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- Frames Per Second (Higher is better) Min, Max, Avg
- Pass 0, 5.239078, 89.762573, 41.178291
- Pass 1, 4.892945, 99.016762, 52.232792
- Pass 2, 4.972401, 117.135803, 52.606358
- Pass 3, 4.376883, 119.842285, 52.600288
- Pass 4, 5.085689, 121.138702, 45.480698
- Time in milliseconds(ms). (Lower is better). Min, Max, Avg
- Pass 0, 11.140501, 190.873291, 24.284641
- Pass 1, 10.099300, 204.375900, 19.145061
- Pass 2, 8.537100, 201.110107, 19.009109
- Pass 3, 8.344300, 228.473099, 19.011303
- Pass 4, 8.255000, 196.630203, 21.987350
- Frames under 16ms (for 60fps):
- Pass 0: 17/355 frames (4.79%)
- Pass 1: 118/436 frames (27.06%)
- Pass 2: 114/438 frames (26.03%)
- Pass 3: 92/453 frames (20.31%)
- Pass 4: 673/4691 frames (14.35%)
- Frames under 33ms (for 30fps):
- Pass 0: 304/355 frames (85.63%)
- Pass 1: 412/436 frames (94.50%)
- Pass 2: 408/438 frames (93.15%)
- Pass 3: 430/453 frames (94.92%)
- Pass 4: 3966/4691 frames (84.54%)
- Percentiles in ms for pass 0
- 50%, 24.00
- 75%, 29.00
- 80%, 30.00
- 85%, 32.00
- 90%, 35.00
- 91%, 35.00
- 92%, 35.00
- 93%, 38.00
- 94%, 42.00
- 95%, 45.00
- 96%, 51.00
- 97%, 64.00
- 98%, 70.00
- 99%, 127.00
- Percentiles in ms for pass 1
- 50%, 21.00
- 75%, 25.00
- 80%, 26.00
- 85%, 28.00
- 90%, 30.00
- 91%, 30.00
- 92%, 31.00
- 93%, 32.00
- 94%, 32.00
- 95%, 33.00
- 96%, 35.00
- 97%, 36.00
- 98%, 38.00
- 99%, 47.00
- Percentiles in ms for pass 2
- 50%, 19.00
- 75%, 24.00
- 80%, 25.00
- 85%, 27.00
- 90%, 29.00
- 91%, 29.00
- 92%, 31.00
- 93%, 32.00
- 94%, 34.00
- 95%, 34.00
- 96%, 40.00
- 97%, 46.00
- 98%, 63.00
- 99%, 81.00
- Percentiles in ms for pass 3
- 50%, 19.00
- 75%, 22.00
- 80%, 24.00
- 85%, 26.00
- 90%, 27.00
- 91%, 28.00
- 92%, 29.00
- 93%, 30.00
- 94%, 31.00
- 95%, 32.00
- 96%, 34.00
- 97%, 36.00
- 98%, 40.00
- 99%, 61.00
- Percentiles in ms for pass 4
- 50%, 23.00
- 75%, 29.00
- 80%, 31.00
- 85%, 33.00
- 90%, 36.00
- 91%, 36.00
- 92%, 37.00
- 93%, 38.00
- 94%, 39.00
- 95%, 41.00
- 96%, 42.00
- 97%, 45.00
- 98%, 50.00
- 99%, 62.00
- === SYSTEM ===
- 99.10.2Graphics Card Vendor Id 0x1002 with Device ID 0x7550
- === SETTINGS ===
- Display: 2048x1152 (Windowed) @ 60Hz VSync OFF
- Tessellation: 3
- LodScale: 1.000000
- PedLodBias: 0.200000
- VehicleLodBias: 0.150000
- ShadowQuality: 3
- ReflectionQuality: 3
- SSAOType: 2
- AnisotropicFiltering: 16
- ResScalingType: 0
- FrameGenType: 0
- SamplingMode: 0
- TextureQuality: 2
- ParticleQuality: 3
- WaterQuality: 3
- GrassQuality: 3
- ShaderQuality: 2
- Shadow_SoftShadows: 3
- UltraShadows_Enabled: true
- Shadow_ParticleShadows: true
- Shadow_Distance: 1.000000
- Shadow_LongShadows: true
- Shadow_SplitZStart: 0.930000
- Shadow_SplitZEnd: 0.890000
- Shadow_aircraftExpWeight: 0.990000
- Shadow_DisableScreenSizeCheck: false
- Reflection_MipBlur: true
- AAType: 2
- TAA_Quality: 1
- TAA_SharpenIntensity: 1.000000
- fsrQuality: 2
- fsrSharpen: 0.200000
- fsr3Quality: 3
- fsr3Sharpen: 0.800000
- fsr3FrameGenMode: 1
- dlssQuality: 2
- dlssSharpen: 0.800000
- dlssFrameGenMode: 1
- Lighting_FogVolumes: true
- Shader_SSA: true
- CityDensity: 1.000000
- PedVarietyMultiplier: 1.000000
- VehicleVarietyMultiplier: 1.000000
- VehicleHeadlightDistanceMultiplier: 1.000000
- PostFX: 3
- DoF: 2
- HdStreamingInFlight: true
- MaxLodScale: 1.000000
- MotionBlurStrength: 1.000000
- VehicleDamageCacheSize: 80
- VehicleDamageTextureSize: 128
- PedOverlayTextureSize: 512
- PedOverlayCloseUpTextureSize: 1024
- HDTextureSwapsPerFrame: 100
- LensFlare_HalfRes: false
- LensArtefacts_HalfRes: false
- Raytracing_Enabled: true
- Raytracing_StaticBvhEnabled: true
- Raytracing_StaticBvhRadius: 512.000000
- Raytracing_StaticBvhAngularThreshold: 0.500000
- Raytracing_DynamicBvhEnabled: true
- Raytracing_DynamicBvhRadius: 128.000000
- Raytracing_DynamicBvhAngularThreshold: 1.000000
- Raytracing_HDVehicleBvhRadius: 32.000000
- Raytracing_VehicleBvhRadius: 512.000000
- Raytracing_TreeBvhEnabled: true
- Raytracing_TreeBvhRadius: 512.000000
- Raytracing_TreeBvhAngularThreshold: 1.000000
- Raytracing_TreeBvhAnimRadius: 64.000000
- Raytracing_TreeBvhAnimScThreshold: 0.030000
- Raytracing_TreeBvhAxisScThreshold: 0.200000
- Raytracing_GrassBvhEnabled: true
- Raytracing_GrassBvhRadius: 96.000000
- Raytracing_GrassBvhAngularThreshold: 3.000000
- Raytracing_GrassBvhDensity: 1.750000
- DeferredReflectionsEnabled: true
- DeferredCubeReflectionsEnabled: true
- DeferredWaterReflectionsEnabled: true
- DeferredMirrorReflectionsEnabled: true
- DeferredCubeReflectionsComputeEnabled: true
- DeferredWaterReflectionsComputeEnabled: true
- DeferredMirrorReflectionsComputeEnabled: true
- RTShadows_Enabled: true
- RTShadows_Quality: 3
- RTAmbientOcclusion_Enabled: true
- RTAmbientOcclusion_Quality: 3
- RTReflection_Enabled: true
- RTReflection_Quality: 3
- RTIndirectDiffuse_Enabled: true
- RTIndirectDiffuse_Quality: 3
- RTCharacterShadow_Enabled: true
- RTApplyAOToFillLights: true
- RTIndirectDiffuse_SecondBounce_Enabled: true
- RTReflection_FullRes_Enabled: true
- PlayerHeadlightShadowsQuality: 3
- NetPlayerHeadlightsCastShadows: true
- AllVehicleHeadlightShadowsQuality: 3
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