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- book = game.Workspace.Bookshelf.Union1.BottomMiddle.Book1
- leg = game.Workspace.Model.Part1
- book1 = 1
- leg1 = 1
- thing = 1
- script.Parent.MouseClick:Connect(function()
- print("good1")
- thing = 2
- end)
- book.ClickDetector.MouseClick:Connect(function()
- book1 = 2
- print("good2")
- end)
- leg.ClickDetector.MouseClick:Connect(function()
- leg1 = 2
- print("good3")
- end)
- if book1 == 2 and leg1 == 2 and thing == 2 then
- print("hihihihihihiiihihihihih")
- game.Workspace.Part1mo.Position = Vector3.new(120.312, 12.125, -19.625)
- wait(5)
- game.Workspace.Part1mo.Position = Vector3.new(120.312, 4.625, -19.625)
- book1 = 1
- leg1 = 1
- thing = 1
- end
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