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HHLExploits Jan 2nd, 2020 68 Never
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  1. print("Bee Swarm Simulator Gui Created by LuckyMMB - Highly optimized & updated by Dinoz#2787") print("Discord https://discord.gg/gKXjTf2") print("V1.6 June 25th 2019") print("\nEnabling the Avoid Vicious Bee button when doing an Auto Farm will tp you to a safe\nfield if a vicious bee is detected nearby while farming. When it leaves the field\nyou will tp back and continue farming.") print("\nPress the j key when fireflys are in a field to farm Moon Tokens. You will tp to each\nfirefly and then pick up the moon token when dropped. If you dont get one press the key\nagain to make sure all the fireflys were touched. Keep doing this until the Fireflys leave.") print("\nPress the h key to toggle Token Auto Gathering to pick up tokens near you.") print("\nPress the y key to tp back to your hive and make honey from your gathered pollen.") plr = game:GetService("Players").LocalPlayer mouse = game.Players.LocalPlayer:GetMouse() UIS = game:GetService'UserInputService' library = loadstring(game:HttpGet("https://pastebin.com/raw/7Z6TzFnv", true))() library = loadstring(game:HttpGet("https://pastebin.com/raw/7Z6TzFnv", true))() Timer = 0 windykills = 0 TreactActiveTimer = 0 autostinger2Timer = 0 autostingerDBTimer = 0 tokenfarmactiveold = false farmThatSprout = false windyfarm = false windyfarmactive = false windywasactive = false windykillstarted = false ForceAnt = false AntFarmReady = false GumDropActive2 = false AntFarm = false mtnboostactive = false blueboostactive = false redboostactive = false switchnow = false rotatingfieldsactive = false sproutstarted = false sproutwasactive = false viciouswasactive = false sproutsafety = false pausehumcheck = false SproutFarmActive = false FieldBoostActive = false RemoteQuestActive = false AutoQuestActive = false BadgeActive = false GumDropActive = false MonsterKillerActive = false StartKilling = false TreatActive = false WealthClockActive = false infjumpactive = false antchallengeescape = false AutoDigActive = false PollenFarmActive = false Field1AFActive = false Field2AFActive = false Field3AFActive = false Field4AFActive = false Field5AFActive = false Field6AFActive = false Field7AFActive = false Field8AFActive = false Field9AFActive = false Field10AFActive = false Field11AFActive = false Field12AFActive = false Field13AFActive = false Field14AFActive = false Field15AFActive = false Field1BLActive = true Field2BLActive = true Field3BLActive = true Field4BLActive = true Field5BLActive = true Field6BLActive = true Field7BLActive = true Field8BLActive = true Field9BLActive = true Field10BLActive = true Field11BLActive = true Field12BLActive = true Field13BLActive = true Field14BLActive = true Field15BLActive = true Field16BLActive = true Field17BLActive = true resethive = false HuntViciousActive = false AvoidViciousActive = false viciousbeenear = false viciousbeedetected = false viciousdistance1 = "" switchlocationmsg = false tokenfarmactive = false tokenfarmactive2 = false moontokenfarmactive = false farmzoneswitchback = false switchingzone = false FarmTempOFF = false AvoidTempOFF = false instantconverteractive = false microconverteractive = false hasgiftedvicious = false quickkillactive = false sproutkillstarted = false viciouskillstarted = false monsterkilleractive = false convertinghoney = false honeytokenactive = true autosprinkler = false autostinger = false autostingerDB = false collectbubbles = false bpstart = 0 --kill counter viciouskills = 0 sproutkills = 0 beetlekills = 0 ladybugkills = 0 spiderkills = 0 scorpionkills = 0 mantiskills = 0 werewolfkills = 0 windykills = 0 -- Anti Idle VirtualUser=game:service'VirtualUser' game:service'Players'.LocalPlayer.Idled:connect(function() VirtualUser:CaptureController() VirtualUser:ClickButton2(Vector2.new()) end) -- Objects BubbleCollector = Instance.new("TextButton") BlenderUse = Instance.new("TextButton") RedBoostUse = Instance.new("TextButton") BlueBoostUse = Instance.new("TextButton") PetalShop = Instance.new("TextButton") MtnBoostUse = Instance.new("TextButton") DemonMaskEquip = Instance.new("TextButton") GummyMaskEquip = Instance.new("TextButton") DiamondMaskEquip = Instance.new("TextButton") SproutButton = Instance.new("TextButton") RotatingFields = Instance.new("TextButton") HoneyGained = Instance.new("TextButton") RunTimer = Instance.new("TextButton") Viciouskills = Instance.new("TextLabel") Windykills = Instance.new("TextLabel") local Sproutkills = Instance.new("TextLabel") local Beetlekills = Instance.new("TextLabel") local Ladybugkills = Instance.new("TextLabel") local Spiderkills = Instance.new("TextLabel") local Scorpionkills = Instance.new("TextLabel") local Mantiskills = Instance.new("TextLabel") local Werewolfkills = Instance.new("TextLabel") local MainGUI = Instance.new("ScreenGui") local OpenGUI = Instance.new("ScreenGui") local MainFrame = Instance.new("Frame") local Close = Instance.new("TextButton") local WayPoints = Instance.new("TextButton") local WayPointsFrame = Instance.new("Frame") local ShowLocation = Instance.new("TextLabel") local SetLocation = Instance.new("TextButton") local TPLocation = Instance.new("TextButton") local ReturnToHive = Instance.new("TextButton") local BlackBear = Instance.new("TextButton") local BrownBear = Instance.new("TextButton") local PandaBear = Instance.new("TextButton") local PolarBear = Instance.new("TextButton") local ScienceBear = Instance.new("TextButton") local MotherBear = Instance.new("TextButton") local TunnelBear = Instance.new("TextButton") local RedBoost = Instance.new("TextButton") local BlueBoost = Instance.new("TextButton") local MountainBoost = Instance.new("TextButton") local TPShop = Instance.new("TextButton") local TPShop2 = Instance.new("TextButton") local MountainTopShop = Instance.new("TextButton") local TentShop = Instance.new("TextButton") local RedClubhouse = Instance.new("TextButton") local BlueClubhouse = Instance.new("TextButton") local TicketShop = Instance.new("TextButton") local RoyalJelly = Instance.new("TextButton") local Honeystorm = Instance.new("TextButton") local GiftedBuckoBee = Instance.new("TextButton") local GiftedRileyBee = Instance.new("TextButton") local StickBug = Instance.new("TextButton") local DemonArea = Instance.new("TextButton") local GummyArea = Instance.new("TextButton") local DiamondMask = Instance.new("TextButton") local BeeMan = Instance.new("TextButton") local MoonAmulet = Instance.new("TextButton") local Blender = Instance.new("TextButton") local StrawBerryField = Instance.new("TextButton") local PumpkinField = Instance.new("TextButton") local SunflowerField = Instance.new("TextButton") local CloverField = Instance.new("TextButton") local SpiderField = Instance.new("TextButton") local MushRoomField = Instance.new("TextButton") local BamBooField = Instance.new("TextButton") local DandelionField = Instance.new("TextButton") local PineappleField = Instance.new("TextButton") local BlueField = Instance.new("TextButton") local RoseField = Instance.new("TextButton") local CactusField = Instance.new("TextButton") local PineTreeField = Instance.new("TextButton") local MountainTopField = Instance.new("TextButton") local StumpField = Instance.new("TextButton") local StumpKill = Instance.new("TextButton") local CoconutField = Instance.new("TextButton") local PepperField = Instance.new("TextButton") local KingbeetlesLair = Instance.new("TextButton") local AntChallenge = Instance.new("TextButton") local Onett = Instance.new("TextButton") local StarHut = Instance.new("TextButton") local SproutDispenser = Instance.new("TextButton") local AvoidViciousBee = Instance.new("TextButton") local FarmWindy = Instance.new("TextButton") local Field1AF = Instance.new("TextButton") local Field2AF = Instance.new("TextButton") local Field3AF = Instance.new("TextButton") local Field4AF = Instance.new("TextButton") local Field5AF = Instance.new("TextButton") local Field6AF = Instance.new("TextButton") local Field7AF = Instance.new("TextButton") local Field8AF = Instance.new("TextButton") local Field9AF = Instance.new("TextButton") local Field10AF = Instance.new("TextButton") local Field11AF = Instance.new("TextButton") local Field12AF = Instance.new("TextButton") local Field13AF = Instance.new("TextButton") local Field14AF = Instance.new("TextButton") local Field15AF = Instance.new("TextButton") local Field16AF = Instance.new("TextButton") local Field17AF = Instance.new("TextButton") Field1BL = Instance.new("TextButton") Field2BL = Instance.new("TextButton") Field3BL = Instance.new("TextButton") Field4BL = Instance.new("TextButton") Field5BL = Instance.new("TextButton") Field6BL = Instance.new("TextButton") Field7BL = Instance.new("TextButton") Field8BL = Instance.new("TextButton") Field9BL = Instance.new("TextButton") Field10BL = Instance.new("TextButton") Field11BL = Instance.new("TextButton") Field12BL = Instance.new("TextButton") Field13BL = Instance.new("TextButton") Field14BL = Instance.new("TextButton") Field15BL = Instance.new("TextButton") Field16BL = Instance.new("TextButton") Field17BL = Instance.new("TextButton") local TimeLabel = Instance.new("TextLabel") local Players = Instance.new("TextButton") local PlayerFrame = Instance.new("Frame") local PlayerList = Instance.new("Frame") local PlayerListBox = Instance.new("Frame") local PlyrSel = Instance.new("TextLabel") local Player1 = Instance.new("TextButton") local Player2 = Instance.new("TextButton") local Player3 = Instance.new("TextButton") local Player4 = Instance.new("TextButton") local Player5 = Instance.new("TextButton") local Player6 = Instance.new("TextButton") local TpPlayer = Instance.new("TextButton") local FindTreasures = Instance.new("TextButton") local FindTreasuresText1 = Instance.new("TextLabel") local PromoCodes = Instance.new("TextButton") local ExtrasScreen = Instance.new("TextButton") local ExtrasFrame = Instance.new("Frame") local ViciousBeeFrame = Instance.new("Frame") local InfoScreen = Instance.new("TextButton") local InfoFrame = Instance.new("Frame") local TPTool = Instance.new("TextButton") local AutoStingerToggle = Instance.new("TextButton") local ReJoinServer = Instance.new("TextButton") local NoClip = Instance.new("TextButton") local InfoText1 = Instance.new("TextLabel") local HuntViciousBee = Instance.new("TextButton") local ViciousBeeDetect = Instance.new("TextLabel") local FireflyDetect = Instance.new("TextLabel") local SproutDetect = Instance.new("TextLabel") local WindyDetect = Instance.new("TextLabel") local PollenFarm = Instance.new("TextButton") local FarmFrame = Instance.new("Frame") local StartFarm = Instance.new("TextButton") local AutoDig = Instance.new("TextButton") local TokenToggleLabel = Instance.new("TextLabel") local TokenToggle = Instance.new("TextBox") local FireflyToggleLabel = Instance.new("TextLabel") local FireflyToggle = Instance.new("TextBox") local HoneyToggleLabel = Instance.new("TextLabel") local HoneyToggle = Instance.new("TextBox") local InfJumpToggle = Instance.new("TextButton") local WealthClockToggle = Instance.new("TextButton") local AutoSprinklerToggle = Instance.new("TextButton") local RemoteQuestToggle = Instance.new("TextButton") local BadgeToggle = Instance.new("TextButton") local GumDropToggle = Instance.new("TextButton") local MonsterKillerToggle = Instance.new("TextButton") local TreatToggle = Instance.new("TextButton") local SproutFarmToggle = Instance.new("TextButton") local InfBackpack = Instance.new("TextButton") local KillCounter = Instance.new("TextButton") local KillCounterFrame = Instance.new("Frame") local InstantConverterToggle = Instance.new("TextButton") local MicroConverterToggle = Instance.new("TextButton") local AutoAntFarm = Instance.new("TextButton") local QuickKillToggle = Instance.new("TextButton") local Minimize = Instance.new("TextButton") local OpenFrame = Instance.new("Frame") local OpenButton = Instance.new("TextButton") local DailyHoney = Instance.new("TextLabel") local Timers = Instance.new("TextButton") local TimersFrame = Instance.new("Frame") local TunnelBearTB = Instance.new("TextLabel") local KingBeetleTB = Instance.new("TextLabel") local SnailTB = Instance.new("TextLabel") local MoonButton = Instance.new("TextButton") local BPCount = Instance.new("TextLabel") local HoneyStormButton = Instance.new("TextButton") local FireMaskButton = Instance.new("TextButton") local BubbleMaskButton = Instance.new("TextButton") local AntChallButton = Instance.new("TextButton") local ClBeetle = Instance.new("TextLabel") local ClLadybug = Instance.new("TextLabel") local BFBeetle = Instance.new("TextLabel") local BaBeetle = Instance.new("TextLabel") local BaBeetle2 = Instance.new("TextLabel") local PiBeetle = Instance.new("TextLabel") local PiMantis = Instance.new("TextLabel") local SpSpider = Instance.new("TextLabel") local MuLadybug = Instance.new("TextLabel") local StLadybug = Instance.new("TextLabel") local StLadybug2 = Instance.new("TextLabel") local RoScorpion = Instance.new("TextLabel") local RoScorpion2 = Instance.new("TextLabel") local CaWerewolf = Instance.new("TextLabel") local PiMantis1 = Instance.new("TextLabel") local PiMantis2 = Instance.new("TextLabel") local CocoCrab = Instance.new("TextLabel") local OldTokenFarm = Instance.new("TextButton") local StopFarmingLabel = Instance.new("TextLabel") local StopFarming = Instance.new("TextButton") -- Properties MainGUI.Name = "MainGUI" MainGUI.Parent = game.CoreGui local MainCORE = game.CoreGui["MainGUI"] OpenGUI.Name = "OpenGUI" OpenGUI.Parent = game.CoreGui local OpenCORE = game.CoreGui["OpenGUI"] MainFrame.Name = "MainFrame" MainFrame.Parent = MainGUI MainFrame.BackgroundColor3 = Color3.new(0, 0, 0) MainFrame.BackgroundTransparency = 0.3 MainFrame.BorderColor3 = Color3.new(0, 0, 0) MainFrame.Position = UDim2.new(.5, -393, 0, 33) MainFrame.Size = UDim2.new(0, 798, 0, 30) MainFrame.Draggable = true MainFrame.Active = true OpenFrame.Name = "OpenFrame" OpenFrame.Parent = OpenGUI OpenFrame.BackgroundColor3 = Color3.new(0, 0, 0) OpenFrame.BackgroundTransparency = 0.3 OpenFrame.BorderColor3 = Color3.new(0, 0, 0) OpenFrame.Position = UDim2.new(0, 0, .9, 0) OpenFrame.Size = UDim2.new(0, 60, 0, 30) OpenFrame.Draggable = true OpenFrame.Visible = false OpenButton.Name = "Minimize" OpenButton.Parent = OpenFrame OpenButton.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) OpenButton.BorderColor3 = Color3.new(0, 1, 0) OpenButton.Position = UDim2.new(0, 0, 0, 0) OpenButton.Size = UDim2.new(1, 0, 1, 0) OpenButton.Font = Enum.Font.Fantasy OpenButton.Text = "OPEN" OpenButton.TextColor3 = Color3.new(0,0,1) OpenButton.TextSize = 17 OpenButton.TextScaled = true OpenButton.TextWrapped = true Minimize.Name = "Minimize" Minimize.Parent = MainFrame Minimize.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Minimize.BorderColor3 = Color3.new(0, 1, 0) Minimize.Position = UDim2.new(0, 5, 0, 5) Minimize.Size = UDim2.new(0, 20, 0, 20) Minimize.Font = Enum.Font.Fantasy Minimize.Text = "-" Minimize.TextColor3 = Color3.new(0,0,1) Minimize.TextSize = 17 Minimize.TextScaled = true Minimize.TextWrapped = true Close.Name = "Close" Close.Parent = MainFrame Close.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Close.BorderColor3 = Color3.new(0, 1, 0) Close.Position = UDim2.new(0, 30, 0, 5) Close.Size = UDim2.new(0, 20, 0, 20) Close.Font = Enum.Font.Fantasy Close.Text = "X" Close.TextColor3 = Color3.new(1, 0, 0) Close.TextSize = 17 Close.TextScaled = true Close.TextWrapped = true WayPoints.Name = "WayPoints" WayPoints.Parent = MainFrame WayPoints.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) WayPoints.BorderColor3 = Color3.new(0, 1, 0) WayPoints.Position = UDim2.new(0, 55, 0, 5) WayPoints.Size = UDim2.new(0, 83, 0, 20) WayPoints.Font = Enum.Font.Fantasy WayPoints.TextColor3 = Color3.new(1, 1, 1) WayPoints.Text = "WayPoints" WayPoints.TextSize = 17 WayPoints.TextWrapped = true WayPointsFrame.Name = "WayPointsFrame" WayPointsFrame.Parent = MainFrame WayPointsFrame.BackgroundColor3 = Color3.new(0, 0, 0) WayPointsFrame.BorderColor3 = Color3.new(0, 0, 0) WayPointsFrame.BackgroundTransparency = 0.3 WayPointsFrame.Position = UDim2.new(0, 0, 0, 34) WayPointsFrame.Size = UDim2.new(0, 700, 0, 480) WayPointsFrame.Visible = false WayPointsFrame.ZIndex = 1 ShowLocation.Name = "ShowLocation" ShowLocation.Parent = WayPointsFrame ShowLocation.BackgroundColor3 = Color3.new(1, 1, 1) ShowLocation.TextColor3 = Color3.new(0, 0, 0) ShowLocation.BorderColor3 = Color3.new(0, 0, 0) ShowLocation.Position = UDim2.new(0, 230, 0, 5) ShowLocation.Size = UDim2.new(0, 180, 0, 20) ShowLocation.Font = Enum.Font.Fantasy ShowLocation.Text = "Current Location" ShowLocation.TextWrapped = true ShowLocation.TextSize = 15 SetLocation.Name = "SetLocation" SetLocation.Parent = WayPointsFrame SetLocation.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) SetLocation.TextColor3 = Color3.new(1, 1, 1) SetLocation.BorderColor3 = Color3.new(0.5, 0.5, 0.5) SetLocation.Position = UDim2.new(0, 455, 0, 5) SetLocation.Size = UDim2.new(0, 190, 0, 20) SetLocation.Font = Enum.Font.Fantasy SetLocation.Text = "Set Location" SetLocation.TextWrapped = true SetLocation.TextSize = 16 TPLocation.Name = "TPLocation" TPLocation.Parent = WayPointsFrame TPLocation.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) TPLocation.TextColor3 = Color3.new(1, 1, 1) TPLocation.BorderColor3 = Color3.new(0.5, 0.5, 0.5) TPLocation.Position = UDim2.new(0, 610, 0, 5) TPLocation.Size = UDim2.new(0, 65, 0, 20) TPLocation.Font = Enum.Font.Fantasy TPLocation.Text = "Move to" TPLocation.TextWrapped = true TPLocation.TextSize = 16 ReturnToHive.Name = "ReturnToHive" ReturnToHive.Parent = WayPointsFrame ReturnToHive.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) ReturnToHive.BorderColor3 = Color3.new(0.5, 0.5, 0.5) ReturnToHive.Position = UDim2.new(0, 5, 0, 5) ReturnToHive.Size = UDim2.new(0, 180, 0, 20) ReturnToHive.TextColor3 = Color3.new(1, 1, 1) ReturnToHive.Font = Enum.Font.Fantasy ReturnToHive.Text = "Return To Hive" ReturnToHive.TextSize = 16 BlackBear.Name = "BlackBear" BlackBear.Parent = WayPointsFrame BlackBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) BlackBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5) BlackBear.Position = UDim2.new(0, 5, 0, 30) BlackBear.Size = UDim2.new(0, 180, 0, 20) BlackBear.TextColor3 = Color3.new(1, 1, 1) BlackBear.Font = Enum.Font.Fantasy BlackBear.Text = "Black Bear" BlackBear.TextSize = 16 BrownBear.Name = "BrownBear" BrownBear.Parent = WayPointsFrame BrownBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) BrownBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5) BrownBear.Position = UDim2.new(0, 5, 0, 55) BrownBear.Size = UDim2.new(0, 180, 0, 20) BrownBear.TextColor3 = Color3.new(1, 1, 1) BrownBear.Font = Enum.Font.Fantasy BrownBear.Text = "Brown Bear" BrownBear.TextSize = 16 PandaBear.Name = "PandaBear" PandaBear.Parent = WayPointsFrame PandaBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) PandaBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5) PandaBear.Position = UDim2.new(0, 5, 0, 80) PandaBear.Size = UDim2.new(0, 180, 0, 20) PandaBear.TextColor3 = Color3.new(1, 1, 1) PandaBear.Font = Enum.Font.Fantasy PandaBear.Text = "Panda Bear" PandaBear.TextSize = 16 PolarBear.Name = "PolarBear" PolarBear.Parent = WayPointsFrame PolarBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) PolarBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5) PolarBear.Position = UDim2.new(0, 5, 0, 105) PolarBear.Size = UDim2.new(0, 180, 0, 20) PolarBear.TextColor3 = Color3.new(1, 1, 1) PolarBear.Font = Enum.Font.Fantasy PolarBear.Text = "Polar Bear" PolarBear.TextSize = 16 ScienceBear.Name = "ScienceBear" ScienceBear.Parent = WayPointsFrame ScienceBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) ScienceBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5) ScienceBear.Position = UDim2.new(0, 5, 0, 130) ScienceBear.Size = UDim2.new(0, 180, 0, 20) ScienceBear.TextColor3 = Color3.new(1, 1, 1) ScienceBear.Font = Enum.Font.Fantasy ScienceBear.Text = "Science Bear" ScienceBear.TextSize = 16 MotherBear.Name = "MotherBear" MotherBear.Parent = WayPointsFrame MotherBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) MotherBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5) MotherBear.Position = UDim2.new(0, 5, 0, 155) MotherBear.Size = UDim2.new(0, 180, 0, 20) MotherBear.TextColor3 = Color3.new(1, 1, 1) MotherBear.Font = Enum.Font.Fantasy MotherBear.Text = "Mother Bear" MotherBear.TextSize = 16 TunnelBear.Name = "TunnelBear" TunnelBear.Parent = WayPointsFrame TunnelBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) TunnelBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5) TunnelBear.Position = UDim2.new(0, 5, 0, 180) TunnelBear.Size = UDim2.new(0, 180, 0, 20) TunnelBear.TextColor3 = Color3.new(1, 1, 1) TunnelBear.Font = Enum.Font.Fantasy TunnelBear.Text = "Tunnel Bear" TunnelBear.TextSize = 16 Onett.Name = "Onett" Onett.Parent = WayPointsFrame Onett.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Onett.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Onett.Position = UDim2.new(0, 5, 0, 205) Onett.Size = UDim2.new(0, 180, 0, 20) Onett.TextColor3 = Color3.new(1, 1, 1) Onett.Font = Enum.Font.Fantasy Onett.Text = "Onett" Onett.TextSize = 16 RedBoost.Name = "RedBoost" RedBoost.Parent = WayPointsFrame RedBoost.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) RedBoost.BorderColor3 = Color3.new(0.5, 0.5, 0.5) RedBoost.Position = UDim2.new(0, 5, 0, 230) RedBoost.Size = UDim2.new(0, 180, 0, 20) RedBoost.TextColor3 = Color3.new(1, 1, 1) RedBoost.Font = Enum.Font.Fantasy RedBoost.Text = "Red Field Booster" RedBoost.TextSize = 16 RedBoostUse.Name = "RedBoostUse" RedBoostUse.Parent = WayPointsFrame RedBoostUse.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) RedBoostUse.BorderColor3 = Color3.new(0.5, 0.5, 0.5) RedBoostUse.Position = UDim2.new(0, 185, 0, 230) RedBoostUse.Size = UDim2.new(0, 40, 0, 20) RedBoostUse.TextColor3 = Color3.new(1, 1, 1) RedBoostUse.Font = Enum.Font.Fantasy RedBoostUse.Text = "Use" RedBoostUse.TextSize = 16 BlueBoost.Name = "BlueBoost" BlueBoost.Parent = WayPointsFrame BlueBoost.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) BlueBoost.BorderColor3 = Color3.new(0.5, 0.5, 0.5) BlueBoost.Position = UDim2.new(0, 5, 0, 255) BlueBoost.Size = UDim2.new(0, 180, 0, 20) BlueBoost.TextColor3 = Color3.new(1, 1, 1) BlueBoost.Font = Enum.Font.Fantasy BlueBoost.Text = "Blue Field Booster" BlueBoost.TextSize = 16 BlueBoostUse.Name = "BlueBoostUse" BlueBoostUse.Parent = WayPointsFrame BlueBoostUse.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) BlueBoostUse.BorderColor3 = Color3.new(0.5, 0.5, 0.5) BlueBoostUse.Position = UDim2.new(0, 185, 0, 255) BlueBoostUse.Size = UDim2.new(0, 40, 0, 20) BlueBoostUse.TextColor3 = Color3.new(1, 1, 1) BlueBoostUse.Font = Enum.Font.Fantasy BlueBoostUse.Text = "Use" BlueBoostUse.TextSize = 16 MountainBoost.Name = "MountainBoost" MountainBoost.Parent = WayPointsFrame MountainBoost.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) MountainBoost.BorderColor3 = Color3.new(0.5, 0.5, 0.5) MountainBoost.Position = UDim2.new(0, 5, 0, 280) MountainBoost.Size = UDim2.new(0, 180, 0, 20) MountainBoost.TextColor3 = Color3.new(1, 1, 1) MountainBoost.Font = Enum.Font.Fantasy MountainBoost.Text = "MountainTop Booster" MountainBoost.TextSize = 16 MtnBoostUse.Name = "MtnBoostUse" MtnBoostUse.Parent = WayPointsFrame MtnBoostUse.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) MtnBoostUse.BorderColor3 = Color3.new(0.5, 0.5, 0.5) MtnBoostUse.Position = UDim2.new(0, 185, 0, 280) MtnBoostUse.Size = UDim2.new(0, 40, 0, 20) MtnBoostUse.TextColor3 = Color3.new(1, 1, 1) MtnBoostUse.Font = Enum.Font.Fantasy MtnBoostUse.Text = "Use" MtnBoostUse.TextSize = 16 AntChallenge.Name = "AntChallenge" AntChallenge.Parent = WayPointsFrame AntChallenge.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) AntChallenge.BorderColor3 = Color3.new(0.5, 0.5, 0.5) AntChallenge.Position = UDim2.new(0, 5, 0, 305) AntChallenge.Size = UDim2.new(0, 180, 0, 20) AntChallenge.TextColor3 = Color3.new(1, 1, 1) AntChallenge.Font = Enum.Font.Fantasy AntChallenge.Text = "Ant Challenge" AntChallenge.TextSize = 16 AntChallButton.Name = "AntChallButton" AntChallButton.Parent = WayPointsFrame AntChallButton.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) AntChallButton.BorderColor3 = Color3.new(0.5, 0.5, 0.5) AntChallButton.Position = UDim2.new(0, 185, 0, 305) AntChallButton.Size = UDim2.new(0, 40, 0, 20) AntChallButton.TextColor3 = Color3.new(1, 1, 1) AntChallButton.Font = Enum.Font.Fantasy AntChallButton.Text = "Start" AntChallButton.TextSize = 16 KingbeetlesLair.Name = "KingbeetlesLair" KingbeetlesLair.Parent = WayPointsFrame KingbeetlesLair.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) KingbeetlesLair.BorderColor3 = Color3.new(0.5, 0.5, 0.5) KingbeetlesLair.Position = UDim2.new(0, 5, 0, 330) KingbeetlesLair.Size = UDim2.new(0, 180, 0, 20) KingbeetlesLair.TextColor3 = Color3.new(1, 1, 1) KingbeetlesLair.Font = Enum.Font.Fantasy KingbeetlesLair.Text = "King Beetles Lair" KingbeetlesLair.TextSize = 16 GiftedBuckoBee.Name = "GiftedBuckoBee" GiftedBuckoBee.Parent = WayPointsFrame GiftedBuckoBee.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) GiftedBuckoBee.BorderColor3 = Color3.new(0.5, 0.5, 0.5) GiftedBuckoBee.Position = UDim2.new(0, 5, 0, 355) GiftedBuckoBee.Size = UDim2.new(0, 180, 0, 20) GiftedBuckoBee.TextColor3 = Color3.new(1, 1, 1) GiftedBuckoBee.Font = Enum.Font.Fantasy GiftedBuckoBee.Text = "Gifted Bucko Bee" GiftedBuckoBee.TextSize = 16 GiftedRileyBee.Name = "GiftedRileyBee" GiftedRileyBee.Parent = WayPointsFrame GiftedRileyBee.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) GiftedRileyBee.BorderColor3 = Color3.new(0.5, 0.5, 0.5) GiftedRileyBee.Position = UDim2.new(0, 5, 0, 380) GiftedRileyBee.Size = UDim2.new(0, 180, 0, 20) GiftedRileyBee.TextColor3 = Color3.new(1, 1, 1) GiftedRileyBee.Font = Enum.Font.Fantasy GiftedRileyBee.Text = "Gifted Riley Bee" GiftedRileyBee.TextSize = 16 TPShop.Name = "TPShop" TPShop.Parent = WayPointsFrame TPShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) TPShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5) TPShop.Position = UDim2.new(0, 5, 0, 405) TPShop.Size = UDim2.new(0, 180, 0, 20) TPShop.TextColor3 = Color3.new(1, 1, 1) TPShop.Font = Enum.Font.Fantasy TPShop.Text = "Basic Tools Shop" TPShop.TextSize = 16 TPShop2.Name = "TPShop2" TPShop2.Parent = WayPointsFrame TPShop2.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) TPShop2.BorderColor3 = Color3.new(0.5, 0.5, 0.5) TPShop2.Position = UDim2.new(0, 5, 0, 430) TPShop2.Size = UDim2.new(0, 180, 0, 20) TPShop2.TextColor3 = Color3.new(1, 1, 1) TPShop2.Font = Enum.Font.Fantasy TPShop2.Text = "Advanced Tools Shop" TPShop2.TextSize = 16 PetalShop.Name = "PetalShop" PetalShop.Parent = WayPointsFrame PetalShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) PetalShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5) PetalShop.Position = UDim2.new(0, 5, 0, 455) PetalShop.Size = UDim2.new(0, 180, 0, 20) PetalShop.TextColor3 = Color3.new(1, 1, 1) PetalShop.Font = Enum.Font.Fantasy PetalShop.Text = "Petal Shop" PetalShop.TextSize = 16 RoyalJelly.Name = "RoyalJelly" RoyalJelly.Parent = WayPointsFrame RoyalJelly.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) RoyalJelly.BorderColor3 = Color3.new(0.5, 0.5, 0.5) RoyalJelly.Position = UDim2.new(0, 230, 0, 30) RoyalJelly.Size = UDim2.new(0, 180, 0, 20) RoyalJelly.TextColor3 = Color3.new(1, 1, 1) RoyalJelly.Font = Enum.Font.Fantasy RoyalJelly.Text = "Royal Jelly(honey)" RoyalJelly.TextSize = 16 StarHut.Name = "StarHut" StarHut.Parent = WayPointsFrame StarHut.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) StarHut.BorderColor3 = Color3.new(0.5, 0.5, 0.5) StarHut.Position = UDim2.new(0, 230, 0, 55) StarHut.Size = UDim2.new(0, 180, 0, 20) StarHut.TextColor3 = Color3.new(1, 1, 1) StarHut.Font = Enum.Font.Fantasy StarHut.Text = "Star Hall" StarHut.TextSize = 16 StickBug.Name = "StickBug" StickBug.Parent = WayPointsFrame StickBug.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) StickBug.BorderColor3 = Color3.new(0.5, 0.5, 0.5) StickBug.Position = UDim2.new(0, 230, 0, 80) StickBug.Size = UDim2.new(0, 180, 0, 20) StickBug.TextColor3 = Color3.new(1, 1, 1) StickBug.Font = Enum.Font.Fantasy StickBug.Text = "Stick Bug" StickBug.TextSize = 16 SproutDispenser.Name = "SproutDispenser" SproutDispenser.Parent = WayPointsFrame SproutDispenser.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) SproutDispenser.BorderColor3 = Color3.new(0.5, 0.5, 0.5) SproutDispenser.Position = UDim2.new(0, 230, 0, 105) SproutDispenser.Size = UDim2.new(0, 180, 0, 20) SproutDispenser.TextColor3 = Color3.new(1, 1, 1) SproutDispenser.Font = Enum.Font.Fantasy SproutDispenser.Text = "Summon a Sprout" SproutDispenser.TextSize = 16 SproutButton.Name = "SproutButton" SproutButton.Parent = WayPointsFrame SproutButton.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) SproutButton.BorderColor3 = Color3.new(0.5, 0.5, 0.5) SproutButton.Position = UDim2.new(0, 410, 0, 105) SproutButton.Size = UDim2.new(0, 40, 0, 20) SproutButton.TextColor3 = Color3.new(1, 1, 1) SproutButton.Font = Enum.Font.Fantasy SproutButton.Text = "Use" SproutButton.TextSize = 16 Blender.Name = "Blender" Blender.Parent = WayPointsFrame Blender.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Blender.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Blender.Position = UDim2.new(0, 230, 0, 130) Blender.Size = UDim2.new(0, 180, 0, 20) Blender.TextColor3 = Color3.new(1, 1, 1) Blender.Font = Enum.Font.Fantasy Blender.Text = "Blender" Blender.TextSize = 16 BlenderUse.Name = "BlenderUse" BlenderUse.Parent = WayPointsFrame BlenderUse.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) BlenderUse.BorderColor3 = Color3.new(0.5, 0.5, 0.5) BlenderUse.Position = UDim2.new(0, 410, 0, 130) BlenderUse.Size = UDim2.new(0, 40, 0, 20) BlenderUse.TextColor3 = Color3.new(1, 1, 1) BlenderUse.Font = Enum.Font.Fantasy BlenderUse.Text = "Use" BlenderUse.TextSize = 16 MoonAmulet.Name = "MoonAmulet" MoonAmulet.Parent = WayPointsFrame MoonAmulet.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) MoonAmulet.BorderColor3 = Color3.new(0.5, 0.5, 0.5) MoonAmulet.Position = UDim2.new(0, 230, 0, 155) MoonAmulet.Size = UDim2.new(0, 180, 0, 20) MoonAmulet.TextColor3 = Color3.new(1, 1, 1) MoonAmulet.Font = Enum.Font.Fantasy MoonAmulet.Text = "Moon Amulet" MoonAmulet.TextSize = 16 MoonButton.Name = "MoonButton" MoonButton.Parent = WayPointsFrame MoonButton.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) MoonButton.BorderColor3 = Color3.new(0.5, 0.5, 0.5) MoonButton.Position = UDim2.new(0, 410, 0, 155) MoonButton.Size = UDim2.new(0, 40, 0, 20) MoonButton.TextColor3 = Color3.new(1, 1, 1) MoonButton.Font = Enum.Font.Fantasy MoonButton.Text = "Create" MoonButton.TextSize = 16 DemonArea.Name = "DemonArea" DemonArea.Parent = WayPointsFrame DemonArea.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) DemonArea.BorderColor3 = Color3.new(0.5, 0.5, 0.5) DemonArea.Position = UDim2.new(0, 230, 0, 180) DemonArea.Size = UDim2.new(0, 180, 0, 20) DemonArea.TextColor3 = Color3.new(1, 1, 1) DemonArea.Font = Enum.Font.Fantasy DemonArea.Text = "Demon Mask/Area" DemonArea.TextSize = 16 DemonMaskEquip.Name = "DemonMaskEquip" DemonMaskEquip.Parent = WayPointsFrame DemonMaskEquip.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) DemonMaskEquip.BorderColor3 = Color3.new(0.5, 0.5, 0.5) DemonMaskEquip.Position = UDim2.new(0, 410, 0, 180) DemonMaskEquip.Size = UDim2.new(0, 40, 0, 20) DemonMaskEquip.TextColor3 = Color3.new(1, 1, 1) DemonMaskEquip.Font = Enum.Font.Fantasy DemonMaskEquip.Text = "Equip" DemonMaskEquip.TextSize = 16 GummyArea.Name = "GummyArea" GummyArea.Parent = WayPointsFrame GummyArea.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) GummyArea.BorderColor3 = Color3.new(0.5, 0.5, 0.5) GummyArea.Position = UDim2.new(0, 230, 0, 205) GummyArea.Size = UDim2.new(0, 180, 0, 20) GummyArea.TextColor3 = Color3.new(1, 1, 1) GummyArea.Font = Enum.Font.Fantasy GummyArea.Text = "Gummy Mask/Area" GummyArea.TextSize = 16 GummyMaskEquip.Name = "GummyMaskEquip" GummyMaskEquip.Parent = WayPointsFrame GummyMaskEquip.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) GummyMaskEquip.BorderColor3 = Color3.new(0.5, 0.5, 0.5) GummyMaskEquip.Position = UDim2.new(0, 410, 0, 205) GummyMaskEquip.Size = UDim2.new(0, 40, 0, 20) GummyMaskEquip.TextColor3 = Color3.new(1, 1, 1) GummyMaskEquip.Font = Enum.Font.Fantasy GummyMaskEquip.Text = "Equip" GummyMaskEquip.TextSize = 16 DiamondMask.Name = "DiamondMask" DiamondMask.Parent = WayPointsFrame DiamondMask.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) DiamondMask.BorderColor3 = Color3.new(0.5, 0.5, 0.5) DiamondMask.Position = UDim2.new(0, 230, 0, 230) DiamondMask.Size = UDim2.new(0, 180, 0, 20) DiamondMask.TextColor3 = Color3.new(1, 1, 1) DiamondMask.Font = Enum.Font.Fantasy DiamondMask.Text = "Diamond Mask/Area" DiamondMask.TextSize = 16 DiamondMaskEquip.Name = "DiamondMaskEquip" DiamondMaskEquip.Parent = WayPointsFrame DiamondMaskEquip.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) DiamondMaskEquip.BorderColor3 = Color3.new(0.5, 0.5, 0.5) DiamondMaskEquip.Position = UDim2.new(0, 410, 0, 230) DiamondMaskEquip.Size = UDim2.new(0, 40, 0, 20) DiamondMaskEquip.TextColor3 = Color3.new(1, 1, 1) DiamondMaskEquip.Font = Enum.Font.Fantasy DiamondMaskEquip.Text = "Equip" DiamondMaskEquip.TextSize = 16 Honeystorm.Name = "Honeystorm" Honeystorm.Parent = WayPointsFrame Honeystorm.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Honeystorm.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Honeystorm.Position = UDim2.new(0, 230, 0, 255) Honeystorm.Size = UDim2.new(0, 180, 0, 20) Honeystorm.TextColor3 = Color3.new(1, 1, 1) Honeystorm.Font = Enum.Font.Fantasy Honeystorm.Text = "Summon a Honeystorm" Honeystorm.TextSize = 16 HoneyStormButton.Name = "HoneyStormButton" HoneyStormButton.Parent = WayPointsFrame HoneyStormButton.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) HoneyStormButton.BorderColor3 = Color3.new(0.5, 0.5, 0.5) HoneyStormButton.Position = UDim2.new(0, 410, 0, 255) HoneyStormButton.Size = UDim2.new(0, 40, 0, 20) HoneyStormButton.TextColor3 = Color3.new(1, 1, 1) HoneyStormButton.Font = Enum.Font.Fantasy HoneyStormButton.Text = "Summ" HoneyStormButton.TextSize = 16 TentShop.Name = "TentShop" TentShop.Parent = WayPointsFrame TentShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) TentShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5) TentShop.Position = UDim2.new(0, 230, 0, 280) TentShop.Size = UDim2.new(0, 180, 0, 20) TentShop.TextColor3 = Color3.new(1, 1, 1) TentShop.Font = Enum.Font.Fantasy TentShop.Text = "Ticket Tent Shop" TentShop.TextSize = 16 RedClubhouse.Name = "RedClubhouse" RedClubhouse.Parent = WayPointsFrame RedClubhouse.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) RedClubhouse.BorderColor3 = Color3.new(0.5, 0.5, 0.5) RedClubhouse.Position = UDim2.new(0, 230, 0, 305) RedClubhouse.Size = UDim2.new(0, 180, 0, 20) RedClubhouse.TextColor3 = Color3.new(1, 1, 1) RedClubhouse.Font = Enum.Font.Fantasy RedClubhouse.Text = "Red Club/Fire Mask" RedClubhouse.TextSize = 16 FireMaskButton.Name = "FireMaskButton" FireMaskButton.Parent = WayPointsFrame FireMaskButton.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) FireMaskButton.BorderColor3 = Color3.new(0.5, 0.5, 0.5) FireMaskButton.Position = UDim2.new(0, 410, 0, 305) FireMaskButton.Size = UDim2.new(0, 40, 0, 20) FireMaskButton.TextColor3 = Color3.new(1, 1, 1) FireMaskButton.Font = Enum.Font.Fantasy FireMaskButton.Text = "Equip" FireMaskButton.TextSize = 16 BlueClubhouse.Name = "BlueClubhouse" BlueClubhouse.Parent = WayPointsFrame BlueClubhouse.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) BlueClubhouse.BorderColor3 = Color3.new(0.5, 0.5, 0.5) BlueClubhouse.Position = UDim2.new(0, 230, 0, 330) BlueClubhouse.Size = UDim2.new(0, 180, 0, 20) BlueClubhouse.TextColor3 = Color3.new(1, 1, 1) BlueClubhouse.Font = Enum.Font.Fantasy BlueClubhouse.Text = "Blue Club/Bubble Mask" BlueClubhouse.TextSize = 16 BubbleMaskButton.Name = "BubbleMaskButton" BubbleMaskButton.Parent = WayPointsFrame BubbleMaskButton.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) BubbleMaskButton.BorderColor3 = Color3.new(0.5, 0.5, 0.5) BubbleMaskButton.Position = UDim2.new(0, 410, 0, 330) BubbleMaskButton.Size = UDim2.new(0, 40, 0, 20) BubbleMaskButton.TextColor3 = Color3.new(1, 1, 1) BubbleMaskButton.Font = Enum.Font.Fantasy BubbleMaskButton.Text = "Equip" BubbleMaskButton.TextSize = 16 BeeMan.Name = "BeeMan" BeeMan.Parent = WayPointsFrame BeeMan.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) BeeMan.BorderColor3 = Color3.new(0.5, 0.5, 0.5) BeeMan.Position = UDim2.new(0, 230, 0, 355) BeeMan.Size = UDim2.new(0, 180, 0, 20) BeeMan.TextColor3 = Color3.new(1, 1, 1) BeeMan.Font = Enum.Font.Fantasy BeeMan.Text = "Bee Man" BeeMan.TextSize = 16 TicketShop.Name = "TicketShop" TicketShop.Parent = WayPointsFrame TicketShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) TicketShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5) TicketShop.Position = UDim2.new(0, 230, 0, 380) TicketShop.Size = UDim2.new(0, 180, 0, 20) TicketShop.TextColor3 = Color3.new(1, 1, 1) TicketShop.Font = Enum.Font.Fantasy TicketShop.Text = "Ticket Dispenser" TicketShop.TextSize = 16 MountainTopShop.Name = "MountainTopShop" MountainTopShop.Parent = WayPointsFrame MountainTopShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) MountainTopShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5) MountainTopShop.Position = UDim2.new(0, 230, 0, 405) MountainTopShop.Size = UDim2.new(0, 180, 0, 20) MountainTopShop.TextColor3 = Color3.new(1, 1, 1) MountainTopShop.Font = Enum.Font.Fantasy MountainTopShop.Text = "Mountain Top Shop" MountainTopShop.TextSize = 16 SunflowerField.Name = "SunflowerField" SunflowerField.Parent = WayPointsFrame SunflowerField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) SunflowerField.BorderColor3 = Color3.new(0.5, 0.5, 0.5) SunflowerField.Position = UDim2.new(0, 455, 0, 30) SunflowerField.Size = UDim2.new(0, 180, 0, 20) SunflowerField.TextColor3 = Color3.new(1, 1, 1) SunflowerField.Font = Enum.Font.Fantasy SunflowerField.Text = "Sunflower Field" SunflowerField.TextSize = 16 MushRoomField.Name = "MushRoomField" MushRoomField.Parent = WayPointsFrame MushRoomField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) MushRoomField.BorderColor3 = Color3.new(0.5, 0.5, 0.5) MushRoomField.Position = UDim2.new(0, 455, 0, 55) MushRoomField.Size = UDim2.new(0, 180, 0, 20) MushRoomField.TextColor3 = Color3.new(1, 1, 1) MushRoomField.Font = Enum.Font.Fantasy MushRoomField.Text = "Mushroom Field" MushRoomField.TextSize = 16 DandelionField.Name = "DandelionField" DandelionField.Parent = WayPointsFrame DandelionField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) DandelionField.BorderColor3 = Color3.new(0.5, 0.5, 0.5) DandelionField.Position = UDim2.new(0, 455, 0, 80) DandelionField.Size = UDim2.new(0, 180, 0, 20) DandelionField.TextColor3 = Color3.new(1, 1, 1) DandelionField.Font = Enum.Font.Fantasy DandelionField.Text = "Dandelion Field" DandelionField.TextSize = 16 BlueField.Name = "BlueField" BlueField.Parent = WayPointsFrame BlueField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) BlueField.BorderColor3 = Color3.new(0.5, 0.5, 0.5) BlueField.Position = UDim2.new(0, 455, 0, 105) BlueField.Size = UDim2.new(0, 180, 0, 20) BlueField.TextColor3 = Color3.new(1, 1, 1) BlueField.Font = Enum.Font.Fantasy BlueField.Text = "Blue Flower Field" BlueField.TextSize = 16 CloverField.Name = "CloverField" CloverField.Parent = WayPointsFrame CloverField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) CloverField.BorderColor3 = Color3.new(0.5, 0.5, 0.5) CloverField.Position = UDim2.new(0, 455, 0, 130) CloverField.Size = UDim2.new(0, 180, 0, 20) CloverField.TextColor3 = Color3.new(1, 1, 1) CloverField.Font = Enum.Font.Fantasy CloverField.Text = "Clover Field" CloverField.TextSize = 16 StrawBerryField.Name = "StrawBerryField" StrawBerryField.Parent = WayPointsFrame StrawBerryField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) StrawBerryField.BorderColor3 = Color3.new(0.5, 0.5, 0.5) StrawBerryField.Position = UDim2.new(0, 455, 0, 155) StrawBerryField.Size = UDim2.new(0, 180, 0, 20) StrawBerryField.TextColor3 = Color3.new(1, 1, 1) StrawBerryField.Font = Enum.Font.Fantasy StrawBerryField.Text = "Strawberry Field" StrawBerryField.TextSize = 16 SpiderField.Name = "SpiderField" SpiderField.Parent = WayPointsFrame SpiderField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) SpiderField.BorderColor3 = Color3.new(0.5, 0.5, 0.5) SpiderField.Position = UDim2.new(0, 455, 0, 180) SpiderField.Size = UDim2.new(0, 180, 0, 20) SpiderField.TextColor3 = Color3.new(1, 1, 1) SpiderField.Font = Enum.Font.Fantasy SpiderField.Text = "Spider Field" SpiderField.TextSize = 16 BamBooField.Name = "BamBooField" BamBooField.Parent = WayPointsFrame BamBooField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) BamBooField.BorderColor3 = Color3.new(0.5, 0.5, 0.5) BamBooField.Position = UDim2.new(0, 455, 0, 205) BamBooField.Size = UDim2.new(0, 180, 0, 20) BamBooField.TextColor3 = Color3.new(1, 1, 1) BamBooField.Font = Enum.Font.Fantasy BamBooField.Text = "Bamboo Field" BamBooField.TextSize = 16 RoseField.Name = "RoseField" RoseField.Parent = WayPointsFrame RoseField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) RoseField.BorderColor3 = Color3.new(0.5, 0.5, 0.5) RoseField.Position = UDim2.new(0, 455, 0, 230) RoseField.Size = UDim2.new(0, 180, 0, 20) RoseField.TextColor3 = Color3.new(1, 1, 1) RoseField.Font = Enum.Font.Fantasy RoseField.Text = "Rose Field" RoseField.TextSize = 16 PineTreeField.Name = "PineTreeField" PineTreeField.Parent = WayPointsFrame PineTreeField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) PineTreeField.BorderColor3 = Color3.new(0.5, 0.5, 0.5) PineTreeField.Position = UDim2.new(0, 455, 0, 255) PineTreeField.Size = UDim2.new(0, 180, 0, 20) PineTreeField.TextColor3 = Color3.new(1, 1, 1) PineTreeField.Font = Enum.Font.Fantasy PineTreeField.Text = "Pine Tree Forest" PineTreeField.TextSize = 16 CactusField.Name = "CactusField" CactusField.Parent = WayPointsFrame CactusField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) CactusField.BorderColor3 = Color3.new(0.5, 0.5, 0.5) CactusField.Position = UDim2.new(0, 455, 0, 280) CactusField.Size = UDim2.new(0, 180, 0, 20) CactusField.TextColor3 = Color3.new(1, 1, 1) CactusField.Font = Enum.Font.Fantasy CactusField.Text = "Cactus Field" CactusField.TextSize = 16 PumpkinField.Name = "PumpkinField" PumpkinField.Parent = WayPointsFrame PumpkinField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) PumpkinField.BorderColor3 = Color3.new(0.5, 0.5, 0.5) PumpkinField.Position = UDim2.new(0, 455, 0, 305) PumpkinField.Size = UDim2.new(0, 180, 0, 20) PumpkinField.TextColor3 = Color3.new(1, 1, 1) PumpkinField.Font = Enum.Font.Fantasy PumpkinField.Text = "Pumpkin Patch" PumpkinField.TextSize = 16 PineappleField.Name = "PineappleField" PineappleField.Parent = WayPointsFrame PineappleField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) PineappleField.BorderColor3 = Color3.new(0.5, 0.5, 0.5) PineappleField.Position = UDim2.new(0, 455, 0, 330) PineappleField.Size = UDim2.new(0, 180, 0, 20) PineappleField.TextColor3 = Color3.new(1, 1, 1) PineappleField.Font = Enum.Font.Fantasy PineappleField.Text = "Pineapple Patch" PineappleField.TextSize = 16 MountainTopField.Name = "MountainTopField" MountainTopField.Parent = WayPointsFrame MountainTopField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) MountainTopField.BorderColor3 = Color3.new(0.5, 0.5, 0.5) MountainTopField.Position = UDim2.new(0, 455, 0, 355) MountainTopField.Size = UDim2.new(0, 180, 0, 20) MountainTopField.TextColor3 = Color3.new(1, 1, 1) MountainTopField.Font = Enum.Font.Fantasy MountainTopField.Text = "Mountain Top Field" MountainTopField.TextSize = 16 StumpField.Name = "StumpField" StumpField.Parent = WayPointsFrame StumpField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) StumpField.BorderColor3 = Color3.new(0.5, 0.5, 0.5) StumpField.Position = UDim2.new(0, 455, 0, 380) StumpField.Size = UDim2.new(0, 180, 0, 20) StumpField.TextColor3 = Color3.new(1, 1, 1) StumpField.Font = Enum.Font.Fantasy StumpField.Text = "Stump Field" StumpField.TextSize = 16 PepperField.Name = "PepperField" PepperField.Parent = WayPointsFrame PepperField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) PepperField.BorderColor3 = Color3.new(0.5, 0.5, 0.5) PepperField.Position = UDim2.new(0, 455, 0, 405) PepperField.Size = UDim2.new(0, 180, 0, 20) PepperField.TextColor3 = Color3.new(1, 1, 1) PepperField.Font = Enum.Font.Fantasy PepperField.Text = "Pepper Field" PepperField.TextSize = 16 CoconutField.Name = "CoconutField" CoconutField.Parent = WayPointsFrame CoconutField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) CoconutField.BorderColor3 = Color3.new(0.5, 0.5, 0.5) CoconutField.Position = UDim2.new(0, 455, 0, 430) CoconutField.Size = UDim2.new(0, 180, 0, 20) CoconutField.TextColor3 = Color3.new(1, 1, 1) CoconutField.Font = Enum.Font.Fantasy CoconutField.Text = "Coconut Field" CoconutField.TextSize = 16 Field1AF.Name = "Field1AF" Field1AF.Parent = WayPointsFrame Field1AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Field1AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Field1AF.Position = UDim2.new(0, 635, 0, 30) Field1AF.Size = UDim2.new(0, 40, 0, 20) Field1AF.TextColor3 = Color3.new(1, 1, 1) Field1AF.Font = Enum.Font.Fantasy Field1AF.Text = "Farm" Field1AF.TextSize = 16 Field1BL.Name = "Field1BL" Field1BL.Parent = WayPointsFrame Field1BL.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Field1BL.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Field1BL.Position = UDim2.new(0, 680, 0, 30) Field1BL.Size = UDim2.new(0, 20, 0, 20) Field1BL.TextColor3 = Color3.new(1, 1, 1) Field1BL.Font = Enum.Font.Fantasy Field1BL.Text = "x" Field1BL.TextSize = 16 Field2AF.Name = "Field2AF" Field2AF.Parent = WayPointsFrame Field2AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Field2AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Field2AF.Position = UDim2.new(0, 635, 0, 55) Field2AF.Size = UDim2.new(0, 40, 0, 20) Field2AF.TextColor3 = Color3.new(1, 1, 1) Field2AF.Font = Enum.Font.Fantasy Field2AF.Text = "Farm" Field2AF.TextSize = 16 Field2BL.Name = "Field2BL" Field2BL.Parent = WayPointsFrame Field2BL.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Field2BL.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Field2BL.Position = UDim2.new(0, 680, 0, 55) Field2BL.Size = UDim2.new(0, 20, 0, 20) Field2BL.TextColor3 = Color3.new(1, 1, 1) Field2BL.Font = Enum.Font.Fantasy Field2BL.Text = "x" Field2BL.TextSize = 16 Field3AF.Name = "Field3AF" Field3AF.Parent = WayPointsFrame Field3AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Field3AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Field3AF.Position = UDim2.new(0, 635, 0, 80) Field3AF.Size = UDim2.new(0, 40, 0, 20) Field3AF.TextColor3 = Color3.new(1, 1, 1) Field3AF.Font = Enum.Font.Fantasy Field3AF.Text = "Farm" Field3AF.TextSize = 16 Field3BL.Name = "Field3BL" Field3BL.Parent = WayPointsFrame Field3BL.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Field3BL.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Field3BL.Position = UDim2.new(0, 680, 0, 80) Field3BL.Size = UDim2.new(0, 20, 0, 20) Field3BL.TextColor3 = Color3.new(1, 1, 1) Field3BL.Font = Enum.Font.Fantasy Field3BL.Text = "x" Field3BL.TextSize = 16 Field4AF.Name = "Field4AF" Field4AF.Parent = WayPointsFrame Field4AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Field4AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Field4AF.Position = UDim2.new(0, 635, 0, 105) Field4AF.Size = UDim2.new(0, 40, 0, 20) Field4AF.TextColor3 = Color3.new(1, 1, 1) Field4AF.Font = Enum.Font.Fantasy Field4AF.Text = "Farm" Field4AF.TextSize = 16 Field4BL.Name = "Field4BL" Field4BL.Parent = WayPointsFrame Field4BL.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Field4BL.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Field4BL.Position = UDim2.new(0, 680, 0, 105) Field4BL.Size = UDim2.new(0, 20, 0, 20) Field4BL.TextColor3 = Color3.new(1, 1, 1) Field4BL.Font = Enum.Font.Fantasy Field4BL.Text = "x" Field4BL.TextSize = 16 Field5AF.Name = "Field5AF" Field5AF.Parent = WayPointsFrame Field5AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Field5AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Field5AF.Position = UDim2.new(0, 635, 0, 130) Field5AF.Size = UDim2.new(0, 40, 0, 20) Field5AF.TextColor3 = Color3.new(1, 1, 1) Field5AF.Font = Enum.Font.Fantasy Field5AF.Text = "Farm" Field5AF.TextSize = 16 Field5BL.Name = "Field5BL" Field5BL.Parent = WayPointsFrame Field5BL.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Field5BL.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Field5BL.Position = UDim2.new(0, 680, 0, 130) Field5BL.Size = UDim2.new(0, 20, 0, 20) Field5BL.TextColor3 = Color3.new(1, 1, 1) Field5BL.Font = Enum.Font.Fantasy Field5BL.Text = "x" Field5BL.TextSize = 16 Field6AF.Name = "Field6AF" Field6AF.Parent = WayPointsFrame Field6AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Field6AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Field6AF.Position = UDim2.new(0, 635, 0, 155) Field6AF.Size = UDim2.new(0, 40, 0, 20) Field6AF.TextColor3 = Color3.new(1, 1, 1) Field6AF.Font = Enum.Font.Fantasy Field6AF.Text = "Farm" Field6AF.TextSize = 16 Field6BL.Name = "Field6BL" Field6BL.Parent = WayPointsFrame Field6BL.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Field6BL.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Field6BL.Position = UDim2.new(0, 680, 0, 155) Field6BL.Size = UDim2.new(0, 20, 0, 20) Field6BL.TextColor3 = Color3.new(1, 1, 1) Field6BL.Font = Enum.Font.Fantasy Field6BL.Text = "x" Field6BL.TextSize = 16 Field7AF.Name = "Field7AF" Field7AF.Parent = WayPointsFrame Field7AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Field7AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Field7AF.Position = UDim2.new(0, 635, 0, 180) Field7AF.Size = UDim2.new(0, 40, 0, 20) Field7AF.TextColor3 = Color3.new(1, 1, 1) Field7AF.Font = Enum.Font.Fantasy Field7AF.Text = "Farm" Field7AF.TextSize = 16 Field7BL.Name = "Field7BL" Field7BL.Parent = WayPointsFrame Field7BL.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Field7BL.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Field7BL.Position = UDim2.new(0, 680, 0, 180) Field7BL.Size = UDim2.new(0, 20, 0, 20) Field7BL.TextColor3 = Color3.new(1, 1, 1) Field7BL.Font = Enum.Font.Fantasy Field7BL.Text = "x" Field7BL.TextSize = 16 Field8AF.Name = "Field8AF" Field8AF.Parent = WayPointsFrame Field8AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Field8AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Field8AF.Position = UDim2.new(0, 635, 0, 205) Field8AF.Size = UDim2.new(0, 40, 0, 20) Field8AF.TextColor3 = Color3.new(1, 1, 1) Field8AF.Font = Enum.Font.Fantasy Field8AF.Text = "Farm" Field8AF.TextSize = 16 Field8BL.Name = "Field8BL" Field8BL.Parent = WayPointsFrame Field8BL.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Field8BL.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Field8BL.Position = UDim2.new(0, 680, 0, 205) Field8BL.Size = UDim2.new(0, 20, 0, 20) Field8BL.TextColor3 = Color3.new(1, 1, 1) Field8BL.Font = Enum.Font.Fantasy Field8BL.Text = "x" Field8BL.TextSize = 16 Field9AF.Name = "Field9AF" Field9AF.Parent = WayPointsFrame Field9AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Field9AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Field9AF.Position = UDim2.new(0, 635, 0, 230) Field9AF.Size = UDim2.new(0, 40, 0, 20) Field9AF.TextColor3 = Color3.new(1, 1, 1) Field9AF.Font = Enum.Font.Fantasy Field9AF.Text = "Farm" Field9AF.TextSize = 16 Field9BL.Name = "Field9BL" Field9BL.Parent = WayPointsFrame Field9BL.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Field9BL.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Field9BL.Position = UDim2.new(0, 680, 0, 230) Field9BL.Size = UDim2.new(0, 20, 0, 20) Field9BL.TextColor3 = Color3.new(1, 1, 1) Field9BL.Font = Enum.Font.Fantasy Field9BL.Text = "x" Field9BL.TextSize = 16 Field10AF.Name = "Field10AF" Field10AF.Parent = WayPointsFrame Field10AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Field10AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Field10AF.Position = UDim2.new(0, 635, 0, 255) Field10AF.Size = UDim2.new(0, 40, 0, 20) Field10AF.TextColor3 = Color3.new(1, 1, 1) Field10AF.Font = Enum.Font.Fantasy Field10AF.Text = "Farm" Field10AF.TextSize = 16 Field10BL.Name = "Field10BL" Field10BL.Parent = WayPointsFrame Field10BL.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Field10BL.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Field10BL.Position = UDim2.new(0, 680, 0, 255) Field10BL.Size = UDim2.new(0, 20, 0, 20) Field10BL.TextColor3 = Color3.new(1, 1, 1) Field10BL.Font = Enum.Font.Fantasy Field10BL.Text = "x" Field10BL.TextSize = 16 Field11AF.Name = "Field11AF" Field11AF.Parent = WayPointsFrame Field11AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Field11AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Field11AF.Position = UDim2.new(0, 635, 0, 280) Field11AF.Size = UDim2.new(0, 40, 0, 20) Field11AF.TextColor3 = Color3.new(1, 1, 1) Field11AF.Font = Enum.Font.Fantasy Field11AF.Text = "Farm" Field11AF.TextSize = 16 Field11BL.Name = "Field11BL" Field11BL.Parent = WayPointsFrame Field11BL.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Field11BL.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Field11BL.Position = UDim2.new(0, 680, 0, 280) Field11BL.Size = UDim2.new(0, 20, 0, 20) Field11BL.TextColor3 = Color3.new(1, 1, 1) Field11BL.Font = Enum.Font.Fantasy Field11BL.Text = "x" Field11BL.TextSize = 16 Field12AF.Name = "Field12AF" Field12AF.Parent = WayPointsFrame Field12AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Field12AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Field12AF.Position = UDim2.new(0, 635, 0, 305) Field12AF.Size = UDim2.new(0, 40, 0, 20) Field12AF.TextColor3 = Color3.new(1, 1, 1) Field12AF.Font = Enum.Font.Fantasy Field12AF.Text = "Farm" Field12AF.TextSize = 16 Field12BL.Name = "Field12BL" Field12BL.Parent = WayPointsFrame Field12BL.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Field12BL.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Field12BL.Position = UDim2.new(0, 680, 0, 305) Field12BL.Size = UDim2.new(0, 20, 0, 20) Field12BL.TextColor3 = Color3.new(1, 1, 1) Field12BL.Font = Enum.Font.Fantasy Field12BL.Text = "x" Field12BL.TextSize = 16 Field13AF.Name = "Field13AF" Field13AF.Parent = WayPointsFrame Field13AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Field13AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Field13AF.Position = UDim2.new(0, 635, 0, 330) Field13AF.Size = UDim2.new(0, 40, 0, 20) Field13AF.TextColor3 = Color3.new(1, 1, 1) Field13AF.Font = Enum.Font.Fantasy Field13AF.Text = "Farm" Field13AF.TextSize = 16 Field13BL.Name = "Field13BL" Field13BL.Parent = WayPointsFrame Field13BL.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Field13BL.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Field13BL.Position = UDim2.new(0, 680, 0, 330) Field13BL.Size = UDim2.new(0, 20, 0, 20) Field13BL.TextColor3 = Color3.new(1, 1, 1) Field13BL.Font = Enum.Font.Fantasy Field13BL.Text = "x" Field13BL.TextSize = 16 Field14AF.Name = "Field14AF" Field14AF.Parent = WayPointsFrame Field14AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Field14AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Field14AF.Position = UDim2.new(0, 635, 0, 355) Field14AF.Size = UDim2.new(0, 40, 0, 20) Field14AF.TextColor3 = Color3.new(1, 1, 1) Field14AF.Font = Enum.Font.Fantasy Field14AF.Text = "Farm" Field14AF.TextSize = 16 Field14BL.Name = "Field14BL" Field14BL.Parent = WayPointsFrame Field14BL.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Field14BL.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Field14BL.Position = UDim2.new(0, 680, 0, 355) Field14BL.Size = UDim2.new(0, 20, 0, 20) Field14BL.TextColor3 = Color3.new(1, 1, 1) Field14BL.Font = Enum.Font.Fantasy Field14BL.Text = "x" Field14BL.TextSize = 16 Field15AF.Name = "Field15AF" Field15AF.Parent = WayPointsFrame Field15AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Field15AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Field15AF.Position = UDim2.new(0, 635, 0, 380) Field15AF.Size = UDim2.new(0, 40, 0, 20) Field15AF.TextColor3 = Color3.new(1, 1, 1) Field15AF.Font = Enum.Font.Fantasy Field15AF.Text = "Farm" Field15AF.TextSize = 16 Field15BL.Name = "Field15BL" Field15BL.Parent = WayPointsFrame Field15BL.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Field15BL.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Field15BL.Position = UDim2.new(0, 680, 0, 380) Field15BL.Size = UDim2.new(0, 20, 0, 20) Field15BL.TextColor3 = Color3.new(1, 1, 1) Field15BL.Font = Enum.Font.Fantasy Field15BL.Text = "x" Field15BL.TextSize = 16 Field16AF.Name = "Field16AF" Field16AF.Parent = WayPointsFrame Field16AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Field16AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Field16AF.Position = UDim2.new(0, 635, 0, 405) Field16AF.Size = UDim2.new(0, 40, 0, 20) Field16AF.TextColor3 = Color3.new(1, 1, 1) Field16AF.Font = Enum.Font.Fantasy Field16AF.Text = "Farm" Field16AF.TextSize = 16 Field16BL.Name = "Field16BL" Field16BL.Parent = WayPointsFrame Field16BL.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Field16BL.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Field16BL.Position = UDim2.new(0, 680, 0, 405) Field16BL.Size = UDim2.new(0, 20, 0, 20) Field16BL.TextColor3 = Color3.new(1, 1, 1) Field16BL.Font = Enum.Font.Fantasy Field16BL.Text = "x" Field16BL.TextSize = 16 Field17AF.Name = "Field17AF" Field17AF.Parent = WayPointsFrame Field17AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Field17AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Field17AF.Position = UDim2.new(0, 635, 0, 430) Field17AF.Size = UDim2.new(0, 40, 0, 20) Field17AF.TextColor3 = Color3.new(1, 1, 1) Field17AF.Font = Enum.Font.Fantasy Field17AF.Text = "Farm" Field17AF.TextSize = 16 Field17BL.Name = "Field17BL" Field17BL.Parent = WayPointsFrame Field17BL.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Field17BL.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Field17BL.Position = UDim2.new(0, 680, 0, 430) Field17BL.Size = UDim2.new(0, 20, 0, 20) Field17BL.TextColor3 = Color3.new(1, 1, 1) Field17BL.Font = Enum.Font.Fantasy Field17BL.Text = "x" Field17BL.TextSize = 16 Players.Name = "Players" Players.Parent = MainFrame Players.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Players.BorderColor3 = Color3.new(0, 1, 0) Players.Position = UDim2.new(0, 143, 0, 5) Players.Size = UDim2.new(0, 70, 0, 20) Players.BackgroundTransparency = 0 Players.Font = Enum.Font.Fantasy Players.TextColor3 = Color3.new(1, 1, 1) Players.Text = "Players" Players.TextSize = 19 Players.TextWrapped = true PlayerFrame.Name = "PlayerFrame" PlayerFrame.Parent = MainFrame PlayerFrame.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2) PlayerFrame.BackgroundTransparency = 0.3 PlayerFrame.BorderColor3 = Color3.new(0, 0, 0) PlayerFrame.Position = UDim2.new(0, 63, 0, 34) PlayerFrame.Size = UDim2.new(0, 170, 0, 225) PlayerFrame.Visible = false PlyrSel.Name = "PlyrSel" PlyrSel.Parent = PlayerFrame PlyrSel.BackgroundColor3 = Color3.new(1, 1, 1) PlyrSel.BackgroundTransparency = 0.15 PlyrSel.BorderColor3 = Color3.new(0, 0, 0) PlyrSel.Position = UDim2.new(0, 5, 0, 5) PlyrSel.Size = UDim2.new(0, 160, 0, 20) PlyrSel.Font = Enum.Font.SourceSans PlyrSel.Text = "SELECT A PLAYER" PlyrSel.TextColor3 = Color3.new(0, 0, 0) PlyrSel.TextScaled = true PlyrSel.TextSize = 17 PlyrSel.TextWrapped = true Player1.Name = "Player1" Player1.Parent = PlayerFrame Player1.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Player1.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Player1.Position = UDim2.new(0, 5, 0, 35) Player1.Size = UDim2.new(0, 160, 0, 20) Player1.Font = Enum.Font.Fantasy Player1.Text = "" Player1.TextColor3 = Color3.new(1, 1, 1) Player1.TextSize = 15 Player1.TextWrapped = true Player2.Name = "Player2" Player2.Parent = PlayerFrame Player2.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Player2.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Player2.Position = UDim2.new(0, 5, 0, 60) Player2.Size = UDim2.new(0, 160, 0, 20) Player2.Font = Enum.Font.Fantasy Player2.Text = "" Player2.TextColor3 = Color3.new(1, 1, 1) Player2.TextSize = 15 Player2.TextWrapped = true Player3.Name = "Player3" Player3.Parent = PlayerFrame Player3.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Player3.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Player3.Position = UDim2.new(0, 5, 0, 85) Player3.Size = UDim2.new(0, 160, 0, 20) Player3.Font = Enum.Font.Fantasy Player3.Text = "" Player3.TextColor3 = Color3.new(1, 1, 1) Player3.TextSize = 15 Player3.TextWrapped = true Player4.Name = "Player4" Player4.Parent = PlayerFrame Player4.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Player4.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Player4.Position = UDim2.new(0, 5, 0, 110) Player4.Size = UDim2.new(0, 160, 0, 20) Player4.Font = Enum.Font.Fantasy Player4.Text = "" Player4.TextColor3 = Color3.new(1, 1, 1) Player4.TextSize = 15 Player4.TextWrapped = true Player5.Name = "Player5" Player5.Parent = PlayerFrame Player5.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Player5.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Player5.Position = UDim2.new(0, 5, 0, 135) Player5.Size = UDim2.new(0, 160, 0, 20) Player5.Font = Enum.Font.Fantasy Player5.Text = "" Player5.TextColor3 = Color3.new(1, 1, 1) Player5.TextSize = 15 Player5.TextWrapped = true Player6.Name = "Player6" Player6.Parent = PlayerFrame Player6.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Player6.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Player6.Position = UDim2.new(0, 5, 0, 160) Player6.Size = UDim2.new(0, 160, 0, 20) Player6.Font = Enum.Font.Fantasy Player6.Text = "" Player6.TextColor3 = Color3.new(1, 1, 1) Player6.TextSize = 15 Player6.TextWrapped = true TpPlayer.Name = "TpPlayer" TpPlayer.Parent = PlayerFrame TpPlayer.BackgroundColor3 = Color3.new(0.18, 0.18, 0.18) TpPlayer.BorderColor3 = Color3.new(0.5, 0.5, 0.5) TpPlayer.Position = UDim2.new(0, 5, 0, 180) TpPlayer.Size = UDim2.new(0, 160, 0, 30) TpPlayer.Font = Enum.Font.Fantasy TpPlayer.Text = "Teleport to Player" TpPlayer.TextColor3 = Color3.new(1, 1, 1) TpPlayer.TextWrapped = true TpPlayer.TextSize = 17 PollenFarm.Name = "PollenFarm" PollenFarm.Parent = MainFrame PollenFarm.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) PollenFarm.BorderColor3 = Color3.new(0, 1, 0) PollenFarm.Position = UDim2.new(0, 218, 0, 5) PollenFarm.Size = UDim2.new(0, 90, 0, 20) PollenFarm.Font = Enum.Font.Fantasy PollenFarm.TextColor3 = Color3.new(1, 1, 1) PollenFarm.Text = "Farm Pollen" PollenFarm.TextSize = 17 PollenFarm.TextWrapped = true FarmFrame.Name = "FarmFrame" FarmFrame.Parent = MainFrame FarmFrame.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2) FarmFrame.BorderColor3 = Color3.new(0, 0, 0) FarmFrame.BackgroundTransparency = 0 FarmFrame.Position = UDim2.new(0, 138, 0, 34) FarmFrame.Size = UDim2.new(0, 180, 0, 205) FarmFrame.ZIndex = 7 FarmFrame.Visible = false AvoidViciousBee.Name = "AvoidViciousBee" AvoidViciousBee.Parent = FarmFrame AvoidViciousBee.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) AvoidViciousBee.BorderColor3 = Color3.new(0.5, 0.5, 0.5) AvoidViciousBee.BackgroundTransparency = 0 AvoidViciousBee.Position = UDim2.new(0, 5, 0, 5) AvoidViciousBee.Size = UDim2.new(0, 170, 0, 20) AvoidViciousBee.Font = Enum.Font.Fantasy AvoidViciousBee.TextColor3 = Color3.new(1, 1, 1) AvoidViciousBee.Text = "Avoid Vicious Bee: OFF" AvoidViciousBee.TextSize = 17 AvoidViciousBee.ZIndex = 7 AvoidViciousBee.TextWrapped = true StartFarm.Name = "StartFarm" StartFarm.Parent = FarmFrame StartFarm.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) StartFarm.BorderColor3 = Color3.new(0.5, 0.5, 0.5) StartFarm.BackgroundTransparency = 0 StartFarm.Position = UDim2.new(0, 5, 0, 30) StartFarm.Size = UDim2.new(0, 170, 0, 20) StartFarm.Font = Enum.Font.Fantasy StartFarm.TextColor3 = Color3.new(1, 1, 1) StartFarm.Text = "Pollen Farm: OFF" StartFarm.TextSize = 17 StartFarm.ZIndex = 7 StartFarm.TextWrapped = true StartFarm.TextScaled = true HuntViciousBee.Name = "HuntViciousBee" HuntViciousBee.Parent = FarmFrame HuntViciousBee.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) HuntViciousBee.BorderColor3 = Color3.new(0.5, 0.5, 0.5) HuntViciousBee.Position = UDim2.new(0, 5, 0, 55) HuntViciousBee.Size = UDim2.new(0, 170, 0, 20) HuntViciousBee.Font = Enum.Font.Fantasy HuntViciousBee.TextColor3 = Color3.new(1, 1, 1) HuntViciousBee.Text = "Hunt Vicious: OFF" HuntViciousBee.TextSize = 17 HuntViciousBee.ZIndex = 7 HuntViciousBee.TextWrapped = true HuntViciousBee.TextScaled = true SproutFarmToggle.Name = "SproutFarmToggle" SproutFarmToggle.Parent = FarmFrame SproutFarmToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) SproutFarmToggle.BorderColor3 = Color3.new(0.5, 0.5, 0.5) SproutFarmToggle.Position = UDim2.new(0, 5, 0, 80) SproutFarmToggle.Size = UDim2.new(0, 170, 0, 20) SproutFarmToggle.Font = Enum.Font.Fantasy SproutFarmToggle.TextColor3 = Color3.new(1, 1, 1) SproutFarmToggle.Text = "Farm Sprout: OFF" SproutFarmToggle.TextSize = 17 SproutFarmToggle.ZIndex = 7 SproutFarmToggle.TextWrapped = true SproutFarmToggle.TextScaled = true FarmWindy.Name = "FarmWindy" FarmWindy.Parent = FarmFrame FarmWindy.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) FarmWindy.BorderColor3 = Color3.new(0.5, 0.5, 0.5) FarmWindy.BackgroundTransparency = 0 FarmWindy.Position = UDim2.new(0, 5, 0, 105) FarmWindy.Size = UDim2.new(0, 170, 0, 20) FarmWindy.Font = Enum.Font.Fantasy FarmWindy.TextColor3 = Color3.new(1, 1, 1) FarmWindy.Text = "Hunt Windy: OFF" FarmWindy.TextSize = 17 FarmWindy.ZIndex = 7 FarmWindy.TextWrapped = true FarmWindy.TextScaled = true AutoAntFarm.Name = "AutoAntFarm" AutoAntFarm.Parent = FarmFrame AutoAntFarm.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) AutoAntFarm.BorderColor3 = Color3.new(0.5, 0.5, 0.5) AutoAntFarm.BackgroundTransparency = 0 AutoAntFarm.Position = UDim2.new(0, 5, 0, 130) AutoAntFarm.Size = UDim2.new(0, 170, 0, 20) AutoAntFarm.Font = Enum.Font.Fantasy AutoAntFarm.TextColor3 = Color3.new(1, 1, 1) AutoAntFarm.Text = "Auto Ant: OFF" AutoAntFarm.TextSize = 17 AutoAntFarm.ZIndex = 7 AutoAntFarm.TextWrapped = true RotatingFields.Name = "RotatingFields" RotatingFields.Parent = FarmFrame RotatingFields.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) RotatingFields.BorderColor3 = Color3.new(0.5, 0.5, 0.5) RotatingFields.BackgroundTransparency = 0 RotatingFields.Position = UDim2.new(0, 5, 0, 155) RotatingFields.Size = UDim2.new(0, 170, 0, 20) RotatingFields.Font = Enum.Font.Fantasy RotatingFields.TextColor3 = Color3.new(1, 1, 1) RotatingFields.Text = "Rotating Fields: OFF" RotatingFields.TextSize = 17 RotatingFields.ZIndex = 7 RotatingFields.TextWrapped = true BubbleCollector.Name = "BubbleCollector" BubbleCollector.Parent = FarmFrame BubbleCollector.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) BubbleCollector.BorderColor3 = Color3.new(0.5, 0.5, 0.5) BubbleCollector.BackgroundTransparency = 0 BubbleCollector.Position = UDim2.new(0, 5, 0, 180) BubbleCollector.Size = UDim2.new(0, 170, 0, 20) BubbleCollector.Font = Enum.Font.Fantasy BubbleCollector.TextColor3 = Color3.new(1, 1, 1) BubbleCollector.Text = "Collect Bubbles: OFF" BubbleCollector.TextSize = 17 BubbleCollector.ZIndex = 7 BubbleCollector.TextWrapped = true AutoDig.Name = "AutoDig" AutoDig.Parent = MainFrame AutoDig.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) AutoDig.BorderColor3 = Color3.new(0, 1, 0) AutoDig.Position = UDim2.new(0, 313, 0, 5) AutoDig.Size = UDim2.new(0, 70, 0, 20) AutoDig.Font = Enum.Font.Fantasy AutoDig.TextColor3 = Color3.new(1, 1, 1) AutoDig.Text = "Auto Dig" AutoDig.TextSize = 17 AutoDig.TextWrapped = true ExtrasScreen.Name = "ExtrasScreen" ExtrasScreen.Parent = MainFrame ExtrasScreen.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) ExtrasScreen.BorderColor3 = Color3.new(0, 1, 0) ExtrasScreen.Position = UDim2.new(0, 388, 0, 5) ExtrasScreen.Size = UDim2.new(0, 50, 0, 20) ExtrasScreen.Font = Enum.Font.Fantasy ExtrasScreen.TextColor3 = Color3.new(1, 1, 1) ExtrasScreen.Text = "Extras" ExtrasScreen.TextSize = 17 ExtrasScreen.TextWrapped = true ExtrasFrame.Name = "ExtrasFrame" ExtrasFrame.Parent = MainFrame ExtrasFrame.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2) ExtrasFrame.BorderColor3 = Color3.new(0, 0, 0) ExtrasFrame.BackgroundTransparency = 0 ExtrasFrame.Position = UDim2.new(0, 293, 0, 34) ExtrasFrame.Size = UDim2.new(0, 170, 0, 530) ExtrasFrame.ZIndex = 7 ExtrasFrame.Visible = false WealthClockToggle.Name = "WealthClockToggle" WealthClockToggle.Parent = ExtrasFrame WealthClockToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) WealthClockToggle.BorderColor3 = Color3.new(0.5, 0.5, 0.5) WealthClockToggle.Position = UDim2.new(0, 5, 0, 5) WealthClockToggle.Size = UDim2.new(0, 160, 0, 20) WealthClockToggle.TextColor3 = Color3.new(1, 1, 1) WealthClockToggle.Font = Enum.Font.Fantasy WealthClockToggle.Text = "Wealth Clock: OFF" WealthClockToggle.ZIndex = 7 WealthClockToggle.TextSize = 16 AutoSprinklerToggle.Name = "AutoSprinklerToggle" AutoSprinklerToggle.Parent = ExtrasFrame AutoSprinklerToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) AutoSprinklerToggle.BorderColor3 = Color3.new(0.5, 0.5, 0.5) AutoSprinklerToggle.Position = UDim2.new(0, 5, 0, 30) AutoSprinklerToggle.Size = UDim2.new(0, 160, 0, 20) AutoSprinklerToggle.TextColor3 = Color3.new(1, 1, 1) AutoSprinklerToggle.Font = Enum.Font.Fantasy AutoSprinklerToggle.Text = "Auto Sprinkler: OFF" AutoSprinklerToggle.ZIndex = 7 AutoSprinklerToggle.TextSize = 16 TreatToggle.Name = "TreatToggle" TreatToggle.Parent = ExtrasFrame TreatToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) TreatToggle.BorderColor3 = Color3.new(0.5, 0.5, 0.5) TreatToggle.Position = UDim2.new(0, 5, 0, 55) TreatToggle.Size = UDim2.new(0, 160, 0, 20) TreatToggle.TextColor3 = Color3.new(1, 1, 1) TreatToggle.Font = Enum.Font.Fantasy TreatToggle.Text = "Auto Treats: OFF" TreatToggle.ZIndex = 7 TreatToggle.TextSize = 16 RemoteQuestToggle.Name = "RemoteQuestToggle" RemoteQuestToggle.Parent = ExtrasFrame RemoteQuestToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) RemoteQuestToggle.BorderColor3 = Color3.new(0.5, 0.5, 0.5) RemoteQuestToggle.Position = UDim2.new(0, 5, 0, 80) RemoteQuestToggle.Size = UDim2.new(0, 160, 0, 20) RemoteQuestToggle.TextColor3 = Color3.new(1, 1, 1) RemoteQuestToggle.Font = Enum.Font.Fantasy RemoteQuestToggle.Text = "Remote Quest: OFF" RemoteQuestToggle.ZIndex = 7 RemoteQuestToggle.TextSize = 16 BadgeToggle.Name = "BadgeToggle" BadgeToggle.Parent = ExtrasFrame BadgeToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) BadgeToggle.BorderColor3 = Color3.new(0.5, 0.5, 0.5) BadgeToggle.Position = UDim2.new(0, 5, 0, 105) BadgeToggle.Size = UDim2.new(0, 160, 0, 20) BadgeToggle.TextColor3 = Color3.new(1, 1, 1) BadgeToggle.Font = Enum.Font.Fantasy BadgeToggle.Text = "Remote Badge: OFF" BadgeToggle.ZIndex = 7 BadgeToggle.TextSize = 16 MonsterKillerToggle.Name = "MonsterKillerToggle" MonsterKillerToggle.Parent = ExtrasFrame MonsterKillerToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) MonsterKillerToggle.BorderColor3 = Color3.new(0.5, 0.5, 0.5) MonsterKillerToggle.Position = UDim2.new(0, 5, 0, 130) MonsterKillerToggle.Size = UDim2.new(0, 160, 0, 20) MonsterKillerToggle.TextColor3 = Color3.new(1, 1, 1) MonsterKillerToggle.Font = Enum.Font.Fantasy MonsterKillerToggle.Text = "Monster Killer: OFF" MonsterKillerToggle.ZIndex = 7 MonsterKillerToggle.TextSize = 16 QuickKillToggle.Name = "QuickKillToggle" QuickKillToggle.Parent = ExtrasFrame QuickKillToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) QuickKillToggle.BorderColor3 = Color3.new(0.5, 0.5, 0.5) QuickKillToggle.Position = UDim2.new(0, 5, 0, 155) QuickKillToggle.Size = UDim2.new(0, 160, 0, 20) QuickKillToggle.TextColor3 = Color3.new(1, 1, 1) QuickKillToggle.Font = Enum.Font.Fantasy QuickKillToggle.Text = "^Gotta go fast^: OFF" QuickKillToggle.ZIndex = 7 QuickKillToggle.TextSize = 16 GumDropToggle.Name = "GumDropToggle" GumDropToggle.Parent = ExtrasFrame GumDropToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) GumDropToggle.BorderColor3 = Color3.new(0.5, 0.5, 0.5) GumDropToggle.Position = UDim2.new(0, 5, 0, 180) GumDropToggle.Size = UDim2.new(0, 160, 0, 20) GumDropToggle.TextColor3 = Color3.new(1, 1, 1) GumDropToggle.Font = Enum.Font.Fantasy GumDropToggle.Text = "Auto Gumdrops: OFF" GumDropToggle.ZIndex = 7 GumDropToggle.TextSize = 16 InstantConverterToggle.Name = "InstantConverterToggle" InstantConverterToggle.Parent = ExtrasFrame InstantConverterToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) InstantConverterToggle.BorderColor3 = Color3.new(0.5, 0.5, 0.5) InstantConverterToggle.Position = UDim2.new(0, 5, 0, 205) InstantConverterToggle.Size = UDim2.new(0, 160, 0, 20) InstantConverterToggle.TextColor3 = Color3.new(1, 1, 1) InstantConverterToggle.Font = Enum.Font.Fantasy InstantConverterToggle.Text = "Instant Converter: OFF" InstantConverterToggle.ZIndex = 7 InstantConverterToggle.TextSize = 16 MicroConverterToggle.Name = "MicroConverterToggle" MicroConverterToggle.Parent = ExtrasFrame MicroConverterToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) MicroConverterToggle.BorderColor3 = Color3.new(0.5, 0.5, 0.5) MicroConverterToggle.Position = UDim2.new(0, 5, 0, 230) MicroConverterToggle.Size = UDim2.new(0, 160, 0, 20) MicroConverterToggle.TextColor3 = Color3.new(1, 1, 1) MicroConverterToggle.Font = Enum.Font.Fantasy MicroConverterToggle.Text = "Micro Converter: OFF" MicroConverterToggle.ZIndex = 7 MicroConverterToggle.TextSize = 16 NoClip.Name = "NoClip" NoClip.Parent = ExtrasFrame NoClip.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) NoClip.BorderColor3 = Color3.new(0.5, 0.5, 0.5) NoClip.Position = UDim2.new(0, 5, 0, 255) NoClip.Size = UDim2.new(0, 160, 0, 20) NoClip.Font = Enum.Font.Fantasy NoClip.TextColor3 = Color3.new(1, 1, 1) NoClip.Text = "NoClip Mode: OFF" NoClip.TextSize = 17 NoClip.ZIndex = 7 NoClip.TextWrapped = true AutoStingerToggle.Name = "AutoStingerToggle" AutoStingerToggle.Parent = ExtrasFrame AutoStingerToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) AutoStingerToggle.BorderColor3 = Color3.new(0.5, 0.5, 0.5) AutoStingerToggle.Position = UDim2.new(0, 5, 0, 280) AutoStingerToggle.Size = UDim2.new(0, 160, 0, 20) AutoStingerToggle.TextColor3 = Color3.new(1, 1, 1) AutoStingerToggle.Font = Enum.Font.Fantasy AutoStingerToggle.Text = "Auto Stinger: OFF" AutoStingerToggle.ZIndex = 7 AutoStingerToggle.TextSize = 16 OldTokenFarm.Name = "OldTokenFarm" OldTokenFarm.Parent = ExtrasFrame OldTokenFarm.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) OldTokenFarm.BorderColor3 = Color3.new(0.5, 0.5, 0.5) OldTokenFarm.Position = UDim2.new(0, 5, 0, 305) OldTokenFarm.Size = UDim2.new(0, 160, 0, 20) OldTokenFarm.TextColor3 = Color3.new(1, 1, 1) OldTokenFarm.Font = Enum.Font.Fantasy OldTokenFarm.Text = "Old Token Farm: OFF" OldTokenFarm.ZIndex = 7 OldTokenFarm.TextSize = 16 TPTool.Name = "TPTool" TPTool.Parent = ExtrasFrame TPTool.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) TPTool.BorderColor3 = Color3.new(0.5, 0.5, 0.5) TPTool.Position = UDim2.new(0, 5, 0, 330) TPTool.Size = UDim2.new(0, 160, 0, 20) TPTool.TextColor3 = Color3.new(1, 1, 1) TPTool.Font = Enum.Font.Fantasy TPTool.Text = "Add TPTool" TPTool.ZIndex = 7 TPTool.TextSize = 16 FindTreasures.Name = "FindTreasures" FindTreasures.Parent = ExtrasFrame FindTreasures.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) FindTreasures.BorderColor3 = Color3.new(0.5, 0.5, 0.5) FindTreasures.Position = UDim2.new(0, 5, 0, 355) FindTreasures.Size = UDim2.new(0, 160, 0, 20) FindTreasures.BackgroundTransparency = 0 FindTreasures.Font = Enum.Font.Fantasy FindTreasures.TextColor3 = Color3.new(1, 1, 1) FindTreasures.Text = "Tp to all Treasures" FindTreasures.TextSize = 17 FindTreasures.ZIndex = 7 FindTreasures.TextWrapped = true FindTreasuresText1.Name = "FindTreasuresText1" FindTreasuresText1.Parent = MainFrame FindTreasuresText1.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) FindTreasuresText1.BorderColor3 = Color3.new(0, 0, 0) FindTreasuresText1.BackgroundTransparency = 0.1 FindTreasuresText1.Position = UDim2.new(0, 221, 0, 355) FindTreasuresText1.Size = UDim2.new(0, 190, 0, 84) FindTreasuresText1.TextColor3 = Color3.new(1, 1, 1) FindTreasuresText1.Font = Enum.Font.Fantasy FindTreasuresText1.Text = "This will Teleport you to all the hidden treasures on the map. It will only work once\nas the treasures do not respawn." FindTreasuresText1.TextSize = 16 FindTreasuresText1.TextWrapped = true FindTreasuresText1.ZIndex = 7 FindTreasuresText1.Visible = false FindTreasuresText1.TextYAlignment = Enum.TextYAlignment.Top PromoCodes.Name = "PromoCodes" PromoCodes.Parent = ExtrasFrame PromoCodes.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) PromoCodes.BorderColor3 = Color3.new(0.5, 0.5, 0.5) PromoCodes.Position = UDim2.new(0, 5, 0, 380) PromoCodes.Size = UDim2.new(0, 160, 0, 20) PromoCodes.BackgroundTransparency = 0 PromoCodes.Font = Enum.Font.Fantasy PromoCodes.TextColor3 = Color3.new(1, 1, 1) PromoCodes.Text = "Enter All Promo Codes" PromoCodes.TextSize = 17 PromoCodes.ZIndex = 7 PromoCodes.TextWrapped = true ReJoinServer.Name = "ReJoinServer" ReJoinServer.Parent = ExtrasFrame ReJoinServer.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) ReJoinServer.BorderColor3 = Color3.new(0.5, 0.5, 0.5) ReJoinServer.Position = UDim2.new(0, 5, 0, 405) ReJoinServer.Size = UDim2.new(0, 160, 0, 20) ReJoinServer.TextColor3 = Color3.new(1, 1, 1) ReJoinServer.Font = Enum.Font.Fantasy ReJoinServer.Text = "ReJoin a Server" ReJoinServer.TextSize = 16 ReJoinServer.ZIndex = 7 ReJoinServer.TextWrapped = true TokenToggleLabel.Name = "TokenToggleLabel" TokenToggleLabel.Parent = ExtrasFrame TokenToggleLabel.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) TokenToggleLabel.BorderSizePixel = 0 TokenToggleLabel.Position = UDim2.new(0, 5, 0, 429) TokenToggleLabel.Size = UDim2.new(0, 132, 0, 22) TokenToggleLabel.TextColor3 = Color3.new(1, 1, 1) TokenToggleLabel.Font = Enum.Font.Fantasy TokenToggleLabel.Text = "Token Pickup kb" TokenToggleLabel.TextSize = 16 TokenToggleLabel.ZIndex = 7 TokenToggleLabel.TextWrapped = true TokenToggle.Name = "TokenToggle" TokenToggle.Parent = ExtrasFrame TokenToggle.BackgroundColor3 = Color3.new(0.4, 0.4, 0.4) TokenToggle.BorderColor3 = Color3.new(0.8, 0.8, 0.8) TokenToggle.Position = UDim2.new(0, 137, 0, 430) TokenToggle.Size = UDim2.new(0, 28, 0, 20) TokenToggle.TextColor3 = Color3.new(1, 1, 1) TokenToggle.Font = Enum.Font.Fantasy TokenToggle.Text = "h" TokenToggle.TextSize = 16 TokenToggle.ZIndex = 7 TokenToggle.TextWrapped = true FireflyToggleLabel.Name = "FireflyToggleLabel" FireflyToggleLabel.Parent = ExtrasFrame FireflyToggleLabel.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) FireflyToggleLabel.BorderSizePixel = 0 FireflyToggleLabel.Position = UDim2.new(0, 5, 0, 455) FireflyToggleLabel.Size = UDim2.new(0, 132, 0, 22) FireflyToggleLabel.TextColor3 = Color3.new(1, 1, 1) FireflyToggleLabel.Font = Enum.Font.Fantasy FireflyToggleLabel.Text = "Firefly Touch kb" FireflyToggleLabel.TextSize = 16 FireflyToggleLabel.ZIndex = 7 FireflyToggleLabel.TextWrapped = true FireflyToggle.Name = "FireflyToggle" FireflyToggle.Parent = ExtrasFrame FireflyToggle.BackgroundColor3 = Color3.new(0.4, 0.4, 0.4) FireflyToggle.BorderColor3 = Color3.new(0.8, 0.8, 0.8) FireflyToggle.Position = UDim2.new(0, 137, 0, 455) FireflyToggle.Size = UDim2.new(0, 28, 0, 20) FireflyToggle.TextColor3 = Color3.new(1, 1, 1) FireflyToggle.Font = Enum.Font.Fantasy FireflyToggle.Text = "j" FireflyToggle.TextSize = 16 FireflyToggle.ZIndex = 7 FireflyToggle.TextWrapped = true HoneyToggleLabel.Name = "HoneyToggleLabel" HoneyToggleLabel.Parent = ExtrasFrame HoneyToggleLabel.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) HoneyToggleLabel.BorderSizePixel = 0 HoneyToggleLabel.Position = UDim2.new(0, 5, 0, 480) HoneyToggleLabel.Size = UDim2.new(0, 132, 0, 22) HoneyToggleLabel.TextColor3 = Color3.new(1, 1, 1) HoneyToggleLabel.Font = Enum.Font.Fantasy HoneyToggleLabel.Text = "Make Honey kb" HoneyToggleLabel.TextSize = 16 HoneyToggleLabel.ZIndex = 7 HoneyToggleLabel.TextWrapped = true HoneyToggle.Name = "HoneyToggle" HoneyToggle.Parent = ExtrasFrame HoneyToggle.BackgroundColor3 = Color3.new(0.4, 0.4, 0.4) HoneyToggle.BorderColor3 = Color3.new(0.8, 0.8, 0.8) HoneyToggle.Position = UDim2.new(0, 137, 0, 479) HoneyToggle.Size = UDim2.new(0, 28, 0, 20) HoneyToggle.TextColor3 = Color3.new(1, 1, 1) HoneyToggle.Font = Enum.Font.Fantasy HoneyToggle.Text = "y" HoneyToggle.TextSize = 16 HoneyToggle.ZIndex = 7 HoneyToggle.TextWrapped = true StopFarmingLabel.Name = "StopFarmingLabel" StopFarmingLabel.Parent = ExtrasFrame StopFarmingLabel.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) StopFarmingLabel.BorderSizePixel = 0 StopFarmingLabel.Position = UDim2.new(0, 5, 0, 505) StopFarmingLabel.Size = UDim2.new(0, 132, 0, 22) StopFarmingLabel.TextColor3 = Color3.new(1, 1, 1) StopFarmingLabel.Font = Enum.Font.Fantasy StopFarmingLabel.Text = "Stop Farming" StopFarmingLabel.TextSize = 16 StopFarmingLabel.ZIndex = 7 StopFarmingLabel.TextWrapped = true StopFarming.Name = "StopFarming" StopFarming.Parent = ExtrasFrame StopFarming.BackgroundColor3 = Color3.new(0.4, 0.4, 0.4) StopFarming.BorderColor3 = Color3.new(0.8, 0.8, 0.8) StopFarming.Position = UDim2.new(0, 137, 0, 504) StopFarming.Size = UDim2.new(0, 28, 0, 20) StopFarming.TextColor3 = Color3.new(1, 1, 1) StopFarming.Font = Enum.Font.Fantasy StopFarming.Text = "u" StopFarming.TextSize = 16 StopFarming.ZIndex = 7 StopFarming.TextWrapped = true KillCounter.Name = "KillCounter" KillCounter.Parent = MainFrame KillCounter.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) KillCounter.BorderColor3 = Color3.new(0, 1, 0) KillCounter.Position = UDim2.new(0, 443, 0, 5) KillCounter.Size = UDim2.new(0, 90, 0, 20) KillCounter.Font = Enum.Font.Fantasy KillCounter.TextColor3 = Color3.new(1, 1, 1) KillCounter.Text = "Kill Counter" KillCounter.TextSize = 17 KillCounter.TextWrapped = true KillCounterFrame.Name = "KillCounterFrame" KillCounterFrame.Parent = MainFrame KillCounterFrame.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2) KillCounterFrame.BorderColor3 = Color3.new(0, 0, 0) KillCounterFrame.BackgroundTransparency = 0 KillCounterFrame.Position = UDim2.new(0, 408, 0, 34) KillCounterFrame.Size = UDim2.new(0, 170, 0, 330) KillCounterFrame.ZIndex = 7 KillCounterFrame.Visible = false KillCounterFrame.Draggable = true KillCounterFrame.Active = true Viciouskills.Name = "Viciouskills" Viciouskills.Parent = KillCounterFrame Viciouskills.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Viciouskills.BackgroundTransparency = 0 Viciouskills.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Viciouskills.Position = UDim2.new(0, 5, 0, 5) Viciouskills.Size = UDim2.new(0, 160, 0, 20) Viciouskills.Font = Enum.Font.Fantasy Viciouskills.Text = "Vicious Bees:" Viciouskills.TextColor3 = Color3.new(1, 1, 1) Viciouskills.TextScaled = true Viciouskills.TextSize = 17 Viciouskills.TextWrapped = true Viciouskills.ZIndex = 8 Windykills.Name = "Windykills" Windykills.Parent = KillCounterFrame Windykills.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Windykills.BackgroundTransparency = 0 Windykills.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Windykills.Position = UDim2.new(0, 5, 0, 30) Windykills.Size = UDim2.new(0, 160, 0, 20) Windykills.Font = Enum.Font.Fantasy Windykills.Text = "Windy Bee's:" Windykills.TextColor3 = Color3.new(1, 1, 1) Windykills.TextScaled = true Windykills.TextSize = 17 Windykills.TextWrapped = true Windykills.ZIndex = 8 Sproutkills.Name = "Sproutkills" Sproutkills.Parent = KillCounterFrame Sproutkills.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Sproutkills.BackgroundTransparency = 0 Sproutkills.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Sproutkills.Position = UDim2.new(0, 5, 0, 55) Sproutkills.Size = UDim2.new(0, 160, 0, 20) Sproutkills.Font = Enum.Font.Fantasy Sproutkills.Text = "Sprouts:" Sproutkills.TextColor3 = Color3.new(1, 1, 1) Sproutkills.TextScaled = true Sproutkills.TextSize = 17 Sproutkills.TextWrapped = true Sproutkills.ZIndex = 8 Beetlekills.Name = "Beetlekills" Beetlekills.Parent = KillCounterFrame Beetlekills.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Beetlekills.BackgroundTransparency = 0 Beetlekills.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Beetlekills.Position = UDim2.new(0, 5, 0, 80) Beetlekills.Size = UDim2.new(0, 160, 0, 20) Beetlekills.Font = Enum.Font.Fantasy Beetlekills.Text = "Beetles:" Beetlekills.TextColor3 = Color3.new(1, 1, 1) Beetlekills.TextScaled = true Beetlekills.TextSize = 17 Beetlekills.TextWrapped = true Beetlekills.ZIndex = 8 Ladybugkills.Name = "Ladybugkills" Ladybugkills.Parent = KillCounterFrame Ladybugkills.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Ladybugkills.BackgroundTransparency = 0 Ladybugkills.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Ladybugkills.Position = UDim2.new(0, 5, 0, 105) Ladybugkills.Size = UDim2.new(0, 160, 0, 20) Ladybugkills.Font = Enum.Font.Fantasy Ladybugkills.Text = "Ladybugs:" Ladybugkills.TextColor3 = Color3.new(1, 1, 1) Ladybugkills.TextScaled = true Ladybugkills.TextSize = 17 Ladybugkills.TextWrapped = true Ladybugkills.ZIndex = 8 Spiderkills.Name = "Spiderkills" Spiderkills.Parent = KillCounterFrame Spiderkills.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Spiderkills.BackgroundTransparency = 0 Spiderkills.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Spiderkills.Position = UDim2.new(0, 5, 0, 130) Spiderkills.Size = UDim2.new(0, 160, 0, 20) Spiderkills.Font = Enum.Font.Fantasy Spiderkills.Text = "Spiders:" Spiderkills.TextColor3 = Color3.new(1, 1, 1) Spiderkills.TextScaled = true Spiderkills.TextSize = 17 Spiderkills.TextWrapped = true Spiderkills.ZIndex = 8 Mantiskills.Name = "Mantiskills" Mantiskills.Parent = KillCounterFrame Mantiskills.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Mantiskills.BackgroundTransparency = 0 Mantiskills.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Mantiskills.Position = UDim2.new(0, 5, 0, 155) Mantiskills.Size = UDim2.new(0, 160, 0, 20) Mantiskills.Font = Enum.Font.Fantasy Mantiskills.Text = "Mantis:" Mantiskills.TextColor3 = Color3.new(1, 1, 1) Mantiskills.TextScaled = true Mantiskills.TextSize = 17 Mantiskills.TextWrapped = true Mantiskills.ZIndex = 8 Scorpionkills.Name = "Scorpionkills" Scorpionkills.Parent = KillCounterFrame Scorpionkills.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Scorpionkills.BackgroundTransparency = 0 Scorpionkills.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Scorpionkills.Position = UDim2.new(0, 5, 0, 180) Scorpionkills.Size = UDim2.new(0, 160, 0, 20) Scorpionkills.Font = Enum.Font.Fantasy Scorpionkills.Text = "Scorpions:" Scorpionkills.TextColor3 = Color3.new(1, 1, 1) Scorpionkills.TextScaled = true Scorpionkills.TextSize = 17 Scorpionkills.TextWrapped = true Scorpionkills.ZIndex = 8 Werewolfkills.Name = "Werewolfkills" Werewolfkills.Parent = KillCounterFrame Werewolfkills.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Werewolfkills.BackgroundTransparency = 0 Werewolfkills.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Werewolfkills.Position = UDim2.new(0, 5, 0, 205) Werewolfkills.Size = UDim2.new(0, 160, 0, 20) Werewolfkills.Font = Enum.Font.Fantasy Werewolfkills.Text = "Werewolfs:" Werewolfkills.TextColor3 = Color3.new(1, 1, 1) Werewolfkills.TextScaled = true Werewolfkills.TextSize = 17 Werewolfkills.TextWrapped = true Werewolfkills.ZIndex = 8 RunTimer.Name = "RunTimer" RunTimer.Parent = KillCounterFrame RunTimer.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) RunTimer.BackgroundTransparency = 0 RunTimer.BorderColor3 = Color3.new(0.5, 0.5, 0.5) RunTimer.Position = UDim2.new(0, 5, 0, 230) RunTimer.Size = UDim2.new(0, 160, 0, 20) RunTimer.Font = Enum.Font.Fantasy RunTimer.Text = "" RunTimer.TextColor3 = Color3.new(1, 1, 1) RunTimer.TextScaled = true RunTimer.TextSize = 17 RunTimer.TextWrapped = true RunTimer.ZIndex = 8 HoneyGained.Name = "HoneyGained" HoneyGained.Parent = KillCounterFrame HoneyGained.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) HoneyGained.BackgroundTransparency = 0 HoneyGained.BorderColor3 = Color3.new(0.5, 0.5, 0.5) HoneyGained.Position = UDim2.new(0, 5, 0, 255) HoneyGained.Size = UDim2.new(0, 160, 0, 20) HoneyGained.Font = Enum.Font.Fantasy HoneyGained.Text = "0" HoneyGained.TextColor3 = Color3.new(1, 1, 1) HoneyGained.TextScaled = true HoneyGained.TextSize = 17 HoneyGained.TextWrapped = true HoneyGained.ZIndex = 8 DailyHoney.Name = "DailyHoney" DailyHoney.Parent = KillCounterFrame DailyHoney.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) DailyHoney.BackgroundTransparency = 0 DailyHoney.BorderColor3 = Color3.new(0.5, 0.5, 0.5) DailyHoney.Position = UDim2.new(0, 5, 0, 280) DailyHoney.Size = UDim2.new(0, 160, 0, 20) DailyHoney.Font = Enum.Font.Fantasy DailyHoney.Text = "0" DailyHoney.TextColor3 = Color3.new(1, 1, 1) DailyHoney.TextScaled = true DailyHoney.TextSize = 17 DailyHoney.TextWrapped = true DailyHoney.ZIndex = 8 BPCount.Name = "BPCount" BPCount.Parent = KillCounterFrame BPCount.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) BPCount.BackgroundTransparency = 0 BPCount.BorderColor3 = Color3.new(0.5, 0.5, 0.5) BPCount.Position = UDim2.new(0, 5, 0, 305) BPCount.Size = UDim2.new(0, 160, 0, 20) BPCount.Font = Enum.Font.Fantasy BPCount.Text = "0" BPCount.TextColor3 = Color3.new(1, 1, 1) BPCount.TextScaled = true BPCount.TextSize = 17 BPCount.TextWrapped = true BPCount.ZIndex = 8 Timers.Name = "Timers" Timers.Parent = MainFrame Timers.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Timers.BorderColor3 = Color3.new(0, 1, 0) Timers.Position = UDim2.new(0, 538, 0, 5) Timers.Size = UDim2.new(0, 70, 0, 20) Timers.Font = Enum.Font.Fantasy Timers.TextColor3 = Color3.new(1, 1, 1) Timers.Text = "Timers" Timers.TextSize = 17 Timers.TextWrapped = true TimersFrame.Name = "TimersFrame" TimersFrame.Parent = MainFrame TimersFrame.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2) TimersFrame.BorderColor3 = Color3.new(0, 0, 0) TimersFrame.BackgroundTransparency = 0 TimersFrame.Position = UDim2.new(0, 400, 0, 34) TimersFrame.Size = UDim2.new(0, 170, 0, 505) TimersFrame.ZIndex = 7 TimersFrame.Visible = false TimersFrame.Draggable = true TimersFrame.Active = true KingBeetleTB.Name = "KingBeetleTB" KingBeetleTB.Parent = TimersFrame KingBeetleTB.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) KingBeetleTB.BackgroundTransparency = 0 KingBeetleTB.BorderColor3 = Color3.new(0.5, 0.5, 0.5) KingBeetleTB.Position = UDim2.new(0, 5, 0, 5) KingBeetleTB.Size = UDim2.new(0, 160, 0, 20) KingBeetleTB.Font = Enum.Font.Fantasy KingBeetleTB.Text = "Waiting.." KingBeetleTB.TextColor3 = Color3.new(1, 1, 1) KingBeetleTB.TextScaled = true KingBeetleTB.TextSize = 17 KingBeetleTB.TextWrapped = true KingBeetleTB.ZIndex = 8 TunnelBearTB.Name = "TunnelBearTB" TunnelBearTB.Parent = TimersFrame TunnelBearTB.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) TunnelBearTB.BackgroundTransparency = 0 TunnelBearTB.BorderColor3 = Color3.new(0.5, 0.5, 0.5) TunnelBearTB.Position = UDim2.new(0, 5, 0, 30) TunnelBearTB.Size = UDim2.new(0, 160, 0, 20) TunnelBearTB.Font = Enum.Font.Fantasy TunnelBearTB.Text = "Waiting.." TunnelBearTB.TextColor3 = Color3.new(1, 1, 1) TunnelBearTB.TextScaled = true TunnelBearTB.TextSize = 17 TunnelBearTB.TextWrapped = true TunnelBearTB.ZIndex = 8 SnailTB.Name = "SnailTB" SnailTB.Parent = TimersFrame SnailTB.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) SnailTB.BackgroundTransparency = 0 SnailTB.BorderColor3 = Color3.new(0.5, 0.5, 0.5) SnailTB.Position = UDim2.new(0, 5, 0, 55) SnailTB.Size = UDim2.new(0, 160, 0, 20) SnailTB.Font = Enum.Font.Fantasy SnailTB.Text = "Waiting.." SnailTB.TextColor3 = Color3.new(1, 1, 1) SnailTB.TextScaled = true SnailTB.TextSize = 17 SnailTB.TextWrapped = true SnailTB.ZIndex = 8 ClBeetle.Name = "ClBeetle" ClBeetle.Parent = TimersFrame ClBeetle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) ClBeetle.BackgroundTransparency = 0 ClBeetle.BorderColor3 = Color3.new(0.5, 0.5, 0.5) ClBeetle.Position = UDim2.new(0, 5, 0, 80) ClBeetle.Size = UDim2.new(0, 160, 0, 20) ClBeetle.Font = Enum.Font.Fantasy ClBeetle.Text = "Beetle.." ClBeetle.TextColor3 = Color3.new(1, 1, 1) ClBeetle.TextScaled = true ClBeetle.TextSize = 17 ClBeetle.TextWrapped = true ClBeetle.ZIndex = 8 ClLadybug.Name = "ClLadybug" ClLadybug.Parent = TimersFrame ClLadybug.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) ClLadybug.BackgroundTransparency = 0 ClLadybug.BorderColor3 = Color3.new(0.5, 0.5, 0.5) ClLadybug.Position = UDim2.new(0, 5, 0, 105) ClLadybug.Size = UDim2.new(0, 160, 0, 20) ClLadybug.Font = Enum.Font.Fantasy ClLadybug.Text = "Ladybug.." ClLadybug.TextColor3 = Color3.new(1, 1, 1) ClLadybug.TextScaled = true ClLadybug.TextSize = 17 ClLadybug.TextWrapped = true ClLadybug.ZIndex = 8 BFBeetle.Name = "BFBeetle" BFBeetle.Parent = TimersFrame BFBeetle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) BFBeetle.BackgroundTransparency = 0 BFBeetle.BorderColor3 = Color3.new(0.5, 0.5, 0.5) BFBeetle.Position = UDim2.new(0, 5, 0, 130) BFBeetle.Size = UDim2.new(0, 160, 0, 20) BFBeetle.Font = Enum.Font.Fantasy BFBeetle.Text = "Beetle.." BFBeetle.TextColor3 = Color3.new(1, 1, 1) BFBeetle.TextScaled = true BFBeetle.TextSize = 17 BFBeetle.TextWrapped = true BFBeetle.ZIndex = 8 BaBeetle.Name = "BaBeetle" BaBeetle.Parent = TimersFrame BaBeetle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) BaBeetle.BackgroundTransparency = 0 BaBeetle.BorderColor3 = Color3.new(0.5, 0.5, 0.5) BaBeetle.Position = UDim2.new(0, 5, 0, 155) BaBeetle.Size = UDim2.new(0, 160, 0, 20) BaBeetle.Font = Enum.Font.Fantasy BaBeetle.Text = "Beetle.." BaBeetle.TextColor3 = Color3.new(1, 1, 1) BaBeetle.TextScaled = true BaBeetle.TextSize = 17 BaBeetle.TextWrapped = true BaBeetle.ZIndex = 8 BaBeetle2.Name = "BaBeetle2" BaBeetle2.Parent = TimersFrame BaBeetle2.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) BaBeetle2.BackgroundTransparency = 0 BaBeetle2.BorderColor3 = Color3.new(0.5, 0.5, 0.5) BaBeetle2.Position = UDim2.new(0, 5, 0, 180) BaBeetle2.Size = UDim2.new(0, 160, 0, 20) BaBeetle2.Font = Enum.Font.Fantasy BaBeetle2.Text = "Beetle.." BaBeetle2.TextColor3 = Color3.new(1, 1, 1) BaBeetle2.TextScaled = true BaBeetle2.TextSize = 17 BaBeetle2.TextWrapped = true BaBeetle2.ZIndex = 8 PiBeetle.Name = "PiBeetle" PiBeetle.Parent = TimersFrame PiBeetle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) PiBeetle.BackgroundTransparency = 0 PiBeetle.BorderColor3 = Color3.new(0.5, 0.5, 0.5) PiBeetle.Position = UDim2.new(0, 5, 0, 205) PiBeetle.Size = UDim2.new(0, 160, 0, 20) PiBeetle.Font = Enum.Font.Fantasy PiBeetle.Text = "Beetle.." PiBeetle.TextColor3 = Color3.new(1, 1, 1) PiBeetle.TextScaled = true PiBeetle.TextSize = 17 PiBeetle.TextWrapped = true PiBeetle.ZIndex = 8 PiMantis.Name = "PiMantis" PiMantis.Parent = TimersFrame PiMantis.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) PiMantis.BackgroundTransparency = 0 PiMantis.BorderColor3 = Color3.new(0.5, 0.5, 0.5) PiMantis.Position = UDim2.new(0, 5, 0, 230) PiMantis.Size = UDim2.new(0, 160, 0, 20) PiMantis.Font = Enum.Font.Fantasy PiMantis.Text = "Mantis.." PiMantis.TextColor3 = Color3.new(1, 1, 1) PiMantis.TextScaled = true PiMantis.TextSize = 17 PiMantis.TextWrapped = true PiMantis.ZIndex = 8 SpSpider.Name = "SpSpider" SpSpider.Parent = TimersFrame SpSpider.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) SpSpider.BackgroundTransparency = 0 SpSpider.BorderColor3 = Color3.new(0.5, 0.5, 0.5) SpSpider.Position = UDim2.new(0, 5, 0, 255) SpSpider.Size = UDim2.new(0, 160, 0, 20) SpSpider.Font = Enum.Font.Fantasy SpSpider.Text = "Spider.." SpSpider.TextColor3 = Color3.new(1, 1, 1) SpSpider.TextScaled = true SpSpider.TextSize = 17 SpSpider.TextWrapped = true SpSpider.ZIndex = 8 MuLadybug.Name = "MuLadybug" MuLadybug.Parent = TimersFrame MuLadybug.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) MuLadybug.BackgroundTransparency = 0 MuLadybug.BorderColor3 = Color3.new(0.5, 0.5, 0.5) MuLadybug.Position = UDim2.new(0, 5, 0, 280) MuLadybug.Size = UDim2.new(0, 160, 0, 20) MuLadybug.Font = Enum.Font.Fantasy MuLadybug.Text = "Ladybug.." MuLadybug.TextColor3 = Color3.new(1, 1, 1) MuLadybug.TextScaled = true MuLadybug.TextSize = 17 MuLadybug.TextWrapped = true MuLadybug.ZIndex = 8 StLadybug.Name = "StLadybug" StLadybug.Parent = TimersFrame StLadybug.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) StLadybug.BackgroundTransparency = 0 StLadybug.BorderColor3 = Color3.new(0.5, 0.5, 0.5) StLadybug.Position = UDim2.new(0, 5, 0, 305) StLadybug.Size = UDim2.new(0, 160, 0, 20) StLadybug.Font = Enum.Font.Fantasy StLadybug.Text = "Ladybug.." StLadybug.TextColor3 = Color3.new(1, 1, 1) StLadybug.TextScaled = true StLadybug.TextSize = 17 StLadybug.TextWrapped = true StLadybug.ZIndex = 8 StLadybug2.Name = "StLadybug2" StLadybug2.Parent = TimersFrame StLadybug2.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) StLadybug2.BackgroundTransparency = 0 StLadybug2.BorderColor3 = Color3.new(0.5, 0.5, 0.5) StLadybug2.Position = UDim2.new(0, 5, 0, 330) StLadybug2.Size = UDim2.new(0, 160, 0, 20) StLadybug2.Font = Enum.Font.Fantasy StLadybug2.Text = "Ladybug.." StLadybug2.TextColor3 = Color3.new(1, 1, 1) StLadybug2.TextScaled = true StLadybug2.TextSize = 17 StLadybug2.TextWrapped = true StLadybug2.ZIndex = 8 RoScorpion.Name = "RoScorpion" RoScorpion.Parent = TimersFrame RoScorpion.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) RoScorpion.BackgroundTransparency = 0 RoScorpion.BorderColor3 = Color3.new(0.5, 0.5, 0.5) RoScorpion.Position = UDim2.new(0, 5, 0, 355) RoScorpion.Size = UDim2.new(0, 160, 0, 20) RoScorpion.Font = Enum.Font.Fantasy RoScorpion.Text = "Scorpion.." RoScorpion.TextColor3 = Color3.new(1, 1, 1) RoScorpion.TextScaled = true RoScorpion.TextSize = 17 RoScorpion.TextWrapped = true RoScorpion.ZIndex = 8 RoScorpion2.Name = "RoScorpion2" RoScorpion2.Parent = TimersFrame RoScorpion2.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) RoScorpion2.BackgroundTransparency = 0 RoScorpion2.BorderColor3 = Color3.new(0.5, 0.5, 0.5) RoScorpion2.Position = UDim2.new(0, 5, 0, 380) RoScorpion2.Size = UDim2.new(0, 160, 0, 20) RoScorpion2.Font = Enum.Font.Fantasy RoScorpion2.Text = "Scorpion.." RoScorpion2.TextColor3 = Color3.new(1, 1, 1) RoScorpion2.TextScaled = true RoScorpion2.TextSize = 17 RoScorpion2.TextWrapped = true RoScorpion2.ZIndex = 8 CaWerewolf.Name = "CaWerewolf" CaWerewolf.Parent = TimersFrame CaWerewolf.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) CaWerewolf.BackgroundTransparency = 0 CaWerewolf.BorderColor3 = Color3.new(0.5, 0.5, 0.5) CaWerewolf.Position = UDim2.new(0, 5, 0, 405) CaWerewolf.Size = UDim2.new(0, 160, 0, 20) CaWerewolf.Font = Enum.Font.Fantasy CaWerewolf.Text = "Werewolf.." CaWerewolf.TextColor3 = Color3.new(1, 1, 1) CaWerewolf.TextScaled = true CaWerewolf.TextSize = 17 CaWerewolf.TextWrapped = true CaWerewolf.ZIndex = 8 PiMantis1.Name = "PiMantis1" PiMantis1.Parent = TimersFrame PiMantis1.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) PiMantis1.BackgroundTransparency = 0 PiMantis1.BorderColor3 = Color3.new(0.5, 0.5, 0.5) PiMantis1.Position = UDim2.new(0, 5, 0, 430) PiMantis1.Size = UDim2.new(0, 160, 0, 20) PiMantis1.Font = Enum.Font.Fantasy PiMantis1.Text = "Mantis.." PiMantis1.TextColor3 = Color3.new(1, 1, 1) PiMantis1.TextScaled = true PiMantis1.TextSize = 17 PiMantis1.TextWrapped = true PiMantis1.ZIndex = 8 PiMantis2.Name = "PiMantis2" PiMantis2.Parent = TimersFrame PiMantis2.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) PiMantis2.BackgroundTransparency = 0 PiMantis2.BorderColor3 = Color3.new(0.5, 0.5, 0.5) PiMantis2.Position = UDim2.new(0, 5, 0, 455) PiMantis2.Size = UDim2.new(0, 160, 0, 20) PiMantis2.Font = Enum.Font.Fantasy PiMantis2.Text = "Mantis.." PiMantis2.TextColor3 = Color3.new(1, 1, 1) PiMantis2.TextScaled = true PiMantis2.TextSize = 17 PiMantis2.TextWrapped = true PiMantis2.ZIndex = 8 CocoCrab.Name = "CocoCrab" CocoCrab.Parent = TimersFrame CocoCrab.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) CocoCrab.BackgroundTransparency = 0 CocoCrab.BorderColor3 = Color3.new(0.5, 0.5, 0.5) CocoCrab.Position = UDim2.new(0, 5, 0, 480) CocoCrab.Size = UDim2.new(0, 160, 0, 20) CocoCrab.Font = Enum.Font.Fantasy CocoCrab.Text = "Cococrab.." CocoCrab.TextColor3 = Color3.new(1, 1, 1) CocoCrab.TextScaled = true CocoCrab.TextSize = 17 CocoCrab.TextWrapped = true CocoCrab.ZIndex = 8 InfoScreen.Name = "InfoScreen" InfoScreen.Parent = MainFrame InfoScreen.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) InfoScreen.BorderColor3 = Color3.new(0, 1, 0) InfoScreen.Position = UDim2.new(0, 688, 0, 5) InfoScreen.Size = UDim2.new(0, 40, 0, 20) InfoScreen.BackgroundTransparency = 0 InfoScreen.Font = Enum.Font.Fantasy InfoScreen.TextColor3 = Color3.new(1, 1, 1) InfoScreen.Text = "Info" InfoScreen.TextSize = 17 InfoScreen.TextWrapped = true InfoFrame.Name = "InfoFrame" InfoFrame.Parent = MainFrame InfoFrame.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) InfoFrame.BorderColor3 = Color3.new(0, 0, 0) InfoFrame.BackgroundTransparency = 0 InfoFrame.Position = UDim2.new(0, 578, 0, 34) InfoFrame.Size = UDim2.new(0, 200, 0, 190) InfoFrame.ZIndex = 7 InfoFrame.Visible = false InfoText1.Name = "InfoText1" InfoText1.Parent = InfoFrame InfoText1.BackgroundColor3 = Color3.new(0, 0, 0) InfoText1.BorderColor3 = Color3.new(0, 0, 0) InfoText1.BackgroundTransparency = 1 InfoText1.Position = UDim2.new(0, 5, 0, 5) InfoText1.Size = UDim2.new(0, 190, 0, 210) InfoText1.TextColor3 = Color3.new(1, 1, 1) InfoText1.Font = Enum.Font.Fantasy InfoText1.Text = "This Gui was created by LuckyMMB\nDiscord https://discord.gg/MU8acmY\n\n\nUpdated Optimized and\nMaintained by Dinoz#2787" InfoText1.ZIndex = 7 InfoText1.TextSize = 15 InfoText1.TextWrapped = true InfoText1.TextYAlignment = Enum.TextYAlignment.Top TimeLabel.Name = "TimeLabel" TimeLabel.Parent = MainFrame TimeLabel.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) TimeLabel.BorderColor3 = Color3.new(0.15, 0.15, 0.15) TimeLabel.Position = UDim2.new(0, 733, 0, 5) TimeLabel.Size = UDim2.new(0, 60, 0, 20) TimeLabel.BackgroundTransparency = 0 TimeLabel.Font = Enum.Font.Fantasy TimeLabel.TextColor3 = Color3.new(1, 1, 1) TimeLabel.Text = "" TimeLabel.TextSize = 17 TimeLabel.TextWrapped = true SproutDetect.Name = "SproutDetect" SproutDetect.Parent = MainFrame SproutDetect.BackgroundColor3 = Color3.new(0, 0.5, 0) SproutDetect.BorderColor3 = Color3.new(0.15, 0.15, 0.15) SproutDetect.Position = UDim2.new(0, 60, 0, 33) SproutDetect.Size = UDim2.new(0, 150, 0, 35) SproutDetect.Font = Enum.Font.Fantasy SproutDetect.TextColor3 = Color3.new(1, 1, 1) SproutDetect.Text = "Sprout Detected\nDistance: " SproutDetect.TextSize = 17 SproutDetect.TextWrapped = true SproutDetect.ZIndex = 0 SproutDetect.Visible = false WindyDetect.Name = "WindyDetect" WindyDetect.Parent = MainFrame WindyDetect.BackgroundColor3 = Color3.new(0.5, 0.5, 0.5) WindyDetect.BorderColor3 = Color3.new(0.15, 0.15, 0.15) WindyDetect.Position = UDim2.new(0, 522, 0, 33) WindyDetect.Size = UDim2.new(0, 150, 0, 35) WindyDetect.Font = Enum.Font.Fantasy WindyDetect.TextColor3 = Color3.new(1, 1, 1) WindyDetect.Text = "Windy Detectedd\nDistance: " WindyDetect.TextSize = 17 WindyDetect.TextWrapped = true WindyDetect.ZIndex = 0 WindyDetect.Visible = false FireflyDetect.Name = "FireflyDetect" FireflyDetect.Parent = MainFrame FireflyDetect.BackgroundColor3 = Color3.new(0, 0, 0.5) FireflyDetect.BorderColor3 = Color3.new(0.15, 0.15, 0.15) FireflyDetect.Position = UDim2.new(0, 214, 0, 33) FireflyDetect.Size = UDim2.new(0, 150, 0, 35) FireflyDetect.Font = Enum.Font.Fantasy FireflyDetect.TextColor3 = Color3.new(1, 1, 1) FireflyDetect.Text = "Firefly's Detected\nDistance: " FireflyDetect.TextSize = 17 FireflyDetect.TextWrapped = true FireflyDetect.ZIndex = 0 FireflyDetect.Visible = false ViciousBeeDetect.Name = "ViciousBeeDetect" ViciousBeeDetect.Parent = MainFrame ViciousBeeDetect.BackgroundColor3 = Color3.new(0.5, 0, 0) ViciousBeeDetect.BorderColor3 = Color3.new(0.15, 0.15, 0.15) ViciousBeeDetect.Position = UDim2.new(0, 368, 0, 33) ViciousBeeDetect.Size = UDim2.new(0, 150, 0, 35) ViciousBeeDetect.Font = Enum.Font.Fantasy ViciousBeeDetect.TextColor3 = Color3.new(1, 1, 1) ViciousBeeDetect.Text = "Vicious Bee Detected\nDistance: " ViciousBeeDetect.TextSize = 17 ViciousBeeDetect.TextWrapped = true ViciousBeeDetect.ZIndex = 0 ViciousBeeDetect.Visible = false --blender gui blenderButton = Instance.new('TextButton') blenderButton.Name = "blenderButton" blenderButton.Parent = MainFrame blenderButton.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) blenderButton.BorderColor3 = Color3.new(0, 1, 0) blenderButton.Position = UDim2.new(0, 613, 0, 5) blenderButton.Size = UDim2.new(0, 70, 0, 20) blenderButton.Font = Enum.Font.Fantasy blenderButton.TextColor3 = Color3.new(1, 1, 1) blenderButton.Text = "Blender" blenderButton.TextSize = 17 blenderButton.TextWrapped = true blenderFrame = Instance.new('Frame') blenderFrame.Name = "blenderFrame" blenderFrame.Parent = MainFrame blenderFrame.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2) blenderFrame.BorderColor3 = Color3.new(0, 0, 0) blenderFrame.BackgroundTransparency = 0 blenderFrame.Position = UDim2.new(0, 550, 0, 34) blenderFrame.Size = UDim2.new(0, 170, 0, 305) blenderFrame.Transparency = 0 blenderFrame.ZIndex = 0 blenderFrame.Visible = false StartBlenderB = Instance.new("TextButton") StartBlenderB.Name = "StartBlenderB" StartBlenderB.Parent = blenderFrame StartBlenderB.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) StartBlenderB.BorderColor3 = Color3.new(0.5, 0.5, 0.5) StartBlenderB.Position = UDim2.new(0, 5, 0, 5) StartBlenderB.Size = UDim2.new(0, 160, 0, 20) StartBlenderB.TextColor3 = Color3.new(1, 1, 1) StartBlenderB.Font = Enum.Font.Fantasy StartBlenderB.Text = "Blender: OFF" StartBlenderB.ZIndex = 7 StartBlenderB.TextSize = 16 BlenderQB = Instance.new("TextBox") BlenderQB.Name = "BlenderQB" BlenderQB.Parent = blenderFrame BlenderQB.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) BlenderQB.BorderColor3 = Color3.new(0.5, 0.5, 0.5) BlenderQB.Position = UDim2.new(0, 5, 0, 30) BlenderQB.Size = UDim2.new(0, 160, 0, 20) BlenderQB.TextColor3 = Color3.new(1, 1, 1) BlenderQB.Font = Enum.Font.Fantasy BlenderQB.Text = "1" BlenderQB.ZIndex = 7 BlenderQB.TextSize = 16 RedExtractB = Instance.new("TextButton") RedExtractB.Name = "RedExtractB" RedExtractB.Parent = blenderFrame RedExtractB.BackgroundColor3 = Color3.new(0.5, 0, 0) RedExtractB.BorderColor3 = Color3.new(0.5, 0.5, 0.5) RedExtractB.Position = UDim2.new(0, 5, 0, 55) RedExtractB.Size = UDim2.new(0, 160, 0, 20) RedExtractB.TextColor3 = Color3.new(1, 1, 1) RedExtractB.Font = Enum.Font.Fantasy RedExtractB.Text = "Red Extract" RedExtractB.ZIndex = 7 RedExtractB.TextSize = 16 BlueExtractB = Instance.new("TextButton") BlueExtractB.Name = "BlueExtractB" BlueExtractB.Parent = blenderFrame BlueExtractB.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) BlueExtractB.BorderColor3 = Color3.new(0.5, 0.5, 0.5) BlueExtractB.Position = UDim2.new(0, 5, 0, 80) BlueExtractB.Size = UDim2.new(0, 160, 0, 20) BlueExtractB.TextColor3 = Color3.new(1, 1, 1) BlueExtractB.Font = Enum.Font.Fantasy BlueExtractB.Text = "Blue Extract" BlueExtractB.ZIndex = 7 BlueExtractB.TextSize = 16 EnzymeB = Instance.new("TextButton") EnzymeB.Name = "EnzymeB" EnzymeB.Parent = blenderFrame EnzymeB.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) EnzymeB.BorderColor3 = Color3.new(0.5, 0.5, 0.5) EnzymeB.Position = UDim2.new(0, 5, 0, 105) EnzymeB.Size = UDim2.new(0, 160, 0, 20) EnzymeB.TextColor3 = Color3.new(1, 1, 1) EnzymeB.Font = Enum.Font.Fantasy EnzymeB.Text = "Enzyme" EnzymeB.ZIndex = 7 EnzymeB.TextSize = 16 OilB = Instance.new("TextButton") OilB.Name = "OilB" OilB.Parent = blenderFrame OilB.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) OilB.BorderColor3 = Color3.new(0.5, 0.5, 0.5) OilB.Position = UDim2.new(0, 5, 0, 130) OilB.Size = UDim2.new(0, 160, 0, 20) OilB.TextColor3 = Color3.new(1, 1, 1) OilB.Font = Enum.Font.Fantasy OilB.Text = "Oil" OilB.ZIndex = 7 OilB.TextSize = 16 GlueB = Instance.new("TextButton") GlueB.Name = "GlueB" GlueB.Parent = blenderFrame GlueB.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) GlueB.BorderColor3 = Color3.new(0.5, 0.5, 0.5) GlueB.Position = UDim2.new(0, 5, 0, 155) GlueB.Size = UDim2.new(0, 160, 0, 20) GlueB.TextColor3 = Color3.new(1, 1, 1) GlueB.Font = Enum.Font.Fantasy GlueB.Text = "Glue" GlueB.ZIndex = 7 GlueB.TextSize = 16 GumdropsB = Instance.new("TextButton") GumdropsB.Name = "GumdropsB" GumdropsB.Parent = blenderFrame GumdropsB.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) GumdropsB.BorderColor3 = Color3.new(0.5, 0.5, 0.5) GumdropsB.Position = UDim2.new(0, 5, 0, 180) GumdropsB.Size = UDim2.new(0, 160, 0, 20) GumdropsB.TextColor3 = Color3.new(1, 1, 1) GumdropsB.Font = Enum.Font.Fantasy GumdropsB.Text = "Gumdrop" GumdropsB.ZIndex = 7 GumdropsB.TextSize = 16 MoonCharmB = Instance.new("TextButton") MoonCharmB.Name = "MoonCharmB" MoonCharmB.Parent = blenderFrame MoonCharmB.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) MoonCharmB.BorderColor3 = Color3.new(0.5, 0.5, 0.5) MoonCharmB.Position = UDim2.new(0, 5, 0, 205) MoonCharmB.Size = UDim2.new(0, 160, 0, 20) MoonCharmB.TextColor3 = Color3.new(1, 1, 1) MoonCharmB.Font = Enum.Font.Fantasy MoonCharmB.Text = "Moon Charm" MoonCharmB.ZIndex = 7 MoonCharmB.TextSize = 16 GlitterB = Instance.new("TextButton") GlitterB.Name = "GlitterB" GlitterB.Parent = blenderFrame GlitterB.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) GlitterB.BorderColor3 = Color3.new(0.5, 0.5, 0.5) GlitterB.Position = UDim2.new(0, 5, 0, 230) GlitterB.Size = UDim2.new(0, 160, 0, 20) GlitterB.TextColor3 = Color3.new(1, 1, 1) GlitterB.Font = Enum.Font.Fantasy GlitterB.Text = "Glitter" GlitterB.ZIndex = 7 GlitterB.TextSize = 16 StarJellyB = Instance.new("TextButton") StarJellyB.Name = "StarJellyB" StarJellyB.Parent = blenderFrame StarJellyB.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) StarJellyB.BorderColor3 = Color3.new(0.5, 0.5, 0.5) StarJellyB.Position = UDim2.new(0, 5, 0, 255) StarJellyB.Size = UDim2.new(0, 160, 0, 20) StarJellyB.TextColor3 = Color3.new(1, 1, 1) StarJellyB.Font = Enum.Font.Fantasy StarJellyB.Text = "Star Jelly" StarJellyB.ZIndex = 7 StarJellyB.TextSize = 16 TropicalDrinkB = Instance.new("TextButton") TropicalDrinkB.Name = "TropicalDrinkB" TropicalDrinkB.Parent = blenderFrame TropicalDrinkB.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) TropicalDrinkB.BorderColor3 = Color3.new(0.5, 0.5, 0.5) TropicalDrinkB.Position = UDim2.new(0, 5, 0, 280) TropicalDrinkB.Size = UDim2.new(0, 160, 0, 20) TropicalDrinkB.TextColor3 = Color3.new(1, 1, 1) TropicalDrinkB.Font = Enum.Font.Fantasy TropicalDrinkB.Text = "Tropical Drink" TropicalDrinkB.ZIndex = 7 TropicalDrinkB.TextSize = 16 --monster killer variables refer = workspace.MonsterSpawners noclip = false gameover = false --mushroom field mushT = refer.MushroomBush.TimerAttachment.TimerGui.TimerLabel --clover field rhino1T = refer["Rhino Bush"].Attachment.TimerGui.TimerLabel ladyb1T = refer["Ladybug Bush"].Attachment.TimerGui.TimerLabel --blue flower field rhino2T = refer["Rhino Cave 1"].Attachment.TimerGui.TimerLabel --bamboo field rhino3T = refer["Rhino Cave 2"].Attachment.TimerGui.TimerLabel rhino4T = refer["Rhino Cave 3"].Attachment.TimerGui.TimerLabel --spider field spiderT = refer["Spider Cave"].Attachment.TimerGui.TimerLabel --strawberry field ladyb2T = refer["Ladybug Bush 2"].Attachment.TimerGui.TimerLabel ladyb3T = refer["Ladybug Bush 3"].TimerAttachment.TimerGui.TimerLabel --rose field rose1T = refer.RoseBush.Attachment.TimerGui.TimerLabel rose2T = refer.RoseBush2.Attachment.TimerGui.TimerLabel --pine tree field forestmantis1T = refer.ForestMantis1.TimerAttachment.TimerGui.TimerLabel forestmantis2T = refer.ForestMantis2.TimerAttachment.TimerGui.TimerLabel --werewolf werewT = refer.WerewolfCave.Attachment.TimerGui.TimerLabel --pineapple field pinemantisT = refer.PineappleMantis1.Attachment.TimerGui.TimerLabel pinebeetleT = refer.PineappleBeetle.Attachment.TimerGui.TimerLabel --noclip game:GetService('RunService').Stepped:connect(function() if noclip then game.Players.LocalPlayer.Character.Humanoid:ChangeState(11) end end) --token farm function farmtokens() rootP = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart for k,v in pairs(workspace.Collectibles:GetChildren()) do if v.Name == game.Players.LocalPlayer.Name and not v:FindFirstChild("farmed") or tonumber((v.Position - rootP.Position).magnitude) <= 60 and not v:FindFirstChild("farmed") then local intvalue = Instance.new("IntValue",v) intvalue.Name = "farmed" noclip = true rootP.CFrame = v.CFrame wait(.07) noclip = false end end end --field monster positions / teleports CloverA = CFrame.new(180, 54, 189) CloverG1 = CFrame.new(161, 34, 199) BlueA = CFrame.new(103, 24, 101) BlueG1 = CFrame.new(115, 4, 101) BambooA = CFrame.new(123, 40, -27) BambooG1 = CFrame.new(125, 21, 5) PineappleA = CFrame.new(257, 88, -205) PineappleG1 = CFrame.new(221, 68, -234) SpiderA = CFrame.new(-45, 40, -5) SpiderG1 = CFrame.new(-47, 20, -16) MushroomA = CFrame.new(-94, 25, 116) MushroomG1 = CFrame.new(-88, 5, 109) StrawberryA = CFrame.new(-180, 40, -5) StrawberryG1 = CFrame.new(-156, 21, 0) RoseA = CFrame.new(-320, 40, 130) RoseG1 = CFrame.new(-290, 20, 130) WerewolfA = CFrame.new(-166, 68, -174) WerewolfG1 = CFrame.new(-166, 68, -117) PineA = CFrame.new(-318, 88, -155) PineG1 = CFrame.new(-326, 68, -187) --rose field monster kill function roseKill() if rose1T.Visible == false or rose2T.Visible == false then uTorso = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart uTorso.CFrame = RoseA noclip = true wait(5) noclip = false uTorso.CFrame = RoseG1 qwait = 0 repeat wait(1) qwait = qwait + 1 if qwait == 30 then gameover = true end until rose1T.Visible == true and rose2T.Visible == true or gameover == true if gameover == true then print("Failed Rose field monster kill") gameover = false end wait(1) farmtokens() farmtokens() wait(1) gameover = false end end --pine field monster kill function pineKill() if forestmantis1T.Visible == false or forestmantis2T.Visible == false then uTorso = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart uTorso.CFrame = PineA noclip = true wait(5) noclip = false uTorso.CFrame = PineG1 qwait = 0 repeat wait(1) qwait = qwait + 1 if qwait == 30 then gameover = true end until forestmantis1T.Visible == true and forestmantis2T.Visible == true or gameover == true if gameover == true then print("Failed Pine Tree field monster kill") gameover = false end wait(1) farmtokens() farmtokens() wait(1) gameover = false end end --clover field monster kill function cloverKill() if rhino1T.Visible == false or ladyb1T.Visible == false then uTorso = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart uTorso.CFrame = CloverA noclip = true wait(5) noclip = false uTorso.CFrame = CloverG1 qwait = 0 repeat wait(1) qwait = qwait + 1 if qwait == 30 then gameover = true end until rhino1T.Visible == true and ladyb1T.Visible == true or gameover == true if gameover == true then print("Failed Clover field monster kill") gameover = false end wait(1) farmtokens() farmtokens() wait(1) gameover = false end end --blue flower field monster kill function blueflowerKill() if rhino2T.Visible == false then uTorso = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart uTorso.CFrame = BlueA noclip = true wait(5) noclip = false uTorso.CFrame = BlueG1 qwait = 0 repeat wait(1) qwait = qwait + 1 if qwait == 30 then gameover = true end until rhino2T.Visible == true or gameover == true if gameover == true then print("Failed Blue Flower field monster kill") gameover = false end wait(1) farmtokens() farmtokens() wait(1) gameover = false end end --werewolf killer function werewolfKill() if werewT.Visible == false then uTorso = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart uTorso.CFrame = WerewolfA noclip = true wait(5) noclip = false uTorso.CFrame = WerewolfG1 qwait = 0 repeat wait(1) qwait = qwait + 1 if qwait == 30 then gameover = true end until werewT.Visible == true or gameover == true if gameover == true then print("Failed Werewolf monster kill") gameover = false end wait(1) farmtokens() farmtokens() wait(1) gameover = false end end --strawberry field monster kill function strawberryKill() if ladyb2T.Visible == false or ladyb3T.Visible == false then uTorso = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart uTorso.CFrame = StrawberryA noclip = true wait(5) noclip = false uTorso.CFrame = StrawberryG1 qwait = 0 repeat wait(1) qwait = qwait + 1 if qwait == 30 then gameover = true end until ladyb2T.Visible == true and ladyb3T.Visible == true or gameover == true if gameover == true then print("Failed Strawberry field monster kill") gameover = false end wait(1) farmtokens() farmtokens() wait(1) gameover = false end end --spider killer function spiderKill() if spiderT.Visible == false then uTorso = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart uTorso.CFrame = SpiderA noclip = true wait(5) noclip = false uTorso.CFrame = SpiderG1 qwait = 0 repeat wait(1) qwait = qwait + 1 if qwait == 30 then gameover = true end until spiderT.Visible == true or gameover == true if gameover == true then print("Failed Spider field monster kill") gameover = false end wait(1) farmtokens() farmtokens() wait(1) gameover = false end end --bamboo field monster kill function bambooKill() if rhino3T.Visible == false or rhino4T.Visible == false then uTorso = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart uTorso.CFrame = BambooA noclip = true wait(5) noclip = false uTorso.CFrame = BambooG1 qwait = 0 repeat wait(1) qwait = qwait + 1 if qwait == 30 then gameover = true end until rhino3T.Visible == true and rhino4T.Visible == true or gameover == true if gameover == true then print("Failed Bamboo field monster kill") gameover = false end wait(1) farmtokens() farmtokens() wait(1) gameover = false end end --pineapple field monster kill function pineappleKill() if pinemantisT.Visible == false or pinebeetleT.Visible == false then uTorso = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart uTorso.CFrame = PineappleA noclip = true wait(5) noclip = false uTorso.CFrame = PineappleG1 qwait = 0 repeat wait(1) qwait = qwait + 1 if qwait == 30 then gameover = true end until pinemantisT.Visible == true and pinebeetleT.Visible == true or gameover == true if gameover == true then print("Failed Pineapple field monster kill") gameover = false end wait(1) farmtokens() farmtokens() wait(1) gameover = false end end --mushroom field killer function mushroomKill() if mushT.Visible == false then uTorso = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart uTorso.CFrame = MushroomA noclip = true wait(5) noclip = false uTorso.CFrame = MushroomG1 qwait = 0 repeat wait(1) qwait = qwait + 1 if qwait == 30 then gameover = true end until mushT.Visible == true or gameover == true if gameover == true then print("Failed Mushroom field monster kill") gameover = false end wait(1) farmtokens() farmtokens() wait(1) gameover = false end end function KillMonsters() print("Starting monster killer") gameover = false AutoDigActive = true cloverKill() blueflowerKill() bambooKill() pineappleKill() spiderKill() mushroomKill() strawberryKill() roseKill() werewolfKill() pineKill() AutoDigActive = false gameover = false print("Successfully finished monster killer") end -- Badges -- function badges() badge = game.ReplicatedStorage.Events.BadgeEvent badge:FireServer("Collect","Playtime") badge:FireServer("Collect","Honey") wait(.25) badge:FireServer("Collect","Quest") badge:FireServer("Collect","Battle") badge:FireServer("Collect","Ability") wait(.25) badge:FireServer("Collect","Goo") badge:FireServer("Collect","Sunflower") badge:FireServer("Collect","Dandelion") wait(.25) badge:FireServer("Collect","Mushroom") badge:FireServer("Collect","Blue Flower") badge:FireServer("Collect","Clover") wait(.25) badge:FireServer("Collect","Spider") badge:FireServer("Collect","Bamboo") badge:FireServer("Collect","Strawberry") wait(.25) badge:FireServer("Collect","Pineapple") badge:FireServer("Collect","Pumpkin") badge:FireServer("Collect","Cactus") wait(.25) badge:FireServer("Collect","Rose") badge:FireServer("Collect","Pine Tree") badge:FireServer("Collect","Stump") wait(.25) badge:FireServer("Collect","Coconut") badge:FireServer("Collect","Pepper") end -- Promo Codes -- function promocodes() promo = game.ReplicatedStorage.Events.PromoCodeEvent promo:FireServer("38217") promo:FireServer("Bopmaster") promo:FireServer("Buzz") promo:FireServer("Cog") promo:FireServer("Connoisseur") promo:FireServer("Crawlers") promo:FireServer("Nectar") promo:FireServer("Roof") promo:FireServer("Wax") promo:FireServer("Wink") promo:FireServer("ClubBean") promo:FireServer("SecretProfileCode") promo:FireServer("WikiHonor") promo:FireServer("WikiAwardClock") promo:FireServer("GumdropsForScience") promo:FireServer("Sure") promo:FireServer("BloxyCelebration") promo:FireServer("ClubConverters") promo:FireServer("ClubBasket") promo:FireServer("Marshmallow") promo:FireServer("500Mil") promo:FireServer("Discord100k") promo:FireServer("BeeDay2019") promo:FireServer("TornadoGlitch") promo:FireServer("RebootCloud") promo:FireServer("Tornado") promo:FireServer("ClubCloud") promo:FireServer("Gumaden10T") promo:FireServer("Beesmasbegins") promo:FireServer("BeesBuzz123") promo:FireServer("JollyJelly") promo:FireServer("FestiveFrogs") end --quest variables repeat1 = game.ReplicatedStorage.Events.CompleteQuestFromPool repeat2 = game.ReplicatedStorage.Events.GiveQuestFromPool single2 = game.ReplicatedStorage.Events.GiveQuest function remotequest() --turn in repeatables repeat1:FireServer("Brown Bear") repeat1:FireServer("Polar Bear") repeat1:FireServer("Honey Bee") repeat1:FireServer("Black Bear") repeat1:FireServer("Bucko Bee") repeat1:FireServer("Riley Bee") --request repeatables repeat2:FireServer("Brown Bear") repeat2:FireServer("Polar Bear") repeat2:FireServer("Honey Bee") repeat2:FireServer("Black Bear") repeat2:FireServer("Bucko Bee") repeat2:FireServer("Riley Bee") Table = game.ReplicatedStorage.Events.RetrievePlayerStats:InvokeServer() Complete = game.ReplicatedStorage.Events.CompleteQuest for i,v in next,Table["Quests"]["Active"] do Complete:FireServer(v["Name"]) wait() end Table = require(game.ReplicatedStorage.RepeatQuests).GetQuests() Give = game.ReplicatedStorage.Events.GiveQuestFromPool for i,v in next,Table do Give:FireServer(v["Pool"]) wait() end Table = require(game.ReplicatedStorage.RepeatQuests).GetQuests() Give = game.ReplicatedStorage.Events.CompleteQuestFromPool for i,v in next,Table do Give:FireServer(v["Pool"]) wait() end --spirit bear questline wait(.25) single2:FireServer("Spirit's Starter") single2:FireServer("The First Offering") single2:FireServer("Rules Of The Road") single2:FireServer("QR Quest") single2:FireServer("Pleasant Pastimes") single2:FireServer("Nature's Lessons") single2:FireServer("The Gifts of Life") wait(.25) single2:FireServer("Out-Questing Questions") single2:FireServer("Forcefully Friendly") single2:FireServer("Sway Away") single2:FireServer("Memories of Memories") single2:FireServer("Beans Becoming") single2:FireServer("Do You Bee-lieve In Magic?") wait(.25) single2:FireServer("The Ways Of The Winds / The Wind And Its Way") single2:FireServer("Beauty Duty") single2:FireServer("Witness Grandeur") single2:FireServer("Beeternity") single2:FireServer("A Breath Of Blue") single2:FireServer("Glory Of Goo") wait(.25) single2:FireServer("Tickle The Wind") single2:FireServer("Rhubard That Could Have Been") single2:FireServer("Dreams Of Being A Bee") single2:FireServer("The Sky Over The Stump") single2:FireServer("Space Oblivion") single2:FireServer("Pollenpalooza") wait(.25) single2:FireServer("Dancing With Stick Bug") single2:FireServer("Bear Without Despair") single2:FireServer("Spirit Spree") single2:FireServer("Echoing Call") single2:FireServer("Spring Out Of The Mountain") --ornament quests single2:FireServer("Science Bear's Ornament") single2:FireServer("Spirit Bear's Ornament") single2:FireServer("Polar Bear's Ornament") wait(.25) single2:FireServer("Panda Bear's Ornament") single2:FireServer("Mother Bear's Ornament") single2:FireServer("Brown Bear's Ornament") single2:FireServer("Black Bear's Ornament") single2:FireServer("Brown Bear's Ornament") single2:FireServer("Riley Bee's Ornament") wait(.25) --sun bear questline single2:FireServer("Bean Bug Busser") single2:FireServer("Bombs, Blueberries, and Bean Bugs") single2:FireServer("Bean Bugs And Boosts") single2:FireServer("Make It Hasty") single2:FireServer("Total Focus") single2:FireServer("On Your Marks") single2:FireServer("Look In The Leaves") wait(.25) single2:FireServer("What About Sprouts") single2:FireServer("Bean Bug Beatdown") single2:FireServer("Bean Bug Blackout") --mother bear questline single2:FireServer("Egg Hunt: Mother Bear") single2:FireServer("Treat Tutorial") single2:FireServer("Bonding With Bees") single2:FireServer("Search For A Sunflower Seed") single2:FireServer("The Gist Of Jellies") single2:FireServer("Search For Strawberries") single2:FireServer("Binging On Blueberries") wait(.25) single2:FireServer("Royal Jelly Jamboree") single2:FireServer("Search For Sunflower Seeds") single2:FireServer("Picking Out Pineapples") single2:FireServer("Seven To Seven") single2:FireServer("Mother Bear's Midterm") single2:FireServer("Eight To Eight") single2:FireServer("Sights On The Stars") single2:FireServer("The Family Final") --science bear questline single2:FireServer("Preliminary Research") wait(.25) single2:FireServer("Biology Study") single2:FireServer("Proving The Hypothesis") single2:FireServer("Bear Botany") single2:FireServer("Kingdom Collection") single2:FireServer("Devensive Adaptations") wait(.25) single2:FireServer("Benefits of Technology") single2:FireServer("Spider Study") single2:FireServer("Roses And Weeds") single2:FireServer("Blue Review") single2:FireServer("Ongoing Progress") wait(.25) single2:FireServer("Red / Blue Duality") single2:FireServer("Costs Of Computation") single2:FireServer("Pollination Practice") single2:FireServer("Optimizing Abilities") single2:FireServer("Ready For Infrared") wait(.25) single2:FireServer("Breaking Down Badges") single2:FireServer("Subsidized Agriculture") single2:FireServer("Meticulously Crafted") single2:FireServer("Smart, Not Hard") single2:FireServer("Limits of Language") single2:FireServer("Patterns and Probability") wait(.25) single2:FireServer("Chemical Analysis") single2:FireServer("Mark Mechanics") single2:FireServer("Meditating On Phenomenon") single2:FireServer("Beesperanto") single2:FireServer("Hive Minded Bias") single2:FireServer("Mushroom Measurement Monotony") wait(.25) single2:FireServer("The Power Of Information") single2:FireServer("Testing Teamwork") single2:FireServer("Epistemological Endeavor") --panda bear questline single2:FireServer("Egg Hunt: Panda Bear") single2:FireServer("Lesson On Ladybugs") single2:FireServer("Rhino Rumble") wait(.25) single2:FireServer("Beetle Battle") single2:FireServer("Spider Slayer") single2:FireServer("Ladybug Bonker") single2:FireServer("Spider Slayer 2") single2:FireServer("Rhino Wrecking") single2:FireServer("Final Showdown") wait(.25) single2:FireServer("Werewolf Hunter") single2:FireServer("Skirmish with Scorpions") single2:FireServer("Mantis Massacre") single2:FireServer("The REAL Final Showdown") single2:FireServer("Ant Arrival") single2:FireServer("Winged Wack Attack") wait(.25) single2:FireServer("Fire Fighter") single2:FireServer("Army Ant Assault") single2:FireServer("Colossal Combat") single2:FireServer("Eager Exterminator") single2:FireServer("Leaper Lickin'") single2:FireServer("Colossal Combat 2") wait(.25) single2:FireServer("Outrageous Onslaught") single2:FireServer("Royal Rumble") single2:FireServer("Ultimate Ant Annihilation 1") single2:FireServer("Ultimate Ant Annihilation 2") single2:FireServer("Ultimate Ant Annihilation 3") wait(.25) single2:FireServer("Ultimate Ant Annihilation 4") single2:FireServer("Ultimate Ant Annihilation 5") --onett questline single2:FireServer("Star Journey 1") single2:FireServer("Star Journey 2") single2:FireServer("Star Journey 3") wait(.25) single2:FireServer("Star Journey 4") single2:FireServer("Star Journey 5") --riley bee questline single2:FireServer("Egg Hunt: Riley Bee") --bucky bee questline single2:FireServer("Egg Hunt: Bucko Bee") --black bear questline single2:FireServer("Sunflower Start") wait(.25) single2:FireServer("Dandelion Deed") single2:FireServer("Pollen Fetcher") single2:FireServer("Red Request") single2:FireServer("Into The Blue") single2:FireServer("Variety Fetcher") wait(.25) single2:FireServer("Bamboo Boogie") single2:FireServer("Red Request 2") single2:FireServer("Cobweb Sweeper") single2:FireServer("Leisure Loot") single2:FireServer("White Pollen Wrangler") single2:FireServer("Pineapple Picking") wait(.25) single2:FireServer("Pollen Fetcher 2") single2:FireServer("Weed Wacker") single2:FireServer("Red + Blue = Gold") single2:FireServer("Colorless Collection") single2:FireServer("Spirit Of Springtime") wait(.25) single2:FireServer("Weed Wacker 2") single2:FireServer("Pollen Fetcher 3") single2:FireServer("Lucky Landscaping") single2:FireServer("Azure Adventure") single2:FireServer("Pink Pineapples") single2:FireServer("Blue Mushrooms") single2:FireServer("Cobweb Sweeper 2") wait(.25) single2:FireServer("Rojo-A-Go-Go") single2:FireServer("Pumpkin Plower") single2:FireServer("Pollen Fetcher 4") single2:FireServer("Bouncing Around Biomes") single2:FireServer("Blue Pineapples") single2:FireServer("Rose Request") wait(.25) single2:FireServer("Search For The White Clover") single2:FireServer("Stomping Grounds") single2:FireServer("Collecting Cliffside") single2:FireServer("Mountain Meandering") single2:FireServer("Quest Of Legends") single2:FireServer("High Altitude") wait(.25) single2:FireServer("Blissfully Blue") single2:FireServer("Rouge Round-up") single2:FireServer("White As Snow") single2:FireServer("Solo On The Stump") single2:FireServer("Colorful Craving") single2:FireServer("Pumpkins, Please!") wait(.25) single2:FireServer("Smorgasbord") single2:FireServer("Pollen Fetcher 5") single2:FireServer("White Clover Redux") single2:FireServer("Strawberry Field Forever") single2:FireServer("Tasting The Sky") single2:FireServer("Whispy and Crispy") single2:FireServer("Walk Through The Woods") single2:FireServer("Get Red-y") wait(.25) single2:FireServer("One Stop On The Tip Top") single2:FireServer("Blue Mushrooms 2") single2:FireServer("Pretty Pumpkins") single2:FireServer("Black Bear, Why?") --bee bear single2:FireServer("Beesmas Begins") single2:FireServer("Beating Beetles on Beesmas") wait(.25) single2:FireServer("BEElieve") single2:FireServer("White Beesmas") single2:FireServer("A Time For Giving") single2:FireServer("Beesmas Beatdown") single2:FireServer("Beautiful Beesmas Lights") single2:FireServer("Festive Fruit Salad") wait(.25) single2:FireServer("Beesmas Tree Hunt") single2:FireServer("Honeyday Harvest") single2:FireServer("Breaking In On Beesmas") single2:FireServer("Quality Time With Polar Bear") single2:FireServer("The Beesmas Rush") single2:FireServer("Bee-liz Honey-dad") wait(.25) single2:FireServer("Joy To The Bees") single2:FireServer("The Night Before Beesmas") single2:FireServer("A Pinch Of Magic") single2:FireServer("Jolly Labor Of Love") single2:FireServer("Festive Bee Workshop 1") single2:FireServer("Festive Bee Workshop 2") wait(.25) single2:FireServer("Festive Bee Workshop 3") --cub buddy single2:FireServer("Beautify The Beesmas Tree") single2:FireServer("Slay Bells Jingling") single2:FireServer("Jolly Labor Of Love") single2:FireServer("Blue Beesmas") single2:FireServer("Beesmas Blitz") single2:FireServer("A Time For Sharing") single2:FireServer("Naughty Or Nice") single2:FireServer("Unsilent Night") wait(.25) single2:FireServer("Present For Polar Bear") single2:FireServer("All I Want For Beesmas Is Goo") single2:FireServer("A Beesmas Miracle") end -- AutoQuest Stuff -- fieldFarmButtons = { Field1AF, Field2AF, Field3AF, Field4AF, Field5AF, Field6AF, Field7AF, Field8AF, Field9AF, Field10AF, Field11AF, Field12AF, Field13AF, Field14AF, Field15AF, Field16AF, Field17AF } activefield = nil function FarmForAll(FieldChosen, rotating) if not rotating then switchnow = true end justField = (string.match(tostring(FieldChosen), "%d+")) if tostring(justField) == "1" then Field1AFActive = true activefield = 1 else Field1AFActive = false end if tostring(justField) == "2" then Field2AFActive = true activefield = 2 else Field2AFActive = false end if tostring(justField) == "3" then Field3AFActive = true activefield = 3 else Field3AFActive = false end if tostring(justField) == "4" then Field4AFActive = true activefield = 4 else Field4AFActive = false end if tostring(justField) == "5" then Field5AFActive = true activefield = 5 else Field5AFActive = false end if tostring(justField) == "6" then Field6AFActive = true activefield = 6 else Field6AFActive = false end if tostring(justField) == "7" then Field7AFActive = true activefield = 7 else Field7AFActive = false end if tostring(justField) == "8" then Field8AFActive = true activefield = 8 else Field8AFActive = false end if tostring(justField) == "9" then Field9AFActive = true activefield = 9 else Field9AFActive = false end if tostring(justField) == "10" then Field10AFActive = true activefield = 10 else Field10AFActive = false end if tostring(justField) == "11" then Field11AFActive = true activefield = 11 else Field11AFActive = false end if tostring(justField) == "12" then Field12AFActive = true activefield = 12 else Field12AFActive = false end if tostring(justField) == "13" then Field13AFActive = true activefield = 13 else Field13AFActive = false end if tostring(justField) == "14" then Field14AFActive = true activefield = 14 else Field14AFActive = false end if tostring(justField) == "15" then Field15AFActive = true activefield = 15 else Field15AFActive = false end if tostring(justField) == "16" then Field16AFActive = true activefield = 16 else Field16AFActive = false end if tostring(justField) == "17" then Field17AFActive = true activefield = 17 else Field17AFActive = false end if not rotating then PollenFarmActive = true resethive = false switchlocationmsg = false StartFarm.Text = "Pollen Farm: ON" PollenFarm.BackgroundColor3 = Color3.new(0.5, 0, 0) StartFarm.BackgroundColor3 = Color3.new(0.5, 0, 0) WayPointsFrame.Visible = false end end for i,v in pairs(fieldFarmButtons) do v.MouseButton1Down:connect(function() FarmForAll(v, false) end) end --Auto Blender blenderButtons = { RedExtractB, BlueExtractB, EnzymeB, OilB, GlueB, GumdropsB, MoonCharmB, GlitterB, StarJellyB, TropicalDrinkB } blenderitem = "RedExtract" for i,v in pairs(blenderButtons) do v.MouseButton1Click:connect(function() if v == RedExtractB then blenderitem = "RedExtract" elseif v == BlueExtractB then blenderitem = "BlueExtract" elseif v == EnzymeB then blenderitem = "Enzymes" elseif v == OilB then blenderitem = "Oil" elseif v == GlueB then blenderitem = "Glue" elseif v == GumdropsB then blenderitem = "Gumdrops" elseif v == MoonCharmB then blenderitem = "MoonCharm" elseif v == GlitterB then blenderitem = "Glitter" elseif v == StarJellyB then blenderitem = "StarJelly" elseif v == TropicalDrinkB then blenderitem = "TropicalDrink" end for k,q in pairs(blenderButtons) do if v == q then q.BackgroundColor3 = Color3.new(0.5, 0, 0) else q.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) end end end) end isBlending = false StartBlenderB.MouseButton1Click:connect(function() if isBlending ~= true then isBlending = true notify'Auto Blender Started' print("Blender will run automatically with given input.") StartBlenderB.BackgroundColor3 = Color3.new(0.5, 0, 0) StartBlenderB.Text = "Blender: ON" else isBlending = false notify'Auto Blender Stopped' StartBlenderB.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) StartBlenderB.Text = "Blender: OFF" end end) -- Farm Sprouts -- SproutFarmToggle.MouseButton1Click:connect(function() if SproutFarmActive ~= true then SproutFarmActive = true SproutFarmToggle.BackgroundColor3 = Color3.new(0.5, 0, 0) SproutFarmToggle.Text = "Farm Sprout: ON" PollenFarm.BackgroundColor3 = Color3.new(0.5, 0, 0) else SproutFarmActive = false SproutFarmToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) SproutFarmToggle.Text = "Farm Sprout: OFF" PollenFarm.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) end end) -- Avoid Vicious Bee -- AvoidViciousBee.MouseButton1Click:connect(function() if AvoidViciousActive ~= true then AvoidViciousActive = true AvoidViciousBee.BackgroundColor3 = Color3.new(0.5, 0, 0) AvoidViciousBee.Text = "Avoid Vicious Bee: ON" else AvoidViciousActive = false AvoidViciousBee.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) AvoidViciousBee.Text = "Avoid Vicious Bee: OFF" end end) -- Hunt Vicious Bee -- HuntViciousBee.MouseButton1Click:connect(function() if HuntViciousActive ~= true then HuntViciousActive = true HuntViciousBee.BackgroundColor3 = Color3.new(0.5, 0, 0) HuntViciousBee.Text = "Hunt Vicious: ON" PollenFarm.BackgroundColor3 = Color3.new(0.5, 0, 0) else HuntViciousActive = false HuntViciousBee.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) HuntViciousBee.Text = "Hunt Vicious: OFF" PollenFarm.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) end end) -- Fix settings -- function turnthemoff() if PollenFarmActive and not convertinghoney then FarmTempOFF = true PollenFarmActive = false StartFarm.Text = "Pollen Farm: PAUSED" PollenFarm.BackgroundColor3 = Color3.new(0.5, 0, 0.5) StartFarm.BackgroundColor3 = Color3.new(0.5, 0, 0.5) end if SproutFarmActive and not sproutkillstarted then sproutwasactive = true SproutFarmActive = false SproutFarmToggle.Text = "Farm Sprout: PAUSED" SproutFarmToggle.BackgroundColor3 = Color3.new(0.5, 0, 0.5) end if HuntViciousActive and not viciouskillstarted then viciouswasactive = true HuntViciousActive = false HuntViciousBee.Text = "Hunt Vicious: PAUSED" HuntViciousBee.BackgroundColor3 = Color3.new(0.5, 0, 0.5) end if windyfarm and not windykillstarted then windywasactive = true windyfarm = false FarmWindy.Text = "Hunt Windy: PAUSED" FarmWindy.BackgroundColor3 = Color3.new(0.5, 0, 0.5) end end function turnthemon() if FarmTempOFF then FarmTempOFF = false PollenFarm.BackgroundColor3 = Color3.new(0.5, 0, 0) StartFarm.BackgroundColor3 = Color3.new(0.5, 0, 0) StartFarm.Text = "Pollen Farm: ON" PollenFarmActive = true end if sproutwasactive then sproutwasactive = false SproutFarmActive = true SproutFarmToggle.Text = "Farm Sprout: ON" SproutFarmToggle.BackgroundColor3 = Color3.new(0.5, 0, 0) SproutFarmToggle.BackgroundColor3 = Color3.new(0.5, 0, 0) end if viciouswasactive then viciouswasactive = false HuntViciousActive = true HuntViciousBee.Text = "Hunt Vicious: ON" HuntViciousBee.BackgroundColor3 = Color3.new(0.5, 0, 0) HuntViciousBee.BackgroundColor3 = Color3.new(0.5, 0, 0) end if windywasactive then windywasactive = false windyfarm = true FarmWindy.Text = "Hunt Windy: ON" FarmWindy.BackgroundColor3 = Color3.new(0.5, 0, 0) end end function forceempty() pollenLbl = player.Character:FindFirstChild("ProgressLabel",true) if not pollenLbl then print("Backpack not found") end maxpollen = tonumber(pollenLbl.Text:match("%d+$")) if tonumber(player.CoreStats.Pollen.Value+1) > tonumber(maxpollen) then print("Potential to get stuck, forcing you back to hive") turnthemoff() wait(1) game:GetService("Players").LocalPlayer.Character:MoveTo(game:GetService("Players").LocalPlayer.SpawnPos.Value.p) wait(.5) game:GetService("ReplicatedStorage").Events.PlayerHiveCommand:FireServer("ToggleHoneyMaking") repeat wait(1) until game:GetService("Players").LocalPlayer.CoreStats.Pollen.Value < 1 wait(8) end if tonumber(player.CoreStats.Pollen.Value+1) > tonumber(maxpollen) then forceempty() end turnthemon() end --- Notify --- function notify(msg) game.StarterGui:SetCore('SendNotification', { Title = 'Bee Swarm AIO GUI'; Text = msg; Duration = 5; }) end --- Close --- Close.MouseButton1Down:connect(function() MainGUI:Destroy() end) --- Minimize --- Minimize.MouseButton1Down:connect(function() MainFrame.Visible = false OpenFrame.Visible = true end) OpenButton.MouseButton1Down:connect(function() MainFrame.Visible = true OpenFrame.Visible = false end) --- Waypoint buttons --- SproutButton.MouseButton1Down:connect(function() game.ReplicatedStorage.Events.ToyEvent:FireServer("Sprout Summoner") WayPointsFrame.Visible = false end) DiamondMaskEquip.MouseButton1Down:connect(function() game.ReplicatedStorage.Events.ItemPackageEvent:InvokeServer("Equip",{["Mute"] = true,["Type"] = "Diamond Mask",["Category"] = "Accessory"}) WayPointsFrame.Visible = false print("Equipped Diamond Mask if owned") end) GummyMaskEquip.MouseButton1Down:connect(function() game.ReplicatedStorage.Events.ItemPackageEvent:InvokeServer("Equip",{["Mute"] = true,["Type"] = "Gummy Mask",["Category"] = "Accessory"}) WayPointsFrame.Visible = false print("Equipped Gummy Mask if owned") end) DemonMaskEquip.MouseButton1Down:connect(function() game.ReplicatedStorage.Events.ItemPackageEvent:InvokeServer("Equip",{["Mute"] = true,["Type"] = "Demon Mask",["Category"] = "Accessory"}) WayPointsFrame.Visible = false print("Equipped Demon Mask if owned") end) FireMaskButton.MouseButton1Down:connect(function() game.ReplicatedStorage.Events.ItemPackageEvent:InvokeServer("Equip",{["Mute"] = true,["Type"] = "Fire Mask",["Category"] = "Accessory"}) WayPointsFrame.Visible = false print("Equipped Fire Mask if owned") end) BubbleMaskButton.MouseButton1Down:connect(function() game.ReplicatedStorage.Events.ItemPackageEvent:InvokeServer("Equip",{["Mute"] = true,["Type"] = "Bubble Mask",["Category"] = "Accessory"}) WayPointsFrame.Visible = false print("Equipped Bubble Mask if owned") end) BlueBoostUse.MouseButton1Down:connect(function() game.ReplicatedStorage.Events.ToyEvent:FireServer("Blue Field Booster") WayPointsFrame.Visible = false print("Blue Field Boosted") end) RedBoostUse.MouseButton1Down:connect(function() game.ReplicatedStorage.Events.ToyEvent:FireServer("Red Field Booster") WayPointsFrame.Visible = false print("Red Field Boosted") end) MtnBoostUse.MouseButton1Down:connect(function() game.ReplicatedStorage.Events.ToyEvent:FireServer("Field Booster") WayPointsFrame.Visible = false print("Mountain Top Field Boosted") end) MoonButton.MouseButton1Down:connect(function() game.ReplicatedStorage.Events.ToyEvent:FireServer("Moon Amulet Generator") WayPointsFrame.Visible = false print("Moon Amulet Created") end) HoneyStormButton.MouseButton1Down:connect(function() game.ReplicatedStorage.Events.ToyEvent:FireServer("Honeystorm") WayPointsFrame.Visible = false print("Honeystorm Summoned") end) AntChallButton.MouseButton1Down:connect(function() game.ReplicatedStorage.Events.ToyEvent:FireServer("Ant Challenge") WayPointsFrame.Visible = false print("Ant Challenge Started") end) AntChallButton.MouseButton2Down:connect(function() if ForceAnt then ForceAnt = false AntChallButton.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) else ForceAnt = true AntChallButton.BackgroundColor3 = Color3.new(0.5, 0, 0) end end) BlenderUse.MouseButton1Down:connect(function() WayPointsFrame.Visible = false player = game:GetService("Players").LocalPlayer root = player.Character.HumanoidRootPart origPOS = root.CFrame player.Character.HumanoidRootPart.CFrame = CFrame.new(-426, 69, 38) game.ReplicatedStorage.Events.ToyEvent:FireServer("Blender") game.Players.LocalPlayer.PlayerGui.ScreenGui.Blender.Visible = true game.Players.LocalPlayer.PlayerGui.ScreenGui.Blender.RecipeProgress.Visible = true wait(.1) root.CFrame = origPOS print("Blender GUI opened") end) --- Menus --- local Menus = { [WayPoints] = WayPointsFrame; [ExtrasScreen] = ExtrasFrame; [InfoScreen] = InfoFrame; [PollenFarm] = FarmFrame; [Players] = PlayerFrame; [blenderButton] = blenderFrame; } for button,frame in pairs(Menus) do button.MouseButton1Click:connect(function() if frame.Visible then frame.Visible = false return end for k,v in pairs(Menus) do v.Visible = v == frame end end) end KillCounter.MouseButton1Down:connect(function() if KillCounterFrame.Visible == true then KillCounterFrame.Visible = false else KillCounterFrame.Visible = true end end) Timers.MouseButton1Down:connect(function() if TimersFrame.Visible == true then TimersFrame.Visible = false else TimersFrame.Visible = true end end) --- Claim open Hive --- for i, v in pairs(game.Workspace.Honeycombs:GetChildren()) do if v.Owner.Value == nil then ID = v.HiveID.Value game.ReplicatedStorage.Events.ClaimHive:FireServer(ID) end end -- kill counter -- PSEvent = game:GetService("ReplicatedStorage").Events.RetrievePlayerStats statstable = PSEvent:InvokeServer() beetlebk = statstable.Totals.Kills["Rhino Beetle"] spiderbk = statstable.Totals.Kills.Spider ladybugbk = statstable.Totals.Kills.Ladybug scorpionbk = statstable.Totals.Kills.Scorpion mantisbk = statstable.Totals.Kills.Mantis werewolfbk = statstable.Totals.Kills.Werewolf beetledb = false spiderdb = false ladybugdb = false scorpiondb = false mantisdb = false werewolfdb = false if not beetledb then beetlekills = beetlebk or 0 beetledb = true end if not spiderdb then spiderkills = spiderbk or 0 spiderdb = true end if not ladybugdb then ladybugkills = ladybugbk or 0 ladybugdb = true end if not scorpiondb then scorpionkills = scorpionbk or 0 scorpiondb = true end if not mantisdb then mantiskills = mantisbk or 0 mantisdb = true end if not werewolfdb then werewolfkills = werewolfbk or 0 werewolfdb = true end --- Honey Gained --- honeystart = 0 honeycurrent = statstable.Totals.Honey local suffixes = {"K", "M", "B", "T", "Q", "Qu", "S", "Se", "O", "N", "D"} local function toSuffixString(n) for i = #suffixes, 1, -1 do local v = math.pow(10, i * 3) if n >= v then return ("%.1f"):format(n / v) .. suffixes[i] end end return tostring(n) end if honeystart == 0 then honeystart = statstable.Totals.Honey end HoneyGained.MouseButton1Click:Connect(function() honeystart = honeycurrent end) -- Time -- function Format(Int) return string.format("%02i", Int) end function convertToHMS(Timer) Minutes = (Timer - Timer%60)/60 Timer = Timer - Minutes*60 Hours = (Minutes - Minutes%60)/60 Minutes = Minutes - Hours*60 return Format(Hours)..":"..Format(Minutes)..":"..Format(Timer) end RunTimer.MouseButton1Click:Connect(function() Timer = 0 end) --- Battle point counter --- StatCache = require(game.ReplicatedStorage.ClientStatCache) MonsterTypes = require(game.ReplicatedStorage.MonsterTypes) stats = StatCache:Get() points = MonsterTypes.CalculateBattlePoints(stats) if bpstart == 0 then bpstart = points end spawn(function() while true do wait(10) --kill menu stuff StatCache = require(game.ReplicatedStorage.ClientStatCache) MonsterTypes = require(game.ReplicatedStorage.MonsterTypes) stats = StatCache:Get() points = MonsterTypes.CalculateBattlePoints(stats) BPCount.Text = "BP: "..points - bpstart StatCache = require(game.ReplicatedStorage.ClientStatCache) dailytotal = StatCache:GetDailyTotal("Honey") DailyHoney.Text = "Daily: "..toSuffixString(dailytotal) honeycurrent = statstable.Totals.Honey HoneyGained.Text = "Honey Gained: "..toSuffixString(honeycurrent - honeystart) --kill amount PSEvent = game:GetService("ReplicatedStorage").Events.RetrievePlayerStats Spiderkills.Text = "Spiders: "..(statstable.Totals.Kills.Spider or 0) - spiderkills Beetlekills.Text = "Beetles: "..(statstable.Totals.Kills["Rhino Beetle"] or 0) - beetlekills Ladybugkills.Text = "Ladybugs: "..(statstable.Totals.Kills.Ladybug or 0) - ladybugkills Scorpionkills.Text = "Scorpions: "..(statstable.Totals.Kills.Scorpion or 0) - scorpionkills Mantiskills.Text = "Mantis: "..(statstable.Totals.Kills.Mantis or 0) - mantiskills Werewolfkills.Text = "Werewolfs: "..(statstable.Totals.Kills.Werewolf or 0) - werewolfkills Viciouskills.Text = "Vicious Bees: "..viciouskills Sproutkills.Text = "Sprouts: "..sproutkills Windykills.Text = "Windy Bee's: "..windykills end end) blendertimer = 0 spawn(function() while true do wait(1) if isBlending then if blendertimer == 0 then if BlenderQB.Text == "" or BlenderQB.Text == nil then BlenderQB.Text = 1 end print(blenderitem) print(BlenderQB.Text) game.ReplicatedStorage.Events.BlenderCommand:InvokeServer("PlaceOrder", { Recipe = blenderitem, ["Count"] = tonumber(BlenderQB.Text) }) blenderendtime = (tonumber(BlenderQB.Text) * 300) + 1 elseif blenderendtime == blendertimer then game.ReplicatedStorage.Events.BlenderCommand:InvokeServer("StopOrder") blendertimer = 0 game.ReplicatedStorage.Events.BlenderCommand:InvokeServer("PlaceOrder", { Recipe = blenderitem, ["Count"] = BlenderQB.Text }) if BlenderQB.Text == "" or BlenderQB.Text == nil then BlenderQB.Text = 1 end blenderendtime = (tonumber(BlenderQB.Text) * 300) + 1 end blendertimer = tonumber(blendertimer) + 1 end if not pausehumcheck then local player = game:GetService'Players'.LocalPlayer local character = player.Character or player.CharacterAdded:wait() local head = character:WaitForChild'Head' local hum = player.Character.HumanoidRootPart LocationX = round(hum.Position.x, 1) LocationY = round(hum.Position.y, 1) LocationZ = round(hum.Position.z, 1) ShowLocation.Text = "Coords: "..LocationX..", "..LocationY..", "..LocationZ end --time of day stuff if tostring(game.Lighting.TimeOfDay) == "13:39:00" or tostring(game.Lighting.TimeOfDay) == "13:51:36" then TimeLabel.BackgroundColor3 = Color3.new(120/255, 1, 235/255) TimeLabel.BorderColor3 = Color3.new(120/255, 1, 235/255) TimeLabel.Text = "Day" TimeLabel.TextColor3 = Color3.new(0, 0, 0) else TimeLabel.BackgroundColor3 = Color3.new(59/255, 41/255, 86/255) TimeLabel.BorderColor3 = Color3.new(59/255, 41/255, 86/255) TimeLabel.Text = "Night" TimeLabel.TextColor3 = Color3.new(1, 1, 1) end --kill timers crabT = game.Workspace.MonsterSpawners.CoconutCrab.TimerAttachment.TimerGui.TimerLabel snailT = game.Workspace.MonsterSpawners.StumpSnail.TimerAttachment.TimerGui.TimerLabel kingT = game.Workspace.MonsterSpawners["King Beetle Cave"].Attachment.TimerGui.TimerLabel tunnelT = game.Workspace.MonsterSpawners.TunnelBear.TimerAttachment.TimerGui.TimerLabel crabalive = false RespawnTimersMenu = { [mushT] = { MuLadybug, "Mushroom Ladybug alive!" }, [pinemantisT] = { PiMantis, "Pineapple Mantis alive!" }, [pinebeetleT] = { PiBeetle, "Pineapple Beetle alive!" }, [rhino3T] = { BaBeetle, "Bamboo Beetle alive!" }, [rhino4T] = { BaBeetle2, "Bamboo Beetle 2 alive!" }, [spiderT] = { SpSpider, "Spider alive!" }, [ladyb3T] = { StLadybug2, "Strawberry Ladybug alive!" }, [ladyb2T] = { StLadybug, "Strawberry Ladybug 2 alive!" }, [werewT] = { CaWerewolf, "Werewolf alive!" }, [rhino2T] = { BFBeetle, "Blue Flower Beetle alive!" }, [rhino1T] = { ClBeetle, "Clover Beetle alive!" }, [ladyb1T] = { ClLadybug, "Clover Ladybug alive!" }, [forestmantis1T] = { PiMantis1, "Pine Mantis alive!" }, [forestmantis2T] = { PiMantis2, "Pine Mantis 2 alive!" }, [rose1T] = { RoScorpion, "Rose Scorpion alive!" }, [rose2T] = { RoScorpion2, "Rose Scorpion 2 alive!" }, [crabT] = { CocoCrab, "Coconut Crab alive!" }, } for timers, labels in pairs(RespawnTimersMenu) do if timers.Visible == false then labels[1].Text = labels[2] labels[1].BackgroundColor3 = Color3.new(.5, 0, 0) else labels[1].Text = timers.Text labels[1].BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) end end if tunnelbalive == true or snailalive == true or kingbalive == true then Timers.BackgroundColor3 = Color3.new(0.5, 0, 0) else Timers.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) end if snailT.Visible == false then SnailTB.Text = "Snail alive!" SnailTB.BackgroundColor3 = Color3.new(.5, 0, 0) snailalive = true else SnailTB.Text = snailT.Text SnailTB.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) snailalive = false end if kingT.Visible == false then KingBeetleTB.Text = "King Beetle alive!" KingBeetleTB.BackgroundColor3 = Color3.new(.5, 0, 0) kingbalive = true else KingBeetleTB.Text = kingT.Text KingBeetleTB.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) kingbalive = false end if tunnelT.Visible == false then TunnelBearTB.Text = "Tunnel Bear alive!" TunnelBearTB.BackgroundColor3 = Color3.new(.5, 0, 0) tunnelbalive = true else TunnelBearTB.Text = tunnelT.text TunnelBearTB.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) tunnelbalive = false end --health check if not pausehumcheck then PlrChar = game.Players.LocalPlayer.Character FindHum = PlrChar:FindFirstChildOfClass("Humanoid") if FindHum then plrHealth = string.format("%.0f", FindHum.Health) end end if farmzoneswitchback then if switchlocationmsg then print("Vicious Bee has gone. Switching back to original location") notify'Switching back to original location' switchlocationmsg = false end switchingzone = true PollenFarmActive = false wait(1) if originalzone == "Clover" then Field3AFActive = false Field5AFActive = true elseif originalzone == "Spider" then Field3AFActive = false Field7AFActive = true elseif originalzone == "Rose" then Field3AFActive = false Field9AFActive = true elseif originalzone == "Cactus" then Field3AFActive = false Field11AFActive = true elseif originalzone == "MountainTop" then Field3AFActive = false end farmzoneswitched = false farmzoneswitchback = false switchingzone = false PollenFarmActive = true end if PollenFarmActive then if AvoidViciousActive and viciousbeenear then if not farmzoneswitched then if not switchlocationmsg then print("Vicious Bee Near. Switching to Safe Farming Zone") notify'Switching to safe Farming Zone' switchlocationmsg = true end switchingzone = true PollenFarmActive = false wait(1) if Field5AFActive then originalzone = "Clover" Field5AFActive = false Field3AFActive = true elseif Field7AFActive then originalzone = "Spider" Field7AFActive = false Field3AFActive = true elseif Field9AFActive then originalzone = "Rose" Field9AFActive = false Field3AFActive = true elseif Field11AFActive then originalzone = "Cactus" Field11AFActive = false Field3AFActive = true else originalzone = "MountainTop" Field3AFActive = true end farmzoneswitched = true switchingzone = false PollenFarmActive = true end end end end end) --- Snow Menus Show Hide --- FindTreasures.MouseEnter:connect(function() FindTreasuresText1.Visible = true end) FindTreasures.MouseLeave:connect(function() FindTreasuresText1.Visible = false end) -- Round value to x decimal places -- function round(num, numDecimalPlaces) if num ~= nil then mult = 10^(numDecimalPlaces or 0) return math.floor(num * mult + 0.5) / mult end end -- always show stuff during match game spawn (function() while wait() do for i,v in pairs(game.Players.LocalPlayer.PlayerGui.ScreenGui:WaitForChild("MinigameLayer"):GetChildren()) do for k,q in pairs(v:WaitForChild("GuiGrid"):GetDescendants()) do if q.Name == "ObjContent" or q.Name == "ObjImage" then q.Visible = true end end end end end) -- Check for Sprout -- spawn(function() while true do sproutdistance1 = nil sproutdetected = false SproutDetect.Visible = false sproutobject = nil repeat for i,v in pairs(workspace.Particles.Folder2:GetChildren()) do if string.gmatch(v.Name, "Sprout") then if not pausehumcheck and v.Name == "Sprout" then sproutalive = true while sproutalive do wait() sproutobject = v sproutdetected = true local player = game:GetService'Players'.LocalPlayer local character = player.Character or player.CharacterAdded:wait() head = character:WaitForChild'Head' hum = player.Character.HumanoidRootPart sproutdistance = (v.Position-hum.Position).magnitude sproutdistance1 = round(sproutdistance, 2) SproutDetect.Text = "Sprout Detected\nDistance: " ..tostring(sproutdistance1).. "" SproutDetect.Visible = true sproutalive = false for pee,poo in pairs(workspace.Particles.Folder2:GetChildren()) do if poo == v then sproutalive = true end end end end end end wait(0.3) until v == nil wait(0.1) end end) --check for vicious spawn(function() while true do viciousdistance1 = nil viciousbeedetected = false ViciousBeeDetect.Visible = false repeat for i,v in pairs(workspace.Particles:GetChildren()) do for x in string.gmatch(v.Name, "Vicious") do if not pausehumcheck and string.find(v.Name, "Vicious") then viciousbeedetected = true local player = game:GetService'Players'.LocalPlayer local character = player.Character or player.CharacterAdded:wait() head = character:WaitForChild'Head' hum = player.Character.HumanoidRootPart viciousdistance = (v.Position-hum.Position).magnitude viciousdistance1 = round(viciousdistance, 2) --print("Vicious Bee Detected. Distance: " ..tostring(viciousdistance))-- ViciousBeeDetect.Text = "Vicious Bee Detected\nDistance: " ..tostring(viciousdistance1).. "" ViciousBeeDetect.Visible = true end end end if viciousbeedetected and viciousdistance < 80 then viciousbeenear = true if viciousbeenear and not beenearmsg then print("WARNING!! Vicious Bee Near") beenearmsg=true end else viciousbeenear = false beenearmsg = false end wait(0.5) until v == nil wait(0.1) end end) -- Check for Windy Bee -- spawn(function() while true do windywait = 0 windydistance = 0 windydistance1 = 0 windydetected = false WindyDetect.Visible = false repeat for i,v in pairs(workspace.NPCBees:GetChildren()) do if v.Name == "Windy" then windyalive = true while windyalive do windybee = v windydetected = true local player = game:GetService'Players'.LocalPlayer local character = player.Character or player.CharacterAdded:wait() head = character:WaitForChild'Head' hum = player.Character.HumanoidRootPart windydistance = (v.Position-hum.Position).magnitude windydistance1 = round(windydistance, 2) WindyDetect.Text = "Windy Bee Detected\nDistance: " ..tostring(windydistance1).. "" WindyDetect.Visible = true windyalive = false for peepee,poopoo in pairs(workspace.NPCBees:GetChildren()) do if poopoo == v then windyalive = true end end wait(.1) end end end wait(0.3) until v == nil wait(0.1) end end) -- Check for fireflys -- spawn(function() while true do fireflydistance1 = nil fireflydetected = false FireflyDetect.Visible = false repeat for i,v in pairs(workspace.NPCBees:GetChildren()) do for x in string.gmatch(v.Name, "Firefly") do if not pausehumcheck and v.Name == "Firefly" then fireflydetected = true local player = game:GetService'Players'.LocalPlayer local character = player.Character or player.CharacterAdded:wait() head = character:WaitForChild'Head' hum = player.Character.HumanoidRootPart firelfydistance = (v.Position-hum.Position).magnitude fireflydistance1 = round(firelfydistance, 2) --print("Fireflys Detected. Distance: " ..tostring(firelfydistance))-- FireflyDetect.Text = "Firefly Detected\nDistance: " ..tostring(fireflydistance1).. "" FireflyDetect.Visible = true end end end wait(0.4) until v == nil wait(0.1) end end) --- Destroy Deco's --- for i, v in pairs(game.workspace.FieldDecos:GetChildren()) do v:Destroy() end --- Auto Ant Farm --- function AntFarmFunc() AntFarmReady = false AntFarmStart = false player = game:GetService("Players").LocalPlayer PSEvent = game:GetService("ReplicatedStorage").Events.RetrievePlayerStats statstable = PSEvent:InvokeServer() antpasscheck = statstable.Eggs.AntPass left = true antfarmgoing = true turnthemoff() right = false if antpasscheck > 0 then player = game:GetService("Players").LocalPlayer root = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart PSEvent = game:GetService("ReplicatedStorage").Events.RetrievePlayerStats statstable = PSEvent:InvokeServer() oldTool = statstable["EquippedCollector"] game.ReplicatedStorage.Events.ItemPackageEvent:InvokeServer("Equip",{["Mute"] = true,["Type"] = "Spark Staff",["Category"] = "Collector"}) game.ReplicatedStorage.Events.ToyEvent:FireServer("Ant Challenge") print("Ant Challenge started") game.ReplicatedStorage.Events.PlayerActivesCommand:FireServer({["Name"] = "Sprinkler Builder"}) AutoDigActive = true wait(.25) coordsL = CFrame.new(127, 48, 547) coordsR = CFrame.new(65, 48, 534) root.CFrame = coordsR noclip = true antdb = false repeat wait() for i,v in pairs(workspace.Toys["Ant Challenge"].Obstacles:GetChildren()) do if v:FindFirstChild("Root") then if (v.Root.Position-root.Position).magnitude <= 40 and left and not antdb then root.CFrame = coordsR right = true left = false antdb = true wait(.1) elseif (v.Root.Position-root.Position).magnitude <= 40 and right and not antdb then root.CFrame = coordsL right = false left = true antdb = true wait(.1) end antdb = false end end until workspace.Toys["Ant Challenge"].Busy.Value == false noclip = false AutoDigActive = false wait(2) if ForceAnt then wait(18) end game.ReplicatedStorage.Events.ItemPackageEvent:InvokeServer("Equip",{["Mute"] = true,["Type"] = oldTool,["Category"] = "Collector"}) antfarmgoing = false turnthemon() end end --- Collect Bubbles --- BubbleCollector.MouseButton1Click:connect(function() if collectbubbles ~= true then collectbubbles = true notify'Collect Bubbles Started' print("Bubbles will be collected in a certain distance from the player.") BubbleCollector.BackgroundColor3 = Color3.new(0.5, 0, 0) BubbleCollector.Text = "Collect Bubbles: ON" else collectbubbles = false notify'Rotating Fields Stopped' BubbleCollector.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) BubbleCollector.Text = "Collect Bubbles: OFF" end end) --- Old Token Collection --- OldTokenFarm.MouseButton1Click:connect(function() if tokenfarmactiveold ~= true then tokenfarmactiveold = true notify'Old Token Collection Started' print("Token collection reverted to older style.") OldTokenFarm.BackgroundColor3 = Color3.new(0.5, 0, 0) OldTokenFarm.Text = "Old Token Farm: ON" else tokenfarmactiveold = false notify'New Style Token Collection Active' OldTokenFarm.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) OldTokenFarm.Text = "Old Token Farm: OFF" end end) --- Rotating Fields --- RotatingFields.MouseButton1Click:connect(function() if rotatingfieldsactive ~= true then rotatingfieldsactive = true notify'Rotating Fields Started' print("Rotating Fields. Fields will rotate after converting.") RotatingFields.BackgroundColor3 = Color3.new(0.5, 0, 0) RotatingFields.Text = "Rotating Fields: ON" PollenFarm.BackgroundColor3 = Color3.new(0.5, 0, 0) else rotatingfieldsactive = false notify'Rotating Fields Stopped' RotatingFields.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) RotatingFields.Text = "Rotating Fields: OFF" PollenFarm.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) end end) blacklistA = { Field1BLActive, Field2BLActive, Field3BLActive,Field4BLActive,Field5BLActive,Field6BLActive,Field7BLActive,Field8BLActive,Field9BLActive, Field10BLActive,Field11BLActive,Field12BLActive,Field13BLActive,Field14BLActive,Field15BLActive,Field16BLActive,Field17BLActive } blacklistButtons = { Field1BL, Field2BL, Field3BL,Field4BL,Field5BL,Field6BL,Field7BL,Field8BL,Field9BL, Field10BL,Field11BL,Field12BL,Field13BL,Field14BL,Field15BL,Field16BL,Field17BL } for i,v in pairs(blacklistButtons) do v.MouseButton1Down:connect(function() if not blacklistA[i] then blacklistA[i] = true v.Text = "x" else blacklistA[i] = false v.Text = "" end end) end function RotatingFieldsChange() nextFIELD = true for i,v in pairs(blacklistA) do if activefield == i then while nextFIELD do i = i + 1 if i == 18 then i = 1 end if blacklistA[i] == true then FarmForAll(i, true) nextFIELD = false end end end end end function HoneyConvertFix() if game:GetService("Players").LocalPlayer.CoreStats.Pollen.Value > 1 then print("You got stuck, correcting...") honeytimer = 0 game:GetService("Players").LocalPlayer.Character:MoveTo(game:GetService("Players").LocalPlayer.SpawnPos.Value.p) wait(1.5) game:GetService("ReplicatedStorage").Events.PlayerHiveCommand:FireServer("ToggleHoneyMaking") repeat wait(1) honeytimer = honeytimer + 1 until game:GetService("Players").LocalPlayer.CoreStats.Pollen.Value < 1 or honeytimer >= 120 honeytimer = 0 wait(6) if game:GetService("Players").LocalPlayer.CoreStats.Pollen.Value > 1 then HoneyConvertFix() end end end -- Pollen Farming -- spawn (function() while true do wait(0.25) if resethive then print("Waiting 35 seconds before AutoFarm resumes") wait(35) resethive = false PollenFarmActive = true end if PollenFarmActive then player = game:GetService("Players").LocalPlayer while player == nil do wait(0.5) end root = player.Character.HumanoidRootPart if farmzoneswitched and not viciousbeedetected then PollenFarmActive = false farmzoneswitchback = true end local currp player.Character.Humanoid.Died:connect(function() if PollenFarmActive then resethive = true PollenFarmActive = false print("Player: " ..tostring(player.Name).. " has died") end end) pollenLbl = player.Character:FindFirstChild("ProgressLabel",true) if not pollenLbl then print("Backpack not found") end sprinklerDB = false maxpollen = tonumber(pollenLbl.Text:match("%d+$")) if switchnow == true then switchnow = false end if PollenFarmActive then if Field1AFActive == true then fieldpos = {CFrame.new(-212,3.4,191.7)} print("Farming Sunflower Field") elseif Field2AFActive == true then fieldpos = {CFrame.new(-93.6, 3.4, 117.2)} print("Farming Mushroom Field") elseif Field3AFActive == true then fieldpos = {CFrame.new(-37,4,220.1)} print("Farming Dandelion Field") elseif Field4AFActive == true then fieldpos = {CFrame.new(151,4,96.5)} print("Farming Blue Flower Field") elseif Field5AFActive == true then fieldpos = {CFrame.new(161,33.6,183.8)} print("Farming Clover Field") elseif Field6AFActive == true then fieldpos = {CFrame.new(-175.9,20.4,0)} print("Farming StrawBerry Field") elseif Field7AFActive == true then fieldpos = {CFrame.new(-45,19.4,-2)} print("Farming Spider Field") elseif Field8AFActive == true then fieldpos = {CFrame.new(126.7,20,-27.1)} print("Farming BamBoo Field") elseif Field9AFActive == true then fieldpos = {CFrame.new(-330.7,20,125.5)} print("Farming Rose Field") elseif Field10AFActive == true then fieldpos = {CFrame.new(-328.3,68.5,-187.5)} print("Farming Pine Tree Forest") elseif Field11AFActive == true then fieldpos = {CFrame.new(-186,68,-102)} print("Farming Cactus Field") elseif Field12AFActive == true then fieldpos = {CFrame.new(-190,68,-184.3)} print("Farming Pumpkin Patch") elseif Field13AFActive == true then fieldpos = {CFrame.new(267.7,68.2,-201.1)} print("Farming Pineapple Patch") elseif Field14AFActive == true then fieldpos = {CFrame.new(73.2, 176.35, -167)} print("Farming Mountain Top Field") elseif Field15AFActive == true then fieldpos = {CFrame.new(423, 96.3, -179.6)} print("Farming Stump Field") elseif Field16AFActive == true then fieldpos = {CFrame.new(-479, 123, 525)} print("Farming Pepper Field") elseif Field17AFActive == true then fieldpos = {CFrame.new(-258, 72, 457)} print("Farming Coconut Field") else Field14AFActive = true fieldpos = {CFrame.new(76.2, 175.35, -170)} print("Farming Mountain Top Field") end end --collect pollen posIndex = 0 AutoDigActive = false while PollenFarmActive and tonumber(player.CoreStats.Pollen.Value) < tonumber(maxpollen) and switchnow == false do snailT = game.Workspace.MonsterSpawners.StumpSnail.TimerAttachment.TimerGui.TimerLabel player = game:GetService("Players").LocalPlayer root = player.Character.HumanoidRootPart if not rotatingfieldsactive then game:GetService("ReplicatedStorage").Events.PlayerHiveCommand:FireServer("ToggleHoneyMaking") end local gumdb = false setbeesforcrab = false while Field17AFActive and not crabT.Visible do -- crab auto kill if not setbeesforcrab then wait(1) currp = CFrame.new(-397, 111.8, 560) root.CFrame = currp noclip = true wait(10) setbeesforcrab = true end currp = CFrame.new(-259, 111.8, 496.4) root.CFrame = currp noclip = true wait(.5) noclip = false if autostinger and autostingerDB == false then autostingerDB = true game.ReplicatedStorage.Events.PlayerActivesCommand:FireServer({["Name"] = "Stinger"}) end player = game:GetService("Players").LocalPlayer if tonumber(player.CoreStats.Pollen.Value+1) > tonumber(maxpollen) then print("Total Honey: " ..tostring(player.CoreStats.Honey.Value).. ". Bag Full: " ..tostring(player.CoreStats.Pollen.Value)) break end end while Field15AFActive and not snailT.Visible and PollenFarmActive do -- snail auto kill if switchnow then break end tokenfarmactive2 = true currp = CFrame.new(427, 75.5, -177) root.CFrame = currp noclip = true wait(.5) noclip = false if autostinger and autostingerDB == false then autostingerDB = true game.ReplicatedStorage.Events.PlayerActivesCommand:FireServer({["Name"] = "Stinger"}) end player = game:GetService("Players").LocalPlayer if tonumber(player.CoreStats.Pollen.Value+1) > tonumber(maxpollen) then print("Total Honey: " ..tostring(player.CoreStats.Honey.Value).. ". Bag Full: " ..tostring(player.CoreStats.Pollen.Value)) break end end root.CFrame = fieldpos[1] if collectbubbles then for i,v in pairs(workspace.Particles:GetChildren()) do if string.find(v.Name, "Bubble") then if (v.Position-root.Position).magnitude <= 50 then root.CFrame = CFrame.new(v.Position) wait(.1) end end end end if autosprinkler and sprinklerDB == false then wait(1.5) game.ReplicatedStorage.Events.PlayerActivesCommand:FireServer({["Name"] = "Sprinkler Builder"}) sprinklerDB = true end AutoDigActive = true if switchnow then break end if GumDropActive == true and gumdb == false then game.ReplicatedStorage.Events.PlayerActivesCommand:FireServer({["Name"] = "Gumdrops"}) gumdb = true end if farmzoneswitched and not viciousbeedetected then PollenFarmActive = false farmzoneswitchback = true end if not PollenFarmActive then break end player = game:GetService("Players").LocalPlayer tokenfarmactive2 = true maxpollen = tonumber(pollenLbl.Text:match("%d+$")) if tonumber(player.CoreStats.Pollen.Value+1) > tonumber(maxpollen) then print("Total Honey: " ..tostring(player.CoreStats.Honey.Value).. ". Bag Full: " ..tostring(player.CoreStats.Pollen.Value)) tokenfarmactive2 = false break end wait(1.5) end -- turn pollen to honey -- tokenfarmactive2 = false currp = nil PSEvent = game:GetService("ReplicatedStorage").Events.RetrievePlayerStats statstable = PSEvent:InvokeServer() antpasscheck = statstable.Eggs.AntPass if instantconverteractive then if tonumber(player.CoreStats.Pollen.Value+1) > tonumber(maxpollen) then game.ReplicatedStorage.Events.ToyEvent:FireServer("Instant Converter") if tonumber(player.CoreStats.Pollen.Value+1) < tonumber(maxpollen) then wait(1) print("Honey instantly converted using instant converter") end end if tonumber(player.CoreStats.Pollen.Value+1) > tonumber(maxpollen) then game.ReplicatedStorage.Events.ToyEvent:FireServer("Instant Converter B") if tonumber(player.CoreStats.Pollen.Value+1) < tonumber(maxpollen) then wait(1) print("Honey instantly converted using instant converter") end end if tonumber(player.CoreStats.Pollen.Value+1) > tonumber(maxpollen) then game.ReplicatedStorage.Events.ToyEvent:FireServer("Instant Converter C") if tonumber(player.CoreStats.Pollen.Value+1) < tonumber(maxpollen) then wait(1) print("Honey instantly converted using instant converter") end end end if microconverteractive then if tonumber(player.CoreStats.Pollen.Value+1) > tonumber(maxpollen) then game.ReplicatedStorage.Events.PlayerActivesCommand:FireServer({["Name"] = "Micro-Converter"}) if tonumber(player.CoreStats.Pollen.Value+1) < tonumber(maxpollen) then wait(4) print("Honey instantly converted using micro converter") end end end wait(1.5) if PollenFarmActive and tonumber(player.CoreStats.Pollen.Value+1) > tonumber(maxpollen) then game:GetService("Players").LocalPlayer.Character:MoveTo(game:GetService("Players").LocalPlayer.SpawnPos.Value.p) player.Character.HumanoidRootPart.CFrame = player.Character.HumanoidRootPart.CFrame + Vector3.new(0, 0, 8) end if not switchingzone and tonumber(player.CoreStats.Pollen.Value+1) > tonumber(maxpollen) and not sproutkillstarted and not viciouskillstarted then convertinghoney = true AutoDigActive = false honeytimer = 0 wait(1.75) game:GetService("ReplicatedStorage").Events.PlayerHiveCommand:FireServer("ToggleHoneyMaking") if PollenFarmActive and not sproutkillstarted and not viciouskillstarted then turnthemoff() repeat wait(1) honeytimer = honeytimer + 1 until game:GetService("Players").LocalPlayer.CoreStats.Pollen.Value < 1 or honeytimer >= 120 wait(8) if game:GetService("Players").LocalPlayer.CoreStats.Pollen.Value > 1 then HoneyConvertFix() repeat wait() until game:GetService("Players").LocalPlayer.CoreStats.Pollen.Value < 1 end if StartKilling then monsterkilleractive = true KillMonsters() StartKilling = false monsterkilleractive = false end PSEvent = game:GetService("ReplicatedStorage").Events.RetrievePlayerStats statstable = PSEvent:InvokeServer() antpasscheck = statstable.Eggs.AntPass if antpasscheck > 0 and AntFarm and workspace.Toys["Ant Challenge"].Busy.Value == false then AntFarmReady = true AntFarmFunc() end if AntFarm and AntFarmReady then wait(2) while antfarmgoing do wait(1) end wait(10) end if rotatingfieldsactive then RotatingFieldsChange() end convertinghoney = false turnthemon() end end sprinklerDB = false tokenfarmactive2 = false end end end) --- windy bee button --- FarmWindy.MouseButton1Click:connect(function() if not windyfarm then windyfarm = true notify'Windy Hunt started' FarmWindy.BackgroundColor3 = Color3.new(0.5, 0, 0) FarmWindy.Text = "Hunt Windy: ON" else windyfarm = false notify'Hunt Windy Off' FarmWindy.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) FarmWindy.Text = "Hunt Windy: OFF" end end) -- Trigger Wealth Clock every 30 minutes -- WealthClockToggle.MouseButton1Click:connect(function() if WealthClockActive ~= true then WealthClockActive = true notify'Wealth Clock Started' print("Wealth Clock Started. The Wealth Clock will be triggered every 30 minutes.") WealthClockToggle.BackgroundColor3 = Color3.new(0.5, 0, 0) WealthClockToggle.Text = "Wealth Clock: ON" else WealthClockActive = false notify'Wealth Clock Stopped' WealthClockToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) WealthClockToggle.Text = "Wealth Clock: OFF" end end) -- Trigger Field Boosts every 2 hours -- AutoSprinklerToggle.MouseButton1Click:connect(function() if autosprinkler ~= true then autosprinkler = true notify'Auto Sprinkler Started' print("Auto Sprinkler Started. 1 sprinkler will be set every field.") AutoSprinklerToggle.BackgroundColor3 = Color3.new(0.5, 0, 0) AutoSprinklerToggle.Text = "Auto Sprinkler: ON" else autosprinkler = false notify'Auto Sprinkler Stopped' AutoSprinklerToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) AutoSprinklerToggle.Text = "Auto Sprinkler: OFF" end end) -- Auto Ant Farm Toggle -- AutoAntFarm.MouseButton1Down:connect(function() if AntFarm then AntFarm = false AutoAntFarm.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) AutoAntFarm.Text = "Auto Ant: Off" print("Auto Ant Farm Disabled") else AntFarm = true AutoAntFarm.BackgroundColor3 = Color3.new(0.5, 0, 0) AutoAntFarm.Text = "Auto Ant: On" print("Auto Ant Farm Started") end end) -- Monster Killer Toggle -- MonsterKillerToggle.MouseButton1Click:connect(function() if MonsterKillerActive ~= true then MonsterKillerActive = true notify'Monster Killer Started' print("Monster Killer Started.") MonsterKillerToggle.BackgroundColor3 = Color3.new(0.5, 0, 0) MonsterKillerToggle.Text = "Monster Killer: ON" ExtrasScreen.BackgroundColor3 = Color3.new(0.5, 0, 0) else MonsterKillerActive = false notify'Monster Killer Stopped' MonsterKillerToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) MonsterKillerToggle.Text = "Monster Killer: OFF" ExtrasScreen.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) end end) QuickKillToggle.MouseButton1Click:connect(function() if quickkillactive ~= true then quickkillactive = true notify'Quick Kill Started' print("Speeding up monster killer!") QuickKillToggle.BackgroundColor3 = Color3.new(0.5, 0, 0) QuickKillToggle.Text = "^Gotta go fast^: ON" else quickkillactive = false notify'Quick Kill Stopped' QuickKillToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) QuickKillToggle.Text = "^Gotta go fast^: OFF" end end) viciouscheck = false spawn(function() while true do if MonsterKillerActive and viciouscheck == false and game.Players.LocalPlayer:FindFirstChild("Honeycomb") then comb = game.Players.LocalPlayer.Honeycomb.Value combstring = tostring(comb) checkvicious = workspace.Honeycombs[combstring].Cells:GetChildren() for i, cell in pairs(checkvicious) do if cell.CellType.Value == "ViciousBee" then if cell:FindFirstChild("GiftedCell") then hasgiftedvicious = true end end viciouscheck = true end end if MonsterKillerActive and hasgiftedvicious == false and quickkillactive then while MonsterKillerActive do print("Quick Monster Killer activated, monsters will be killed next time you convert honey.") waittime = 305 StartKilling = true repeat wait(1) until StartKilling ~= true repeat wait(1) waittime = waittime - 1 MonsterKillerToggle.Text = "Monster Killer: " ..tostring(waittime).. "sec" until waittime == 0 or not MonsterKillerActive end elseif MonsterKillerActive and hasgiftedvicious == false and quickkillactive == false then while MonsterKillerActive do print("Slow Monster Killer activated, monsters will be killed next time you convert honey.") waittime = 1205 StartKilling = true repeat wait(1) until StartKilling ~= true repeat wait(1) waittime = waittime - 1 MonsterKillerToggle.Text = "Monster Killer: " ..tostring(waittime).. "sec" until waittime == 0 or not MonsterKillerActive end elseif MonsterKillerActive and hasgiftedvicious and quickkillactive then while MonsterKillerActive do print("Quick Monster Killer activated, monsters will be killed next time you convert honey.") waittime = 265 StartKilling = true repeat wait(1) until StartKilling ~= true repeat wait(1) waittime = waittime - 1 MonsterKillerToggle.Text = "Monster Killer: " ..tostring(waittime).. "sec" until waittime == 0 or not MonsterKillerActive end elseif MonsterKillerActive and hasgiftedvicious and quickkillactive == false then while MonsterKillerActive do print("Slow Monster Killer activated, monsters will be killed next time you convert honey.") waittime = 980 StartKilling = true repeat wait(1) until StartKilling ~= true repeat wait(1) waittime = waittime - 1 MonsterKillerToggle.Text = "Monster Killer: " ..tostring(waittime).. "sec" until waittime == 0 or not MonsterKillerActive end end wait(1) end end) -- GumDrop Toggle -- GumDropToggle.MouseButton1Click:connect(function() if GumDropActive ~= true and GumDropActive2 ~= true then GumDropActive = true GumDropActive2 = false notify'Auto Gumdrops Started' print("Auto Gumdrops. Gumdrops automatically used on fields.") GumDropToggle.BackgroundColor3 = Color3.new(0.5, 0, 0) GumDropToggle.Text = "Auto Gumdrop: ON" else GumDropActive = false GumDropActive2 = false notify'Auto Gumdrops Stopped' GumDropToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) GumDropToggle.Text = "Auto Gumdrops: OFF" end end) GumDropToggle.MouseButton2Click:connect(function() if GumDropActive ~= true and GumDropActive2 ~= true then GumDropActive = false GumDropActive2 = true notify'Auto Gumdrops Started' print("Auto Gumdrops. Gumdrops automatically used at all times.") GumDropToggle.BackgroundColor3 = Color3.new(0, .5, 0) GumDropToggle.Text = "Auto Gumdrop: ON" else GumDropActive = false GumDropActive2 = false notify'Auto Gumdrops Stopped' GumDropToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) GumDropToggle.Text = "Auto Gumdrops: OFF" end end) spawn(function() while true do if autostingerDBTimer > 29 and autostingerDB then autostingerDB = false autostingerDBTimer = 0 else autostingerDBTimer = autostingerDBTimer + 1 end if autostinger2 and autostinger2Timer > 29 then game.ReplicatedStorage.Events.PlayerActivesCommand:FireServer({["Name"] = "Stinger"}) autostinger2Timer = 0 else autostinger2Timer = autostinger2Timer + 1 end if TreatActive and TreactActiveTimer > 59 then game:GetService("ReplicatedStorage").Events.ToyEvent:FireServer("Free Ant Pass Dispenser") game:GetService("ReplicatedStorage").Events.ToyEvent:FireServer("Wealth Clock") game:GetService("ReplicatedStorage").Events.ToyEvent:FireServer("Blueberry Dispenser") game:GetService("ReplicatedStorage").Events.ToyEvent:FireServer("Strawberry Dispenser") game:GetService("ReplicatedStorage").Events.ToyEvent:FireServer("Treat Dispenser") game.ReplicatedStorage.Events.ToyEvent:FireServer("Glue Dispenser") game.ReplicatedStorage.Events.ToyEvent:FireServer("Free Royal Jelly Dispenser") game.ReplicatedStorage.Events.ToyEvent:FireServer("Coconut Dispenser") TreactActiveTimer = 0 else TreactActiveTimer = TreactActiveTimer + 1 end local buttons = { Player1, Player2, Player3, Player4, Player5, Player6 } Player1.Text = "" Player2.Text = "" Player3.Text = "" Player4.Text = "" Player5.Text = "" Player6.Text = "" for i, v in pairs(game.Players:GetChildren()) do buttons[i].Text = v.Name buttons[i].Visible = true end if GumDropActive2 then game.ReplicatedStorage.Events.PlayerActivesCommand:FireServer({["Name"] = "Gumdrops"}) wait(1) end wait(1) end end) -- Instant Converter Toggle -- InstantConverterToggle.MouseButton1Click:connect(function() if instantconverteractive ~= true then instantconverteractive = true notify'Instant Converter Started' print("Instant Converter. Instant Converter used when off cooldown.") InstantConverterToggle.BackgroundColor3 = Color3.new(0.5, 0, 0) InstantConverterToggle.Text = "Instant Converter: ON" else instantconverteractive = false notify'Instant Converter Stopped' InstantConverterToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) InstantConverterToggle.Text = "Instant Converter: OFF" end end) -- Micro Converter Toggle -- MicroConverterToggle.MouseButton1Click:connect(function() if microconverteractive ~= true then microconverteractive = true notify'Micro Converter Started' print("Micro Converter. Micro Converter used if you have any.") MicroConverterToggle.BackgroundColor3 = Color3.new(0.5, 0, 0) MicroConverterToggle.Text = "Micro Converter: ON" else microconverteractive = false notify'Micro Converter Stopped' MicroConverterToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) MicroConverterToggle.Text = "Micro Converter: OFF" end end) -- Remote Quest Toggle -- RemoteQuestToggle.MouseButton1Click:connect(function() if RemoteQuestActive ~= true then RemoteQuestActive = true notify'Remote Quest Started' print("Remote Quest Started. Quest's automatically accepted and completed.") RemoteQuestToggle.BackgroundColor3 = Color3.new(0.5, 0, 0) RemoteQuestToggle.Text = "Remote Quest: ON" else RemoteQuestActive = false notify'Remote Quest Stopped' RemoteQuestToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) RemoteQuestToggle.Text = "Remote Quest: OFF" end end) -- Remote Badge Toggle -- BadgeToggle.MouseButton1Click:connect(function() if RemoteBadgeActive ~= true then RemoteBadgeActive = true notify'Remote Badge Started' print("Remote Quest Started. Badges automatically upgraded when ready.") BadgeToggle.BackgroundColor3 = Color3.new(0.5, 0, 0) BadgeToggle.Text = "Remote Badge: ON" else RemoteBadgeActive = false notify'Remote Badge Stopped' BadgeToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) BadgeToggle.Text = "Remote Badge: OFF" end end) spawn(function() while wait(15) do if RemoteBadgeActive then badges() end if RemoteQuestActive then remotequest() end end end) -- Trigger Treats every 4 hours -- TreatToggle.MouseButton1Click:connect(function() if TreatActive ~= true then TreatActive = true notify'Auto Treats Started' print("Treats will be given every 1 hour (4 hours for Blueberry and Strawberry).") TreatToggle.BackgroundColor3 = Color3.new(0.5, 0, 0) TreatToggle.Text = "Auto Treats: ON" else TreatActive = false notify'Auto Treats Stopped' TreatToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) TreatToggle.Text = "Auto Treats: OFF" end end) -- Auto Stinger -- AutoStingerToggle.MouseButton1Click:connect(function() if autostinger ~= true and autostinger2 ~= true then autostinger = true autostinger2 = false notify'Snail Auto Stinger Started' print("Stingers will be automatically used during snail kill.") AutoStingerToggle.BackgroundColor3 = Color3.new(0.5, 0, 0) AutoStingerToggle.Text = "Auto Stinger: ON" else autostinger = false autostinger2 = false notify'Snail Auto Stinger Stopped' AutoStingerToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) AutoStingerToggle.Text = "Auto Stinger: OFF" end end) AutoStingerToggle.MouseButton2Click:connect(function() if autostinger2 ~= true and autostinger ~= true then autostinger = false autostinger2 = true notify'Auto Stinger Started' print("Stingers will be automatically used every 30 seconds.") AutoStingerToggle.BackgroundColor3 = Color3.new(0, .5, 0) AutoStingerToggle.Text = "Auto Stinger: ON" else autostinger = false autostinger2 = false notify'Auto Stinger Stopped' AutoStingerToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) AutoStingerToggle.Text = "Auto Stinger: OFF" end end) --- WayPoints --- local WayPoints = { ["Black Bear"] = CFrame.new(-258.1, 5, 299.7), ["Brown Bear"] = CFrame.new(282, 46, 236), ["Panda Bear"] = CFrame.new(106.3, 35, 50.1), ["Polar Bear"] = CFrame.new(-106, 119, -77), ["Science Bear"] = CFrame.new(267, 103, 20), ["Traveling Bear"] = CFrame.new(23.9, 14, 359.9), ["Mother Bear"] = CFrame.new(-183.8, 4.6, 87.5), ["Tunnel Bear"] = CFrame.new(507.3, 5.7, -45.7), ["Sun Bear"] = CFrame.new(23.25, 14, 360.26), ["Redfield Boost"] = CFrame.new(-332, 20, 244), ["Bluefield Boost"] = CFrame.new(272, 58, 86), ["MountainTop Boost"] = CFrame.new(-40, 176, -191.7), ["Red Cannon (22)"] = CFrame.new(-240, 17, 345), ["Blue Cannon (16)"] = CFrame.new(-287, 73, 22), ["Yellow Cannon (12)"] = CFrame.new(266, 109, -25), ["Slingshot (8)"] = CFrame.new(78, 23, 149), ["Bee Shop"] = CFrame.new(-136.8, 4.6, 243.4), ["Tool Shop"] = CFrame.new(86, 4.6, 294), ["Tool Shop 2"] = CFrame.new(165, 69, -161), ["MountainTop Shop"] = CFrame.new(-18, 176, -137), ["Ticket Tent"] = CFrame.new(-234, 17, 398), ["Red Clubhouse"] = CFrame.new(-334, 21, 216), ["Blue Clubhouse"] = CFrame.new(292, 4, 98), ["Ticket Shop"] = CFrame.new(-12.8, 184, -222.2), ["Club Honey"] = CFrame.new(44.8, 5, 319.6), ["RoyalJelly"] = CFrame.new(-297, 53, 68), ["Honeystorm Dispensor"] = CFrame.new(238.4, 33.3, 165.6), ["Blueberry Dispenser"] = CFrame.new(313.3, 58, 86.9), ["Strawberry Dispenser"] = CFrame.new(-320.5, 46, 272.5), ["Sprout Dispenser"] = CFrame.new(-269.26, 26.56, 267.31), ["Instant Honey Convertor"] = CFrame.new(282, 68, -62), ["King Beetles Lair"] = CFrame.new(218, 3, 140), ["Clover Field"] = CFrame.new(174, 34, 189), ["Mushroom Field"] = CFrame.new(-258.1, 5, 299.7), ["Spider Field"] = CFrame.new(-57.2, 20, -5.3), ["Blue Field"] = CFrame.new(113.7, 4, 101.5), ["Sunflower Field"] = CFrame.new(-208, 4, 185), ["StrawBerry Field"] = CFrame.new(-169.3, 20, -3.2), ["Red Field"] = CFrame.new(-258.1, 5, 299.7), ["Dandelion Field"] = CFrame.new(-30, 4, 225), ["BamBoo Field"] = CFrame.new(93, 20, -25), ["Rose Field"] = CFrame.new(-322, 20, 124), ["Mushroom Field"] = CFrame.new(-94, 5, 116), ["Cactus Field"] = CFrame.new(-194, 68, -107), ["Pumpkin Field"] = CFrame.new(-194, 68, -182), ["MountainTop Field"] = CFrame.new(76, 176, -181), ["PineTree Field"] = CFrame.new(-318, 68, -150), ["Pineapple Field"] = CFrame.new(262, 68, -201), ["Onett"] = CFrame.new(-8.4, 234, -517.9), ["Gumdrop Dispenser"] = CFrame.new(63, 20.7, 38.7), ["Treat Dispenser"] = CFrame.new(193.9, 68, -123), ["Treat Shop"] = CFrame.new(-228.2, 5, 89.4), ["Star Hut"] = CFrame.new(135.9, 64.6, 322.1), ["Wealth Clock"] = CFrame.new(310.5, 47.6, 190), ["Ant Challenge"] = CFrame.new(90.6, 32.6, 501), ["Stump Field"] = CFrame.new(420, 96.3, -177.6), ["Pepper Field"] = CFrame.new(-479, 123, 525), ["Coconut Field"] = CFrame.new(-253, 71, 464), ["Gifted Bucko Bee"] = CFrame.new(304.8, 61.7, 104.4), ["Gifted Riley Bee"] = CFrame.new(-360.4, 73.6, 214.2), ["Glue Dispenser"] = CFrame.new(271.9, 25257.4, -724.3), ["Stick Bug"] = CFrame.new(-125.3, 49.9, 147.1), ["Demon Area"] = CFrame.new(291, 27.2, 271), ["Gummy Area"] = CFrame.new(270, 25276, -808), ["Diamond Mask"] = CFrame.new(-336, 133, -387), ["Bee Man"] = CFrame.new(93, 310, -288), ["Moon Amulet"] = CFrame.new(21, 88, -54), ["Petal Shop"] = CFrame.new(-499, 52, 453), ["Blender"] = CFrame.new(-426, 69, 38) } PetalShop.MouseButton1Down:connect(function() uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Petal Shop"] WayPointsFrame.Visible = false notify'Teleported to Petal Shop' end) Blender.MouseButton1Down:connect(function() uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Blender"] WayPointsFrame.Visible = false notify'Teleported to Blender' end) MoonAmulet.MouseButton1Down:connect(function() uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Moon Amulet"] WayPointsFrame.Visible = false notify'Teleported to Moon Amulet' end) BeeMan.MouseButton1Down:connect(function() uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Bee Man"] WayPointsFrame.Visible = false notify'Teleported to Bee Man' end) DiamondMask.MouseButton1Down:connect(function() uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Diamond Mask"] WayPointsFrame.Visible = false notify'Teleported to Diamond Mask' end) GummyArea.MouseButton1Down:connect(function() uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Gummy Area"] WayPointsFrame.Visible = false notify'Teleported to Gummy Area' end) DemonArea.MouseButton1Down:connect(function() uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Demon Area"] WayPointsFrame.Visible = false notify'Teleported to Demon Area' end) StickBug.MouseButton1Down:connect(function() uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Stick Bug"] WayPointsFrame.Visible = false notify'Teleported to Stick Bug' end) GiftedRileyBee.MouseButton1Down:connect(function() uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Gifted Riley Bee"] WayPointsFrame.Visible = false notify'Teleported to Gifted Riley Bee' end) GiftedBuckoBee.MouseButton1Down:connect(function() uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Gifted Bucko Bee"] WayPointsFrame.Visible = false notify'Teleported to Gifted Bucko Bee' end) StumpField.MouseButton1Down:connect(function() uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Stump Field"] WayPointsFrame.Visible = false notify'Teleported to Stump Field' end) PepperField.MouseButton1Down:connect(function() uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Pepper Field"] WayPointsFrame.Visible = false notify'Teleported to Pepper Field' end) CoconutField.MouseButton1Down:connect(function() uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Coconut Field"] WayPointsFrame.Visible = false notify'Teleported to Coconut Field' end) ReturnToHive.MouseButton1Down:connect(function() player = game:GetService("Players").LocalPlayer player.Character:MoveTo(player.SpawnPos.Value.p) WayPointsFrame.Visible = false notify'Teleported to Hive' end) BlackBear.MouseButton1Down:connect(function() uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Black Bear"] WayPointsFrame.Visible = false notify'Teleported to Black Bear' end) BrownBear.MouseButton1Down:connect(function() uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Brown Bear"] WayPointsFrame.Visible = false notify'Teleported to Brown Bear' end) PandaBear.MouseButton1Down:connect(function() uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Panda Bear"] WayPointsFrame.Visible = false notify'Teleported to Panda Bear' end) PolarBear.MouseButton1Down:connect(function() uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Polar Bear"] WayPointsFrame.Visible = false notify'Teleported to Polar Bear' end) ScienceBear.MouseButton1Down:connect(function() uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Science Bear"] WayPointsFrame.Visible = false notify'Teleported to Science Bear' end) MotherBear.MouseButton1Down:connect(function() uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Mother Bear"] WayPointsFrame.Visible = false notify'Teleported to Mother Bear' end) TunnelBear.MouseButton1Down:connect(function() uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Tunnel Bear"] WayPointsFrame.Visible = false notify'Teleported to Tunnel Bear' end) RedBoost.MouseButton1Down:connect(function() uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Redfield Boost"] WayPointsFrame.Visible = false notify'Teleported to RedField Booster' end) BlueBoost.MouseButton1Down:connect(function() uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Bluefield Boost"] WayPointsFrame.Visible = false notify'Teleported to BlueField Booster' end) MountainBoost.MouseButton1Down:connect(function() uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["MountainTop Boost"] WayPointsFrame.Visible = false notify'Teleported to MountainTop Boost' end) TPShop.MouseButton1Down:connect(function() uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Tool Shop"] WayPointsFrame.Visible = false notify'Teleported to Basic Tool Shop' end) TPShop2.MouseButton1Down:connect(function() uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Tool Shop 2"] WayPointsFrame.Visible = false notify'Teleported to Advanced Tool Shop' end) MountainTopShop.MouseButton1Down:connect(function() uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["MountainTop Shop"] WayPointsFrame.Visible = false notify'Teleported to MountainTop Shop' end) TentShop.MouseButton1Down:connect(function() uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Ticket Tent"] WayPointsFrame.Visible = false notify'Teleported to Ticket Tent Shop' end) RedClubhouse.MouseButton1Down:connect(function() uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Red Clubhouse"] WayPointsFrame.Visible = false notify'Teleported to Red ClubHouse' end) BlueClubhouse.MouseButton1Down:connect(function() uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Blue Clubhouse"] WayPointsFrame.Visible = false notify'Teleported to Blue ClubHouse' end) TicketShop.MouseButton1Down:connect(function() uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Ticket Shop"] WayPointsFrame.Visible = false notify'Teleported to Ticket Dispenser' end) RoyalJelly.MouseButton1Down:connect(function() uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["RoyalJelly"] WayPointsFrame.Visible = false notify'Teleported to Royal Jelly Shop' end) Honeystorm.MouseButton1Down:connect(function() uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Honeystorm Dispensor"] WayPointsFrame.Visible = false notify'Teleported to Honeystorm' end) SproutDispenser.MouseButton1Down:connect(function() uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Sprout Dispenser"] WayPointsFrame.Visible = false notify'Teleported to Sprout Dispenser' end) KingbeetlesLair.MouseButton1Down:connect(function() uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["King Beetles Lair"] WayPointsFrame.Visible = false notify'Teleported to King Beetles Lair' end) MushRoomField.MouseButton1Down:connect(function() uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Mushroom Field"] WayPointsFrame.Visible = false notify'Teleported to Mushroom Field' end) StrawBerryField.MouseButton1Down:connect(function() uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["StrawBerry Field"] WayPointsFrame.Visible = false notify'Teleported to StrawBerry Field' end) CloverField.MouseButton1Down:connect(function() uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Clover Field"] WayPointsFrame.Visible = false notify'Teleported to Clover Field' end) SpiderField.MouseButton1Down:connect(function() uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Spider Field"] WayPointsFrame.Visible = false notify'Teleported to Spider Field' end) BlueField.MouseButton1Down:connect(function() uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Blue Field"] WayPointsFrame.Visible = false notify'Teleported to Blue Field' end) SunflowerField.MouseButton1Down:connect(function() uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Sunflower Field"] WayPointsFrame.Visible = false notify'Teleported to Sunflower Field' end) DandelionField.MouseButton1Down:connect(function() uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Dandelion Field"] WayPointsFrame.Visible = false notify'Teleported to Dandelion Field' end) BamBooField.MouseButton1Down:connect(function() uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["BamBoo Field"] WayPointsFrame.Visible = false notify'Teleported to Bamboo Field' end) RoseField.MouseButton1Down:connect(function() uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Rose Field"] WayPointsFrame.Visible = false notify'Teleported to Rose Field' end) CactusField.MouseButton1Down:connect(function() uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Cactus Field"] WayPointsFrame.Visible = false notify'Teleported to Cactus Field' end) PumpkinField.MouseButton1Down:connect(function() uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Pumpkin Field"] WayPointsFrame.Visible = false notify'Teleported to Pumpkin Field' end) PineTreeField.MouseButton1Down:connect(function() uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["PineTree Field"] WayPointsFrame.Visible = false notify'Teleported to Pine Tree Field' end) MountainTopField.MouseButton1Down:connect(function() uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["MountainTop Field"] WayPointsFrame.Visible = false notify'Teleported to Mountain Top Field' end) PineappleField.MouseButton1Down:connect(function() uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Pineapple Field"] WayPointsFrame.Visible = false notify'Teleported to Pineapple Field' end) StarHut.MouseButton1Down:connect(function() uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Star Hut"] WayPointsFrame.Visible = false notify'Teleported to Star Hut' end) Onett.MouseButton1Down:connect(function() uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Onett"] WayPointsFrame.Visible = false notify'Teleported to Onett' end) AntChallenge.MouseButton1Down:connect(function() uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Ant Challenge"] WayPointsFrame.Visible = false notify'Teleported to Ant Challenge' end) SetLocation.MouseButton1Down:connect(function() setlocationx = round(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.x, 0) setlocationy = round(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.y, 0) setlocationz = round(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.z, 0) print("Set Custom Location: "..setlocationx..", "..setlocationy..", "..setlocationz) SetLocation.Text = "Set: " ..setlocationx..","..setlocationy..","..setlocationz CustomLocationSet = true end) --- TP to custom location --- TPLocation.MouseButton1Down:connect(function() if CustomLocationSet and not pausehumcheck then local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = CFrame.new(setlocationx, setlocationy, setlocationz) end end) Player1.MouseButton1Down:connect(function() PlyrSel.Text = Player1.Text end) Player2.MouseButton1Down:connect(function() PlyrSel.Text = Player2.Text end) Player3.MouseButton1Down:connect(function() PlyrSel.Text = Player3.Text end) Player4.MouseButton1Down:connect(function() PlyrSel.Text = Player4.Text end) Player5.MouseButton1Down:connect(function() PlyrSel.Text = Player5.Text end) Player6.MouseButton1Down:connect(function() PlyrSel.Text = Player6.Text end) TpPlayer.MouseButton1Down:connect(function() if PlyrSel.Text == "SELECT A PLAYER" then warn("No Player Selected") else game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace[PlyrSel.Text].HumanoidRootPart.CFrame end end) -- Find Hidden Treasures -- FindTreasures.MouseButton1Down:connect(function() for i,v in pairs(workspace.Collectibles:GetChildren()) do noclip = true game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.CFrame wait(.1) noclip = false end end) --- Promo Codes --- PromoCodes.MouseButton1Down:connect(function() promocodes() end) --- NoClip --- noclip = false NoClip.MouseButton1Down:connect(function() noclip = not noclip if noclip then NoClip.Text = "NoClip Mode: ON" NoClip.BackgroundColor3 = Color3.new(0.5, 0, 0) else NoClip.Text = "NoClip Mode: OFF" NoClip.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) end end) --- Pollen Farm --- StartFarm.MouseButton1Click:connect(function() if PollenFarmActive ~= true then print("Use waypoints menu to begin farming.") else PollenFarmActive = false Field1AFActive = false Field2AFActive = false Field3AFActive = false Field4AFActive = false Field5AFActive = false Field6AFActive = false Field7AFActive = false Field8AFActive = false Field9AFActive = false Field10AFActive = false Field11AFActive = false Field12AFActive = false Field13AFActive = false Field14AFActive = false Field15AFActive = false Field16AFActive = false Field17AFActive = false farmzoneswitched = false resethive = false print("Pollen Farming Ended") notify'Pollen Farming Ended' StartFarm.Text = "Pollen Farm: OFF" PollenFarm.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) StartFarm.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) local player = game:GetService("Players").LocalPlayer currp=nil player.Character:MoveTo(player.SpawnPos.Value.p) end end) -- vicious bee -- spawn(function() while true do wait(1) if HuntViciousActive and viciousbeedetected then print("Vicous Bee has Appeared. Hunting Time!!") notify'Vicous Bee has Appeared. Hunting Time!!' if AvoidViciousActive then AvoidTempOFF = true AvoidViciousActive = false AvoidViciousBee.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) AvoidViciousBee.Text = "Avoid ViciousBee: OFF" end viciouskillstarted = true turnthemoff() local hum = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart for i,v in pairs(workspace.Particles:GetChildren()) do for x in string.gmatch(v.Name, "Vicious") do if string.find(v.Name, "Vicious") then hum.CFrame = CFrame.new(v.Position.x, v.Position.y, v.Position.z) wait(1) hum.CFrame = CFrame.new(v.Position.x, v.Position.y, v.Position.z+3) wait(.5) hum.CFrame = CFrame.new(v.Position.x, v.Position.y, v.Position.z-3) wait(.5) end end end for i,v in pairs(workspace.Particles:GetChildren()) do for x in string.gmatch(v.Name, "Vicious") do while HuntViciousActive and viciousbeedetected do if string.find(v.Name, "Vicious") then for i=1, 4 do hum.CFrame = CFrame.new(v.Position.x, v.Position.y+20, v.Position.z) noclip = true wait(1) noclip = false end noclip = false wait(1.25) end end end end wait(1) noclip = false if AvoidTempOFF then AvoidTempOFF = false AvoidViciousBee.BackgroundColor3 = Color3.new(0.5, 0, 0) AvoidViciousBee.Text = "Avoid ViciousBee: ON" AvoidViciousActive = true end viciouskillstarted = false turnthemon() viciouskills = viciouskills + 1 end end end) -- windy bee -- spawn(function() while true do wait(1) if windyfarm and windydetected then print("Windy Bee has Appeared. Hunting Time!!") notify'Windy Bee has Appeared. Hunting Time!!' windykillstarted = true turnthemoff() activatewindy = false windylevelset = false local hum = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart while windyfarm and windydetected do if not windylevelset then for i,v in pairs(workspace.Monsters:GetChildren()) do if string.gmatch(v.Name, "Windy") then windylevel = v.Name windylevelset = true end end end if windylevelset then for i,v in pairs(workspace.Monsters:GetChildren()) do if string.gmatch(v.Name, "Windy") then if v.Name ~= windylevel then noclip = false wait(5) farmtokens() farmtokens() windylevel = v.Name end end end end if not activatewindy then hum.CFrame = CFrame.new(windybee.Position.x, windybee.Position.y+5, windybee.Position.z) wait(1.5) activatewindy = true end if windybee.Name == "Windy" and activatewindy then hum.CFrame = CFrame.new(windybee.Position.x, windybee.Position.y+25, windybee.Position.z) noclip = true wait() end end windykills = windykills + 1 noclip = false turnthemon() windykillstarted = false end end end) -- sprout farm -- spawn(function() while true do startpos = nil wait(1) if SproutFarmActive and sproutdetected then AutoDigActive = false sprinklerDB = false player = game:GetService("Players").LocalPlayer pollenLbl = player.Character:FindFirstChild("ProgressLabel",true) if not pollenLbl then print("Backpack not found") end maxpollen = tonumber(pollenLbl.Text:match("%d+$")) print("A Sprout has Appeared. Farming Time!!") notify'A Sprout has Appeared. Farming Time!!' sproutkillstarted = true turnthemoff() wait(2) while SproutFarmActive and sproutdetected do local root = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart if (sproutobject.Position-root.Position).magnitude > 250 then wait(1) if sproutobject then root.CFrame = CFrame.new(sproutobject.Position.x, sproutobject.Position.y, sproutobject.Position.z) * CFrame.new(0, 20, 0) end noclip = true wait(3) noclip = false root.CFrame = sproutobject.CFrame else if not sprinklerDB then game.ReplicatedStorage.Events.PlayerActivesCommand:FireServer({["Name"] = "Sprinkler Builder"}) sprinklerDB = true end if sproutobject then root.CFrame = sproutobject.CFrame * CFrame.new(5, 2, 5) end wait(1) AutoDigActive = true sproutstarted = true tokenfarmactive2 = true end if tonumber(player.CoreStats.Pollen.Value+1) > tonumber(maxpollen) then print("Bag Full: " ..tostring(player.CoreStats.Pollen.Value)) SproutFarmActive = false tokenfarmactive2 = false honeytimer = 0 wait(2) game:GetService("Players").LocalPlayer.Character:MoveTo(game:GetService("Players").LocalPlayer.SpawnPos.Value.p) wait(1) game:GetService("ReplicatedStorage").Events.PlayerHiveCommand:FireServer("ToggleHoneyMaking") repeat wait(1) honeytimer = honeytimer + 1 until game:GetService("Players").LocalPlayer.CoreStats.Pollen.Value < 1 or honeytimer >= 120 wait(6) if game:GetService("Players").LocalPlayer.CoreStats.Pollen.Value > 1 then HoneyConvertFix() repeat wait() until game:GetService("Players").LocalPlayer.CoreStats.Pollen.Value < 1 end SproutFarmActive = true end wait() end print("Finished farming Sprout") wait(20) AutoDigActive = false sproutstarted = false sproutkillstarted = false tokenfarmactive2 = false turnthemon() sproutkills = sproutkills + 1 sprinklerDB = false end end end) -- Auto Dig -- AutoDig.MouseButton1Click:connect(function() if AutoDigActive ~= true then AutoDigActive = true AutoDig.BackgroundColor3 = Color3.new(0.5, 0, 0) else AutoDigActive = false notify'Auto Dig Stopped' AutoDig.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) end end) function findtool(player) if workspace[player.Name] then if workspace[player.Name]:FindFirstChildOfClass("Tool") then if workspace[player.Name]:FindFirstChildOfClass("Tool"):FindFirstChild("ClickEvent", true) then click = workspace[player.Name]:FindFirstChildOfClass("Tool"):FindFirstChild("ClickEvent", true) or nil end end end return click or nil end spawn(function() while wait(.1) do wait() if AutoDigActive ~= true then AutoDig.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) else AutoDig.BackgroundColor3 = Color3.new(0.5, 0, 0) end if AutoDigActive then if game:GetService("Players").LocalPlayer then player = game:GetService("Players").LocalPlayer local ce = findtool(player) if ce then ce:FireServer() end end end end end) --- ReJoin Server --- ReJoinServer.MouseButton1Down:connect(function() local placeId = 1537690962 game:GetService("TeleportService"):Teleport(placeId) end) -- Auto Token Gather -- mouse.KeyDown:connect(function(key) if key == TokenToggle.Text then if not tokenfarmactive then tokenfarmactive = true notify'Auto Token Gather Enabled' else tokenfarmactive = false notify'Auto Token Gather Disabled' end end end) spawn(function() while true do wait() if tokenfarmactive2 then while tokenfarmactive2 do if tokenfarmactiveold then -- old style tokens local root = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart local rootpos = root.CFrame for k,v in pairs(workspace.Collectibles:GetChildren()) do if tonumber((v.Position - root.Position).magnitude) <= 70 and not v:FindFirstChild("farmed") then -- and v.BrickColor ~= BrickColor.new("Flame yellowish orange") local intvalue = Instance.new("IntValue",v) intvalue.Name = "farmed" noclip = true root.CFrame = CFrame.new(v.Position.x, v.Position.y, v.Position.z) * CFrame.new(0, -.8, 0) wait(.03) noclip = false end end elseif not tokenfarmactiveold then -- new style tokens local root = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart local rootpos = root.CFrame for k,v in pairs(workspace.Collectibles:GetChildren()) do if tonumber((v.Position - root.Position).magnitude) <= 70 and not v:FindFirstChild("farmed") then noclip = true root.CFrame = CFrame.new(v.Position.x, v.Position.y, v.Position.z) * CFrame.new(0, -.8, 0) wait(.03) noclip = false end end end wait() end end end end) spawn(function() while true do Timer = Timer + 1 RunTimer.Text = convertToHMS(Timer) wait(1) end end) -- Make Honey -- mouse.KeyDown:connect(function(key) if key == HoneyToggle.Text then notify'Making Honey' game:GetService("Players").LocalPlayer.Character:MoveTo(game:GetService("Players").LocalPlayer.SpawnPos.Value.p) wait(1.5) game:GetService("ReplicatedStorage").Events.PlayerHiveCommand:FireServer("ToggleHoneyMaking") end end) --- Stop farming --- mouse.KeyDown:connect(function(key) if key == StopFarming.Text then PollenFarmActive = false Field1AFActive = false Field2AFActive = false Field3AFActive = false Field4AFActive = false Field5AFActive = false Field6AFActive = false Field7AFActive = false Field8AFActive = false Field9AFActive = false Field10AFActive = false Field11AFActive = false Field12AFActive = false Field13AFActive = false Field14AFActive = false Field15AFActive = false Field16AFActive = false Field17AFActive = false farmzoneswitched = false resethive = false print("Pollen Farming Ended") notify'Pollen Farming Ended' StartFarm.Text = "Pollen Farm: OFF" PollenFarm.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) StartFarm.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) end end) -- Farm Moon Amulet Tokens mouse.KeyDown:connect(function(key) if key == FireflyToggle.Text then notify'Moon Token Gather Enabled' count = 0 if fireflydetected then local root = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart for i,v in pairs(workspace.NPCBees:GetChildren()) do if v.Name == "Firefly" then wait(0.2) count = count + 1 --print("Teleporting to Firefly " ..tostring(count))-- root.CFrame = CFrame.new(v.Position.x, v.Position.y, v.Position.z) end end wait(1) for i,v in pairs(workspace.Collectibles:GetChildren()) do if v.Name == "C" then if (v.Position-root.Position).magnitude <= 50 then root.CFrame = CFrame.new(v.Position.x, v.Position.y, v.Position.z) wait(0.1) end end end end end end) --get rid of all used tokens wait(5) for i,v in pairs(workspace.Collectibles:GetChildren()) do intvalue = Instance.new("IntValue",v) intvalue.Name = "farmed" wait() end
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