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- hlcsg v3.4 VL34 (Aug 17 2015)
- Zoner's Half-Life Compilation Tools -- Custom Build
- Based on code modifications by Sean 'Zoner' Cavanaugh
- Based on Valve's version, modified with permission.
- Submit detailed bug reports to (vluzacn@163.com)
- ----- BEGIN hlcsg -----
- Command line: C:\VALVE_~1\tools\COMPIL~1\hlcsg.exe C:\valve_hammer_editor\ma_maps\ze_egypt_pg
- Arguments: C:\valve_hammer_editor\ma_maps\ze_egypt_pg
- Entering C:\valve_hammer_editor\ma_maps\ze_egypt_pg.map
- Current hlcsg Settings
- Name | Setting | Default
- ---------------------|-----------|-------------------------
- threads [ 4 ] [ Varies ]
- verbose [ off ] [ off ]
- log [ on ] [ on ]
- reset logfile [ on ] [ on ]
- developer [ 0 ] [ 0 ]
- chart [ off ] [ off ]
- estimate [ off ] [ off ]
- max texture memory [ 33554432 ] [ 33554432 ]
- max lighting memory [ 50331648 ] [ 50331648 ]
- priority [ Normal ] [ Normal ]
- noclip [ off ] [ off ]
- null texture stripping[ on ] [ on ]
- clipnode economy mode [ off ] [ off ]
- clip hull type [ simple ] [ simple ]
- onlyents [ off ] [ off ]
- wadtextures [ on ] [ on ]
- skyclip [ on ] [ on ]
- hullfile [ None ] [ None ]
- wad configuration file[ None ] [ None ]
- wad.cfg group name [ None ] [ None ]
- nullfile [ None ] [ None ]
- nullify trigger [ on ] [ on ]
- min surface area [ 0.000 ] [ 0.000 ]
- brush union threshold [ 0.000 ] [ 0.000 ]
- map scaling [ None ] [ None ]
- light name optimize [ on ] [ on ]
- convert game_text [ on ] [ on ]
- Using mapfile wad configuration
- Wadinclude list :
- [zhlt.wad]
- CreateBrush:
- (1.04 seconds)
- CSGBrush:
- (0.63 seconds)
- Using Wadfile: \valve_hammer_editor\wads\ze_egypt_pg.wad
- - Contains 30 used textures, 93.75 percent of map (552 textures in wad)
- Using Wadfile: \valve_hammer_editor\ma_maps\radt_escape.wad
- - Contains 2 used textures, 6.25 percent of map (6 textures in wad)
- Wad files required to run the map: "ze_egypt_pg.wad;radt_escape.wad;"
- Texture usage is at 1.86 mb (of 32.00 mb MAX)
- 3.92 seconds elapsed
- ----- END hlcsg -----
- hlbsp v3.4 VL34 (Aug 17 2015)
- Zoner's Half-Life Compilation Tools -- Custom Build
- Based on code modifications by Sean 'Zoner' Cavanaugh
- Based on Valve's version, modified with permission.
- Submit detailed bug reports to (vluzacn@163.com)
- ----- BEGIN hlbsp -----
- Command line: C:\VALVE_~1\tools\COMPIL~1\hlbsp.exe C:\valve_hammer_editor\ma_maps\ze_egypt_pg
- Arguments: C:\valve_hammer_editor\ma_maps\ze_egypt_pg
- Current hlbsp Settings
- Name | Setting | Default
- -------------------|-----------|-------------------------
- threads [ 4 ] [ Varies ]
- verbose [ off ] [ off ]
- log [ on ] [ on ]
- developer [ 0 ] [ 0 ]
- chart [ off ] [ off ]
- estimate [ off ] [ off ]
- max texture memory [ 33554432 ] [ 33554432 ]
- priority [ Normal ] [ Normal ]
- noclip [ off ] [ off ]
- nofill [ off ] [ off ]
- noinsidefill [ off ] [ off ]
- noopt [ off ] [ off ]
- no clipnode merging [ off ] [ off ]
- null tex. stripping [ on ] [ on ]
- notjunc [ off ] [ off ]
- nobrink [ off ] [ off ]
- subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
- max node size [ 1024 ] [ 1024 ] (Min 64) (Max 65536)
- remove hull 2 [ off ] [ off ]
- SolidBSP [hull 0] Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (3023,1970,-16)-(3038,1975,82) in hull 0 of model 0 (entity: classname "worldspawn", origin "", targetname "")
- 500...Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (2862,1918,-46)-(2925,1940,-28) in hull 0 of model 0 (entity: classname "worldspawn", origin "", targetname "")
- 1000...Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (-3230,-421,306)-(-3056,-2,332) in hull 0 of model 0 (entity: classname "worldspawn", origin "", targetname "")
- Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (-2887,1097,178)-(-2755,1125,242) in hull 0 of model 0 (entity: classname "worldspawn", origin "", targetname "")
- Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (-3256,1019,242)-(-3224,1026,261) in hull 0 of model 0 (entity: classname "worldspawn", origin "", targetname "")
- Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (-3256,1014,242)-(-3224,1026,261) in hull 0 of model 0 (entity: classname "worldspawn", origin "", targetname "")
- Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (-3256,-9,242)-(-3137,1021,306) in hull 0 of model 0 (entity: classname "worldspawn", origin "", targetname "")
- 1500...1530 (0.27 seconds)
- Warning: === LEAK in hull 0 ===
- Entity light @ (3141,12936,-239)
- Error:
- A LEAK is a hole in the map, where the inside of it is exposed to the
- (unwanted) outside region. The entity listed in the error is just a helpful
- indication of where the beginning of the leak pointfile starts, so the
- beginning of the line can be quickly found and traced to until reaching the
- outside. Unless this entity is accidentally on the outside of the map, it
- probably should not be deleted. Some complex rotating objects entities need
- their origins outside the map. To deal with these, just enclose the origin
- brush with a solid world brush
- Leak pointfile generated
- SolidBSP [hull 1] Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (3095,1926,-70)-(3097,1927,45) in hull 1 of model 0 (entity: classname "worldspawn", origin "", targetname "")
- 500...Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (3190,1631,-164)-(3202,1635,-10) in hull 1 of model 0 (entity: classname "worldspawn", origin "", targetname "")
- Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (2844,1631,-239)-(2856,1635,-164) in hull 1 of model 0 (entity: classname "worldspawn", origin "", targetname "")
- 1000...Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (-2874,81,949)-(-2671,124,952) in hull 1 of model 0 (entity: classname "worldspawn", origin "", targetname "")
- Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (-3281,81,760)-(-3208,1007,918) in hull 1 of model 0 (entity: classname "worldspawn", origin "", targetname "")
- Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (-3208,3,760)-(-3202,81,918) in hull 1 of model 0 (entity: classname "worldspawn", origin "", targetname "")
- Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (-3246,-1107,342)-(-2904,81,419) in hull 1 of model 0 (entity: classname "worldspawn", origin "", targetname "")
- Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (-2915,1071,137)-(-2770,1109,142) in hull 1 of model 0 (entity: classname "worldspawn", origin "", targetname "")
- 1416 (0.21 seconds)
- Warning: === LEAK in hull 1 ===
- Entity light @ (3141,12936,-239)
- SolidBSP [hull 2] 500...Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (2894,1664,-168)-(2953,1684,-14) in hull 2 of model 0 (entity: classname "worldspawn", origin "", targetname "")
- 1000...Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (-3039,65,945)-(-2685,140,950) in hull 2 of model 0 (entity: classname "worldspawn", origin "", targetname "")
- Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (-3224,18,756)-(-3220,65,914) in hull 2 of model 0 (entity: classname "worldspawn", origin "", targetname "")
- Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (-3262,-1091,338)-(-2888,65,437) in hull 2 of model 0 (entity: classname "worldspawn", origin "", targetname "")
- Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (-2899,1055,141)-(-2786,1093,146) in hull 2 of model 0 (entity: classname "worldspawn", origin "", targetname "")
- 1368 (0.19 seconds)
- Warning: === LEAK in hull 2 ===
- Entity light @ (3141,12936,-239)
- SolidBSP [hull 3] Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (3095,1926,-74)-(3097,1927,-6) in hull 3 of model 0 (entity: classname "worldspawn", origin "", targetname "")
- Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (3039,1972,7)-(3095,1991,100) in hull 3 of model 0 (entity: classname "worldspawn", origin "", targetname "")
- Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (2878,1902,-74)-(2908,1912,-10) in hull 3 of model 0 (entity: classname "worldspawn", origin "", targetname "")
- 500...Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (3190,1631,-182)-(3202,1635,-28) in hull 3 of model 0 (entity: classname "worldspawn", origin "", targetname "")
- Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (2844,1631,-221)-(2856,1635,-182) in hull 3 of model 0 (entity: classname "worldspawn", origin "", targetname "")
- 1000...Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (-2874,81,931)-(-2671,124,934) in hull 3 of model 0 (entity: classname "worldspawn", origin "", targetname "")
- Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (-3208,3,742)-(-3202,81,900) in hull 3 of model 0 (entity: classname "worldspawn", origin "", targetname "")
- Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (-3246,-1107,324)-(-2904,81,401) in hull 3 of model 0 (entity: classname "worldspawn", origin "", targetname "")
- 1500...1550 (0.22 seconds)
- Warning: === LEAK in hull 3 ===
- Entity light @ (3141,12936,-239)
- Reduced 5924 clipnodes to 5111
- Reduced 332 texinfos to 307
- Reduced 32 texdatas to 31 (1412 bytes to 1368)
- Reduced 13090 planes to 3312
- FixBrinks:
- Increased 5111 clipnodes to 5169.
- 4.03 seconds elapsed
- ----- END hlbsp -----
- hlvis v3.4 VL34 (Aug 17 2015)
- Zoner's Half-Life Compilation Tools -- Custom Build
- Based on code modifications by Sean 'Zoner' Cavanaugh
- Based on Valve's version, modified with permission.
- Submit detailed bug reports to (vluzacn@163.com)
- ----- BEGIN hlvis -----
- Command line: C:\VALVE_~1\tools\COMPIL~1\hlvis.exe -fast C:\valve_hammer_editor\ma_maps\ze_egypt_pg
- Arguments: -fast C:\valve_hammer_editor\ma_maps\ze_egypt_pg
- >> There was a problem compiling the map.
- >> Check the file C:\valve_hammer_editor\ma_maps\ze_egypt_pg.log for the cause.
- ----- END hlvis -----
- hlrad v3.4 VL34 (Aug 17 2015)
- Zoner's Half-Life Compilation Tools -- Custom Build
- Based on code modifications by Sean 'Zoner' Cavanaugh
- Based on Valve's version, modified with permission.
- Submit detailed bug reports to (vluzacn@163.com)
- ----- BEGIN hlrad -----
- Command line: C:\VALVE_~1\tools\COMPIL~1\hlrad.exe C:\valve_hammer_editor\ma_maps\ze_egypt_pg
- Arguments: C:\valve_hammer_editor\ma_maps\ze_egypt_pg
- >> There was a problem compiling the map.
- >> Check the file C:\valve_hammer_editor\ma_maps\ze_egypt_pg.log for the cause.
- ----- END hlrad -----
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