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- public static void drawLine(Color color, int startX, int startY, int endX, int endY, float width, int zLevel)
- {
- float colorMod = 1F / 255F;
- GL11.glDisable(GL11.GL_TEXTURE_2D);
- GL11.glEnable(GL11.GL_BLEND);
- GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
- GL11.glColor4f(colorMod * color.getRed(), colorMod * color.getGreen(), colorMod * color.getBlue(), colorMod * color.getAlpha());
- GL11.glLineWidth(width);
- GL11.glBegin(GL11.GL_LINES);
- GL11.glVertex3f(startX, startY, zLevel);
- GL11.glVertex3f(endX, endY, zLevel);
- GL11.glEnd();
- GL11.glDisable(GL11.GL_BLEND);
- GL11.glColor4f(1F, 1F, 1F, 1F);
- GL11.glEnable(GL11.GL_TEXTURE_2D);
- }
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