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- Game 1.32
- WorkingDirectory set to: C:\Games\Hammerwatch
- Failed loading config.xml
- Initializing game
- ARPGGame()
- Window icon set
- OGL: 1.4.0 - Build 8.14.10.1930
- Starting game
- Initialize achievments, Steam and master server
- Steam error [2]: System.DllNotFoundException: Unable to load DLL 'CSteamworks': The specified module could not be found. (Exception from HRESULT: 0x8007007E)
- at Steamworks.NativeMethods.SteamAPI_InitSafe()
- at Steamworks.SteamAPI.Init()
- at TiltedEngine.SteamInterface.Initialize(Action`1 joinRequest) in d:\OldProjects\ARPGProj\trunk\Tilted Engine\TiltedEngine\SteamManager.cs:line 0
- at TiltedEngine.SteamManager.Initialize(Action`1 joinRequest) in d:\OldProjects\ARPGProj\trunk\Tilted Engine\TiltedEngine\SteamManager.cs:line 24
- Failed to initialize Steam, using Null implementation
- Loading config settings
- Loading controllers
- Initialize sound
- Created FMOD sound engine
- Initialize renderers
- GLState: NoError
- Initialize physics
- Start game
- Loading resources
- Resource error: doodads/generic/trap_stalactite.xml: All doodad transitions must have existing from and to states
- Resource error: doodads/generic/trap_stalactite_e.xml: All doodad transitions must have existing from and to states
- GLState: InvalidValue
- Loading Language
- Initializing game
- Resetting game
- resetting world
- stopping sounds
- loading menu
- Resource error: : Could not find file: C:/Games/Hammerwatch/assets/levels/menu_7.xml.bin
- Set initial OpenGL states
- GLState: NoError
- Shader output: shaders/drawlight.glsl - vertex:
- No errors.
- Shader output: shaders/drawlight.glsl - fragment:
- No errors.
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