ChetanG

Kolbot Leader Char. File

Aug 5th, 2013
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  1. // Paladin config file
  2.  
  3. /* Brief instructions:
  4.  * Notepad++ is HIGHLY recommended to use for editing these files. Visit http://notepad-plus-plus.org/
  5.  * To comment out something, put // in front of that line
  6.  * !!!Never comment out something you're not sure about, set it to false or disable as noted in description if you don't want to use it.
  7.  * true and false are case sensitive. Good: Config.SomeVar = true; Bad: Config.SomeVar = True;
  8.  */
  9.  
  10. function LoadConfig() {
  11.     /* Sequence config
  12.      * Set to true if you want to run it, set to false if not.
  13.      * If you want to change the order of the scripts, just change the order of their lines by using cut and paste.
  14.      */
  15.      
  16.     // User addon script. Read the description in libs/bots/UserAddon.js
  17.     Scripts.UserAddon = false; // !!!YOU MUST SET THIS TO FALSE IF YOU WANT TO RUN BOSS/AREA SCRIPTS!!!
  18.  
  19.     // Battle orders script - Use this for 2+ characters (for example BO barb + sorc)
  20.     Scripts.BattleOrders = false;
  21.         Config.BattleOrders.Mode = 0; // 0 = give BO, 1 = get BO
  22.         Config.BattleOrders.Wait = false; // Idle until the player that received BO leaves.
  23.         Config.BattleOrders.Getters = []; // List of players to wait for before casting Battle Orders (mode 0). All players must be in the same area as the BOer.
  24.  
  25.     // Team MF system
  26.     Config.MFLeader = false; // Set to true if you have one or more MFHelpers. Opens TP and gives commands when doing normal MF runs.
  27.  
  28.     // Boss/area scripts
  29.  
  30.     // *** act 1 ***
  31.     Scripts.Corpsefire = false;
  32.         Config.Corpsefire.ClearDen = false;
  33.     Scripts.Mausoleum = false;
  34.         Config.Mausoleum.KillBloodRaven = false;
  35.         Config.Mausoleum.ClearCrypt = false;
  36.     Scripts.Rakanishu = false;
  37.         Config.Rakanishu.KillGriswold = true;
  38.     Scripts.UndergroundPassage = false;
  39.     Scripts.Coldcrow = false;
  40.     Scripts.Tristram = false;
  41.         Config.Tristram.PortalLeech = false; // Set to true to open a portal for leechers.
  42.     Scripts.Pit = false;
  43.         Config.Pit.ClearPit1 = true;
  44.     Scripts.Treehead = false;
  45.     Scripts.Smith = false;
  46.     Scripts.BoneAsh = false;
  47.     Scripts.Countess = false;
  48.         Config.Countess.KillGhosts = false;
  49.     Scripts.Andariel = true;
  50.     Scripts.Cows = false;
  51.  
  52.     // *** act 2 ***
  53.     Scripts.Radament = false;
  54.     Scripts.AncientTunnels = false;
  55.     Scripts.Summoner = false;
  56.         Config.Summoner.FireEye = false; // Kill Fire Eye
  57.     Scripts.Tombs = false;
  58.     Scripts.Duriel = true;
  59.  
  60.     // *** act 3 ***
  61.     Scripts.Stormtree = false;
  62.     Scripts.KurastTemples = false;
  63.     Scripts.Icehawk = false;
  64.     Scripts.Endugu = false;
  65.     Scripts.Travincal = false;
  66.         Config.Travincal.PortalLeech = false; // Set to true to open a portal for leechers.
  67.     Scripts.Mephisto = true;
  68.         Config.Mephisto.MoatTrick = false;
  69.         Config.Mephisto.KillCouncil = false;
  70.         Config.Mephisto.TakeRedPortal = true;
  71.  
  72.     // *** act 4 ***
  73.     Scripts.OuterSteppes = false;
  74.     Scripts.Izual = false;
  75.     Scripts.Hephasto = false;
  76.     Scripts.Vizier = false; // Intended for classic sorc, kills Vizier only.
  77.     Scripts.FastDiablo = false;
  78.     Scripts.Diablo = true;
  79.         Config.Diablo.Entrance = true; // Start from entrance
  80.         Config.Diablo.SealWarning = "Leave the seals alone!";
  81.         Config.Diablo.EntranceTP = "Entrance TP up";
  82.         Config.Diablo.StarTP = "Star TP up";
  83.         Config.Diablo.DiabloMsg = "Diablo";
  84.  
  85.     // *** act 5 ***
  86.     Scripts.Pindleskin = false;
  87.         Config.Pindleskin.UseWaypoint = false;
  88.         Config.Pindleskin.KillNihlathak = true;
  89.         Config.Pindleskin.ViperQuit = false; // End script if Tomb Vipers are found.
  90.     Scripts.Nihlathak = false;
  91.         Config.Nihlathak.ViperQuit = false; // End script if Tomb Vipers are found.
  92.     Scripts.Eldritch = true;
  93.         Config.Eldritch.OpenChest = false;
  94.         Config.Eldritch.KillShenk = true;
  95.         Config.Eldritch.KillDacFarren = false;
  96.     Scripts.Eyeback = false;
  97.     Scripts.SharpTooth = false;
  98.     Scripts.ThreshSocket = false;
  99.     Scripts.Abaddon = false;
  100.     Scripts.Frozenstein = false;
  101.         Config.Frozenstein.ClearFrozenRiver = true;
  102.     Scripts.Bonesaw = false;
  103.         Config.Bonesaw.ClearDrifterCavern = false;
  104.     Scripts.Snapchip = false;
  105.         Config.Snapchip.ClearIcyCellar = true;
  106.     Scripts.Worldstone = false;
  107.     Scripts.Baal = true;
  108.         Config.Baal.HotTPMessage = "Hot TP!";
  109.         Config.Baal.SafeTPMessage = "Safe TP!";
  110.         Config.Baal.BaalMessage = "Baal!";
  111.         Config.Baal.SoulQuit = false; // End script if Souls (Undead Soul Killers) are found.
  112.         Config.Baal.DollQuit = false; // End script if Dolls (Undead Stigyan Dolls) are found.
  113.         Config.Baal.KillBaal = true; // Kill Baal. Leaves game after wave 5 if false.
  114.  
  115.     /* ### leeching section ###
  116.     * Unless stated otherwise, leader's character name isn't needed on order to run.
  117.     * Don't use more scripts of the same type! (Run AutoBaal OR BaalHelper, not both)
  118.     */
  119.  
  120.     Config.Leader = ""; // Leader's ingame character name. Leave blank to try auto-detection (works in AutoBaal, Wakka, MFHelper)
  121.     Config.QuitList = [""]; // List of character names to quit with. Example: Config.QuitList = ["MySorc", "MyDin"];
  122.  
  123.     Scripts.TristramLeech = false; // Enters Tristram, attempts to stay close to the leader and will try and help kill.
  124.     Scripts.TravincalLeech = false; // Enters portal at back of Travincal.
  125.         Config.TravincalLeech.Helper = true; // If set to true the character will teleport to the stairs and help attack.
  126.     Scripts.MFHelper = false; // Run the same MF run as the MFLeader. Leader must have Config.MFLeader = true
  127.     Scripts.Wakka = false; // Walking chaos leecher with auto leader assignment, stays at safe distance from the leeader
  128.     Scripts.DiabloHelper = false; // Chaos helper, kills monsters and doesn't open seals on its own.
  129.         Config.DiabloHelper.Wait = 120; // Seconds to wait for a runner to be in Chaos
  130.         Config.DiabloHelper.Entrance = true; // Start from entrance
  131.     Scripts.AutoBaal = false; // Baal leecher with auto leader assignment
  132.         Config.AutoBaal.FindShrine = false; // false = disabled, 1 = search after hot tp message, 2 = search as soon as leader is found
  133.         Config.AutoBaal.LeechSpot = [15115, 5050]; // X, Y coords of Throne Room leech spot
  134.         Config.AutoBaal.LongRangeSupport = false; // Cast long distance skills from a safe spot
  135.     Scripts.BaalHelper = false;
  136.         Config.BaalHelper.Wait = 120; // Seconds to wait for a runner to be in Throne
  137.         Config.BaalHelper.KillNihlathak = false; // Kill Nihlathak before going to Throne
  138.         Config.BaalHelper.FastChaos = false; // Kill Diablo before going to Throne
  139.         Config.BaalHelper.DollQuit = false;  // End script if Dolls (Undead Soul Killers) are found.
  140.         Config.BaalHelper.KillBaal = true; // Kill Baal. If set to false, you must configure Config.QuitList or the bot will wait indefinitely.
  141.         Config.BaalHelper.SkipTP = false; // Don't wait for a TP, go to WSK3 and wait for someone to go to throne. Anti PK measure.
  142.     Scripts.Follower = false; // Script that follows a manually played leader around like a merc. For a list of commands, see Follower.js
  143.  
  144.     // *** special scripts ***
  145.     Scripts.WPGetter = false; // Get missing waypoints
  146.     Scripts.OrgTorch = false;
  147.         Config.OrgTorch.MakeTorch = true; // Convert organ sets to torches
  148.         Config.OrgTorch.WaitForKeys = true; // Enable Torch System to get keys from other profiles. See libs/TorchSystem.js for more info
  149.         Config.OrgTorch.WaitTimeout = 15; // Time in minutes to wait for keys before moving on
  150.         Config.OrgTorch.UseSalvation = true; // Use Salvation aura on Mephisto (if possible)
  151.         Config.OrgTorch.GetFade = false; // Get fade by standing in a fire. You MUST have Last Wish or Treachery on your character being worn.
  152.     Scripts.Rusher = false; // Rush bot alpha version (no questing yet, only rushing), for a list of commands, see Rusher.js
  153.     Scripts.CrushTele = false; // classic rush teleporter. go to area of interest and press "-" numpad key
  154.     Scripts.Questing = false; // solves missing quests (skill/stat+shenk)
  155.     Scripts.Gamble = false; // Gambling system, other characters will mule gold into your game so you can gamble infinitely. See Gambling.js
  156.     Scripts.GhostBusters = false; // Kill ghosts in most areas that contain them
  157.     Scripts.Enchant = false;
  158.         Config.Enchant.Triggers = ["chant", "cows", "wps"]; // Chat commands for enchant, cow level and waypoint giving
  159.         Config.Enchant.GetLeg = false; // Get Wirt's Leg from Tristram. If set to false, it will check for the leg in town.
  160.         Config.Enchant.AutoChant = false; // Automatically enchant nearby players and their minions
  161.         Config.Enchant.GameLength = 20; // Game length in minutes
  162.     Scripts.IPHunter = false;
  163.         Config.IPHunter.IPList = []; // List of IPs to look for. example: [165, 201, 64]
  164.         Config.IPHunter.GameLength = 3; // Number of minutes to stay in game if ip wasn't found
  165.     Scripts.KillDclone = false; // Kill Diablo Clone by using Arcane Sanctuary waypoint. Diablo needs to walk the Earth in the game.
