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Mopop99

2.11 Data Raw

Nov 7th, 2018
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  1. [Heroes Archive] (Data_63_dream01)
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  4. Heroes Message Name: Message
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  7. MDAID_白夜王妃の頭飾り: Hoshidan Headpiece
  8. MDAID_H_白夜王妃の頭飾り: This headwear is the exclusive hair ornament of the queen of Hoshido.
  9. MDAID_迷い子の帽子: Lost Child's Hat
  10. MDAID_H_迷い子の帽子: The hat worn by young Azura.
  11. MID_MISSION_S201811ARENA01_TITLE: Arena
  12. MID_MISSION_S201811ARENA01_A1: Win Arena Duels
  13. MID_MISSION_H_S201811ARENA01_A1: Win Arena Duels at any difficulty.
  14. MID_MISSION_S201811ARENA01_A2: Win Arena Duels
  15. MID_MISSION_H_S201811ARENA01_A2: Win Arena Duels at any difficulty.
  16. MID_MISSION_S201811ARENA01_A3: Win Arena Duels
  17. MID_MISSION_H_S201811ARENA01_A3: Win Arena Duels at any difficulty.
  18. MID_MISSION_S201811ARENA01_A4: Arena Assault: 3 in a Row
  19. MID_MISSION_H_S201811ARENA01_A4: Win three consecutive battles in Arena Assault.
  20. MID_MISSION_S201811ARENA01_A5: Win Arena Duels
  21. MID_MISSION_H_S201811ARENA01_A5: Win Arena Duels at any difficulty.
  22. MID_MISSION_S201811ARENA01_A6: Win Arena Duels
  23. MID_MISSION_H_S201811ARENA01_A6: Win Arena Duels at any difficulty.
  24. MID_MISSION_S201811ARENA01_A7: Win Arena Duels
  25. MID_MISSION_H_S201811ARENA01_A7: Win Arena Duels at any difficulty.
  26. MID_MISSION_S201811ARENA01_A8: Arena Assault: 5 in a Row
  27. MID_MISSION_H_S201811ARENA01_A8: Win five consecutive battles in Arena Assault.
  28. MID_MISSION_S201811ARENA01_A9: Win Arena Duels
  29. MID_MISSION_H_S201811ARENA01_A9: Win Arena Duels at any difficulty.
  30. MID_MISSION_S201811ARENA01_A10: Win Arena Duels
  31. MID_MISSION_H_S201811ARENA01_A10: Win Arena Duels at any difficulty.
  32. MID_MISSION_S201811ARENA01_A11: Win Arena Duels
  33. MID_MISSION_H_S201811ARENA01_A11: Win Arena Duels at any difficulty.
  34. MID_MISSION_S201811ARENA01_A12: Arena Assault: 7 in a Row
  35. MID_MISSION_H_S201811ARENA01_A12: Win seven consecutive battles in Arena Assault.
  36. MID_MISSION_S201811HERO01_TITLE: Grand Hero Battles
  37. MID_MISSION_S201811HERO01_A1: Defeat Julius
  38. MID_MISSION_H_S201811HERO01_A1: Clear the Grand Hero Battle against Julius: Scion of Darkness with Sharena: Princess of Askr on your team.
  39. MID_MISSION_S201811HERO01_A2: Defeat Julius
  40. MID_MISSION_H_S201811HERO01_A2: Clear the Grand Hero Battle against Julius: Scion of Darkness with Julius: Scion of Darkness on your team on Lunatic or higher difficulty.
  41. MID_MISSION_S201811HERO01_A3: Defeat Julius
  42. MID_MISSION_H_S201811HERO01_A3: Defeat Julius: Scion of Darkness at level 40 or higher with Sharena: Princess of Askr.
  43. MID_MISSION_S201811HERO01_A4: Defeat Julius
  44. MID_MISSION_H_S201811HERO01_A4: Defeat Julius: Scion of Darkness at level 40 or higher with Julius: Scion of Darkness.
  45. MID_MISSION_S201811HERO01_A5: Defeat Julius
  46. MID_MISSION_H_S201811HERO01_A5: Clear the Grand Hero Battle against Julius: Scion of Darkness on Lunatic or higher difficulty using only flying allies.
  47. MID_MISSION_S201811SENKA01_DAILY_TITLE: Tempest Trials
  48. MID_MISSION_S201811SENKA01_DAILY_A1: Clear Trial
  49. MID_MISSION_H_S201811SENKA01_DAILY_A1: Clear one of the final maps in Tempest Trials.
  50. MID_MISSION_S201811SENKA01_DAILY_A2: Clear Trial
  51. MID_MISSION_H_S201811SENKA01_DAILY_A2: Clear one of the final maps in Tempest Trials.
  52. MID_MISSION_S201811SENKA01_DAILY_A3: Clear Trial
  53. MID_MISSION_H_S201811SENKA01_DAILY_A3: Clear one of the final maps in Tempest Trials.
  54. MID_MISSION_S201811SENKA01_DAILY_A4: Clear Trial
  55. MID_MISSION_H_S201811SENKA01_DAILY_A4: Clear one of the final maps in Tempest Trials.
  56. MID_MISSION_S201811SENKA02_DAILY_TITLE: Tempest Trials
  57. MID_MISSION_S201811SENKA02_DAILY_A1: Clear Trial
  58. MID_MISSION_H_S201811SENKA02_DAILY_A1: Clear one of the final maps in Tempest Trials.
  59. MID_MISSION_S201811SENKA02_DAILY_A2: Clear Trial
  60. MID_MISSION_H_S201811SENKA02_DAILY_A2: Clear one of the final maps in Tempest Trials.
  61. MID_MISSION_S201811SENKA02_DAILY_A3: Clear Trial
  62. MID_MISSION_H_S201811SENKA02_DAILY_A3: Clear one of the final maps in Tempest Trials.
  63. MID_MISSION_S201811SENKA02_DAILY_A4: Clear Trial
  64. MID_MISSION_H_S201811SENKA02_DAILY_A4: Clear one of the final maps in Tempest Trials.
  65. MID_MISSION_S201811SKY01_TITLE: Aether Raids
  66. MID_MISSION_S201811SKY01_A1: KO Foe w/Sword
  67. MID_MISSION_H_S201811SKY01_A1: Defeat a foe with a sword ally.
  68. MID_MISSION_S201811SKY01_A2: KO Foe w/Lance
  69. MID_MISSION_H_S201811SKY01_A2: Defeat a foe with a lance ally.
  70. MID_MISSION_S201811SKY01_A3: KO Foe w/Axe
  71. MID_MISSION_H_S201811SKY01_A3: Defeat a foe with an axe ally.
  72. MID_MISSION_S201811SKY01_A4: KO Foe w/Colorless Bow
  73. MID_MISSION_H_S201811SKY01_A4: Defeat a foe with a colorless bow ally.
  74. MID_MISSION_S201811SKY01_A5: KO Foe w/Colorless Dagger
  75. MID_MISSION_H_S201811SKY01_A5: Defeat a foe with a colorless dagger ally.
  76. MID_MISSION_S201811SKY01_A6: KO Foe w/Red Tome
  77. MID_MISSION_H_S201811SKY01_A6: Defeat a foe with a red tome ally.
  78. MID_MISSION_S201811SKY01_A7: KO Foe w/Blue Tome
  79. MID_MISSION_H_S201811SKY01_A7: Defeat a foe with a blue tome ally.
  80. MID_MISSION_S201811SKY01_A8: KO Foe w/Green Tome
  81. MID_MISSION_H_S201811SKY01_A8: Defeat a foe with a green tome ally.
  82. MID_MISSION_S201811SKY01_A9: KO Foe w/Staff
  83. MID_MISSION_H_S201811SKY01_A9: Defeat a foe with a staff ally.
  84. MID_MISSION_S201811SKY01_A10: AR: Attack Successfully
  85. MID_MISSION_H_S201811SKY01_A10: Successfully attack in Aether Raids.
  86. MID_MISSION_S201811SKY01_A11: AR: Attack Successfully
  87. MID_MISSION_H_S201811SKY01_A11: Successfully attack in Aether Raids.
  88. MID_MISSION_S201811SKY01_A12: AR: Attack Successfully
  89. MID_MISSION_H_S201811SKY01_A12: Successfully attack in Aether Raids.
  90. MID_MISSION_S201811SKY01_A13: AR: Attack Successfully
  91. MID_MISSION_H_S201811SKY01_A13: Successfully attack in Aether Raids.
  92. MID_MISSION_S201811SKY01_A14: AR: Attack Successfully
  93. MID_MISSION_H_S201811SKY01_A14: Successfully attack in Aether Raids.
  94. MID_MISSION_S201811SKY01_A15: AR: Attack Successfully
  95. MID_MISSION_H_S201811SKY01_A15: Successfully attack in Aether Raids.
  96. MID_MISSION_S201811STORY01_TITLE: Adrift
  97. MID_MISSION_S201811STORY01_A1: Clear P27-1 on Lunatic
  98. MID_MISSION_H_S201811STORY01_A1: Clear Paralogue 27: Part 1 on Lunatic difficulty with a sword ally on your team. All four allies must survive.
  99. MID_MISSION_S201811STORY01_A2: Clear P27-2 on Lunatic
  100. MID_MISSION_H_S201811STORY01_A2: Clear Paralogue 27: Part 2 on Lunatic difficulty with a lance ally on your team. All four allies must survive.
  101. MID_MISSION_S201811STORY01_A3: Clear P27-3 on Lunatic
  102. MID_MISSION_H_S201811STORY01_A3: Clear Paralogue 27: Part 3 on Lunatic difficulty with an axe ally on your team. All four allies must survive.
  103. MID_MISSION_S201811TAPBTL01_D01_TITLE: Tap Battle - Daily
  104. MID_MISSION_S201811TAPBTL01_D01_A1: Defeat Lucina
  105. MID_MISSION_H_S201811TAPBTL01_D01_A1: Defeat the boss Lucina on Floors 16-20 on Normal difficulty in Tap Battle.
  106. MID_MISSION_S201811TAPBTL01_D01_A2: Clear Floors 21-25
  107. MID_MISSION_H_S201811TAPBTL01_D01_A2: Clear floors 21-25 in Tap Battle.
  108. MID_MISSION_S201811TAPBTL01_D01_A3: Clear Stage
  109. MID_MISSION_H_S201811TAPBTL01_D01_A3: Clear a stage in Tap Battle.
  110. MID_MISSION_S201811TAPBTL01_D02_TITLE: Tap Battle - Daily
  111. MID_MISSION_S201811TAPBTL01_D02_A1: Defeat Lucina
  112. MID_MISSION_H_S201811TAPBTL01_D02_A1: Defeat the boss Lucina on Floors 16-20 on Hard difficulty in Tap Battle.
  113. MID_MISSION_S201811TAPBTL01_D02_A2: Clear Floors 41-45
  114. MID_MISSION_H_S201811TAPBTL01_D02_A2: Clear floors 41-45 in Tap Battle.
  115. MID_MISSION_S201811TAPBTL01_D02_A3: Clear Stage
  116. MID_MISSION_H_S201811TAPBTL01_D02_A3: Clear a stage in Tap Battle.
  117. MID_MISSION_S201811TAPBTL01_D03_TITLE: Tap Battle - Daily
  118. MID_MISSION_S201811TAPBTL01_D03_A1: Defeat Owain
  119. MID_MISSION_H_S201811TAPBTL01_D03_A1: Defeat the boss Owain on Floors 36-40 on Normal difficulty in Tap Battle.
  120. MID_MISSION_S201811TAPBTL01_D03_A2: Clear Floors 61-65
  121. MID_MISSION_H_S201811TAPBTL01_D03_A2: Clear floors 61-65 in Tap Battle.
  122. MID_MISSION_S201811TAPBTL01_D03_A3: Clear Stage
  123. MID_MISSION_H_S201811TAPBTL01_D03_A3: Clear a stage in Tap Battle.
  124. MID_MISSION_S201811TAPBTL01_D04_TITLE: Tap Battle - Daily
  125. MID_MISSION_S201811TAPBTL01_D04_A1: Defeat Owain
  126. MID_MISSION_H_S201811TAPBTL01_D04_A1: Defeat the boss Owain on Floors 36-40 on Hard difficulty in Tap Battle.
  127. MID_MISSION_S201811TAPBTL01_D04_A2: Clear Floors 81-85
  128. MID_MISSION_H_S201811TAPBTL01_D04_A2: Clear floors 81-85 in Tap Battle.
  129. MID_MISSION_S201811TAPBTL01_D04_A3: Clear Stage
  130. MID_MISSION_H_S201811TAPBTL01_D04_A3: Clear a stage in Tap Battle.
  131. MID_MISSION_S201811TAPBTL02_TITLE: Tap Battle
  132. MID_MISSION_S201811TAPBTL02_A1: Clear Boss Stage
  133. MID_MISSION_H_S201811TAPBTL02_A1: Clear a boss stage in Tap Battle.
  134. MID_MISSION_S201811TAPBTL02_A2: Clear Boss Stage
  135. MID_MISSION_H_S201811TAPBTL02_A2: Clear a boss stage in Tap Battle.
  136. MID_MISSION_S201811TAPBTL02_A3: Clear Stage
  137. MID_MISSION_H_S201811TAPBTL02_A3: Clear a stage in Tap Battle.
  138. MID_MISSION_S201811TAPBTL02_A4: Clear Extra Stage 1
  139. MID_MISSION_H_S201811TAPBTL02_A4: Clear Extra Stage 1 in Tap Battle. (Extra Stage 1 is playable after the Extra Stages unlock.)
  140. MPID_夢カミラ: Camilla
  141. MPID_HONOR_夢カミラ: Flower of Fantasy
  142. MPID_H_夢カミラ: The eldest princess of another Nohr. A demure and caring older sister to young Azura. Appears in Fire Emblem Fates.
  143. MPID_VOICE_夢カミラ: Misty Lee
  144. MPID_ILLUST_夢カミラ: Mikuro (みく郎)
  145. MPID_夢カムイ男: Corrin
  146. MPID_HONOR_夢カムイ男: Dream Prince
  147. MPID_H_夢カムイ男: A Hoshidan prince raised in another Nohr. He understands young Azura's feelings very well. They are the best of friends. Appears in Fire Emblem Fates.
  148. MPID_VOICE_夢カムイ男: Cam Clarke
  149. MPID_ILLUST_夢カムイ男: Maiponpon (まいぽんぽん) / INTELLIGENT SYSTEMS
  150. MPID_夢カムイ女: Corrin
  151. MPID_HONOR_夢カムイ女: Dream Princess
  152. MPID_H_夢カムイ女: A Hoshidan princess raised in another Nohr. She understands young Azura's feelings very well. They are the best of friends. Appears in Fire Emblem Fates.
  153. MPID_VOICE_夢カムイ女: Marcella Lentz-Pope
  154. MPID_ILLUST_夢カムイ女: Sencha (煎茶)
  155. MPID_幼少アクア: Azura
  156. MPID_HONOR_幼少アクア: Young Songstress
  157. MPID_H_幼少アクア: The daughter of Arete, queen of Nohr. She is treated badly by the denizens of the castle, and her heart is touched by darkness. Appears in Fire Emblem Fates.
  158. MPID_VOICE_幼少アクア: Rena Strober
  159. MPID_ILLUST_幼少アクア: kaya8
  160. MPID_夢ミコト: Mikoto
  161. MPID_HONOR_夢ミコト: Caring Mother
  162. MPID_H_夢ミコト: The extremely affectionate queen of another Hoshido. She is a nurturing adoptive mother to Azura. Appears in Fire Emblem Fates.
  163. MPID_VOICE_夢ミコト: Marisha Ray
  164. MPID_ILLUST_夢ミコト: Ito Misei (伊藤未生)
  165. MSID_黄金の短剣: Golden Dagger
  166. MSID_シャニーの誓槍: Shanna's Lance
  167. MSID_フロリーナの誓槍: Florina's Lance
  168. MSID_バアトルの豪斧: Axe of Virility
  169. MSID_第16迷宮の覇者1: Squad Ace P 1
  170. MSID_第16迷宮の覇者2: Squad Ace P 2
  171. MSID_第16迷宮の覇者3: Squad Ace P 3
  172. MSID_夢幻の書: Book of Dreams
  173. MSID_泡影の書: Book of Shadows
  174. MSID_フラッシュ: Flash
  175. MSID_フラッシュ+: Flash+
  176. MSID_水の飛沫: Draconic Rage
  177. MSID_攻撃速さの応援+: Rally Atk/Spd+
  178. MSID_静水の舞い2: Torrent Dance 2
  179. MSID_静水の舞い3: Torrent Dance 3
  180. MSID_攻撃魔防の連携1: Atk/Res Link 1
  181. MSID_攻撃魔防の連携2: Atk/Res Link 2
  182. MSID_攻撃魔防の連携3: Atk/Res Link 3
  183. MSID_見切り・追撃効果1: Null Follow-Up 1
  184. MSID_見切り・追撃効果2: Null Follow-Up 2
  185. MSID_見切り・追撃効果3: Null Follow-Up 3
  186. MSID_H_黄金の短剣: Accelerates Special trigger (cooldown count-1).
  187. MSID_H_シャニーの誓槍: Accelerates Special trigger (cooldown count-1).
  188. MSID_H_フロリーナの誓槍: Effective against armored foes.
  189. MSID_H_バアトルの豪斧: Effective against armored foes.
  190. MSID_H_特殊射程R奥義待機: At start of combat, if Special is ready, grants Atk/Spd/Def/Res+3 during combat and unit can counterattack regardless of foe's range.
  191. MSID_H_近距離構えR4: If foe initiates combat and uses sword, lance, axe, or dragonstone, grants Atk/Spd/Def/Res+4 during combat.
  192. MSID_H_第16迷宮の覇者1: Grants HP+3.
  193. MSID_H_第16迷宮の覇者2: Grants HP+4.
  194. MSID_H_第16迷宮の覇者3: Grants HP+5.
  195. MSID_H_夢幻の書: Grants Atk+3. If unit is adjacent to an ally, inflicts Atk/Spd/Def/Res-4 on foe during combat.
  196. MSID_H_泡影の書: Grants Spd+3. If unit is adjacent to an ally, inflicts Atk/Spd/Def/Res-4 on foe during combat.
  197. MSID_H_フラッシュ: After combat, if unit attacked, inflicts status on foe preventing counterattacks through its next action.
  198. MSID_H_フラッシュ+: After combat, if unit attacked, inflicts status on target and foes within 2 spaces of target preventing counterattacks through their next actions.
  199. MSID_H_水の飛沫: Accelerates Special trigger (cooldown count-1). If the number of allies within 2 spaces (excluding unit) > the number of foes within 2 spaces (excluding target), grants Atk/Spd+5 during combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
  200. MSID_H_攻撃速さの応援+: Grants Atk/Spd+6 to target ally for 1 turn.
  201. MSID_H_静水の舞い2: If Sing or Dance is used, grants Res+4 to target.
  202. MSID_H_静水の舞い3: If Sing or Dance is used, grants Res+5 to target.
  203. MSID_H_攻撃魔防の連携1: If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, grants Atk/Res+2 to unit and target ally or unit and targeting ally for 1 turn.
  204. MSID_H_攻撃魔防の連携2: If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, grants Atk/Res+4 to unit and target ally or unit and targeting ally for 1 turn.
  205. MSID_H_攻撃魔防の連携3: If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, grants Atk/Res+6 to unit and target ally or unit and targeting ally for 1 turn.
  206. MSID_H_見切り・追撃効果1: At start of combat, if unit's HP = 100%, disables foe's skills that guarantee foe's follow-up attack and foe's skills that prevent unit's follow-up attack.
  207. MSID_H_見切り・追撃効果2: At start of combat, if unit's HP ≥ 50%, disables foe's skills that guarantee foe's follow-up attack and foe's skills that prevent unit's follow-up attack.
  208. MSID_H_見切り・追撃効果3: Disables foe's skills that guarantee foe's follow-up attack and foe's skills that prevent unit's follow-up attack.
  209. MID_CHAPTER_TITLE_CX026: Paralogue 27
  210. MID_CHAPTER_CX026: Adrift
  211. MID_STAGE_TITLE_X0261: Paralogue 27-1
  212. MID_STAGE_TITLE_X0262: Paralogue 27-2
  213. MID_STAGE_TITLE_X0263: Paralogue 27-3
  214. MID_STAGE_X0261: Friends
  215. MID_STAGE_X0262: Family
  216. MID_STAGE_X0263: A Dream
  217. MID_STAGE_HONOR_T0043: Bound Hero Battle
  218. MID_STAGE_T0043: C & K
  219. MID_STAGE_TITLE_SB_0016: 16th Assault
  220. MID_STAGE_TITLE_BG_FIRE_0013: Fire 3
  221. MID_STAGE_TITLE_BG_WATER_0014: Water 4
  222. MID_STAGE_TITLE_BG_WIND_0014: Wind 4
  223. MID_STAGE_TITLE_BG_EARTH_0014: Earth 4
  224. MID_STAGE_TITLE_BG_FIRE_0014: Fire 4
  225. MID_STAGE_TITLE_PB034: Skill Studies 34
  226. MID_STAGE_PB034: Overprotective Corrin
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