TTHelvianTT

Races

May 16th, 2016
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  1. Elf: A race of short, impish humanoids that have a relatively nasty reputation. Elves only just recently began to populate the woods of the world, replacing their Sylvan and Sylvani cousins.
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  3. Arcane Trickster: Begins with a spell of their choosing memorized, + a dagger and thief's toolkit.
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  5. Elf Noble: Arrogant assholes. Begins with a unique spell book + three spells of their choosing.
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  7. Wood Elves: Savages that are native to woodlands. Begins with seax+light armour. Carnivorous.
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  12. Dwarf: A stern and stocky race, Dwarves are hardheaded fighters that are known for being incredibly difficult to keep down. They possess ridiculous strength relative to their size.
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  14. Dwarven Miner: Begins with a pick and skull cap. Minesight: Can see in dark areas.
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  16. Royal Guard: Begins with medium tier armour + a weapon of choosing. Begins with weapon art based on their chosen weapon
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  18. Brawler: Begins with unarmed combat skill, begins with a flagon.
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  20. Dwarf Smith: Begins with a hammer + leather armour. Dwarven Crafting: May use Strength instead of intelligence for crafting
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  22. Dwarf Noble: Begins with any armour +ornamental weapon made of gold. (No combat knowledge.) Random spells if youre a mage.
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  26. Human: Skilled at everything, but masters of nothing. What makes humans stand out the most is their versatility and ability to adapt.
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  28. Slaver: Begins with a whip + light armour. Paralytic poison vials(3)
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  30. Human Mage: Begins with a tome for storing spells, as well as two spells of your choosing.
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  32. Thief: Begins with a pair of daggers. Begins with thief's toolkit(+2 to disabling devices.)
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  34. Mercenary: Begins with light~med armour of choice + any weapon. Begins with weapon art based on their chosen weapon.
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  36. Cleric: A priest of Murielle. Begins with the heal spell memorized, as well as a bladed weapon of their choice.
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  40. Goblin: Short green skinned humanoids, somewhat related to the Orcs. Originally enslaved, before the Manastream died out.
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  42. Goblin Alchemist: Begins with burner for vials, three alchemical bombs, two health potions.
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  44. Goblin inventor: Monocle that can zoom in. Begins with a shoddy sword. Tinker feat: Goblins use agility to craft items instead.
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  46. Goblin Blaster: Uses a VERY SHODDY Blunderbuss. Has a chance to explode. Begins with 10 Charges of black powder; additional black powder deals more damage but increases explosion chance.
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  48. Goblin Tamer: Begins with blinds and hoods to trap victims. Also begins with two small traps. Feat: Goblin tamers use strength to tame instead of wisdom.
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  53. Orc: A brutal race of green skinned humanoids. Orcs are savage and simpleminded, yet powerful.
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  55. Orcish Shaman: Begins with material components, two spells of your choosing. You also begin with one spell memorized.
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  57. Peon: Begins with your fists and a stone club. READY TO WORK
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  59. Raider: Begins with a large bladed weapon(axe or sword) + light armour, two torches. Weapon art with their weapon.
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  61. Bandit: Begins with an axe or blunt weapon + light~med armour. Begins with a weapon art.
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  66. Halfling: Short, pot-bellied fellows that prefer the simpler things in lives.
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  68. Halfling Scout: Begins with a ranged weapon or small weapon of choosing. Leather armour. Halfling scouts take no penalty on rough terrain, and take 2 reduced damage from any traps/attacks on their feet.
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  70. Fisherman: Begins with a fishing net, pole, and a straw hat.
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  72. Assassin: Begins with two daggers+cool assassin garb. Feat: +2 to stealth checks due to their small stature.
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  76. Drow: While other Drel-Reev such as the Sylvan and Vensent have died out, the Drow have managed to survive thanks to centuries of living underground.
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  78. Drow Fighter: Begins with an edged cold iron weapon of choice + light armour. Also begins with a weapon art.
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  80. Shadow Striker: Drow assassin. Begins with daggers of choice, 2 vials of poison. Also begins with the ability to, once per day, create a globe of impenetrable darkness. Shadow strikers cannot see through the globe as well.
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  83. High priestess: Strictly female. Despite splitting off their old ways, the Drow still value their priestesses over all others. These holy figures begin with the spell faerie fire memorized, as well as two spells + a spellbook
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