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- local BubbleCountodwnTimer = game.Workspace.BubbleCountdownTimer
- local TVIntermissionStatic = game.Workspace.TVIntermissionStatic
- local ClockPassingTime = game.Workspace.ClockPassingTime
- local FightLoop = game.Workspace.FightLoop
- local BubbleCountdownTimer_VIDEO = BubbleCountodwnTimer.SurfaceGui["Bubble Countdown Timer"]
- local TVIntermissionStatic_VIDEO = TVIntermissionStatic.SurfaceGui["TV Intermission Static"]
- local ClockPassingTime_VIDEO = ClockPassingTime.SurfaceGui["Clock Passing Time"]
- local FightLoop_VIDEO = FightLoop.SurfaceGui["Fight Loop"]
- wait(16)
- BubbleCountdownTimer_VIDEO.Playing = false
- TVIntermissionStatic_VIDEO.Playing = false
- if BubbleCountdownTimer_VIDEO and TVIntermissionStatic_VIDEO.Playing == false then
- ClockPassingTime_VIDEO:Play()
- FightLoop_VIDEO:Play()
- end
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