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- ---
- # Hunting settings
- training_manager_hunting_priority: true
- training_manager_priority_skills:
- - Brawling
- - Small Edged
- - Light Thrown
- - Small Blunt
- - Offhand Weapon
- - Heavy Thrown
- - Polearms
- - Crossbow
- - Staves
- - Large Edged
- - Twohanded Edged
- - Large Blunt
- - Twohanded Blunt
- hunting_info:
- - :zone: cave_trolls
- :duration: 30
- before:
- - go2 846
- - astrology
- - go2 705
- - first-aid
- - athletics
- - sorcery
- - safe-room force
- stop_on:
- - Brawling
- - Small Edged
- - Light Thrown
- - Small Blunt
- - Offhand Weapon
- - Heavy Thrown
- - Polearms
- - Crossbow
- - Staves
- - Large Edged
- - Twohanded Edged
- - Large Blunt
- - Twohanded Blunt
- prehunt_buffs: 7958
- waggle_sets:
- prehunt_buffs:
- Seer's Sense:
- use_auto_mana: true
- Manifest Force:
- mana: 15
- Cage of Light:
- use_auto_mana: true
- astrology:
- Clear Vision:
- mana: 1
- Piercing Gaze:
- mana: 1
- Aura Sight:
- mana: 1
- hunting_buddies:
- # Gear settings
- gear:
- - :adjective: quilted
- :name: hauberk
- :is_leather: true
- :hinders_lockpicking: false
- :is_worn: true
- - :adjective: ring
- :name: balaclava
- :is_leather: false
- :hinders_lockpicking: true
- :is_worn: true
- - :adjective: scale
- :name: balaclava
- :is_leather: false
- :hinders_lockpicking: true
- :is_worn: true
- - :adjective:
- :name: sallet
- :is_leather: false
- :hinders_lockpicking: true
- :is_worn: true
- - :adjective: ring
- :name: gloves
- :is_leather: false
- :hinders_lockpicking: true
- :is_worn: true
- - :adjective: scale
- :name: gloves
- :is_leather: false
- :hinders_lockpicking: true
- :is_worn: true
- - :adjective: plate
- :name: gauntlets
- :is_leather: false
- :hinders_lockpicking: true
- :is_worn: true
- - :adjective: target
- :name: shield
- :is_leather: false
- :hinders_lockpicking: true
- :is_worn: true
- - :adjective: parry
- :name: stick
- :is_leather: false
- :hinders_lockpicking: false
- :is_worn: true
- - :adjective: brass
- :name: knuckles
- :is_leather: false
- :hinders_lockpicking: true
- :is_worn: true
- - :adjective: elbow
- :name: spikes
- :is_leather: false
- :hinders_lockpicking: false
- :is_worn: true
- - :adjective: throwing
- :name: spike
- :is_leather: false
- :hinders_lockpicking: false
- :is_worn: false
- :swappable: true
- :tie_to:
- - :adjective:
- :name: spear
- :is_leather: false
- :hinders_lockpicking: false
- :is_worn: false
- - :adjective: light
- :name: crossbow
- :is_leather: true
- :hinders_lockpicking: false
- :is_worn: false
- - :adjective:
- :name: nightstick
- :is_leather: false
- :hinders_lockpicking: false
- :is_worn: false
- :swappable: false
- - :adjective: bastard
- :name: sword
- :is_leather: false
- :hinders_lockpicking: false
- :is_worn: false
- :swappable: true
- - :adjective: bar
- :name: mace
- :is_leather: false
- :hinders_lockpicking: false
- :is_worn: false
- :swappable: true
- gear_sets:
- standard:
- - quilted hauberk
- - ring balaclava
- - ring gloves
- - target shield
- - parry stick
- - brass knuckles
- - elbow spikes
- cycle_armors:
- Plate Armor:
- - sallet
- - plate gauntlets
- Brigandine:
- - scale balaclava
- - scale gloves
- Chain Armor:
- - ring balaclava
- - ring gloves
- sort_auto_head: false
- # Combat settings
- offensive_spells:
- - name: Mind Shout
- use_auto_mana: true
- - name: Dinazen Olkar
- cast_only_to_train: true
- use_auto_mana: true
- buff_spells:
- Seer's Sense:
- use_auto_mana: true
- Manifest Force:
- use_auto_mana: true
- Cage of Light:
- use_auto_mana: true
- Shadows:
- use_auto_mana: true
- combat_spell_training:
- Augmentation:
- abbrev: shadows
- use_auto_mana: true
- Utility:
- abbrev: PG
- use_auto_mana: true
- Warding:
- abbrev: PSY
- use_auto_mana: true
- dynamic_dance_skill: true
- training_abilities:
- Stealth: 30
- Tactics: 60
- PercMana: 240
- Hunt: 80
- App Quick: 60
- Collect: 120
- Locks: 120
- weapon_training:
- Brawling: ''
- Small Edged: throwing spike
- Light Thrown: throwing spike
- Small Blunt: throwing spike
- Offhand Weapon: throwing spike
- Heavy Thrown: spear
- Polearms: spear
- Crossbow: light crossbow
- Staves: nightstick
- Large Edged: bastard sword
- Twohanded Edged: bastard sword
- Large Blunt: bar mace
- Twohanded Blunt: bar mace
- # use_stealth_attacks: true
- skinning:
- skin: true
- arrange_all: false
- arrange_count: 0
- tie_bundle: true
- loot_subtractions:
- - arrow
- - arrows
- - rock
- - rocks
- - coffer
- - strongbox
- - chest
- - caddy
- - trunk
- - casket
- - skippet
- - crate
- - box
- use_weak_attacks: true
- health_threshold: 70
- dont_stalk: true
- restock:
- bolt:
- quantity: 50
- priority_defense: Evasion
- prep_scaling_factor: 0.80
- aiming_trainables:
- - Tactics
- - Brawling
- - Small Edged
- - Small Blunt
- - Light Thrown
- - Staves
- using_light_crossbow: true
- # Non-combat settings
- crafting_training_spells:
- Augmentation:
- abbrev: shadows
- symbiosis: true
- use_auto_mana: true
- Utility:
- abbrev: PG
- symbiosis: true
- use_auto_mana: true
- Warding:
- abbrev: PSY
- symbiosis: true
- use_auto_mana: true
- listen: true
- exp_timers:
- Stealth: 300
- First Aid: 400
- Locksmithing: 600
- Theurgy: 720
- Thievery: 600
- Attunement: 130
- Astrology: 200
- have_telescope: false
- crossing_training:
- - Astrology
- - First Aid
- - Scholarship
- - Attunement
- # - Appraisal
- - Athletics
- - Perception
- - Sorcery
- - Forging
- - Outfitting
- - Mechanical Lore
- - Outdoorsmanship
- cambrinth: cambrinth armband
- cambrinth_cap: 50
- favor_goal: 30
- favor_god: Meraud
- # train_workorders:
- # - Blacksmithing
- # - Tailoring
- forging_tools:
- - ball-peen hammer
- - box-jaw tongs
- - bellows
- - wide shovel
- outfitting_tools:
- - knitting needle
- - sewing needle
- - slickstone
- - yardstick
- - scissor
- - stamp
- gem_pouch_adjective: suede
- sell_loot_pouch: false
- spare_gem_pouch_container: duffel bag
- crossing_training_sorcery:
- abbrev: ECRY
- mana: 15
- cambrinth:
- - 15
- - 10
- - 10
- have_telescope: true
- use_harness_when_arcana_locked: true
- quit_on_status_warning: true
- braid_item: grass
- saferoom_health_threshold: 25
- status_monitor_no_window: true
- bankbot_deposit_threshold: 0
- repair_every: 3
- repair_timer:
- dump_junk: true
- # From UserVars
- crossing_training_sorcery_room:
- engineering_room:
- outfitting_room:
- safe_room:
- safe_room_id:
- safe_room_empath:
- safe_room_empaths:
- slack_username:
- bankbot_name:
- bankbot_room_id:
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