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- var Pavement = function() {
- this.mesh = new THREE.Object3D();
- this.mesh.name = "pavement";
- geomPavement = new THREE.BoxBufferGeometry(100, 25, 20000);
- var edgesPavement = new THREE.EdgesGeometry( geomPavement );
- var linePavement = new THREE.LineSegments( edgesPavement, new THREE.LineBasicMaterial( { color: Colors.black, linewidth: 10 } ) );
- matPavement = new THREE.MeshPhongMaterial({color: Colors.black});
- PavementObject = new THREE.Mesh(geomPavement, matPavement);
- PavementObject.receiveShadow = true;
- PavementObject.castShadow = true;
- this.mesh.add(linePavement);
- }
- var Pavement = function() {
- this.mesh = new THREE.Object3D();
- this.mesh.name = "pavement";
- geomPavement = new THREE.BoxBufferGeometry(100, 25, 20000);
- var edgesPavement = new THREE.EdgesGeometry( geomPavement );
- var linePavement = new THREE.LineSegments2( edgesPavement, new THREE.LineMaterial( { color: Colors.black, linewidth: 10 } ) );
- matPavement = new THREE.MeshPhongMaterial({color: Colors.black});
- PavementObject = new THREE.Mesh(geomPavement, matPavement);
- PavementObject.receiveShadow = true;
- PavementObject.castShadow = true;
- this.mesh.add(linePavement);
- }
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