Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Performer trainee
- Pref Stats: Luck, Speed
- Weapon Profs: Perform (E)
- Perform: grants an adjacent ally an extra action
- Base stats:
- HP 17 STR 2 MAG 2 SKL 2 CON 3 AID 2 LUK 5 DEF 1 RES 3 SPD 5 MOV 4
- Promotes to: Bard, Dancer, Trickster
- First Class:
- Bard
- Pref Stats: Luck, Speed
- Weapon Profs: Perform Subcat (C), Perform (D)
- Bard: can perform two adjacent allies
- Inspire: While barding this character can choose to use a performance item on one of their targets.
- Base Stats:
- HP 18 STR 2 MAG 4 SKI 2 CON 4 AID 3 LUC 7 DEF 1 RES 5 SPD 7 MOV 5
- Promotion Bonuses:
- HP +1 STR +0 MAG +2 SKI +0 CON +1 AID +1 LUC +2 DEF +0 RES +2 SPD +2 MOV 5
- Promotes to: Enchanter, Lore Master
- Trickster
- Pref Stats: Luck, Magic
- Weapon Profs: Perform (D), Anima (D)
- Bolster: Can perform two adjacent allies
- Dazzle: After a successful attack, the trickster's target suffers from -10 hit/evd for a full turn
- Base Stats:
- HP 18 STR 2 MAG 4 SKI 3 CON 4 AID 3 LUC 6 DEF 2 RES 4 SPD 7 MOV 5
- Promotion Bonuses:
- HP +1 STR +0 MAG +2 SKI +1 CON +1 AID +1 LUC +1 DEF +1 RES +1 SPD +2 MOV 5
- Promotes to: Enchanter, Illusionist
- Dancer
- Pref Stats: Luck, Strength
- Weapon Profs: Perform (D), Swords (D)
- Dance: Can perform two allies at 1-2 range
- Base Stats:
- HP 18 STR 4 MAG 2 SKI 3 CON 4 AID 3 LUC 7 DEF 2 RES 3 SPD 7 MOV 5
- Promotion Bonuses:
- HP +1 STR +2 MAG +0 SKI +1 CON +1 AID +1 LUC +2 DEF +1 RES +0 SPD +2 MOV 5
- Promotes to: Dancing Blade, Trouper
- Promoted Classes:
- Lore Master
- Pref Stats: Luck, Speed
- Weapon Profs: Chosen Subcat (S), Perform (B)
- Call Magic
- Bard+: Can now perform up to 4 adjacent units
- Promotion Bonus:
- HP +3 STR +0 MAG +0 SKI +2 CON +2 AID +2 LUC +3 DEF +1 RES +2 SPD +2 MOV 6
- Enchanter
- Pref Stats: Magic, Luck
- Weapon Profs: Chosen Subcats (A), Anima (C), Perform (C)
- Enchant Enemy
- Promotion Bonus:
- HP +2 STR +0 MAG +3 SKI +2 CON +2 AID +2 LUC +1 DEF +0 RES +2 SPD +3 MOV 6
- Illusionist
- Pref Stats: Magic, Speed
- Weapon Profs: Chosen Subcats (B), Anima (C), Light (C), Perform (C)
- Mirage: Can summon an illusion somewhere in a 3 square radius. They can only have two illusions active at any point in time. These illusions have 0 for all stats but can survive 1 enemy encounter before disappearing. Any enemy that is within range of the summon has a 25% chance of being forced to attack the illusion if the illusionist is within 3 squares of the illusion. After targeting an illusion, the enemy suffers -10 hit/evd for one full turn. If for some reason the illusionist wishes to unsummon an illusion, they must spend their action to do so.
- Brilliant Disguise: When Mirage is active, the illusionist gain Stillness until the end of the EP in which the mirage is dispelled if the illusionist is within 3 squares of the illusio.
- Promotion Bonus:
- HP +2 STR +0 MAG +2 SKI +1 CON +2 AID +2 LUC +2 DEF +0 RES +3 SPD +3 MOV 6
- Dancing Blade
- Pref Stats: Skill, Luck
- Weapon Profs: Chosen Subcats (A), Sword (C), Perform (C)
- Sword Dance: On their turn, can declare an attack against every adjacent enemy, which cannot be countered. Each enemy can only be hit once and each attack must be individually rolled.
- Promotion Bonuses:
- HP +2 STR +3 MAG +0 SKI +2 CON +2 AID +2 LUC +1 DEF +2 RES +0 SPD +3 MOV 6
- Trouper
- Pref Stats: Strength, Skill
- Weapon Profs: Chosen Subcats (B), Sword (C), Lance (C), Perform (C)
- Deadly Dance: Can apply the effect of one dance item in their inventory to an attack which can be range 1-2 regardless of the original range of the weapon at the cost of QL from both items and -20 hit
- Promotion Bonuses:
- HP +3 STR +3 MAG +0 SKI +3 CON +2 AID +2 LUC +1 DEF +0 RES +0 SPD +3 MOV 6
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement