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- game:GetService("ReplicatedStorage").CheckAndGiveStand.OnServerEvent:Connect(function(player, parent)
- local chr = player.Character
- local data = player:WaitForChild("Data")
- local standdata = data:WaitForChild("Stand")
- if standdata.Value == 1 then
- local originalstandless = game.Lighting.Standless
- local standless = originalstandless:Clone()
- standless.Parent = parent
- elseif standdata.Value == 2 then
- local originalstand = game.Lighting.StarPlatinum
- local stand = originalstand:Clone()
- stand.Parent = parent
- elseif standdata.Value == 10010 then
- local originalstand = game.Lighting.StarPlatinumOVA
- local stand = originalstand:Clone()
- stand.Parent = parent
- elseif standdata.Value == 3 then
- local originalstand = game.Lighting.StarPlatinumTW
- local stand = originalstand:Clone()
- stand.Parent = parent
- elseif standdata.Value == 4 then
- local originalstand = game.Lighting.TheWorld
- local stand = originalstand:Clone()
- stand.Parent = parent
- elseif standdata.Value == 10004 then
- local originalstand = game.Lighting.TheWorldOVA
- local stand = originalstand:Clone()
- stand.Parent = parent
- elseif standdata.Value == 10005 then
- local originalstand = game.Lighting.TheWorldOVAH
- local stand = originalstand:Clone()
- stand.Parent = parent
- elseif standdata.Value == 10008 then
- local originalstand = game.Lighting.CreeperQueen
- local stand = originalstand:Clone()
- stand.Parent = parent
- elseif standdata.Value == 10011 then
- local originalstand = game.Lighting.StevePlatinum
- local stand = originalstand:Clone()
- stand.Parent = parent
- elseif standdata.Value == 2000 then
- local originalstand = game.Lighting.TheWorldUH
- local stand = originalstand:Clone()
- stand.Parent = parent
- elseif standdata.Value == 5 then
- local originalstand = game.Lighting.CrazyDiamond
- local stand = originalstand:Clone()
- stand.Parent = parent
- elseif standdata.Value == 6 then
- local originalstand = game.Lighting.KillerQueen
- local stand = originalstand:Clone()
- stand.Parent = parent
- elseif standdata.Value == 7 then
- local originalstand = game.Lighting.GoldExperience
- local stand = originalstand:Clone()
- stand.Parent = parent
- elseif standdata.Value == 8 then
- local originalstand = game.Lighting.GoldExperienceRequiem
- local stand = originalstand:Clone()
- stand.Parent = parent
- elseif standdata.Value == 9 then
- local originalstand = game.Lighting.KingCrimson
- local stand = originalstand:Clone()
- stand.Parent = parent
- elseif standdata.Value == 10006 then
- local originalstand = game.Lighting.PinkCrimson
- local stand = originalstand:Clone()
- stand.Parent = parent
- elseif standdata.Value == 10 then
- local originalstand = game.Lighting.DoppioKingCrimson
- local stand = originalstand:Clone()
- stand.Parent = parent
- elseif standdata.Value == 11 then
- local originalstand = game.Lighting.TheWorldAlternateUniverse
- local stand = originalstand:Clone()
- stand.Parent = parent
- elseif standdata.Value == 12 then
- local originalstand = game.Lighting.StarPlatinumOH
- local stand = originalstand:Clone()
- stand.Parent = parent
- elseif standdata.Value == 13 then
- local originalstand = game.Lighting.TheWorldOH
- local stand = originalstand:Clone()
- stand.Parent = parent
- elseif standdata.Value == 14 then
- local originalstand = game.Lighting.OMT
- local stand = originalstand:Clone()
- stand.Parent = parent
- elseif standdata.Value == 15 then
- local originalstand = game.Lighting.Sword
- local stand = originalstand:Clone()
- stand.Parent = parent
- elseif standdata.Value == 10007 then
- local originalstand = game.Lighting.ShinySword
- local stand = originalstand:Clone()
- stand.Parent = parent
- elseif standdata.Value == 16 then
- local originalstand = game.Lighting.RiceFarmer
- local stand = originalstand:Clone()
- stand.Parent = parent
- elseif standdata.Value == 17 then
- local originalstand = game.Lighting.Samurai
- local stand = originalstand:Clone()
- stand.Parent = parent
- elseif standdata.Value == 18 then
- local originalstand = game.Lighting.Anubis
- local stand = originalstand:Clone()
- stand.Parent = parent
- elseif standdata.Value == 19 then
- local originalstand = game.Lighting.HierophantGreen
- local stand = originalstand:Clone()
- stand.Parent = parent
- elseif standdata.Value == 20 then
- local originalstand = game.Lighting.Hamon
- local stand = originalstand:Clone()
- stand.Parent = parent
- elseif standdata.Value == 1000 then
- local originalstand = game.Lighting.PotPlatinum
- local stand = originalstand:Clone()
- stand.Parent = parent
- elseif standdata.Value == 1001 then
- local originalstand = game.Lighting.FOTPS
- local stand = originalstand:Clone()
- stand.Parent = parent
- elseif standdata.Value == 1002 then
- local originalstand = game.Lighting.Oni
- local stand = originalstand:Clone()
- stand.Parent = parent
- elseif standdata.Value == 1003 then
- local originalstand = game.Lighting.BuffedTheWorldAlternateUniverse
- local stand = originalstand:Clone()
- stand.Parent = parent
- elseif standdata.Value == 1004 then
- local originalstand = game.Lighting.BuffedGoldExperienceRequiem
- local stand = originalstand:Clone()
- stand.Parent = parent
- elseif standdata.Value == 1007 then
- local originalstand = game.Lighting.BuffedTheWorldOVAH
- local stand = originalstand:Clone()
- stand.Parent = parent
- elseif standdata.Value == 1337 then
- local originalstand = game.Lighting.BlankStand
- local stand = originalstand:Clone()
- stand.Parent = parent
- elseif standdata.Value == 1005 then
- local originalstandless = game.Lighting.Standless
- local standless = originalstandless:Clone()
- standless.Parent = parent
- elseif standdata.Value == 1006 then
- local originalstandless = game.Lighting.WraithKnight
- local standless = originalstandless:Clone()
- standless.Parent = parent
- elseif standdata.Value == 10012 then
- local originalstand = game.Lighting.Doppio2KC
- local stand = originalstand:Clone()
- stand.Parent = parent
- elseif standdata.Value == 10013 then
- local originalstand = game.Lighting.StarPlatinumOVAH
- local stand = originalstand:Clone()
- stand.Parent = parent
- elseif standdata.Value == 500 then
- local originalstand = game.Lighting.BuffedGoldExprience
- local stand = originalstand:Clone()
- stand.Parent = parent
- elseif standdata.Value == 1000000 then
- local originalstand = game.Lighting.GoldExperienceTest
- local stand = originalstand:Clone()
- stand.Parent = parent
- elseif standdata.Value == 1666 then
- local originalstand = game.Lighting.MoonPlatinum
- local stand = originalstand:Clone()
- stand.Parent = parent
- elseif standdata.Value == 1999 then
- local originalstand = game.Lighting.BootlegPotPlatinum
- local stand = originalstand:Clone()
- stand.Parent = parent
- elseif standdata.Value == 3999 then
- local originalstand = game.Lighting.PurplePot
- local stand = originalstand:Clone()
- stand.Parent = parent
- elseif standdata.Value == 4999 then
- local originalstand = game.Lighting.MonographWorld
- local stand = originalstand:Clone()
- stand.Parent = parent
- elseif standdata.Value == 5999 then
- local originalstand = game.Lighting.LuigiWorld
- local stand = originalstand:Clone()
- stand.Parent = parent
- elseif standdata.Value == 6999 then
- local originalstand = game.Lighting.BadLuigi
- local stand = originalstand:Clone()
- stand.Parent = parent
- elseif standdata.Value == 7999 then
- local originalstand = game.Lighting.ShadowPotPlatinum
- local stand = originalstand:Clone()
- stand.Parent = parent
- elseif standdata.Value == 9999 then
- local originalstand = game.Lighting.VisitPot
- local stand = originalstand:Clone()
- stand.Parent = parent
- elseif standdata.Value == 320 then
- local originalstand = game.Lighting.ShadowTheWorld
- local stand = originalstand:Clone()
- stand.Parent = parent
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