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vtrvsted

OP Slient

Sep 18th, 2022
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Lua 2.48 KB | None | 0 0
  1. - // Dependencies
  2. local Aiming = loadstring(game:HttpGet("https://pastebin.com/raw/fKyW0Wfx"))()
  3. Aiming.TeamCheck(false)
  4.  
  5. -- // Services
  6. local Workspace = game:GetService("Workspace")
  7. local Players = game:GetService("Players")
  8. local RunService = game:GetService("RunService")
  9. local UserInputService = game:GetService("UserInputService")
  10.  
  11. -- // Vars
  12. local LocalPlayer = Players.LocalPlayer
  13. local Mouse = LocalPlayer:GetMouse()
  14. local CurrentCamera = Workspace.CurrentCamera
  15.  
  16. local DaHoodSettings = {
  17.     SilentAim = true,
  18.     AimLock = true,
  19.     Prediction = 0.165,
  20.     AimLockKeybind = Enum.KeyCode.E
  21. }
  22. getgenv().DaHoodSettings = DaHoodSettings
  23.  
  24. -- // Overwrite to account downed
  25. function Aiming.Check()
  26.     -- // Check A
  27.     if not (Aiming.Enabled == true and Aiming.Selected ~= LocalPlayer and Aiming.SelectedPart ~= nil) then
  28.         return false
  29.     end
  30.  
  31.     -- // Check if downed
  32.     local Character = Aiming.Character(Aiming.Selected)
  33.     local KOd = Character:WaitForChild("BodyEffects")["K.O"].Value
  34.     local Grabbed = Character:FindFirstChild("GRABBING_CONSTRAINT") ~= nil
  35.  
  36.     -- // Check B
  37.     if (KOd or Grabbed) then
  38.         return false
  39.     end
  40.  
  41.     -- //
  42.     return true
  43. end
  44.  
  45. -- // Hook
  46. local __index
  47. __index = hookmetamethod(game, "__index", function(t, k)
  48.     -- // Check if it trying to get our mouse's hit or target and see if we can use it
  49.     if (t:IsA("Mouse") and (k == "Hit" or k == "Target") and Aiming.Check()) then
  50.         -- // Vars
  51.         local SelectedPart = Aiming.SelectedPart
  52.  
  53.         -- // Hit/Target
  54.         if (DaHoodSettings.SilentAim and (k == "Hit" or k == "Target")) then
  55.             -- // Hit to account prediction
  56.             local Hit = SelectedPart.CFrame + (SelectedPart.Velocity * DaHoodSettings.Prediction)
  57.  
  58.             -- // Return modded val
  59.             return (k == "Hit" and Hit or SelectedPart)
  60.         end
  61.     end
  62.  
  63.     -- // Return
  64.     return __index(t, k)
  65. end)
  66.  
  67. -- // Aimlock
  68. RunService:BindToRenderStep("AimLock", 0, function()
  69.     if (DaHoodSettings.AimLock and Aiming.Check() and UserInputService:IsKeyDown(DaHoodSettings.AimLockKeybind)) then
  70.         -- // Vars
  71.         local SelectedPart = Aiming.SelectedPart
  72.  
  73.         -- // Hit to account prediction
  74.         local Hit = SelectedPart.CFrame + (SelectedPart.Velocity * DaHoodSettings.Prediction)
  75.  
  76.         -- // Set the camera to face towards the Hit
  77.         CurrentCamera.CFrame = CFrame.lookAt(CurrentCamera.CFrame.Position, Hit.Position)
  78.     end
  79. end)
  80.  
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