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maddyn99

DCorgig

Jul 1st, 2014
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  1. ####################
  2. # worldgen
  3. #===================
  4. # Change how Power Ore generates into the world.
  5. ####################
  6.  
  7. worldgen {
  8. # Frequency with which Fairy Fountains will generate. (0.25d - 4.0d)
  9. D:"Fairy Fountain Frequency"=1.0
  10. I:"Force Biome ID"=110
  11.  
  12. # Will allow hostile mobs to spawn in Force Biomes.
  13. B:"Force Biome Monsters"=true
  14.  
  15. # Will allow generation of fairy fountains.
  16. B:"Generate Fairy Foutnains"=true
  17.  
  18. # If true Force Biomes will generate in the Overworld
  19. B:"Generate Force Biomes"=false
  20.  
  21. # 1.0 being as common as the overworld, 1.5 being default. (0.5 - 2.5)
  22. D:"Nether Ore Frequency"=1.5
  23. I:"Ore Per Vein (2-6)"=4
  24.  
  25. # Set to false if your overworld has 'junk' blocks other than Stone, Dirt and Gravel, otherwise fountains will not generate.
  26. B:"Picky Fountains"=true
  27.  
  28. # If enabled Fairy Fountains will attempt to regenerate in chunks the current Regen Key was not saved to. (Warning: will work for new chunks as well.)
  29. B:"Regen Fountains"=true
  30.  
  31. # Changing this key will allow regen to re-run for chunks that have already been regenerated. (Not recommended)
  32. S:"Regen Key"=1-1 A
  33.  
  34. # If enabled Power Ore will attempt to regenerate in chunks the current Regen Key was not saved to. (Warning: will work for new chunks as well.
  35. B:"Regen Ore"=false
  36.  
  37. # Wait time in ticks between chunk regenerations. (Default: 10)
  38. I:"Regen Timeout"=10
  39. I:"Veins Per Chunk (2-16)"=8
  40. }
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