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Aug 11th, 2019
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  1. Votecrate:
  2. type: KEYCRATE
  3. animation: 'CSGO'
  4. displayName: '&b&l* &c&lVote Crate &b&l*'
  5. displayItem: 'chest 1 %cratename%'
  6. holographic:
  7. - '&b&l* &c&lVote Crate &b&l*'
  8. - '&9&lLeft-Click &7To Preview'
  9. - '&9&lRight-Click &7To Open'
  10. - '&7Obtain Using &9&l/vote'
  11. preview:
  12. enabled: true
  13. buy:
  14. enabled: false
  15. cost: 0
  16. message:
  17. onOpen: '%prefix%You have opened a &b&l* &c&lVote Crate &b&l*'
  18. broadcast: ''
  19. key:
  20. item: 'TRIPWIRE_HOOK 1'
  21. enchantment: 'Unbreaking:1'
  22. name: '&b&l* &c&lVote Crate Key &b&l* glow: true'
  23. obtainable: 'Obtain Using cmd:(/vote)
  24. lore:
  25. - '&9Right-Click &7at /warp crate'
  26. - '&7to test your luck!'
  27. effect:
  28. onOpenEffects: 'firework, DRINK'
  29. dormantEffects: ''
  30. dormantRoulette: 'WOOD_CLICK'
  31. onRouletteEnd: 'BAT_TAKEOFF'
  32. reward:
  33. minimum-rewards: 1
  34. maximum-rewards: 1
  35. rewards:
  36. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  37. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  38. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  39. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  40. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  41. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  42. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  43. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  44. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  45. - 'cmd:(/eco give %player% 2000), chance:(25), display:(paper 1 &c$2000)'
  46. - 'cmd:(/eco give %player% 3000), chance:(15), display:(paper 1 &c$3000)'
  47. - 'cmd:(/eco give %player% 5000), chance:(10), display:(paper 1 &c$5000)'
  48. - 'cmd:(/give %player% Minecraft:Diamond_pickaxe 1 efficiency:3 unbreaking:2 fortune:1 name:&b&l[Voting] &fPickaxe), chance:(10), display:(diamond_pickaxe 1 efficiency:3 unbreaking:2 fortune:1 &b&l[Voting] &fPickaxe)'
  49. - 'cmd:(/give %player% Minecraft:Diamond_axe 1 efficiency:3 unbreaking:2 fortune:1 name:&b&l[Voting] &fAxe), chance:(10), display:(diamond_axe 1 efficiency:3 unbreaking:2 fortune:1 &b&l[Voting] &fAxe)'
  50. - 'cmd:(/give %player% Minecraft:Diamond_shovel 1 efficiency:3 unbreaking:2 fortune:1 name:&b&l[Voting] &fShovel), chance:(10), display:(diamond_shovel 1 efficiency:3 unbreaking:2 fortune:1 &b&l[Voting] &fShovel)'
  51. - 'cmd:(/give %player% Minecraft:Crossbow 1 unbreaking:3 quickcharge:2 multishot:1 name:&b&l[Voting] &fCrossbow), chance:(5), display:(Crossbow 1 unbreaking:3 quickcharge:2 multishot:1 &b&l[Voting] &fCrossbow)'
  52. - 'cmd:(/give %player% Minecraft:Anvil 2), chance:(25), display:(Anvil 2 &f2x_Anvil)'
  53. - 'cmd:(/give %player% Minecraft:Ender_Chest 1), chance:(15), display:(Ender_chest 8 &f1x_Ender_Chest)'
  54. - 'cmd:(/give %player% Minecraft:Gold_Block 8), chance:(25), display:(Gold_Block 8 &f8x_Gold_Block)'
  55. - 'cmd:(/give %player% Minecraft:Diamond_Block 8), chance:(20), display:(Diamond_Block 8 &f8x_Diamond_Block)'
  56. - 'cmd:(/give %player% Minecraft:Oak_log 64), chance:(35), display:(Oak_Log 64 &f64x_Oak_Log)'
  57. - 'cmd:(/cr give to %player% Minecraft:Tripwire_hook 1 name:&b&l* &c&lGod Crate Key &b&l*), chance:(3), display:(Tripwire_hook 1 &b&l* &c&lGod Crate Key &b&l*)'
  58. - 'cmd:(/cr give to %player% Minecraft:Tripwire_hook 1 name:&b&l* &c&lSpawner Crate Key &b&l*), chance:(2), display:(Tripwire_hook 1 &b&l* &c&lSpawner Crate Key &b&l*)'
  59. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  60. - 'cmd:(/eco), chance:(0), display:(:red_stained_glass_pane 1 &a)'
  61. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  62. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  63. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  64. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  65. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  66. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  67. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  68. Godcrate:
  69. type: KEYCRATE
  70. animation: 'CSGO'
  71. displayName: '&b&l* &c&lGod Crate &b&l*'
  72. displayItem: 'chest 1 %cratename%'
  73. holographic:
  74. - '&b&l* &c&lGod Crate &b&l*'
  75. - '&9&lLeft-Click &7To Preview'
  76. - '&9&lRight-Click &7To Open'
  77. - '&7Obtain Using &9&l/buy'
  78. preview:
  79. enabled: true
  80. buy:
  81. enabled: false
  82. cost: 0
  83. message:
  84. onOpen: '%prefix%You have opened a &b&l* &c&lGod Crate &b&l*'
  85. broadcast: ''
  86. key:
  87. item: 'TRIPWIRE_HOOK'
  88. enchantment: 'Unbreaking:1'
  89. name: '&b&l* &c&lGod Crate Key &b&l* glow: true'
  90. lore:
  91. - '&9Right-Click &7at /warp crate'
  92. - '&7to test your luck!'
  93. effect:
  94. onOpenEffects: 'firework, DRINK'
  95. dormantEffects: ''
  96. dormantRoulette: 'WOOD_CLICK'
  97. onRouletteEnd: 'BAT_TAKEOFF'
  98. reward:
  99. minimum-rewards: 1
  100. maximum-rewards: 1
  101. rewards:
  102. - 'cmd:(/eco), chance:(0), display:(minecraft:red_stained_glass_pane 1 &a)'
  103. - 'cmd:(/eco), chance:(0), display:(minecraft:red_stained_glass_pane 1 &a)'
  104. - 'cmd:(/eco), chance:(0), display:(minecraft:red_stained_glass_pane 1 &a)'
  105. - 'cmd:(/eco), chance:(0), display:(minecraft:red_stained_glass_pane 1 &a)'
  106. - 'cmd:(/eco), chance:(0), display:(minecraft:red_stained_glass_pane 1 &a)'
  107. - 'cmd:(/eco), chance:(0), display:(minecraft:red_stained_glass_pane 1 &a)'
  108. - 'cmd:(/eco), chance:(0), display:(minecraft:red_stained_glass_pane 1 &a)'
  109. - 'cmd:(/eco), chance:(0), display:(minecraft:red_stained_glass_pane 1 &a)'
  110. - 'cmd:(/eco), chance:(0), display:(minecraft:red_stained_glass_pane 1 &a)'
  111. - 'cmd:(/eco give %player% 2000), chance:(35), display:(minecraft:paper 1 &c$2000)'
  112. - 'cmd:(/eco give %player% 5000), chance:(25), display:(minecraft:paper 1 &c$5000)'
  113. - 'cmd:(/eco give %player% 10000), chance:(10), display:(minecraft:paper 1 &c$10000)'
  114. - 'cmd:(/give %player% minecraft:Diamond_helmet 1 protection:4 unbreaking:3 respiration:2 aquaaffinity:1 name:&c&l[God] &fHelmet), chance:(5), display:(Diamond_Helmet 1 protection:4 unbreaking:3 respiration:2 aquaaffinity:1 &c&l[God] &fHelmet)'
  115. - 'cmd:(/give %player% minecraft:Diamond_chestplate 1 Protection:4 unbreaking:3 thorns:2 projectileprotection:1 name:&c&l[God] &fChestplate), chance:(5), display:(Diamond_Chestplate 1 Protection:4 unbreaking:3 thorns:2 projectileprotection:1 &c&l[God] &fChestplate)'
  116. - 'cmd:(/give %player% minecraft:Diamond_leggings 1 Protection:4 unbreaking:3 thorns:2 projectileprotection:1 name:&c&l[God] &fLeggings), chance:(5), display:(Diamond_leggings 1 Protection:4 unbreaking:3 thorns:2 projectileprotection:1 &c&l[God] &fleggings)'
  117. - 'cmd:(/give %player% minecraft:diamond_boots 1 Protection:4 unbreaking:3 featherfalling:2 depthstrider:1 name:&c&l[God] &fBoots), chance:(5), display:(Diamond_boots 1 Protection:4 unbreaking:3 featherfalling:2 depthstrider:1 &c&l[God] &fBoots)'
  118. - 'cmd:(/give %player% minecraft:Gold_block 16), chance:(25), display:(Gold_Block 16 &f16x_Gold_Block)'
  119. - 'cmd:(/give %player% minecraft:diamond_block 16), chance:(20), display:(Diamond_Block 16 &f16x_Diamond_Block)'
  120. - 'cmd:(/give %player% minecraft:emerald_block 8), chance:(15), display:(Emerald_Block 8 &f8x_Emerald_Block)'
  121. - 'cmd:(/give %player% minecraft:elytra 1), chance:(15), display:(Elytra 1 &f1x_Elytra)'
  122. - 'cmd:(/give %player% minecraft:trident 1 impaling:4 loyalty:3 riptide:2 channeling:1 name:&c&l[God] &fTrident), chance:(5), display:(Trident 1 impaling:4 loyalty:3 riptide:2 channeling:1 &c&l[God] &fTrident)'
  123. - 'cmd:(/give %player% minecraft:hopper 16), chance:(25), display:(Hopper 16 &f16x_Hopper)'
  124. - 'cmd:(/give %player% minecraft:beacon 1), chance:(10), display:(Beacon 1 &f1x_beacon)'
  125. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  126. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  127. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  128. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  129. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  130. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  131. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  132. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  133. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  134. Spawner crate:
  135. type: KEYCRATE
  136. animation: 'CSGO'
  137. displayName: '&b&l* &c&lSpawner Crate &b&l*'
  138. displayItem: 'chest 1 %cratename%'
  139. holographic:
  140. - '&b&l* &c&lSpawner Crate &b&l*'
  141. - '&9&lLeft-Click &7To Preview'
  142. - '&9&lRight-Click &7To Open'
  143. - '&7Obtain Using &9&l/buy'
  144. preview:
  145. enabled: true
  146. buy:
  147. enabled: false
  148. cost: 0
  149. message:
  150. onOpen: '%prefix%You have opened a &b&l* &c&lSpawner Crate &b&l*'
  151. broadcast: ''
  152. key:
  153. item: 'TRIPWIRE_HOOK 1 glow: true'
  154. enchantment: 'unbreiking:1'
  155. name: '&b&l* &c&lSpawner Crate Key &b&l* glow: true'
  156. lore:
  157. - '&9Right-Click &7at /warp crate'
  158. - '&7to test your luck!'
