Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Initialize engine version: 2018.2.0f2 (787658998520)
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 1050 Ti (ID=0x1c82)
- Vendor:
- VRAM: 4029 MB
- Driver: 23.21.13.8813
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.362 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 0.634900 ms
- 2019-01-20T00:09:28 0.005 INF [Steamworks.NET] SteamAPI_Init() ok
- 2019-01-20T00:09:28 0.054 INF NET: InitCallbacks
- 2019-01-20T00:09:28 0.078 INF Texture quality is set to 1
- 2019-01-20T00:09:28 0.079 INF Precaching...
- 2019-01-20T00:09:28 0.081 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2019-01-20T00:09:28 0.177 INF [EAC] Initializing ...
- 2019-01-20T00:09:28 0.181 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
- 2019-01-20T00:09:31 2.870 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2019-01-20T00:09:31 2.873 INF Precaching file: Data/Bundles/blocktextureatlases
- 2019-01-20T00:09:35 6.542 INF Precaching file: Data/Bundles/terraintextures
- 2019-01-20T00:09:35 6.936 INF Precaching done
- 2019-01-20T00:09:35 6.937 INF Loading main scene
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 2.617686 ms
- 2019-01-20T00:09:35 7.101 INF Awake
- 2019-01-20T00:09:35 7.148 WRN Setting global culture failed!
- Localization language: English
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 2019-01-20T00:09:35 7.204 INF Version: Alpha 17.1 (b9) Compatibility Version: Alpha 17.1, Build: Windows 64 Bit
- 2019-01-20T00:09:35 7.204 INF System information:
- 2019-01-20T00:09:35 7.204 INF OS: Windows 10 (10.0.0) 64bit
- 2019-01-20T00:09:35 7.205 INF CPU: Intel(R) Core(TM) i7 CPU 930 @ 2.80GHz (cores: 8)
- 2019-01-20T00:09:35 7.205 INF RAM: 18423 MB
- 2019-01-20T00:09:35 7.205 INF GPU: NVIDIA GeForce GTX 1050 Ti (4029 MB)
- 2019-01-20T00:09:35 7.205 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
- 2019-01-20T00:09:35 7.206 INF Last played version: Alpha 17.1
- 2019-01-20T00:09:35 7.206 INF Local UTC offset: -8 hours
- 2019-01-20T00:09:35 7.206 WRN Setting global culture failed!
- 2019-01-20T00:09:35 7.214 INF Command line arguments: 7daystodie.exe -force-d3d11 -logfile C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2019-01-20__00-09-09.txt
- 2019-01-20T00:09:35 7.216 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2019-01-20T00:09:35 7.217 INF Starting PlayerInputManager...
- 2019-01-20T00:09:35 7.234 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/.\XInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/.\libXInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
- 2019-01-20T00:09:35 7.389 INF Starting UserProfileManager...
- 2019-01-20T00:09:35 7.479 INF [MODS] Start loading
- 2019-01-20T00:09:35 7.481 INF [MODS] Trying to load from ScriptingMod
- 2019-01-20T00:09:35 7.524 WRN [MODS] Not loading DLL, only supported on the dedicated server build
- 2019-01-20T00:09:35 7.525 INF [MODS] Loaded Mod: djkrose's Scripting Mod (1.0)
- 2019-01-20T00:09:35 7.525 INF [MODS] Initializing mod code
- 2019-01-20T00:09:35 7.525 INF [MODS] Loading done
- 2019-01-20T00:09:36 7.541 INF Loading permissions file at 'C:\Users\Drew\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2019-01-20T00:09:36 7.584 INF Loading permissions file done.
- 2019-01-20T00:09:36 7.653 INF Awake done in 551 ms
- 2019-01-20T00:09:36 8.287 INF Reloading serveradmin.xml
- 2019-01-20T00:09:36 8.287 INF Loading permissions file at 'C:\Users\Drew\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2019-01-20T00:09:36 8.289 INF Loading permissions file done.
- 2019-01-20T00:09:37 8.535 INF Atlas reset took 871 ms
- 2019-01-20T00:09:37 8.535 INF Atlas load took 881 ms
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/.\libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 3915.
- Total: 11.524534 ms (FindLiveObjects: 1.147563 ms CreateObjectMapping: 0.163833 ms MarkObjects: 10.137240 ms DeleteObjects: 0.075531 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 3915.
- Total: 7.798691 ms (FindLiveObjects: 0.919875 ms CreateObjectMapping: 0.145954 ms MarkObjects: 6.683967 ms DeleteObjects: 0.048529 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 3915.
- Total: 10.248530 ms (FindLiveObjects: 0.928267 ms CreateObjectMapping: 0.139021 ms MarkObjects: 9.169200 ms DeleteObjects: 0.011676 ms)
- 2019-01-20T00:09:37 9.038 INF User joined: drewscolaro
- UMA Overlay loading took 2453 ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- UMA Slot loading took 1 ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 2019-01-20T00:09:43 14.966 INF WorldStaticData.Init() needed 2.346s
- 2019-01-20T00:09:45 17.051 INF [Steamworks.NET] Login ok.
- 2019-01-20T00:09:45 17.229 INF AchievementManager: Received stats and achievements from Steam
- 2019-01-20T00:09:56 28.302 INF NET: Starting server protocols
- 2019-01-20T00:09:56 28.328 INF NET: LiteNetLib server started
- 2019-01-20T00:09:56 28.328 INF [Steamworks.NET] NET: Server started
- 2019-01-20T00:09:56 28.329 INF StartGame
- 2019-01-20T00:09:57 28.687 INF Atlas reset took 318 ms
- Unloading 3 Unused Serialized files (Serialized files now loaded: 4)
- Unloading 731 unused Assets to reduce memory usage. Loaded Objects now: 23983.
- Total: 83.396336 ms (FindLiveObjects: 2.908499 ms CreateObjectMapping: 1.080789 ms MarkObjects: 76.864161 ms DeleteObjects: 2.542884 ms)
- 2019-01-20T00:09:58 29.840 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = True
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BlockDurabilityModifier = 100
- GamePref.BloodMoonEnemyCount = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 40
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 0
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 2
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = DontAsk
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 17.1
- GamePref.GameWorld = Navezgane
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 3
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 41
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadedPrefabSize =
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 15
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 60
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAA = 1
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsBloom = True
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDOF = False
- GamePref.OptionsDynamicMusicEnabled = False
- GamePref.OptionsDynamicMusicVolume = 1
- GamePref.OptionsFieldOfView = 65
- GamePref.OptionsFieldOfViewNew = 65
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.375
- GamePref.OptionsGraphicsQuality = 1
- GamePref.OptionsGrassDistance = 1
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 2
- GamePref.OptionsImageEffects = True
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsLODDistance = 0.5
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMotionBlur = 1
- GamePref.OptionsMouseSensitivity = 0.2
- GamePref.OptionsMusicVolumeLevel = 0.5
- GamePref.OptionsObjectBlur = False
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 0
- GamePref.OptionsReflectedShadows = False
- GamePref.OptionsReflectionBounces = 1
- GamePref.OptionsReflectionCullList = Default
- GamePref.OptionsReflectionFarClip = 100
- GamePref.OptionsReflectionQuality = 2
- GamePref.OptionsReflectionRefreshMode = ViaScripting
- GamePref.OptionsReflectionRefreshRate = 0
- GamePref.OptionsReflectionShadowDistance = 0
- GamePref.OptionsReflectionTimeSlicingMode =
- GamePref.OptionsResolution = 0
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShadowDistance = 1
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsSSAO = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsSunShafts = True
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsTextureQuality = 1
- GamePref.OptionsTreeDistance = 4
- GamePref.OptionsTreeQuality = 2
- GamePref.OptionsUMATextureQuality = 1
- GamePref.OptionsViewDistance = 6
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 1
- GamePref.OptionsWaterParticleLimiter = 0.5
- GamePref.OptionsWaterQuality = 1
- GamePref.OptionsZoomMouseSensitivity = 0.5
- GamePref.PartySharedKillRange = 500
- GamePref.PersistentPlayerProfiles = True
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561198436558642
- GamePref.PlayerKillingMode = 2
- GamePref.PlayerName = drewscolaro
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\Drew\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxPlayerCount = 4
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 1
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 25003
- GamePref.TerminalWindowEnabled = True
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.ZombieBMMove = 2
- GamePref.ZombieFeralMove = 1
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 0
- GamePref.ZombiePlayers = True
- GamePref.ZombiesRun = 0
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BlockDurabilityModifier = 1
- GameStat.BloodMoonEnemyCount = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.ZombieHordeMeter = False
- 2019-01-20T00:09:58 29.879 INF StartAsServer
- 2019-01-20T00:10:06 37.776 INF Block IDs with mapping
- 2019-01-20T00:10:06 37.777 INF BlockIDs from Mapping
- 2019-01-20T00:10:07 38.843 INF Item IDs with mapping
- 2019-01-20T00:10:07 38.843 INF ItemIDs from Mapping
- 2019-01-20T00:10:10 42.246 INF createWorld: Navezgane, DontAsk, GameModeSurvival
- 2019-01-20T00:10:10 42.329 INF Started thread ChunkRegeneration
- 2019-01-20T00:10:10 42.329 INF Started thread ChunkCalc
- 2019-01-20T00:10:11 42.745 INF World.Load: Navezgane
- 2019-01-20T00:10:18 49.907 INF Started thread GenerateChunks
- 2019-01-20T00:10:20 51.904 INF Loading dtm raw file took 1279ms
- 2019-01-20T00:10:20 52.206 INF Biomes image size w= 3072, h = 3072
- 2019-01-20T00:10:21 52.764 INF Loading and creating biomes took 860ms
- 2019-01-20T00:10:23 55.014 INF Loading and parsing of generator took 2249ms
- 2019-01-20T00:10:23 55.308 INF Started thread SaveChunks C:\Users\Drew\AppData\Roaming/7DaysToDie/Saves/Navezgane/DontAsk\Region
- 2019-01-20T00:10:27 58.667 INF AstarManager Init
- 2019-01-20T00:10:33 65.395 INF Weather Packages Created FROM BIOMES
- 2019-01-20T00:10:34 65.907 INF createWorld() done
- 2019-01-20T00:10:34 65.909 INF Loading players.xml
- 2019-01-20T00:10:34 66.144 INF Created player with id=171
- 2019-01-20T00:10:34 66.170 INF Loaded player
- 2019-01-20T00:10:35 66.831 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 40, default = 60
- 2019-01-20T00:10:35 66.831 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 15, default = 30
- 2019-01-20T00:10:35 67.029 INF OpenSpawnWindow
- 2019-01-20T00:10:35 67.034 INF StartGame done
- 2019-01-20T00:10:36 67.551 INF [Steamworks.NET] GameServer.Init successful
- 2019-01-20T00:10:36 68.136 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90122775394530314
- 2019-01-20T00:10:36 68.151 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypeFriendsOnly)
- 2019-01-20T00:10:36 68.304 INF [Steamworks.NET] Lobby creation succeeded
- 2019-01-20T00:10:36 68.309 INF [Steamworks.NET] Lobby entered: 109775240993593852
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (Single _timePassed) [0x00000] in <filename unknown>:0
- at TileEntityWorkstation.UpdateTick (.World world) [0x00000] in <filename unknown>:0
- at Chunk.UpdateTick (.World _world, Boolean _bSpawnEnemies) [0x00000] in <filename unknown>:0
- at World.OnUpdateTick (Single _partialTicks, ArraySegment`1 _activeChunks) [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (Single _timePassed) [0x00000] in <filename unknown>:0
- at TileEntityWorkstation.UpdateTick (.World world) [0x00000] in <filename unknown>:0
- at Chunk.UpdateTick (.World _world, Boolean _bSpawnEnemies) [0x00000] in <filename unknown>:0
- at World.OnUpdateTick (Single _partialTicks, ArraySegment`1 _activeChunks) [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (Single _timePassed) [0x00000] in <filename unknown>:0
- at TileEntityWorkstation.UpdateTick (.World world) [0x00000] in <filename unknown>:0
- at Chunk.UpdateTick (.World _world, Boolean _bSpawnEnemies) [0x00000] in <filename unknown>:0
- at World.OnUpdateTick (Single _partialTicks, ArraySegment`1 _activeChunks) [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- 2019-01-20T00:10:42 73.725 INF Respawn almost done
- 2019-01-20T00:10:42 73.733 INF PlayerSpawnedInWorld (reason: LoadedGame, position: -546, 66, 532): localplayer
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (Single _timePassed) [0x00000] in <filename unknown>:0
- at TileEntityWorkstation.UpdateTick (.World world) [0x00000] in <filename unknown>:0
- at Chunk.UpdateTick (.World _world, Boolean _bSpawnEnemies) [0x00000] in <filename unknown>:0
- at World.OnUpdateTick (Single _partialTicks, ArraySegment`1 _activeChunks) [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (Single _timePassed) [0x00000] in <filename unknown>:0
- at TileEntityWorkstation.UpdateTick (.World world) [0x00000] in <filename unknown>:0
- at Chunk.UpdateTick (.World _world, Boolean _bSpawnEnemies) [0x00000] in <filename unknown>:0
- at World.OnUpdateTick (Single _partialTicks, ArraySegment`1 _activeChunks) [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (Single _timePassed) [0x00000] in <filename unknown>:0
- at TileEntityWorkstation.UpdateTick (.World world) [0x00000] in <filename unknown>:0
- at Chunk.UpdateTick (.World _world, Boolean _bSpawnEnemies) [0x00000] in <filename unknown>:0
- at World.OnUpdateTick (Single _partialTicks, ArraySegment`1 _activeChunks) [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (Single _timePassed) [0x00000] in <filename unknown>:0
- at TileEntityWorkstation.UpdateTick (.World world) [0x00000] in <filename unknown>:0
- at Chunk.UpdateTick (.World _world, Boolean _bSpawnEnemies) [0x00000] in <filename unknown>:0
- at World.OnUpdateTick (Single _partialTicks, ArraySegment`1 _activeChunks) [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (Single _timePassed) [0x00000] in <filename unknown>:0
- at TileEntityWorkstation.UpdateTick (.World world) [0x00000] in <filename unknown>:0
- at Chunk.UpdateTick (.World _world, Boolean _bSpawnEnemies) [0x00000] in <filename unknown>:0
- at World.OnUpdateTick (Single _partialTicks, ArraySegment`1 _activeChunks) [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- 2019-01-20T00:10:53 85.278 INF Saving 71 of chunks took 83ms
- 2019-01-20T00:10:55 86.903 INF Disconnect
- 2019-01-20T00:10:55 86.910 INF NET: Stopping server protocols
- 2019-01-20T00:10:55 86.919 INF NET: LiteNetLib server stopped
- 2019-01-20T00:10:55 86.919 INF [Steamworks.NET] NET: Server stopped
- 2019-01-20T00:10:55 86.919 INF [NET] ServerShutdown
- 2019-01-20T00:10:55 86.921 INF SaveAndCleanupWorld
- 2019-01-20T00:10:55 87.030 INF Saving 79 of chunks took 83ms
- 2019-01-20T00:10:55 87.034 INF [Steamworks.NET] Stopping server
- 2019-01-20T00:10:55 87.052 INF [Steamworks.NET] Exiting Lobby
- 2019-01-20T00:10:55 87.076 INF AstarManager Cleanup
- 2019-01-20T00:10:55 87.083 INF World.Unload
- 2019-01-20T00:10:55 87.131 INF Exited thread GenerateChunks
- 2019-01-20T00:10:55 87.178 INF Exited thread SaveChunks C:\Users\Drew\AppData\Roaming/7DaysToDie/Saves/Navezgane/DontAsk\Region
- 2019-01-20T00:10:55 87.520 INF World.Cleanup
- 2019-01-20T00:10:55 87.524 INF Exited thread ChunkRegeneration
- 2019-01-20T00:10:55 87.530 INF Exited thread ChunkCalc
- 2019-01-20T00:10:56 87.534 INF VehicleManager Save
- 2019-01-20T00:10:56 87.591 INF Persistent GamePrefs saved
- 2019-01-20T00:10:57 89.204 INF Preparing quit
- 2019-01-20T00:10:57 89.235 INF Persistent GamePrefs saved
- 2019-01-20T00:10:57 89.237 INF Cleanup
- 2019-01-20T00:10:57 89.270 INF AchievementManager.Cleanup
- 2019-01-20T00:10:58 89.702 INF OnApplicationQuit
- 2019-01-20T00:10:58 89.707 INF OnApplicationQuit
- Setting up 4 worker threads for Enlighten.
- Thread -> id: 2934 -> priority: 1
- Thread -> id: 356c -> priority: 1
- Thread -> id: 8cc -> priority: 1
- Thread -> id: 2020 -> priority: 1
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement