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- local mob = {
- visual = "mesh",
- mesh = "turtle.x",
- textures = {
- "turtle_front.png",
- "turtle_back.png",
- "turtle_left.png",
- "turtle_right.png",
- "turtle_top.png",
- "turtle_bottom.png",
- "turtle_tool.png",
- },
- visual_size = {x=1, y=1},
- }
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