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- #include maps/mp/animscripts/zm_shared;
- #include maps/mp/zombies/_zm_spawner;
- #include maps/mp/zombies/_zm_weapons;
- #include maps/mp/zombies/_zm_net;
- #include maps/mp/zombies/_zm_utility;
- #include maps/mp/_utility;
- #include common_scripts/utility;
- init()
- {
- if ( !maps/mp/zombies/_zm_weapons::is_weapon_included( "blundergat_zm" ) )
- {
- return;
- }
- else
- {
- precacheitem( "blundersplat_bullet_zm" );
- precacheitem( "blundersplat_explosive_dart_zm" );
- }
- level.zombie_spawners = getentarray( "zombie_spawner", "script_noteworthy" );
- array_thread( level.zombie_spawners, ::add_spawn_function, ::zombie_wait_for_blundersplat_hit );
- level.custom_derive_damage_refs = ::gib_on_blundergat_damage;
- level._effect[ "dart_light" ] = loadfx( "weapon/crossbow/fx_trail_crossbow_blink_grn_os" );
- onplayerconnect_callback( ::blundersplat_on_player_connect );
- }
- blundersplat_on_player_connect()
- {
- self thread wait_for_blundersplat_fired();
- self thread wait_for_blundersplat_upgraded_fired();
- }
- zombie_wait_for_blundersplat_hit()
- {
- self endon( "death" );
- while ( 1 )
- {
- self waittill( "damage", amount, inflictor, direction, point, type, tagname, modelname, partname, weaponname, idflags );
- if ( weaponname == "blundersplat_bullet_zm" )
- {
- if ( !isDefined( self.titus_tagged ) )
- {
- a_grenades = getentarray( "grenade", "classname" );
- if ( !isDefined( a_grenades ) || a_grenades.size <= 0 )
- {
- continue;
- }
- self.titus_tagged = 1;
- _a66 = a_grenades;
- _k66 = getFirstArrayKey( _a66 );
- while ( isDefined( _k66 ) )
- {
- e_grenade = _a66[ _k66 ];
- if ( isDefined( e_grenade.model ) && e_grenade.model == "t6_wpn_zmb_projectile_blundergat" )
- {
- if ( e_grenade islinkedto( self ) )
- {
- while ( 1 )
- {
- if ( !isDefined( e_grenade.fuse_time ) )
- {
- wait_network_frame();
- continue;
- }
- else
- {
- }
- }
- n_fuse_timer = e_grenade.fuse_time;
- e_grenade thread _titus_grenade_detonate_on_target_death( self );
- }
- }
- _k66 = getNextArrayKey( _a66, _k66 );
- }
- self thread _titus_target_animate_and_die( n_fuse_timer, inflictor );
- self thread _titus_target_check_for_grenade_hits();
- }
- }
- }
- }
- wait_for_blundersplat_fired()
- {
- self endon( "disconnect" );
- self waittill( "spawned_player" );
- for ( ;; )
- {
- self waittill( "weapon_fired", str_weapon );
- if ( str_weapon == "blundersplat_zm" )
- {
- wait_network_frame();
- _titus_locate_target( 1 );
- wait_network_frame();
- _titus_locate_target( 1 );
- wait_network_frame();
- _titus_locate_target( 1 );
- }
- wait 0,5;
- }
- }
- wait_for_blundersplat_upgraded_fired()
- {
- self endon( "disconnect" );
- self waittill( "spawned_player" );
- for ( ;; )
- {
- self waittill( "weapon_fired", str_weapon );
- if ( str_weapon == "blundersplat_upgraded_zm" )
- {
- wait_network_frame();
- _titus_locate_target( 0 );
- wait_network_frame();
- _titus_locate_target( 0 );
- wait_network_frame();
- _titus_locate_target( 0 );
- }
- }
- }
- _titus_locate_target( is_not_upgraded )
- {
- if ( !isDefined( is_not_upgraded ) )
- {
- is_not_upgraded = 1;
- }
- fire_angles = self getplayerangles();
- fire_origin = self getplayercamerapos();
- a_targets = arraycombine( getaiarray( "axis" ), getvehiclearray( "axis" ), 0, 0 );
- a_targets = get_array_of_closest( self.origin, a_targets, undefined, undefined, 1500 );
- if ( is_not_upgraded )
- {
- n_fuse_timer = randomfloatrange( 1, 2,5 );
- }
- else
- {
- n_fuse_timer = randomfloatrange( 3, 4 );
- }
- _a161 = a_targets;
- _k161 = getFirstArrayKey( _a161 );
- while ( isDefined( _k161 ) )
- {
- target = _a161[ _k161 ];
- if ( within_fov( fire_origin, fire_angles, target.origin, cos( 30 ) ) )
- {
- if ( isai( target ) )
- {
- if ( !isDefined( target.titusmarked ) )
- {
- a_tags = [];
- a_tags[ 0 ] = "j_hip_le";
- a_tags[ 1 ] = "j_hip_ri";
- a_tags[ 2 ] = "j_spine4";
- a_tags[ 3 ] = "j_elbow_le";
- a_tags[ 4 ] = "j_elbow_ri";
- a_tags[ 5 ] = "j_clavicle_le";
- a_tags[ 6 ] = "j_clavicle_ri";
- str_tag = a_tags[ randomint( a_tags.size ) ];
- b_trace_pass = bullettracepassed( fire_origin, target gettagorigin( str_tag ), 1, self, target );
- if ( b_trace_pass )
- {
- target thread _titus_marked();
- e_dart = magicbullet( "blundersplat_bullet_zm", fire_origin, target gettagorigin( str_tag ), self );
- e_dart thread _titus_reset_grenade_fuse( n_fuse_timer, is_not_upgraded );
- return;
- }
- }
- }
- }
- _k161 = getNextArrayKey( _a161, _k161 );
- }
- vec = anglesToForward( fire_angles );
- trace_end = fire_origin + ( vec * 20000 );
- trace = bullettrace( fire_origin, trace_end, 1, self );
- offsetpos = trace[ "position" ] + _titus_get_spread( 80 );
- e_dart = magicbullet( "blundersplat_bullet_zm", fire_origin, offsetpos, self );
- e_dart thread _titus_reset_grenade_fuse( n_fuse_timer );
- }
- _titus_get_spread( n_spread )
- {
- n_x = randomintrange( n_spread * -1, n_spread );
- n_y = randomintrange( n_spread * -1, n_spread );
- n_z = randomintrange( n_spread * -1, n_spread );
- return ( n_x, n_y, n_z );
- }
- _titus_marked()
- {
- self endon( "death" );
- self.titusmarked = 1;
- wait 1;
- self.titusmarked = undefined;
- }
- _titus_target_animate_and_die( n_fuse_timer, inflictor )
- {
- self endon( "death" );
- self endon( "titus_target_timeout" );
- self thread _titus_target_timeout( n_fuse_timer );
- self thread _titus_check_for_target_death( inflictor );
- self thread _blundersplat_target_acid_stun_anim();
- wait n_fuse_timer;
- self notify( "killed_by_a_blundersplat" );
- self dodamage( self.health + 1000, self.origin );
- }
- _titus_target_check_for_grenade_hits()
- {
- self endon( "death" );
- self endon( "titus_target_timeout" );
- while ( 1 )
- {
- self waittill( "damage", amount, inflictor, direction, point, type, tagname, modelname, partname, weaponname, idflags );
- while ( weaponname == "blundersplat_bullet_zm" )
- {
- a_grenades = getentarray( "grenade", "classname" );
- _a317 = a_grenades;
- _k317 = getFirstArrayKey( _a317 );
- while ( isDefined( _k317 ) )
- {
- e_grenade = _a317[ _k317 ];
- if ( isDefined( e_grenade.model ) && e_grenade.model == "t6_wpn_zmb_projectile_blundergat" )
- {
- if ( e_grenade islinkedto( self ) )
- {
- e_grenade thread _titus_grenade_detonate_on_target_death( self );
- }
- }
- _k317 = getNextArrayKey( _a317, _k317 );
- }
- }
- }
- }
- _titus_target_timeout( n_fuse_timer )
- {
- self endon( "death" );
- wait n_fuse_timer;
- self notify( "titus_target_timeout" );
- }
- _titus_check_for_target_death( inflictor )
- {
- self waittill( "death" );
- self notify( "killed_by_a_blundersplat" );
- self notify( "titus_target_killed" );
- }
- _titus_grenade_detonate_on_target_death( target )
- {
- self endon( "death" );
- target endon( "titus_target_timeout" );
- target waittill( "titus_target_killed" );
- self.fuse_reset = 1;
- self resetmissiledetonationtime( 0,05 );
- }
- _titus_reset_grenade_fuse( n_fuse_timer, is_not_upgraded )
- {
- if ( !isDefined( is_not_upgraded ) )
- {
- is_not_upgraded = 1;
- }
- if ( !isDefined( n_fuse_timer ) )
- {
- n_fuse_timer = randomfloatrange( 1, 1,5 );
- }
- self waittill( "death" );
- a_grenades = getentarray( "grenade", "classname" );
- _a375 = a_grenades;
- _k375 = getFirstArrayKey( _a375 );
- while ( isDefined( _k375 ) )
- {
- e_grenade = _a375[ _k375 ];
- if ( isDefined( e_grenade.model ) && e_grenade.model == "t6_wpn_zmb_projectile_blundergat" && !isDefined( e_grenade.fuse_reset ) )
- {
- e_grenade.fuse_reset = 1;
- e_grenade.fuse_time = n_fuse_timer;
- e_grenade resetmissiledetonationtime( n_fuse_timer );
- if ( is_not_upgraded )
- {
- e_grenade create_zombie_point_of_interest( 250, 5, 10000 );
- }
- else
- {
- e_grenade create_zombie_point_of_interest( 500, 10, 10000 );
- }
- return;
- }
- _k375 = getNextArrayKey( _a375, _k375 );
- }
- }
- gib_on_blundergat_damage( refs, point, weaponname )
- {
- new_gib_ref = [];
- if ( isDefined( level.no_gib_in_wolf_area ) )
- {
- if ( [[ level.no_gib_in_wolf_area ]]() )
- {
- return new_gib_ref;
- }
- }
- if ( self.health <= 0 )
- {
- return refs;
- }
- else
- {
- if ( weaponname == "blundergat_zm" || weaponname == "blundergat_upgraded_zm" )
- {
- new_gib_ref = self maps/mp/zombies/_zm_spawner::derive_damage_refs( point );
- return new_gib_ref;
- }
- }
- return refs;
- }
- _blundersplat_target_acid_stun_anim()
- {
- self endon( "death" );
- while ( 1 )
- {
- ground_ent = self getgroundent();
- if ( isDefined( ground_ent ) && !is_true( ground_ent.classname == "worldspawn" ) )
- {
- self linkto( ground_ent );
- }
- if ( is_true( self.has_legs ) )
- {
- self animscripted( self.origin, self.angles, "zm_blundersplat_stun" );
- }
- else
- {
- self animscripted( self.origin, self.angles, "zm_blundersplat_stun_crawl" );
- }
- self maps/mp/animscripts/zm_shared::donotetracks( "blundersplat_stunned_anim" );
- }
- }
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