moonside

ADVENTURE Ch. 39 - We Follow the Footprints

Aug 19th, 2012
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  1. Ark ---------- Raynar Danakar ------ http://www.myth-weavers.com/sheetview.php?sheetid=399678
  2. CommodoreJim - Drominus Hellcleave - http://www.myth-weavers.com/sheetview.php?sheetid=381991
  3. Eltrotraw ---- Tombs the Gunman ---- http://www.myth-weavers.com/sheetview.php?sheetid=376543
  4. Deathfish64 -- Pikkupstix ---------- http://www.myth-weavers.com/sheetview.php?sheetid=376612
  5. Moonside ----- Charlotte Tesser ---- http://www.myth-weavers.com/sheetview.php?sheetid=377170
  6. Skeleton ----- Freddie ------------- http://www.myth-weavers.com/sheetview.php?sheetid=381882
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  12. <~flibbyjibbits> outside seems like the middle of the day, but cloudy, and very very windy
  13. <CommodoreJim> "Hey maybe we should all just go back and give up adventuring after this!"
  14. <~flibbyjibbits> the trees sway eerily, long, clawlike braches seemingly grasping towards you
  15. <Eltrotraw> if we hold out a sail can we fly
  16. <~flibbyjibbits> oh and the bodies
  17. <~flibbyjibbits> there werent any wen you got here but there are now
  18. <CommodoreJim> "..."
  19. <Moonside> "I'm actually considering that, Dr- uh."
  20. <Eltrotraw> how are the bodies laid out
  21. <Skeleton> "Wh"
  22. <CommodoreJim> the bodies are layed out in the shape of a penis
  23. <Moonside> "Those... weren't here when we came in, right?"
  24. <CommodoreJim> "Definitely not."
  25. <CommodoreJim> "...future Freddie did you kill all these people"
  26. <Skeleton> "Uhhh... No."
  27. <Eltrotraw> !roll 1 20 +8 perception anything around, or anything odd about the bodies?
  28. <bitdroid> [Eltrotraw - 1d20(+8)] <10> <2> <Total: 10>
  29. <~flibbyjibbits> theyre pretty much scattered all over the little clearing and stone padio. Some of them seem to be wearing clothing that resembles those mages that followed idrian around
  30. <Eltrotraw> is the cause of death obvious?
  31. <Skeleton> DRAGON ATTACK.
  32. <~flibbyjibbits> theres patches of ground and walls with big splotches of those bone chips from back in town
  33. <~flibbyjibbits> others are clawed in half
  34. <~flibbyjibbits> theres also a little pool of water, with some melting snow in the middle, near a clump of the bodies
  35. <CommodoreJim> Yetis?
  36. <Eltrotraw> it was
  37. <Eltrotraw> RED HERRING
  38. <~flibbyjibbits> very faintly in the distince, some string instrument plays quiet music
  39. <~flibbyjibbits> so probably a good time to roll a will save
  40. <Moonside> !roll 1 20 +3
  41. <bitdroid> [Moonside - 1d20(+3)] <22> <19> <Total: 22>
  42. <CommodoreJim> !roll 1 20 +2
  43. <bitdroid> [CommodoreJim - 1d20(+2)] <3> <1> <Total: 3>
  44. <Eltrotraw> !roll 1 20 +1 if my hearing sucks does this have to happen
  45. <Moonside> Eight.
  46. <CommodoreJim> I am so boned.
  47. <bitdroid> [Eltrotraw - 1d20(+1)] <11> <10> <Total: 11>
  48. <Arkay> !roll 20 +4
  49. <bitdroid> [Arkay - 20d+4] <2 2 3 1 2 1 3 3 4 4 4 3 4 2 2 2 1 2 4 1> <Total: 50>
  50. <Arkay> wow whoops
  51. <CommodoreJim> WOW RAYNAR IS VERY IMMUNE
  52. <Arkay> !roll 1 20 +4
  53. <bitdroid> [Arkay - 1d20(+4)] <24> <20> <Total: 24>
  54. <Skeleton> !roll 1 20 +6
  55. <bitdroid> [Skeleton - 1d20(+6)] <13> <7> <Total: 13>
  56. <Arkay> woo, a 20
  57. <Moonside> Look at that! One 20!
  58. <Moonside> Raynar dispels the magic forever.
  59. <CommodoreJim> That's balanced out by my one
  60. <Eltrotraw> you resist it so hard the music instrument breaks
  61. <Arkay> aw yeah
  62. <~flibbyjibbits> ow ow shit my wrist got worse from clicking and typing so much
  63. <~flibbyjibbits> anyways
  64. <~flibbyjibbits> guess im down my right hand for now
  65. <Eltrotraw> who uses their right hand to fap anyway
  66. <CommodoreJim> "What the....where'd the sun...oh my god. What's wrong with the moon?"
  67. <Skeleton> "Holy crap!"
  68. <Moonside> Seeing that the two are out of it, I look at the direction the music's coming from.
  69. <CommodoreJim> I look over at Freddie, since he seems to see it too, but flinch. "Good god!"
  70. <~flibbyjibbits> tomb's secret tattoo starts glowing through his clothes
  71. <Skeleton> "Did I smoke so much I don't remember getting high??"
  72. <Eltrotraw> "Were we in there for that long? Why's it dark out?"
  73. <~flibbyjibbits> also for those who failed the save the music is louder
  74. <Moonside> I also throw a thunderstone on the ground.
  75. <CommodoreJim> "Shit shit shit, what's happening...what happened to all of you..."
  76. <Moonside> Anyway, can I see the source of the music?
  77. <Eltrotraw> "This blasted music, where's it comin' from?"
  78. <~flibbyjibbits> well if theres a thunderstone then thats a fortsave too
  79. <~flibbyjibbits> its some distance away
  80. <Moonside> !roll 1 20 +3
  81. <bitdroid> [Moonside - 1d20(+3)] <9> <6> <Total: 9>
  82. <Eltrotraw> tombs also chooses to evolve into jolteon
  83. <~flibbyjibbits> but theres two sets of footprints leading away from the mess
  84. <Arkay> !roll 1 20 3
  85. <bitdroid> [Arkay - 1d20(3)] <18> <18> <Total: 21>
  86. <Skeleton> !roll 1 20 +4
  87. <bitdroid> [Skeleton - 1d20(+4)] <8> <4> <Total: 8>
  88. <CommodoreJim> !roll 1 20 +4
  89. <bitdroid> [CommodoreJim - 1d20(+4)] <18> <14> <Total: 18>
  90. <Eltrotraw> !roll 1 20 +7 for save?
  91. <bitdroid> [Eltrotraw - 1d20(+7)] <10> <3> <Total: 10>
  92. <~flibbyjibbits> one is slightly smaller than human size and the other is pretty obviously a dragon
  93. <~flibbyjibbits> i think thinderstones are dc 12
  94. <Eltrotraw> here's my guess; dragon died
  95. <CommodoreJim> Drom continues to freak the fuck out
  96. <Eltrotraw> person playing music killed him
  97. <CommodoreJim> well, a new dragon will just come out somewhere right :Y
  98. <Skeleton> does the deafness stop the hallucinations or whatever you'd call them
  99. <~flibbyjibbits> tombs and freddie are now deaf for 1d4 hours
  100. <~flibbyjibbits> no man you already got the curse on you
  101. <Skeleton> Oh no.
  102. <Moonside> Oh.
  103. <Moonside> Whoops.
  104. <Arkay> oh
  105. <~flibbyjibbits> wont get worse without a full-on curseblast at least
  106. <Skeleton> "Krrrrrrr!!!"
  107. <~flibbyjibbits> poor drom got stage 2 moonstorm on him
  108. <Moonside> I tell the non-crazy people that we should follow the footsteps.
  109. <Arkay> might as well follow those footprints
  110. <Eltrotraw> "Always trouble 'round these parts..."
  111. <~flibbyjibbits> !roll 1 4
  112. <bitdroid> [flibbyjibbits - 1d4] <1> <Total: 1>
  113. <~flibbyjibbits> only 1 hour
  114. <Moonside> We follow the footprint brick road.
  115. <Skeleton> !roll 1 4
  116. <bitdroid> [Skeleton - 1d4] <4> <Total: 4>
  117. <CommodoreJim> Drom I guess just sits down and huddles up a bit since he's freaking out
  118. <Eltrotraw> !roll 1 4 oh yeah i should have rolled deafness
  119. <bitdroid> [Eltrotraw - 1d4(oh)] <4> <4> <Total: 4>
  120. <Skeleton> The one time I don't want to roll a 1 :) )
  121. <CommodoreJim> He's tripping too many balls
  122. <Skeleton> err
  123. <Skeleton> *do
  124. <~flibbyjibbits> you guys roll awful
  125. <Skeleton> It's incredible
  126. <Moonside> We follow the footprints.