  159. effect:
  160. onOpenEffects: 'firework, DRINK'
  161. dormantEffects: ''
  162. dormantRoulette: 'WOOD_CLICK'
  163. onRouletteEnd: 'BAT_TAKEOFF'
  164. reward:
  165. minimum-rewards: 1
  166. maximum-rewards: 1
  167. rewards:
  168. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  169. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  170. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  171. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  172. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  173. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  174. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  175. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  176. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  177. - 'cmd:(/give %player% zombie 1), chance:(30), display:(Spawner 1 &f1x_Zombie_Spawner)'
  178. - 'cmd:(/give %player% skeleton 1), chance:(30), display:(Spawner 1 &f1x_Skeleton_Spawner)'
  179. - 'cmd:(/give %player% Spider 1), chance:(30), display:(Spawner 1 &f1x_Spider_Spawner)'
  180. - 'cmd:(/give %player% Cave_spider 1), chance:(25), display:(Spawner 1 &f1x_Cave_Spider_Spawner)'
  181. - 'cmd:(/give %player% Cow 1), chance:(25), display:(Spawner 1 &f1x_cow_spawner)'
  182. - 'cmd:(/give %player% Pig 1), chance:(25), display:(Spawner 1 &f1x_Pig_Spawner)'
  183. - 'cmd:(/give %player% Wolf 1), chance:(30), display:(Spawner 1 &f1x_Wolf_Spawner)'
  184. - 'cmd:(/give %player% Slime 1), chance:(15), display:(Spawner 1 &f1x_Slime_Spawner)'
  185. - 'cmd:(/give %player% Horse 1), chance:(25), display:(Spawner 1 &f1x_Horse_Spawner)'
  186. - 'cmd:(/give %player% Blaze 1), chance:(15), display:(Spawner 1 &f1x_Blaze_Spawner)'
  187. - 'cmd:(/give %player% Rabbit 1), chance:(25), display:(Spawner 1 &f1x_Rabbit_Spawner)'
  188. - 'cmd:(/give %player% chicken 1), chance:(25), display:(Spawner 1 &f1x_Chicken_Spawner)'
  189. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  190. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  191. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  192. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  193. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  194. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  195. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  196. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  197. - 'cmd:(/eco), chance:(0), display:(red_stained_glass_pane 1 &a)'
  198. FoodChest:
  199. type: SUPPLYCRATE # Place a chest down, and the chest will be filled with items
  200. item: 'CHEST 1 name:&c[&6Foodie_&eChest&c]_&f#124 lore:&7Mmmm,_something_smells_good.|&8Place_the_chest_down_to_obtain_a_pack_of_food! glow:true'
  201. buy:
  202. enabled: true
  203. cost: $250
  204. message:
  205. open: '{p}You have opened a &c[&6Foodie &eChest&c] &f#124'
  206. broadcast: ''
  207. effect:
  208. 1:
  209. class: AtomEffect
  210. radius: 1
  211. iterations: 30
  212. 2:
  213. class: Sound
  214. sound: ENTITY_BAT_TAKEOFF
  215. reward:
  216. minimum-rewards: 8
  217. maximum-rewards: 15
  218. rewards:
  219. - 'unique:(), always:(), cmd:(heal {player}), display:(gold_block 1 name:&fHeal! lore:&r&eOpen_for_an_instant_heal! glow:true)'
  220. - 'unique:(), chance:(1), item:(cake 1 name:&fThe_cake_is_a_lie!)'
  221. - 'unique:(), chance:(1), item:(apple 1)'
  222. - 'unique:(), chance:(1), item:(golden_apple 1)'
  223. - 'unique:(), chance:(1), item:(bone 1)'
  224. - 'unique:(), chance:(1), item:(bread 1)'
  225. - 'unique:(), chance:(1), item:(melon_slice 1)'
  226. - 'unique:(), chance:(1), item:(ice 1)'
  227. - 'unique:(), chance:(1), item:(snow 1)'
  228. - 'unique:(), chance:(1), item:(melon 1)'
  229. - 'unique:(), chance:(1), item:(dirt 1)'
  230. - 'unique:(), chance:(1), item:(sand 1)'
  231. - 'unique:(), chance:(1), item:(birch_log 1)'
  232. - 'unique:(), chance:(1), item:(cobweb 1)'
  233. - 'unique:(), chance:(1), item:(porkchop 1)'
  234. - 'unique:(), chance:(1), item:(beef 1)'
  235. - 'unique:(), chance:(1), item:(cooked_beef 1)'
  236. - 'unique:(), chance:(1), item:(mushroom_stew 1)'
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