID: 76561198049704275] [_ownerID: 0] [DZE_Lock_Door: ] [_characterID: 0] [typeOfCursorTarget: DebugBoxPlayer_DZ]"
  762. "[s_player_downgrade_build:-1 ] [s_player_lastTarget: [<NULL-object>,<NULL-object>,<NULL-object>,<NULL-object>,<NULL-object>] ] [_isRemovable: false ] [_isWreckBuilding: false ]"
  763. Error in expression <"",""];
  764. };
  765. } else {
  766. player removeAction s_player_clothes;
  767. s_player_clothes = -1;>
  768. Error position: <s_player_clothes;
  769. s_player_clothes = -1;>
  770. Error Undefined variable in expression: s_player_clothes
  771. File mpmissions\__CUR_MP.Tavi\custom\fixes\fn_selfActions.sqf, line 1172
  772. "Player_build start: [PlayerUID = 76561198049704275] [OwnerID = 76561198049704275]"
  773. Player is owner
  774. "Client Time: Initial Sync with server completed"
  775. "Client time: Safety was false"
  776. "fn_actons: [PlayerUID: 76561198049704275] [_ownerID: 76561198049704275] [_isModularDoor: false] [typeOfCursorTarget: VaultStorageLocked]"
  777. "[_isDestructable:false ] [_isWreck: false ] [_isRemovable: false ] [_isWreckBuilding: false ]"
  778. ============================================
  779. "fn_actons: [PlayerUID: 76561198049704275] [_ownerID: 76561198049704275] [DZE_Lock_Door: ] [_characterID: 5232] [typeOfCursorTarget: VaultStorageLocked]"
  780. "[s_player_downgrade_build:-1 ] [s_player_lastTarget: [<NULL-object>,<NULL-object>,<NULL-object>,<NULL-object>,<NULL-object>] ] [_isRemovable: false ] [_isWreckBuilding: false ]"
  781. "fn_actons: [PlayerUID: 76561198049704275] [_ownerID: 76561198049704275] [_isModularDoor: false] [typeOfCursorTarget: VaultStorageLocked]"
  782. "[_isDestructable:false ] [_isWreck: false ] [_isRemovable: false ] [_isWreckBuilding: false ]"
  783. ============================================
  784. "fn_actons: [PlayerUID: 76561198049704275] [_ownerID: 76561198049704275] [DZE_Lock_Door: ] [_characterID: 5232] [typeOfCursorTarget: VaultStorageLocked]"
  785. "[s_player_downgrade_build:-1 ] [s_player_lastTarget: [<NULL-object>,<NULL-object>,<NULL-object>,<NULL-object>,<NULL-object>] ] [_isRemovable: false ] [_isWreckBuilding: false ]"
  786. "fn_actons: [PlayerUID: 76561198049704275] [_ownerID: 76561198049704275] [_isModularDoor: false] [typeOfCursorTarget: VaultStorage]"
  787. "[_isDestructable:false ] [_isWreck: false ] [_isRemovable: false ] [_isWreckBuilding: false ]"
  788. ============================================
  789. "fn_actons: [PlayerUID: 76561198049704275] [_ownerID: 76561198049704275] [DZE_Lock_Door: ] [_characterID: 5232] [typeOfCursorTarget: VaultStorage]"
  790. "[s_player_downgrade_build:-1 ] [s_player_lastTarget: [<NULL-object>,<NULL-object>,<NULL-object>,<NULL-object>,<NULL-object>] ] [_isRemovable: false ] [_isWreckBuilding: false ]"
  791. "fn_actons: [PlayerUID: 76561198049704275] [_ownerID: 76561198049704275] [_isModularDoor: false] [typeOfCursorTarget: VaultStorage]"
  792. "[_isDestructable:false ] [_isWreck: false ] [_isRemovable: false ] [_isWreckBuilding: false ]"
  793. ============================================
  794. "fn_actons: [PlayerUID: 76561198049704275] [_ownerID: 76561198049704275] [DZE_Lock_Door: ] [_characterID: 5232] [typeOfCursorTarget: VaultStorage]"
  795. "[s_player_downgrade_build:-1 ] [s_player_lastTarget: [<NULL-object>,<NULL-object>,<NULL-object>,<NULL-object>,<NULL-object>] ] [_isRemovable: false ] [_isWreckBuilding: false ]"
  796. "fn_actons: [PlayerUID: 76561198049704275] [_ownerID: 76561198049704275] [_isModularDoor: false] [typeOfCursorTarget: VaultStorage]"
  797. "[_isDestructable:false ] [_isWreck: false ] [_isRemovable: false ] [_isWreckBuilding: false ]"
  798. ============================================
  799. "fn_actons: [PlayerUID: 76561198049704275] [_ownerID: 76561198049704275] [DZE_Lock_Door: ] [_characterID: 5232] [typeOfCursorTarget: VaultStorage]"
  800. "[s_player_downgrade_build:-1 ] [s_player_lastTarget: [<NULL-object>,<NULL-object>,<NULL-object>,<NULL-object>,<NULL-object>] ] [_isRemovable: false ] [_isWreckBuilding: false ]"
  801. "fn_actons: [PlayerUID: 76561198049704275] [_ownerID: 76561198049704275] [_isModularDoor: false] [typeOfCursorTarget: VaultStorage]"
  802. "[_isDestructable:false ] [_isWreck: false ] [_isRemovable: false ] [_isWreckBuilding: false ]"
  803. ============================================
  804. "fn_actons: [PlayerUID: 76561198049704275] [_ownerID: 76561198049704275] [DZE_Lock_Door: ] [_characterID: 5232] [typeOfCursorTarget: VaultStorage]"
  805. "[s_player_downgrade_build:-1 ] [s_player_lastTarget: [<NULL-object>,<NULL-object>,<NULL-object>,<NULL-object>,<NULL-object>] ] [_isRemovable: false ] [_isWreckBuilding: false ]"
  806. "fn_actons: [PlayerUID: 76561198049704275] [_ownerID: 0] [_isModularDoor: false] [typeOfCursorTarget: VaultStorageLocked]"
  807. "[_isDestructable:false ] [_isWreck: false ] [_isRemovable: false ] [_isWreckBuilding: false ]"
  808. ============================================
  809. "fn_actons: [PlayerUID: 76561198049704275] [_ownerID: 0] [DZE_Lock_Door: ] [_characterID: 5232] [typeOfCursorTarget: VaultStorageLocked]"
  810. "[s_player_downgrade_build:-1 ] [s_player_lastTarget: [<NULL-object>,<NULL-object>,<NULL-object>,<NULL-object>,<NULL-object>] ] [_isRemovable: false ] [_isWreckBuilding: false ]"
  811. "fn_actons: [PlayerUID: 76561198049704275] [_ownerID: 0] [_isModularDoor: false] [typeOfCursorTarget: VaultStorageLocked]"
  812. "[_isDestructable:false ] [_isWreck: false ] [_isRemovable: false ] [_isWreckBuilding: false ]"
  813. ============================================
  814. "fn_actons: [PlayerUID: 76561198049704275] [_ownerID: 0] [DZE_Lock_Door: ] [_characterID: 5232] [typeOfCursorTarget: VaultStorageLocked]"
  815. "[s_player_downgrade_build:-1 ] [s_player_lastTarget: [<NULL-object>,<NULL-object>,<NULL-object>,<NULL-object>,<NULL-object>] ] [_isRemovable: false ] [_isWreckBuilding: false ]"
  816. "fn_actons: [PlayerUID: 76561198049704275] [_ownerID: 0] [_isModularDoor: false] [typeOfCursorTarget: VaultStorageLocked]"
  817. "[_isDestructable:false ] [_isWreck: false ] [_isRemovable: false ] [_isWreckBuilding: false ]"
  818. ============================================
  819. "fn_actons: [PlayerUID: 76561198049704275] [_ownerID: 0] [DZE_Lock_Door: ] [_characterID: 5232] [typeOfCursorTarget: VaultStorageLocked]"
  820. "[s_player_downgrade_build:-1 ] [s_player_lastTarget: [<NULL-object>,<NULL-object>,<NULL-object>,<NULL-object>,<NULL-object>] ] [_isRemovable: false ] [_isWreckBuilding: false ]"
  821. "fn_actons: [PlayerUID: 76561198049704275] [_ownerID: 0] [_isModularDoor: false] [typeOfCursorTarget: VaultStorageLocked]"
  822. "[_isDestructable:false ] [_isWreck: false ] [_isRemovable: false ] [_isWreckBuilding: false ]"
  823. ============================================
  824. "fn_actons: [PlayerUID: 76561198049704275] [_ownerID: 0] [DZE_Lock_Door: ] [_characterID: 5232] [typeOfCursorTarget: VaultStorageLocked]"
  825. "[s_player_downgrade_build:-1 ] [s_player_lastTarget: [<NULL-object>,<NULL-object>,<NULL-object>,<NULL-object>,<NULL-object>] ] [_isRemovable: false ] [_isWreckBuilding: false ]"
  826. "fn_actons: [PlayerUID: 76561198049704275] [_ownerID: 0] [_isModularDoor: false] [typeOfCursorTarget: VaultStorageLocked]"
  827. "[_isDestructable:false ] [_isWreck: false ] [_isRemovable: false ] [_isWreckBuilding: false ]"
  828. ============================================
  829. "fn_actons: [PlayerUID: 76561198049704275] [_ownerID: 0] [DZE_Lock_Door: ] [_characterID: 5232] [typeOfCursorTarget: VaultStorageLocked]"
  830. "[s_player_downgrade_build:-1 ] [s_player_lastTarget: [<NULL-object>,<NULL-object>,<NULL-object>,<NULL-object>,<NULL-object>] ] [_isRemovable: false ] [_isWreckBuilding: false ]"
  831. "fn_actons: [PlayerUID: 76561198049704275] [_ownerID: 0] [_isModularDoor: false] [typeOfCursorTarget: VaultStorageLocked]"
  832. "[_isDestructable:false ] [_isWreck: false ] [_isRemovable: false ] [_isWreckBuilding: false ]"
  833. ============================================
  834. "fn_actons: [PlayerUID: 76561198049704275] [_ownerID: 0] [DZE_Lock_Door: ] [_characterID: 5232] [typeOfCursorTarget: VaultStorageLocked]"
  835. "[s_player_downgrade_build:-1 ] [s_player_lastTarget: [<NULL-object>,<NULL-object>,<NULL-object>,<NULL-object>,<NULL-object>] ] [_isRemovable: false ] [_isWreckBuilding: false ]"
  836. "fn_actons: [PlayerUID: 76561198049704275] [_ownerID: 0] [_isModularDoor: false] [typeOfCursorTarget: VaultStorageLocked]"
  837. "[_isDestructable:false ] [_isWreck: false ] [_isRemovable: false ] [_isWreckBuilding: false ]"
  838. ============================================
  839. "fn_actons: [PlayerUID: 76561198049704275] [_ownerID: 0] [DZE_Lock_Door: ] [_characterID: 5232] [typeOfCursorTarget: VaultStorageLocked]"
  840. "[s_player_downgrade_build:-1 ] [s_player_lastTarget: [<NULL-object>,<NULL-object>,<NULL-object>,<NULL-object>,<NULL-object>] ] [_isRemovable: false ] [_isWreckBuilding: false ]"
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