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anime gun fe ver

rcubed1003 Sep 25th, 2019 (edited) 26 Never
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  1. -- This script has convert to FE by who i don't know?
  2.  
  3. -----------------------------------------------------
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,game,owner = owner,game
  6. local RealPlayer = Player
  7. do
  8.     print("FE Compatibility code by Mokiros | Showcase by Bacon Hair!")
  9.     local rp = RealPlayer
  10.     script.Parent = rp.Character
  11.    
  12.     --RemoteEvent for communicating
  13.     local Event = Instance.new("RemoteEvent")
  14.     Event.Name = "UserInput_Event"
  15.  
  16.     --Fake event to make stuff like Mouse.KeyDown work
  17.     local function fakeEvent()
  18.         local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  19.         t.connect = t.Connect
  20.         return t
  21.     end
  22.  
  23.     --Creating fake input objects with fake variables
  24.     local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  25.     local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  26.     local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  27.         CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  28.     end}
  29.     --Merged 2 functions into one by checking amount of arguments
  30.     CAS.UnbindAction = CAS.BindAction
  31.  
  32.     --This function will trigger the events that have been :Connect()'ed
  33.     local function te(self,ev,...)
  34.         local t = m[ev]
  35.         if t and t._fakeEvent then
  36.             for _,f in pairs(t.Functions) do
  37.                 f(...)
  38.             end
  39.         end
  40.     end
  41.     m.TrigEvent = te
  42.     UIS.TrigEvent = te
  43.  
  44.     Event.OnServerEvent:Connect(function(plr,io)
  45.         if plr~=rp then return end
  46.         m.Target = io.Target
  47.         m.Hit = io.Hit
  48.         if not io.isMouse then
  49.             local b = io.UserInputState == Enum.UserInputState.Begin
  50.             if io.UserInputType == Enum.UserInputType.MouseButton1 then
  51.                 return m:TrigEvent(b and "Button1Down" or "Button1Up")
  52.             end
  53.             for _,t in pairs(CAS.Actions) do
  54.                 for _,k in pairs(t.Keys) do
  55.                     if k==io.KeyCode then
  56.                         t.Function(t.Name,io.UserInputState,io)
  57.                     end
  58.                 end
  59.             end
  60.             m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  61.             UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  62.         end
  63.     end)
  64.     Event.Parent = NLS([==[
  65.     local Player = game:GetService("Players").LocalPlayer
  66.     local Event = script:WaitForChild("UserInput_Event")
  67.  
  68.     local Mouse = Player:GetMouse()
  69.     local UIS = game:GetService("UserInputService")
  70.     local input = function(io,a)
  71.         if a then return end
  72.         --Since InputObject is a client-side instance, we create and pass table instead
  73.         Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  74.     end
  75.     UIS.InputBegan:Connect(input)
  76.     UIS.InputEnded:Connect(input)
  77.  
  78.     local h,t
  79.     --Give the server mouse data 30 times every second, but only if the values changed
  80.     --If player is not moving their mouse, client won't fire events
  81.     while wait(1/30) do
  82.         if h~=Mouse.Hit or t~=Mouse.Target then
  83.             h,t=Mouse.Hit,Mouse.Target
  84.             Event:FireServer({isMouse=true,Target=t,Hit=h})
  85.         end
  86.     end]==],Player.Character)
  87.  
  88.     ----Sandboxed game object that allows the usage of client-side methods and services
  89.     --Real game object
  90.     local _rg = game
  91.  
  92.     --Metatable for fake service
  93.     local fsmt = {
  94.         __index = function(self,k)
  95.             local s = rawget(self,"_RealService")
  96.             if s then return s[k] end
  97.         end,
  98.         __newindex = function(self,k,v)
  99.             local s = rawget(self,"_RealService")
  100.             if s then s[k]=v end
  101.         end,
  102.         __call = function(self,...)
  103.             local s = rawget(self,"_RealService")
  104.             if s then return s(...) end
  105.         end
  106.     }
  107.     local function FakeService(t,RealService)
  108.         t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  109.         return setmetatable(t,fsmt)
  110.     end
  111.  
  112.     --Fake game object
  113.     local g = {
  114.         GetService = function(self,s)
  115.             return self[s]
  116.         end,
  117.         Players = FakeService({
  118.             LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  119.         },"Players"),
  120.         UserInputService = FakeService(UIS,"UserInputService"),
  121.         ContextActionService = FakeService(CAS,"ContextActionService"),
  122.     }
  123.     rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  124.     g.service = g.GetService
  125.    
  126.     g.RunService = FakeService({
  127.         RenderStepped = _rg:GetService("RunService").Heartbeat,
  128.         BindToRenderStep = function(self,name,_,fun)
  129.  
  130.         end,
  131.         UnbindFromRenderStep = function(self,name)
  132.             self._btrs[name]:Disconnect()
  133.         end,
  134.     },"RunService")
  135.  
  136.     setmetatable(g,{
  137.         __index=function(self,s)
  138.             return _rg:GetService(s) or typeof(_rg[s])=="function"
  139.             and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  140.         end,
  141.         __newindex = fsmt.__newindex,
  142.         __call = fsmt.__call
  143.     })
  144.     --Changing owner to fake player object to support owner:GetMouse()
  145.     game,owner = g,g.Players.LocalPlayer
  146. end
  147. ------------------------
  148. --Aiju Love Trap Rifle--
  149. ----------------------------------------------------------------
  150. --By CKbackup (Sugarie Saffron)                               --
  151. --YT: https://www.youtube.com/channel/UC8n9FFz7e6Zo13ob_5F9MJw--
  152. --Discord: Sugarie Saffron#4705                               --
  153. ----------------------------------------------------------------
  154.  
  155. wait(1/60)
  156. Effects = { }
  157. local Player = game:service'Players'.localPlayer
  158. local chara = Player.Character
  159. local Humanoid = chara:FindFirstChildOfClass("Humanoid")
  160. local Mouse = Player:GetMouse()
  161. local LeftArm = chara["Left Arm"]
  162. local RightArm = chara["Right Arm"]
  163. local LeftLeg = chara["Left Leg"]
  164. local RightLeg = chara["Right Leg"]
  165. local Head = chara.Head
  166. local Torso = chara.Torso
  167. local Camera = workspace.CurrentCamera
  168. local RootPart = chara.HumanoidRootPart
  169. local RootJoint = RootPart.RootJoint
  170. local attack = false
  171. local Anim = 'Idle'
  172. local attacktype = 1
  173. local delays = false
  174. local play = true
  175. local targetted = nil
  176. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  177. local velocity = RootPart.Velocity.y
  178. local sine = 0
  179. local change = 1
  180. local doe = 0
  181. local Create = LoadLibrary("RbxUtility").Create
  182. local debby = game:GetService("Debris")
  183. Humanoid.WalkSpeed = 16
  184.  
  185. Humanoid.Animator.Parent = nil
  186. chara.Animate.Parent = nil
  187.  
  188. local newMotor = function(part0, part1, c0, c1)
  189. local w = Create('Motor'){
  190. Parent = part0,
  191. Part0 = part0,
  192. Part1 = part1,
  193. C0 = c0,
  194. C1 = c1,
  195. }
  196. return w
  197. end
  198.  
  199. function clerp(a, b, t)
  200. return a:lerp(b, t)
  201. end
  202.  
  203. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  204. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  205.  
  206. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  207. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  208. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  209. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  210. RootJoint.C1 = CFrame.new(0, 0, 0)
  211. RootJoint.C0 = CFrame.new(0, 0, 0)
  212. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  213. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  214.  
  215. local rarmc1 = RW.C1
  216. local larmc1 = LW.C1
  217. local rlegc1 = RH.C1
  218. local llegc1 = LH.C1
  219.  
  220. local resetc1 = false
  221.  
  222. function PlayAnimationFromTable(table, speed, bool)
  223. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  224. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  225. RW.C0 = clerp(RW.C0, table[3], speed)
  226. LW.C0 = clerp(LW.C0, table[4], speed)
  227. RH.C0 = clerp(RH.C0, table[5], speed)
  228. LH.C0 = clerp(LH.C0, table[6], speed)
  229. if bool == true then
  230. if resetc1 == false then
  231. resetc1 = true
  232. RootJoint.C1 = RootJoint.C1
  233. Torso.Neck.C1 = Torso.Neck.C1
  234. RW.C1 = rarmc1
  235. LW.C1 = larmc1
  236. RH.C1 = rlegc1
  237. LH.C1 = llegc1
  238. end
  239. end
  240. end
  241.  
  242. ArtificialHB = Instance.new("BindableEvent", script)
  243. ArtificialHB.Name = "Heartbeat"
  244. script:WaitForChild("Heartbeat")
  245. frame = 0.03333333333333
  246. tf = 0
  247. allowframeloss = false
  248. tossremainder = false
  249. lastframe = tick()
  250. script.Heartbeat:Fire()
  251. game:GetService("RunService").Heartbeat:connect(function(s, p)
  252. tf = tf + s
  253. if tf >= frame then
  254. if allowframeloss then
  255. script.Heartbeat:Fire()
  256. lastframe = tick()
  257. else
  258. for i = 1, math.floor(tf / frame) do
  259. script.Heartbeat:Fire()
  260. end
  261. lastframe = tick()
  262. end
  263. if tossremainder then
  264. tf = 0
  265. else
  266. tf = tf - frame * math.floor(tf / frame)
  267. end
  268. end
  269. end)
  270. function swait(num)
  271. if num == 0 or num == nil then
  272. ArtificialHB.Event:wait()
  273. else
  274. for i = 0, num do
  275. ArtificialHB.Event:wait()
  276. end
  277. end
  278. end
  279.  
  280. function RemoveOutlines(part)
  281. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  282. end
  283.  
  284. function so(id,par,pit,vol)
  285. local sou = Instance.new("Sound", par or workspace)
  286. if par == chara then
  287. sou.Parent = chara.Torso
  288. end
  289. sou.Volume = vol
  290. sou.Pitch = pit or 1
  291. sou.SoundId = "rbxassetid://" .. id
  292. sou.PlayOnRemove = true
  293. sou:Destroy()
  294. end
  295.  
  296. --This is just for builds--
  297. New = function(Object, Parent, Name, Data)
  298. local Object = Instance.new(Object)
  299. for Index, Value in pairs(Data or {}) do
  300. Object[Index] = Value
  301. end
  302. Object.Parent = Parent
  303. Object.Name = Name
  304. return Object
  305. end
  306. LuvGun = New("Model",chara,"LuvGun",{})
  307. Handle = New("Part",LuvGun,"Handaru",{BrickColor = BrickColor.new("Carnation pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.199999809, 1.10000002, 0.50000006),CFrame = CFrame.new(-55.7999725, 3.16094255, -23.6752853, 1, 0, 0, 0, 0.984807849, -0.173647985, 0, 0.173647985, 0.984807849),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  308. HWeld = New("ManualWeld",Handle,"HWeld",{Part0 = Handle,Part1 = RightArm,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),C1 = CFrame.new(-0.164215088, -1.07379532, 0.339058399, -1, 0, 0, 0, 0, -1, -0, -1, -0),})
  309. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.300000012, 0.200000003, 0.100000001),CFrame = CFrame.new(-55.7999687, 4.4999733, -22.25, 1, 0, 0, 0, 1.00000012, -3.87430191e-07, 0, 3.87430191e-07, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.4, 0.8),})
  310. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.800000012, 0.5, 0.800000012),})
  311. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(3.81469727e-06, 1.56618547, 1.17111206, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  312. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.300000012, 0.200000003, 0.100000001),CFrame = CFrame.new(-55.7999687, 4.4999733, -22.0499992, 1, 0, 0, 0, 1.00000012, -3.87430191e-07, 0, 3.87430191e-07, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.4, 0.8),})
  313. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.800000012, 0.5, 0.800000012),})
  314. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(3.81469727e-06, 1.60091519, 1.36807442, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  315. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Carnation pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0999994278, 0.600000024, 0.600000024),CFrame = CFrame.new(-55.7999611, 2.34997582, -22.4000015, 0, 0, -1, 1.00000012, 0, 0, 0, -1.00000012, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  316. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  317. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 1, 0, 0, 0, -1, -1, 0, 0),C1 = CFrame.new(1.14440918e-05, -0.577195883, 1.39673233, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  318. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.100000001, 0.700000048, 0.199999988),CFrame = CFrame.new(-55.6999779, 4.59997463, -23.2499962, 1, 0, 0, 0, 0, -1.00000012, 0, 1.00000012, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.4, 0.8),})
  319. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  320. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0, 1, 0, -1, 0),C1 = CFrame.new(0.0999946594, 1.49102044, 0.168943405, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  321. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Carnation pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.100000001, 0.100000001, 0.800000012),CFrame = CFrame.new(-55.849968, 4.39997292, -20.2000103, 0, -1, 0, 0, 0, -1.00000012, 1.00000012, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  322. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  323. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, -1, 0, 0, 0, -1, 0),C1 = CFrame.new(-0.0499954224, 1.82368135, 3.20732307, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  324. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.100000001, 0.100000001, 0.199999988),CFrame = CFrame.new(-55.7999725, 4.59997463, -23.5499954, 1, 0, 0, 0, 0, -1.00000012, 0, 1.00000012, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.4, 0.8),})
  325. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,})
  326. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0, 1, 0, -1, 0),C1 = CFrame.new(0, 1.43892598, -0.126499176, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  327. ShotPt = New("Part",LuvGun,"ShotPt",{Transparency = 1,Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0999983624, 0.100000001, 0.100000001),CFrame = CFrame.new(-55.7999687, 3.84997725, -19.3500118, 0, 0, 1, 0, 1.00000012, 0, -1.00000012, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  328. Weld = New("ManualWeld",ShotPt,"Weld",{Part0 = ShotPt,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(3.81469727e-06, 1.42964172, 4.13991356, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  329. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Carnation pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399998486, 0.400000006, 0.100000001),CFrame = CFrame.new(-55.9499664, 3.89997602, -22.4000187, 0, 0, 1, 0, 1.00000012, 0, -1.00000012, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  330. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 1, 1.20000005),MeshType = Enum.MeshType.Cylinder,})
  331. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.149993896, 0.949253559, 1.12756157, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  332. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Lily white"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.599999428, 0.800000072, 0.600000024),CFrame = CFrame.new(-55.7999611, 2.79997706, -22.4000034, -1, 0, 0, 0, 1.00000012, 0, 0, 0, -1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.929412, 0.917647, 0.917647),})
  333. Mesh = New("CylinderMesh",Part,"Mesh",{})
  334. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(1.14440918e-05, -0.134031534, 1.31858826, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  335. Part = New("Part",LuvGun,"Part",{Transparency = 1,Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.600000024, 0.5, 0.600000024),CFrame = CFrame.new(-55.7999611, 2.79997706, -22.4000034, -1, 0, 0, 0, 1.00000012, 0, 0, 0, -1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  336. Mesh = New("CylinderMesh",Part,"Mesh",{})
  337. Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "rbxassetid://52650427",})
  338. Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "rbxassetid://52650427",})
  339. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(1.14440918e-05, -0.134031534, 1.31858826, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  340. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Carnation pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.100000001, 0.100000001, 0.800000012),CFrame = CFrame.new(-55.7499695, 4.39997292, -20.2000103, 0, 1, 0, 0, 0, -1.00000012, -1.00000012, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  341. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  342. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 1, 0, 0, 0, -1, 0),C1 = CFrame.new(0.0500030518, 1.82368135, 3.20732307, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  343. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.100000001, 0.700000048, 0.199999988),CFrame = CFrame.new(-55.899971, 4.59997463, -23.2499962, 1, 0, 0, 0, 0, -1.00000012, 0, 1.00000012, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.4, 0.8),})
  344. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  345. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0, 1, 0, -1, 0),C1 = CFrame.new(-0.0999984741, 1.49102044, 0.168943405, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  346. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Carnation pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.199999422, 0.400000006, 0.600000024),CFrame = CFrame.new(-55.7999611, 3.39997506, -22.4000015, 0, 0, -1, 1.00000012, 0, 0, 0, -1.00000012, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  347. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  348. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 1, 0, 0, 0, -1, -1, 0, 0),C1 = CFrame.new(1.14440918e-05, 0.456851482, 1.21440125, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  349. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Carnation pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0999998078, 0.0999998972, 1.70000017),CFrame = CFrame.new(-55.649971, 3.84997725, -24.8499966, 1, 0, 0, 0, 1.00000012, -3.87430191e-07, 0, 3.87430191e-07, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  350. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(0.150001526, 0.474580526, -1.27651405, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  351. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(3.8999989, 0.400000006, 0.400000006),CFrame = CFrame.new(-55.7999687, 3.89997602, -22.0499992, 0, 0, 1, 0, 1.00000012, 0, -1.00000012, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.4, 0.8),})
  352. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  353. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(3.81469727e-06, 1.01003361, 1.47226334, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  354. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Carnation pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.90000045, 0.100000001, 0.0999998972),CFrame = CFrame.new(-55.5999718, 3.44997501, -21.1500034, 0, 1, 0, 0, 0, 1.00000012, 1.00000012, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  355. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  356. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 1, 0),C1 = CFrame.new(0.200000763, 0.723151445, 2.43672752, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  357. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Carnation pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0999998078, 0.0999998972, 0.100000001),CFrame = CFrame.new(-55.9499664, 3.84997725, -25.7500038, 1, 0, 0, 0, 1.00000012, -3.87430191e-07, 0, 3.87430191e-07, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  358. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  359. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(-0.149993896, 0.318296194, -2.16284752, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  360. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Carnation pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.300000012, 0.100000001, 1.89999998),CFrame = CFrame.new(-55.7999687, 3.44997501, -21.1500034, 1, 0, 0, 0, 1.00000012, -3.87430191e-07, 0, 3.87430191e-07, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  361. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(3.81469727e-06, 0.723151445, 2.43672752, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  362. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Carnation pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0999998078, 0.499999911, 0.100000001),CFrame = CFrame.new(-55.9499664, 3.54997826, -25.7500038, 1, 0, 0, 0, 1.00000012, -3.87430191e-07, 0, 3.87430191e-07, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  363. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(-0.149993896, 0.022854805, -2.11075401, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  364. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Carnation pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0999994278, 0.600000024, 0.600000024),CFrame = CFrame.new(-55.7999611, 3.24997807, -22.4000015, 0, 0, -1, 1.00000012, 0, 0, 0, -1.00000012, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  365. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  366. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 1, 0, 0, 0, -1, -1, 0, 0),C1 = CFrame.new(1.14440918e-05, 0.309133291, 1.240448, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  367. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Carnation pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0999998078, 0.0999998972, 0.100000001),CFrame = CFrame.new(-55.9499664, 3.24997902, -25.7500019, 0, 0, -1, 0, -1.00000012, -0, -1.00000012, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  368. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  369. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, -1, 0, -1, -0, -0),C1 = CFrame.new(-0.149993896, -0.272586584, -2.0586586, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  370. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Carnation pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0999998078, 0.0999998972, 0.100000001),CFrame = CFrame.new(-55.649971, 3.24997902, -25.7500019, 0, 0, -1, 0, -1.00000012, -0, -1.00000012, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  371. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  372. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, -1, 0, -1, -0, -0),C1 = CFrame.new(0.150001526, -0.272586584, -2.0586586, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  373. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Carnation pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399998367, 0.300000012, 0.400000006),CFrame = CFrame.new(-55.7999687, 3.84997725, -19.6000099, 0, 0, 1, 0, 1.00000012, 0, -1.00000012, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  374. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 1.20000005, 1),MeshType = Enum.MeshType.Cylinder,})
  375. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(3.81469727e-06, 1.38622999, 3.893713, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  376. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.299998373, 0.300000012, 0.400000006),CFrame = CFrame.new(-55.7999687, 3.84997702, -19.9500103, 0, 0, 1, 0, 1.00000012, 0, -1.00000012, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.4, 0.8),})
  377. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  378. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(3.81469727e-06, 1.3254528, 3.5490303, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  379. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Carnation pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0999998078, 0.499999911, 0.100000001),CFrame = CFrame.new(-55.649971, 3.54997826, -25.7500038, 1, 0, 0, 0, 1.00000012, -3.87430191e-07, 0, 3.87430191e-07, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  380. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(0.150001526, 0.022854805, -2.11075401, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  381. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Carnation pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.100000001, 0.399999976, 0.100000001),CFrame = CFrame.new(-55.7999687, 3.39394569, -22.9842033, 1, 0, 0, 0, 0.939692855, 0.342019945, 0, -0.342019945, 0.939692855),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  382. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),C1 = CFrame.new(3.81469727e-06, 0.349468231, 0.64012146, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  383. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0999983624, 0.300000012, 0.400000006),CFrame = CFrame.new(-55.7999687, 3.84997654, -19.4500065, 0, 0, 1, 0, 1.00000012, 0, -1.00000012, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  384. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.10000002, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  385. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(3.81469727e-06, 1.41227698, 4.04143715, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  386. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Carnation pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.100000001, 0.5, 0.100000001),CFrame = CFrame.new(-55.7999687, 3.24997902, -23.2000008, -1, 0, 0, 0, 0, 1.00000012, 0, 1.00000012, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  387. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0),C1 = CFrame.new(3.81469727e-06, 0.170215845, 0.452602386, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  388. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999797, 0.399999917, 3.89999962),CFrame = CFrame.new(-55.7999687, 3.69997907, -22.0500031, 1, 0, 0, 0, 1.00000012, -3.87430191e-07, 0, 3.87430191e-07, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.4, 0.8),})
  389. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(3.81469727e-06, 0.81307435, 1.50698853, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  390. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Carnation pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.199999809, 0.0999999121, 0.100000001),CFrame = CFrame.new(-55.7999687, 3.24997902, -25.7500019, 1, 0, 0, 0, 1.00000012, -3.87430191e-07, 0, 3.87430191e-07, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  391. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(3.81469727e-06, -0.272586584, -2.0586586, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  392. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Carnation pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0999998078, 0.0999998972, 0.100000001),CFrame = CFrame.new(-55.649971, 3.84997725, -25.7500038, 1, 0, 0, 0, 1.00000012, -3.87430191e-07, 0, 3.87430191e-07, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  393. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  394. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(0.150001526, 0.318296194, -2.16284752, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  395. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.199998379, 0.200000018, 0.400000006),CFrame = CFrame.new(-55.7999687, 3.59997559, -20.0000114, 0, 0, 1, 0, 1.00000012, 0, -1.00000012, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.4, 0.8),})
  396. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  397. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(3.81469727e-06, 1.07056713, 3.54320145, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  398. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Carnation pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0999998078, 0.0999998972, 1.70000017),CFrame = CFrame.new(-55.9499702, 3.84997702, -24.8499966, 1, 0, 0, 0, 1, -3.7252903e-07, 0, 3.7252903e-07, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  399. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(-0.149997711, 0.474580288, -1.27651405, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  400. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Carnation pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.5, 0.300000012, 1.89999998),CFrame = CFrame.new(-55.7999687, 3.64997578, -21.1500034, 1, 0, 0, 0, 1.00000012, -3.87430191e-07, 0, 3.87430191e-07, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  401. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(3.81469727e-06, 0.920113564, 2.40199661, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  402. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.300000012, 0.5, 0.20000115),CFrame = CFrame.new(-55.7999687, 4.16505194, -21.5144958, 1, 0, 0, 0, 0.939692855, 0.342019945, 0, -0.342019945, 0.939692855),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.4, 0.8),})
  403. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),C1 = CFrame.new(3.81469727e-06, 1.36407137, 1.95359993, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  404. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.300000012, 0.200000003, 2.10000134),CFrame = CFrame.new(-55.7999687, 4.39997292, -22.5499954, 1, 0, 0, 0, 1.00000012, -3.87430191e-07, 0, 3.87430191e-07, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.4, 0.8),})
  405. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(3.81469727e-06, 1.41561127, 0.893039703, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  406. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.300000012, 0.300000012, 0.20000115),CFrame = CFrame.new(-55.7999649, 4.14997578, -23.5, 1, 0, 0, 0, 1.00000012, 0, 0, 0, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.4, 0.8),})
  407. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(7.62939453e-06, 1.00444555, 0.00087928772, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  408. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.300000012, 0.200000003, 0.100000001),CFrame = CFrame.new(-55.7999687, 4.4999733, -21.6500015, 1, 0, 0, 0, 1.00000012, -3.87430191e-07, 0, 3.87430191e-07, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.4, 0.8),})
  409. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.800000012, 0.5, 0.800000012),})
  410. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(3.81469727e-06, 1.67037416, 1.76199532, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  411. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.300000012, 0.200000003, 0.100000001),CFrame = CFrame.new(-55.7999687, 4.4999733, -21.8499985, 1, 0, 0, 0, 1.00000012, -3.87430191e-07, 0, 3.87430191e-07, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.4, 0.8),})
  412. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.800000012, 0.5, 0.800000012),})
  413. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(3.81469727e-06, 1.63564491, 1.56503677, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  414. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.300000012, 0.200000003, 0.100000001),CFrame = CFrame.new(-55.7999687, 4.4999733, -22.4499969, 1, 0, 0, 0, 1.00000012, -3.87430191e-07, 0, 3.87430191e-07, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.4, 0.8),})
  415. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.800000012, 0.5, 0.800000012),})
  416. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(3.81469727e-06, 1.53145647, 0.974153519, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  417. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.300000012, 0.200000003, 0.100000001),CFrame = CFrame.new(-55.7999687, 4.49997282, -22.6499939, 1, 0, 0, 0, 1.00000012, -3.87430191e-07, 0, 3.87430191e-07, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.4, 0.8),})
  418. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.800000012, 0.5, 0.800000012),})
  419. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(3.81469727e-06, 1.49672723, 0.777194977, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  420. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.300000012, 0.200000003, 0.100000001),CFrame = CFrame.new(-55.7999687, 4.4999733, -22.8499947, 1, 0, 0, 0, 1.00000012, -3.87430191e-07, 0, 3.87430191e-07, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.4, 0.8),})
  421. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.800000012, 0.5, 0.800000012),})
  422. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(3.81469727e-06, 1.46199775, 0.58023262, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  423. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Carnation pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.90000045, 0.100000001, 0.0999998972),CFrame = CFrame.new(-55.9999657, 3.44997501, -21.1500034, 0, -1, 0, 0, 0, 1.00000012, -1.00000012, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  424. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  425. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, -1, 0, 0, 0, 1, 0),C1 = CFrame.new(-0.199993134, 0.723151445, 2.43672752, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  426. ---------------------------
  427.  
  428. function rayCast(Position, Direction, Range, Ignore)
  429. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  430. end
  431.  
  432. function FindNearestTorso(Position, Distance, SinglePlayer)
  433. if SinglePlayer then
  434. return (SinglePlayer.Head.CFrame.p - Position).magnitude < Distance
  435. end
  436. local List = {}
  437. for i, v in pairs(workspace:GetDescendants()) do
  438. if v:IsA("Model") then
  439. if v:findFirstChild("Head") then
  440. if v ~= chara then
  441. if (v.Head.Position - Position).magnitude <= Distance then
  442. table.insert(List, v)
  443. end
  444. end
  445. end
  446. end
  447. end
  448. return List
  449. end
  450.  
  451. EffectModel = Create("Model"){
  452. Parent = chara,
  453. Name = "Effects",
  454. }
  455.  
  456. --Effect Functions--
  457. Effects = {
  458.  