  166.     Scripts.ShopBot = false; // Fast waypoint-based shopbot
  167.         Config.ShopBot.ShopNPC = "Anya"; // Supported NPCs: Fara, Ormus, Anya, Elzix
  168.         // Scan only selected classids for maximum speed. See libs/config/templates/ShopBot.txt
  169.         Config.ShopBot.ScanIDs = [187, 188, 194, 195, 326, 327, 338, 373, 397, 443, 449];
  170.     Scripts.ChestMania = false; // Open chests in configured areas
  171.         Config.ChestMania.Act1 = [13, 14, 15, 16, 18, 19]; // List of act 1 areas to open chests in
  172.         Config.ChestMania.Act2 = [55, 59, 65, 66, 67, 68, 69, 70, 71, 72]; // List of act 2 areas to open chests in
  173.         Config.ChestMania.Act3 = [79, 80, 81, 92, 93, 84, 85, 90]; // List of act 3 areas to open chests in
  174.         Config.ChestMania.Act4 = []; // List of act 4 areas to open chests in
  175.         Config.ChestMania.Act5 = [115, 116, 119, 125, 126, 127]; // List of act 5 areas to open chests in
  176.     Scripts.ClearAnyArea = false; // Clear any area
  177.         Config.ClearAnyArea.AreaList = []; // List of area ids to clear. See sdk/areas.txt
  178.  
  179.     // *** Guest scripts ***
  180.  
  181.     // Baal Assistant by YourGreatestMember
  182.     Scripts.BaalAssistant = false; // Used to leech or help in baal runs.
  183.         Config.BaalAssistant.Wait = 120; // Seconds to wait for a runner to be in the throne / portal wait / safe TP wait / hot TP wait...
  184.         Config.BaalAssistant.KillNihlathak = false; // Kill Nihlathak before going to Throne
  185.         Config.BaalAssistant.FastChaos = false; // Kill Diablo before going to Throne
  186.         Config.BaalAssistant.Helper = true; // Set to true to help attack, set false to to leech.
  187.         Config.BaalAssistant.GetShrine = false; // Set to true to get a experience shrine at the start of the run.
  188.         Config.BaalAssistant.GetShrineWaitForHotTP = false; // Set to true to get a experience shrine after leader shouts the hot tp message as defined in Config.BaalAssistant.HotTPMessage
  189.         Config.BaalAssistant.SkipTP = false; // Set to true to enable the helper to skip the TP and teleport down to the throne room.
  190.         Config.BaalAssistant.WaitForSafeTP = false; // Set to true to wait for a safe TP message (defined in SafeTPMessage)
  191.         Config.BaalAssistant.DollQuit = false; // Quit on dolls. (Hardcore players?)
  192.         Config.BaalAssistant.SoulQuit = false; // Quit on Souls. (Hardcore players?)
  193.         Config.BaalAssistant.KillBaal = true; // Set to true to kill baal, if you set to false you MUST configure Config.QuitList or Config.BaalAssistant.NextGameMessage or the bot will wait indefinitely.
  194.         Config.BaalAssistant.HotTPMessage = ["Hot"]; // Configure safe TP messages.
  195.         Config.BaalAssistant.SafeTPMessage = ["Safe", "Clear"]; // Configure safe TP messages.
  196.         Config.BaalAssistant.BaalMessage = ["Baal"]; // Configure baal messages, this is a precautionary measure.
  197.         Config.BaalAssistant.NextGameMessage = ["Next Game", "Next", "New Game"];   // Next Game message, this is a precautionary quit command, Reccomended setting up: Config.QuitList
  198.  
  199.     // Town settings
  200.     Config.HealHP = 90; // Go to a healer if under designated percent of life.
  201.     Config.HealMP = 0; // Go to a healer if under designated percent of mana.
  202.     Config.HealStatus = false; // Go to a healer if poisoned or cursed
  203.     Config.UseMerc = true; // Use merc. This is ignored and always false in d2classic.
  204.     Config.MercWatch = false; // Instant merc revive during battle.
  205.  
  206.     // Potion settings
  207.     Config.UseHP = 95; // Drink a healing potion if life is under designated percent.
  208.     Config.UseRejuvHP = 75;  // Drink a rejuvenation potion if life is under designated percent.
  209.     Config.UseMP = 70; // Drink a mana potion if mana is under designated percent.
  210.     Config.UseRejuvMP = 30; // Drink a rejuvenation potion if mana is under designated percent.
  211.     Config.UseMercHP = 75; // Give a healing potion to your merc if his/her life is under designated percent.
  212.     Config.UseMercRejuv = 0; // Give a rejuvenation potion to your merc if his/her life is under designated percent.
  213.     Config.HPBuffer = 0; // Number of healing potions to keep in inventory.
  214.     Config.MPBuffer = 0; // Number of mana potions to keep in inventory.
  215.     Config.RejuvBuffer = 0; // Number of rejuvenation potions to keep in inventory.
  216.  
  217.     // Chicken settings
  218.     Config.LifeChicken = 30; // Exit game if life is less or equal to designated percent.
  219.     Config.ManaChicken = 0; // Exit game if mana is less or equal to designated percent.
  220.     Config.MercChicken = 0; // Exit game if merc's life is less or equal to designated percent.
  221.     Config.TownHP = 35; // Go to town if life is under designated percent.
  222.     Config.TownMP = 0; // Go to town if mana is under designated percent.
  223.  
  224.     /* Inventory lock configuration. !!!READ CAREFULLY!!!
  225.      * 0 = item is locked and won't be moved. If item occupies more than one slot, ALL of those slots must be set to 0 to lock it in place.
  226.      * Put 0s where your torch, annihilus and everything else you want to KEEP is.
  227.      * 1 = item is unlocked and will be dropped, stashed or sold.
  228.      * If you don't change the default values, the bot won't stash items.
  229.      */
  230.     Config.Inventory[0] = [1,1,1,1,0,0,0,0,0,0];
  231.     Config.Inventory[1] = [1,1,1,1,0,0,0,0,0,0];
  232.     Config.Inventory[2] = [1,1,1,1,0,0,0,0,0,0];
  233.     Config.Inventory[3] = [1,1,1,1,1,0,0,0,0,0];
  234.  
  235.     Config.StashGold = 100000; // Minimum amount of gold to stash.
  236.  
  237.     /* Potion types for belt columns from left to right.
  238.      * Rejuvenation potions must always be rightmost.
  239.      * Supported potions - Healing ("hp"), Mana ("mp") and Rejuvenation ("rv")
  240.      */
  241.     Config.BeltColumn[0] = "hp";
  242.     Config.BeltColumn[1] = "hp";
  243.     Config.BeltColumn[2] = "rv";
  244.     Config.BeltColumn[3] = "rv";
  245.  
  246.     /* Minimum amount of potions. If we have less, go to vendor to purchase more.
  247.      * Set rejuvenation columns to 0, because they can't be bought.
  248.      */
  249.     Config.MinColumn[0] = 3;
  250.     Config.MinColumn[1] = 3;
  251.     Config.MinColumn[2] = 0;
  252.     Config.MinColumn[3] = 0;
  253.  
  254.     // Pickit config
  255.     Config.PickitFiles.push("kolton.nip"); // Pickit filenames in /pickit/ folder
  256.     Config.PickitFiles.push("LLD.nip");
  257.     Config.PickitFiles.push("Unid.nip");
  258.     //Config.PickitFiles.push("Unique.nip");
  259.     Config.PickRange = 40; // Pick radius
  260.     Config.FastPick = false; // Check and pick items between attacks
  261.  
  262.     // Item identification settings
  263.     Config.CainID.Enable = false; // Identify items at Cain
  264.     Config.CainID.MinGold = 2500000; // Minimum gold (stash + character) to have in order to use Cain.
  265.     Config.CainID.MinUnids = 3; // Minimum number of unid items in order to use Cain.
  266.     Config.FieldID = false; // Identify items in the field instead of going to town.
  267.  
