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  1. _G.stream_mode = _G.stream_mode or false -- Hide Notifications?
  2. _G.forceallowlagswitch = true -- In case you crash a lot and don't care for your PC's well being.
  3. _G.delete_script = false -- If you need to remove the script for any reason.
  4. _G.ffao = _G.ffao or false -- Free For All Override
  5.  
  6. -- Script
  7. _G.load_time = tick();wait()
  8.  
  9. local a="5.5"local b="e"local c=0.001;local d="f"local e=0.01;local f="FakeHead"local g=CFrame.new(0,0,0).Position;local h=true;local i=0.08;local j=false;local k=false;local l="j"local m=4;local n=Color3.new(0,255,255)local o=true;local p=true;local q="v"local r=1/2;local s=8;local t=127;local u=29;local v="c"local w="5"local x="o"local y=0.3;local z="6"local A="!"local B="9"local C=23;local D=96;local E="x"local F=0.735;local G="z"local H="h"local I="="local J="-"local K="["local L="]"local M="t"local N="CT"local O="k"local P="l"local Q="p"local R="\\"local S="i"local T=75;local U=27;local V="7"local W="8"local X=true;local Y={["StarryGazor"]=true,["nerf_bos"]=true,["LucarioZombie"]=true,["blueblastors"]=true,["Guest 7042"]=true,["Guest 3871"]=true}local Z={}local _={["confirm_reset"]=false,["overwrite"]=false,["createpart"]=false,["auto_fix"]=false,["justteleported"]=false,["panic"]=false,["allow_assist"]=true,["auto_defuse"]=false,["spining"]=false,["auto_play"]=false,["derp"]=false,["god"]=false,["page"]=0,["auto_shoot"]=false,["bring_list"]="All",["aimbot_on"]=false,["value_num"]=1,["skin_num"]=1,["plr_num"]=1,["gun_num"]=1,["esp_on"]=false,["hover_on"]=false,["speed2_on"]=false,["speed1_on"]=false,["bhop_on"]=false,["cash_on"]=false,["auto_join"]=false,["bring_on"]=false,["psshootdelay"]=0,["speed1"]=23,["speed2"]=192,["fire"]=false,["shots"]=0,["path_on"]=false,["auto_walk"]=false,["in_loop"]=false}local a0=PROTOSMAHSER_LOADED or elysianexecute or Synapse or keypress or mouse1press or printconsole or decompile or mousemoverel;local a1=keypress;local a2=keyrelease;local a3=keypress;local a4=mouse1press or mouse1click;local a5=mousemoverel;if PROTOSMASHER_LOADED then warn("Using protosmasher functions")a5=Input.MoveMouse;a1=Input.KeyDown;a2=Input.KeyUp;a3=Input.KeyPress;a4=Input.LeftClick end;local a6=90;local a7=0;local a8=0;local a9=nil;local aa=nil;local ab=nil;local ac=nil;local ad=false;local ae=nil;local af=false;local ag=nil;local ah=nil;local ai=nil;local aj=nil;local ak=game.Players.LocalPlayer:GetMouse()_G.delete_script=_G.delete_script or false;if _G.cpepsi_script==nil then _G.cpepsi_script=true;ak.KeyDown:Connect(function(al)local am=al:lower()if _G.delete_script then script:Destroy()return nil end;if am==b:lower()then if _["aimbot_on"]==true then a7=0;_["aimbot_on"]=false;if X then Notify("Aimbot OFF")end;print("Aimbot off")else a7=0;_["aimbot_on"]=true;if X then Notify("Aimbot ON")end;print("Aimbot on")repeat if _["aimbot_on"]then Aimbot()a8=1+a8;if a8==1000 then Notify("Aimbot is still On")a8=0 end;a7=1+a7 end;wait(c)until not _["aimbot_on"]end elseif al:byte()==s then if _["god"]then _["god"]=false;local an=GetHuman()if an then local ab=FindPart(game.Players.LocalPlayer)if ab then ai=ab.CFrame end end;local ao=game.ReplicatedStorage.Events:FindFirstChild("Spawnme")if ao then ao:FireServer()wait(0.5)if ai then local ap=GetHuman()if ap then local ab=FindPart(game.Players.LocalPlayer)if ab then ab.CFrame=ai end end end;ai=nil;Notify("Reverted")end else _["god"]=true;repeat wait(0.1)a7=1+a7 until a7>=10 or not _["god"]or not _["in_loop"]wait(0.1)repeat if _["god"]then local aq=GetHuman()if aq and _["god"]then if aq.Name=="Humanoid"then local ar=aq:Clone()if aq.Parent and _["god"]then local as=aq.Parent;ar.Name=tostring(tonumber(tostring(math.random()):reverse()))aq:Destroy()wait(1/5)if as and _["god"]then ar.Parent=as;Notify("Press  "..I.."  to revert")end end end end;wait(6)end until not _["god"]end elseif al:byte()==t then if a0 then Notify("Auto Playing - Panicking")a3(0x77)wait(3)a1(0x35)wait(1.5)a2(0x35)wait(0.1)a1(0x73)wait(1.5)a2(0x73)wait(0.1)a3(0x45)wait(0.1)a3(0x46)wait(0.1)a3(0x54)else Notify("Level 7 Exploits Required")end elseif al:byte()==C then if _["auto_defuse"]then _["auto_defuse"]=false;Notify("Auto Defuse Off")else _["auto_defuse"]=true;a7=0;_["in_loop"]=true;repeat wait(0.1)a7=1+a7 until(a7>=9 or not _["auto_defuse"])and _["in_loop"]_["in_loop"]=false;a7=0;wait(0.1)if _["auto_defuse"]then Notify("Auto Defuse On")repeat if a0 then _["allow_assist"]=falsea;for at,au in pairs(game:GetService("Workspace"):GetDescendants())do if au.Name:lower()=="c4"then local av=au;if av then local aw=av:WaitForChild("HUD",1)if aw then local ax=game:GetService("Players")if ax then local ay=ax.LocalPlayer;if ay then local az=FindPart(ay)local aA=GetHuman(ay)if az and az.Parent then az.Parent:MoveTo(aw.Position)for aB=1,225 do _["allow_assist"]=false;a3(0x57)a1(0x45)Track(aw)wait(0.05)if aA then aA.WalkSpeed=1 end end end end end end end end end;a2(0x45)else Notify("You need Level 7 exploits to run this.")_["auto_defuse"]=false;_["allow_assist"]=true end;wait(2)until not _["auto_defuse"]or not a0 end;_["allow_assist"]=true end elseif am==A:lower()then if _["auto_fix"]~=false then _["auto_fix"]=false;Notify("Auto Fix Off")end;if _["spining"]~=false then _["spining"]=false;Notify("Spin off")end;if _["derp"]~=false then _["derp"]=false;Notify("Derp off")end;if _["auto_shoot"]~=false then _["auto_shoot"]=false;Notify("Rapid Fire off")end;if _["aimbot_on"]~=false then _["aimbot_on"]=false;Notify("Aimbot off")end;if _["esp_on"]~=false then _["esp_on"]=false;Notify("ESP off")end;if _["hover_on"]~=false then _["hover_on"]=false;Notify("Assist off")end;if _["bhop_on"]~=false then _["bhop_on"]=false;Notify("Bhop off")end;if _["auto_walk"]~=false then _["auto_walk"]=false;Notify("Auto Walk off")end;if _["auto_join"]then _["auto_join"]=false;Notify("Auto Join off")end;if _["cash_on"]then _["cash_on"]=false;Notify("Cash off")end;if _["path_on"]then _["path_on"]=false;Notify("Paths off")end;if _["auto_defuse"]then _["auto_defuse"]=false;Notify("Auto Defuse Off")end;if _["god"]then _["god"]=false;Notify("God off")end;if _["speed2_on"]then _["speed2_on"]=false;Notify("Speed off")end;if _["speed1_on"]then _["speed1_on"]=false;Notify("Speed off")end;if ad then ad=false;Notify("Auto Respawn off")end;if _["bring_on"]then _["bring_on"]=false;Notify("Releasing players")end;local aC=game.Players.LocalPlayer.PlayerGui:FindFirstChild("PEPSIHELP")local aD=game.Players.LocalPlayer.PlayerGui:FindFirstChild("PEPSISETTINGS")if aC then aC:Destroy()end;if aD then aD:Destroy()Notify("Settings Not Saved")end;_["fire"]=false;_["shots"]=0;a7=0;a8=0;wait(1/2)_["allow_assist"]=true;Notify("Panic Finished")elseif al:byte()==u then if _["auto_fix"]then _["auto_fix"]=false;Notify("Auto Fix Off")else _["auto_fix"]=true;a7=0;_["in_loop"]=true;repeat wait(0.1)a7=1+a7 until a7>=9 or not _["auto_fix"]and _["in_loop"]_["in_loop"]=false;a7=0;wait(0.1)if _["auto_fix"]then Notify("Auto Fix On")repeat if a0 then local aE=game.Players.LocalPlayer.PlayerGui:FindFirstChild("GUI")if aE then local aF=aE:FindFirstChild("TeamSelection")if aF then if aF.Visible then a3(0x4D)print("PRESSING M")end end;local aG=aE:FindFirstChild("AmmoGUI")if aG then local aH=aG:FindFirstChild("AmmoClip")if aH then if aH.ClassName=="TextLabel"then if tonumber(tostring(tonumber(aH.Text)))>4 then a3(0x32)else a3(0x32)a3(0x52)end end end end else a3(0x32)end else Notify("You need Level 7 exploits to run this.")_["auto_fix"]=false end;wait(6)until not _["auto_fix"]end end elseif am==w:lower()then if _["auto_walk"]then _["auto_walk"]=false;Notify("Auto Walk Off")else _["auto_walk"]=true;a7=0;_["in_loop"]=true;repeat wait(0.1)a7=1+a7 until a7>=9 or not _["auto_walk"]and _["in_loop"]_["in_loop"]=false;a7=0;wait(0.1)if _["auto_walk"]then Notify("Auto Walking")repeat if GetHuman()then plyr=GetNearestPlayer(25000)if plyr then local aI=game.Players.LocalPlayer.Character;if aI then local aJ=aI:FindFirstChildOfClass("Part")if aJ then local aK=FindValidPart(plyr)if aK then local aL=game:GetService("PathfindingService"):FindPathAsync(aJ.Position,aK.Position)if aL then local aM=aL:GetWaypoints()if aM then local aN={}local aO=aM[3]if aO then local aP=Instance.new("Part")aP.Position=aO.Position+Vector3.new(0,0.5,0)aP.Size=Vector3.new(0.3,0.3,0.3)aP.Transparency=1;aP.CanCollide=false;aP.Anchored=true;local aQ=Instance.new("SelectionSphere",aP)aQ.Color3=Color3.new(255,255,255)aQ.SurfaceTransparency=0.8;aQ.Transparency=0.6;aQ.SurfaceColor3=Color3.new(0,0,0)aQ.Adornee=aP;table.insert(aN,0,aP)local an=GetHuman()local aR=game.Players.LocalPlayer.Character;if an then an.WalkToPoint=aP.Position;local aI=game.Players.LocalPlayer.Character;if aI then local aR=aI:FindFirstChild("HumanoidRootPart")if aR then if aR.Position.Y<aP.Position.Y then if an then an.Jump=true;wait()an.Jump=false end end end end end;aP.Parent=game.Workspace.CurrentCamera;game.Debris:AddItem(aP,y/2+0.06)end end end end end end end end;wait(y/2)until not _["auto_walk"]end end elseif al:byte()==D then _["spining"]=true;repeat spinme()wait()until not _["spining"]elseif am==z:lower()then a7=0;_["createpart"]=false;repeat wait(0.1)a7=a7+1 until _["createpart"]if not _["createpart"]then local aS=workspace.CurrentCamera:FindFirstChild("GHOSTPARTS")if aS then aS:ClearAllChildren()else aS=Instance.new("Folder")aS.Name="GHOSTPARTS"aS.Parent=workspace.CurrentCamera end else local aS=workspace.CurrentCamera:FindFirstChild("GHOSTPARTS")if aS then ab=Instance.new("Part")ab.Anchored=true;ab.Size=Vector3.new(3.5,1.2,3.5)ab.BrickColor=BrickColor.Red()ab.CFrame=ak.Hit+ak.Hit.lookVector*.1;ab.Parent=aS;ab.Transparency=0.4;game.Debris:AddItem(ab,60)else ab=Instance.new("Part")ab.Anchored=true;ab.Size=Vector3.new(3.5,1.2,3.5)ab.BrickColor=BrickColor.Red()ab.CFrame=ak.Hit+ak.Hit.lookVector*.1;ab.Parent=aS;ab.Transparency=0.4;game.Debris:AddItem(ab,60)end end elseif am==d:lower()then if _["hover_on"]then _["hover_on"]=false;if X then Notify("Assist OFF")end;print("Assist off")elseif _["allow_assist"]then _["hover_on"]=true;if X then Notify("Assist ON")end;print("Assist on")repeat local an=GetHuman()if an then if an.Health>0 and ak.Target then if ak.Target.Parent then plyr=GetPlayerFromPart(ak.Target.Parent)if plyr then if IsValidTarget(plyr)then ab=GetPart(plyr)if a0 then if _["auto_fix"]then a1(0xA0)end;_["fire"]=true end;if ab then if a0 then if _["auto_fix"]then a1(0xA0)end;_["fire"]=true end;Track(ab)end end end elseif ak.Target then plyr=GetPlayerFromPart(ak.Target)if plyr then if IsValidTarget(plyr)then ab=GetPart(plyr)if a0 then a1(0xA0)_["fire"]=true end;if ab then _["fire"]=true;Track(ab)end end end end end end;wait(e)until not _["hover_on"]end elseif am==B then _["derp"]=true;a7=0;repeat wait(0.1)a7=1+a7 until a7>=9 or not _["in_loop"]or not _["derp"]wait(0.1)if _["derp"]or a7>=9 then if GetHuman()then _["derp"]=true;Notify("DERP")repeat local aR=game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart")local aT=Instance.new("Part")aT.Anchored=true;aT.Name="DERPBLOCK"aT.Transparency=1;aT.Size=Vector3.new(1,1,1)aT.CanCollide=false;aT.CFrame=aR.CFrame+Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))*math.random()aT.Parent=workspace.CurrentCamera;Track(aT)game.Debris:AddItem(aT,0.01)wait()until not _["derp"]end end elseif am==V:lower()then if _["speed1_on"]then _["speed1_on"]=false;if X then Notify("Speed Off")end else _["speed2_on"]=false;_["speed1_on"]=true;if X then Notify("Speed:".._["speed1"])end;repeat local ap=GetHuman()if ap and ap.Health~=0 then ap.WalkSpeed=_["speed1"]end;wait(0.01)until not _["speed1_on"]end elseif am==H:lower()then local aC=game.Players.LocalPlayer.PlayerGui:FindFirstChild("PEPSIHELP")local aD=game.Players.LocalPlayer.PlayerGui:FindFirstChild("PEPSISETTINGS")if not aC and not aD then _["page"]=1;local aU=Instance.new("ScreenGui")local aV=Instance.new("Frame")local aW=Instance.new("Frame")local ap=Instance.new("Frame")local aX=Instance.new("TextLabel")local aY=Instance.new("Frame")local aZ=Instance.new("ImageButton")local a_=Instance.new("Frame")local b0=Instance.new("TextLabel")local b1=Instance.new("Frame")local b2=Instance.new("Frame")local b3=Instance.new("TextButton")local b4=Instance.new("TextLabel")local b5=Instance.new("Frame")local b6=Instance.new("TextLabel")local b7=Instance.new("TextButton")local b8=Instance.new("Frame")local b9=Instance.new("TextLabel")local ba=Instance.new("TextButton")local am=Instance.new("Frame")local bb=Instance.new("TextLabel")local bc=Instance.new("TextButton")local aS=Instance.new("Frame")local bd=Instance.new("TextLabel")local be=Instance.new("TextButton")local bf=Instance.new("Frame")local bg=Instance.new("TextLabel")local bh=Instance.new("TextButton")local bi=Instance.new("Frame")local bj=Instance.new("TextLabel")local bk=Instance.new("TextButton")local bl=Instance.new("Frame")local bm=Instance.new("TextLabel")local bn=Instance.new("TextLabel")local bo=Instance.new("Frame")local bp=Instance.new("TextLabel")local bq=Instance.new("TextButton")local br=Instance.new("Frame")local bs=Instance.new("TextLabel")local bt=Instance.new("TextButton")local bu=Instance.new("Frame")local bv=Instance.new("TextLabel")local bw=Instance.new("TextButton")local bx=Instance.new("Frame")local by=Instance.new("TextLabel")local bz=Instance.new("TextLabel")local bA=Instance.new("Frame")local bB=Instance.new("TextLabel")local bC=Instance.new("TextButton")local bD=Instance.new("Frame")local bE=Instance.new("Frame")local bF=Instance.new("TextLabel")local bG=Instance.new("Frame")local bH=Instance.new("TextLabel")local bI=Instance.new("Frame")local bJ=Instance.new("TextLabel")local bK=Instance.new("TextLabel")local bL=Instance.new("Frame")local bM=Instance.new("TextLabel")local bN=Instance.new("TextLabel")local bO=Instance.new("Frame")local bP=Instance.new("TextLabel")local bQ=Instance.new("TextButton")local bR=Instance.new("Frame")local bS=Instance.new("TextLabel")local bT=Instance.new("TextButton")local bU=Instance.new("Frame")local bV=Instance.new("TextLabel")local bW=Instance.new("TextButton")local au=Instance.new("Frame")local bX=Instance.new("TextLabel")local bY=Instance.new("TextButton")local bZ=Instance.new("Frame")local b_=Instance.new("TextLabel")local c0=Instance.new("TextButton")local at=Instance.new("Frame")local c1=Instance.new("TextButton")aU.Name="PEPSIHELP"aU.Parent=game.Players.LocalPlayer:WaitForChild("PlayerGui")aV.Name="Gui"aV.Parent=aU;aV.BackgroundColor3=Color3.new(1,1,1)aV.BackgroundTransparency=1;aV.BorderSizePixel=0;aV.Position=UDim2.new(0.342416108,0,0.287591219,0)aV.Size=UDim2.new(0,400,0,290)aW.Name="Topbar"aW.Parent=aV;aW.BackgroundColor3=Color3.new(1,1,1)aW.BackgroundTransparency=1;aW.BorderSizePixel=0;aW.Size=UDim2.new(1,0,0.100000001,0)ap.Name="Title"ap.Parent=aW;ap.BackgroundColor3=Color3.new(1,1,1)ap.BackgroundTransparency=1;ap.BorderSizePixel=0;ap.Position=UDim2.new(0.0724999979,0,0,0)ap.Size=UDim2.new(0.855000019,0,1,0)aX.Parent=ap;aX.BackgroundColor3=Color3.new(0,0,0)aX.BackgroundTransparency=0.5;aX.BorderSizePixel=0;aX.Size=UDim2.new(1,0,1,0)aX.Font=Enum.Font.SourceSans;aX.Text="COUNTER PEPSI BINDS (Version "..a..")"aX.TextColor3=Color3.new(255,255,255)aX.TextScaled=true;aX.TextSize=14;aX.TextWrapped=true;aY.Name="x"aY.Parent=aW;aY.BackgroundColor3=Color3.new(1,1,1)aY.BackgroundTransparency=1;aY.BorderSizePixel=0;aY.Position=UDim2.new(0.92750001,0,0,0)aY.Size=UDim2.new(0.0724999979,0,1,0)aZ.Parent=aY;aZ.BackgroundColor3=Color3.new(0,0,0)aZ.BackgroundTransparency=0.5;aZ.BorderSizePixel=0;aZ.Size=UDim2.new(1,0,1,0)aZ.Image="rbxassetid://2257220394"a_.Name="time"a_.Parent=aW;a_.BackgroundColor3=Color3.new(1,1,1)a_.BackgroundTransparency=1;a_.BorderSizePixel=0;a_.Size=UDim2.new(0.0724999979,0,1,0)b0.Name="Time"b0.Parent=a_;b0.BackgroundColor3=Color3.new(0,0,0)b0.BackgroundTransparency=0.5;b0.BorderSizePixel=0;b0.Size=UDim2.new(1,0,1,0)b0.Font=Enum.Font.SourceSans;b0.Text=a6;b0.TextColor3=Color3.new(255,255,255)b0.TextScaled=true;b0.TextSize=14;b0.TextWrapped=true;b1.Name="Body"b1.Parent=aV;b1.BackgroundColor3=Color3.new(1,1,1)b1.BackgroundTransparency=1;b1.BorderSizePixel=0;b1.Position=UDim2.new(0,0,0.100000001,0)b1.Size=UDim2.new(1,0,1.20000005,0)b2.Name="aimbot"b2.Parent=b1;b2.BackgroundColor3=Color3.new(1,1,1)b2.BackgroundTransparency=0.75;b2.BorderSizePixel=0;b2.Size=UDim2.new(0.200000003,0,0.166666672,0)b3.Name="bind"b3.Parent=b2;b3.BackgroundColor3=Color3.new(1,1,1)b3.BackgroundTransparency=1;b3.BorderSizePixel=0;b3.Position=UDim2.new(0,0,0.5,0)b3.Size=UDim2.new(1,0,0.5,0)b3.Font=Enum.Font.SourceSans;b3.Text=b:upper()b3.TextColor3=Color3.new(0,0,0)b3.TextScaled=true;b3.TextSize=1;b3.TextWrapped=true;b4.Name="name"b4.Parent=b2;b4.BackgroundColor3=Color3.new(1,1,1)b4.BackgroundTransparency=1;b4.BorderSizePixel=0;b4.Size=UDim2.new(1,0,0.5,0)b4.Font=Enum.Font.SourceSans;b4.Text=" Aimbot "b4.TextColor3=Color3.new(0,0,0)b4.TextScaled=true;b4.TextSize=1;b4.TextWrapped=true;b5.Name="farmer"b5.Parent=b1;b5.BackgroundColor3=Color3.new(1,1,1)b5.BackgroundTransparency=0.75;b5.BorderSizePixel=0;b5.Position=UDim2.new(0.800000012,0,0,0)b5.Size=UDim2.new(0.200000003,0,0.166666672,0)b6.Name="name"b6.Parent=b5;b6.BackgroundColor3=Color3.new(1,1,1)b6.BackgroundTransparency=1;b6.BorderSizePixel=0;b6.Size=UDim2.new(1,0,0.5,0)b6.Font=Enum.Font.SourceSans;b6.Text=" Join Winner "b6.TextColor3=Color3.new(0,0,0)b6.TextScaled=true;b6.TextSize=14;b6.TextWrapped=true;b7.Name="bind"b7.Parent=b5;b7.BackgroundColor3=Color3.new(1,1,1)b7.BackgroundTransparency=1;b7.BorderSizePixel=0;b7.Position=UDim2.new(0,0,0.5,0)b7.Size=UDim2.new(1,0,0.5,0)b7.Font=Enum.Font.SourceSans;b7.Text=M:upper()b7.TextColor3=Color3.new(0,0,0)b7.TextScaled=true;b7.TextSize=14;b7.TextWrapped=true;b8.Name="esp"b8.Parent=b1;b8.BackgroundColor3=Color3.new(1,1,1)b8.BackgroundTransparency=0.75;b8.BorderSizePixel=0;b8.Position=UDim2.new(0.200000003,0,0,0)b8.Size=UDim2.new(0.200000003,0,0.166666672,0)b9.Name="name"b9.Parent=b8;b9.BackgroundColor3=Color3.new(1,1,1)b9.BackgroundTransparency=1;b9.BorderSizePixel=0;b9.Size=UDim2.new(1,0,0.5,0)b9.Font=Enum.Font.SourceSans;b9.Text=" ESP "b9.TextColor3=Color3.new(0,0,0)b9.TextScaled=true;b9.TextSize=14;b9.TextWrapped=true;ba.Name="bind"ba.Parent=b8;ba.BackgroundColor3=Color3.new(1,1,1)ba.BackgroundTransparency=1;ba.BorderSizePixel=0;ba.Position=UDim2.new(0,0,0.5,0)ba.Size=UDim2.new(1,0,0.5,0)ba.Font=Enum.Font.SourceSans;ba.Text=l:upper()ba.TextColor3=Color3.new(0,0,0)ba.TextScaled=true;ba.TextSize=14;ba.TextWrapped=true;am.Name="respawn"am.Parent=b1;am.BackgroundColor3=Color3.new(1,1,1)am.BackgroundTransparency=0.75;am.BorderSizePixel=0;am.Position=UDim2.new(0.600000024,0,0,0)am.Size=UDim2.new(0.200000003,0,0.166666672,0)bb.Name="name"bb.Parent=am;bb.BackgroundColor3=Color3.new(1,1,1)bb.BackgroundTransparency=1;bb.BorderSizePixel=0;bb.Size=UDim2.new(1,0,0.5,0)bb.Font=Enum.Font.SourceSans;bb.Text=" Respawn "bb.TextColor3=Color3.new(0,0,0)bb.TextScaled=true;bb.TextSize=14;bb.TextWrapped=true;bc.Name="bind"bc.Parent=am;bc.BackgroundColor3=Color3.new(1,1,1)bc.BackgroundTransparency=1;bc.BorderSizePixel=0;bc.Position=UDim2.new(0,0,0.5,0)bc.Size=UDim2.new(1,0,0.5,0)bc.Font=Enum.Font.SourceSans;bc.Text=I:upper()bc.TextColor3=Color3.new(0,0,0)bc.TextScaled=true;bc.TextSize=14;bc.TextWrapped=true;aS.Name="bring"aS.Parent=b1;aS.BackgroundColor3=Color3.new(1,1,1)aS.BackgroundTransparency=0.75;aS.BorderSizePixel=0;aS.Position=UDim2.new(0.400000006,0,0,0)aS.Size=UDim2.new(0.200000003,0,0.166666672,0)bd.Name="name"bd.Parent=aS;bd.BackgroundColor3=Color3.new(1,1,1)bd.BackgroundTransparency=1;bd.BorderSizePixel=0;bd.Size=UDim2.new(1,0,0.5,0)bd.Font=Enum.Font.SourceSans;bd.Text=" Bring "bd.TextColor3=Color3.new(0,0,0)bd.TextScaled=true;bd.TextSize=14;bd.TextWrapped=true;be.Name="bind"be.Parent=aS;be.BackgroundColor3=Color3.new(1,1,1)be.BackgroundTransparency=1;be.BorderSizePixel=0;be.Position=UDim2.new(0,0,0.5,0)be.Size=UDim2.new(1,0,0.5,0)be.Font=Enum.Font.SourceSans;be.Text=q:upper()be.TextColor3=Color3.new(0,0,0)be.TextScaled=true;be.TextSize=14;be.TextWrapped=true;bf.Name="load"bf.Parent=b1;bf.BackgroundColor3=Color3.new(1,1,1)bf.BackgroundTransparency=0.75;bf.BorderSizePixel=0;bf.Position=UDim2.new(0,0,0.166666672,0)bf.Size=UDim2.new(0.200000003,0,0.166666672,0)bg.Name="name"bg.Parent=bf;bg.BackgroundColor3=Color3.new(1,1,1)bg.BackgroundTransparency=1;bg.BorderSizePixel=0;bg.Size=UDim2.new(1,0,0.5,0)bg.Font=Enum.Font.SourceSans;bg.Text=" Load WP "bg.TextColor3=Color3.new(0,0,0)bg.TextScaled=true;bg.TextSize=14;bg.TextWrapped=true;bh.Name="bind"bh.Parent=bf;bh.BackgroundColor3=Color3.new(1,1,1)bh.BackgroundTransparency=1;bh.BorderSizePixel=0;bh.Position=UDim2.new(0,0,0.5,0)bh.Size=UDim2.new(1,0,0.5,0)bh.Font=Enum.Font.SourceSans;bh.Text=P:upper()bh.TextColor3=Color3.new(0,0,0)bh.TextScaled=true;bh.TextSize=14;bh.TextWrapped=true;bi.Name="save"bi.Parent=b1;bi.BackgroundColor3=Color3.new(1,1,1)bi.BackgroundTransparency=0.75;bi.BorderSizePixel=0;bi.Position=UDim2.new(0.200000003,0,0.166666672,0)bi.Size=UDim2.new(0.200000003,0,0.166666672,0)bj.Name="name"bj.Parent=bi;bj.BackgroundColor3=Color3.new(1,1,1)bj.BackgroundTransparency=1;bj.BorderSizePixel=0;bj.Size=UDim2.new(1,0,0.5,0)bj.Font=Enum.Font.SourceSans;bj.Text=" Save WP "bj.TextColor3=Color3.new(0,0,0)bj.TextScaled=true;bj.TextSize=14;bj.TextWrapped=true;bk.Name="bind"bk.Parent=bi;bk.BackgroundColor3=Color3.new(1,1,1)bk.BackgroundTransparency=1;bk.BorderSizePixel=0;bk.Position=UDim2.new(0,0,0.5,0)bk.Size=UDim2.new(1,0,0.5,0)bk.Font=Enum.Font.SourceSans;bk.Text=O:upper()bk.TextColor3=Color3.new(0,0,0)bk.TextScaled=true;bk.TextSize=14;bk.TextWrapped=true;bl.Name="clear"bl.Parent=b1;bl.BackgroundColor3=Color3.new(1,1,1)bl.BackgroundTransparency=0.75;bl.BorderSizePixel=0;bl.Position=UDim2.new(0.400000006,0,0.166666672,0)bl.Size=UDim2.new(0.200000003,0,0.166666672,0)bm.Name="name"bm.Parent=bl;bm.BackgroundColor3=Color3.new(1,1,1)bm.BackgroundTransparency=1;bm.BorderSizePixel=0;bm.Size=UDim2.new(1,0,0.5,0)bm.Font=Enum.Font.SourceSans;bm.Text=" Clear WP "bm.TextColor3=Color3.new(0,0,0)bm.TextScaled=true;bm.TextSize=14;bm.TextWrapped=true;bn.Name="bind"bn.Parent=bl;bn.BackgroundColor3=Color3.new(1,1,1)bn.BackgroundTransparency=1;bn.BorderSizePixel=0;bn.Position=UDim2.new(0,0,0.5,0)bn.Size=UDim2.new(1,0,0.5,0)bn.Font=Enum.Font.SourceSans;bn.Text=Q:upper()bn.TextColor3=Color3.new(0,0,0)bn.TextScaled=true;bn.TextSize=14;bn.TextWrapped=true;bo.Name="autorespawn"bo.Parent=b1;bo.BackgroundColor3=Color3.new(1,1,1)bo.BackgroundTransparency=0.75;bo.BorderSizePixel=0;bo.Position=UDim2.new(0.600000024,0,0.166666672,0)bo.Size=UDim2.new(0.200000003,0,0.166666672,0)bp.Name="name"bp.Parent=bo;bp.BackgroundColor3=Color3.new(1,1,1)bp.BackgroundTransparency=1;bp.BorderSizePixel=0;bp.Size=UDim2.new(1,0,0.5,0)bp.Font=Enum.Font.SourceSans;bp.Text=" Auto Respawn "bp.TextColor3=Color3.new(0,0,0)bp.TextScaled=true;bp.TextSize=14;bp.TextWrapped=true;bq.Name="bind"bq.Parent=bo;bq.BackgroundColor3=Color3.new(1,1,1)bq.BackgroundTransparency=1;bq.BorderSizePixel=0;bq.Position=UDim2.new(0,0,0.5,0)bq.Size=UDim2.new(1,0,0.5,0)bq.Font=Enum.Font.SourceSans;bq.Text=S:upper()bq.TextColor3=Color3.new(0,0,0)bq.TextScaled=true;bq.TextSize=14;bq.TextWrapped=true;br.Name="reset"br.Parent=b1;br.BackgroundColor3=Color3.new(1,1,1)br.BackgroundTransparency=0.75;br.BorderSizePixel=0;br.Position=UDim2.new(0.800000012,0,0.166666672,0)br.Size=UDim2.new(0.200000003,0,0.166666672,0)bs.Name="name"bs.Parent=br;bs.BackgroundColor3=Color3.new(1,1,1)bs.BackgroundTransparency=1;bs.BorderSizePixel=0;bs.Size=UDim2.new(1,0,0.5,0)bs.Font=Enum.Font.SourceSans;bs.Text=" Reset "bs.TextColor3=Color3.new(0,0,0)bs.TextScaled=true;bs.TextSize=14;bs.TextWrapped=true;bt.Name="bind"bt.Parent=br;bt.BackgroundColor3=Color3.new(1,1,1)bt.BackgroundTransparency=1;bt.BorderSizePixel=0;bt.Position=UDim2.new(0,0,0.5,0)bt.Size=UDim2.new(1,0,0.5,0)bt.Font=Enum.Font.SourceSans;bt.Text=J:upper()bt.TextColor3=Color3.new(0,0,0)bt.TextScaled=true;bt.TextSize=1;bt.TextWrapped=true;bu.Name="bombsite"bu.Parent=b1;bu.BackgroundColor3=Color3.new(1,1,1)bu.BackgroundTransparency=0.75;bu.BorderSizePixel=0;bu.Position=UDim2.new(0.200000003,0,0.333333343,0)bu.Size=UDim2.new(0.200000003,0,0.166666672,0)bv.Name="name"bv.Parent=bu;bv.BackgroundColor3=Color3.new(1,1,1)bv.BackgroundTransparency=1;bv.BorderSizePixel=0;bv.Size=UDim2.new(1,0,0.5,0)bv.Font=Enum.Font.SourceSans;bv.Text=" TP to Bomb "bv.TextColor3=Color3.new(0,0,0)bv.TextScaled=true;bv.TextSize=14;bv.TextWrapped=true;bw.Name="bind"bw.Parent=bu;bw.BackgroundColor3=Color3.new(1,1,1)bw.BackgroundTransparency=1;bw.BorderSizePixel=0;bw.Position=UDim2.new(0,0,0.5,0)bw.Size=UDim2.new(1,0,0.5,0)bw.Font=Enum.Font.SourceSans;bw.Text=G:upper()bw.TextColor3=Color3.new(0,0,0)bw.TextScaled=true;bw.TextSize=14;bw.TextWrapped=true;bx.Name="cash"bx.Parent=b1;bx.BackgroundColor3=Color3.new(1,1,1)bx.BackgroundTransparency=0.75;bx.BorderSizePixel=0;bx.Position=UDim2.new(0.600000024,0,0.5,0)bx.Size=UDim2.new(0.200000003,0,0.166666672,0)by.Name="name"by.Parent=bx;by.BackgroundColor3=Color3.new(1,1,1)by.BackgroundTransparency=1;by.BorderSizePixel=0;by.Size=UDim2.new(1,0,0.5,0)by.Font=Enum.Font.SourceSans;by.Text=" Infinite Cash "by.TextColor3=Color3.new(0,0,0)by.TextScaled=true;by.TextSize=14;by.TextWrapped=true;bz.Name="bind"bz.Parent=bx;bz.BackgroundColor3=Color3.new(1,1,1)bz.BackgroundTransparency=1;bz.BorderSizePixel=0;bz.Position=UDim2.new(0,0,0.5,0)bz.Size=UDim2.new(1,0,0.5,0)bz.Font=Enum.Font.SourceSans;bz.Text="F2"bz.TextColor3=Color3.new(0,0,0)bz.TextScaled=true;bz.TextSize=14;bz.TextWrapped=true;bA.Name="switch"bA.Parent=b1;bA.BackgroundColor3=Color3.new(1,1,1)bA.BackgroundTransparency=0.75;bA.BorderSizePixel=0;bA.Position=UDim2.new(0.400000006,0,0.333333343,0)bA.Size=UDim2.new(0.200000003,0,0.166666672,0)bB.Name="name"bB.Parent=bA;bB.BackgroundColor3=Color3.new(1,1,1)bB.BackgroundTransparency=1;bB.BorderSizePixel=0;bB.Size=UDim2.new(1,0,0.5,0)bB.Font=Enum.Font.SourceSans;bB.Text=" Switch Teams "bB.TextColor3=Color3.new(0,0,0)bB.TextScaled=true;bB.TextSize=14;bB.TextWrapped=true;bC.Name="bind"bC.Parent=bA;bC.BackgroundColor3=Color3.new(1,1,1)bC.BackgroundTransparency=1;bC.BorderSizePixel=0;bC.Position=UDim2.new(0,0,0.5,0)bC.Size=UDim2.new(1,0,0.5,0)bC.Font=Enum.Font.SourceSans;bC.Text=R:upper()bC.TextColor3=Color3.new(0,0,0)bC.TextScaled=true;bC.TextSize=14;bC.TextWrapped=true;bD.Name="waypoints"bD.Parent=b1;bD.BackgroundColor3=Color3.new(1,1,1)bD.BackgroundTransparency=1;bD.BorderSizePixel=0;bD.Position=UDim2.new(0,0,0.800000012,0)bD.Size=UDim2.new(1,0,0.179310352,0)bE.Name="a"bE.Parent=bD;bE.BackgroundColor3=Color3.new(1,1,1)bE.BackgroundTransparency=0.75;bE.BorderSizePixel=0;bE.Size=UDim2.new(1,0,0.5,0)bF.Name="cord"bF.Parent=bE;bF.BackgroundColor3=Color3.new(1,1,1)bF.BackgroundTransparency=1;bF.BorderSizePixel=0;bF.Size=UDim2.new(1,0,1,0)bF.Font=Enum.Font.SourceSans;bF.Text=" Press "..O:upper().." to save waypoint 1 "if aa then local c2=aa.X-aa.X%1;local c3=aa.Y-aa.Y%1;local c4=aa.Z-aa.Z%1;bF.Text=tostring(c2)..", "..tostring(c3)..", "..tostring(c4)end;bF.TextColor3=Color3.new(0,0,0)bF.TextScaled=true;bF.TextSize=1;bF.TextWrapped=true;bG.Name="b"bG.Parent=bD;bG.BackgroundColor3=Color3.new(1,1,1)bG.BackgroundTransparency=0.75;bG.BorderSizePixel=0;bG.Position=UDim2.new(0,0,0.5,0)bG.Size=UDim2.new(1,0,0.5,0)bH.Name="cord"bH.Parent=bG;bH.BackgroundColor3=Color3.new(1,1,1)bH.BackgroundTransparency=1;bH.BorderSizePixel=0;bH.Size=UDim2.new(1,0,1,0)bH.Font=Enum.Font.SourceSans;bH.Text=" Press "..O:upper().." to save waypoint 2 "if ac then local c5=ac.X-ac.X%1;local c6=ac.Y-ac.Y%1;local c7=ac.Z-ac.Z%1;bH.Text=tostring(c5)..", "..tostring(c6)..", "..tostring(c7)end;bH.TextColor3=Color3.new(0,0,0)bH.TextScaled=true;bH.TextSize=1;bH.TextWrapped=true;bI.Name="credits"bI.Parent=b1;bI.BackgroundColor3=Color3.new(1,1,1)bI.BackgroundTransparency=0.75;bI.BorderSizePixel=0;bI.Position=UDim2.new(0.800000012,0,0.5,0)bI.Size=UDim2.new(0.200000003,0,0.166666672,0)bJ.Name="bind"bJ.Parent=bI;bJ.BackgroundColor3=Color3.new(1,1,1)bJ.BackgroundTransparency=1;bJ.BorderSizePixel=0;bJ.Position=UDim2.new(0,0,0.5,0)bJ.Size=UDim2.new(1,0,0.5,0)bJ.Font=Enum.Font.SourceSans;bJ.Text=" Pepsi "bJ.TextColor3=Color3.new(0,0,0)bJ.TextScaled=true;bJ.TextSize=14;bJ.TextWrapped=true;bK.Name="name"bK.Parent=bI;bK.BackgroundColor3=Color3.new(1,1,1)bK.BackgroundTransparency=1;bK.BorderSizePixel=0;bK.Size=UDim2.new(1,0,0.5,0)bK.Font=Enum.Font.SourceSans;bK.Text=" Created By "bK.TextColor3=Color3.new(0,0,0)bK.TextScaled=true;bK.TextSize=14;bK.TextWrapped=true;bL.Name="help"bL.Parent=b1;bL.BackgroundColor3=Color3.new(1,1,1)bL.BackgroundTransparency=0.75;bL.BorderSizePixel=0;bL.Position=UDim2.new(0,0,0.333333343,0)bL.Size=UDim2.new(0.200000003,0,0.166666672,0)bM.Name="name"bM.Parent=bL;bM.BackgroundColor3=Color3.new(1,1,1)bM.BackgroundTransparency=1;bM.BorderSizePixel=0;bM.Size=UDim2.new(1,0,0.5,0)bM.Font=Enum.Font.SourceSans;bM.Text=" Help GUI "bM.TextColor3=Color3.new(0,0,0)bM.TextScaled=true;bM.TextSize=14;bM.TextWrapped=true;bN.Name="bind"bN.Parent=bL;bN.BackgroundColor3=Color3.new(1,1,1)bN.BackgroundTransparency=1;bN.BorderSizePixel=0;bN.Position=UDim2.new(0,0,0.5,0)bN.Size=UDim2.new(1,0,0.5,0)bN.Font=Enum.Font.SourceSans;bN.Text=H:upper()bN.TextColor3=Color3.new(0,0,0)bN.TextScaled=true;bN.TextSize=14;bN.TextWrapped=true;bO.Name="speed1"bO.Parent=b1;bO.BackgroundColor3=Color3.new(1,1,1)bO.BackgroundTransparency=0.75;bO.BorderSizePixel=0;bO.Position=UDim2.new(0.400000006,0,0.5,0)bO.Size=UDim2.new(0.200000003,0,0.166666672,0)bP.Name="name"bP.Parent=bO;bP.BackgroundColor3=Color3.new(1,1,1)bP.BackgroundTransparency=1;bP.BorderSizePixel=0;bP.Size=UDim2.new(1,0,0.5,0)bP.Font=Enum.Font.SourceSans;bP.Text=" Speed (".._["speed1"]..") "bP.TextColor3=Color3.new(0,0,0)bP.TextScaled=true;bP.TextSize=14;bP.TextWrapped=true;bQ.Name="bind"bQ.Parent=bO;bQ.BackgroundColor3=Color3.new(1,1,1)bQ.BackgroundTransparency=1;bQ.BorderSizePixel=0;bQ.Position=UDim2.new(0,0,0.5,0)bQ.Size=UDim2.new(1,0,0.5,0)bQ.Font=Enum.Font.SourceSans;bQ.Text=V:upper()bQ.TextColor3=Color3.new(0,0,0)bQ.TextScaled=true;bQ.TextSize=14;bQ.TextWrapped=true;bR.Name="speed2"bR.Parent=b1;bR.BackgroundColor3=Color3.new(1,1,1)bR.BackgroundTransparency=0.75;bR.BorderSizePixel=0;bR.Position=UDim2.new(0.200000003,0,0.5,0)bR.Size=UDim2.new(0.200000003,0,0.166666672,0)bS.Name="name"bS.Parent=bR;bS.BackgroundColor3=Color3.new(1,1,1)bS.BackgroundTransparency=1;bS.BorderSizePixel=0;bS.Size=UDim2.new(1,0,0.5,0)bS.Font=Enum.Font.SourceSans;bS.Text=" Speed (".._["speed2"]..") "bS.TextColor3=Color3.new(0,0,0)bS.TextScaled=true;bS.TextSize=14;bS.TextWrapped=true;bT.Name="bind"bT.Parent=bR;bT.BackgroundColor3=Color3.new(1,1,1)bT.BackgroundTransparency=1;bT.BorderSizePixel=0;bT.Position=UDim2.new(0,0,0.5,0)bT.Size=UDim2.new(1,0,0.5,0)bT.Font=Enum.Font.SourceSans;bT.Text=W:upper()bT.TextColor3=Color3.new(0,0,0)bT.TextScaled=true;bT.TextSize=14;bT.TextWrapped=true;bU.Name="paths"bU.Parent=b1;bU.BackgroundColor3=Color3.new(1,1,1)bU.BackgroundTransparency=0.75;bU.BorderSizePixel=0;bU.Position=UDim2.new(0,0,0.5,0)bU.Size=UDim2.new(0.200000003,0,0.166666672,0)bV.Name="name"bV.Parent=bU;bV.BackgroundColor3=Color3.new(1,1,1)bV.BackgroundTransparency=1;bV.BorderSizePixel=0;bV.Size=UDim2.new(1,0,0.5,0)bV.Font=Enum.Font.SourceSans;bV.Text=" Default Team "bV.TextColor3=Color3.new(0,0,0)bV.TextScaled=true;bV.TextSize=14;bV.TextWrapped=true;bW.Name="bind"bW.Parent=bU;bW.BackgroundColor3=Color3.new(1,1,1)bW.BackgroundTransparency=1;bW.BorderSizePixel=0;bW.Position=UDim2.new(0,0,0.5,0)bW.Size=UDim2.new(1,0,0.5,0)bW.Font=Enum.Font.SourceSans;bW.Text=N:upper()bW.TextColor3=Color3.new(0,0,0)bW.TextScaled=true;bW.TextSize=14;bW.TextWrapped=true;au.Name="ct"au.Parent=b1;au.BackgroundColor3=Color3.new(1,1,1)au.BackgroundTransparency=0.75;au.BorderSizePixel=0;au.Position=UDim2.new(0.600000024,0,0.333333343,0)au.Size=UDim2.new(0.200000003,0,0.166666672,0)bX.Name="name"bX.Parent=au;bX.BackgroundColor3=Color3.new(1,1,1)bX.BackgroundTransparency=1;bX.BorderSizePixel=0;bX.Size=UDim2.new(1,0,0.5,0)bX.Font=Enum.Font.SourceSans;bX.Text=" Join CT "bX.TextColor3=Color3.new(0,0,0)bX.TextScaled=true;bX.TextSize=14;bX.TextWrapped=true;bY.Name="bind"bY.Parent=au;bY.BackgroundColor3=Color3.new(1,1,1)bY.BackgroundTransparency=1;bY.BorderSizePixel=0;bY.Position=UDim2.new(0,0,0.5,0)bY.Size=UDim2.new(1,0,0.5,0)bY.Font=Enum.Font.SourceSans;bY.Text=K:upper()bY.TextColor3=Color3.new(0,0,0)bY.TextScaled=true;bY.TextSize=14;bY.TextWrapped=true;bZ.Name="t"bZ.Parent=b1;bZ.BackgroundColor3=Color3.new(1,1,1)bZ.BackgroundTransparency=0.75;bZ.BorderSizePixel=0;bZ.Position=UDim2.new(0.800000012,0,0.333333343,0)bZ.Size=UDim2.new(0.200000003,0,0.166666672,0)b_.Name="name"b_.Parent=bZ;b_.BackgroundColor3=Color3.new(1,1,1)b_.BackgroundTransparency=1;b_.BorderSizePixel=0;b_.Size=UDim2.new(1,0,0.5,0)b_.Font=Enum.Font.SourceSans;b_.Text=" Join T "b_.TextColor3=Color3.new(0,0,0)b_.TextScaled=true;b_.TextSize=14;b_.TextWrapped=true;c0.Name="bind"c0.Parent=bZ;c0.BackgroundColor3=Color3.new(1,1,1)c0.BackgroundTransparency=1;c0.BorderSizePixel=0;c0.Position=UDim2.new(0,0,0.5,0)c0.Size=UDim2.new(1,0,0.5,0)c0.Font=Enum.Font.SourceSans;c0.Text=L:upper()c0.TextColor3=Color3.new(0,0,0)c0.TextScaled=true;c0.TextSize=14;c0.TextWrapped=true;at.Name="moreinfo"at.Parent=b1;at.BackgroundColor3=Color3.new(1,1,1)at.BackgroundTransparency=0.75;at.BorderSizePixel=0;at.Position=UDim2.new(0,0,0.666666687,0)at.Size=UDim2.new(1,0,0.132183909,0)c1.Parent=at;c1.BackgroundColor3=Color3.new(1,1,1)c1.BackgroundTransparency=1;c1.BorderSizePixel=0;c1.Size=UDim2.new(1,0,1,0)c1.Font=Enum.Font.SourceSans;c1.Text=" More Binds "c1.TextColor3=Color3.new(0,0,0)c1.TextScaled=true;c1.TextSize=14;c1.TextWrapped=true;aZ.MouseButton1Click:Connect(function()if aU then aU:Destroy()end end)b3.MouseButton1Click:Connect(function()local c8=true;b3.Text=" Press New key "local c9=game.Players.LocalPlayer:GetMouse()c9.KeyDown:Connect(function(al)if type(al)=="string"and c8 then c8=false;b3.Text=al:upper()wait(1)b=al:lower()end end)end)bQ.MouseButton1Click:Connect(function()local ca=bQ;local c8=true;ca.Text=" Press New key "local c9=game.Players.LocalPlayer:GetMouse()c9.KeyDown:Connect(function(al)if type(al)=="string"and c8 then c8=false;ca.Text=al:upper()wait(1)V=al:lower()end end)end)c0.MouseButton1Click:Connect(function()local ca=c0;local c8=true;ca.Text=" Press New key "local c9=game.Players.LocalPlayer:GetMouse()c9.KeyDown:Connect(function(al)if type(al)=="string"and c8 then c8=false;ca.Text=al:upper()wait(1)L=al:lower()end end)end)be.MouseButton1Click:Connect(function()local ca=be;local c8=true;ca.Text=" Press New key "local c9=game.Players.LocalPlayer:GetMouse()c9.KeyDown:Connect(function(al)if type(al)=="string"and c8 then c8=false;ca.Text=al:upper()wait(1)q=al:lower()end end)end)bT.MouseButton1Click:Connect(function()local ca=bT;local c8=true;ca.Text=" Press New key "local c9=game.Players.LocalPlayer:GetMouse()c9.KeyDown:Connect(function(al)if type(al)=="string"and c8 and _["page"]==1 then c8=false;ca.Text=al:upper()wait(1)W=al:lower()end end)end)bC.MouseButton1Click:Connect(function()local ca=bC;local c8=true;ca.Text=" Press New key "local c9=game.Players.LocalPlayer:GetMouse()c9.KeyDown:Connect(function(al)if type(al)=="string"and c8 and _["page"]==1 then c8=false;ca.Text=al:upper()wait(1/2)if _["page"]==1 then R=al:lower()else Notify("Cannot change this bind")end end end)end)bw.MouseButton1Click:Connect(function()local ca=bw;local c8=true;ca.Text=" Press New key "local c9=game.Players.LocalPlayer:GetMouse()c9.KeyDown:Connect(function(al)if type(al)=="string"and c8 and _["page"]==1 then c8=false;ca.Text=al:upper()wait(1/2)if _["page"]==1 then G=al:lower()else Notify("Cannot change this bind")end end end)end)bt.MouseButton1Click:Connect(function()local ca=bt;local c8=true;ca.Text=" Press New key "local c9=game.Players.LocalPlayer:GetMouse()c9.KeyDown:Connect(function(al)if type(al)=="string"and c8 and _["page"]==1 then c8=false;ca.Text=al:upper()wait(1/2)if _["page"]==1 then J=al:lower()else Notify("Cannot change this bind")end end end)end)bq.MouseButton1Click:Connect(function()local ca=bq;local c8=true;ca.Text=" Press New key "local c9=game.Players.LocalPlayer:GetMouse()c9.KeyDown:Connect(function(al)if type(al)=="string"and c8 then c8=false;ca.Text=al:upper()wait(1/2)if _["page"]==1 then S=al:lower()else w=al:lower()end end end)end)ba.MouseButton1Click:Connect(function()local ca=ba;local c8=true;ca.Text=" Press New key "local c9=game.Players.LocalPlayer:GetMouse()c9.KeyDown:Connect(function(al)if type(al)=="string"and c8 then c8=false;ca.Text=al:upper()wait(1/2)if _["page"]==1 then l=al:lower()else B=al:lower()end end end)end)bk.MouseButton1Click:Connect(function()local ca=bk;local c8=true;ca.Text=" Press New key "local c9=game.Players.LocalPlayer:GetMouse()c9.KeyDown:Connect(function(al)if type(al)=="string"and c8 then c8=false;ca.Text=al:upper()wait(1/2)if _["page"]==1 then O=al:lower()else G=al:lower()end end end)end)bh.MouseButton1Click:Connect(function()local ca=bh;local c8=true;ca.Text=" Press New key "local c9=game.Players.LocalPlayer:GetMouse()c9.KeyDown:Connect(function(al)if type(al)=="string"and c8 then c8=false;ca.Text=al:upper()wait(1/2)if _["page"]==1 then P=al:lower()else d=al:lower()end end end)end)bc.MouseButton1Click:Connect(function()local ca=bc;local c8=true;ca.Text=" Press New key "local c9=game.Players.LocalPlayer:GetMouse()c9.KeyDown:Connect(function(al)if type(al)=="string"and c8 then c8=false;ca.Text=al:upper()wait(1/2)if _["page"]==1 then I=al:lower()else v=al:lower()end end end)end)b7.MouseButton1Click:Connect(function()local ca=b7;local c8=true;ca.Text=" Press New key "local c9=game.Players.LocalPlayer:GetMouse()c9.KeyDown:Connect(function(al)if type(al)=="string"and c8 then c8=false;ca.Text=al:upper()if _["page"]==1 then M=al:lower()else z=al:lower()end end end)end)bW.MouseButton1Click:Connect(function()if N=="CT"then N="T"bW.Text="T"else N="CT"bW.Text="CT"end;if X then Notify("Default team:"..N)end end)c1.MouseButton1Click:Connect(function()_["page"]=2;b4.Text=" Paths "b3.Text=x:upper()b9.Text=" Derp Mode "ba.Text=B:upper()bd.Text=" 360 "be.Text="`"bb.Text=" Rapid Fire "bc.Text=v:upper()b6.Text=" Create Part "b7.Text=z:upper()bg.Text=" Aim Assist "bh.Text=d:upper()bj.Text=" TP C4 "bk.Text=G:upper()bs.Text=" Auto Fix "bt.Text=" F4 "bm.Text=" F4 "bn.Text=E:upper()bM.Text=" Panic "bN.Text=" F8 "bp.Text=" Auto Walk "bq.Text=w:upper()bv.Text=" Auto Play "bw.Text="."bX.Text=" Godmode "bY.Text=" BACKSPACE "bB.Text=" Auto Defuse "bC.Text=" END "c1.Text=" Settings "c1.MouseButton1Click:Connect(function()_["page"]=3;if aU then aU:Destroy()end;local aU=Instance.new("ScreenGui")local at=Instance.new("Frame")local am=Instance.new("Frame")local aY=Instance.new("Frame")local bi=Instance.new("TextLabel")local bG=Instance.new("Frame")local a_=Instance.new("ImageButton")local bE=Instance.new("Frame")local bo=Instance.new("TextLabel")local br=Instance.new("Frame")local ap=Instance.new("Frame")local au=Instance.new("TextButton")local bu=Instance.new("TextLabel")local bA=Instance.new("Frame")local bI=Instance.new("TextLabel")local aV=Instance.new("TextBox")local bD=Instance.new("Frame")local bx=Instance.new("TextLabel")local aW=Instance.new("TextBox")local aS=Instance.new("Frame")local bf=Instance.new("TextLabel")local bZ=Instance.new("TextBox")local cb=Instance.new("TextButton")local cc=Instance.new("TextButton")local cd=Instance.new("Frame")local ce=Instance.new("Frame")local b2=Instance.new("Frame")local cf=Instance.new("Frame")local cg=Instance.new("Frame")local ch=Instance.new("Frame")local ci=Instance.new("TextButton")local cj=Instance.new("TextButton")cg.Name="whitelist"cg.Parent=br;cg.BackgroundColor3=Color3.new(1,1,1)cg.BackgroundTransparency=1;cg.BorderSizePixel=0;cg.Position=UDim2.new(0,0,0.200000003,0)cg.Size=UDim2.new(1,0,0.179310367,0)ch.Name="nameframe"ch.Parent=cg;ch.BackgroundColor3=Color3.new(1,1,1)ch.BackgroundTransparency=0.75;ch.BorderSizePixel=0;ch.Size=UDim2.new(1,0,1,0)ci.Name="all"ci.Parent=ch;ci.BackgroundColor3=Color3.new(1,1,1)ci.BackgroundTransparency=1;ci.BorderSizePixel=0;ci.Position=UDim2.new(0.870000005,0,0,0)ci.Size=UDim2.new(0.129999995,0,1,0)ci.Font=Enum.Font.SourceSans;ci.Text="All"ci.TextColor3=Color3.new(0,0,0)ci.TextScaled=true;ci.TextSize=1;ci.TextWrapped=true;cj.Name="user"cj.Parent=ch;cj.BackgroundColor3=Color3.new(1,1,1)cj.BackgroundTransparency=1;cj.BorderSizePixel=0;cj.Size=UDim2.new(0.870000005,0,1,0)cj.Font=Enum.Font.SourceSans;cj.Text="Bring:All"cj.TextColor3=Color3.new(0,0,0)cj.TextScaled=true;cj.TextSize=14;cj.TextWrapped=true;cf.Name="waypoints"cf.Parent=br;cf.BackgroundColor3=Color3.new(1,1,1)cf.BackgroundTransparency=1;cf.BorderSizePixel=0;cf.Position=UDim2.new(0,0,0.800000012,0)cf.Size=UDim2.new(1,0,0.179310352,0)cd.Name="name"cd.Parent=cf;cd.BackgroundColor3=Color3.new(1,1,1)cd.BackgroundTransparency=0.75;cd.BorderSizePixel=0;cd.Size=UDim2.new(1,0,0.5,0)cb.Name="name"cb.Parent=cd;cb.BackgroundColor3=Color3.new(1,1,1)cb.BackgroundTransparency=1;cb.BorderSizePixel=0;cb.Size=UDim2.new(1,0,1,0)cb.Font=Enum.Font.SourceSans;cb.Text="Loading"cb.TextColor3=Color3.new(0,0,0)cb.TextScaled=true;cb.TextSize=1;cb.TextWrapped=true;ce.Name="skin"ce.Parent=cf;ce.BackgroundColor3=Color3.new(1,1,1)ce.BackgroundTransparency=0.75;ce.BorderSizePixel=0;ce.Position=UDim2.new(0,0,0.5,0)ce.Size=UDim2.new(1,0,0.5,0)cc.Name="skin"cc.Parent=ce;cc.BackgroundColor3=Color3.new(1,1,1)cc.BackgroundTransparency=1;cc.BorderSizePixel=0;cc.Size=UDim2.new(1,0,1,0)cc.Font=Enum.Font.SourceSans;cc.Text="Loading"cc.TextColor3=Color3.new(0,0,0)cc.TextScaled=true;cc.TextSize=1;cc.TextWrapped=true;aU.Name="PEPSISETTINGS"aU.Parent=game.Players.LocalPlayer:WaitForChild("PlayerGui")at.Name="Gui"at.Parent=aU;at.BackgroundColor3=Color3.new(1,1,1)at.BackgroundTransparency=1;at.BorderSizePixel=0;at.Position=UDim2.new(0.342416108,0,0.287591219,0)at.Size=UDim2.new(0,400,0,290)am.Name="Topbar"am.Parent=at;am.BackgroundColor3=Color3.new(1,1,1)am.BackgroundTransparency=1;am.BorderSizePixel=0;am.Size=UDim2.new(1,0,0.100000001,0)aY.Name="Title"aY.Parent=am;aY.BackgroundColor3=Color3.new(1,1,1)aY.BackgroundTransparency=1;aY.BorderSizePixel=0;aY.Position=UDim2.new(0.0724999979,0,0,0)aY.Size=UDim2.new(0.855000019,0,1,0)bi.Parent=aY;bi.BackgroundColor3=Color3.new(0,0,0)bi.BackgroundTransparency=0.5;bi.BorderSizePixel=0;bi.Size=UDim2.new(1,0,1,0)bi.Font=Enum.Font.SourceSans;bi.Text="COUNTER PEPSI SETTINGS (Version "..a..")"bi.TextColor3=Color3.new(255,255,255)bi.TextScaled=true;bi.TextSize=14;bi.TextWrapped=true;bG.Name="x"bG.Parent=am;bG.BackgroundColor3=Color3.new(1,1,1)bG.BackgroundTransparency=1;bG.BorderSizePixel=0;bG.Position=UDim2.new(0.92750001,0,0,0)bG.Size=UDim2.new(0.0724999979,0,1,0)a_.Parent=bG;a_.BackgroundColor3=Color3.new(0,0,0)a_.BackgroundTransparency=0.5;a_.BorderSizePixel=0;a_.Size=UDim2.new(1,0,1,0)a_.Image="rbxassetid://2257220394"bE.Name="timed"bE.Parent=am;bE.BackgroundColor3=Color3.new(1,1,1)bE.BackgroundTransparency=1;bE.BorderSizePixel=0;bE.Size=UDim2.new(0.0724999979,0,1,0)bo.Name="Time"bo.Parent=bE;bo.BackgroundColor3=Color3.new(0,0,0)bo.BackgroundTransparency=0.5;bo.BorderSizePixel=0;bo.Size=UDim2.new(1,0,1,0)bo.Font=Enum.Font.SourceSans;bo.Text=a6+10;bo.TextColor3=Color3.new(255,255,255)bo.TextScaled=true;bo.TextSize=14;bo.TextWrapped=true;br.Name="Body"br.Parent=at;br.BackgroundColor3=Color3.new(1,1,1)br.BackgroundTransparency=1;br.BorderSizePixel=0;br.Position=UDim2.new(0,0,0.100694448,0)br.Size=UDim2.new(1,0,1,0)ap.Name="part"ap.Parent=br;ap.BackgroundColor3=Color3.new(1,1,1)ap.BackgroundTransparency=0.75;ap.BorderSizePixel=0;ap.Size=UDim2.new(0.400000006,0,0.200000003,0)au.Name="setting"au.Parent=ap;au.BackgroundColor3=Color3.new(1,1,1)au.BackgroundTransparency=1;au.BorderSizePixel=0;au.Position=UDim2.new(0,0,0.5,0)au.Size=UDim2.new(1,0,0.5,0)au.Font=Enum.Font.SourceSans;au.Text=f;au.TextColor3=Color3.new(0,0,0)au.TextScaled=true;au.TextSize=1;au.TextWrapped=true;bu.Name="name"bu.Parent=ap;bu.BackgroundColor3=Color3.new(1,1,1)bu.BackgroundTransparency=1;bu.BorderSizePixel=0;bu.Size=UDim2.new(1,0,0.5,0)bu.Font=Enum.Font.SourceSans;bu.Text=" Aim At "bu.TextColor3=Color3.new(0,0,0)bu.TextScaled=true;bu.TextSize=1;bu.TextWrapped=true;bA.Name="autoshootdelay"bA.Parent=br;bA.BackgroundColor3=Color3.new(1,1,1)bA.BackgroundTransparency=0.75;bA.BorderSizePixel=0;bA.Position=UDim2.new(0.800000012,0,0,0)bA.Size=UDim2.new(0.200000003,0,0.200000003,0)bI.Name="name"bI.Parent=bA;bI.BackgroundColor3=Color3.new(1,1,1)bI.BackgroundTransparency=1;bI.BorderSizePixel=0;bI.Size=UDim2.new(1,0,0.5,0)bI.Font=Enum.Font.SourceSans;bI.Text=" Shoot Delay "bI.TextColor3=Color3.new(0,0,0)bI.TextScaled=true;bI.TextSize=14;bI.TextWrapped=true;aV.Name="setting"aV.Parent=bA;aV.BackgroundColor3=Color3.new(1,1,1)aV.BackgroundTransparency=1;aV.BorderSizePixel=0;aV.Position=UDim2.new(0,0,0.5,0)aV.Size=UDim2.new(1,0,0.5,0)aV.Font=Enum.Font.SourceSans;aV.Text=tostring(_["psshootdelay"])aV.TextColor3=Color3.new(0,0,0)aV.TextScaled=true;aV.TextSize=14;aV.TextWrapped=true;bD.Name="speed2"bD.Parent=br;bD.BackgroundColor3=Color3.new(1,1,1)bD.BackgroundTransparency=0.75;bD.BorderSizePixel=0;bD.Position=UDim2.new(0.600000024,0,0,0)bD.Size=UDim2.new(0.200000003,0,0.200000003,0)bx.Name="name"bx.Parent=bD;bx.BackgroundColor3=Color3.new(1,1,1)bx.BackgroundTransparency=1;bx.BorderSizePixel=0;bx.Size=UDim2.new(1,0,0.5,0)bx.Font=Enum.Font.SourceSans;bx.Text=" Speed 2"bx.TextColor3=Color3.new(0,0,0)bx.TextScaled=true;bx.TextSize=14;bx.TextWrapped=true;aW.Name="setting"aW.Parent=bD;aW.BackgroundColor3=Color3.new(1,1,1)aW.BackgroundTransparency=1;aW.BorderSizePixel=0;aW.Position=UDim2.new(0,0,0.5,0)aW.Size=UDim2.new(1,0,0.5,0)aW.Font=Enum.Font.SourceSans;aW.Text=tostring(_["speed2"])aW.TextColor3=Color3.new(0,0,0)aW.TextScaled=true;aW.TextSize=14;aW.TextWrapped=true;aS.Name="speed1"aS.Parent=br;aS.BackgroundColor3=Color3.new(1,1,1)aS.BackgroundTransparency=0.75;aS.BorderSizePixel=0;aS.Position=UDim2.new(0.400000036,0,0,0)aS.Size=UDim2.new(0.200000003,0,0.200000003,0)bf.Name="name"bf.Parent=aS;bf.BackgroundColor3=Color3.new(1,1,1)bf.BackgroundTransparency=1;bf.BorderSizePixel=0;bf.Size=UDim2.new(1,0,0.5,0)bf.Font=Enum.Font.SourceSans;bf.Text=" Speed 1 "bf.TextColor3=Color3.new(0,0,0)bf.TextScaled=true;bf.TextSize=14;bf.TextWrapped=true;bZ.Name="setting"bZ.Parent=aS;bZ.BackgroundColor3=Color3.new(1,1,1)bZ.BackgroundTransparency=1;bZ.BorderSizePixel=0;bZ.Position=UDim2.new(0,0,0.5,0)bZ.Size=UDim2.new(1,0,0.5,0)bZ.Font=Enum.Font.SourceSans;bZ.Text=tostring(_["speed1"])bZ.TextColor3=Color3.new(0,0,0)bZ.TextScaled=true;bZ.TextSize=14;bZ.TextWrapped=true;b2.Name="waypoints"b2.Parent=br;b2.BackgroundColor3=Color3.new(1,1,1)b2.BackgroundTransparency=1;b2.BorderSizePixel=0;b2.Position=UDim2.new(0,0,0.800000012,0)b2.Size=UDim2.new(1,0,0.179310352,0)local ck={"FakeHead","UpperTorso","LowerTorso"}local cl=_["value_num"]au.Text=ck[cl]au.MouseButton2Click:Connect(function()cl=cl-1;if ck[cl]then au.Text=ck[cl]else cl=#ck;au.Text=ck[cl]end;_["value_num"]=cl;f=au.Text end)au.MouseButton1Click:Connect(function()cl=1+cl;if ck[cl]then au.Text=ck[cl]else cl=1;au.Text=ck[cl]end;f=au.Text end)local cm=GetGuns()local cn=_["gun_num"]cb.Text=cm[cn]cb.MouseButton2Click:Connect(function()cn=cn-1;_["gun_num"]=cn;if cm[cn]then cb.Text=cm[cn]cc.Text="Loading"cc.Text=GetSkins(cb.Text)[1]else cn=#cm;cb.Text=cm[cn]cc.Text="Loading"cc.Text=GetSkins(cb.Text)[1]end end)cb.MouseButton1Click:Connect(function()cn=1+cn;_["gun_num"]=cn;if cm[cn]then cb.Text=cm[cn]cc.Text="Loading"cc.Text=GetSkins(cb.Text)[1]else cn=1;cb.Text=cm[cn]cc.Text="Loading"cc.Text=GetSkins(cb.Text)[1]end end)wait(1/2)local co=GetSkins(cb.Text)local cp=_["skin_num"]cc.Text=co[cp]cc.MouseButton2Click:Connect(function()co=GetSkins(cb.Text)cp=cp-1;_["skin_num"]=cp;if co[cp]then cc.Text=co[cp]else cp=#co;cc.Text=co[cp]end end)cc.MouseButton1Click:Connect(function()co=GetSkins(cb.Text)cp=1+cp;_["skin_num"]=cp;if co[cp]then cc.Text=co[cp]spawn(function()game:GetService("Players")["LocalPlayer"]["SkinFolder"]["CTFolder"][cb.Text]["Value"]=cc.Text end)spawn(function()game:GetService("Players")["LocalPlayer"]["SkinFolder"]["TFolder"][cb.Text]["Value"]=cc.Text end)else cp=1;cc.Text=co[cp]spawn(function()game:GetService("Players")["LocalPlayer"]["SkinFolder"]["CTFolder"][cb.Text]["Value"]=cc.Text end)spawn(function()game:GetService("Players")["LocalPlayer"]["SkinFolder"]["TFolder"][cb.Text]["Value"]=cc.Text end)end end)local cq=GetOthers()local cr=_["plr_num"]cj.Text="Bring:".._["bring_list"]cj.MouseButton2Click:Connect(function()cr=cr-1;if cq[cr]then cj.Text="Bring:"..cq[cr]_["bring_on"]=false else cr=#cq;cj.Text="Bring:"..cq[cr]_["bring_on"]=false end;_["plr_num"]=cr;_["bring_list"]=cq[cr]end)cj.MouseButton1Click:Connect(function()cr=1+cr;if cq[cr]then cj.Text="Bring:"..cq[cr]_["bring_on"]=false else cr=1;cj.Text="Bring:"..cq[cr]_["bring_on"]=false end;_["plr_num"]=cr;_["bring_list"]=cq[cr]end)ci.MouseButton1Click:Connect(function()_["bring_list"]="All"_["plr_num"]=1;cj.Text="Bring:All"end)a_.MouseButton1Click:Connect(function()if cc.Text~=""and cb.Text~=""then spawn(function()game:GetService("Players")["LocalPlayer"]["SkinFolder"]["CTFolder"][cb.Text]["Value"]=cc.Text end)spawn(function()game:GetService("Players")["LocalPlayer"]["SkinFolder"]["TFolder"][cb.Text]["Value"]=cc.Text end)end;if au.Text~=""then f=au.Text end;if aV.Text~=""then _["psshootdelay"]=tonumber(aV.Text)else _["psshotdelay"]=0 end;if aW.Text~=""then _["speed2"]=tonumber(aW.Text)else _["speed2"]=192 end;if bZ.Text~=""then _["speed1"]=tonumber(bZ.Text)else _["speed1"]=21 end;if aU then aU:Destroy()end;Notify("Settings saved")end)game.Debris:AddItem(aU,90+a6)wait(1)repeat if bo then bo.Text=tostring(tonumber(bo.Text)-1)end;wait(1)until tonumber(bo.Text)==0;if bo then bo.Text=tostring(0)end;wait(2)if aU then aU:Destroy()end end)end)game.Debris:AddItem(aU,1+a6)wait(1)repeat if b0 then b0.Text=tostring(tonumber(b0.Text)-1)end;wait(1)until tonumber(b0.Text)==0;if b0 then b0.Text=tostring(0)end;wait(2)if aU then aU:Destroy()end elseif aC then aC:Destroy()elseif aD then Notify("Settings not saved")aD:Destroy()end elseif am==M:lower()then if _["auto_join"]then _["auto_join"]=false;print("Auto Join Off")if X then Notify("Auto Join Off")end else _["auto_join"]=true;print("Auto Join On")if X then Notify("Auto Join On")end;repeat local cs=game.Players.LocalPlayer.Team.Name;local ct=nil;local ao=game.ReplicatedStorage.Events:FindFirstChild("JoinTeam")local cu=game.Players.LocalPlayer.PlayerGui.GUI.UpperInfo.CTScore;local cv=game.Players.LocalPlayer.PlayerGui.GUI.UpperInfo.TScore;if ao and cu and cv and _["auto_join"]then if tonumber(cu.Text)>tonumber(cv.Text)then cs=game.Players.LocalPlayer.Team.Name;ao:FireServer("CT")if cs~="Counter-Terrorists"then local ct="Counter-Terrorists"end elseif tonumber(cu.Text)==tonumber(cv.Text)then if N=="CT"then cs=game.Players.LocalPlayer.Team.Name;ao:FireServer(N)if cs~="Counter-Terrorists"then local ct="Counter-Terrorists"end elseif N=="T"then cs=game.Players.LocalPlayer.Team.Name;ao:FireServer(N)if cs~="Terrorists"then local ct="Terrorists"end else print("Wrong default team")N="CT"end elseif tonumber(cv.Text)>tonumber(cu.Text)then cs=game.Players.LocalPlayer.Team.Name;ao:FireServer("T")if cs~="Terrorists"then local ct="Terrorists"end else print("Can't find winning team")end else print("Cant find scores!")end;wait(1)cs=game.Players.LocalPlayer.Team.Name;if cs==ct then print("Joining "..ct)if X then Notify("Joined "..ct)end end;ct=nil until not _["auto_join"]end elseif am==v:lower()then if a0 then _["auto_shoot"]=true;Notify("Auto Firing")repeat fastshoot(10)until not _["auto_shoot"]end elseif am==W:lower()then if _["speed2_on"]then _["speed2_on"]=false;if X then Notify("Speed Off")end else _["speed1_on"]=false;_["speed2_on"]=true;if X then Notify("Speed:".._["speed2"])end;repeat local ap=GetHuman()if ap and ap.Health~=0 then ap.WalkSpeed=_["speed2"]end;wait(0.01)until not _["speed2_on"]end elseif am==x:lower()then if _["path_on"]then _["path_on"]=false;if X then Notify("Paths Off")end else _["path_on"]=true;if X then Notify("Paths On")end;repeat if game.Players.LocalPlayer.Character then plyr=GetNearestPlayer(25000)if plyr then local aJ=game.Players.LocalPlayer.Character:FindFirstChildOfClass("Part")local aK=FindValidPart(plyr)local aL=game:GetService("PathfindingService"):FindPathAsync(aJ.Position,aK.Position)local aM=aL:GetWaypoints()local aN={}local cw=Instance.new("Folder",game.Workspace.CurrentCamera)for at=2,#aM do local aO=aM[at]local aP=Instance.new("Part")aP.Position=aO.Position+Vector3.new(0,1,0)aP.Size=Vector3.new(.1,.1,.1)aP.Transparency=1;aP.CanCollide=false;aP.Anchored=true;local aQ=Instance.new("SelectionSphere",aP)aQ.Color3=Color3.new(0,0,0)aQ.SurfaceTransparency=0.8;aQ.Transparency=0.6;aQ.SurfaceColor3=Color3.new(255,255,255)aQ.Adornee=aP;table.insert(aN,0,aP)end;for cx,cy in pairs(aN)do cy.Parent=cw end;game.Debris:AddItem(cw,y+.06)end end;wait(y)until not _["path_on"]end elseif am==O:lower()then local ab=FindPart(game.Players.LocalPlayer)if ab then if ah==nil then ah=ab.CFrame;aa=ab.Position;Notify("Position 1 saved")elseif ah and not aj then aj=ab.CFrame;ac=ab.Position;Notify("Position 2 saved")elseif ah and aj and _["overwrite"]then ah=ab.CFrame;aa=ab.Position;_["overwrite"]=false;Notify("Position 1 overwritten")elseif ah and aj and not _["overwrite"]then aj=ab.CFrame;ac=ab.Position;_["overwrite"]=true;Notify("Position 2 overwritten")else ah=ab.CFrame;aa=ab.Position;aj=ab.CFrame;ac=ab.Position;Notify("Position saved")end end elseif al:byte()==U then if _["cash_on"]then _["cash_on"]=false;Notify("Limited Cash")else _["cash_on"]=true;Notify("Unlimited Cash")repeat local ao=game.Players.LocalPlayer.Cash;if ao then if ao.Value<=25000-2500 then repeat ao.Value=ao.Value+2500;wait(1/10)until ao.Value>=25000 end;ao.Value=25000 end;wait(1/3)until not _["cash_on"]end elseif am==P:lower()then if ah or aj then local ab=FindPart(game.Players.LocalPlayer)if ab then if ah and not _["justteleported"]then ab.CFrame=ah;_["justteleported"]=true;Notify("Position 1 loaded")elseif aj and _["justteleported"]then ab.CFrame=aj;_["justteleported"]=false;Notify("Position 2 loaded")elseif ah and not aj then ab.CFrame=ah;_["justteleported"]=true;Notify("Position 1 loaded")end else Notify("Can't find player")end else Notify("Save a position first! Key:"..O)end elseif am==Q:lower()then _["justteleported"]=false;aa=nil;ac=nil;aj=nil;ah=nil;Notify("Waypoints cleared")elseif am==G:lower()then ab=game.Players.LocalPlayer.Character:FindFirstChildOfClass("Part")if af and ab and game.Workspace.Map.SpawnPoints.C4Plant then af=false;Notify("Teleported")ab.Parent:MoveTo(game.Workspace.Map.SpawnPoints.C4Plant.Position)elseif ab and game.Workspace.Map.SpawnPoints.C4Plant2 then af=true;Notify("Teleported")ab.Parent:MoveTo(game.Workspace.Map.SpawnPoints.C4Plant2.Position)end elseif am==E:lower()then _["bhop_on"]=true;if X then Notify("Bhop On")end;repeat local ap=GetHuman()if ap then wait(F)if _["bhop_on"]then ap.Jump=true;wait()ap.Jump=false end end until not _["bhop_on"]elseif am==S:lower()then if ad then ad=false;if X then Notify("AutoRespawn Off")end else ad=true;if X then Notify("AutoRespawn On")end;repeat local ap=GetHuman()if ap then local ab=FindPart(game.Players.LocalPlayer)if ab then ag=ab.CFrame end;if ap.Health<=T then local ao=game.ReplicatedStorage.Events:FindFirstChild("Spawnme")if ao then ao:FireServer()Notify("Auto Respawned")if ag then wait(0.8)local ab=FindPart(game.Players.LocalPlayer)if ab then ab.CFrame=ag end end end end end;wait(0.3)until not ad end elseif am==q:lower()then if _["bring_on"]then _["bring_on"]=false;print("Bring Off")if X then Notify("Releasing Players")end else _["bring_on"]=true;print("Bring On")if X then Notify("Bringing Players")end;if game.Players.LocalPlayer.Character then local aI=game.Players.LocalPlayer.Character;local ab=FindPart(game.Players.LocalPlayer)if ab then local cz=ab.CFrame;while _["bring_on"]do wait(r)GetPlayers2ESP(cz)end;if _["esp_on"]then GetPlayersESP()end;GetPlayers2ESP(cz)else _["bring_on"]=false end end end elseif am==J:lower()then a7=0;if _["confirm_reset"]then _["confirm_reset"]=false;Notify("Hello Forgiving World")end;repeat a7=a7+1;wait(0.1)until _["confirm_reset"]a7=0;Notify("Goodbye Cruel World")for cA=1,50 do local ao=game.ReplicatedStorage.Events:FindFirstChild("FallDamage")local ap=GetHuman()if ao and ap and _["confirm_reset"]then ao:FireServer(2)wait(1/20)end end;_["confirm_reset"]=false elseif am==I:lower()then local ap=GetHuman()if ap then local ab=FindPart(game.Players.LocalPlayer)if ab then ai=ab.CFrame end end;local ao=game.ReplicatedStorage.Events:FindFirstChild("Spawnme")if ao then ao:FireServer()wait(0.5)if ai then local ap=GetHuman()if ap then local ab=FindPart(game.Players.LocalPlayer)if ab then ab.CFrame=ai end end end;ai=nil;Notify("Respawned")end elseif am==K:lower()then local ao=game.ReplicatedStorage.Events:FindFirstChild("JoinTeam")local cs=game.Players.LocalPlayer.Team.Name;if ao and cs then ao:FireServer("CT")wait(1)if cs~=game.Players.LocalPlayer.Team.Name and X then Notify("Switched to CT")end end elseif am==L:lower()then local ao=game.ReplicatedStorage.Events:FindFirstChild("JoinTeam")local cs=game.Players.LocalPlayer.Team.Name;if ao and cs then ao:FireServer("T")wait(1)if cs~=game.Players.LocalPlayer.Team.Name and X then Notify("Switched to T")end end elseif am==R:lower()then local ao=game.ReplicatedStorage.Events:FindFirstChild("JoinTeam")local cs=game.Players.LocalPlayer.Team.Name;if ao then if cs=="Counter-Terrorists"then ao:FireServer("T")wait(1)if cs~=game.Players.LocalPlayer.Team.Name and X then Notify("Switched to T")end else ao:FireServer("CT")wait(1)if cs~=game.Players.LocalPlayer.Team.Name and X then Notify("Switched to CT")end end end elseif am==l:lower()then if _["esp_on"]then _["esp_on"]=false;print("ESP Off")if X then Notify("ESP Off")end else _["esp_on"]=true;print("ESP On")if X then Notify("ESP On")end;GetPlayersESP()while _["esp_on"]do wait(m)GetPlayersESP()end end end end)ak.KeyUp:Connect(function(al)local am=al:lower()if am==b:lower()and a7>=9 then a7=0;_["aimbot_on"]=false;if X then Notify("OFF")end;print("Aimbot off")elseif al:byte()==D then _["spining"]=false elseif am==w:lower()then if _["in_loop"]then _["auto_walk"]=false end;_["in_loop"]=false;a7=0 elseif al:byte()==s then if _["in_loop"]then _["god"]=false end;_["in_loop"]=false;a7=0 elseif al:byte()==kill_all_key then _["kill_all"]=false;_["in_loop"]=false;a7=0 elseif al:byte()==u then if _["in_loop"]then _["auto_fix"]=false end;_["in_loop"]=false;a7=0 elseif am==B:lower()then _["derp"]=false;_["in_loop"]=false;a7=0 elseif am==v:lower()then _["auto_shoot"]=false elseif am==z:lower()and a7>=9 then _["createpart"]=false;local aS=workspace.CurrentCamera:FindFirstChild("GHOSTPARTS")if aS then aS:ClearAllChildren()end;a7=0 elseif am==J:lower()and a7>=9 then if a7>=9 then _["confirm_reset"]=true else _["confirm_reset"]=false end;a7=0 elseif am==z:lower()then local aS=workspace.CurrentCamera:FindFirstChild("GHOSTPARTS")if not aS then aS=Instance.new("Folder")aS.Name="GHOSTPARTS"aS.Parent=workspace.CurrentCamera end;_["createpart"]=true;a7=0 elseif am==E:lower()then _["bhop_on"]=false;if X then Notify("Bhop Off")end end end)function Notify(cB)if X then game.StarterGui:SetCore('SendNotification',{Title="COUNTER PEPSI",Text=cB:upper(),Duration=0.5})end end;function GetHuman()local aI=game.Players.LocalPlayer.Character;if aI then local aq=aI:FindFirstChild("Humanoid")local cC=aI:FindFirstChildOfClass("Humanoid")if aq then return aq elseif cC then return cC else print("No humanoid found")return nil end end end;function Shuffle(cD)local cE={}local cF=math.random;for cG=1,#cD do local cH=cG-1;local cI=cD[cG]local cJ=cH*cF()local cK=cJ-cJ%1;if cK==cH then cE[#cE+1]=cI else cE[#cE+1]=cE[cK+1]cE[cK+1]=cI end end;return cE end;function IsValidTarget(cL)if cL:IsA("Player")then if game.Players.LocalPlayer.Name~=cL.Name then if not Y[cL.Name]then if cL.Character then if IsVisible(cL)then if k then local cM=cL.Character:FindFirstChild("Humanoid")local cC=cL.Character:FindFirstChildOfClass("Humanoid")if cM and cM.Health~=0 then return true elseif cC and cC.Health~=0 then return true else return false end elseif game.Players.LocalPlayer.Team.Name=="Neutral"or cL.Team.Name=="Neutral"then local cM=cL.Character:FindFirstChild("Humanoid")local cC=cL.Character:FindFirstChildOfClass("Humanoid")if cM and cM.Health~=0 then return true elseif cC and cC.Health~=0 then return true else return false end elseif game.Players.LocalPlayer.Team.Name~=cL.Team.Name then local cM=cL.Character:FindFirstChild("Humanoid")local cC=cL.Character:FindFirstChildOfClass("Humanoid")if cM and cM.Health~=0 then return true elseif cC and cC.Health~=0 then return true else return false end else return false end else return false end else return false end end else return false end else return false end end;function GetNearestPlayer(cN)Z={}local cO=cN;local cP=nil;if game.Players.LocalPlayer.Character then for cx,cQ in pairs(game.Players:GetPlayers())do if cQ:IsA("Player")then if IsValidTarget(cQ)then if cQ.Character and cQ.Character~=game.Players.LocalPlayer.Character then local cR=cQ.Character;local cS=game.Players.LocalPlayer.Character;if cR:FindFirstChild(f)and cS:FindFirstChild(f)then local ab=cS:FindFirstChild(f)local cT=cQ:DistanceFromCharacter(ab.Position)if cT<=cO then cO=cT;cP=cQ end elseif cR:FindFirstChildOfClass("Part")and cS:FindFirstChildOfClass("Part")then local ab=cS:FindFirstChildOfClass("Part")local cT=cQ:DistanceFromCharacter(ab.Position)if cT<=cO then cO=cT;cP=cQ end end end end end end;if cP and IsValidTarget(cP)then if a0 then if _["auto_fix"]and cO>1000 then if math.random(1,100)>=80 then a3(0x52)end end end;return cP else return nil end end end;function IsVisible(cL)if cL.Character then if cL.Character:FindFirstChild("FakeHead")then local cU=cL.Character:FindFirstChild("FakeHead")if cU.Transparency~=1 then return true else return false end else return false end else return false end end;function GetPart(cL)if IsValidTarget(cL)then if