  127. <Moonside> Except Drom who's staying behind or something.
  128. <~flibbyjibbits> oh
  129. <Moonside> Yeah, I've said that three times now.
  130. <~flibbyjibbits> also i guess did any of you want to intentionally fail the ssave vs thunderstone to avoid more cursage
  131. <Moonside> I'll do that.
  132. <CommodoreJim> Can I even get any more cursed
  133. <~flibbyjibbits> yes
  134. <CommodoreJim> Well then I guess I'll let Drom get deafened
  135. <Arkay> do i want to risk the cursage
  136. <Eltrotraw> oh yeah i failed it
  137. <Eltrotraw> for FOUR HOURS
  138. <Eltrotraw> SEVEN ASSES
  139. <Moonside> So, everyone's deaf, and we follow the footprints.
  140. <~flibbyjibbits> well the footprints go on a windy path with the trees getting really close and maybe every now and then one looks kinda grabby with dead branches
  141. <~flibbyjibbits> eventually you come to a small clearing, where the person set goes p to a strong pedastal in the middle and the dragon set stands off to the side, then meets up again as the small set leaves it and heads off to the east
  142. <~flibbyjibbits> on the pedstal is a bad thing
  143. <CommodoreJim> bad problems
  144. <Moonside> How bad?
  145. <~flibbyjibbits> its a lot of bones, maybe two peoples worth, and some thin skin and basic tendons sewn on to them, contorted into basically a tripod with two arms that are playing the violin-like isntrument
  146. <Moonside> I cringe upon seeing the... thing.
  147. <Arkay> well that's not very pleasant
  148. <CommodoreJim> gross
  149. <Skeleton> "Yup, I'm high. Gotta be. But enough that I think I'm with my old friends. That's nice"
  150. <Moonside> I motion that we should destroy all of that utterly.
  151. <CommodoreJim> you smoked ALL OF IT, DIDN'T YOU
  152. <Arkay> That motion gets a thumbs up from Raynar
  153. <Moonside> Just in case it attacks us, I move behind it before attacking it.
  154. <Skeleton> Freddie mutters something like "Surethingyeah, Dreamlot" but no one knows
  155. <Eltrotraw> oh
  156. <Eltrotraw> it's made by that same asshole that lured us here to begin with
  157. <Eltrotraw> isn't it
  158. <~flibbyjibbits> it does not seem to react to you
  159. <Moonside> !roll 2 20 +6/+6 attack?
  160. <bitdroid> [Moonside - 2d20(+6/+6)] <19 26> <13 20> <Total: 45>
  161. <Moonside> Oh.
  162. <~flibbyjibbits> the playing might get a bit quicker as you get closer but it doesn't seem to have any tendons in its legs
  163. <Moonside> !roll 9 6
  164. <bitdroid> [Moonside - 9d6] <6 2 3 2 1 5 1 1 1> <Total: 22>
  165. <Moonside> Oh look, more 1s.
  166. <Moonside> That's 12 total now.
  167. <~flibbyjibbits> well it dies since it was just slapped together from spare parts from the battle
  168. <Moonside> What a waste.
  169. <Skeleton> "Oh yeah! Oh yeah yeah!"
  170. <Eltrotraw> TOO BAD WE CAN'T HEAR
  171. <Skeleton> I know that's the funny
  172. <~flibbyjibbits> theres a little puff of glowy smoke as the sewn skin ruptures and the instrument is laying there on the heap
  173. <Moonside> I destroy the instrument.
  174. <Skeleton> What with, your BURNING HANDS?
  175. <~flibbyjibbits> it appears to resist your efforts
  176. <Eltrotraw> is the instrument sentient?
  177. <Arkay> is the tripod thing undead
  178. <~flibbyjibbits> the tripod thing didnt have stats because it was incapable of doing anything other than playing the music
  179. <Moonside> What a waste.
  180. <Eltrotraw> food
  181. <Moonside> !roll 1 20 +12 perception on the instrument.
  182. <Skeleton> :[
  183. <bitdroid> [Moonside - 1d20(+12)] <15> <3> <Total: 15>
  184. <Moonside> ...
  185. <Skeleton> Okay, who slept with bitdroid's mother
  186. <~flibbyjibbits> the instrument does not have any moving parts so its not easy to tell if its sentient but it is obviously magical and it is difficult to tell what it is even made of
  187. <~flibbyjibbits> its not wood, its not metal, stone, or bone
  188. <Skeleton> Detect Magic
  189. <~flibbyjibbits> obviously
  190. <CommodoreJim> It's OBVIOUSLY MAGICAL
  191. <Skeleton> Wait that won't...
  192. <CommodoreJim> dumbass
  193. <Skeleton> Hahaha
  194. <CommodoreJim> GUYS I THINK IT'S MAGIC
  195. <Skeleton> IT MIGHT JUST BE MAGIC!
  196. <Moonside> Well, we'll have to keep it until we have enough money to buy a Bag of Holding and a Portable Hole, then.
  197. <~flibbyjibbits> well whos holding it
  198. <Moonside> Me.
  199. <~flibbyjibbits> ok will save
  200. <Moonside> I expected that.
  201. <Moonside> !roll 1 20 +3
  202. <bitdroid> [Moonside - 1d20(+3)] <20> <17> <Total: 20>
  203. <~flibbyjibbits> nothing happens but maybe some ominous feeling
  204. <Skeleton> Use it as a weapon :o
  205. <Skeleton> Like, smack monsters with it
  206. <Moonside> Does anyone have a spare cloth or something?
  207. <CommodoreJim> Freddie removes his shirt to show off how many abs he gained in 15 y ears
  208. <CommodoreJim> (none)
  209. <Skeleton> Life was easy and boring!
  210. <Moonside> If not, I'll take my vest off, and wrap it around the thing before putting it inside my backpack.
  211. <Skeleton> Of course. Can't have it getting cold
  212. <Moonside> How much does it weight?
  213. <~flibbyjibbits> i have no idea how much a musical instrument weights
  214. <Moonside> Then let's say it weights nothing, like the armor from before.
  215. <Skeleton> !roll 1 50 pounds
  216. <bitdroid> [Skeleton - 1d50(pounds)] <3> <3> <Total: 3>
  217. <Skeleton> :UUUUUUUUUUUUUUUU
  218. <Moonside> I'll call it the Evil Violin.
  219. <Moonside> Now that that's done, let's keep following the footsteps.
  220. <Skeleton> That's unbelievably close to what a violin probably weighs, for such a roll
  221. <~flibbyjibbits> well the srd says instruments are 3 poiunds anyways
  222. <CommodoreJim> Drom is just having the shittiest time
  223. <Skeleton> Holy fuck!
  224. <~flibbyjibbits> the armor peice is about 5, whoever was holding it
  225. <Moonside> Drom can be doing that since he has the highest STR>
  226. <~flibbyjibbits> droms just walking around with his hands on the side of his face and his mouth open, staring at everything in horrow
  227. <Moonside> http://upload.wikimedia.org/wikipedia/en/f/f4/The_Scream.jpg
  228. <~flibbyjibbits> yes exactly
  229. <Moonside> We follow the footsteps.
  230. <CommodoreJim> Pretty much
  231. <CommodoreJim> Drom is just flipping the fuck out
  232. <~flibbyjibbits> the footsteps got for quite a while
  233. <~flibbyjibbits> the sky doesn't change from whatever each of you sees it as, but the passage of time is at least a day
  234. <~flibbyjibbits> if you keep walking that is
  235. <Moonside> We might want to stop and camp for a bit.
  236. <Skeleton> "Hmmmm... well at least we ain't gonna die in three days, eh!"
  237. <Skeleton> "Maybe."
  238. <Moonside> I also want another save against that negative level.
  239. <~flibbyjibbits> yeah thats fort
  240. <Moonside> !roll 1 20 +3
  241. <bitdroid> [Moonside - 1d20(+3)] <21> <18> <Total: 21>
  242. <~flibbyjibbits> pass
  243. <Moonside> Yay.
  244. <Moonside> I'm actually getting some really nice saves here,.
  245. <Moonside> Also, I'm out of trail rations now.
  246. <CommodoreJim> Everything is Awful, starring Drominus Hellcleave
  247. <CommodoreJim> He refuses to look at anybody's face
  248. <Moonside> Next day, let's continue.
  249. <Skeleton> Okay!
  250. <Moonside> The night was rather depressing, considering that it didn't look like a night at all and that Drom was going crazy. I hate this place.
  251. <CommodoreJim> Drom hates existing right now
  252. <Skeleton> "Bad morning, Drom!"
  253. <Skeleton> "Ha! Ha! I say that because of the creepy red moon. Damn, what a creepy red moon!"
  254. <Moonside> Drom is in Saya no Uta right now.
  255. <~flibbyjibbits> in case you were wondering no this didnt happen last time freddie was here
  256. <Moonside> In any case, we follow the footprints.
  257. <CommodoreJim> The Urobutcher caught up to Drom
  258. <Moonside> "Come on guys, let's go. The sooner we're done with this, the better."
  259. <Moonside> I wonder if he'd see Shoggoths as little girls?
  260. <~flibbyjibbits> they keep going in a bit of winding path. a few hours in, the dragon set is noticably got blood and shed scales in it
  261. <Moonside> "...what the hell is going on here?"
  262. <~flibbyjibbits> probably can stop around now
  263. <Moonside> Aww, I actually wanted to know!
  264. <CommodoreJim> When will Drom get to stop living in a hellish nightmare world
  265. <Moonside> Anyway, we didn't level up yet, did we?
  266. <~flibbyjibbits> i guess next time you are in a safe place can call that a level up
  267. <Moonside> Hmm.
  268. <Moonside> Also, you said some time ago that this would be the opportunity for that level of Witch.
  269. <~flibbyjibbits> if you headed back to the connection place that could work, but might lose the trail
  270. <~flibbyjibbits> all the weird magic around here
  271. <~flibbyjibbits> can say it had part of an effect on her
  272. <Moonside> That's a pretty shitty explanation.
  273. <Moonside> But I guess I can work something out.
  274. <~flibbyjibbits> fail a couple will saves on the way back
  275. <Moonside> Ok.
  276. <~flibbyjibbits> hit stage 3 or 4 on it
  277. <~flibbyjibbits> drom is in stage2 and he is very unhappy
  278. <Moonside> Wait, I thought the curse was because of the music.
  279. <~flibbyjibbits> its still there, just farther away
  280. <Moonside> Damn.
  281. <~flibbyjibbits> theres music everywhere in the stormy woods
  282. <Skeleton> !
  283. <Moonside> It's like the Lost Woods.
  284. <Moonside> Anyway, ok, guess we can stop now.
  285. <Skeleton> How many years is this taking off our life expectancies!
  286. <Moonside> Also, people READ THE RULES.
  287. <Skeleton> Which rules
  288. <Moonside> At least the ones for combat.
  289. <Moonside> Really, I don't want to stop it to explain how flanking works or whatever.
  290. <Skeleton> That's easy! Big bad guys try kill us! Freddie burn them! Freddie get yelled at!
  291. <Moonside> Also read your class' page, to remember all of the stuff it can do.
  292. <CommodoreJim> To be fair, I have read the rules and class page, I just have terrible information retention
  293. <Moonside> Keep the SRD open, then, and use the search bar to search for whatever comes up that you don't know about.
  294. <~flibbyjibbits> also in case anyone was wondering yes the scales and flesh bits that have been falling in the footprints do sort of resemble the one who was going to help you
  295. <Moonside> That's what I do when I don't know what a certain spell does or something.
  296. <Skeleton> I've been doing that
  297. <Skeleton> A lot of spells are just in my browser history so I can refer to 'em easily enough
  298. <~flibbyjibbits> anwyas gotta go now
  299. <Moonside> ...another thing. I was thinking that Drom might have been better as a Paladin.
  300. <CommodoreJim> Probably, but Lawful Good is so boring
  301. <Moonside> It doesn't have to be!
  302. <CommodoreJim> Well back in CC I was going mostly off of the SRD, which has the Paladin alignment as Lawful Good
  303. <Moonside> The thing about Paladins is that people usually seem to confuse "I'm Lawful Good because I do lawful and good things" with "I'm Lawful Good, so everything I do is also lawful and good".
  304. <CommodoreJim> Err, back in character creation
  305. <CommodoreJim> And also yeah, admittedly, Lawful Good in my mind is cemented as "I'm a boy scout!"
  306. <Moonside> Yeah, they have to be LG, but what I mean is that LG is not inherently evil (lol) or anything.
  307. <CommodoreJim> "I'm so good!"
  308. <~flibbyjibbits> paladins are religiously devoted, cavaliers are devoted to an order of law
  309. <Moonside> I might write an essay about this someday, since alignment is something that I'm especially picky about.
  310. <Moonside> Just, if anything, the second of the two examples I put up there would be obviously Evil for everyone except themselves.
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