  268.     // Gambling config
  269.     Config.Gamble = false;
  270.     Config.GambleGoldStart = 1000000;
  271.     Config.GambleGoldStop = 500000;
  272.    
  273.     // Check libs/NTItemAlias.dbl file for other item classids
  274.     Config.GambleItems.push(520); // Amulet
  275.     Config.GambleItems.push(522); // Ring
  276.     Config.GambleItems.push(418); // Circlet
  277.     Config.GambleItems.push(419); // Coronet
  278.    
  279.     // Cubing config. All recipes are available in Templates/Cubing.txt
  280.     Config.Cubing = true; // Set to true to enable cubing.
  281.  
  282.     // All ingredients will be auto-picked, for classids check libs/NTItemAlias.dbl
  283.     //Config.Recipes.push([Recipe.Gem, 560]); // perfect amethyst
  284.     //Config.Recipes.push([Recipe.Gem, 565]); // perfect topaz
  285.     //Config.Recipes.push([Recipe.Gem, 570]); // perfect sapphire
  286.     //Config.Recipes.push([Recipe.Gem, 575]); // perfect emerald
  287.     //Config.Recipes.push([Recipe.Gem, 580]); // perfect ruby
  288.     //Config.Recipes.push([Recipe.Gem, 585]); // perfect diamond
  289.     //Config.Recipes.push([Recipe.Gem, 600]); // perfect skull
  290.  
  291.     Config.Recipes.push([Recipe.Token]); // token of absolution
  292.    
  293.     Config.Recipes.push([Recipe.Rune, 628]); // fal -> lem
  294.     Config.Recipes.push([Recipe.Rune, 629]); // lem -> pul
  295.     Config.Recipes.push([Recipe.Rune, 630]); // pul -> um
  296.     Config.Recipes.push([Recipe.Rune, 631]); // um -> mal
  297.     Config.Recipes.push([Recipe.Rune, 632]); // mal -> ist
  298.     Config.Recipes.push([Recipe.Rune, 633]); // ist -> gul
  299.     Config.Recipes.push([Recipe.Rune, 634]); // gul -> vex
  300.     Config.Recipes.push([Recipe.Rune, 635]); // vex -> ohm
  301.     //Config.Recipes.push([Recipe.Rune, 636]); // ohm -> lo
  302.     //Config.Recipes.push([Recipe.Rune, 637]); // lo -> sur
  303.     Config.Recipes.push([Recipe.Rune, 638]); // sur -> ber
  304.     //Config.Recipes.push([Recipe.Rune, 639]); // ber -> jah
  305.  
  306.     //Config.Recipes.push([Recipe.Caster.Amulet]); // Craft Caster Amulet
  307.     //Config.Recipes.push([Recipe.Blood.Ring]); // Craft Blood Ring
  308.     //Config.Recipes.push([Recipe.Blood.Helm, 424]); // Craft Blood Armet
  309.     //Config.Recipes.push([Recipe.HitPower.Gloves, 452]); // Craft Hit Power Vambraces
  310.  
  311.     //Config.Recipes.push([Recipe.Reroll.Magic, 421]); // Reroll magic Diadem
  312.     //Config.Recipes.push([Recipe.Reroll.Rare, 421]); // Reroll rare Diadem
  313.  
  314.     // Base item must be in the pickit, rest is auto-picked
  315.     Config.Recipes.push([Recipe.Socket.Weapon, 255]); // Socket Thresher
  316.     Config.Recipes.push([Recipe.Socket.Weapon, 256]); // Socket Cryptic Axe
  317.     Config.Recipes.push([Recipe.Socket.Armor, 442]); // Socket Sacred Armor
  318.     Config.Recipes.push([Recipe.Socket.Armor, 443]); // Socket Archon Plate
  319.  
  320.     //Config.Recipes.push([Recipe.Unique.Armor.ToExceptional, 335]); // Upgrade Bloodfist to Exceptional
  321.     //Config.Recipes.push([Recipe.Unique.Armor.ToExceptional, 337]); // Upgrade Magefist to Exceptional
  322.     //Config.Recipes.push([Recipe.Unique.Armor.ToElite, 381]); // Upgrade Bloodfist or Grave Palm to Elite
  323.     //Config.Recipes.push([Recipe.Unique.Armor.ToElite, 383]); // Upgrade Magefist or Lavagout to Elite
  324.     //Config.Recipes.push([Recipe.Unique.Armor.ToElite, 389]); // Upgrade Gore Rider to Elite
  325.  
  326.     /* Runeword config. All recipes are available in Templates/Runewords.txt
  327.      * !!!NOTE!!! enhanced damage and enhanced defense on runewords are broken in the core right now
  328.      * Keep lines follow pickit format and any given runeword is tested vs ALL lines so you don't need to repeat them
  329.      */
  330.     Config.MakeRunewords = true; // Set to true to enable runeword making/rerolling
  331.  
  332.     Config.Runewords.push([Runeword.Insight, 255]); // Thresher
  333.     Config.Runewords.push([Runeword.Insight, 256]); // Cryptic Axe
  334.  
  335.     Config.KeepRunewords.push("[type] == polearm # [meditationaura] == 17");
  336.  
  337.     Config.Runewords.push([Runeword.Spirit, 447]); // Monarch
  338.     Config.Runewords.push([Runeword.Spirit, 498]); // Sacred Targe
  339.  
  340.     Config.KeepRunewords.push("[type] == shield || [type] == auricshields # [fcr] == 35");
  341.  
  342.     // General config
  343.     Config.PublicMode = 1; // 1 = invite, 2 = accept, 0 = disable. If Config.Leader is set, the bot will only accept invites from leader.
  344.     Config.LastMessage = ""; // Message or array of messages to say at the end of the run. Use $nextgame to say next game - "Next game: $nextgame" (works with lead entry point)
  345.     Config.ShitList = true; // Blacklist hostile players so they don't get invited to party.
  346.     Config.MinGameTime = 60; // Min game time in seconds. Bot will TP to town and stay in game if the run is completed before.
  347.     Config.MaxGameTime = 0; // Maximum game time in seconds. Quit game when limit is reached.
  348.     Config.TeleSwitch = false; // Switch to slot II when teleporting more than 1 node.
  349.     Config.OpenChests = true; // Open chests. Controls key buying.
  350.     Config.MiniShopBot = true; // Scan items in NPC shops.
  351.     Config.PacketShopping = false; // Use packets to shop. Imporves shopping speed.
  352.     Config.TownCheck = true; // Go to town if out of potions
  353.     Config.LogExperience = true; // Print experience statistics in the manager.
  354.     Config.PingQuit = [{Ping: 0, Duration: 0}]; // Quit if ping is over the given value for over the given time period in seconds.
  355.  
  356.     // Shrine Scanner - scan for shrines while moving.
  357.     // Put the shrine types in order of priority (from highest to lowest). For a list of types, see sdk/shrines.txt
  358.     Config.ScanShrines = [];
  359.  
  360.     // MF Switch
  361.     Config.MFSwitchPercent = 0; // Boss life % to switch weapons at. Set to 0 to disable.
  362.     Config.MFSwitch = 0; // MF weapon slot: 0 = slot I, 1 = slot II
  363.  
  364.     // Fastmod config
  365.     Config.FCR = 60; // 0 - disable, 1 to 255 - set value of faster cast rate
  366.     Config.FHR = 255; // 0 - disable, 1 to 255 - set value of faster hit recovery
  367.     Config.FBR = 255; // 0 - disable, 1 to 255 - set value of faster block recovery
  368.     Config.IAS = 255; // 0 - disable, 1 to 255 - set value of increased attack speed
  369.     Config.PacketCasting = 2; // 0 = disable, 1 = packet teleport, 2 = full packet casting.
  370.  
  371.     // Anti-hostile config
  372.     Config.AntiHostile = true; // Enable anti-hostile
  373.     Config.HostileAction = 2; // 0 - quit immediately, 1 - quit when hostile player is sighted, 2 - attack hostile
  374.     Config.TownOnHostile = false; // Go to town instead of quitting when HostileAction is 0 or 1
  375.     Config.RandomPrecast = true; // Anti-PK measure, only supported in Baal and BaalHelper and BaalAssisstant at the moment.
  376.     Config.ViperCheck = false; // Quit if revived Tomb Vipers are sighted
  377.  
  378.     // DClone config
  379.     Config.StopOnDClone = false; // Go to town and idle as soon as Diablo walks the Earth
  380.     Config.SoJWaitTime = 0; // Time in minutes to wait for another SoJ sale before leaving game. 0 = disabled
  381.     Config.KillDclone = false; // Go to Palace Cellar 3 and try to kill Diablo Clone. Pointless if you already have Annihilus.
  382.  
  383.     // Monster skip config
  384.     // Skip immune monsters. Possible options: "fire", "cold", "lightning", "poison", "physical", "magic".
  385.     // You can combine multiple resists with "and", for example - "fire and cold", "physical and cold and poison"
  386.     Config.SkipImmune = [];
  387.     // Skip enchanted monsters. Possible options: "extra strong", "extra fast", "cursed", "magic resistant", "fire enchanted", "lightning enchanted", "cold enchanted", "mana burn", "teleportation", "spectral hit", "stone skin", "multiple shots".
  388.     // You can combine multiple enchantments with "and", for example - "cursed and extra fast", "mana burn and extra strong and lightning enchanted"
  389.     Config.SkipEnchant = [];
  390.     // Skip monsters with auras. Possible options: "fanaticism", "might", "holy fire", "blessed aim", "holy freeze", "holy shock". Conviction is bugged, don't use it.
  391.     Config.SkipAura = [];
  392.  
  393.     /* Attack config
  394.      * To disable an attack, set it to -1
  395.      * Skills MUST be POSITIVE numbers. For reference see http://pastebin.com/baShRwWM
  396.      */
  397.     Config.AttackSkill[0] = -1; // Preattack skill. Not implemented yet.
  398.     Config.AttackSkill[1] = 112; // Primary skill to bosses.
  399.     Config.AttackSkill[2] = 113; // Primary aura to bosses
  400.     Config.AttackSkill[3] = 112; // Primary skill to others.
  401.     Config.AttackSkill[4] = 113; // Primary aura to others.
  402.     Config.AttackSkill[5] = 101; // Secondary skill if monster is immune to primary.
  403.     Config.AttackSkill[6] = 124; // Secondary aura.
  404.  
  405.  
  406.     // Low mana skills - these will be used if main skills can't be cast.
  407.     Config.LowManaSkill[0] = -1; // Low mana skill.
  408.     Config.LowManaSkill[1] = -1; // Low mana aura.
  409.  
  410.     Config.BossPriority = false; // Set to true to attack Unique/SuperUnique monsters first when clearing
  411.     Config.ClearType = 0xF; // Monster spectype to kill in level clear scripts (ie. Mausoleum). 0xF = skip normal, 0x7 = champions/bosses, 0 = all
  412.     Config.Wereform = false; // 0 / false - don't shapeshift, 1 / "Werewolf" - change to werewolf, 2 / "Werebear" - change to werebear
  413.  
  414.     // Class specific config
  415.     Config.AvoidDolls = false; // Try to attack Soul Killers from a greater distance with hammerdins.
  416.     Config.Vigor = true; // Swith to Vigor when running
  417.     Config.Redemption = [50, 50]; // Switch to Redemption after clearing an area if under designated life or mana. Format: [lifepercent, manapercent]
  418. }
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