Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- #if defined(TORQUE_DEBUG) && defined( TORQUE_OPENGL)
- if(oldTexNumber != texIndex)
- {
- for(int i = oldTexNumber; i < texIndex; i++)
- {
- AssertFatal(passData.mSamplerNames[ oldTexNumber ].isNotEmpty(), avar( "ERROR: ShaderGen feature %s don't set used sampler name", info.feature->getName().c_str()) );
- }
- }
- #endif
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement