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- OPERATOR: Akari (5* Specialist, Melee Fast-Redeploy Defense)
- Lung, Lungmen
- STATS AT E2/80
- HP: 1576
- ATK: 512
- DEF: 368
- RES: 0
- Cost: 7/9/9
- Redeploy: 18s
- Block: 1
- Attack Interval: 0.93s
- Range:
- [>][0]
- Trait: Greatly Decreased Redeployment Time
- TRUST/POTENTIAL
- * Trust Bonus: ATK +65
- * Token: Hastily-scribbled musings on a scrap of paper. You're not sure if even the writer understood their significance...
- - 2: Cost -1
- - 3: Attack Power +18
- - 4: Redeploy CD -2s
- - 5: Talent Enhancement
- - 6: Cost -1
- TALENTS
- * Interceptor (E1): Defense +10% while skill is active.
- - E1/Pot5: Defense +12% (+2%) while skill is active.
- * Invincible Iron Deity Dragon Tetsuryuu (E2; Replaces Interceptor): Defense +10% while skill is active; Additionally, redeployment time -50% if not blocking any enemies.
- - E2/Pot5: Defense +12% (+2%) while skill is active; Additionally, redeployment time -50% if retreated while not blocking any enemies.
- SKILLS (SL1-SL7-M3)
- (1) Tempest Spear (E0; Passive): Immediately inflicts -(20-60-75)% ATK to nearby enemies for (2-3-4) seconds after deploying; For the next 10 seconds, attacks apply that same amount of ATK reduction to enemies for the same duration.
- (2) Dracodeus's Roar (E1; Passive, Instant Attack): Immediately seal the special abilities of all nearby enemies for (0.5-2-3.5) seconds and deal (125-215-230)% physical damage to them; For the next 10 seconds, attacks seal the special abilities of enemies for that same duration.
- _____
- OPERATOR: Azra (4* Sniper, Ranged DPS)
- Sankta, Laterano/Lungmen
- STATS AT E2/70
- HP: 1200
- ATK: 500
- DEF: 136
- RES: 0
- Cost: 10/12/12
- Redeploy: 70s
- Block: 1
- Attack Interval: 1s
- Range:
- [0][0][0][1]
- [>][0][0][0]
- [0][0][0][1]
- Trait: Prioritizes attacking air units
- TRUST/POTENTIAL
- * Trust Bonus: ATK +65
- * Token: A spent bullet casing with a prayer inscribed onto it in annoyingly fine print. Left behind as a gift (?).
- - 2: Cost -1
- - 3: Redeploy CD -4s
- - 4: Attack Power +24
- - 5: Talent Enhancement
- - 6: Cost -1
- TALENTS
- * Focused Fire (E1): Gain ATK +5% when attacking the same target (can stack up to 3 times for a total of ATK +15%).
- - E1/Pot5: Gain ATK +7% (+2%) when attacking the same target (can stack up to 3 times for a total of ATK +21%).
- - E2: Gain ATK +5% when attacking the same target (can stack up to 5 times for a total of ATK +25%).
- - E2/Pot5: Gain ATK +7% (+2%) when attacking the same target (can stack up to 5 times for a total of ATK +35%).
- SKILLS (SL1-SL7-M3)
- (1) Consecutive Shot - Auto (E0; Attack Recovery, Automatic, 0/5-0/4-0/3 SP): The next attack hits 2 times, with each hit dealing 100-140-175% physical damage.
- (2) Angel of Death (E1; Auto Recovery, Manual, 10/50-20/50-20/40 SP): For the next 15-20-25 seconds, ATK +0-25-40% and attacks deal splashing Arts damage.
- _____
- OPERATOR: OPNAME (X* CLASSNAME, tag1 tag2 tag3)
- RACE, FACTION
- STATS AT E2/90
- HP: 0000
- ATK: 000
- DEF: 000
- RES: 0
- Cost: 0/0/0
- Redeploy: 70s
- Block: 0
- Attack Interval: 0s
- Range:
- [>][0][1][2]
- Trait: TRAIT_EFFECT
- TRUST/POTENTIAL
- * Trust Bonus: TRUST_BONUS
- * Token: TEXT
- - 2: Cost -1
- - 3: POT3
- - 4: POT4
- - 5: POT5
- - 6: Cost -1
- TALENTS
- * TALENT1
- SKILLS (SL1-SL7-M3)
- (1)
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