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Stardew Valley Error Report 2

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Dec 23rd, 2020
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  1. Message: Error on new day:
  2. ---------------
  3. Object reference not set to an instance of an object.
  4. at StardewValley.Object.DayUpdate(GameLocation location) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 1284
  5. at StardewValley.GameLocation.DayUpdate(Int32 dayOfMonth) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 3959
  6. at StardewValley.Locations.BuildableGameLocation.DayUpdate(Int32 dayOfMonth) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 31
  7. at StardewValley.Farm.DayUpdate(Int32 dayOfMonth) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 278
  8. at StardewValley.Game1.<_newDayAfterFade>d__711.MoveNext() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 9342
  9. at StardewValley.Game1.<>c.<newDayAfterFade>b__709_2() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8370
  10. at System.Threading.Tasks.Task.InnerInvoke()
  11. at System.Threading.Tasks.Task.Execute()
  12. ---------------
  13.  
  14. InnerException:
  15. Stack Trace: at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3937
  16. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3757
  17. at StardewValley.GameRunner.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\LocalMultiplayer.cs:line 958
  18. at Microsoft.Xna.Framework.Game.Tick()
  19. at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
  20. at Microsoft.Xna.Framework.GameHost.OnIdle()
  21. at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
  22. at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
  23. at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
  24. at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
  25. at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
  26. at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
  27. at System.Windows.Forms.Application.Run(Form mainForm)
  28. at Microsoft.Xna.Framework.WindowsGameHost.Run()
  29. at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
  30. at StardewValley.Program.Main(String[] args) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Program.cs:line 156
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