SHARE
TWEET

Untitled

a guest Aug 13th, 2017 48 Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. [vfs_config]
  2. PROFILES = SlfLibs, Vanilla, v113, UserProf
  3.  
  4. [PROFILE_SlfLibs]
  5. NAME = SLF Libs
  6. LOCATIONS = Ambient, Anims, BattleSNDS, BigItems, Binarydata, Cursors, Data, Faces, Fonts, Interface, Intro, Laptop, Loadscreens, Maps, Mercedt, Music, Npc_speech, Npcdata, Radarmaps, Sounds, Speech, Tilesets
  7. PROFILE_ROOT =
  8.  
  9. [PROFILE_Vanilla]
  10. NAME = Vanilla Dirs
  11. LOCATIONS = data_dir
  12. PROFILE_ROOT =
  13.  
  14. [PROFILE_v113]
  15. NAME = v1.13
  16. LOCATIONS = datav113_dir
  17. PROFILE_ROOT =
  18.  
  19. [PROFILE_UserProf]
  20. NAME = Player Profile
  21. LOCATIONS = uprof_root
  22. PROFILE_ROOT = Profiles\UserProfile_JA2113
  23. WRITE = true
  24.  
  25. #############################################################
  26. ##                       DATA PATHs                        ##
  27. #############################################################
  28. [LOC_data_dir]
  29. TYPE = DIRECTORY
  30. PATH = Data
  31. MOUNT_POINT =
  32.  
  33. [LOC_datav113_dir]
  34. TYPE = DIRECTORY
  35. PATH = Data-1.13
  36. MOUNT_POINT =
  37.  
  38. [LOC_uprof_root]
  39. TYPE = DIRECTORY
  40. PATH =
  41. MOUNT_POINT =
  42. #############################################################
  43. ##                       LIBRARIEs                         ##
  44. #############################################################
  45. [LOC_Ambient]
  46. TYPE = LIBRARY
  47. PATH = Data/Ambient.slf
  48. VFS_PATH = Ambient.slf
  49. MOUNT_POINT =
  50.  
  51. [LOC_Anims]
  52. TYPE = LIBRARY
  53. PATH = Data/Anims.slf
  54. VFS_PATH = Anims.slf
  55. MOUNT_POINT =
  56.  
  57. [LOC_BattleSNDS]
  58. TYPE = LIBRARY
  59. PATH = Data/BattleSNDS.slf
  60. VFS_PATH = BattleSNDS.slf
  61. MOUNT_POINT =
  62.  
  63. [LOC_BigItems]
  64. TYPE = LIBRARY
  65. PATH = Data/BigItems.slf
  66. VFS_PATH = BigItems.slf
  67. MOUNT_POINT =
  68.  
  69. [LOC_Binarydata]
  70. TYPE = LIBRARY
  71. PATH = Data/Binarydata.slf
  72. VFS_PATH = Binarydata.slf
  73. MOUNT_POINT =
  74.  
  75. [LOC_Cursors]
  76. TYPE = LIBRARY
  77. PATH = Data/Cursors.slf
  78. VFS_PATH = Cursors.slf
  79. MOUNT_POINT =
  80.  
  81. [LOC_Data]
  82. TYPE = LIBRARY
  83. PATH = Data/Data.slf
  84. VFS_PATH = Data.slf
  85. MOUNT_POINT =
  86.  
  87. [LOC_Faces]
  88. TYPE = LIBRARY
  89. PATH = Data/Faces.slf
  90. VFS_PATH = Faces.slf
  91. MOUNT_POINT =
  92.  
  93. [LOC_Fonts]
  94. TYPE = LIBRARY
  95. PATH = Data/Fonts.slf
  96. VFS_PATH = Fonts.slf
  97. MOUNT_POINT =
  98.  
  99. [LOC_Interface]
  100. TYPE = LIBRARY
  101. PATH = Data/Interface.slf
  102. VFS_PATH = Interface.slf
  103. MOUNT_POINT =
  104.  
  105. [LOC_Intro]
  106. TYPE = LIBRARY
  107. PATH = Data/Intro.slf
  108. VFS_PATH = Intro.slf
  109. MOUNT_POINT =
  110. OPTIONAL = True
  111.  
  112. [LOC_Laptop]
  113. TYPE = LIBRARY
  114. PATH = Data/Laptop.slf
  115. VFS_PATH = Laptop.slf
  116. MOUNT_POINT =
  117.  
  118. [LOC_Loadscreens]
  119. TYPE = LIBRARY
  120. PATH = Data/Loadscreens.slf
  121. VFS_PATH = Loadscreens.slf
  122. MOUNT_POINT =
  123.  
  124. [LOC_Maps]
  125. TYPE = LIBRARY
  126. PATH = Data/Maps.slf
  127. VFS_PATH = Maps.slf
  128. MOUNT_POINT =
  129.  
  130. [LOC_Mercedt]
  131. TYPE = LIBRARY
  132. PATH = Data/Mercedt.slf
  133. VFS_PATH = Mercedt.slf
  134. MOUNT_POINT =
  135.  
  136. [LOC_Music]
  137. TYPE = LIBRARY
  138. PATH = Data/Music.slf
  139. VFS_PATH = Music.slf
  140. MOUNT_POINT =
  141.  
  142. [LOC_Npc_speech]
  143. TYPE = LIBRARY
  144. PATH = Data/Npc_speech.slf
  145. VFS_PATH = Npc_speech.slf
  146. MOUNT_POINT =
  147.  
  148. [LOC_Npcdata]
  149. TYPE = LIBRARY
  150. PATH = Data/Npcdata.slf
  151. VFS_PATH = Npcdata.slf
  152. MOUNT_POINT =
  153.  
  154. [LOC_Radarmaps]
  155. TYPE = LIBRARY
  156. PATH = Data/Radarmaps.slf
  157. VFS_PATH = Radarmaps.slf
  158. MOUNT_POINT =
  159.  
  160. [LOC_Sounds]
  161. TYPE = LIBRARY
  162. PATH = Data/Sounds.slf
  163. VFS_PATH = Sounds.slf
  164. MOUNT_POINT =
  165.  
  166. [LOC_Speech]
  167. TYPE = LIBRARY
  168. PATH = Data/Speech.slf
  169. VFS_PATH = Speech.slf
  170. MOUNT_POINT =
  171.  
  172. [LOC_Tilesets]
  173. TYPE = LIBRARY
  174. PATH = Data/Tilesets.slf
  175. VFS_PATH = Tilesets.slf
  176. MOUNT_POINT =
RAW Paste Data
Top