Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- #include <windows.h>
- LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
- BOOL tic_tac = false;
- struct TicTacToe{
- HWND TicTacToeWindows[9];
- WORD TicTacNumeration[9];
- enum TTStatus{ID_TIC = 1, ID_TAC};
- } TicTac;
- int WINAPI WinMain( HINSTANCE hInstance, HINSTANCE hPrevInstance,
- LPSTR lpCmdLine, int nCmdShow )
- {
- MSG msg ;
- WNDCLASS wc = {0};
- wc.lpszClassName = TEXT( "TTT" );
- wc.hInstance = hInstance ;
- wc.hbrBackground = GetSysColorBrush(COLOR_3DFACE);
- wc.lpfnWndProc = WndProc ;
- wc.hCursor = LoadCursor(0, IDC_ARROW);
- RegisterClass(&wc);
- CreateWindow( wc.lpszClassName, L"TicTacToe",
- WS_VISIBLE | WS_SYSMENU,
- 150, 150, 180, 200, 0, 0, hInstance, 0);
- while( GetMessage(&msg, NULL, 0, 0)) {
- TranslateMessage(&msg);
- DispatchMessage(&msg);
- }
- return (int) msg.wParam;
- }
- LRESULT CALLBACK WndProc( HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam )
- {
- bool drawline = false;
- POINT pt[2];
- HDC hd;
- PAINTSTRUCT ps;
- switch(msg)
- {
- case WM_CREATE:
- {
- TicTac.TicTacToeWindows[0] = CreateWindow(TEXT("button"), TEXT(""),
- WS_VISIBLE | WS_CHILD | BS_PUSHBUTTON,
- 20, 20, 40, 40,
- hwnd, (HMENU) 1, NULL, NULL);
- TicTac.TicTacToeWindows[1] = CreateWindow(TEXT("button"), TEXT(""),
- WS_VISIBLE | WS_CHILD | BS_PUSHBUTTON,
- 20+45, 20, 40, 40,
- hwnd, (HMENU) 2, NULL, NULL);
- TicTac.TicTacToeWindows[2] = CreateWindow(TEXT("button"), TEXT(""),
- WS_VISIBLE | WS_CHILD | BS_PUSHBUTTON,
- 20+45+45, 20, 40, 40,
- hwnd, (HMENU) 3, NULL, NULL);
- TicTac.TicTacToeWindows[3] = CreateWindow(TEXT("button"), TEXT(""),
- WS_VISIBLE | WS_CHILD | BS_PUSHBUTTON,
- 20, 20+45, 40, 40,
- hwnd, (HMENU) 4, NULL, NULL);
- TicTac.TicTacToeWindows[4] = CreateWindow(TEXT("button"), TEXT(""),
- WS_VISIBLE | WS_CHILD | BS_PUSHBUTTON,
- 20+45, 20+45, 40, 40,
- hwnd, (HMENU) 5, NULL, NULL);
- TicTac.TicTacToeWindows[5] = CreateWindow(TEXT("button"), TEXT(""),
- WS_VISIBLE | WS_CHILD | BS_PUSHBUTTON,
- 20+45+45, 20+45, 40, 40,
- hwnd, (HMENU) 6, NULL, NULL);
- TicTac.TicTacToeWindows[6] = CreateWindow(TEXT("button"), TEXT(""),
- WS_VISIBLE | WS_CHILD | BS_PUSHBUTTON,
- 20, 20+45+45, 40, 40,
- hwnd, (HMENU) 7, NULL, NULL);
- TicTac.TicTacToeWindows[7] = CreateWindow(TEXT("button"), TEXT(""),
- WS_VISIBLE | WS_CHILD | BS_PUSHBUTTON,
- 20+45, 20+45+45, 40, 40,
- hwnd, (HMENU) 8, NULL, NULL);
- TicTac.TicTacToeWindows[8] = CreateWindow(TEXT("button"), TEXT(""),
- WS_VISIBLE | WS_CHILD | BS_PUSHBUTTON,
- 20+45+45, 20+45+45, 40, 40,
- hwnd, (HMENU) 9, NULL, NULL);
- break;
- }
- case WM_COMMAND:
- {
- if (HIWORD(wParam) == BN_CLICKED)
- {
- if(GetWindowTextLength(HWND(lParam)) != 0)
- return DefWindowProc(hwnd, msg, wParam, lParam);
- SetWindowText((HWND)lParam, tic_tac ? L"()" : L")(");
- tic_tac = !tic_tac;
- for(int i;i<9;i++)
- {
- if((HWND)lParam == TicTac.TicTacToeWindows[i])
- {
- TicTac.TicTacNumeration[i] = tic_tac ? TicTac.ID_TAC : TicTac.ID_TIC;
- break;
- }
- }
- for(int i,j;i<3;i++,j+=3)
- {
- RECT WinRect;
- if(TicTac.TicTacNumeration[j] == TicTac.TicTacNumeration[j+1] && TicTac.TicTacNumeration[j+2] == TicTac.TicTacNumeration[j] && TicTac.TicTacNumeration[j])
- {
- /*GetWindowRect(TicTac.TicTacToeWindows[j], & WinRect);
- pt[0].x = WinRect.left;
- pt[0].y = WinRect.top;
- GetWindowRect(TicTac.TicTacToeWindows[j+2], & WinRect);
- pt[1].x = WinRect.right;
- pt[1].y = WinRect.bottom;
- drawline = true;
- SendMessage(hwnd, WM_PAINT, wParam, lParam);*/
- drawline = true;
- MessageBox(hwnd, TicTac.TicTacNumeration[j] == TicTac.ID_TIC ? L"() Win!" : L")( Win!", L"Game message", MB_OK);
- }
- if(TicTac.TicTacNumeration[i] == TicTac.TicTacNumeration[i+3] && TicTac.TicTacNumeration[i+6] == TicTac.TicTacNumeration[i] && TicTac.TicTacNumeration[i])
- {
- drawline = true;
- MessageBox(hwnd, TicTac.TicTacNumeration[i] == TicTac.ID_TIC ? L"() Win!" : L")( Win!", L"Game message", MB_OK);
- }
- if(TicTac.TicTacNumeration[0] == TicTac.TicTacNumeration[4] && TicTac.TicTacNumeration[8] == TicTac.TicTacNumeration[0] && TicTac.TicTacNumeration[0])
- {
- drawline = true;
- MessageBox(hwnd, TicTac.TicTacNumeration[i] == TicTac.ID_TIC ? L"() Win!" : L")( Win!", L"Game message", MB_OK);
- }
- if(TicTac.TicTacNumeration[2] == TicTac.TicTacNumeration[4] && TicTac.TicTacNumeration[2] == TicTac.TicTacNumeration[6] && TicTac.TicTacNumeration[2])
- {
- drawline = true;
- MessageBox(hwnd, TicTac.TicTacNumeration[i+2] == TicTac.ID_TIC ? L"() Win!" : L")( Win!", L"Game message", MB_OK);
- }
- }
- WORD IsGameEnded = 0;
- for(int i;i<9;i++)
- if(GetWindowTextLength(TicTac.TicTacToeWindows[i]) != 0)
- IsGameEnded++;
- if(IsGameEnded == 9 || drawline){
- MessageBox(hwnd,L"The End", L"Game Info", MB_OK);
- SendMessage(hwnd, WM_DESTROY, wParam, lParam);
- }
- }
- break;
- }
- case WM_PAINT:
- {
- /*hd = BeginPaint(hwnd, &ps);
- if(drawline)
- {
- MoveToEx(hd, pt[0].x, pt[0].y, NULL);
- LineTo(hd,pt[1].x, pt[1].y);
- }
- EndPaint(hwnd, &ps);*/
- break;
- }
- case WM_DESTROY:
- {
- PostQuitMessage(0);
- break;
- }
- }
- return DefWindowProc(hwnd, msg, wParam, lParam);
- }
Advertisement
Add Comment
Please, Sign In to add comment