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Jan 19th, 2019
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  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <CVehicleModelInfo__InitDataList>
  3. <residentTxd>vehshare</residentTxd>
  4. <residentAnims />
  5. <InitDatas>
  6. <Item>
  7. <modelName>FD</modelName>
  8. <txdName>FD</txdName>
  9. <handlingId>FD</handlingId>
  10. <gameName>FD</gameName>
  11. <vehicleMakeName>Honda</vehicleMakeName>
  12. <expressionDictName>null</expressionDictName>
  13. <expressionName>null</expressionName>
  14. <animConvRoofDictName>null</animConvRoofDictName>
  15. <animConvRoofName>null</animConvRoofName>
  16. <animConvRoofWindowsAffected />
  17. <ptfxAssetName>null</ptfxAssetName>
  18. <audioNameHash>BANSHEE</audioNameHash>
  19. <layout>LAYOUT_LOW</layout>
  20. <coverBoundOffsets>BLISTA_COVER_OFFSET_INFO</coverBoundOffsets>
  21. <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
  22. <scenarioLayout />
  23. <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
  24. <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
  25. <bonnetCameraName>VEHICLE_BONNET_CAMERA_LOW</bonnetCameraName>
  26. <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
  27. <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="-0.020000" />
  28. <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.025000" z="0.000000" />
  29. <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.100000" z="0.030000" />
  30. <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="-0.100000" z="0.030000" />
  31. <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
  32. <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
  33. <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
  34. <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.060000" z="-0.020000" />
  35. <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
  36. <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
  37. <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.035000" z="0.000000" />
  38. <FirstPersonMobilePhoneOffset x="0.100000" y="0.210000" z="0.530000" />
  39. <FirstPersonPassengerMobilePhoneOffset x="0.135000" y="0.165000" z="0.425000" />
  40. <PovCameraOffset x="0.000000" y="-0.350000" z="0.590000" />
  41. <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
  42. <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
  43. <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
  44. <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
  45. <shouldUseCinematicViewMode value="true" />
  46. <shouldCameraTransitionOnClimbUpDown value="false" />
  47. <shouldCameraIgnoreExiting value="false" />
  48. <AllowPretendOccupants value="true" />
  49. <AllowJoyriding value="true" />
  50. <AllowSundayDriving value="true" />
  51. <AllowBodyColorMapping value="true" />
  52. <wheelScale value="0.240000" />
  53. <wheelScaleRear value="0.240000" />
  54. <dirtLevelMin value="0.000000" />
  55. <dirtLevelMax value="0.500000" />
  56. <envEffScaleMin value="0.000000" />
  57. <envEffScaleMax value="1.000000" />
  58. <envEffScaleMin2 value="0.000000" />
  59. <envEffScaleMax2 value="1.000000" />
  60. <damageMapScale value="0.600000" />
  61. <damageOffsetScale value="1.000000" />
  62. <diffuseTint value="0x00FFFFFF" />
  63. <steerWheelMult value="1.000000" />
  64. <HDTextureDist value="5.000000" />
  65. <lodDistances content="float_array">
  66. 15.000000
  67. 30.000000
  68. 65.000000
  69. 130.000000
  70. 500.000000
  71. 500.000000
  72. </lodDistances>
  73. <minSeatHeight value="0.881" />
  74. <identicalModelSpawnDistance value="20" />
  75. <maxNumOfSameColor value="10" />
  76. <defaultBodyHealth value="1000.000000" />
  77. <pretendOccupantsScale value="1.000000" />
  78. <visibleSpawnDistScale value="1.000000" />
  79. <trackerPathWidth value="2.000000" />
  80. <weaponForceMult value="1.000000" />
  81. <frequency value="50" />
  82. <swankness>SWANKNESS_2</swankness>
  83. <maxNum value="20" />
  84. <flags>FLAG_CAN_HAVE_NEONS FLAG_SPAWN_ON_TRAILER FLAG_AVERAGE_CAR FLAG_HAS_INTERIOR_EXTRAS</flags>
  85. <type>VEHICLE_TYPE_CAR</type>
  86. <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
  87. <dashboardType>VDT_ZTYPE</dashboardType>
  88. <vehicleClass>VC_SPORT</vehicleClass>
  89. <wheelType>VWT_SPORT</wheelType>
  90. <trailers />
  91. <additionalTrailers />
  92. <drivers />
  93. <extraIncludes />
  94. <doorsWithCollisionWhenClosed />
  95. <driveableDoors />
  96. <bumpersNeedToCollideWithMap value="false" />
  97. <needsRopeTexture value="false" />
  98. <requiredExtras />
  99. <rewards />
  100. <cinematicPartCamera>
  101. <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
  102. <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
  103. <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
  104. <Item>WHEEL_REAR_LEFT_CAMERA</Item>
  105. </cinematicPartCamera>
  106. <NmBraceOverrideSet />
  107. <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
  108. <buoyancySphereSizeScale value="1.000000" />
  109. <pOverrideRagdollThreshold type="NULL" />
  110. <firstPersonDrivebyData>
  111. <Item>STD_BLISTA_FRONT_LEFT</Item>
  112. <Item>STD_BLISTA_FRONT_RIGHT</Item>
  113. </firstPersonDrivebyData>
  114. </Item>
  115. </InitDatas>
  116. <txdRelationships>
  117. <Item>
  118. <parent>vehicles_btype_interior</parent>
  119. <child>FD</child>
  120. </Item>
  121. </txdRelationships>
  122. </CVehicleModelInfo__InitDataList>
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