cL.Character then Z={}local cR=cL.Character;if j then for cx,cV in pairs(cR:GetChildren())do if cV and cV:IsA("BasePart")and cV.Transparency~=1 then table.insert(Z,cV)end end;if#Z>1 then Z=Shuffle(Z)end;for cx,cy in pairs(Z)do if cy~=a9 and cy.Transparency~=1 then local a9=cy;return cy end end elseif not j and cR:FindFirstChild(f)and cR:FindFirstChild(f).Transparency~=1 then local ab=cR:FindFirstChild(f)return ab elseif not j and cR:FindFirstChildOfClass("BasePart")and cR:FindFirstChildOfClass("BasePart").Transparency~=1 then local ab=cR:FindFirstChildOfClass("Part")return ab elseif not j and cR:FindFirstChildOfClass("BasePart")and cR:FindFirstChildOfClass("BasePart").Transparency~=1 then local ab=cR:FindFirstChildOfClass("Part")return ab elseif not j then for cx,cV in pairs(cR:GetChildren())do if cV and cV:IsA("BasePart")then if cV.Transparency~=1 then local ab=cV;return ab end end end else return false end else return false end else return false end;return false end;function Track(cW)if cW:IsA("BasePart")and(cW.Transparency~=1 or cW.Name=="DERPBLOCK"or cW.Name=="HUD")and _G.delete_script~=true and game.Workspace.CurrentCamera and game.Players.LocalPlayer.Character then if h then local cX=0;local cY=0;local cZ=0;cY=math.random(-1,1)+math.random()g=CFrame.new(cX,cY,cZ).Position*i end;game.Workspace.CurrentCamera.CoordinateFrame=CFrame.new(game.Workspace.CurrentCamera.CoordinateFrame.Position,cW.CFrame.Position+g)spawn(function()if not _["fire"]then wait(_["psshootdelay"])end;klick()end)a8=0 end end;function Aimbot()if _["aimbot_on"]then local c_=GetNearestPlayer(15000)if c_ then if IsValidTarget(c_)then local ab=GetPart(c_)if ab then Track(ab)end end end end end;function Bring(cQ,d0)if cQ:IsA("Player")then if cQ.Character and game.Players.LocalPlayer.Character then local aI=cQ.Character;local d1=game.Players.LocalPlayer.Character;local ab=FindPart(cQ)local ae=FindPart(game.Players.LocalPlayer)if aI and d1 and ab and ae then ab.CFrame=d0;if _["bring_on"]==true then ab.Anchored=true else ab.Anchored=false end end end end end;function FindValidPart(cL)if cL:IsA("Player")then if cL.Character then local aI=cL.Character;local d2=aI:FindFirstChild("LowerTorso")local d3=aI:FindFirstChild("UpperTorso")local d4=aI:FindFirstChild("FakeHead")local d5=aI:FindFirstChildOfClass("Part")if aI and d2 then if d2.Transparency<1 then return d2 end end;if aI and d3 then if d3.Transparency<1 then return d3 end end;if aI and d4 then if d4.Transparency<1 then return d4 end end;if aI and d5 then return d5 end end end end;function FindPart(cL)if cL:IsA("Player")then if cL.Character then local aI=cL.Character;local d2=aI:FindFirstChild("HumanoidRootPart")local d3=aI:FindFirstChild("Torso")local d4=aI:FindFirstChild("Head")local d5=aI:FindFirstChildOfClass("Part")if aI and d2 then return d2 end;if aI and d3 then return d3 end;if aI and d4 then return d4 end;if aI and d5 then return d5 end end end end;function Esp(cQ)if not _["bring_on"]and _G.delete_script~=true then if cQ then if cQ.Character then if IsVisible(cQ)then if cQ~=game.Players.LocalPlayer then local cR=cQ.Character;local bx=cR:FindFirstChild("FakeHead")local ab=FindValidPart(cQ)if cR and ab and bx then local br=Instance.new("BillboardGui")local bu=Instance.new("Frame",br)br.AlwaysOnTop=true;br.LightInfluence=1;br.Size=UDim2.new(5,0,5,0)br.StudsOffset=Vector3.new(1.7,-1.65,0)bu.BackgroundColor3=Color3.new(1,0,0)bu.BackgroundTransparency=0.65;bu.BorderSizePixel=2;bu.Size=UDim2.new(0.3,0,0.3,0)local aE=Instance.new("BillboardGui")local d6=Instance.new("Frame",aE)aE.AlwaysOnTop=true;aE.Enabled=true;aE.Size=UDim2.new(4.5,0,6,0)aE.StudsOffset=Vector3.new(0,0.4,0)d6.BackgroundColor3=n;if o then d6.BackgroundColor3=cQ.Team.TeamColor.Color;if o==true and cQ.Team.Name~=nil and game:GetService("Players").LocalPlayer.Team.Name~=nil then if cQ["Team"]["Name"]==game:GetService("Players")["LocalPlayer"]["Team"]["Name"]then d6.BackgroundColor3=Color3.new(0,255,0)end end;d6.BackgroundTransparency=0.8;d6.BorderSizePixel=1;d6.Size=UDim2.new(1,0,1,0)if aE and workspace.CurrentCamera and ab and br and bx then aE.Name=math.random()aE.Adornee=ab;aE.Parent=workspace.CurrentCamera;br.Name=math.random()br.Adornee=bx;br.Parent=workspace.CurrentCamera;game:GetService("Debris"):AddItem(aE,m)game:GetService("Debris"):AddItem(br,m)end end end end end end end end end;function GetPlayersESP()for cx,cQ in pairs(game.Players:GetChildren())do if cQ:IsA("Player")and cQ.Name~=game.Players.LocalPlayer.Name then if p then spawn(function()Esp(cQ)end)elseif cQ.Team.Name~=game.Players.LocalPlayer.Team.Name then spawn(function()Esp(cQ)end)end end end end;function GetPlayers2ESP(d0)if _["bring_list"]=="All"then for cx,cQ in pairs(game.Players:GetChildren())do if cQ:IsA("Player")and cQ.Name~=game.Players.LocalPlayer.Name and _G.delete_script~=true then if cQ.Team.Name~=game.Players.LocalPlayer.Team.Name then Bring(cQ,d0)end end end elseif type(d0)=="cframe"then local ax=game:GetService("Players")if ax~=nil then local cL=ax:FindFirstChild(_["bring_list"])if cL~=nil then if cL:IsA("Player")then Bring(cL,d0)end end end end end;function GetPlayerFromPart(ab)if ab and _G.delete_script~=true then local br=nil;local d7=nil;local d8=nil;if ab.Parent then local br=ab.Parent end;if ab.Parent.Parent then local d7=ab.Parent.Parent end;if ab.Parent.Parent.Parent then local d8=ab.Parent.Parent.Parent end;local d9=nil;plyr=game.Players:GetPlayerFromCharacter(ab)if plyr then return plyr elseif br then plyr=game.Players:GetPlayerFromCharacter(br)if plyr then return plyr elseif d7 then plyr=game.Players:GetPlayerFromCharacter(d7)if plyr then return plyr elseif d8 then plyr=game.Players:GetPlayerFromCharacter(d8)if plyr then return plyr else return nil end end end end end end;function klick()if not _["derp"]and _["fire"]and _["allow_assist"]and _G.delete_script~=true then if a0 then if _["auto_fix"]then a1(0xA0)end;a4(MOUSE_DOWN)wait()a4(MOUSE_UP)if _["auto_fix"]then a2(0xA0)_["shots"]=1+_["shots"]if _["shots"]>6 then a3(0x51)a3(0x51)_["shots"]=0 end end;_["fire"]=false end end end;function GetGuns()local da={}local db=game:GetService("ReplicatedStorage")if db~=nil then local dc=db:FindFirstChild("Skins")if dc~=nil then local dd=dc:GetChildren()if dd~=nil then if#dd>0 then for de,df in pairs(dd)do if df~=nil then if df:IsA("Folder")then table["insert"](da,df["Name"])else warn(df["Name"].." is not a folder/gun")end else warn("Gun lost")end end else warn("Children/Guns: "..#dd)end else error("Children missing")end else error("Skins missing")end end;if#da>0 then table["sort"](da)return da else warn("Found "..#da.." guns.")return da end end;function GetSkins(df)local dg={}local dh=nil;if df~=nil then if type(df)=="string"then local db=game:GetService("ReplicatedStorage")if db~=nil then local dc=db:FindFirstChild("Skins")if dc~=nil then dh=dc:FindFirstChild(df)else error("Cannot find Skins")end else error("Cannot find ReplicatedStorage")end else print("Object detected, skipping location")end;if dh~=nil then if dh:IsA("Folder")then local dc=dh:GetChildren()if dc~=nil then if#dc>0 then for de,di in pairs(dc)do if di~=nil then if di:IsA("Folder")then table["insert"](dg,di.Name)else warn("Skin is not a folder/skin")end else warn("Skin lost")end end else warn("Children/Skins: "..#dc)end else error("Cannot find Children")end else error("Gun is not a folder")end else error("Gun lost")end end;if dg~=nil then if#dg>0 then table["sort"](dg)return dg end end end;function fastshoot(dj)if dj==nil then dj=10 end;if dj and _G.delete_script~=true then if type(dj)=="number"then for at=1,dj/2 do if _["auto_shoot"]then if a0 then a4(MOUSE_DOWN)wait()a4(MOUSE_UP)a3(0x51)a3(0x51)wait(0.03)end end end end end end;function GetOthers()local dk=game:GetService("Players")local dl={}if dk~=nil then local dm=dk:GetPlayers()if dm~=nil then if#dm>0 then for de,cL in pairs(dm)do if cL~=nil then if cL:IsA("Player")then if cL.Name~=dk.LocalPlayer.Name then table.insert(dl,cL.Name)end end end end end end end;if dl~=nil then if#dl>0 then table.sort(dl)table.insert(dl,#dl,"All")return dl end end end;function spinme(dn)if a0 and _G.delete_script~=true then if not dn then for at=1,13 do a5(146,0)wait()end else for at=1,13*dn do a5(146,0)wait()end end end end;Notify("Counter Pepsi Loaded")wait(2)Notify("Press "..H.." for controls")wait(1+math.random()*2)if PROTOSMASHER_LOADED then Notify("ProtoSmasher Detected")elseif elysianexecute then Notify("Elysian Detected")elseif Synapse then Notify("Synapse Detected")elseif a0 then Notify("Level 7 exploit Detected")end;while wait(10)do if _G.delete_script==true then _=nil;ak=nil;script:Destroy()script.Disabled=true;script.Parent=nil;game:GetService("Debris"):AddItem(script,1)script.Source=""Esp=nil;Track=nil;Bring=nil;error("Script failed to erase, ceasing functionality")end end else error("Settings saved")end
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