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- using System;
- using System.Collections.Generic;
- using System.Linq;
- namespace Task02_PokemonDontGo
- {
- class Program
- {
- static void Main(string[] args)
- {
- List<int> distance = Console.ReadLine().Split().Select(int.Parse).ToList();
- List<int> indexList = new List<int>();
- List<int> removedElements = new List<int>();
- int sum = 0;
- int removedElement = 0;
- while (distance.Count > 0)
- {
- int index = int.Parse(Console.ReadLine());
- indexList.Add(index);
- if (indexList.Count > 1 && index > indexList[indexList.Count - 2])
- {
- removedElement = distance[distance.Count - 1];
- removedElements.Add(removedElement);
- distance[0] = removedElement;
- }
- else if (index < 0)
- {
- removedElement = distance[0];
- removedElements.Add(removedElement);
- distance[0] = distance[distance.Count - 1];
- }
- else
- {
- for (int i = 0; i < distance.Count; i++)
- {
- if (index == i)
- {
- removedElement = distance[i];
- removedElements.Add(removedElement);
- distance.Remove(distance[i]);
- }
- }
- }
- for (int i = 0; i < distance.Count; i++)
- {
- if (distance[i] <= removedElement)
- {
- distance[i] += removedElement;
- }
- else
- {
- distance[i] -= removedElement;
- }
- }
- }
- for (int i = 0; i < removedElements.Count; i++)
- {
- sum += removedElements[i];
- }
- Console.WriteLine(sum);
- }
- }
- }
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