  459. Block = function(cf,partsize,meshstart,meshadd,matr,colour,spin,inverse,factor)
  460. local p = Instance.new("Part",EffectModel)
  461. p.BrickColor = BrickColor.new(colour)
  462. p.Size = partsize
  463. p.Anchored = true
  464. p.CanCollide = false
  465. p.Material = matr
  466. p.CFrame = cf
  467. if inverse == true then
  468. p.Transparency = 1
  469. else
  470. p.Transparency = 0
  471. end
  472. local m = Instance.new("BlockMesh",p)
  473. m.Scale = meshstart
  474. coroutine.wrap(function()
  475. for i=0,1,factor do
  476. swait()
  477. if inverse == true then
  478. p.Transparency = 1-i
  479. else
  480. p.Transparency = i
  481. end
  482. m.Scale = m.Scale + meshadd
  483. if spin == true then
  484. p.CFrame = p.CFrame * CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  485. end
  486. end
  487. p:Destroy()
  488. end)()
  489. return p
  490. end,
  491.  
  492. Sphere = function(cf,partsize,meshstart,meshadd,matr,colour,inverse,factor)
  493. local p = Instance.new("Part",EffectModel)
  494. p.BrickColor = BrickColor.new(colour)
  495. p.Size = partsize
  496. p.Anchored = true
  497. p.CanCollide = false
  498. p.Material = matr
  499. p.CFrame = cf
  500. if inverse == true then
  501. p.Transparency = 1
  502. else
  503. p.Transparency = 0
  504. end
  505. local m = Instance.new("SpecialMesh",p)
  506. m.MeshType = "Sphere"
  507. m.Scale = meshstart
  508. coroutine.wrap(function()
  509. for i=0,1,factor do
  510. swait()
  511. if inverse == true then
  512. p.Transparency = 1-i
  513. else
  514. p.Transparency = i
  515. end
  516. m.Scale = m.Scale + meshadd
  517. end
  518. p:Destroy()
  519. end)()
  520. return p
  521. end,
  522.  
  523. Cylinder = function(cf,partsize,meshstart,meshadd,matr,colour,inverse,factor)
  524. local p = Instance.new("Part",EffectModel)
  525. p.BrickColor = BrickColor.new(colour)
  526. p.Size = partsize
  527. p.Anchored = true
  528. p.CanCollide = false
  529. p.Material = matr
  530. p.CFrame = cf
  531. if inverse == true then
  532. p.Transparency = 1
  533. else
  534. p.Transparency = 0
  535. end
  536. local m = Instance.new("CylinderMesh",p)
  537. m.Scale = meshstart
  538. coroutine.wrap(function()
  539. for i=0,1,factor do
  540. swait()
  541. if inverse == true then
  542. p.Transparency = 1-i
  543. else
  544. p.Transparency = i
  545. end
  546. m.Scale = m.Scale + meshadd
  547. end
  548. p:Destroy()
  549. end)()
  550. return p
  551. end,
  552.  
  553. Wave = function(cf,meshstart,meshadd,colour,spin,inverse,factor)
  554. local p = Instance.new("Part",EffectModel)
  555. p.BrickColor = BrickColor.new(colour)
  556. p.Size = Vector3.new()
  557. p.Anchored = true
  558. p.CanCollide = false
  559. p.CFrame = cf
  560. if inverse == true then
  561. p.Transparency = 1
  562. else
  563. p.Transparency = 0
  564. end
  565. local m = Instance.new("SpecialMesh",p)
  566. m.MeshId = "rbxassetid://20329976"
  567. m.Scale = meshstart
  568. coroutine.wrap(function()
  569. for i=0,1,factor do
  570. swait()
  571. if inverse == true then
  572. p.Transparency = 1-i
  573. else
  574. p.Transparency = i
  575. end
  576. m.Scale = m.Scale + meshadd
  577. p.CFrame = p.CFrame * CFrame.Angles(0,math.rad(spin),0)
  578. end
  579. p:Destroy()
  580. end)()
  581. return p
  582. end,
  583.  
  584. Ring = function(cf,meshstart,meshadd,colour,inverse,factor)
  585. local p = Instance.new("Part",EffectModel)
  586. p.BrickColor = BrickColor.new(colour)
  587. p.Size = Vector3.new()
  588. p.Anchored = true
  589. p.CanCollide = false
  590. p.CFrame = cf
  591. if inverse == true then
  592. p.Transparency = 1
  593. else
  594. p.Transparency = 0
  595. end
  596. local m = Instance.new("SpecialMesh",p)
  597. m.MeshId = "rbxassetid://3270017"
  598. m.Scale = meshstart
  599. coroutine.wrap(function()
  600. for i=0,1,factor do
  601. swait()
  602. if inverse == true then
  603. p.Transparency = 1-i
  604. else
  605. p.Transparency = i
  606. end
  607. m.Scale = m.Scale + meshadd
  608. end
  609. p:Destroy()
  610. end)()
  611. return p
  612. end,
  613.  
  614. Meshed = function(cf,meshstart,meshadd,colour,meshid,textid,spin,inverse,factor)
  615. local p = Instance.new("Part",EffectModel)
  616. p.BrickColor = BrickColor.new(colour)
  617. p.Size = Vector3.new()
  618. p.Anchored = true
  619. p.CanCollide = false
  620. p.CFrame = cf
  621. if inverse == true then
  622. p.Transparency = 1
  623. else
  624. p.Transparency = 0
  625. end
  626. local m = Instance.new("SpecialMesh",p)
  627. m.MeshId = meshid
  628. m.TextureId = textid
  629. m.Scale = meshstart
  630. coroutine.wrap(function()
  631. for i=0,1,factor do
  632. swait()
  633. if inverse == true then
  634. p.Transparency = 1-i
  635. else
  636. p.Transparency = i
  637. end
  638. m.Scale = m.Scale + meshadd
  639. p.CFrame = p.CFrame * CFrame.Angles(0,math.rad(spin),0)
  640. end
  641. p:Destroy()
  642. end)()
  643. return p
  644. end,
  645.  
  646. Explode = function(cf,partsize,meshstart,meshadd,matr,colour,move,inverse,factor)
  647. local p = Instance.new("Part",EffectModel)
  648. p.BrickColor = BrickColor.new(colour)
  649. p.Size = partsize
  650. p.Anchored = true
  651. p.CanCollide = false
  652. p.Material = matr
  653. p.CFrame = cf * CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  654. if inverse == true then
  655. p.Transparency = 1
  656. else
  657. p.Transparency = 0
  658. end
  659. local m = Instance.new("SpecialMesh",p)
  660. m.MeshType = "Sphere"
  661. m.Scale = meshstart
  662. coroutine.wrap(function()
  663. for i=0,1,factor do
  664. swait()
  665. if inverse == true then
  666. p.Transparency = 1-i
  667. else
  668. p.Transparency = i
  669. end
  670. m.Scale = m.Scale + meshadd
  671. p.CFrame = p.CFrame * CFrame.new(0,move,0)
  672. end
  673. p:Destroy()
  674. end)()
  675. return p
  676. end,
  677.  
  678. }
  679.  
  680. function GetDudesTorso(c)
  681. local torsy = (c:findFirstChild("Torso") or c:findFirstChild("UpperTorso"))
  682. if torsy ~= nil then
  683. return torsy
  684. end
  685. end
  686.  
  687. function BodyVel(part,faws)
  688. local bodyvel = Instance.new("BodyVelocity",part)
  689. local pep = 10000000
  690. bodyvel.P = pep
  691. bodyvel.MaxForce = Vector3.new(pep,pep,pep)
  692. bodyvel.Velocity = faws
  693. debby:AddItem(bodyvel,.2)
  694. end
  695.  
  696. function Dmg(dude)
  697. if dude and dude ~= chara and dude.Name ~= "CKbackup" then
  698. if dude:FindFirstChild("TURAPPU") then return end
  699. local debounce = Instance.new("BoolValue",dude)
  700. debounce.Name = "TURAPPU"
  701. coroutine.wrap(function()
  702. local torsy = GetDudesTorso(dude)
  703. if torsy then
  704. local b = Instance.new("Part",dude)
  705. b.BrickColor = BrickColor.new("Pink")
  706. b.Size = Vector3.new(.1,.1,.1)
  707. b.CanCollide = false
  708. b.Transparency = 1
  709. b.Material = "Neon"
  710. b:BreakJoints()
  711. so(113952851,b,1,3)
  712. local bw = Instance.new("Weld",b)
  713. bw.Part0 = b
  714. bw.Part1 = torsy
  715. local bm = Instance.new("SpecialMesh",b)
  716. bm.MeshType = "Sphere"
  717. bm.Scale = Vector3.new()
  718. for i=0,1,.05 do
  719. swait()
  720. b.Transparency = 1-i
  721. bm.Scale = Vector3.new(65*i,65*i,65*i)
  722. end
  723. coroutine.wrap(function()
  724. swait(20)
  725. for i=0,1,.05 do
  726. swait()
  727. b.Transparency = i
  728. bm.Scale = Vector3.new(65+100*i,65+100*i,65+100*i)
  729. end
  730. b:Destroy()
  731. end)()
  732. end
  733. for i,v in pairs(dude:children()) do
  734. if v:IsA("Clothing") or v:IsA("BodyColors") or v:IsA("Accoutrement") then v:Destroy() end
  735. end
  736. local hedcol = dude:FindFirstChild("Head").BrickColor
  737. local bcols = Instance.new("BodyColors",dude)
  738. bcols.Name = "NeoCols"
  739. bcols.HeadColor = hedcol
  740. bcols.LeftArmColor = hedcol
  741. bcols.RightArmColor = hedcol
  742. bcols.TorsoColor = hedcol
  743. bcols.LeftLegColor = hedcol
  744. bcols.RightLegColor = hedcol
  745. local Heiru = nil
  746. local hacho = math.random(1,6)
  747. if hacho == 1 then
  748. Heiru = New("Part",dude,"Heiru",{Size = Vector3.new(0.400000006, 0.400000006, 0.400000006),CFrame = CFrame.new(-78.4999847, 3.29998803, -42.2000351, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  749. local HairMesh = New("SpecialMesh",Heiru,"Mesh",{Scale = Vector3.new(0.075000003, 0.0599999987, 0.0599999987),MeshId = "rbxassetid://506240548",MeshType = Enum.MeshType.FileMesh,})
  750. local Werudo = New("ManualWeld",Heiru,"Weld",{Part0 = Heiru,Part1 = dude:FindFirstChild("Head"),C1 = CFrame.new(-7.62939453e-06, -1.19999862, 0.200000763, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  751. elseif hacho == 2 then
  752. Heiru = New("Part",dude,"Heiru",{Size = Vector3.new(0.5, 0.400000006, 0.400000006),CFrame = CFrame.new(-78.5499878, 4.29998732, -42.1000366, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  753. local HairMesh = New("SpecialMesh",Heiru,"Mesh",{Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995),MeshId = "rbxassetid://398987591",MeshType = Enum.MeshType.FileMesh,})
  754. local Werudo = New("ManualWeld",Heiru,"Weld",{Part0 = Heiru,Part1 = dude:FindFirstChild("Head"),C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0.0499954224, -0.199999332, 0.100002289, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  755. elseif hacho == 3 then
  756. Heiru = New("Part",dude,"Heiru",{Size = Vector3.new(0.5, 0.400000006, 0.400000006),CFrame = CFrame.new(-78.4499893, 3.89998746, -42.1000366, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  757. local HairMesh = New("SpecialMesh",Heiru,"Mesh",{MeshId = "rbxassetid://164382853",MeshType = Enum.MeshType.FileMesh,})
  758. local Werudo = New("ManualWeld",Heiru,"Weld",{Part0 = Heiru,Part1 = dude:FindFirstChild("Head"),C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(-0.0500030518, -0.599999189, 0.100002289, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  759. elseif hacho == 4 then
  760. Heiru = New("Part",dude,"Heiru",{Size = Vector3.new(0.400000006, 0.400000006, 0.400000006),CFrame = CFrame.new(-78.4999771, 2.79998851, -43.3000183, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  761. local HairMesh = New("SpecialMesh",Heiru,"Mesh",{Scale = Vector3.new(0.109999999, 0.0799999982, 0.0850000009),MeshId = "rbxassetid://561963999",MeshType = Enum.MeshType.FileMesh,})
  762. local Werudo = New("ManualWeld",Heiru,"Weld",{Part0 = Heiru,Part1 = dude:FindFirstChild("Head"),C1 = CFrame.new(-1.52587891e-05, -1.69999814, 1.29998398, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  763. elseif hacho == 5 then
  764. Heiru = New("Part",dude,"Heiru",{Size = Vector3.new(0.400000006, 0.400000006, 0.400000006),CFrame = CFrame.new(-78.4999847, 3.69998765, -42.600029, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  765. local HairMesh = New("SpecialMesh",Heiru,"Mesh",{Scale = Vector3.new(0.0450000018, 0.0450000018, 0.0450000018),MeshId = "rbxassetid://487000462",MeshType = Enum.MeshType.FileMesh,})
  766. local Werudo = New("ManualWeld",Heiru,"Weld",{Part0 = Heiru,Part1 = dude:FindFirstChild("Head"),C1 = CFrame.new(-7.62939453e-06, -0.799998999, 0.599994659, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  767. elseif hacho == 6 then
  768. Heiru = New("Part",dude,"Heiru",{Size = Vector3.new(0.5, 0.400000006, 0.400000006),CFrame = CFrame.new(-78.5499802, 3.29998803, -42.0000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  769. local HairMesh = New("SpecialMesh",Heiru,"Mesh",{Scale = Vector3.new(0.0649999976, 0.0599999987, 0.0599999987),MeshId = "rbxassetid://437152207",MeshType = Enum.MeshType.FileMesh,})
  770. local Werudo = New("ManualWeld",Heiru,"Weld",{Part0 = Heiru,Part1 = dude:FindFirstChild("Head"),C1 = CFrame.new(0.049987793, -1.19999862, 3.81469727e-06, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  771. end
  772. local haircol = {"Pink","Baby blue","Magenta","Brown","Black","Really black","White","CGA brown","Cool yellow"}
  773. Heiru.BrickColor = BrickColor.new(haircol[math.random(1,#haircol)])
  774. local ercho = math.random(1,8)
  775. if ercho == 1 then
  776. local EIRO = New("Part",dude,"EIRO",{FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.400000006, 0.400000006, 0.400000006),CFrame = CFrame.new(-78.4999924, 4.59999943, -42.0000229, -1, -1.50263801e-10, 0, 1.50264662e-10, 0.999993861, -1.78813892e-07, 0, 1.78812812e-07, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  777. local Mesh = New("SpecialMesh",EIRO,"Mesh",{Scale = Vector3.new(1.04999995, 1, 1.04999995),MeshId = "rbxassetid://10871984",TextureId = "rbxassetid://10871968",MeshType = Enum.MeshType.FileMesh,})
  778. local Weld = New("ManualWeld",EIRO,"Weld",{Part0 = EIRO,Part1 = dude:FindFirstChild("Head"),C0 = CFrame.new(0, 0, 0, -1, 1.50264662e-10, 0, -1.50263801e-10, 0.999993861, 1.78812812e-07, 0, -1.78813892e-07, -1),C1 = CFrame.new(0, 0.100012779, -1.14440918e-05, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  779. elseif ercho == 2 then
  780. local EIRO = New("Part",dude,"EIRO",{FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.400000006, 0.400000006, 0.400000006),CFrame = CFrame.new(-78.4999924, 5.39999866, -42.0000229, -1, -1.50263801e-10, 0, 1.50264662e-10, 0.999993861, -1.78813892e-07, 0, 1.78812812e-07, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  781. local Mesh = New("SpecialMesh",EIRO,"Mesh",{MeshId = "rbxassetid://1072759",TextureId = "rbxassetid://1072760",MeshType = Enum.MeshType.FileMesh,})
  782. local Weld = New("ManualWeld",EIRO,"Weld",{Part0 = EIRO,Part1 = dude:FindFirstChild("Head"),C0 = CFrame.new(0, 0, 0, -1, 1.50264662e-10, 0, -1.50263801e-10, 0.999993861, 1.78812812e-07, 0, -1.78813892e-07, -1),C1 = CFrame.new(0, 0.900012016, -1.14440918e-05, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  783. elseif ercho == 3 then
  784. local EIRO = New("Part",dude,"EIRO",{FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.300000012, 0.400000006, 0.400000006),CFrame = CFrame.new(-78.5499954, 5.29999876, -42.0000229, -1, -1.50263801e-10, 0, 1.50264662e-10, 0.999993861, -1.78813892e-07, 0, 1.78812812e-07, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  785. local Mesh = New("SpecialMesh",EIRO,"Mesh",{Scale = Vector3.new(1.20000005, 1.20000005, 1.20000005),MeshId = "rbxassetid://1374148",TextureId = "rbxassetid://413143035",MeshType = Enum.MeshType.FileMesh,})
  786. local Weld = New("ManualWeld",EIRO,"Weld",{Part0 = EIRO,Part1 = dude:FindFirstChild("Head"),C0 = CFrame.new(0, 0, 0, -1, 1.50264662e-10, 0, -1.50263801e-10, 0.999993861, 1.78812812e-07, 0, -1.78813892e-07, -1),C1 = CFrame.new(0.0500030518, 0.800012112, -1.14440918e-05, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  787. elseif ercho == 4 then
  788. local EIRO = New("Part",dude,"EIRO",{FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.400000006, 0.400000006, 0.400000006),CFrame = CFrame.new(-78.4999924, 5.29999876, -42.0000229, -1, -1.50263801e-10, 0, 1.50264662e-10, 0.999993861, -1.78813892e-07, 0, 1.78812812e-07, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  789. local Mesh = New("SpecialMesh",EIRO,"Mesh",{Scale = Vector3.new(0.699999988, 0.5, 0.600000024),MeshId = "rbxassetid://361948302",TextureId = "rbxassetid://361948503",MeshType = Enum.MeshType.FileMesh,})
  790. local Weld = New("ManualWeld",EIRO,"Weld",{Part0 = EIRO,Part1 = dude:FindFirstChild("Head"),C0 = CFrame.new(0, 0, 0, -1, 1.50264662e-10, 0, -1.50263801e-10, 0.999993861, 1.78812812e-07, 0, -1.78813892e-07, -1),C1 = CFrame.new(0, 0.800012112, -1.14440918e-05, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  791. elseif ercho == 5 then
  792. local EIRO = New("Part",dude,"EIRO",{FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.400000006, 0.400000006, 0.400000006),CFrame = CFrame.new(-78.4999924, 5.09999895, -42.0000229, -1, -1.50263801e-10, 0, 1.50264662e-10, 0.999993861, -1.78813892e-07, 0, 1.78812812e-07, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  793. local Mesh = New("SpecialMesh",EIRO,"Mesh",{MeshId = "rbxassetid://1095510",TextureId = "rbxassetid://1095511",MeshType = Enum.MeshType.FileMesh,})
  794. local Weld = New("ManualWeld",EIRO,"Weld",{Part0 = EIRO,Part1 = dude:FindFirstChild("Head"),C0 = CFrame.new(0, 0, 0, -1, 1.50264662e-10, 0, -1.50263801e-10, 0.999993861, 1.78812812e-07, 0, -1.78813892e-07, -1),C1 = CFrame.new(0, 0.600012302, -1.14440918e-05, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  795. end
  796. local oucho = math.random(1,6)
  797. local sh = Instance.new("Shirt",dude)
  798. local pn = Instance.new("Pants",dude)
  799. if oucho == 1 then
  800. pn.PantsTemplate = "rbxassetid://56903591"
  801. sh:Destroy()
  802. elseif oucho == 2 then
  803. sh.ShirtTemplate = "rbxassetid://242933637"
  804. pn.PantsTemplate = "rbxassetid://745334066"
  805. elseif oucho == 3 then
  806. sh.ShirtTemplate = "rbxassetid://1238151974"
  807. pn.PantsTemplate = "rbxassetid://1340645290"
  808. elseif oucho == 4 then
  809. sh.ShirtTemplate = "rbxassetid://583471131"
  810. pn.PantsTemplate = "rbxassetid://460147365"
  811. elseif oucho == 5 then
  812. pn.PantsTemplate = "rbxassetid://45541243"
  813. sh:Destroy()
  814. elseif oucho == 6 then
  815. pn.PantsTemplate = "rbxassetid://41162775"
  816. sh:Destroy()
  817. end
  818. Instance.new("Decal",dude:FindFirstChild("Head")).Texture = "rbxassetid://985062039"
  819. coroutine.wrap(function()
  820. swait(40)
  821. local naeeym2 = Instance.new("BillboardGui",dude)
  822. naeeym2.Size = UDim2.new(0,100,0,40)
  823. naeeym2.StudsOffset = Vector3.new(0,3,0)
  824. naeeym2.Adornee = dude:FindFirstChild("Head")
  825. naeeym2.Name = "TalkingBillBoard"
  826. local tecks2 = Instance.new("TextLabel",naeeym2)
  827. tecks2.BackgroundTransparency = 1
  828. tecks2.BorderSizePixel = 0
  829. tecks2.Text = "Trapped! In another sense.."
  830. tecks2.Font = "Cartoon"
  831. tecks2.TextSize = 24
  832. tecks2.TextStrokeTransparency = 0
  833. tecks2.TextColor3 = Color3.new(1,.6,.7)
  834. tecks2.TextStrokeColor3 = Color3.new(1,1,1)
  835. tecks2.Size = UDim2.new(1,0,0.5,0)
  836. swait(10)
  837. for i = 0,1,.05 do
  838. swait()
  839. tecks2.Position = tecks2.Position - UDim2.new(0,0,.005,0)
  840. tecks2.TextStrokeTransparency = i
  841. tecks2.TextTransparency = i
  842. end
  843. naeeym2:Destroy()
  844. end)()
  845. end)()
  846. end
  847. end
  848.  
  849. function MagnitudeDmg(par,magni)
  850. for _, c in pairs(workspace:GetDescendants()) do
  851. local hum = c:FindFirstChildOfClass("Humanoid")
  852. if hum ~= nil and c:FindFirstChild("IsTeamMateOfCK")==nil then
  853. local head = GetDudesTorso(c)
  854. if head ~= nil then
  855. local targ = head.Position - par.Position
  856. local mag = targ.magnitude
  857. if magni >= mag and c ~= chara then
  858. Dmg(c)
  859. end
  860. end
  861. end
  862. end
  863. end
  864.  
  865. local mus = Instance.new("Sound",Head)
  866. mus.Name = "mus"
  867. mus.SoundId = "rbxassetid://1131624146"
  868. mus.Looped = true
  869. mus.Volume = 1
  870. mus:Play()
  871.  
  872. zhold = false
  873. function shoot()
  874. attack = true
  875. for i=0,1,.3 do
  876. swait()
  877. PlayAnimationFromTable({       
  878. CFrame.new(0, 0, 0, 0.64278698, 0, -0.766044974, 0, 1, 0, 0.766044974, 0, 0.64278698),
  879. CFrame.new(0.0823832005, 1.55974865, -0.0981806219, 0.604022264, 0.219845936, 0.766044974, -0.342019916, 0.939692736, 0, -0.719846904, -0.262002617, 0.64278698),
  880. CFrame.new(1.02804303, 0.5, -0.52656126, 0.64278698, 0.766044974, 0, 0, 0, -1, -0.766044974, 0.64278698, 0),
  881. CFrame.new(-1.28728318, 0.203263342, -0.756378591, 0.875030518, -0.0895627737, 0.475710154, 0.480547935, 0.0424276218, -0.875941575, 0.0582684875, 0.995077074, 0.0801646709),
  882. CFrame.new(0.499997735, -1.99999893, -1.11758709e-06, 0.866025209, 0, -0.500000298, 0, 1, 0, 0.500000298, 0, 0.866025209),
  883. CFrame.new(-0.500001431, -1.99999893, -9.983778e-07, 0.766043782, 0, 0.64278847, 0, 1, 0, -0.64278847, 0, 0.766043782),
  884. }, .4, false)
  885. end
  886. Humanoid.WalkSpeed = 2
  887. local ref = Instance.new("Part",chara)
  888. ref.Size = Vector3.new(0,0,0)
  889. ref.Anchored = true
  890. ref.CanCollide = false
  891. ref.Transparency = 1
  892. repeat
  893. so(1145251796,ShotPt,math.random(95,105)/100,3)
  894. ref.CFrame = Mouse.Hit
  895. MagnitudeDmg(ref,2)
  896. Effects.Block(ShotPt.CFrame,Vector3.new(1,1,1),Vector3.new(),Vector3.new(.2,.2,.2),"Neon","Pink",true,false,.1)
  897. Effects.Block(CFrame.new((ShotPt.Position + Mouse.Hit.p)/2,Mouse.Hit.p),Vector3.new(1,1,(ShotPt.Position - Mouse.Hit.p).magnitude),Vector3.new(.2,.2,1),Vector3.new(.1,.1,0),"Neon","Pink",false,false,.1)
  898. Effects.Block(Mouse.Hit,Vector3.new(1,1,1),Vector3.new(),Vector3.new(.2,.2,.2),"Neon","Pink",true,false,.1)
  899. for i=0,1,.5 do
  900. swait()
  901. PlayAnimationFromTable({       
  902. CFrame.new(2.25380063e-06, 0, 0.100001052, 0.64278698, 0, -0.766044974, 0, 1, 0, 0.766044974, 0, 0.64278698),
  903. CFrame.new(0.0823859125, 1.55974913, -0.0981838703, 0.604022264, 0.219845936, 0.766044974, -0.342019916, 0.939692736, 0, -0.719846904, -0.262002617, 0.64278698),
  904. CFrame.new(1.25785875, 0.5, -0.333723217, 0.64278698, 0.766044974, 0, 0, 0, -1, -0.766044974, 0.64278698, 0),
  905. CFrame.new(-1.05747044, 0.203263938, -0.563540041, 0.875030518, -0.0895627737, 0.475710154, 0.480547935, 0.0424276218, -0.875941575, 0.0582684875, 0.995077074, 0.0801646709),
  906. CFrame.new(0.423390329, -1.99999893, -0.0642812699, 0.866025209, 0, -0.500000298, 0, 1, 0, 0.500000298, 0, 0.866025209),
  907. CFrame.new(-0.57660532, -1.99999893, -0.0642794371, 0.766043782, 0, 0.64278847, 0, 1, 0, -0.64278847, 0, 0.766043782),
  908. }, .4, false)
  909. end
  910. for i=0,1,.5 do
  911. swait()
  912. PlayAnimationFromTable({       
  913. CFrame.new(0, 0, 0, 0.64278698, 0, -0.766044974, 0, 1, 0, 0.766044974, 0, 0.64278698),
  914. CFrame.new(0.0823832005, 1.55974865, -0.0981806219, 0.604022264, 0.219845936, 0.766044974, -0.342019916, 0.939692736, 0, -0.719846904, -0.262002617, 0.64278698),
  915. CFrame.new(1.02804303, 0.5, -0.52656126, 0.64278698, 0.766044974, 0, 0, 0, -1, -0.766044974, 0.64278698, 0),
  916. CFrame.new(-1.28728318, 0.203263342, -0.756378591, 0.875030518, -0.0895627737, 0.475710154, 0.480547935, 0.0424276218, -0.875941575, 0.0582684875, 0.995077074, 0.0801646709),
  917. CFrame.new(0.499997735, -1.99999893, -1.11758709e-06, 0.866025209, 0, -0.500000298, 0, 1, 0, 0.500000298, 0, 0.866025209),
  918. CFrame.new(-0.500001431, -1.99999893, -9.983778e-07, 0.766043782, 0, 0.64278847, 0, 1, 0, -0.64278847, 0, 0.766043782),
  919. }, .4, false)
  920. end
  921. until zhold == false
  922. ref:Destroy()
  923. Humanoid.WalkSpeed = 16
  924. attack = false
  925. end
  926.  
  927. function doge()
  928. attack = true
  929. Humanoid.WalkSpeed = 0
  930. so(536642316,Torso,1,1)
  931. local bodyvel = Instance.new("BodyVelocity",RootPart)
  932. local pep = 10000000
  933. bodyvel.P = pep
  934. bodyvel.MaxForce = Vector3.new(pep,pep,pep)
  935. bodyvel.Velocity = RootPart.CFrame.lookVector*50
  936. for i=0,1,.2 do
  937. swait()
  938. PlayAnimationFromTable({       
  939. CFrame.new(0, -0.413182259, -0.492409885, 1, 0, 0, 0, 0.173647001, 0.984807968, 0, -0.984807968, 0.173647001),
  940. CFrame.new(0, 1.39017391, 0.409808099, 1, 0, 0, 0, 0.499998748, -0.866026163, 0, 0.866026163, 0.499998748),
  941. CFrame.new(0.858022809, 0.339910388, -0.78796947, 0.296197057, 0.813798428, 0.499999553, 0.171009049, 0.469846249, -0.866025627, -0.939693213, 0.342018723, 1.7801861e-07),
  942. CFrame.new(-1.12680423, -0.351213962, -0.287614167, 0.0669000372, 0.109107949, 0.991776109, 0.843825459, 0.52423954, -0.114593051, -0.532431304, 0.844552159, -0.05699642),
  943. CFrame.new(0.5, -2, -2.86102295e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  944. CFrame.new(-0.5, -2, -2.86102295e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  945. }, .4, false)
  946. bodyvel.Velocity = RootPart.CFrame.lookVector*50
  947. end
  948. for i=0,1,.2 do
  949. swait()
  950. PlayAnimationFromTable({       
  951. CFrame.new(0, -1.30470812, -0.622091293, 1, 0, 0, 0, -0.866025984, 0.499998987, 0, -0.499998987, -0.866025984),
  952. CFrame.new(0, 1.47984993, -0.230206192, 1, 0, 0, 0, 0.939693034, 0.34201926, 0, -0.34201926, 0.939693034),
  953. CFrame.new(0.858022809, 0.339910388, -0.78796947, 0.296197057, 0.813798428, 0.499999553, 0.171009049, 0.469846249, -0.866025627, -0.939693213, 0.342018723, 1.7801861e-07),
  954. CFrame.new(-1.12680423, -0.351213962, -0.287614167, 0.0669000372, 0.109107949, 0.991776109, 0.843825459, 0.52423954, -0.114593051, -0.532431304, 0.844552159, -0.05699642),
  955. CFrame.new(0.5, -1.19999313, -0.600002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  956. CFrame.new(-0.5, -1.19999313, -0.600002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  957. }, .4, false)
  958. bodyvel.Velocity = RootPart.CFrame.lookVector*50
  959. end
  960. for i=0,1,.2 do
  961. swait()
  962. PlayAnimationFromTable({       
  963. CFrame.new(0, -2.22375727, 0.305265486, 1, 0, 0, 0, 0.500000238, -0.866025388, 0, 0.866025388, 0.500000238),
  964. CFrame.new(0, 1.35128808, -0.383415997, 1, 0, 0, 0, 0.766043901, 0.642788529, 0, -0.64278847, 0.766043901),
  965. CFrame.new(0.858022809, 0.339910388, -0.78796947, 0.296197057, 0.813798428, 0.499999553, 0.171009049, 0.469846249, -0.866025627, -0.939693213, 0.342018723, 1.7801861e-07),
  966. CFrame.new(-1.12680423, -0.351213962, -0.287614167, 0.0669000372, 0.109107949, 0.991776109, 0.843825459, 0.52423954, -0.114593051, -0.532431304, 0.844552159, -0.05699642),
  967. CFrame.new(0.5, -1.19999337, -0.599998593, 1, 0, 0, 0, 1.00000024, 0, 0, 0, 1.00000024),
  968. CFrame.new(-0.500003815, -1.35979521, -0.923200667, 1, 0, 0, 0, 0.866025388, -0.500000238, 0, 0.500000238, 0.866025388),
  969. }, .4, false)
  970. bodyvel.Velocity = RootPart.CFrame.lookVector*50
  971. end
  972. bodyvel:Destroy()
  973. Humanoid.WalkSpeed = 16
  974. attack = false
  975. end
  976.  
  977. function bdoge()
  978. attack = true
  979. Humanoid.WalkSpeed = 0
  980. so(536642316,Torso,1,1)
  981. local bodyvel = Instance.new("BodyVelocity",RootPart)
  982. local pep = 10000000
  983. bodyvel.P = pep
  984. bodyvel.MaxForce = Vector3.new(pep,pep,pep)
  985. bodyvel.Velocity = RootPart.CFrame.lookVector*-50
  986. for i=0,1,.2 do
  987. swait()
  988. PlayAnimationFromTable({       
  989. CFrame.new(0, -2.22375727, 0.305265486, 1, 0, 0, 0, 0.500000238, -0.866025388, 0, 0.866025388, 0.500000238),
  990. CFrame.new(0, 1.35128808, -0.383415997, 1, 0, 0, 0, 0.766043901, 0.642788529, 0, -0.64278847, 0.766043901),
  991. CFrame.new(0.858022809, 0.339910388, -0.78796947, 0.296197057, 0.813798428, 0.499999553, 0.171009049, 0.469846249, -0.866025627, -0.939693213, 0.342018723, 1.7801861e-07),
  992. CFrame.new(-1.12680423, -0.351213962, -0.287614167, 0.0669000372, 0.109107949, 0.991776109, 0.843825459, 0.52423954, -0.114593051, -0.532431304, 0.844552159, -0.05699642),
  993. CFrame.new(0.5, -1.19999337, -0.599998593, 1, 0, 0, 0, 1.00000024, 0, 0, 0, 1.00000024),
  994. CFrame.new(-0.500003815, -1.35979521, -0.923200667, 1, 0, 0, 0, 0.866025388, -0.500000238, 0, 0.500000238, 0.866025388),
  995. }, .4, false)
  996. bodyvel.Velocity = RootPart.CFrame.lookVector*-50
  997. end
  998. for i=0,1,.2 do
  999. swait()
  1000. PlayAnimationFromTable({       
  1001. CFrame.new(0, -1.30470812, -0.622091293, 1, 0, 0, 0, -0.866025984, 0.499998987, 0, -0.499998987, -0.866025984),
  1002. CFrame.new(0, 1.47984993, -0.230206192, 1, 0, 0, 0, 0.939693034, 0.34201926, 0, -0.34201926, 0.939693034),
  1003. CFrame.new(0.858022809, 0.339910388, -0.78796947, 0.296197057, 0.813798428, 0.499999553, 0.171009049, 0.469846249, -0.866025627, -0.939693213, 0.342018723, 1.7801861e-07),
  1004. CFrame.new(-1.12680423, -0.351213962, -0.287614167, 0.0669000372, 0.109107949, 0.991776109, 0.843825459, 0.52423954, -0.114593051, -0.532431304, 0.844552159, -0.05699642),
  1005. CFrame.new(0.5, -1.19999313, -0.600002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1006. CFrame.new(-0.5, -1.19999313, -0.600002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1007. }, .4, false)
  1008. bodyvel.Velocity = RootPart.CFrame.lookVector*-50
  1009. end
  1010. bodyvel:Destroy()
  1011. Humanoid.WalkSpeed = 16
  1012. attack = false
  1013. end
  1014.  
  1015. function adoge()
  1016. attack = true
  1017. Humanoid.WalkSpeed = 0
  1018. so(536642316,Torso,1,1)
  1019. Effects.Wave(RootPart.CFrame*CFrame.Angles(math.rad(90),0,0),Vector3.new(),Vector3.new(1,.1,1),"White",math.random(-10,10),false,.1)
  1020. BodyVel(RootPart,RootPart.CFrame.lookVector*50)
  1021. for i=0,1,.1 do
  1022. swait()
  1023. PlayAnimationFromTable({       
  1024. CFrame.new(0, -0.095761165, -0.251516223, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  1025. CFrame.new(0, 1.43075883, 0.149916381, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  1026. CFrame.new(0.858022809, 0.339910388, -0.78796947, 0.296197057, 0.813798428, 0.499999553, 0.171009049, 0.469846249, -0.866025627, -0.939693213, 0.342018723, 1.7801861e-07),
  1027. CFrame.new(-1.12680423, -0.351213962, -0.287614167, 0.0669000372, 0.109107949, 0.991776109, 0.843825459, 0.52423954, -0.114593051, -0.532431304, 0.844552159, -0.05699642),
  1028. CFrame.new(0.5, -1.96527231, 0.196966231, 1, 0, 0, 0, 0.984807789, 0.173648685, 0, -0.173648715, 0.984807789),
  1029. CFrame.new(-0.5, -1.43618584, -0.205210268, 1, 0, 0, 0, 0.939692438, 0.342020929, 0, -0.342020959, 0.939692438),
  1030. }, .4, false)
  1031. end
  1032. Humanoid.WalkSpeed = 16
  1033. attack = false
  1034. end
  1035.  
  1036. function badoge()
  1037. attack = true
  1038. Humanoid.WalkSpeed = 0
  1039. so(536642316,Torso,1,1)
  1040. Effects.Wave(RootPart.CFrame*CFrame.Angles(math.rad(-90),0,0),Vector3.new(),Vector3.new(1,.1,1),"White",math.random(-10,10),false,.1)
  1041. BodyVel(RootPart,RootPart.CFrame.lookVector*-50)
  1042. for i=0,1,.1 do
  1043. swait()
  1044. PlayAnimationFromTable({       
  1045. CFrame.new(0, -0.210508779, 0.312937856, 1, 0, 0, 0, 0.866025388, -0.500000238, 0, 0.500000238, 0.866025388),
  1046. CFrame.new(0, 1.4075644, -0.288293391, 1, 0, 0, 0, 0.866025388, 0.500000238, 0, -0.500000238, 0.866025388),
  1047. CFrame.new(0.858022809, 0.339910388, -0.78796947, 0.296197057, 0.813798428, 0.499999553, 0.171009049, 0.469846249, -0.866025627, -0.939693213, 0.342018723, 1.7801861e-07),
  1048. CFrame.new(-1.12680423, -0.351213962, -0.287614167, 0.0669000372, 0.109107949, 0.991776109, 0.843825459, 0.52423954, -0.114593051, -0.532431304, 0.844552159, -0.05699642),
  1049. CFrame.new(0.5, -1.9652698, 0.196958005, 1, 0, 0, 0, 0.984807789, 0.173648715, 0, -0.173648685, 0.984807789),
  1050. CFrame.new(-0.5, -1.43618536, -0.205215126, 1, 0, 0, 0, 0.939692676, 0.342020601, 0, -0.342020601, 0.939692676),
  1051. }, .4, false)
  1052. end
  1053. Humanoid.WalkSpeed = 16
  1054. attack = false
  1055. end
  1056.  
  1057. Mouse.Button1Down:connect(function()
  1058. if attack == false then
  1059. zhold = true
  1060. shoot()
  1061. end
  1062. end)
  1063.  
  1064. Mouse.Button1Up:connect(function()
  1065. zhold = false
  1066. end)
  1067.  
  1068. local sprintt = 0
  1069. Mouse.KeyDown:connect(function(k)
  1070. k = k:lower()
  1071. if k=='m' then
  1072. if mus.IsPlaying == true then
  1073. mus:Stop()
  1074. elseif mus.IsPaused == true then
  1075. mus:Play()
  1076. end
  1077. end
  1078. if attack == false then
  1079. if k == 'q' then
  1080. if Anim == "Fall" or Anim == "Jump" then
  1081. badoge()
  1082. else
  1083. bdoge()
  1084. end
  1085. elseif k == 'e' then
  1086. if Anim == "Fall" or Anim == "Jump" then
  1087. adoge()
  1088. else
  1089. doge()
  1090. end
  1091. end
  1092. end
  1093. end)
  1094.  
  1095. Mouse.KeyUp:connect(function(k)
  1096. k = k:lower()
  1097. if k == 'z' then
  1098. zhold = false
  1099. end
  1100. end)
  1101.  
  1102. coroutine.wrap(function()
  1103. while 1 do
  1104. swait()
  1105. if doe <= 360 then
  1106. doe = doe + 2
  1107. else
  1108. doe = 0
  1109. end
  1110. end
  1111. end)()
  1112. while true do
  1113. swait()
  1114. while true do
  1115. swait()
  1116. if Head:FindFirstChild("mus")==nil then
  1117. mus = Instance.new("Sound",Head)
  1118. mus.Name = "mus"
  1119. mus.SoundId = "rbxassetid://1131624146"
  1120. mus.Looped = true
  1121. mus.Volume = 1
  1122. mus:Play()
  1123. end
  1124. if sprintt >= 1 then
  1125. sprintt = sprintt - 1
  1126. end
  1127. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1128. velocity = RootPart.Velocity.y
  1129. sine = sine + change
  1130. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, chara)
  1131. if RootPart.Velocity.y > 1 and hit == nil then
  1132. Anim = "Jump"
  1133. if attack == false then
  1134. PlayAnimationFromTable({
  1135. CFrame.new(0, 0.0382082276, -0.0403150208, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),
  1136. CFrame.new(0, 1.46579528, 0.0939689279, 1, 0, 0, 0, 0.939692855, -0.342019796, 0, 0.342019796, 0.939692855),
  1137. CFrame.new(1.20945489, -0.213504896, 3.55388607e-07, 0.939692736, 0.342019916, 1.53461215e-07, -0.342019945, 0.939692736, 1.93715096e-07, -8.56816769e-08, -2.23517418e-07, 1.00000012),
  1138. CFrame.new(-1.20945573, -0.213503733, 5.0439985e-07, 0.939692736, -0.342019916, -1.53461215e-07, 0.342019945, 0.939692736, 1.93715096e-07, 8.56816769e-08, -2.23517418e-07, 1.00000012),
  1139. CFrame.new(0.5, -1.99739456, -0.0180913229, 1, 0, 0, 0, 1.00000012, 0, 0, 0, 1.00000012),
  1140. CFrame.new(-0.5, -1.30000103, -0.39999947, 1, 0, 0, 0, 0.939692676, 0.342020601, 0, -0.342020601, 0.939692676),
  1141. }, .3, false)
  1142. end
  1143. elseif RootPart.Velocity.y < -1 and hit == nil then
  1144. Anim = "Fall"
  1145. if attack == false then
  1146. PlayAnimationFromTable({
  1147. CFrame.new(0, -0.0646628663, 0.0399149321, 1, 0, 0, 0, 0.984807849, -0.173647985, 0, 0.173647985, 0.984807849),
  1148. CFrame.new(0, 1.4913609, -0.128171027, 1, 0, 0, 0, 0.939692855, 0.342019796, 0, -0.342019796, 0.939692855),
  1149. CFrame.new(1.55285025, 0.466259956, -9.26282269e-08, 0.766043842, -0.642788351, -6.46188241e-08, 0.642788291, 0.766043961, -7.4505806e-08, 1.04308128e-07, 1.49011612e-08, 1.00000012),
  1150. CFrame.new(-1.5605253, 0.475036323, -2.10609159e-07, 0.766043842, 0.642788351, 6.46188241e-08, -0.642788291, 0.766043961, -7.4505806e-08, -1.04308128e-07, 1.49011612e-08, 1.00000012),
  1151. CFrame.new(0.500000954, -1.9973948, -0.0180922765, 1, 0, 0, 0, 1.00000012, 0, 0, 0, 1.00000012),
  1152. CFrame.new(-0.499999046, -1.30000043, -0.400000483, 1, 0, 0, 0, 0.939692855, 0.342019796, 0, -0.342019796, 0.939692855),
  1153. }, .3, false)
  1154. end
  1155. elseif Torsovelocity < 1 and hit ~= nil then
  1156. Anim = "Idle"
  1157. if attack == false then
  1158. change = 1
  1159. PlayAnimationFromTable({
  1160. CFrame.new(-0.0769465268, -7.7815578e-08, -0.031559173, 0.939695537, 1.01607293e-06, 0.342021346, 7.9855522e-07, 1.00000191, 5.12654879e-07, -0.342019558, 2.16066837e-07, 0.939692855) * CFrame.new(0,.05 * math.cos((sine)/10), 0),
  1161. CFrame.new(0.0615186803, 1.4999913, 0.0559706129, 0.939695537, 7.9855522e-07, -0.342019558, 1.01607293e-06, 1.00000191, 2.16066837e-07, 0.342021346, 5.12654879e-07, 0.939692855),
  1162. CFrame.new(0.858022809, 0.339910388, -0.78796947, 0.296197057, 0.813798428, 0.499999553, 0.171009049, 0.469846249, -0.866025627, -0.939693213, 0.342018723, 1.7801861e-07),
  1163. CFrame.new(-1.12680423, -0.351213962, -0.287614167, 0.0669000372, 0.109107949, 0.991776109, 0.843825459, 0.52423954, -0.114593051, -0.532431304, 0.844552159, -0.05699642),
  1164. CFrame.new(0.500003159, -2.00000715, -1.98185444e-06, 0.939692736, 0, -0.342019916, 0, 1, 0, 0.342019886, 0, 0.939692736) * CFrame.new(0,-.05 * math.cos((sine)/10), 0),
  1165. CFrame.new(-0.500018835, -2.0000062, 2.08616257e-07, 0.939692438, 0, 0.342020929, 0, 1, 0, -0.342020959, 0, 0.939692438) * CFrame.new(0,-.05 * math.cos((sine)/10), 0),
  1166. }, .3, false)
  1167. end
  1168. elseif Torsovelocity > 2 and hit ~= nil then
  1169. Anim = "Walk"
  1170. if attack == false then
  1171. Humanoid.WalkSpeed = 16
  1172. PlayAnimationFromTable({
  1173. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0- .08 * math.cos((sine) / 2.5), 0) * CFrame.Angles(0, 0, 0),
  1174. CFrame.new(0, 1.48263013, -0.0984808952, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),
  1175. CFrame.new(0.858022809, 0.339910388, -0.78796947, 0.296197057, 0.813798428, 0.499999553, 0.171009049, 0.469846249, -0.866025627, -0.939693213, 0.342018723, 1.7801861e-07),
  1176. CFrame.new(-1.12680423, -0.351213962, -0.287614167, 0.0669000372, 0.109107949, 0.991776109, 0.843825459, 0.52423954, -0.114593051, -0.532431304, 0.844552159, -0.05699642),
  1177. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 5)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 5)), 0, 0),
  1178. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 5)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 5)), 0, 0),
  1179. }, .3, false)
  1180. end
  1181. end
  1182. end
  1183. end
RAW Paste Data
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