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- --[[
- Developer by TitaniumDeveloper#7719
- https://discord.gg/g9UVAPk
- https://v3rmillion.net/member.php?action=profile&uid=234837
- Unpatched (Last Checked Friday - November 23, 2018)
- Chances are you WILL need a paid exploit to use this script, if it doesn't work and you're using a free exploit there isn't much I can do.
- --]]
- local RemotesTable = {}
- local TRUEREMOTE
- for _,Remote in pairs (game.ReplicatedStorage:GetChildren()) do
- if Remote:IsA("RemoteEvent") or Remote:IsA("RemoteFunction") and Remote.Name ~= "Network" then
- Remote.Name = #RemotesTable + 1
- RemotesTable[#RemotesTable + 1] = Remote
- end
- end
- spawn(function()
- while wait() do
- if TRUEREMOTE then
- TRUEREMOTE:FireServer("BlowBubble")
- TRUEREMOTE:FireServer("SellBubble", "Sell")
- TRUEREMOTE:FireServer("ClaimAchievement", 1)
- end
- end
- end)
- Detect = {
- RemoteEvent = true;
- RemoteFunction = true;
- }
- local MT = getrawmetatable(game)
- if setreadonly then
- setreadonly(MT,false)
- end
- if make_writeable then
- make_writeable(MT)
- end
- local oldNamecall = MT.__namecall
- MT.__namecall = function(instance,...)
- local args = {...}
- local Check = args[#args]
- if (Check=="FireServer" or Check=="Fire" or Check=="InvokeServer" or Check=="Invoke") and Detect[instance.ClassName] then
- if args[1] == "BlowBubble" then
- TRUEREMOTE = instance
- return {oldNamecall(instance,...)}
- end
- end
- return oldNamecall(instance,...)
- end
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