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- [Heroes Archive] (Data_63_dream01)
- Heroes Message Name: Message
- MDAID_白夜王妃の頭飾り: Hoshidan Headpiece
- MDAID_H_白夜王妃の頭飾り: This headwear is the exclusive hair ornament of the queen of Hoshido.
- MDAID_迷い子の帽子: Lost Child's Hat
- MDAID_H_迷い子の帽子: The hat worn by young Azura.
- MID_MISSION_S201811ARENA01_TITLE: Arena
- MID_MISSION_S201811ARENA01_A1: Win Arena Duels
- MID_MISSION_H_S201811ARENA01_A1: Win Arena Duels at any difficulty.
- MID_MISSION_S201811ARENA01_A2: Win Arena Duels
- MID_MISSION_H_S201811ARENA01_A2: Win Arena Duels at any difficulty.
- MID_MISSION_S201811ARENA01_A3: Win Arena Duels
- MID_MISSION_H_S201811ARENA01_A3: Win Arena Duels at any difficulty.
- MID_MISSION_S201811ARENA01_A4: Arena Assault: 3 in a Row
- MID_MISSION_H_S201811ARENA01_A4: Win three consecutive battles in Arena Assault.
- MID_MISSION_S201811ARENA01_A5: Win Arena Duels
- MID_MISSION_H_S201811ARENA01_A5: Win Arena Duels at any difficulty.
- MID_MISSION_S201811ARENA01_A6: Win Arena Duels
- MID_MISSION_H_S201811ARENA01_A6: Win Arena Duels at any difficulty.
- MID_MISSION_S201811ARENA01_A7: Win Arena Duels
- MID_MISSION_H_S201811ARENA01_A7: Win Arena Duels at any difficulty.
- MID_MISSION_S201811ARENA01_A8: Arena Assault: 5 in a Row
- MID_MISSION_H_S201811ARENA01_A8: Win five consecutive battles in Arena Assault.
- MID_MISSION_S201811ARENA01_A9: Win Arena Duels
- MID_MISSION_H_S201811ARENA01_A9: Win Arena Duels at any difficulty.
- MID_MISSION_S201811ARENA01_A10: Win Arena Duels
- MID_MISSION_H_S201811ARENA01_A10: Win Arena Duels at any difficulty.
- MID_MISSION_S201811ARENA01_A11: Win Arena Duels
- MID_MISSION_H_S201811ARENA01_A11: Win Arena Duels at any difficulty.
- MID_MISSION_S201811ARENA01_A12: Arena Assault: 7 in a Row
- MID_MISSION_H_S201811ARENA01_A12: Win seven consecutive battles in Arena Assault.
- MID_MISSION_S201811HERO01_TITLE: Grand Hero Battles
- MID_MISSION_S201811HERO01_A1: Defeat Julius
- MID_MISSION_H_S201811HERO01_A1: Clear the Grand Hero Battle against Julius: Scion of Darkness with Sharena: Princess of Askr on your team.
- MID_MISSION_S201811HERO01_A2: Defeat Julius
- MID_MISSION_H_S201811HERO01_A2: Clear the Grand Hero Battle against Julius: Scion of Darkness with Julius: Scion of Darkness on your team on Lunatic or higher difficulty.
- MID_MISSION_S201811HERO01_A3: Defeat Julius
- MID_MISSION_H_S201811HERO01_A3: Defeat Julius: Scion of Darkness at level 40 or higher with Sharena: Princess of Askr.
- MID_MISSION_S201811HERO01_A4: Defeat Julius
- MID_MISSION_H_S201811HERO01_A4: Defeat Julius: Scion of Darkness at level 40 or higher with Julius: Scion of Darkness.
- MID_MISSION_S201811HERO01_A5: Defeat Julius
- MID_MISSION_H_S201811HERO01_A5: Clear the Grand Hero Battle against Julius: Scion of Darkness on Lunatic or higher difficulty using only flying allies.
- MID_MISSION_S201811SENKA01_DAILY_TITLE: Tempest Trials
- MID_MISSION_S201811SENKA01_DAILY_A1: Clear Trial
- MID_MISSION_H_S201811SENKA01_DAILY_A1: Clear one of the final maps in Tempest Trials.
- MID_MISSION_S201811SENKA01_DAILY_A2: Clear Trial
- MID_MISSION_H_S201811SENKA01_DAILY_A2: Clear one of the final maps in Tempest Trials.
- MID_MISSION_S201811SENKA01_DAILY_A3: Clear Trial
- MID_MISSION_H_S201811SENKA01_DAILY_A3: Clear one of the final maps in Tempest Trials.
- MID_MISSION_S201811SENKA01_DAILY_A4: Clear Trial
- MID_MISSION_H_S201811SENKA01_DAILY_A4: Clear one of the final maps in Tempest Trials.
- MID_MISSION_S201811SENKA02_DAILY_TITLE: Tempest Trials
- MID_MISSION_S201811SENKA02_DAILY_A1: Clear Trial
- MID_MISSION_H_S201811SENKA02_DAILY_A1: Clear one of the final maps in Tempest Trials.
- MID_MISSION_S201811SENKA02_DAILY_A2: Clear Trial
- MID_MISSION_H_S201811SENKA02_DAILY_A2: Clear one of the final maps in Tempest Trials.
- MID_MISSION_S201811SENKA02_DAILY_A3: Clear Trial
- MID_MISSION_H_S201811SENKA02_DAILY_A3: Clear one of the final maps in Tempest Trials.
- MID_MISSION_S201811SENKA02_DAILY_A4: Clear Trial
- MID_MISSION_H_S201811SENKA02_DAILY_A4: Clear one of the final maps in Tempest Trials.
- MID_MISSION_S201811SKY01_TITLE: Aether Raids
- MID_MISSION_S201811SKY01_A1: KO Foe w/Sword
- MID_MISSION_H_S201811SKY01_A1: Defeat a foe with a sword ally.
- MID_MISSION_S201811SKY01_A2: KO Foe w/Lance
- MID_MISSION_H_S201811SKY01_A2: Defeat a foe with a lance ally.
- MID_MISSION_S201811SKY01_A3: KO Foe w/Axe
- MID_MISSION_H_S201811SKY01_A3: Defeat a foe with an axe ally.
- MID_MISSION_S201811SKY01_A4: KO Foe w/Colorless Bow
- MID_MISSION_H_S201811SKY01_A4: Defeat a foe with a colorless bow ally.
- MID_MISSION_S201811SKY01_A5: KO Foe w/Colorless Dagger
- MID_MISSION_H_S201811SKY01_A5: Defeat a foe with a colorless dagger ally.
- MID_MISSION_S201811SKY01_A6: KO Foe w/Red Tome
- MID_MISSION_H_S201811SKY01_A6: Defeat a foe with a red tome ally.
- MID_MISSION_S201811SKY01_A7: KO Foe w/Blue Tome
- MID_MISSION_H_S201811SKY01_A7: Defeat a foe with a blue tome ally.
- MID_MISSION_S201811SKY01_A8: KO Foe w/Green Tome
- MID_MISSION_H_S201811SKY01_A8: Defeat a foe with a green tome ally.
- MID_MISSION_S201811SKY01_A9: KO Foe w/Staff
- MID_MISSION_H_S201811SKY01_A9: Defeat a foe with a staff ally.
- MID_MISSION_S201811SKY01_A10: AR: Attack Successfully
- MID_MISSION_H_S201811SKY01_A10: Successfully attack in Aether Raids.
- MID_MISSION_S201811SKY01_A11: AR: Attack Successfully
- MID_MISSION_H_S201811SKY01_A11: Successfully attack in Aether Raids.
- MID_MISSION_S201811SKY01_A12: AR: Attack Successfully
- MID_MISSION_H_S201811SKY01_A12: Successfully attack in Aether Raids.
- MID_MISSION_S201811SKY01_A13: AR: Attack Successfully
- MID_MISSION_H_S201811SKY01_A13: Successfully attack in Aether Raids.
- MID_MISSION_S201811SKY01_A14: AR: Attack Successfully
- MID_MISSION_H_S201811SKY01_A14: Successfully attack in Aether Raids.
- MID_MISSION_S201811SKY01_A15: AR: Attack Successfully
- MID_MISSION_H_S201811SKY01_A15: Successfully attack in Aether Raids.
- MID_MISSION_S201811STORY01_TITLE: Adrift
- MID_MISSION_S201811STORY01_A1: Clear P27-1 on Lunatic
- MID_MISSION_H_S201811STORY01_A1: Clear Paralogue 27: Part 1 on Lunatic difficulty with a sword ally on your team. All four allies must survive.
- MID_MISSION_S201811STORY01_A2: Clear P27-2 on Lunatic
- MID_MISSION_H_S201811STORY01_A2: Clear Paralogue 27: Part 2 on Lunatic difficulty with a lance ally on your team. All four allies must survive.
- MID_MISSION_S201811STORY01_A3: Clear P27-3 on Lunatic
- MID_MISSION_H_S201811STORY01_A3: Clear Paralogue 27: Part 3 on Lunatic difficulty with an axe ally on your team. All four allies must survive.
- MID_MISSION_S201811TAPBTL01_D01_TITLE: Tap Battle - Daily
- MID_MISSION_S201811TAPBTL01_D01_A1: Defeat Lucina
- MID_MISSION_H_S201811TAPBTL01_D01_A1: Defeat the boss Lucina on Floors 16-20 on Normal difficulty in Tap Battle.
- MID_MISSION_S201811TAPBTL01_D01_A2: Clear Floors 21-25
- MID_MISSION_H_S201811TAPBTL01_D01_A2: Clear floors 21-25 in Tap Battle.
- MID_MISSION_S201811TAPBTL01_D01_A3: Clear Stage
- MID_MISSION_H_S201811TAPBTL01_D01_A3: Clear a stage in Tap Battle.
- MID_MISSION_S201811TAPBTL01_D02_TITLE: Tap Battle - Daily
- MID_MISSION_S201811TAPBTL01_D02_A1: Defeat Lucina
- MID_MISSION_H_S201811TAPBTL01_D02_A1: Defeat the boss Lucina on Floors 16-20 on Hard difficulty in Tap Battle.
- MID_MISSION_S201811TAPBTL01_D02_A2: Clear Floors 41-45
- MID_MISSION_H_S201811TAPBTL01_D02_A2: Clear floors 41-45 in Tap Battle.
- MID_MISSION_S201811TAPBTL01_D02_A3: Clear Stage
- MID_MISSION_H_S201811TAPBTL01_D02_A3: Clear a stage in Tap Battle.
- MID_MISSION_S201811TAPBTL01_D03_TITLE: Tap Battle - Daily
- MID_MISSION_S201811TAPBTL01_D03_A1: Defeat Owain
- MID_MISSION_H_S201811TAPBTL01_D03_A1: Defeat the boss Owain on Floors 36-40 on Normal difficulty in Tap Battle.
- MID_MISSION_S201811TAPBTL01_D03_A2: Clear Floors 61-65
- MID_MISSION_H_S201811TAPBTL01_D03_A2: Clear floors 61-65 in Tap Battle.
- MID_MISSION_S201811TAPBTL01_D03_A3: Clear Stage
- MID_MISSION_H_S201811TAPBTL01_D03_A3: Clear a stage in Tap Battle.
- MID_MISSION_S201811TAPBTL01_D04_TITLE: Tap Battle - Daily
- MID_MISSION_S201811TAPBTL01_D04_A1: Defeat Owain
- MID_MISSION_H_S201811TAPBTL01_D04_A1: Defeat the boss Owain on Floors 36-40 on Hard difficulty in Tap Battle.
- MID_MISSION_S201811TAPBTL01_D04_A2: Clear Floors 81-85
- MID_MISSION_H_S201811TAPBTL01_D04_A2: Clear floors 81-85 in Tap Battle.
- MID_MISSION_S201811TAPBTL01_D04_A3: Clear Stage
- MID_MISSION_H_S201811TAPBTL01_D04_A3: Clear a stage in Tap Battle.
- MID_MISSION_S201811TAPBTL02_TITLE: Tap Battle
- MID_MISSION_S201811TAPBTL02_A1: Clear Boss Stage
- MID_MISSION_H_S201811TAPBTL02_A1: Clear a boss stage in Tap Battle.
- MID_MISSION_S201811TAPBTL02_A2: Clear Boss Stage
- MID_MISSION_H_S201811TAPBTL02_A2: Clear a boss stage in Tap Battle.
- MID_MISSION_S201811TAPBTL02_A3: Clear Stage
- MID_MISSION_H_S201811TAPBTL02_A3: Clear a stage in Tap Battle.
- MID_MISSION_S201811TAPBTL02_A4: Clear Extra Stage 1
- MID_MISSION_H_S201811TAPBTL02_A4: Clear Extra Stage 1 in Tap Battle. (Extra Stage 1 is playable after the Extra Stages unlock.)
- MPID_夢カミラ: Camilla
- MPID_HONOR_夢カミラ: Flower of Fantasy
- MPID_H_夢カミラ: The eldest princess of another Nohr. A demure and caring older sister to young Azura. Appears in Fire Emblem Fates.
- MPID_VOICE_夢カミラ: Misty Lee
- MPID_ILLUST_夢カミラ: Mikuro (みく郎)
- MPID_夢カムイ男: Corrin
- MPID_HONOR_夢カムイ男: Dream Prince
- MPID_H_夢カムイ男: A Hoshidan prince raised in another Nohr. He understands young Azura's feelings very well. They are the best of friends. Appears in Fire Emblem Fates.
- MPID_VOICE_夢カムイ男: Cam Clarke
- MPID_ILLUST_夢カムイ男: Maiponpon (まいぽんぽん) / INTELLIGENT SYSTEMS
- MPID_夢カムイ女: Corrin
- MPID_HONOR_夢カムイ女: Dream Princess
- MPID_H_夢カムイ女: A Hoshidan princess raised in another Nohr. She understands young Azura's feelings very well. They are the best of friends. Appears in Fire Emblem Fates.
- MPID_VOICE_夢カムイ女: Marcella Lentz-Pope
- MPID_ILLUST_夢カムイ女: Sencha (煎茶)
- MPID_幼少アクア: Azura
- MPID_HONOR_幼少アクア: Young Songstress
- MPID_H_幼少アクア: The daughter of Arete, queen of Nohr. She is treated badly by the denizens of the castle, and her heart is touched by darkness. Appears in Fire Emblem Fates.
- MPID_VOICE_幼少アクア: Rena Strober
- MPID_ILLUST_幼少アクア: kaya8
- MPID_夢ミコト: Mikoto
- MPID_HONOR_夢ミコト: Caring Mother
- MPID_H_夢ミコト: The extremely affectionate queen of another Hoshido. She is a nurturing adoptive mother to Azura. Appears in Fire Emblem Fates.
- MPID_VOICE_夢ミコト: Marisha Ray
- MPID_ILLUST_夢ミコト: Ito Misei (伊藤未生)
- MSID_黄金の短剣: Golden Dagger
- MSID_シャニーの誓槍: Shanna's Lance
- MSID_フロリーナの誓槍: Florina's Lance
- MSID_バアトルの豪斧: Axe of Virility
- MSID_第16迷宮の覇者1: Squad Ace P 1
- MSID_第16迷宮の覇者2: Squad Ace P 2
- MSID_第16迷宮の覇者3: Squad Ace P 3
- MSID_夢幻の書: Book of Dreams
- MSID_泡影の書: Book of Shadows
- MSID_フラッシュ: Flash
- MSID_フラッシュ+: Flash+
- MSID_水の飛沫: Draconic Rage
- MSID_攻撃速さの応援+: Rally Atk/Spd+
- MSID_静水の舞い2: Torrent Dance 2
- MSID_静水の舞い3: Torrent Dance 3
- MSID_攻撃魔防の連携1: Atk/Res Link 1
- MSID_攻撃魔防の連携2: Atk/Res Link 2
- MSID_攻撃魔防の連携3: Atk/Res Link 3
- MSID_見切り・追撃効果1: Null Follow-Up 1
- MSID_見切り・追撃効果2: Null Follow-Up 2
- MSID_見切り・追撃効果3: Null Follow-Up 3
- MSID_H_黄金の短剣: Accelerates Special trigger (cooldown count-1).
- MSID_H_シャニーの誓槍: Accelerates Special trigger (cooldown count-1).
- MSID_H_フロリーナの誓槍: Effective against armored foes.
- MSID_H_バアトルの豪斧: Effective against armored foes.
- MSID_H_特殊射程R奥義待機: At start of combat, if Special is ready, grants Atk/Spd/Def/Res+3 during combat and unit can counterattack regardless of foe's range.
- MSID_H_近距離構えR4: If foe initiates combat and uses sword, lance, axe, or dragonstone, grants Atk/Spd/Def/Res+4 during combat.
- MSID_H_第16迷宮の覇者1: Grants HP+3.
- MSID_H_第16迷宮の覇者2: Grants HP+4.
- MSID_H_第16迷宮の覇者3: Grants HP+5.
- MSID_H_夢幻の書: Grants Atk+3. If unit is adjacent to an ally, inflicts Atk/Spd/Def/Res-4 on foe during combat.
- MSID_H_泡影の書: Grants Spd+3. If unit is adjacent to an ally, inflicts Atk/Spd/Def/Res-4 on foe during combat.
- MSID_H_フラッシュ: After combat, if unit attacked, inflicts status on foe preventing counterattacks through its next action.
- MSID_H_フラッシュ+: After combat, if unit attacked, inflicts status on target and foes within 2 spaces of target preventing counterattacks through their next actions.
- MSID_H_水の飛沫: Accelerates Special trigger (cooldown count-1). If the number of allies within 2 spaces (excluding unit) > the number of foes within 2 spaces (excluding target), grants Atk/Spd+5 during combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
- MSID_H_攻撃速さの応援+: Grants Atk/Spd+6 to target ally for 1 turn.
- MSID_H_静水の舞い2: If Sing or Dance is used, grants Res+4 to target.
- MSID_H_静水の舞い3: If Sing or Dance is used, grants Res+5 to target.
- MSID_H_攻撃魔防の連携1: If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, grants Atk/Res+2 to unit and target ally or unit and targeting ally for 1 turn.
- MSID_H_攻撃魔防の連携2: If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, grants Atk/Res+4 to unit and target ally or unit and targeting ally for 1 turn.
- MSID_H_攻撃魔防の連携3: If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, grants Atk/Res+6 to unit and target ally or unit and targeting ally for 1 turn.
- MSID_H_見切り・追撃効果1: At start of combat, if unit's HP = 100%, disables foe's skills that guarantee foe's follow-up attack and foe's skills that prevent unit's follow-up attack.
- MSID_H_見切り・追撃効果2: At start of combat, if unit's HP ≥ 50%, disables foe's skills that guarantee foe's follow-up attack and foe's skills that prevent unit's follow-up attack.
- MSID_H_見切り・追撃効果3: Disables foe's skills that guarantee foe's follow-up attack and foe's skills that prevent unit's follow-up attack.
- MID_CHAPTER_TITLE_CX026: Paralogue 27
- MID_CHAPTER_CX026: Adrift
- MID_STAGE_TITLE_X0261: Paralogue 27-1
- MID_STAGE_TITLE_X0262: Paralogue 27-2
- MID_STAGE_TITLE_X0263: Paralogue 27-3
- MID_STAGE_X0261: Friends
- MID_STAGE_X0262: Family
- MID_STAGE_X0263: A Dream
- MID_STAGE_HONOR_T0043: Bound Hero Battle
- MID_STAGE_T0043: C & K
- MID_STAGE_TITLE_SB_0016: 16th Assault
- MID_STAGE_TITLE_BG_FIRE_0013: Fire 3
- MID_STAGE_TITLE_BG_WATER_0014: Water 4
- MID_STAGE_TITLE_BG_WIND_0014: Wind 4
- MID_STAGE_TITLE_BG_EARTH_0014: Earth 4
- MID_STAGE_TITLE_BG_FIRE_0014: Fire 4
- MID_STAGE_TITLE_PB034: Skill Studies 34
- MID_STAGE_PB034: Overprotective Corrin
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