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Sep 2nd, 2017
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  1. Game 1.32
  2. WorkingDirectory set to: C:\Games\Hammerwatch
  3. Failed loading config.xml
  4. Initializing game
  5. ARPGGame()
  6. Window icon set
  7. OGL: 1.4.0 - Build 8.14.10.1930
  8. Starting game
  9. Initialize achievments, Steam and master server
  10. Steam error [2]: System.DllNotFoundException: Unable to load DLL 'CSteamworks': The specified module could not be found. (Exception from HRESULT: 0x8007007E)
  11. at Steamworks.NativeMethods.SteamAPI_InitSafe()
  12. at Steamworks.SteamAPI.Init()
  13. at TiltedEngine.SteamInterface.Initialize(Action`1 joinRequest) in d:\OldProjects\ARPGProj\trunk\Tilted Engine\TiltedEngine\SteamManager.cs:line 0
  14. at TiltedEngine.SteamManager.Initialize(Action`1 joinRequest) in d:\OldProjects\ARPGProj\trunk\Tilted Engine\TiltedEngine\SteamManager.cs:line 24
  15. Failed to initialize Steam, using Null implementation
  16. Loading config settings
  17. Loading controllers
  18. Initialize sound
  19. Created FMOD sound engine
  20. Initialize renderers
  21. GLState: NoError
  22. Initialize physics
  23. Start game
  24. Loading resources
  25. Resource error: doodads/generic/trap_stalactite.xml: All doodad transitions must have existing from and to states
  26. Resource error: doodads/generic/trap_stalactite_e.xml: All doodad transitions must have existing from and to states
  27. GLState: InvalidValue
  28. Loading Language
  29. Initializing game
  30. Resetting game
  31. resetting world
  32. stopping sounds
  33. loading menu
  34. Resource error: : Could not find file: C:/Games/Hammerwatch/assets/levels/menu_7.xml.bin
  35. Set initial OpenGL states
  36. GLState: NoError
  37. Shader output: shaders/drawlight.glsl - vertex:
  38. No errors.
  39.  
  40. Shader output: shaders/drawlight.glsl - fragment:
  41. No errors.
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