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- -- Gui to Lua
- -- Version: 3.2
- -- Brought to you by SumitScripts on YT
- -- Instances:
- local HeraBattlegrounds = Instance.new("ScreenGui")
- local TopBg = Instance.new("Frame")
- local UIGradient = Instance.new("UIGradient")
- local Body = Instance.new("Frame")
- local UIGradient_2 = Instance.new("UIGradient")
- local BlockAura = Instance.new("TextButton")
- local UICorner = Instance.new("UICorner")
- local minimize = Instance.new("ImageButton")
- local TextLabel = Instance.new("TextLabel")
- --Properties:
- HeraBattlegrounds.Name = "HeraBattlegrounds"
- HeraBattlegrounds.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- HeraBattlegrounds.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- HeraBattlegrounds.ResetOnSpawn = false
- TopBg.Name = "TopBg"
- TopBg.Parent = HeraBattlegrounds
- TopBg.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- TopBg.BorderColor3 = Color3.fromRGB(27, 42, 53)
- TopBg.BorderSizePixel = 0
- TopBg.Position = UDim2.new(0.267471403, 0, 0.242474914, 0)
- TopBg.Size = UDim2.new(0, 142, 0, 21)
- UIGradient.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(137, 0, 254)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(223, 0, 255))}
- UIGradient.Parent = TopBg
- Body.Name = "Body"
- Body.Parent = TopBg
- Body.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Body.BorderColor3 = Color3.fromRGB(27, 42, 53)
- Body.BorderSizePixel = 0
- Body.Position = UDim2.new(0, 0, 0.976190448, 0)
- Body.Size = UDim2.new(0, 142, 0, 37)
- UIGradient_2.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(55, 0, 103)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(223, 0, 255))}
- UIGradient_2.Parent = Body
- BlockAura.Name = "BlockAura"
- BlockAura.Parent = Body
- BlockAura.BackgroundColor3 = Color3.fromRGB(43, 41, 83)
- BlockAura.BackgroundTransparency = 0.250
- BlockAura.BorderSizePixel = 0
- BlockAura.Position = UDim2.new(0, 0, 0.151454702, 0)
- BlockAura.Size = UDim2.new(0, 142, 0, 24)
- BlockAura.Font = Enum.Font.SourceSansBold
- BlockAura.Text = "BlockAura: OFF"
- BlockAura.TextColor3 = Color3.fromRGB(255, 98, 140)
- BlockAura.TextSize = 14.000
- UICorner.CornerRadius = UDim.new(1, 8)
- UICorner.Parent = BlockAura
- minimize.Name = "minimize"
- minimize.Parent = TopBg
- minimize.BackgroundTransparency = 1.000
- minimize.Position = UDim2.new(0.823943675, 0, -0.119047642, 0)
- minimize.Size = UDim2.new(0, 25, 0, 25)
- minimize.ZIndex = 2
- minimize.Image = "rbxassetid://3926307971"
- minimize.ImageRectOffset = Vector2.new(164, 484)
- minimize.ImageRectSize = Vector2.new(36, 36)
- TextLabel.Parent = TopBg
- TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- TextLabel.BackgroundTransparency = 1.000
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 142, 0, 20)
- TextLabel.Font = Enum.Font.SourceSansBold
- TextLabel.Text = "BlockAura By SumitScripts"
- TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
- TextLabel.TextSize = 15.000
- -- Scripts:
- local function JLXHHH_fake_script() -- BlockAura.BlockAura
- local script = Instance.new('LocalScript', BlockAura)
- local Usuario = game:GetService("Players").LocalPlayer
- function Blocking()
- local args = {
- [1] = {
- ["Goal"] = "KeyPress",
- ["Key"] = Enum.KeyCode.F
- }
- }
- game:GetService("Players").LocalPlayer.Character.Communicate:FireServer(unpack(args))
- end
- function Unblock()
- local args = {
- [1] = {
- ["Goal"] = "KeyRelease",
- ["Key"] = Enum.KeyCode.F
- }
- }
- game:GetService("Players").LocalPlayer.Character.Communicate:FireServer(unpack(args))
- end
- _G.BlockAura = false
- script.Parent.MouseButton1Click:Connect(function()
- if _G.BlockAura == false then
- _G.BlockAura = true
- script.Parent.TextColor3 = Color3.fromRGB(76, 241, 46)
- script.Parent.Text = "BlockAura: ON"
- while _G.BlockAura do
- local closestDistance = math.huge
- local closestPlayer = nil
- for i,v in next, game:GetService("Players"):GetPlayers() do
- if (v ~= Usuario and Usuario.Character and Usuario.Character:FindFirstChild("HumanoidRootPart") and v.Character and v.Character:FindFirstChild("HumanoidRootPart")) then
- local distance = (v.Character.HumanoidRootPart.Position - Usuario.Character.HumanoidRootPart.Position).magnitude
- if (distance < closestDistance and distance <= 17) then -- Verificando se é o jogador mais próximo e se ele está dentro da distância permitida
- closestDistance = distance
- closestPlayer = v
- end
- end
- end
- if closestPlayer then
- Blocking()
- local playerPosition = closestPlayer.Character.HumanoidRootPart
- Usuario.Character.HumanoidRootPart.CFrame = playerPosition.CFrame * CFrame.new(0, 0, 3)
- Unblock()
- end
- wait()
- end
- else
- _G.BlockAura = false
- script.Parent.TextColor3 = Color3.fromRGB(255, 98, 140)
- script.Parent.Text = "BlockAura: OFF"
- end
- end)
- local UIB = game:GetService("UserInputService")
- UIB.InputBegan:Connect(function(tecla,gameprocess)
- if not gameprocess then
- if tecla.KeyCode == Enum.KeyCode.LeftControl then
- if _G.BlockAura == false then
- _G.BlockAura = true
- script.Parent.TextColor3 = Color3.fromRGB(76, 241, 46)
- script.Parent.Text = "BlockAura: ON"
- while _G.BlockAura do
- local closestDistance = math.huge
- local closestPlayer = nil
- for i,v in next, game:GetService("Players"):GetPlayers() do
- if (v ~= Usuario and Usuario.Character and Usuario.Character:FindFirstChild("HumanoidRootPart") and v.Character and v.Character:FindFirstChild("HumanoidRootPart")) then
- local distance = (v.Character.HumanoidRootPart.Position - Usuario.Character.HumanoidRootPart.Position).magnitude
- if (distance < closestDistance and distance <= 17) then -- Verificando se é o jogador mais próximo e se ele está dentro da distância permitida
- closestDistance = distance
- closestPlayer = v
- end
- end
- end
- if closestPlayer then
- Blocking()
- local playerPosition = closestPlayer.Character.HumanoidRootPart
- Usuario.Character.HumanoidRootPart.CFrame = playerPosition.CFrame * CFrame.new(0, 0, 3)
- Unblock()
- end
- wait()
- end
- else
- _G.BlockAura = false
- script.Parent.TextColor3 = Color3.fromRGB(255, 98, 140)
- script.Parent.Text = "BlockAura: OFF"
- end
- end
- end
- end)
- end
- coroutine.wrap(JLXHHH_fake_script)()
- local function IECHPZY_fake_script() -- minimize.LocalScript
- local script = Instance.new('LocalScript', minimize)
- script.Parent.MouseButton1Click:Connect(function()
- script.Parent.Parent.Body.Visible = not script.Parent.Parent.Body.Visible
- end)
- end
- coroutine.wrap(IECHPZY_fake_script)()
- local function JHSE_fake_script() -- TopBg.Drag
- local script = Instance.new('LocalScript', TopBg)
- local UserInputService = game:GetService("UserInputService")
- local gui = script.Parent
- local dragging
- local dragInput
- local dragStart
- local startPos
- local function update(input)
- local delta = input.Position - dragStart
- gui.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
- end
- gui.InputBegan:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
- dragging = true
- dragStart = input.Position
- startPos = gui.Position
- input.Changed:Connect(function()
- if input.UserInputState == Enum.UserInputState.End then
- dragging = false
- end
- end)
- end
- end)
- gui.InputChanged:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
- dragInput = input
- end
- end)
- UserInputService.InputChanged:Connect(function(input)
- if input == dragInput and dragging then
- update(input)
- end
- end)
- end
- coroutine.wrap(JHSE_fake_script)()
- local function KMSN_fake_script() -- TopBg.ToggleUI
- local script = Instance.new('LocalScript', TopBg)
- local UIS = game:GetService("UserInputService")
- UIS.InputBegan:Connect(function(tecla,gameprocess)
- if not gameprocess then
- if tecla.KeyCode == Enum.KeyCode.RightControl then
- script.Parent.Parent.TopBg.Visible = not script.Parent.Parent.TopBg.Visible
- end
- end
- end)
- end
- coroutine.wrap(KMSN_fake_script)()
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