Advertisement
Guest User

a

a guest
May 7th, 2025
19
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 5.28 KB | None | 0 0
  1. Attempting load of mame.ini
  2. Parsing mame.ini
  3. Attempting load of mame.ini
  4. Parsing mame.ini
  5. Starting plugin data...
  6. Starting plugin layout...
  7. Attempting load of mame.ini
  8. Parsing mame.ini
  9. Attempting load of mame.ini
  10. Parsing mame.ini
  11. Attempting load of source/empty.ini
  12. Attempting load of ___empty.ini
  13. Available videodrivers: wayland x11 KMSDRM offscreen dummy evdev
  14. Current Videodriver: x11
  15. Display #0
  16. Desktop Mode: 2560x1440-24@165
  17. Current Display Mode: 2560x1440-24@165
  18. Renderdrivers:
  19. opengl (0x0)
  20. opengles2 (0x0)
  21. vulkan (16384x16384)
  22. gpu (16384x16384)
  23. software (0x0)
  24. Available audio drivers:
  25. pipewire
  26. pulseaudio
  27. alsa
  28. sndio
  29. jack
  30. disk
  31. dummy
  32. Build version: 0.277 (mame0277-dirty)
  33. Build architecure:
  34. Build defines 1: SDLMAME_UNIX=1 SDLMAME_X11=1 SDLMAME_LINUX=1
  35. Build defines 1: LSB_FIRST=1
  36. SDL/OpenGL defines: SDL_COMPILEDVERSION=5254 USE_OPENGL=1
  37. Compiler defines A: __GNUC__=14 __GNUC_MINOR__=2 __GNUC_PATCHLEVEL__=1 __VERSION__="14.2.1 20250207"
  38. Compiler defines B: __amd64__=1 __x86_64__=1 __unix__=1
  39. Compiler defines C: __USE_FORTIFY_LEVEL=0
  40. Enter init_monitors
  41. Adding monitor screen0 (2560 x 1440)
  42. Leave init_monitors
  43. Unable to find the BGFX path /home/max/.mame/bgfx;/usr/lib/mame/bgfx, please install it or fix the bgfx_path setting to use the BGFX renderer.
  44. Initializing video module bgfx failed
  45. Attempting to initialize video module opengl
  46. Using SDL multi-window OpenGL driver (SDL 2.0+)
  47. Initializing video module bgfx failed, falling back to opengl
  48. Enter sdlwindow_init
  49.  
  50. Hints:
  51. SDL_FRAMEBUFFER_ACCELERATION (NULL)
  52. SDL_RENDER_DRIVER (NULL)
  53. SDL_RENDER_OPENGL_SHADERS (NULL)
  54. SDL_RENDER_SCALE_QUALITY (NULL)
  55. SDL_RENDER_VSYNC (NULL)
  56. SDL_VIDEO_X11_XVIDMODE (NULL)
  57. SDL_VIDEO_X11_XINERAMA (NULL)
  58. SDL_VIDEO_X11_XRANDR (NULL)
  59. SDL_GRAB_KEYBOARD (NULL)
  60. SDL_VIDEO_MINIMIZE_ON_FOCUS_LOSS (NULL)
  61. SDL_IOS_IDLE_TIMER_DISABLED (NULL)
  62. SDL_IOS_ORIENTATIONS (NULL)
  63. SDL_XINPUT_ENABLED (NULL)
  64. SDL_GAMECONTROLLERCONFIG (NULL)
  65. SDL_JOYSTICK_ALLOW_BACKGROUND_EVENTS (NULL)
  66. SDL_ALLOW_TOPMOST (NULL)
  67. SDL_TIMER_RESOLUTION (NULL)
  68. SDL_RENDER_DIRECT3D_THREADSAFE (NULL)
  69. SDL_VIDEO_ALLOW_SCREENSAVER (NULL)
  70. SDL_ACCELEROMETER_AS_JOYSTICK (NULL)
  71. SDL_MAC_CTRL_CLICK_EMULATE_RIGHT_CLICK (NULL)
  72. SDL_VIDEO_WIN_D3DCOMPILER (NULL)
  73. SDL_VIDEO_WINDOW_SHARE_PIXEL_FORMAT (NULL)
  74. SDL_VIDEO_MAC_FULLSCREEN_SPACES (NULL)
  75. SDL_MOUSE_RELATIVE_MODE_WARP (NULL)
  76. SDL_RENDER_DIRECT3D11_DEBUG (NULL)
  77. SDL_VIDEO_HIGHDPI_DISABLED (NULL)
  78. SDL_WINRT_PRIVACY_POLICY_URL (NULL)
  79. SDL_WINRT_PRIVACY_POLICY_LABEL (NULL)
  80. SDL_WINRT_HANDLE_BACK_BUTTON (NULL)
  81. Leave sdlwindow_init
  82. Enter sdl_info::create
  83. OpenGL: AMD
  84. OpenGL: AMD Radeon RX 6800 (radeonsi, navi21, LLVM 19.1.7, DRM 3.61, 6.14.5-arch1-1)
  85. OpenGL: 4.6 (Compatibility Profile) Mesa 25.0.5-arch1.1
  86. OpenGL: texture rectangle supported
  87. OpenGL: non-power-of-2 textures supported (new method)
  88. OpenGL: vertex buffer supported
  89. OpenGL: pixel buffers supported
  90. OpenGL: framebuffer object supported
  91. OpenGL: GLSL supported, but disabled
  92. OpenGL: max texture size 16384 x 16384
  93. Leave renderer_ogl::create
  94. Audio: Start initialization
  95. Audio: Driver is pipewire
  96. Audio: frequency: 48000, channels: 2, samples: 512
  97. sdl_create_buffers: creating stream buffer of 25600 bytes
  98. Audio: End initialization
  99. Keyboard: Start initialization
  100. Input: Adding keyboard #1: System keyboard (device id: System keyboard)
  101. Keyboard: Registered System keyboard
  102. Keyboard: End initialization
  103. Mouse: Start initialization
  104. Input: Adding mouse #1: System mouse (device id: System mouse)
  105. Mouse: Registered System mouse
  106. Mouse: End initialization
  107. Lightgun: Start initialization
  108. Input: Adding lightgun #1: System pointer gun 1 (device id: System pointer gun 1)
  109. Lightgun: Registered System pointer gun 1
  110. Lightgun: End initialization
  111. Game Controller: Start initialization
  112. Game Controller: End initialization
  113. Searching font Liberation Sans in -. path/s
  114. Matching font: 0x641c1c1b7870
  115. Optional memory region ':screen' not found
  116. Starting No Driver Loaded ':'
  117. (missing dependencies; rescheduling)
  118. Starting Video Screen ':screen'
  119. Starting No Driver Loaded ':'
  120. Checking for icons in directory icons
  121. No candidate icons found for machines
  122. Attempting to parse: default.cfg
  123. Attempting to parse: ___empty.cfg
  124. OpenGL: VBO supported
  125. OpenGL: PBO supported
  126. OpenGL: FBO supported
  127. OpenGL: using vid filter: 0
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement