Advertisement
Guest User

4x GBA Border - Lottes

a guest
Oct 20th, 2017
82
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 2.83 KB | None | 0 0
  1. shaders = "4"
  2. shader0 = "shaders_cg\handheld-border\resources\image-adjustment-v2.cg"
  3. filter_linear0 = "false"
  4. wrap_mode0 = "clamp_to_border"
  5. mipmap_input0 = "false"
  6. alias0 = ""
  7. float_framebuffer0 = "false"
  8. srgb_framebuffer0 = "false"
  9. scale_type_x0 = "source"
  10. scale_x0 = "1.000000"
  11. scale_type_y0 = "source"
  12. scale_y0 = "1.000000"
  13. shader1 = "shaders_cg\crt\shaders\crt-lottes.cg"
  14. filter_linear1 = "false"
  15. wrap_mode1 = "clamp_to_border"
  16. mipmap_input1 = "false"
  17. alias1 = ""
  18. float_framebuffer1 = "false"
  19. srgb_framebuffer1 = "false"
  20. scale_type_x1 = "source"
  21. scale_x1 = "4.000000"
  22. scale_type_y1 = "source"
  23. scale_y1 = "4.000000"
  24. shader2 = "shaders_cg\handheld-border\resources\image-adjustment2.cg"
  25. filter_linear2 = "false"
  26. wrap_mode2 = "clamp_to_border"
  27. mipmap_input2 = "false"
  28. alias2 = ""
  29. float_framebuffer2 = "false"
  30. srgb_framebuffer2 = "false"
  31. scale_type_x2 = "source"
  32. scale_x2 = "1.000000"
  33. scale_type_y2 = "source"
  34. scale_y2 = "1.000000"
  35. shader3 = "shaders_cg\handheld-border\resources\gb-pass-5.cg"
  36. filter_linear3 = "true"
  37. wrap_mode3 = "clamp_to_border"
  38. mipmap_input3 = "false"
  39. alias3 = ""
  40. float_framebuffer3 = "false"
  41. srgb_framebuffer3 = "false"
  42. parameters = "warpX;warpY;shadowMask;display_gamma;target_gamma;overscan_percent_x;overscan_percent_y;sat;lum;contrast;r;g;b;rg;rb;gr;gb;br;bg;blr;blg;blb;RSUBPIX_R;RSUBPIX_G;RSUBPIX_B;GSUBPIX_R;GSUBPIX_G;GSUBPIX_B;BSUBPIX_R;BSUBPIX_G;BSUBPIX_B;gain;gamma;blacklevel;ambient;BGR;target_gamma2;monitor_gamma2;overscan_percent_x2;overscan_percent_y2;saturation2;contrast2;luminance2;bright_boost2;R2;G2;B2;SCALE;OUT_X;OUT_Y"
  43. warpX = "0.000000"
  44. warpY = "0.000000"
  45. shadowMask = "3.000000"
  46. display_gamma = "1.650000"
  47. target_gamma = "2.200000"
  48. overscan_percent_x = "0.000000"
  49. overscan_percent_y = "0.000000"
  50. sat = "1.000000"
  51. lum = "1.000000"
  52. contrast = "1.000000"
  53. r = "0.750000"
  54. g = "0.670000"
  55. b = "0.720000"
  56. rg = "0.070000"
  57. rb = "0.070000"
  58. gr = "0.240000"
  59. gb = "0.190000"
  60. br = "0.000000"
  61. bg = "0.250000"
  62. blr = "0.000000"
  63. blg = "0.000000"
  64. blb = "0.000000"
  65. RSUBPIX_R = "1.000000"
  66. RSUBPIX_G = "0.000000"
  67. RSUBPIX_B = "0.000000"
  68. GSUBPIX_R = "0.000000"
  69. GSUBPIX_G = "1.000000"
  70. GSUBPIX_B = "0.000000"
  71. BSUBPIX_R = "0.000000"
  72. BSUBPIX_G = "0.000000"
  73. BSUBPIX_B = "1.000000"
  74. gain = "1.200000"
  75. gamma = "2.200000"
  76. blacklevel = "0.000000"
  77. ambient = "0.000000"
  78. BGR = "0.000000"
  79. target_gamma2 = "2.200000"
  80. monitor_gamma2 = "2.200000"
  81. overscan_percent_x2 = "0.000000"
  82. overscan_percent_y2 = "0.000000"
  83. saturation2 = "1.000000"
  84. contrast2 = "1.000000"
  85. luminance2 = "1.000000"
  86. bright_boost2 = "0.000000"
  87. R2 = "1.000000"
  88. G2 = "1.000000"
  89. B2 = "1.000000"
  90. SCALE = "1.000000"
  91. OUT_X = "3200.000000"
  92. OUT_Y = "1600.000000"
  93. textures = "BORDER"
  94. BORDER = "shaders_cg\handheld-border\resources\gba-border-square-4x.png"
  95. BORDER_linear = "true"
  96. BORDER_wrap_mode = "clamp_to_border"
  97. BORDER_mipmap = "false"
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement