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  1. [General]
  2. SStartingCell=
  3. SCharGenQuest=00102037
  4. SStartingCellY=
  5. SStartingCellX=
  6. SStartingWorld=
  7.  
  8. STestFile10=
  9. STestFile9=
  10. STestFile8=
  11. STestFile7=
  12. STestFile6=
  13. STestFile5=
  14. STestFile4=
  15. STestFile3=
  16. STestFile2=
  17. STestFile1=FalloutNV.esm
  18.  
  19. sEssentialFileCacheList=Data\Fallout.esm|Data2\Fallout.esm, Data\Music\Special\MainTitle.mp3, Data\Fallout - Sound.bsa|Fallout - Sound.bsa, Data\Fallout - Voices1.bsa|Fallout - Voices1.bsa
  20. sUnessentialFileCacheList=Data\Fallout - Meshes.bsa|Data2\Fallout - Meshes.bsa, Data\Fallout - Textures.bsa|Data2\Fallout - Textures.bsa, Data\Fallout - Textures2.bsa, Data\Music\Dungeon\*.xma, Data\Music\Base\*.mp3, Data\Music\Battle\*.mp3, Data\Music\Explore\*.mp3, Data\Music\Public\*.mp3, Data\Music\Special\*.mp3
  21. bPreCullActors=1
  22. bTaskletActorSceneGraphUpdates=0
  23. bTaskletActorAnimMovementUpdates=1
  24. bAnimationUseBlendFromPose=1
  25. bEnableProfile=0
  26. bDrawSpellContact=0
  27. bRunMiddleLowLevelProcess=1
  28. iHoursToSleep=3
  29. bActorLookWithHavok=0
  30. SMainMenuMusicTrack=special\maintitle.mp3
  31. bUseEyeEnvMapping=1
  32. bFixFaceNormals=0
  33. bUseFaceGenHeads=1
  34. bFaceMipMaps=1
  35. bFaceGenTexturing=1
  36. bDefaultCOCPlacement=0
  37. uGridDistantCount=20
  38. uGridsToLoad=5
  39. fGlobalTimeMultiplier=1.0000
  40. bNewAnimation=1
  41. bFixAIPackagesOnLoad=0
  42. bForceReloadOnEssentialCharacterDeath=1
  43. bKeepPluginWhenMerging=0
  44. bCreate Maps Enable=0
  45. SLocalSavePath=Saves\
  46. SLocalMasterPath=Data\
  47. bDisableDuplicateReferenceCheck=1
  48. bTintMipMaps=0
  49. uInterior Cell Buffer=3
  50. uExterior Cell Buffer=36
  51. iIntroSequencePriority=3
  52. bPreloadIntroSequence=1
  53. fStaticScreenWaitTime=3.0000
  54. SMainMenuMovieIntro=
  55. SIntroSequence=
  56. sIntroMovie=Fallout INTRO Vsk.bik
  57. iFPSClamp=0
  58. bRunVTuneTest=0
  59. STestFile1=
  60. bActivateAllQuestScripts=0
  61. bUseThreadedBlood=0
  62. bUseThreadedMorpher=0
  63. bBorderRegionsEnabled=1
  64. bDisableHeadTracking=0
  65. bTrackAllDeaths=0
  66. uiFaceGenMaxEGTDataSize=67108864
  67. uiFaceGenMaxEGMDataSize=67108864
  68. bPreemptivelyUnloadCells=0
  69. iNumBitsForFullySeen=248
  70. iPreloadSizeLimit=26214400
  71. bUseHardDriveCache=0
  72. bEnableBoundingVolumeOcclusion=1
  73. bDisplayBoundingVolumes=0
  74. bUseThreadedTempEffects=1
  75. bUseThreadedParticleSystem=0
  76. bExternalLODDataFiles=1
  77. bCheckCellOffsetsOnInit=0
  78. uGridDistantTreeRange=5
  79. bCreateShaderPackage=0
  80. bWarnOnMissingFileEntry=0
  81. bAllowScriptedAutosave=0
  82. uGridDistantTreeRangeCity=4
  83. uGridDistantCountCity=4
  84. iSaveGameBackupCount=1
  85. bDisplayMissingContentDialogue=1
  86. SSaveGameSafeCellID=2AEEA
  87. bUseThreadedAI=0
  88. bChangeTimeMultSlowly=1
  89. bCheckPurgedTextureList=0
  90. bAnimateDoorPhysics=0
  91. sLanguage=ENGLISH
  92. bLoadFaceGenHeadEGTFiles=0
  93.  
  94. [Display]
  95. fDecalLifetime=10.0000
  96. bEquippedTorchesCastShadows=0
  97. bReportBadTangentSpace=0
  98. bStaticMenuBackground=1
  99. bForcePow2Textures=0
  100. bForce1XShaders=0
  101. bHighQuality20Lighting=0
  102. bAllow20HairShader=1
  103. bAllowScreenShot=1
  104. iMultiSample=0
  105. bDoTallGrassEffect=1
  106. bForceMultiPass=1
  107. bDoTexturePass=1
  108. bDoSpecularPass=1
  109. bDoDiffusePass=1
  110. bDoAmbientPass=1
  111. bImageSpaceEffects=1
  112. bDoCanopyShadowPass=1
  113. bDrawShadows=1
  114. bUseRefractionShader=1
  115. bUse Shaders=1
  116. iNPatchNOrder=0
  117. iNPatchPOrder=0
  118. iNPatches=0
  119. iLocation Y=5
  120. iLocation X=5
  121. bFull Screen=0
  122. iAdapter=0
  123. iScreenShotIndex=3
  124. SScreenShotBaseName=ScreenShot
  125. iAutoViewMinDistance=2000
  126. iAutoViewHiFrameRate=40
  127. iAutoViewLowFrameRate=20
  128. bAutoViewDistance=0
  129. fDefaultFOV=75.0000
  130. fNearDistance=2
  131. fFarDistance=1000.0000
  132. iDebugTextLeftRightOffset=10
  133. iDebugTextTopBottomOffset=20
  134. bShowMenuTextureUse=1
  135. fLightLODDefaultStartFade=1000.0
  136. fLightLODRange=500.0
  137. fLightLODMinStartFade=200.0
  138. fLightLODMaxStartFade=3500.0
  139. fShadowLODDefaultStartFade=200.0
  140. fShadowLODRange=200.0
  141. fShadowLODMinStartFade=100.0
  142. fShadowLODMaxStartFade=1000.0
  143. fSpecularLODDefaultStartFade=500.0
  144. fSpecularLODRange=300.0
  145. fSpecularLODMinStartFade=200.0
  146. fSpecularLODMaxStartFade=2000.0
  147. fGamma=0.9733
  148. bAllow30Shaders=0
  149. iTexMipMapMinimum=0
  150. bDoStaticAndArchShadows=0
  151. bDoActorShadows=1
  152. fNoLODFarDistancePct=1.0000
  153. fNoLODFarDistanceMax=10240.0000
  154. fNoLODFarDistanceMin=100.0000
  155. fEyeEnvMapLOD2=800.0000
  156. fEyeEnvMapLOD1=500.0000
  157. fEnvMapLOD2=1800.0000
  158. fEnvMapLOD1=1500.0000
  159. fGammaMax=0.6000
  160. fGammaMin=1.4000
  161. iMaxDecalsPerFrame=10
  162. iActorShadowCount=4
  163. bIgnoreResolutionCheck=0
  164. fSpecualrStartMax=1000.0000
  165. fSpecularStartMin=0.0000
  166. iActorShadowIntMax=10
  167. iActorShadowIntMin=0
  168. iActorShadowExtMax=10
  169. iActorShadowExtMin=0
  170. bDynamicWindowReflections=1
  171. fShadowFadeTime=1.0000
  172. iPresentInterval=1
  173. bDecalsOnSkinnedGeometry=1
  174. uVideoDeviceIdentifierPart4=0
  175. uVideoDeviceIdentifierPart3=0
  176. uVideoDeviceIdentifierPart2=0
  177. uVideoDeviceIdentifierPart1=0
  178. iShadowFilter=2
  179. bAllowPartialPrecision=1
  180. iShadowMapResolution=1024
  181. bShadowsOnGrass=0
  182. bActorSelfShadowing=0
  183. iActorShadowCountInt=6
  184. iActorShadowCountExt=6
  185. fPipboy1stPersonFOV=47.0
  186. fDefault1stPersonFOV=55.0000
  187. bLODNoiseAniso=1
  188. iMaxAnisotropy=0
  189. fLandLOFadeSeconds=15.0
  190. bEnableEyefinity=0
  191. sD3DDevice="NVIDIA GeForce GTX 1070"
  192. iTexMipMapSkip=0
  193. iWaterMultisamples=1
  194. bTransparencyMultisampling=0
  195. fSpecularLODStartFade=2000.0000
  196. fShadowLODStartFade=1000.0000
  197. fLightLODStartFade=3500.0000
  198. iSize W=1920
  199. iSize H=1080
  200. fDecalLOD2=1500.0000
  201. fDecalLOD1=1000.0000
  202. iShadowMode=3
  203. iMaxSkinDecalsPerFrame=3
  204.  
  205.  
  206. [Controls]
  207. bAlwaysRunByDefault=1
  208. bBackground Mouse=0
  209. bBackground Keyboard=1
  210. Forward=0011FF13
  211. Back=001FFF14
  212. Slide Left=001EFF17
  213. Slide Right=0020FF16
  214. Use=00FF0011
  215. Activate=0012FF0A
  216. Block=00380110
  217. Ready Item=0013FF0C
  218. Crouch/Sneak=001DFF08
  219. Run=002AFFFF
  220. Always Run=003AFFFF
  221. Auto Move=0010FFFF
  222. Jump=0039FF0D
  223. Toggle POV=002CFF0F
  224. Menu Mode=000FFF0B
  225. Rest=0014FF07
  226. Vats=0021FF0E
  227. Hotkey1=0002FFFF
  228. Ammo Swap=0003FF01
  229. Hotkey3=0004FFFF
  230. Hotkey4=0005FFFF
  231. Hotkey5=0006FFFF
  232. Hotkey6=0007FFFF
  233. Hotkey7=0008FFFF
  234. Hotkey8=0009FFFF
  235. QuickSave=003FFFFF
  236. QuickLoad=0043FFFF
  237. Grab=002F0209
  238. fXenonVertLookSpeed=1200.0000
  239. fXenonHorizLookSpeed=1500.0000
  240. bGamePadRumble=1
  241. bInvertYValues=0
  242. fMouseSensitivity=0.0030
  243.  
  244. [Water]
  245. bUseWaterRefractions=1
  246. bUseWaterReflections=1
  247. bForceHighDetailReflections=1
  248. bAutoWaterSilhouetteReflections=0
  249. bUseWaterDepth=1
  250. bUseWaterDisplacements=0
  251. iWaterReflectWidth=1024
  252. iWaterReflectHeight=1024
  253. bUseWaterReflectionBlur=1
  254. iWaterBlurAmount=4
  255.  
  256. [Audio]
  257. fASFadeInTime=2.0
  258. fASFadeOutTime=10.0
  259. fRegionLoopFadeInTime=5.0
  260. fRegionLoopFadeOutTime=5.0
  261. fAudioDebugDelay=0.0
  262. bEnableAudio=1
  263. bEnableAudioCache=1
  264. bMultiThreadAudio=0
  265. bEnableEnviroEffectsOnPC=0
  266. ; cache sizes in kilobytes
  267. iAudioCacheSize=2048
  268. iMaxSizeForCachedSound=256
  269. bUseAudioDebugInformation=1
  270. fAudioDebugDelay=0.0000
  271. fDefaultMasterVolume=1.0000
  272. fDefaultFootVolume=0.5000
  273. fDefaultMusicVolume=0.6000
  274. fDefaultRadioVolume=0.5000
  275. fDefaultEffectsVolume=1.0000
  276. fDefaultVoiceVolume=0.6000
  277. iMaxImpactSoundCount=32
  278. fMaxFootstepDistance=1100.0000
  279. fPlayerFootVolume=0.6500
  280. iCollisionSoundTimeDelta=150
  281. iRadioUpdateInterval=250
  282. fDialogMinDistance=600.00
  283. fDialogMaxDistance=2000.00
  284. fMainMenuMusicVolume=0.6
  285. fDBVoiceAttenuationIn2D=2.0
  286. fCollisionSoundHeavyThreshold=60.0
  287. fDialogueFadeDecibels=6.0
  288. fDialogueFadeSecondsIn=2.0
  289. fDialogueFadeSecondsOut=1.0
  290. fDialogueHeadPitchExaggeration=2.0
  291. fDialogueHeadRollExaggeration=2.0
  292. fDialogueHeadYawExaggeration=2.0
  293. fHardLandingDamageThreshold=500.0
  294. fWoodMediumMassMin=7.0
  295. fWoodLargeMassMin=15.0
  296. fStoneMediumMassMin=5.0
  297. fStoneLargeMassMin=30.0
  298. fEarthMediumMassMin=5.0
  299. fEarthLargeMassMin=30.0
  300. fSkinMediumMassMin=5.0
  301. fSkinLargeMassMin=30.0
  302. fMetalMediumMassMin=8.0
  303. fMetalLargeMassMin=25.0
  304. fRadioDialogMute=0.50
  305. fFilterDistortionGain=-7.5
  306. fFilterPEQGain=-15.0
  307. fFilterdBAttenuation=11.5
  308. bEnableTextToSpeech=0
  309. fTextToSpeechVolume=0.35
  310. fDialogReverbAttenuation=0.15
  311.  
  312. [Pathfinding]
  313. bDrawPathsDefault=0
  314. bPathMovementOnly=0
  315. bDrawSmoothFailures=0
  316. bDebugSmoothing=0
  317. bSmoothPaths=1
  318. bSnapToAngle=0
  319. bDebugAvoidance=0
  320. bDisableAvoidance=0
  321. bBackgroundPathing=1
  322. bUseObstacleAvoidance=1
  323. bBackgroundNavmeshUpdate=1
  324.  
  325. [MAIN]
  326. bEnableBorderRegion=1
  327. fLowPerfCombatantVoiceDistance=1000.0000
  328. iDetectionHighNumPicks=40
  329. fQuestScriptDelayTime=5.0000
  330. bCloneModelsInBackground=0
  331. iLastHDRSetting=-1
  332.  
  333. [HAVOK]
  334. bDisablePlayerCollision=0
  335. fJumpAnimDelay=0.7500
  336. bTreeTops=0
  337. iSimType=1
  338. bPreventHavokAddAll=0
  339. bPreventHavokAddClutter=0
  340. fMaxTime=0.016
  341. bHavokDebug=0
  342. fRF=1000.0000
  343. fOD=0.9000
  344. fSE=0.3000
  345. fSD=0.9800
  346. iResetCounter=5
  347. fMoveLimitMass=95.0000
  348. iUpdateType=0
  349. bHavokPick=0
  350. fCameraCasterSize=10.0000
  351. iHavokSkipFrameCountTEST=0
  352. iNumHavokThreads=1
  353. fChaseDeltaMult=0.0500
  354. bAddBipedWhenKeyframed=1
  355. fQuadrupedPitchMult=1.0000
  356. iEntityBatchRemoveRate=100
  357. iMaxPicks=40
  358.  
  359. [RagdollAnim]
  360. bRagdollFeedback=0
  361. fCameraDist=1000.0
  362. fHierarchyGain=0.17
  363. fVelocityDamping=0.0
  364. fAccelerationGain=1.0
  365. fVelocityGain=0.6
  366. fPositionGain=0.05
  367. fPositionMaxLinearVelocity=14.0
  368. fPositionMaxAngularVelocity=18.0
  369. fSnapGain=0.1
  370. fSnapMaxLinearVelocity=3.0
  371. fSnapMaxAngularVelocity=0.3
  372. fSnapMaxLinearDistance=0.3
  373. fSnapMaxAngularDistance=1.0
  374.  
  375. [FootIK]
  376. fOnOffGain=0.5
  377. fGroundAscendingGain=0.4
  378. fGroundDescendingGain=0.4
  379. fFootRaisedGain=0.9000
  380. fFootPlantedGain=1.0000
  381. bFootPlacementOn=1
  382. fPelvisUpDownBias=0.75
  383. fPelvisOffsetDamping=0.2
  384. fVertErrorGain=0.5
  385. fOriginalGroundHeightMS=-0.11
  386. fAnkleOffset=0.2000
  387. fRagdollFeedback=0.7
  388.  
  389. [LookIK]
  390. fLookAtTargetGain=0.3
  391. fLookAtGain=0.045
  392.  
  393. [Interface]
  394. fKeyRepeatInterval=50.0000
  395. fKeyRepeatTime=500.0000
  396. fActivatePickSphereRadius=16.0000
  397. fMenuModeAnimBlend=0.0000
  398. iSafeZoneXWide=15
  399. iSafeZoneYWide=15
  400. iSafeZoneX=15
  401. iSafeZoneY=15
  402. bAllowConsole=1
  403. bActivatePickUseGamebryoPick=0
  404. bUseFuzzyPicking=1
  405. fMenuBGBlurRadius=2.0000
  406. fMenuPlayerLightDiffuseBlue=0.8000
  407. fMenuPlayerLightDiffuseGreen=0.8000
  408. fMenuPlayerLightDiffuseRed=0.8000
  409. fMenuPlayerLightAmbientBlue=0.2500
  410. fMenuPlayerLightAmbientGreen=0.2500
  411. fMenuPlayerLightAmbientRed=0.2500
  412. iMaxViewCasterPicksGamebryo=10
  413. iMaxViewCasterPicksHavok=10
  414. iMaxViewCasterPicksFuzzy=5
  415. fInterfaceTintB=0.8824
  416. fInterfaceTintG=0.9843
  417. fInterfaceTintR=0.6314
  418. bUseImageSpaceMenuFX=0
  419.  
  420. iSystemColorTerminalRed=33
  421. iSystemColorTerminalGreen=231
  422. iSystemColorTerminalBlue=121
  423.  
  424. iSystemColorSystemRed=26
  425. iSystemColorSystemGreen=255
  426. iSystemColorSystemBlue=128
  427.  
  428. iSystemColorMainMenuRed=199
  429. iSystemColorMainMenuGreen=255
  430. iSystemColorMainMenuBlue=165
  431.  
  432. iSystemColorPipboyRed=26
  433. iSystemColorPipboyGreen=255
  434. iSystemColorPipboyBlue=128
  435.  
  436. iSystemColorHUDAltRed=255
  437. iSystemColorHUDAltGreen=67
  438. iSystemColorHUDAltBlue=42
  439.  
  440. iSystemColorHUDMainRed=26
  441. iSystemColorHUDMainGreen=255
  442. iSystemColorHUDMainBlue=128
  443.  
  444. fRSMFaceSliderDefaultMin=-3.5
  445. fRSMFaceSliderDefaultMax=3.5
  446.  
  447. fPopUpBackgroundOpacity=0.87
  448. fMenuBackgroundOpacity=0.76
  449. bHideUnavailablePerks=0
  450. bHelpEnabled=0
  451. fHudOpacity=1.0000
  452. uPipboyColor=452952319
  453. uHUDColor=452952319
  454. bDisable360Controller=1
  455.  
  456.  
  457. [Loading]
  458. sWelcomeScreen1=loading_screen_legal
  459. sWelcomeScreen2=loading_screen_bethsoft
  460. sWelcomeScreen3=loading_screen_BGS
  461. sWelcomeScreen4=loading_screen01
  462. sMainMenuBackground=main_background
  463. sTitleMusic=MainTitle
  464. sInitialSound=fx\ui\loadscreen\initial\ui_loadscreen_initial.wav
  465. iMaxScreens=4
  466. iMaxScreens_MainMenu=20
  467. fLoadingTextUpdateInterval=10.0000
  468. fLoadingBkgdUpdateInterval=10.0000
  469. fMainMenuBkgdUpdateInterval=10.0000
  470. fLoadingInitUpdateInterval=3.0000
  471. iNumLocationSpecificScreens=1
  472.  
  473.  
  474. [Menu]
  475. fCreditsScrollSpeed=40.0000
  476. iConsoleTextYPos=940
  477. iConsoleTextXPos=30
  478. iConsoleVisibleLines=15
  479. iConsoleHistorySize=50
  480. rDebugTextColor=255,251,233
  481. iConsoleFont=2
  482. iDebugTextFont=3
  483.  
  484. [GamePlay]
  485. bHealthBarShowing=0
  486. fHealthBarFadeOutSpeed=1.0000
  487. fHealthBarSpeed=80.0000
  488. fHealthBarHeight=4.0000
  489. fHealthBarWidth=40.0000
  490. fHealthBarEmittanceFadeTime=0.5000
  491. fHealthBarEmittanceTime=1.5000
  492. bAllowHavokGrabTheLiving=0
  493. bEssentialTakeNoDamage=1
  494. iDetectionPicks=21
  495. bShowQuestMarkers=1
  496. iDifficulty=2
  497. iKillCamera=2
  498. uiRedeemedContent=0
  499. bTrueIronSights=1
  500. bDisableDynamicCrosshair=0
  501. bSaveOnInteriorExteriorSwitch=1
  502. bSaveOnTravel=1
  503. bSaveOnWait=1
  504. bSaveOnRest=1
  505. bCrossHair=1
  506. bGeneralSubtitles=0
  507. bDialogueSubtitles=1
  508.  
  509. [Fonts]
  510. sFontFile_1=Textures\Fonts\Glow_Monofonto_Large.fnt
  511. sFontFile_2=Textures\Fonts\Monofonto_Large.fnt
  512. sFontFile_3=Textures\Fonts\Glow_Monofonto_Medium.fnt
  513. sFontFile_4=Textures\Fonts\Monofonto_VeryLarge02_Dialogs2.fnt
  514. sFontFile_5=Textures\Fonts\Fixedsys_Comp_uniform_width.fnt
  515. sFontFile_6=Textures\Fonts\Glow_Monofonto_VL_dialogs.fnt
  516. sFontFile_7=Textures\Fonts\Baked-in_Monofonto_Large.fnt
  517. sFontFile_8=Textures\Fonts\Glow_Futura_Caps_Large.fnt
  518. sFontFile_9=Textures\Fonts\NVFont_Test.fnt
  519.  
  520. [SpeedTree]
  521. iTreeClonesAllowed=1
  522. fCanopyShadowGrassMult=1.0000
  523. iCanopyShadowScale=512
  524. fTreeForceMaxBudAngle=-1.0000
  525. fTreeForceMinBudAngle=-1.0000
  526. fTreeForceLeafDimming=-1.0000
  527. fTreeForceBranchDimming=-1.0000
  528. fTreeForceCS=-1.0000
  529. fTreeForceLLA=-1.0000
  530. fTreeLODExponent=1.0000
  531. bEnableTrees=1
  532. bForceFullLOD=0
  533. fLODTreeMipMapLODBias=-0.7500
  534. fLocalTreeMipMapLODBias=-0.2500
  535.  
  536. [Debug]
  537. bDebugFaceGenCriticalSection=0
  538. bDebugFaceGenMultithreading=0
  539. bDebugSaveBuffer=0
  540.  
  541. [BackgroundLoad]
  542. bBackgroundPathing=1
  543. bUseMultiThreadedFaceGen=1
  544. bBackgroundCellLoads=1
  545. iAnimaitonClonePerLoop=5
  546. bUseMultiThreadedTrees=1
  547. iExteriorPriority=50
  548. iBackgroundLoadFaceMult=200
  549. fBackgroundLoadingPerLoop=20.0000
  550. fBackgroundLoadClonedPerLoop=5.0000
  551. iBackgroundLoadExtraMaxFPS=20
  552. iBackgroundLoadExtraMinFPS=10
  553. iBackgroundLoadExtraMax=3000
  554. iBackgroundLoadExtraMin=5
  555. iBackgroundLoadExtraMilliseconds=2
  556. iBackgroundLoadTreeMilliseconds=7
  557. iBackgroundLoadMilliseconds=1
  558. iBackgroundLoadLoading=1
  559. bUseBackgroundFileLoader=0
  560. bBackgroundLoadLipFiles=0
  561. bLoadBackgroundFaceGen=0
  562. bLoadHelmetsInBackground=1
  563. iAnimationClonePerLoop=5
  564. bSelectivePurgeUnusedOnFastTravel=0
  565. bCloneModelsInBackground=0
  566.  
  567. [LOD]
  568. fLODLandDropAmount=230.0000
  569. fLodDistance=500.0000
  570. bUseFaceGenLOD=0
  571. iLODTextureTiling=2
  572. iLODTextureSizePow2=8
  573. fLODNormalTextureBlend=0.5000
  574. bDisplayLODLand=1
  575. bDisplayLODBuildings=0
  576. bLODPopTrees=0
  577. bLODPopActors=0
  578. bLODPopItems=0
  579. bLODPopObjects=0
  580. fLODFadeOutMultItems=15.0000
  581. fLODFadeOutMultObjects=15.0000
  582. fLODFadeOutMultActors=15.0000
  583. fLODMultLandscape=1.0000
  584. fLODMultTrees=0.5000
  585. fLODMultActors=1.0000
  586. fLODMultItems=1.0000
  587. fLODMultObjects=5
  588. iFadeNodeMinNearDistance=500
  589. fLODFadeOutPercent=0.6000
  590. fFadeOutThreshold=0.3000
  591. fFadeInThreshold=0.7000
  592. fFadeInTimet=2.0
  593. fFadeOutTime=2.0
  594. fDistanceMultiplier=1
  595. fLODBoundRadiusMult=10
  596. fObjectLODMax=15.0
  597. fObjectLODMin=1.0
  598. fObjectLODDefault=5
  599. fItemLODMax=15.0
  600. fItemLODMin=1.0
  601. fItemLODDefault=2
  602. fActorLODMax=15.0
  603. fActorLODMin=2.0
  604. fActorLODDefault=5
  605. fTreeLODMax=2.0000
  606. fTreeLODMin=0.0200
  607. fTreeLODDefault=0.5000
  608. bLODUseCombinedLandNormalMaps=1
  609. bForceHideLODLand=0
  610. fLODLandVerticalBias=0.0000
  611. fTalkingDistance=1000.0000
  612. iBoneLODForce=-1
  613. fLODQuadMinLoadDistance=65536.0000
  614. bDisplayLODTrees=1
  615. bDisplayLODBuildings=1
  616. fLODFadeOutActorMultInterior=1.0000
  617. fLODFadeOutItemMultInterior=1.0000
  618. fLODFadeOutObjectMultInterior=1.0000
  619. fLODFadeOutActorMultCity=1.0000
  620. fLODFadeOutItemMultCity=1.0000
  621. fLODFadeOutObjectMultCity=1.0000
  622. fLODFadeOutActorMultComplex=1.0000
  623. fLODFadeOutItemMultComplex=1.0000
  624. fLODFadeOutObjectMultComplex=1.0000
  625.  
  626. [Weather]
  627. fSunGlareSize=800.0000
  628. fSunBaseSize=750.0000
  629. bPrecipitation=1
  630. fAlphaReduce=1.0000
  631. SBumpFadeColor=255,255,255,255
  632. SLerpCloseColor=255,255,255,255
  633. SEnvReduceColor=255,255,255,255
  634.  
  635. [Voice]
  636. SFileTypeLTF=ltf
  637. SFileTypeLip=lip
  638. SFileTypeSource=wav
  639. SFileTypeGame=ogg
  640.  
  641. [Grass]
  642. iMinGrassSize=80
  643. bGrassPointLighting=0
  644. bDrawShaderGrass=1
  645. iGrassDensityEvalSize=2
  646. iMaxGrassTypesPerTexure=2
  647. fWaveOffsetRange=1.7500
  648. fGrassWindMagnitudeMax=125.0000
  649. fGrassWindMagnitudeMin=5.0000
  650. fTexturePctThreshold=0.0000
  651. fGrassMinStartFadeDistance=0.0
  652. fGrassMaxStartFadeDistance=7000.0
  653. fGrassDefaultStartFadeDistance=3500.0
  654. fGrassFadeRange=1000.0
  655. b30GrassVS=1
  656. fGrassStartFadeDistance =17000.0000
  657.  
  658. [Landscape]
  659. bCurrentCellOnly=0
  660. bPreventSafetyCheck=0
  661. fLandTextureTilingMult=2.0000
  662. fLandFriction=2.5000
  663. iLandBorder2B=0
  664. iLandBorder2G=0
  665. iLandBorder2R=0
  666. iLandBorder1B=0
  667. iLandBorder1G=255
  668. iLandBorder1R=255
  669. SDefaultLandDiffuseTexture=DirtWasteland01.dds
  670. SDefaultLandNormalTexture=DirtWasteland01_N.dds
  671.  
  672. [bLightAttenuation]
  673. fQuadraticRadiusMult=1.0000
  674. fLinearRadiusMult=1.0000
  675. bOutQuadInLin=0
  676. fConstantValue=0.0000
  677. fQuadraticValue=16.0000
  678. fLinearValue=3.0000
  679. uQuadraticMethod=2
  680. uLinearMethod=1
  681. fFlickerMovement=8.0000
  682. bUseQuadratic=1
  683. bUseLinear=0
  684. bUseConstant=0
  685.  
  686. [BlurShaderHDRInterior]
  687. fTargetLUM=1.0000
  688. fUpperLUMClamp=1.0000
  689. fEmissiveHDRMult=1.0000
  690. fEyeAdaptSpeed=0.5000
  691. fBrightScale=2.2500
  692. fBrightClamp=0.2250
  693. fBlurRadius=7.0000
  694. iNumBlurpasses=1
  695.  
  696. [BlurShaderHDR]
  697. fTargetLUM=1.0000
  698. fUpperLUMClamp=1.0000
  699. fGrassDimmer=1.5000
  700. fTreeDimmer=1.0000
  701. fEmissiveHDRMult=1.0000
  702. fEyeAdaptSpeed=0.5000
  703. fSunlightDimmer=1.5000
  704. fSIEmmisiveMult=1.0000
  705. fSISpecularMult=1.0000
  706. fSkyBrightness=0.5000
  707. fSunBrightness=0.0000
  708. fBrightScale=2.2500
  709. fBrightClamp=0.2250
  710. fBlurRadius=7.0000
  711. iNumBlurpasses=1
  712. iBlendType=2
  713. bDoHighDynamicRange=1
  714.  
  715. [BlurShader]
  716. fSunlightDimmer=1.0000
  717. fSIEmmisiveMult=1.0000
  718. fSISpecularMult=1.0000
  719. fSkyBrightness=0.5000
  720. fSunBrightness=0.0000
  721. fAlphaAddExterior=0.2000
  722. fAlphaAddInterior=0.7000
  723. iBlurTexSize=256
  724. fBlurRadius=0.0300
  725. iNumBlurpasses=1
  726. iBlendType=2
  727. bUseBlurShader=0
  728.  
  729. [GethitShader]
  730. fBlurAmmount=0.5000
  731. fBlockedTexOffset=0.0010
  732. fHitTexOffset=0.0050
  733.  
  734. [MESSAGES]
  735. bBlockMessageBoxes=0
  736. bSkipProgramFlows=1
  737. bAllowYesToAll=1
  738. bDisableWarning=1
  739. iFileLogging=0
  740. bSkipInitializationFlows=1
  741. bUseWindowsMessageBox=0
  742.  
  743. [DistantLOD]
  744. bUseLODLandData=0
  745. fFadeDistance=12288.0000
  746. iDistantLODGroupWidth=8
  747.  
  748. [GeneralWarnings]
  749. SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
  750.  
  751. SMasterMismatchWarning=One of the files that "%s" is dependent on has changed since the last save.
  752. This may result in errors. Saving again will clear this message
  753. but not necessarily fix any errors.
  754.  
  755. [Archive]
  756. SInvalidationFile=ArchiveInvalidation.txt
  757. iRetainFilenameOffsetTable=1
  758. iRetainFilenameStringTable=1
  759. iRetainDirectoryStringTable=1
  760. bCheckRuntimeCollisions=0
  761. bInvalidateOlderFiles=1
  762. bUseArchives=1
  763. SArchiveList=Fallout - Textures.bsa, Fallout - Textures2.bsa, Fallout - Meshes.bsa, Fallout - Voices1.bsa, Fallout - Sound.bsa,  Fallout - Misc.bsa
  764.  
  765. [CameraPath]
  766. iTake=0
  767. SDirectoryName=TestCameraPath
  768. iFPS=60
  769. SNif=Test\CameraPath.nif
  770.  
  771. [Absorb]
  772. fAbsorbGlowColorB=1.0000
  773. fAbsorbGlowColorG=0.6000
  774. fAbsorbGlowColorR=0.0000
  775. fAbsorbCoreColorB=1.0000
  776. fAbsorbCoreColorG=1.0000
  777. fAbsorbCoreColorR=1.0000
  778. iAbsorbNumBolts=1
  779. fAbsorbBoltGrowWidth=0.0000
  780. fAbsorbBoltSmallWidth=7.0000
  781. fAbsorbTortuosityVariance=2.0000
  782. fAbsorbSegmentVariance=7.0000
  783. fAbsorbBoltsRadius=5.0000
  784.  
  785. [TestAllCells]
  786. bFileShowTextures=1
  787. bFileShowIcons=1
  788. bFileSkipIconChecks=0
  789. bFileTestLoad=0
  790. bFileNeededMessage=1
  791. bFileGoneMessage=1
  792. bFileSkipModelChecks=0
  793. bFileCheckModelCollision=0
  794.  
  795. [CopyProtectionStrings]
  796. SCopyProtectionMessage2=Insert the Fallout Disc.
  797. SCopyProtectionTitle2=Fallout Disc Not Found
  798. SCopyProtectionMessage=Unable to find a CD-ROM/DVD drive on this computer.
  799. SCopyProtectionTitle=CD-ROM Drive Not Found
  800.  
  801. [Pipboy]
  802. fBlurRadiusPipboy=3.5
  803. fBlurIntensityPipboy=0.25
  804. fScanlineScalePipboy=50
  805. bEnableFlickerPipboy=1
  806. bUsePipboyMode=1
  807.  
  808. [InterfaceFX]
  809. fDefaultBurstDuration=200
  810. fDefaultBurstIntensity=2
  811. fMiniBurstDuration=200
  812. fMiniBurstIntensity=1.5
  813.  
  814. ;pulse effect
  815. fPulseBrightenIntensity=0.25
  816. fPulseRadiusIntensity=0.5
  817. fPulseRate=0.0006
  818.  
  819. ;pipboy menu transitions
  820. fVertHoldChance=0.08
  821. fShudderChance=0.20
  822.  
  823. fScanlineScaleMenus=50.0000
  824. bEnableFlickerMenus=1
  825. bEnableScanlinesMenus=1
  826. bEnableScanlinesPipboy=1
  827. fBlurRadiusMenus=0.3000
  828. fBrightenMenus=1.7000
  829. fBrightenPipboy=1.3000
  830. bUseImageSpaceMenuFX=1
  831. fBlurIntensityHUD=1.2000
  832. fBlurRadiusHUD=2.0000
  833. fScanlineFrequencyHUD=0.0000
  834.  
  835. fScreenLightBaseIntensity=0.6
  836. fScreenLightRadius=6
  837.  
  838. [RenderedTerminal]
  839. bUseRenderedTerminals=1
  840. fRenderedTerminalFOV=0.15
  841. fRenderedTerminalZoom=36
  842. bDoRenderedTerminalScanlines=1
  843. fRenderedTerminalScanlineScale=130.000000
  844. fRenderedTerminalHPos=0.0
  845. fRenderedTerminalVPos=0.38
  846. fScreenLightBaseIntensity=1.2
  847. fScreenLightRadius=80
  848. fScreenLightColorR=0.68
  849. fScreenLightColorG=0.74
  850. fScreenLightColorB=0.62
  851.  
  852. fRaceSexMenuHPos=0.0
  853. fRaceSexMenuVPos=-0.6
  854. fRaceSexMenuZoom=70.0
  855. fRaceSexMenuScale=0.5
  856.  
  857. [Decals]
  858. uMaxDecalCount=100
  859. bProfileDecals=0
  860. bDecalOcclusionQuery=1
  861. uMaxDecals=100
  862.  
  863. [TerrainManager]
  864. fSplitDistanceMult=1.5000
  865. fBlockMorphDistanceMult=0.70
  866. bUseNewTerrainSystem=1
  867. bUseDistantObjectBlocks=1
  868. fBlockLoadDistance=125000.0000
  869. fDefaultBlockLoadDistanceLow=50000.0
  870. fLowBlockLoadDistanceLow=25000.0
  871. fHighBlockLoadDistanceLow=50000.0
  872. fDefaultTreeLoadDistance=25000.0
  873. fLowTreeLoadDistance=10000.0
  874. fHighTreeLoadDistance=40000.0
  875. fTreeLoadDistance=40000.0000
  876. fBlockLoadDistanceLow=100000.0000
  877.  
  878. [VATS]
  879. fVATSLightLevelMin=20.0
  880. fVATSLightLevelMax=65.0
  881. fVATSLightAngle=0.0
  882. fVATSLightDistance=100.0
  883. fVATSLightElevation=100.0
  884. fVatsLightColorR=0.35
  885. fVatsLightColorG=0.35
  886. fVatsLightColorB=0.35
  887.  
  888. [ScreenSplatter]
  889. bScreenSplatterEnabled=1
  890. [Imagespace]
  891. iRadialBlurLevel=2
  892. bDoDepthOfField=1
  893. [Launcher]
  894. bShowAllResolutions=1
  895. uLastAspectRatio=3
  896. bEnableFileSelection = 1
RAW Paste Data
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