Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Mapping: sigil control
- info_sigilnode
- Keyvalues:
- targetname: for inputs and outputs
- locked (0/1): if locked, players cannot teleport to the sigil, cannot be uncorrupted
- Inputs:
- LockSigil - enables teleporting to this sigil, cannot be uncorrupted
- UnlockSigil - disables teleporting to this sigil
- Corrupt - corrupt the sigil(s)
- Uncorrupt - uncorrupt the sigil(s)
- Outputs:
- OnCorrupted - fired when the sigil is corrupted.
- OnUncorrupted - fired when the sigil is uncorrupted.
- OnSigilSpawn - fired when the sigil spawns in this location. useful for controlling map elements such as prop placement or adjustments to the surrounding area.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement