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PokeAttempt / Var Object

Nov 14th, 2019
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  1. Information about object: Var
  2. Sprite:
  3. Solid: false
  4. Visible: true
  5. Depth: 0
  6. Persistent: false
  7. Parent:
  8. Children:
  9. Mask:
  10.  
  11. No Physics Object
  12. Create Event:
  13.  
  14. execute code:
  15.  
  16. ///GENERATE POKEMON VARIABLES
  17.  
  18. randomize();
  19.  
  20. global.monrandom = true;
  21. global.battletext = "";
  22. global.specific_mon_plyr1 = 32;
  23. global.specific_mon_plyr2 = 33;
  24.  
  25. global.MonAmount = 34;
  26. global.MovePoolString = "";
  27.  
  28. //if global.BattleForm == "Single"
  29.  
  30. for( i=0; i<global.MonAmount; i++ ) //generate our MON IDs
  31. {
  32. //generate the database for our mons so we retrieve these values
  33. //when battling and store them in the player values.
  34. //these will need to be edited manually
  35. Id[i] = i;
  36. NameId[i] = "";
  37. Type1Id[i] = "Normal";
  38. Type2Id[i] = "";
  39. HlthId[i] = 0;
  40. AttkId[i] = 0;
  41. DfnsId[i] = 0;
  42. SpatId[i] = 0;
  43. SpdfId[i] = 0;
  44. SpedId[i] = 0;
  45. SndId[i] = 0;
  46. MovePool[i] = 10; //Amount of moves per mon
  47. }
  48.  
  49. /*
  50. for( a=0; a<MovePool[i]; a++) {
  51.     for ( b=0; b<MovePool[a]; b++) {
  52.         MovePoolMove[a] = 0;
  53.         }
  54.     MovePool[a]+=1;
  55. }
  56. */
  57.  
  58. for( p=0; p<2; p++ ) //generate our player mon objects
  59. {
  60. //there will be a pair of these variable
  61. //Plyr[0] being the client player
  62. //Plyr[1] being the opposing player
  63. PlyrName[p] = "";
  64. PlyrHlth[p] = 0;
  65. PlyrAttk[p] = 0;
  66. PlyrDfns[p] = 0;
  67. PlyrSpat[p] = 0;
  68. PlyrSpdf[p] = 0;
  69. PlyrSped[p] = 0;
  70. }
  71.  
  72. global.aStoredPlyrName = "";
  73. global.aStoredPlyrHlth = 90;
  74. global.aStoredPlyrAttk = 90;
  75. global.aStoredPlyrDfns = 90;
  76. global.aStoredPlyrSpat = 90;
  77. global.aStoredPlyrSpdf = 90;
  78. global.aStoredPlyrSped = 90;
  79. global.aStoredPlyrType1 = "Normal";
  80. global.aStoredPlyrType2 = "";
  81. global.aStoredPlyrStatus = "Normal";
  82. global.aStoredPlyrStatusChecked = false; //verify status before moving to next side.
  83.  
  84. global.bStoredPlyrName = "";
  85. global.bStoredPlyrHlth = 90;
  86. global.bStoredPlyrAttk = 90;
  87. global.bStoredPlyrDfns = 90;
  88. global.bStoredPlyrSpat = 90;
  89. global.bStoredPlyrSpdf = 90;
  90. global.bStoredPlyrSped = 90;
  91. global.bStoredPlyrType1 = "Normal";
  92. global.bStoredPlyrType2 = "";
  93. global.bStoredPlyrStatus = "Normal";
  94. global.bStoredPlyrStatusChecked = false; //verify status before moving to next side.
  95.  
  96. global.MusicEnabled = 1;
  97. global.NoMusic = 0;
  98.  
  99. Mus1 = audio_create_stream("Music/PkmnBattle1.ogg");
  100. Mus2 = audio_create_stream("Music/PkmnBattle2.ogg");
  101. Mus3 = audio_create_stream("Music/PkmnBattle3.ogg");
  102. Mus4 = audio_create_stream("Music/PkmnBattle4.ogg");
  103. Mus5 = audio_create_stream("Music/PkmnBattle5.ogg");
  104.  
  105.  
  106. SndId[0] = audio_create_stream("Sound/uralida_cry.ogg");
  107. SndId[1] = audio_create_stream("Sound/cinnamonbun_cry.ogg");
  108. SndId[2] = audio_create_stream("Sound/glazeddonut_cry.ogg");
  109. SndId[3] = audio_create_stream("Sound/pizza_cry.ogg");
  110. SndId[4] = audio_create_stream("Sound/unclekyle_cry.ogg");
  111. SndId[5] = audio_create_stream("Sound/shrek_cry.ogg");
  112. SndId[6] = audio_create_stream("Sound/baldi_cry.ogg");
  113. SndId[7] = audio_create_stream("Sound/sonic_cry.ogg");
  114. SndId[8] = audio_create_stream("Sound/melotiel_cry.ogg");
  115. SndId[9] = audio_create_stream("Sound/uv_cry.ogg");
  116. SndId[10] = audio_create_stream("Sound/oceagle_cry.ogg");
  117. SndId[11] = audio_create_stream("Sound/feidheat_cry.ogg");
  118. SndId[12] = audio_create_stream("Sound/ruberingo_cry.ogg");
  119. SndId[13] = audio_create_stream("Sound/ninirandu_cry.ogg");
  120. SndId[14] = audio_create_stream("Sound/sponge_cry.ogg");
  121. SndId[15] = audio_create_stream("Sound/mournada_cry.ogg");
  122. SndId[16] = audio_create_stream("Sound/bowser_cry.ogg");
  123. SndId[17] = audio_create_stream("Sound/bulletbill_cry.ogg");
  124. SndId[18] = audio_create_stream("Sound/boo_cry.ogg");
  125. SndId[19] = audio_create_stream("Sound/chomp_cry.ogg");
  126. SndId[20] = audio_create_stream("Sound/firmarnut_cry.ogg");
  127. SndId[21] = audio_create_stream("Sound/stumpar_cry.ogg");
  128. SndId[22] = audio_create_stream("Sound/drybones_cry.ogg");
  129. SndId[23] = audio_create_stream("Sound/gengar_cry.ogg");
  130. SndId[24] = audio_create_stream("Sound/shroob_cry.ogg");
  131. SndId[25] = audio_create_stream("Sound/fooful_cry.ogg");
  132. SndId[26] = audio_create_stream("Sound/cockatery_cry.ogg");
  133. SndId[27] = audio_create_stream("Sound/glazeddonut_cry.ogg");
  134. SndId[28] = audio_create_stream("Sound/petey_cry.ogg");
  135. SndId[29] = audio_create_stream("Sound/explode.ogg");
  136. SndId[30] = audio_create_stream("Sound/crazy.ogg");
  137. SndId[31] = audio_create_stream("Sound/modsound.ogg");
  138. SndId[32] = audio_create_stream("Sound/laughsound.ogg");
  139. SndId[33] = audio_create_stream("Sound/polaraven.ogg");
  140.  
  141. SndFaint = audio_create_stream("Sound/Utility/fainted.ogg");
  142. SndSwitch = audio_create_stream("Sound/Utility/switch.ogg");
  143. SndHit = audio_create_stream("Sound/Utility/mon_hit.ogg");
  144. SndHitStrong = audio_create_stream("Sound/Utility/mon_hit_strong.ogg");
  145. SndHitWeak = audio_create_stream("Sound/Utility/mon_hit_weak.ogg");
  146.  
  147. Mus = 1;
  148.  
  149. PlayMus = irandom_range(0,4);
  150.  
  151. if global.MusicEnabled = 1 {
  152.  
  153. switch(PlayMus) {
  154.     case 0: Mus = audio_play_sound(Mus1,1,true); break;
  155.     case 1: Mus = audio_play_sound(Mus2,1,true); break;
  156.     case 2: Mus = audio_play_sound(Mus3,1,true); break;
  157.     case 3: Mus = audio_play_sound(Mus4,1,true); break;
  158.     case 4: Mus = audio_play_sound(Mus5,1,true); break;
  159.     }  
  160. }
  161.  
  162.  
  163.  
  164.  
  165.  
  166. execute code:
  167.  
  168. ///POKEMON STAT CONSTANTS, DO NOT REFERENCE DIRECTLY!!!
  169.  
  170. /* TEMPLATE
  171. NameId[0] = "";
  172. HlthId[0] = 0;
  173. AttkId[0] = 0;
  174. DfnsId[0] = 0;
  175. SpatId[0] = 0;
  176. SpdfId[0] = 0;
  177. SpedId[0] = 0;
  178. */
  179.  
  180. /*
  181. THESE ARE CONSTANTS, THEREFORE THESE
  182. WONT BE REFERENCED DIRECTLY!!!
  183. WE USE THE PlyrId VARIABLES INSTEAD!!!
  184. */
  185.  
  186. NameId[0] = "Uralida";
  187. Type1Id[0] = "Normal";
  188. Type2Id[0] = "Flying";
  189. HlthId[0] = 144;      
  190. AttkId[0] = 110;    
  191. DfnsId[0] = 100;
  192. SpatId[0] = 115;      
  193. SpdfId[0] = 113;  
  194. SpedId[0] = 80;      
  195. MovePool[0] = 10;
  196.  
  197. NameId[1] = "Cinnamon Bun";
  198. Type1Id[1] = "Ground";
  199. Type2Id[1] = "Fairy";
  200. HlthId[1] = 70;      
  201. AttkId[1] = 110;    
  202. DfnsId[1] = 140;    
  203. SpatId[1] = 90;
  204. SpdfId[1] = 140;
  205. SpedId[1] = 53;    
  206. MovePool[1] = 10;  
  207.  
  208. NameId[2] = "Glazed Donut";
  209. Type1Id[2] = "Normal";
  210. Type2Id[2] = "Fairy";
  211. HlthId[2] = 50;    
  212. AttkId[2] = 93;      
  213. DfnsId[2] = 80;
  214. SpatId[2] = 130;    
  215. SpdfId[2] = 90;  
  216. SpedId[2] = 144;    
  217. MovePool[2] = 10;    
  218.  
  219. NameId[3] = "Pizza";
  220. Type1Id[3] = "Normal";
  221. Type2Id[3] = "";
  222. HlthId[3] = 50;    
  223. AttkId[3] = 130;      
  224. DfnsId[3] = 90;    
  225. SpatId[3] = 90;
  226. SpdfId[3] = 90;  
  227. SpedId[3] = 20;      
  228. MovePool[3] = 10;
  229.  
  230. NameId[4] = "Uncle Kyle";
  231. Type1Id[4] = "Normal";
  232. Type2Id[4] = "Dark";
  233. HlthId[4] = 170;    
  234. AttkId[4] = 130;      
  235. DfnsId[4] = 90;    
  236. SpatId[4] = 90;
  237. SpdfId[4] = 90;
  238. SpedId[4] = 80;
  239. MovePool[4] = 10;
  240.  
  241. NameId[5] = "Shrek";
  242. Type1Id[5] = "Ground";
  243. Type2Id[5] = "Fighting";
  244. HlthId[5] = 180;    
  245. AttkId[5] = 160;      
  246. DfnsId[5] = 170;
  247. SpatId[5] = 90;    
  248. SpdfId[5] = 120;  
  249. SpedId[5] = 30;
  250. MovePool[5] = 10;
  251.  
  252. NameId[6] = "Baldi";
  253. Type1Id[6] = "Normal";
  254. Type2Id[6] = "Dark";
  255. HlthId[6] = irandom_range(120,700);
  256. AttkId[6] = 190;      
  257. DfnsId[6] = 120;
  258. SpatId[6] = 90;  
  259. SpdfId[6] = 120;  
  260. SpedId[6] = 90;
  261. MovePool[6] = 10;
  262.  
  263. NameId[7] = "Sonic";
  264. Type1Id[7] = "Normal";
  265. Type2Id[7] = "Fighting";
  266. HlthId[7] = 120;    
  267. AttkId[7] = 140;      
  268. DfnsId[7] = 90;
  269. SpatId[7] = 90;  
  270. SpdfId[7] = 90;  
  271. SpedId[7] = 190;
  272. MovePool[7] = 10;
  273.  
  274. NameId[8] = "Melotiel";
  275. Type1Id[8] = "Fairy";
  276. Type2Id[8] = "Flying";
  277. HlthId[8] = 140;    
  278. AttkId[8] = 110;      
  279. DfnsId[8] = 100;
  280. SpatId[8] = 90;  
  281. SpdfId[8] = 130;  
  282. SpedId[8] = 90;
  283. MovePool[8] = 10;
  284.  
  285. NameId[9] = "Ultra Violet";
  286. Type1Id[9] = "Electric";
  287. Type2Id[9] = "Poison";
  288. HlthId[9] = 200;    
  289. AttkId[9] = 200;      
  290. DfnsId[9] = 90;  
  291. SpatId[9] = 90;  
  292. SpdfId[9] = 90;  
  293. SpedId[9] = 140;
  294. MovePool[9] = 10;
  295.  
  296. NameId[10] = "Oceagle";
  297. Type1Id[10] = "Water";
  298. Type2Id[10] = "Flying";
  299. HlthId[10] = 102;    
  300. AttkId[10] = 120;      
  301. DfnsId[10] = 90;    
  302. SpatId[10] = 90;
  303. SpdfId[10] = 90;  
  304. SpedId[10] = 119;
  305. MovePool[10] = 10;
  306.  
  307. NameId[11] = "Feidheat";
  308. Type1Id[11] = "Fire";
  309. Type2Id[11] = "Ground";
  310. HlthId[11] = 107;      
  311. AttkId[11] = 114;    
  312. DfnsId[11] = 104;
  313. SpatId[11] = 99;
  314. SpdfId[11] = 78;  
  315. SpedId[11] = 116;    
  316. MovePool[11] = 10;
  317.  
  318. NameId[12] = "Ruberingo";
  319. Type1Id[12] = "Grass";
  320. Type2Id[12] = "Flying";
  321. HlthId[12] = 170;      
  322. AttkId[12] = 90;    
  323. DfnsId[12] = 100;
  324. SpatId[12] = 130;
  325. SpdfId[12] = 130;  
  326. SpedId[12] = 70;    
  327. MovePool[12] = 10;
  328.  
  329. NameId[13] = "Ninirandu";
  330. Type1Id[13] = "Grass";
  331. Type2Id[13] = "Flying";
  332. HlthId[13] = 110;      
  333. AttkId[13] = 130;    
  334. DfnsId[13] = 110;
  335. SpatId[13] = 99;
  336. SpdfId[13] = 80;  
  337. SpedId[13] = 110;    
  338. MovePool[13] = 10;
  339.  
  340. NameId[14] = "Sansbob";
  341. Type1Id[14] = "Ice";
  342. Type2Id[14] = "Ghost";
  343. HlthId[14] = irandom_range(5,300);      
  344. AttkId[14] = 200;    
  345. DfnsId[14] = 180;
  346. SpatId[14] = 150;      
  347. SpdfId[14] = 110;  
  348. SpedId[14] = 90;
  349. MovePool[14] = 10;
  350.  
  351. NameId[15] = "Mournada";
  352. Type1Id[15] = "Fairy";
  353. Type2Id[15] = "Flying";
  354. HlthId[15] = irandom_range(90,300);    
  355. AttkId[15] = 90;    
  356. DfnsId[15] = 60;
  357. SpatId[15] = 135;      
  358. SpdfId[15] = 213;  
  359. SpedId[15] = 125;  
  360. MovePool[15] = 10;
  361.  
  362. NameId[16] = "Bowser";
  363. Type1Id[16] = "Dragon";
  364. Type2Id[16] = "Fighting";
  365. HlthId[16] = 160;      
  366. AttkId[16] = 160;    
  367. DfnsId[16] = 180;
  368. SpatId[16] = 120;      
  369. SpdfId[16] = 120;  
  370. SpedId[16] = 50;  
  371. MovePool[16] = 10;
  372.  
  373. NameId[17] = "Bullet Bill";
  374. Type1Id[17] = "Steel";
  375. Type2Id[17] = "Fire";
  376. HlthId[17] = 50;
  377. AttkId[17] = 180;
  378. DfnsId[17] = 150;
  379. SpatId[17] = 100;
  380. SpdfId[17] = 100;
  381. SpedId[17] = 130;
  382. MovePool[17] = 10;
  383.  
  384. NameId[18] = "Boo";
  385. Type1Id[18] = "Fairy";
  386. Type2Id[18] = "Ghost";
  387. HlthId[18] = 160;
  388. AttkId[18] = 110;
  389. DfnsId[18] = 120;
  390. SpatId[18] = 140;
  391. SpdfId[18] = 100;
  392. SpedId[18] = 60;
  393. MovePool[18] = 10;
  394.  
  395. NameId[19] = "Chain Chomp";
  396. Type1Id[19] = "Steel";
  397. Type2Id[19] = "Normal";
  398. HlthId[19] = 105;
  399. AttkId[19] = 180;
  400. DfnsId[19] = 190;
  401. SpatId[19] = 90;
  402. SpdfId[19] = 170;
  403. SpedId[19] = 120;
  404. MovePool[19] = 10;
  405.  
  406. NameId[20] = "Firmarnut";
  407. Type1Id[20] = "Grass";
  408. Type2Id[20] = "Rock";
  409. HlthId[20] = 85;
  410. AttkId[20] = 122;
  411. DfnsId[20] = 152;
  412. SpatId[20] = 65;
  413. SpdfId[20] = 135;
  414. SpedId[20] = 92;
  415. MovePool[20] = 10;
  416.  
  417. NameId[21] = "Stumpar";
  418. Type1Id[21] = "Grass";
  419. Type2Id[21] = "Ground";
  420. HlthId[21] = 180;
  421. AttkId[21] = 160;
  422. DfnsId[21] = 180;
  423. SpatId[21] = 90;
  424. SpdfId[21] = 140;
  425. SpedId[21] = 30;
  426. MovePool[21] = 10;
  427.  
  428. NameId[22] = "Dry Bones";
  429. Type1Id[22] = "Ground";
  430. Type2Id[22] = "Ghost";
  431. HlthId[22] = 96;
  432. AttkId[22] = 120;
  433. DfnsId[22] = 130;
  434. SpatId[22] = 105;
  435. SpdfId[22] = 100;
  436. SpedId[22] = 72;
  437. MovePool[22] = 10;
  438.  
  439. NameId[23] = "Gengar";
  440. Type1Id[23] = "Ghost";
  441. Type2Id[23] = "Dark";
  442. HlthId[23] = 90;
  443. AttkId[23] = 180;
  444. DfnsId[23] = 155;
  445. SpatId[23] = 95;
  446. SpdfId[23] = 60;
  447. SpedId[23] = 115;
  448. MovePool[23] = 10;
  449.  
  450. NameId[24] = "Princess Shroob";
  451. Type1Id[24] = "Poison";
  452. Type2Id[24] = "Cosmic";
  453. HlthId[24] = 210;
  454. AttkId[24] = 165;
  455. DfnsId[24] = 110;
  456. SpatId[24] = 156;
  457. SpdfId[24] = 110;
  458. SpedId[24] = 94;
  459. MovePool[24] = 10;
  460.  
  461. NameId[25] = "Fooful";
  462. Type1Id[25] = "Dark";
  463. Type2Id[25] = "Cosmic";
  464. HlthId[25] = 165;
  465. AttkId[25] = 157;
  466. DfnsId[25] = 128;
  467. SpatId[25] = 267;
  468. SpdfId[25] = 101;
  469. SpedId[25] = 123;
  470. MovePool[25] = 10;
  471.  
  472. NameId[26] = "Cockatery";
  473. Type1Id[26] = "Fairy";
  474. Type2Id[26] = "Flying";
  475. HlthId[26] = 120;
  476. AttkId[26] = 120;
  477. DfnsId[26] = 120;
  478. SpatId[26] = 140;
  479. SpdfId[26] = 80;
  480. SpedId[26] = 120;
  481. MovePool[26] = 10;
  482.  
  483. NameId[27] = "Blooper";
  484. Type1Id[27] = "Water";
  485. Type2Id[27] = "Poison";
  486. HlthId[27] = 160;
  487. AttkId[27] = 100;
  488. DfnsId[27] = 110;
  489. SpatId[27] = 150;
  490. SpdfId[27] = 160;
  491. SpedId[27] = 110;
  492. MovePool[27] = 10;
  493.  
  494. NameId[28] = "Petey Piranha";
  495. Type1Id[28] = "Grass";
  496. Type2Id[28] = "Dark";
  497. HlthId[28] = 210;
  498. AttkId[28] = 180;
  499. DfnsId[28] = 170;
  500. SpatId[28] = 130;
  501. SpdfId[28] = 110;
  502. SpedId[28] = 40;
  503. MovePool[28] = 10;
  504.  
  505. NameId[29] = "Angry Sun";
  506. Type1Id[29] = "Fire";
  507. Type2Id[29] = "Cosmic";
  508. HlthId[29] = 350;
  509. AttkId[29] = 300;
  510. DfnsId[29] = 330;
  511. SpatId[29] = 300;
  512. SpdfId[29] = 100;
  513. SpedId[29] = 130;
  514. MovePool[29] = 10;
  515.  
  516. NameId[30] = "Bill Cipher";
  517. Type1Id[30] = "Ghost";
  518. Type2Id[30] = "Cosmic";
  519. HlthId[30] = 75;
  520. AttkId[30] = 150;
  521. DfnsId[30] = 250;
  522. SpatId[30] = 350;
  523. SpdfId[30] = 1050;
  524. SpedId[30] = 150;
  525. MovePool[30] = 10;
  526.  
  527. NameId[31] = "Mr. Mod";
  528. Type1Id[31] = "Fighting";
  529. Type2Id[31] = "";
  530. HlthId[31] = 169;
  531. AttkId[31] = 169;
  532. DfnsId[31] = 169;
  533. SpatId[31] = 169;
  534. SpdfId[31] = 169;
  535. SpedId[31] = 169;
  536. MovePool[31] = 10;
  537.  
  538. NameId[32] = "Lancer";
  539. Type1Id[32] = "Dark";
  540. Type2Id[32] = "Fairy";
  541. HlthId[32] = 130;
  542. AttkId[32] = 110;
  543. DfnsId[32] = 140;
  544. SpatId[32] = 150;
  545. SpdfId[32] = 170;
  546. SpedId[32] = 90;
  547. MovePool[32] = 10;
  548.  
  549. NameId[33] = "Polaraven";
  550. Type1Id[33] = "Ice";
  551. Type2Id[33] = "Flying";
  552. HlthId[33] = 280;
  553. AttkId[33] = 210;
  554. DfnsId[33] = 190;
  555. SpatId[33] = 210;
  556. SpdfId[33] = 160;
  557. SpedId[33] = 140;
  558. MovePool[33] = 10;
  559.  
  560.  
  561.  
  562.  
  563. NameId[34] = "";
  564. Type1Id[34] = "";
  565. Type2Id[34] = "";
  566. HlthId[34] = 0;
  567. AttkId[34] = 0;
  568. DfnsId[34] = 0;
  569. SpatId[34] = 0;
  570. SpdfId[34] = 0;
  571. SpedId[34] = 0;
  572.  
  573.  
  574.  
  575.  
  576. NameId[35] = "";
  577. Type1Id[35] = "";
  578. Type2Id[35] = "";
  579. HlthId[35] = 0;
  580. AttkId[35] = 0;
  581. DfnsId[35] = 0;
  582. SpatId[35] = 0;
  583. SpdfId[35] = 0;
  584. SpedId[35] = 0;
  585.  
  586.  
  587.  
  588.  
  589. NameId[36] = "";
  590. Type1Id[36] = "";
  591. Type2Id[36] = "";
  592. HlthId[36] = 0;
  593. AttkId[36] = 0;
  594. DfnsId[36] = 0;
  595. SpatId[36] = 0;
  596. SpdfId[36] = 0;
  597. SpedId[36] = 0;
  598.  
  599.  
  600.  
  601.  
  602. NameId[37] = "";
  603. Type1Id[37] = "";
  604. Type2Id[37] = "";
  605. HlthId[37] = 0;
  606. AttkId[37] = 0;
  607. DfnsId[37] = 0;
  608. SpatId[37] = 0;
  609. SpdfId[37] = 0;
  610. SpedId[37] = 0;
  611.  
  612.  
  613.  
  614.  
  615. NameId[38] = "";
  616. Type1Id[38] = "";
  617. Type2Id[38] = "";
  618. HlthId[38] = 0;
  619. AttkId[38] = 0;
  620. DfnsId[38] = 0;
  621. SpatId[38] = 0;
  622. SpdfId[38] = 0;
  623. SpedId[38] = 0;
  624.  
  625.  
  626.  
  627.  
  628. NameId[39] = "";
  629. Type1Id[39] = "";
  630. Type2Id[39] = "";
  631. HlthId[39] = 0;
  632. AttkId[39] = 0;
  633. DfnsId[39] = 0;
  634. SpatId[39] = 0;
  635. SpdfId[39] = 0;
  636. SpedId[39] = 0;
  637.  
  638.  
  639.  
  640.  
  641. NameId[40] = "";
  642. Type1Id[40] = "";
  643. Type2Id[40] = "";
  644. HlthId[40] = 0;
  645. AttkId[40] = 0;
  646. DfnsId[40] = 0;
  647. SpatId[40] = 0;
  648. SpdfId[40] = 0;
  649. SpedId[40] = 0;
  650.  
  651.  
  652.  
  653.  
  654. NameId[41] = "";
  655. Type1Id[41] = "";
  656. Type2Id[41] = "";
  657. HlthId[41] = 0;
  658. AttkId[41] = 0;
  659. DfnsId[41] = 0;
  660. SpatId[41] = 0;
  661. SpdfId[41] = 0;
  662. SpedId[41] = 0;
  663.  
  664.  
  665.  
  666.  
  667. NameId[42] = "";
  668. Type1Id[42] = "";
  669. Type2Id[42] = "";
  670. HlthId[42] = 0;
  671. AttkId[42] = 0;
  672. DfnsId[42] = 0;
  673. SpatId[42] = 0;
  674. SpdfId[42] = 0;
  675. SpedId[42] = 0;
  676.  
  677.  
  678.  
  679.  
  680. NameId[43] = "";
  681. Type1Id[43] = "";
  682. Type2Id[43] = "";
  683. HlthId[43] = 0;
  684. AttkId[43] = 0;
  685. DfnsId[43] = 0;
  686. SpatId[43] = 0;
  687. SpdfId[43] = 0;
  688. SpedId[43] = 0;
  689.  
  690.  
  691.  
  692.  
  693. NameId[44] = "";
  694. Type1Id[44] = "";
  695. Type2Id[44] = "";
  696. HlthId[44] = 0;
  697. AttkId[44] = 0;
  698. DfnsId[44] = 0;
  699. SpatId[44] = 0;
  700. SpdfId[44] = 0;
  701. SpedId[44] = 0;
  702.  
  703.  
  704.  
  705.  
  706. NameId[45] = "";
  707. Type1Id[45] = "";
  708. Type2Id[45] = "";
  709. HlthId[45] = 0;
  710. AttkId[45] = 0;
  711. DfnsId[45] = 0;
  712. SpatId[45] = 0;
  713. SpdfId[45] = 0;
  714. SpedId[45] = 0;
  715.  
  716.  
  717.  
  718.  
  719.  
  720.  
  721.  
  722.  
  723.  
  724.  
  725.  
  726.  
  727.  
  728.  
  729.  
  730.  
  731.  
  732.  
  733.  
  734.  
  735.  
  736.  
  737.  
  738.  
  739.  
  740.  
  741.  
  742.  
  743.  
  744.  
  745.  
  746.  
  747.  
  748.  
  749.  
  750.  
  751.  
  752.  
  753.  
  754.  
  755.  
  756.  
  757.  
  758.  
  759. execute code:
  760.  
  761. ///MOVE STATS
  762.  
  763. for( c=0; c<global.MonAmount; c++) {
  764.     global.MovePoolString += "##MovePool["+string(c)+"]###"
  765.     for( a=0; a<MovePool[c]+1; a++) {
  766.         MovePoolMove[c,a] = 0;
  767.         global.MovePoolString += "MovePoolMove["+string(c)+","+string(a)+"] = 0#"  
  768.         }
  769.     }
  770.  
  771. global.Moves = 141;
  772.  
  773. NaturalDisaster = 1;
  774. Added = false;
  775.  
  776. for ( i=0; i<global.Moves+1; i++ ) {
  777. MovePower[i] = 1;
  778. MoveName[i] = "Move Name";
  779. MoveType[i] = "Water";
  780. MoveAccuracy[i] = 1;
  781. MoveCategory[i] = "Physical";
  782. MovePoints[i] = 10;
  783. MovePriority[i] = 1;
  784. StatusInflicted = "None";
  785. StatusChance = 0;
  786. ComplexMove[i] = false;
  787. ComplexMoveType[i] = "Normal"; //normal, drain, stat
  788. }
  789.  
  790. MoveName[0] = "Tackle";
  791. MovePower[0] = 30;
  792. MoveType[0] = "Normal";
  793. MoveCategory[0] = "Physical";
  794.  
  795. MoveName[1] = "Dorito Slap";
  796. MovePower[1] = 40;
  797. MoveType[1] = "Fighting";
  798. MoveCategory[1] = "Physical";
  799.  
  800. MoveName[2] = "Donut Pounce";
  801. MovePower[2] = 45;
  802. MoveType[2] = "Normal";
  803. MoveCategory[2] = "Physical";
  804.  
  805. MoveName[3] = "Cinnamon Dust";
  806. MovePower[3] = 45;
  807. MoveType[3] = "Ground";
  808. MoveCategory[3] = "Special";
  809.  
  810. MoveName[4] = "Ice Beam";
  811. MovePower[4] = 60;
  812. MoveType[4] = "Ice";
  813. MoveCategory[4] = "Special";
  814.  
  815. MoveName[5] = "Water Gun";
  816. MovePower[5] = 60;
  817. MoveType[5] = "Water";
  818. MoveCategory[5] = "Special";
  819.  
  820. MoveName[6] = "Sparkle Ray";
  821. MovePower[6] = 70;
  822. MoveType[6] = "Psychic";
  823. MoveCategory[6] = "Special";
  824.  
  825. MoveName[7] = "Flamethrower";
  826. MovePower[7] = 70;
  827. MoveType[7] = "Fire";
  828. MoveCategory[7] = "Special";
  829.  
  830. MoveName[8] = "Energy Ball";
  831. MovePower[8] = 70;
  832. MoveType[8] = "Grass";
  833. MoveCategory[8] = "Special";
  834.  
  835. MoveName[9] = "Shadow Ball";
  836. MovePower[9] = 70;
  837. MoveType[9] = "Ghost";
  838. MoveCategory[9] = "Special";
  839.  
  840. MoveName[10] = "Mega Kick";
  841. MovePower[10] = 100;
  842. MoveType[10] = "Fighting";
  843. MoveCategory[10] = "Physical";
  844.  
  845. MoveName[11] = "Ogre Rampage";
  846. MovePower[11] = 120;
  847. MoveType[11] = "Fighting";
  848. MoveCategory[11] = "Physical";
  849.  
  850. MoveName[12] = "Ruler Smack";
  851. MovePower[12] = 100+choose(10,20,40,80,160);
  852. MoveType[12] = "Dark";
  853. MoveCategory[12] = "Physical";
  854.  
  855. MoveName[13] = "Ravaging Blow";
  856. MovePower[13] = 120;
  857. MoveType[13] = "Dark";
  858. MoveAccuracy[13] = 0.7;
  859. MoveCategory[13] = "Physical";
  860.  
  861. MoveName[14] = "Vape Rush";
  862. MovePower[14] = 90;
  863. MoveType[14] = "Flying";
  864. MoveAccuracy[14] = 0.85;
  865. MoveCategory[14] = "Special";
  866.  
  867. MoveName[15] = "Kylium Krush";
  868. MovePower[15] = 110;
  869. MoveType[15] = "Dark";
  870. MoveCategory[15] = "Physical";
  871.  
  872. MoveName[16] = "Sea Missile";
  873. MovePower[16] = irandom_range(40,255);
  874. MoveType[16] = "Water";
  875. MoveAccuracy[16] = 0.85;
  876. MoveCategory[16] = "Special";
  877.  
  878. MoveName[17] = "Iron Punch";
  879. MovePower[17] = 90;
  880. MoveType[17] = "Steel";
  881. MoveCategory[17] = "Physical";
  882.  
  883. MoveName[18] = "Omega Power";
  884. MovePower[18] = irandom_range(100,255);
  885. MoveType[18] = "Psychic";
  886. MoveAccuracy[18] = 0.9;
  887. MoveCategory[18] = "Special";
  888.  
  889. MoveName[19] = "Flame Missile";
  890. MovePower[19] = 120;
  891. MoveType[19] = "Fire";
  892. MoveAccuracy[19] = 0.8;
  893. MoveCategory[19] = "Special";
  894.  
  895. MoveName[20] = "Rock Slide";
  896. MovePower[20] = 90;
  897. MoveType[20] = "Rock";
  898. MoveAccuracy[20] = 0.9;
  899. MoveCategory[20] = "Physical";
  900.  
  901. MoveName[21] = "Swift";
  902. MovePower[21] = 60;
  903. MoveType[21] = "Normal";
  904. MoveCategory[21] = "Special";
  905.  
  906. MoveName[22] = "Body Slam";
  907. MovePower[22] = 80;
  908. MoveType[22] = "Normal";
  909. MoveCategory[22] = "Physical";
  910.  
  911. MoveName[23] = "Earthquake";
  912. MovePower[23] = 100;
  913. MoveType[23] = "Ground";
  914. MoveCategory[23] = "Physical";
  915.  
  916. MoveName[24] = "Sludge Bomb";
  917. MovePower[24] = 90;
  918. MoveType[24] = "Poison";
  919. MoveCategory[24] = "Special";
  920.  
  921. MoveName[25] = "Leaf Blade";
  922. MovePower[25] = choose(90,90,90,180);
  923. MoveType[25] = "Grass";
  924. MoveCategory[25] = "Physical";
  925.  
  926. MoveName[26] = "Thunderbolt";
  927. MovePower[26] = 90;
  928. MoveType[26] = "Electric";
  929. MoveCategory[26] = "Special";
  930.  
  931. MoveName[27] = "Giga Drain";
  932. MovePower[27] = 70;
  933. MoveType[27] = "Grass";
  934. MoveCategory[27] = "Special";
  935. ComplexMoveType[27] = "Drain";
  936.  
  937. MoveName[28] = "Neon Blast";
  938. MovePower[28] = 110;
  939. MoveType[28] = "Psychic";
  940. MoveCategory[28] = "Special";
  941.  
  942. MoveName[29] = "Winter Blast";
  943. MovePower[29] = 130;
  944. MoveType[29] = "Ice";
  945. MoveAccuracy[29] = 0.85;
  946. MoveCategory[29] = "Special";
  947.  
  948. MoveName[30] = "Volt Tackle";
  949. MovePower[30] = 140;
  950. MoveType[30] = "Electric";
  951. MoveAccuracy[30] = 0.9;
  952. MoveCategory[30] = "Physical";
  953.  
  954. MoveName[31] = "Glittering Vortex";
  955. MovePower[31] = 110;
  956. MoveType[31] = "Fairy";
  957. MoveAccuracy[31] = 0.9;
  958. MoveCategory[31] = "Special";
  959.  
  960. MoveName[32] = "Psychic";
  961. MovePower[32] = 90;
  962. MoveType[32] = "Psychic";
  963. MoveCategory[32] = "Special";
  964.  
  965. MoveName[33] = "Bug Buzz";
  966. MovePower[33] = 90;
  967. MoveType[33] = "Bug";
  968. MoveCategory[33] = "Special";
  969.  
  970. MoveName[34] = "X-Scissor";
  971. MovePower[34] = 90;
  972. MoveType[34] = "Bug";
  973. MoveCategory[34] = "Physical";
  974.  
  975. MoveName[35] = "Baldinatory Bang";
  976. MovePower[35] = 200;
  977. MoveType[35] = "Dark";
  978. MoveCategory[35] = "Physical";
  979.  
  980. MoveName[36] = "Uncle Kyle's Delight";
  981. MovePower[36] = 200;
  982. MoveType[36] = "Normal";
  983. MoveCategory[36] = "Special";
  984.  
  985. MoveName[37] = "Solar Flare";
  986. MovePower[37] = 140;
  987. MoveType[37] = "Fire";
  988. MoveCategory[37] = "Special";
  989.  
  990. MoveName[38] = "Nuclear Beam";
  991. MovePower[38] = 130;
  992. MoveType[38] = "Electric";
  993. MoveAccuracy[38] = 0.8;
  994. MoveCategory[38] = "Special";
  995.  
  996. MoveName[39] = "Subatomic Distortion";
  997. MovePower[39] = irandom_range(120,440);
  998. MoveType[39] = "Dark";
  999. MoveCategory[39] = "Special";
  1000.  
  1001. MoveName[40] = "Super Sonic Strike";
  1002. MovePower[40] = 200;
  1003. MoveType[40] = "Flying";
  1004. MoveAccuracy[40] = 0.9;
  1005. MoveCategory[40] = "Physical";
  1006.  
  1007. MoveName[41] = "Ultra Omega Blast";
  1008. MovePower[41] = irandom_range(1,600);
  1009. MoveType[41] = "Electric";
  1010. MoveAccuracy[41] = 0.7;
  1011. MoveCategory[41] = "Special";
  1012.  
  1013. MoveName[42] = "Chaos Volley";
  1014. MovePower[42] = irandom_range(1,200) + irandom_range(1,300);
  1015. MoveType[42] = "Dragon";
  1016. MoveAccuracy[42] = 0.9;
  1017. MoveCategory[42] = "Special";
  1018.  
  1019. MoveName[43] = "Dragon Claw";
  1020. MovePower[43] = 90;
  1021. MoveType[43] = "Dragon";
  1022. MoveCategory[43] = "Physical";
  1023.  
  1024. MoveName[44] = "Poison Punch";
  1025. MovePower[44] = 90+irandom_range(1,60);
  1026. MoveType[44] = "Poison";
  1027. MoveCategory[44] = "Physical";
  1028.  
  1029. MoveName[45] = "Chastise";
  1030. MovePower[45] = (255-irandom_range(1,255))/1.8;
  1031. MoveType[45] = "Dark";
  1032. MoveCategory[45] = "Special";
  1033.  
  1034. MoveName[46] = "Shrill Sound";
  1035. MovePower[46] = 90+choose(10,10,10,90);
  1036. MoveType[46] = "Dark";
  1037. MoveCategory[46] = "Special";
  1038.  
  1039. MoveName[47] = "Enigma Punch";
  1040. MovePower[47] = 100;
  1041. MoveType[47] = "Psychic";
  1042. MoveCategory[47] = "Physical";
  1043.  
  1044. MoveName[48] = "Wicked Wallop";
  1045. MovePower[48] = 120;
  1046. MoveType[48] = "Dark";
  1047. MoveCategory[48] = "Physical";
  1048.  
  1049. MoveName[49] = "Quasar Strike";
  1050. MovePower[49] = 180;
  1051. MoveType[49] = "Cosmic";
  1052. MoveAccuracy[49] = 0.8;
  1053. MoveCategory[49] = "Special";
  1054.  
  1055. MoveName[50] = "Soul Strife";
  1056. MovePower[50] = irandom_range(60,600);
  1057. MoveType[50] = "Fairy";
  1058. MoveCategory[50] = "Special";
  1059.  
  1060. MoveName[51] = "Waterfall";
  1061. MovePower[51] = 90;
  1062. MoveType[51] = "Water";
  1063. MoveCategory[51] = "Physical";
  1064.  
  1065. MoveName[52] = "Surf";
  1066. MovePower[52] = 90;
  1067. MoveType[52] = "Water";
  1068. MoveCategory[52] = "Special";
  1069.  
  1070. MoveName[53] = "Close Combat";
  1071. MovePower[53] = 120;
  1072. MoveType[53] = "Fighting";
  1073. MoveCategory[53] = "Physical";
  1074.  
  1075. MoveName[54] = "Jump Kick";
  1076. MovePower[54] = 100;
  1077. MoveType[54] = "Fighting";
  1078. MoveAccuracy[54] = 0.9;
  1079. MoveCategory[54] = "Physical";
  1080.  
  1081. MoveName[55] = "Aura Sphere";
  1082. MovePower[55] = 90;
  1083. MoveType[55] = "Fighting";
  1084. MoveCategory[55] = "Special";
  1085.  
  1086. MoveName[56] = "Kylium Blast";
  1087. MovePower[56] = irandom_range(1,9)*irandom_range(15,60);
  1088. MoveType[56] = "Poison";
  1089. MoveAccuracy[56] = 0.85;
  1090. MoveCategory[56] = "Special";
  1091.  
  1092. MoveName[57] = "Ogre Roar";
  1093. MovePower[57] = 80*irandom_range(1,3);
  1094. MoveType[57] = "Ground";
  1095. MoveAccuracy[57] = 0.8;
  1096. MoveCategory[57] = "Special";
  1097.  
  1098. MoveName[58] = "Spin Dash";
  1099. MovePower[58] = 90*irandom_range(1,2);
  1100. MoveType[58] = "Normal";
  1101. MoveCategory[58] = "Physical";
  1102.  
  1103. MoveName[59] = "Krew Chant";
  1104. MovePower[59] = 420;
  1105. MoveType[59] = "Flying";
  1106. MoveAccuracy[59] = 0.7;
  1107. MoveCategory[59] = "Special";
  1108.  
  1109. MoveName[60] = "Shadow Blast";
  1110. MovePower[60] = 100*(irandom_range(5,40)/10);
  1111. MoveType[60] = "Ghost";
  1112. MoveCategory[60] = "Special";
  1113.  
  1114. MoveName[61] = "Pizza's Wrath";
  1115. MovePower[61] = 100+choose(0,0,0,150);
  1116. MoveType[61] = "Normal";
  1117. MoveCategory[61] = "Physical";
  1118.  
  1119. MoveName[62] = "Silk Strike";
  1120. MovePower[62] = 300-irandom_range(1,255);
  1121. MoveType[62] = "Bug";
  1122. MoveAccuracy[62] = 0.7;
  1123. MoveCategory[62] = "Special";
  1124.  
  1125. MoveName[63] = "Concrete Crash";
  1126. MovePower[63] = 120;
  1127. MoveType[63] = "Rock";
  1128. MoveCategory[63] = "Physical";
  1129.  
  1130. MoveName[64] = "Steam Stampede";
  1131. MovePower[64] = 100+choose(10,20,20,40,80);
  1132. MoveType[64] = "Fire";
  1133. MoveCategory[64] = "Physical";
  1134.  
  1135. MoveName[65] = "Air Slash";
  1136. MovePower[65] = 90;
  1137. MoveType[65] = "Flying";
  1138. MoveAccuracy[65] = 0.95;
  1139. MoveCategory[65] = "Special";
  1140.  
  1141. MoveName[66] = "Drill Peck";
  1142. MovePower[66] = 90+choose(0,0,0,90,120);
  1143. MoveType[66] = "Flying";
  1144. MoveCategory[66] = "Physical";
  1145.  
  1146. MoveName[67] = "Aquatic Assault";
  1147. MovePower[67] = 100+choose(0,0,0,100);
  1148. MoveType[67] = "Water";
  1149. MoveCategory[67] = "Physical";
  1150.  
  1151. MoveName[68] = "Hydro Pump";
  1152. MovePower[68] = 110;
  1153. MoveType[68] = "Water";
  1154. MoveAccuracy[68] = 0.85;
  1155. MoveCategory[68] = "Special";
  1156.  
  1157. MoveName[69] = "Dark Pulse";
  1158. MovePower[69] = 90;
  1159. MoveType[69] = "Dark";
  1160. MoveCategory[69] = "Special";
  1161.  
  1162. MoveName[70] = "Bite";
  1163. MovePower[70] = 70;
  1164. MoveType[70] = "Dark";
  1165. MoveCategory[70] = "Physical";
  1166.  
  1167. MoveName[71] = "Hurricane";
  1168. MovePower[71] = 70+choose(20,40,70,90);
  1169. MoveType[71] = "Flying";
  1170. MoveAccuracy[71] = 0.7;
  1171. MoveCategory[71] = "Special";
  1172.  
  1173. MoveName[72] = "Sans Special Attack";
  1174. MovePower[72] = 1;
  1175. MoveType[72] = "Ghost";
  1176. MoveCategory[72] = "Physical";
  1177.  
  1178. MoveName[73] = "Pine Prowess";
  1179. MovePower[73] = 100;
  1180. MoveType[73] = "Grass";
  1181. MoveCategory[73] = "Physical";
  1182.  
  1183. MoveName[74] = "Glacier Strike";
  1184. MovePower[74] = 120;
  1185. MoveType[74] = "Ice";
  1186. MoveAccuracy[74] = 0.9;
  1187. MoveCategory[74] = "Physical";
  1188.  
  1189. MoveName[75] = "Fire Punch";
  1190. MovePower[75] = 90;
  1191. MoveType[75] = "Fire";
  1192. MoveCategory[75] = "Physical";
  1193.  
  1194. MoveName[76] = "Thunder Punch";
  1195. MovePower[76] = 90;
  1196. MoveType[76] = "Electric";
  1197. MoveCategory[76] = "Physical";
  1198.  
  1199. MoveName[77] = "Ice Punch";
  1200. MovePower[77] = 90;
  1201. MoveType[77] = "Ice";
  1202. MoveCategory[77] = "Physical";
  1203.  
  1204. MoveName[78] = "Mystic Melody";
  1205. MovePower[78] = 1000-irandom_range(700,900);
  1206. MoveType[78] = "Fairy";
  1207. MoveAccuracy[78] = 0.85;
  1208. MoveCategory[78] = "Special";
  1209.  
  1210. MoveName[79] = "Flash Cannon";
  1211. MovePower[79] = 90;
  1212. MoveType[79] = "Steel";
  1213. MoveCategory[79] = "Special";
  1214.  
  1215. MoveName[80] = "Tsunami";
  1216. MovePower[80] = 120;
  1217. MoveType[80] = "Water";
  1218. MoveCategory[80] = "Special";
  1219.  
  1220. MoveName[81] = "Debris Slam";
  1221. MovePower[81] = 90;
  1222. MoveType[81] = "Ground";
  1223. MoveAccuracy[81] = 0.75;
  1224. MoveCategory[81] = "Physical";
  1225.  
  1226. MoveName[82] = "Ultimate College";
  1227. MovePower[82] = 60+(20*irandom_range(4,12));
  1228. MoveType[82] = "Normal";
  1229. MoveCategory[82] = "Special";
  1230.  
  1231. MoveName[83] = "Heat Tornado";
  1232. MovePower[83] = 120;
  1233. MoveType[83] = "Fire";
  1234. MoveAccuracy[83] = 0.9;
  1235. MoveCategory[83] = "Special";
  1236.  
  1237. MoveName[84] = "Lick";
  1238. MovePower[84] = 50;
  1239. MoveType[84] = "Ghost";
  1240. MoveCategory[84] = "Physical";
  1241.  
  1242. MoveName[85] = "Crunch";
  1243. MovePower[85] = 90;
  1244. MoveType[85] = "Dark";
  1245. MoveCategory[85] = "Physical";
  1246.  
  1247. MoveName[86] = "Spike Fangs";
  1248. MovePower[86] = 140;
  1249. MoveType[86] = "Steel";
  1250. MoveAccuracy[86] = 0.9;
  1251. MoveCategory[86] = "Physical";
  1252.  
  1253. MoveName[87] = "Bone Club";
  1254. MovePower[87] = 120;
  1255. MoveType[87] = "Ground";
  1256. MoveAccuracy[87] = 0.9;
  1257. MoveCategory[87] = "Physical";
  1258.  
  1259. MoveName[88] = "Mystic Miasma";
  1260. MovePower[88] = 160;
  1261. MoveType[88] = "Poison";
  1262. MoveCategory[88] = "Special";
  1263.  
  1264. MoveName[89] = "Stone Edge";
  1265. MovePower[89] = 100;
  1266. MoveType[89] = "Rock";
  1267. MoveAccuracy[89] = 0.8;
  1268. MoveCategory[89] = "Physical";
  1269.  
  1270. MoveName[90] = "Feather Blades";
  1271. MovePower[90] = 70;
  1272. MoveType[90] = "Flying";
  1273. MoveCategory[90] = "Physical";
  1274.  
  1275. MoveName[91] = "Liquidation";
  1276. MovePower[91] = 95;
  1277. MoveType[91] = "Water";
  1278. MoveAccuracy[91] = 0.9;
  1279. MoveCategory[91] = "Physical";
  1280.  
  1281. MoveName[92] = "Dark Matter Beam";
  1282. MovePower[92] = 120;
  1283. MoveType[92] = "Cosmic";
  1284. MoveAccuracy[92] = 0.75;
  1285. MoveCategory[92] = "Special";
  1286.  
  1287. MoveName[93] = "Quantum Entangle";
  1288. MovePower[93] = irandom_range(1,300);
  1289. MoveType[93] = "Cosmic";
  1290. MoveCategory[93] = "Special";
  1291.  
  1292. MoveName[94] = "Gleaming Wind";
  1293. MovePower[94] = 90;
  1294. MoveType[94] = "Fairy";
  1295. MoveAccuracy[94] = 0.95;
  1296. MoveCategory[94] = "Special";
  1297.  
  1298. MoveName[94] = "Raging Blaze";
  1299. MovePower[94] = 200;
  1300. MoveType[94] = "Fire";
  1301. MoveCategory[94] = "Special";
  1302.  
  1303. MoveName[95] = "Oort Cloud Ray";
  1304. MovePower[95] = 90;
  1305. MoveType[95] = "Cosmic";
  1306. MoveAccuracy[95] = 0.95;
  1307. MoveCategory[95] = "Special";
  1308.  
  1309. MoveName[96] = "Gamma Crystal";
  1310. MovePower[96] = 120;
  1311. MoveType[96] = "Cosmic";
  1312. MoveAccuracy[96] = 0.8;
  1313. MoveCategory[96] = "Physical";
  1314.  
  1315. MoveName[97] = "Acid Rain";
  1316. MovePower[97] = 105;
  1317. MoveType[97] = "Poison";
  1318. MoveCategory[97] = "Special";
  1319.  
  1320. MoveName[98] = "Toxic Claw";
  1321. MovePower[98] = 90;
  1322. MoveType[98] = "Poison";
  1323. MoveCategory[98] = "Physical";
  1324.  
  1325. MoveName[99] = "Surprise Darts";
  1326. MovePower[99] = 40;
  1327. MoveType[99] = "Steel";
  1328. MoveCategory[99] = "Physical";
  1329.  
  1330. MoveName[100] = "Millennium Serpent";
  1331. MovePower[100] = 200;
  1332. MoveType[100] = "Bug";
  1333. MoveAccuracy[100] = 0.7;
  1334. MoveCategory[100] = "Physical";
  1335.  
  1336. MoveName[101] = "Dry-Ice Volley";
  1337. MovePower[101] = 120;
  1338. MoveType[101] = "Ice";
  1339. MoveAccuracy[101] = 0.8;
  1340. MoveCategory[101] = "Special";
  1341.  
  1342. MoveName[102] = "Unregretful Delight";
  1343. MovePower[102] = 140;
  1344. MoveType[102] = "Grass";
  1345. MoveAccuracy[102] = 0.85;
  1346. MoveCategory[102] = "Special";
  1347.  
  1348. MoveName[103] = "Zenaida Essence";
  1349. MovePower[103] = 80;
  1350. MoveType[103] = "Fairy";
  1351. MoveCategory[103] = "Special";
  1352.  
  1353. MoveName[104] = "Megahorn";
  1354. MovePower[104] = 130;
  1355. MoveType[104] = "Bug";
  1356. MoveAccuracy[104] = 0.85;
  1357. MoveCategory[104] = "Physical";
  1358.  
  1359. MoveName[105] = "Bug Bite";
  1360. MovePower[105] = 50;
  1361. MoveType[105] = "Bug";
  1362. MoveCategory[105] = "Physical";
  1363.  
  1364. MoveName[106] = "Poison Sting";
  1365. MovePower[106] = 30;
  1366. MoveType[106] = "Poison";
  1367. MoveCategory[106] = "Physical";
  1368.  
  1369. MoveName[107] = "Rock Throw";
  1370. MovePower[107] = 40;
  1371. MoveType[107] = "Rock";
  1372. MoveCategory[107] = "Physical";
  1373.  
  1374. MoveName[108] = "Power Gem";
  1375. MovePower[108] = 80;
  1376. MoveType[108] = "Rock";
  1377. MoveCategory[108] = "Special";
  1378.  
  1379. MoveName[109] = "Night Slash";
  1380. MovePower[109] = 70;
  1381. MoveType[109] = "Dark";
  1382. MoveCategory[109] = "Physical";
  1383.  
  1384. MoveName[110] = "Aeroblast";
  1385. MovePower[110] = 100;
  1386. MoveType[110] = "Flying";
  1387. MoveAccuracy[110] = 0.95;
  1388. MoveCategory[110] = "Special";
  1389.  
  1390. MoveName[111] = "Iron Head";
  1391. MovePower[111] = 90;
  1392. MoveType[111] = "Steel";
  1393. MoveCategory[111] = "Physical";
  1394.  
  1395. MoveName[112] = "Quake Hammer";
  1396. MovePower[112] = 120;
  1397. MoveType[112] = "Ground";
  1398. MoveAccuracy[112] = 0.85;
  1399. MoveCategory[112] = "Physical";
  1400.  
  1401. MoveName[113] = "Aqua Tail";
  1402. MovePower[113] = 90;
  1403. MoveType[113] = "Water";
  1404. MoveAccuracy[113] = 0.9;
  1405. MoveCategory[113] = "Physical";
  1406.  
  1407. MoveName[114] = "Blooper Bash";
  1408. MovePower[114] = 110;
  1409. MoveType[114] = "Water";
  1410. MoveAccuracy[114] = 0.9;
  1411. MoveCategory[114] = "Physical";
  1412.  
  1413. MoveName[115] = "Leaf Tornado";
  1414. MovePower[115] = 120;
  1415. MoveType[115] = "Grass";
  1416. MoveAccuracy[115] = 0.9;
  1417. MoveCategory[115] = "Special";
  1418.  
  1419. MoveName[116] = "Gunk Shot";
  1420. MovePower[116] = 120;
  1421. MoveType[116] = "Poison";
  1422. MoveAccuracy[116] = 0.8;
  1423. MoveCategory[116] = "Physical";
  1424.  
  1425. MoveName[117] = "Headbutt";
  1426. MovePower[117] = 70;
  1427. MoveType[117] = "Normal";
  1428. MoveAccuracy[117] = 0.9;
  1429. MoveCategory[117] = "Physical";
  1430.  
  1431. MoveName[118] = "Thunder Fang";
  1432. MovePower[118] = 80;
  1433. MoveType[118] = "Electric";
  1434. MoveAccuracy[118] = 0.95;
  1435. MoveCategory[118] = "Physical";
  1436.  
  1437. MoveName[119] = "Fire Fang";
  1438. MovePower[119] = 80;
  1439. MoveType[119] = "Fire";
  1440. MoveAccuracy[119] = 0.95;
  1441. MoveCategory[119] = "Physical";
  1442.  
  1443. MoveName[120] = "Ice Fang";
  1444. MovePower[120] = 80;
  1445. MoveType[120] = "Ice";
  1446. MoveAccuracy[120] = 0.95;
  1447. MoveCategory[120] = "Physical";
  1448.  
  1449. MoveName[121] = "Extreme Fury";
  1450. MovePower[121] = 150;
  1451. MoveType[121] = "Fighting";
  1452. MoveAccuracy[121] = 0.85;
  1453. MoveCategory[121] = "Physical";
  1454.  
  1455. MoveName[122] = "Flame Wings";
  1456. MovePower[122] = 120;
  1457. MoveType[122] = "Fire";
  1458. MoveAccuracy[122] = 0.9;
  1459. MoveCategory[122] = "Physical";
  1460.  
  1461. MoveName[123] = "Weirdmageddon Beam";
  1462. MovePower[123] = 100;
  1463. MoveType[123] = "Cosmic";
  1464. MoveCategory[123] = "Special";
  1465.  
  1466. MoveName[124] = "Oregon Vortex";
  1467. MovePower[124] = 123;
  1468. MoveType[124] = "Cosmic";
  1469. MoveCategory[124] = "Special";
  1470.  
  1471. MoveName[125] = "Cosmic Claw";
  1472. MovePower[125] = 100;
  1473. MoveType[125] = "Cosmic";
  1474. MoveCategory[125] = "Physical";
  1475.  
  1476. MoveName[126] = "Gatekeeper Regime";
  1477. MovePower[126] = 140;
  1478. MoveType[126] = "Fighting";
  1479. MoveCategory[126] = "Special";
  1480.  
  1481. MoveName[127] = "Spade Spear";
  1482. MovePower[127] = 120;
  1483. MoveType[127] = "Fairy";
  1484. MoveAccuracy[127] = 0.9;
  1485. MoveCategory[127] = "Special";
  1486.  
  1487. MoveName[128] = "Cubic Core";
  1488. MovePower[128] = choose(60,90,120,150,180);
  1489. MoveType[128] = "Psychic";
  1490. MoveCategory[128] = "Physical";
  1491.  
  1492. MoveName[129] = "Icy Wings";
  1493. MovePower[129] = 120;
  1494. MoveType[129] = "Ice";
  1495. MoveAccuracy[129] = 0.9;
  1496. MoveCategory[129] = "Physical";
  1497.  
  1498. MoveName[130] = "Lava Plume";
  1499. MovePower[130] = 90;
  1500. MoveType[130] = "Fire";
  1501. MoveCategory[130] = "Special";
  1502.  
  1503. MoveName[131] = "Winter Talons";
  1504. MovePower[131] = 140;
  1505. MoveType[131] = "Ice";
  1506. MoveAccuracy[131] = 0.9;
  1507. MoveCategory[131] = "Physical";
  1508.  
  1509. MoveName[132] = "Quick Attack";
  1510. MovePower[132] = 40;
  1511. MoveType[132] = "Normal";
  1512. MoveCategory[132] = "Physical";
  1513. MovePriority[132] = 10;
  1514.  
  1515. MoveName[133] = "Extreme Speed";
  1516. MovePower[133] = 100;
  1517. MoveType[133] = "Normal";
  1518. MoveCategory[133] = "Physical";
  1519. MovePriority[133] = 20;
  1520.  
  1521. MoveName[134] = "Shadow Sneak";
  1522. MovePower[134] = 40;
  1523. MoveType[134] = "Ghost";
  1524. MoveCategory[134] = "Physical";
  1525. MovePriority[134] = 10;
  1526.  
  1527. MoveName[135] = "Ice Shard";
  1528. MovePower[135] = 40;
  1529. MoveType[135] = "Ice";
  1530. MoveCategory[135] = "Physical";
  1531. MovePriority[135] = 10;
  1532.  
  1533. MoveName[136] = "Accelerock";
  1534. MovePower[136] = 40;
  1535. MoveType[136] = "Rock";
  1536. MoveCategory[136] = "Physical";
  1537. MovePriority[136] = 10;
  1538.  
  1539. MoveName[137] = "Hydro Turbo";
  1540. MovePower[137] = 100;
  1541. MoveType[137] = "Water";
  1542. MoveCategory[137] = "Physical";
  1543. MovePriority[136] = 20;
  1544.  
  1545. MoveName[138] = "Quantum Tunneling";
  1546. MovePower[138] = 90;
  1547. MoveType[138] = "Cosmic";
  1548. MoveCategory[138] = "Special";
  1549. MovePriority[136] = 10;
  1550.  
  1551. MoveName[139] = "Mach Punch";
  1552. MovePower[139] = 40;
  1553. MoveType[139] = "Fighting";
  1554. MoveCategory[139] = "Physical";
  1555. MovePriority[139] = 10;
  1556.  
  1557. MoveName[140] = "Turbo Wind";
  1558. MovePower[140] = 80;
  1559. MoveType[140] = "Flying";
  1560. MoveCategory[140] = "Special";
  1561. MovePriority[140] = 10;
  1562.  
  1563. MoveName[141] = "Hyper Melody";
  1564. MovePower[141] = 120;
  1565. MoveType[141] = "Fairy";
  1566. MoveCategory[141] = "Special";
  1567. MovePriority[141] = 10;
  1568.  
  1569.  
  1570.  
  1571.  
  1572. MoveName[142] = "";
  1573. MovePower[142] = 0;
  1574. MoveType[142] = "";
  1575. MoveCategory[142] = "";
  1576.  
  1577.  
  1578.  
  1579.  
  1580. MoveName[143] = "";
  1581. MovePower[143] = 0;
  1582. MoveType[143] = "";
  1583. MoveCategory[143] = "";
  1584.  
  1585.  
  1586.  
  1587.  
  1588. MoveName[144] = "";
  1589. MovePower[144] = 0;
  1590. MoveType[144] = "";
  1591. MoveCategory[144] = "";
  1592.  
  1593.  
  1594.  
  1595.  
  1596. MoveName[145] = "";
  1597. MovePower[145] = 0;
  1598. MoveType[145] = "";
  1599. MoveCategory[145] = "";
  1600.  
  1601.  
  1602.  
  1603.  
  1604. MoveName[146] = "";
  1605. MovePower[146] = 0;
  1606. MoveType[146] = "";
  1607. MoveCategory[146] = "";
  1608.  
  1609.  
  1610.  
  1611.  
  1612. MoveName[147] = "";
  1613. MovePower[147] = 0;
  1614. MoveType[147] = "";
  1615. MoveCategory[147] = "";
  1616.  
  1617.  
  1618.  
  1619.  
  1620. MoveName[148] = "";
  1621. MovePower[148] = 0;
  1622. MoveType[148] = "";
  1623. MoveCategory[148] = "";
  1624.  
  1625.  
  1626.  
  1627.  
  1628. MoveName[149] = "";
  1629. MovePower[149] = 0;
  1630. MoveType[149] = "";
  1631. MoveCategory[149] = "";
  1632.  
  1633.  
  1634.  
  1635.  
  1636. MoveName[150] = "";
  1637. MovePower[150] = 0;
  1638. MoveType[150] = "";
  1639. MoveCategory[150] = "";
  1640.  
  1641.  
  1642.  
  1643.  
  1644. MoveName[151] = "";
  1645. MovePower[151] = 0;
  1646. MoveType[151] = "";
  1647. MoveCategory[151] = "";
  1648.  
  1649.  
  1650.  
  1651.  
  1652. MoveName[152] = "";
  1653. MovePower[152] = 0;
  1654. MoveType[152] = "";
  1655. MoveCategory[152] = "";
  1656.  
  1657.  
  1658.  
  1659.  
  1660. MoveName[153] = "";
  1661. MovePower[153] = 0;
  1662. MoveType[153] = "";
  1663. MoveCategory[153] = "";
  1664.  
  1665.  
  1666.  
  1667.  
  1668. MoveName[154] = "";
  1669. MovePower[154] = 0;
  1670. MoveType[154] = "";
  1671. MoveCategory[154] = "";
  1672.  
  1673.  
  1674.  
  1675.  
  1676. MoveName[155] = "";
  1677. MovePower[155] = 0;
  1678. MoveType[155] = "";
  1679. MoveCategory[155] = "";
  1680.  
  1681.  
  1682.  
  1683.  
  1684. MoveName[156] = "";
  1685. MovePower[156] = 0;
  1686. MoveType[156] = "";
  1687. MoveCategory[156] = "";
  1688.  
  1689.  
  1690.  
  1691.  
  1692. MoveName[157] = "";
  1693. MovePower[157] = 0;
  1694. MoveType[157] = "";
  1695. MoveCategory[157] = "";
  1696.  
  1697.  
  1698.  
  1699.  
  1700.  
  1701.  
  1702.  
  1703.  
  1704. /*
  1705. MoveName[x] = "Explosion";
  1706. MovePower[x] = 250;
  1707. MoveType[x] = "Normal";
  1708. MoveCategory[x] = "Physical";
  1709. ComplexMove[x] = true;
  1710. */
  1711.  
  1712.  
  1713.  
  1714.  
  1715.  
  1716.  
  1717.  
  1718.  
  1719.  
  1720.  
  1721. execute code:
  1722.  
  1723. ///Not touched yet ---------- MON MOVEPOOLS
  1724.  
  1725. /*
  1726. MovePoolMove[0,0] = 0;;
  1727. MovePoolMove[0,1] = 0;;
  1728. MovePoolMove[0,2] = 0;;
  1729. MovePoolMove[0,3] = 0;;
  1730. MovePoolMove[0,4] = 0;;
  1731. MovePoolMove[0,5] = 0;;
  1732. MovePoolMove[0,6] = 0;;
  1733. MovePoolMove[0,7] = 0;;
  1734. MovePoolMove[0,8] = 0;;
  1735. MovePoolMove[0,9] = 0;;
  1736. MovePoolMove[0,10] = 0;;
  1737. */
  1738.  
  1739.  
  1740.  
  1741. //MovePool[0] Uralida
  1742.  
  1743.  
  1744. MovePoolMove[0,0] = 0; //Tackle
  1745. MovePoolMove[0,1] = 65; //Air Slash
  1746. MovePoolMove[0,2] = 66; //Drill Peck
  1747. MovePoolMove[0,3] = 70; //Bite
  1748. MovePoolMove[0,4] = 71; //Hurricane
  1749. MovePoolMove[0,5] = 73; //Pine Prowess
  1750. MovePoolMove[0,6] = 94; //Gleaming Wind
  1751. MovePoolMove[0,7] = 21; //Swift
  1752. MovePoolMove[0,8] = 22; //Body Slam
  1753. MovePoolMove[0,9] = 46; //Shrill Sound
  1754. MovePoolMove[0,10] = 40; //Super Sonic Strike
  1755.  
  1756.  
  1757. //MovePool[1]
  1758.  
  1759.  
  1760. MovePoolMove[1,0] = 0;
  1761. MovePoolMove[1,1] = 0;
  1762. MovePoolMove[1,2] = 0;
  1763. MovePoolMove[1,3] = 0;
  1764. MovePoolMove[1,4] = 0;
  1765. MovePoolMove[1,5] = 0;
  1766. MovePoolMove[1,6] = 0;
  1767. MovePoolMove[1,7] = 0;
  1768. MovePoolMove[1,8] = 0;
  1769. MovePoolMove[1,9] = 0;
  1770. MovePoolMove[1,10] = 0;
  1771.  
  1772.  
  1773. //MovePool[2]
  1774.  
  1775.  
  1776. MovePoolMove[2,0] = 0;
  1777. MovePoolMove[2,1] = 0;
  1778. MovePoolMove[2,2] = 0;
  1779. MovePoolMove[2,3] = 0;
  1780. MovePoolMove[2,4] = 0;
  1781. MovePoolMove[2,5] = 0;
  1782. MovePoolMove[2,6] = 0;
  1783. MovePoolMove[2,7] = 0;
  1784. MovePoolMove[2,8] = 0;
  1785. MovePoolMove[2,9] = 0;
  1786. MovePoolMove[2,10] = 0;
  1787.  
  1788.  
  1789. //MovePool[3]
  1790.  
  1791.  
  1792. MovePoolMove[3,0] = 0;
  1793. MovePoolMove[3,1] = 0;
  1794. MovePoolMove[3,2] = 0;
  1795. MovePoolMove[3,3] = 0;
  1796. MovePoolMove[3,4] = 0;
  1797. MovePoolMove[3,5] = 0;
  1798. MovePoolMove[3,6] = 0;
  1799. MovePoolMove[3,7] = 0;
  1800. MovePoolMove[3,8] = 0;
  1801. MovePoolMove[3,9] = 0;
  1802. MovePoolMove[3,10] = 0;
  1803.  
  1804.  
  1805. //MovePool[4]
  1806.  
  1807.  
  1808. MovePoolMove[4,0] = 0;
  1809. MovePoolMove[4,1] = 0;
  1810. MovePoolMove[4,2] = 0;
  1811. MovePoolMove[4,3] = 0;
  1812. MovePoolMove[4,4] = 0;
  1813. MovePoolMove[4,5] = 0;
  1814. MovePoolMove[4,6] = 0;
  1815. MovePoolMove[4,7] = 0;
  1816. MovePoolMove[4,8] = 0;
  1817. MovePoolMove[4,9] = 0;
  1818. MovePoolMove[4,10] = 0;
  1819.  
  1820.  
  1821. //MovePool[5]
  1822.  
  1823.  
  1824. MovePoolMove[5,0] = 0;
  1825. MovePoolMove[5,1] = 0;
  1826. MovePoolMove[5,2] = 0;
  1827. MovePoolMove[5,3] = 0;
  1828. MovePoolMove[5,4] = 0;
  1829. MovePoolMove[5,5] = 0;
  1830. MovePoolMove[5,6] = 0;
  1831. MovePoolMove[5,7] = 0;
  1832. MovePoolMove[5,8] = 0;
  1833. MovePoolMove[5,9] = 0;
  1834. MovePoolMove[5,10] = 0;
  1835.  
  1836.  
  1837. //MovePool[6]
  1838.  
  1839.  
  1840. MovePoolMove[6,0] = 0;
  1841. MovePoolMove[6,1] = 0;
  1842. MovePoolMove[6,2] = 0;
  1843. MovePoolMove[6,3] = 0;
  1844. MovePoolMove[6,4] = 0;
  1845. MovePoolMove[6,5] = 0;
  1846. MovePoolMove[6,6] = 0;
  1847. MovePoolMove[6,7] = 0;
  1848. MovePoolMove[6,8] = 0;
  1849. MovePoolMove[6,9] = 0;
  1850. MovePoolMove[6,10] = 0;
  1851.  
  1852.  
  1853. //MovePool[7]
  1854.  
  1855.  
  1856. MovePoolMove[7,0] = 0;
  1857. MovePoolMove[7,1] = 0;
  1858. MovePoolMove[7,2] = 0;
  1859. MovePoolMove[7,3] = 0;
  1860. MovePoolMove[7,4] = 0;
  1861. MovePoolMove[7,5] = 0;
  1862. MovePoolMove[7,6] = 0;
  1863. MovePoolMove[7,7] = 0;
  1864. MovePoolMove[7,8] = 0;
  1865. MovePoolMove[7,9] = 0;
  1866. MovePoolMove[7,10] = 0;
  1867.  
  1868.  
  1869. //MovePool[8]
  1870.  
  1871.  
  1872. MovePoolMove[8,0] = 0;
  1873. MovePoolMove[8,1] = 0;
  1874. MovePoolMove[8,2] = 0;
  1875. MovePoolMove[8,3] = 0;
  1876. MovePoolMove[8,4] = 0;
  1877. MovePoolMove[8,5] = 0;
  1878. MovePoolMove[8,6] = 0;
  1879. MovePoolMove[8,7] = 0;
  1880. MovePoolMove[8,8] = 0;
  1881. MovePoolMove[8,9] = 0;
  1882. MovePoolMove[8,10] = 0;
  1883.  
  1884.  
  1885. //MovePool[9]
  1886.  
  1887.  
  1888. MovePoolMove[9,0] = 0;
  1889. MovePoolMove[9,1] = 0;
  1890. MovePoolMove[9,2] = 0;
  1891. MovePoolMove[9,3] = 0;
  1892. MovePoolMove[9,4] = 0;
  1893. MovePoolMove[9,5] = 0;
  1894. MovePoolMove[9,6] = 0;
  1895. MovePoolMove[9,7] = 0;
  1896. MovePoolMove[9,8] = 0;
  1897. MovePoolMove[9,9] = 0;
  1898. MovePoolMove[9,10] = 0;
  1899.  
  1900.  
  1901. //MovePool[10]
  1902.  
  1903.  
  1904. MovePoolMove[10,0] = 0;
  1905. MovePoolMove[10,1] = 0;
  1906. MovePoolMove[10,2] = 0;
  1907. MovePoolMove[10,3] = 0;
  1908. MovePoolMove[10,4] = 0;
  1909. MovePoolMove[10,5] = 0;
  1910. MovePoolMove[10,6] = 0;
  1911. MovePoolMove[10,7] = 0;
  1912. MovePoolMove[10,8] = 0;
  1913. MovePoolMove[10,9] = 0;
  1914. MovePoolMove[10,10] = 0;
  1915.  
  1916.  
  1917. //MovePool[11]
  1918.  
  1919.  
  1920. MovePoolMove[11,0] = 0;
  1921. MovePoolMove[11,1] = 0;
  1922. MovePoolMove[11,2] = 0;
  1923. MovePoolMove[11,3] = 0;
  1924. MovePoolMove[11,4] = 0;
  1925. MovePoolMove[11,5] = 0;
  1926. MovePoolMove[11,6] = 0;
  1927. MovePoolMove[11,7] = 0;
  1928. MovePoolMove[11,8] = 0;
  1929. MovePoolMove[11,9] = 0;
  1930. MovePoolMove[11,10] = 0;
  1931.  
  1932.  
  1933. //MovePool[12]
  1934.  
  1935.  
  1936. MovePoolMove[12,0] = 0;
  1937. MovePoolMove[12,1] = 0;
  1938. MovePoolMove[12,2] = 0;
  1939. MovePoolMove[12,3] = 0;
  1940. MovePoolMove[12,4] = 0;
  1941. MovePoolMove[12,5] = 0;
  1942. MovePoolMove[12,6] = 0;
  1943. MovePoolMove[12,7] = 0;
  1944. MovePoolMove[12,8] = 0;
  1945. MovePoolMove[12,9] = 0;
  1946. MovePoolMove[12,10] = 0;
  1947.  
  1948.  
  1949. //MovePool[13]
  1950.  
  1951.  
  1952. MovePoolMove[13,0] = 0;
  1953. MovePoolMove[13,1] = 0;
  1954. MovePoolMove[13,2] = 0;
  1955. MovePoolMove[13,3] = 0;
  1956. MovePoolMove[13,4] = 0;
  1957. MovePoolMove[13,5] = 0;
  1958. MovePoolMove[13,6] = 0;
  1959. MovePoolMove[13,7] = 0;
  1960. MovePoolMove[13,8] = 0;
  1961. MovePoolMove[13,9] = 0;
  1962. MovePoolMove[13,10] = 0;
  1963.  
  1964.  
  1965. //MovePool[14]
  1966.  
  1967.  
  1968. MovePoolMove[14,0] = 0;
  1969. MovePoolMove[14,1] = 0;
  1970. MovePoolMove[14,2] = 0;
  1971. MovePoolMove[14,3] = 0;
  1972. MovePoolMove[14,4] = 0;
  1973. MovePoolMove[14,5] = 0;
  1974. MovePoolMove[14,6] = 0;
  1975. MovePoolMove[14,7] = 0;
  1976. MovePoolMove[14,8] = 0;
  1977. MovePoolMove[14,9] = 0;
  1978. MovePoolMove[14,10] = 0;
  1979.  
  1980.  
  1981. //MovePool[15]
  1982.  
  1983.  
  1984. MovePoolMove[15,0] = 0;
  1985. MovePoolMove[15,1] = 0;
  1986. MovePoolMove[15,2] = 0;
  1987. MovePoolMove[15,3] = 0;
  1988. MovePoolMove[15,4] = 0;
  1989. MovePoolMove[15,5] = 0;
  1990. MovePoolMove[15,6] = 0;
  1991. MovePoolMove[15,7] = 0;
  1992. MovePoolMove[15,8] = 0;
  1993. MovePoolMove[15,9] = 0;
  1994. MovePoolMove[15,10] = 0;
  1995.  
  1996.  
  1997. //MovePool[16]
  1998.  
  1999.  
  2000. MovePoolMove[16,0] = 0;
  2001. MovePoolMove[16,1] = 0;
  2002. MovePoolMove[16,2] = 0;
  2003. MovePoolMove[16,3] = 0;
  2004. MovePoolMove[16,4] = 0;
  2005. MovePoolMove[16,5] = 0;
  2006. MovePoolMove[16,6] = 0;
  2007. MovePoolMove[16,7] = 0;
  2008. MovePoolMove[16,8] = 0;
  2009. MovePoolMove[16,9] = 0;
  2010. MovePoolMove[16,10] = 0;
  2011.  
  2012.  
  2013. //MovePool[17]
  2014.  
  2015.  
  2016. MovePoolMove[17,0] = 0;
  2017. MovePoolMove[17,1] = 0;
  2018. MovePoolMove[17,2] = 0;
  2019. MovePoolMove[17,3] = 0;
  2020. MovePoolMove[17,4] = 0;
  2021. MovePoolMove[17,5] = 0;
  2022. MovePoolMove[17,6] = 0;
  2023. MovePoolMove[17,7] = 0;
  2024. MovePoolMove[17,8] = 0;
  2025. MovePoolMove[17,9] = 0;
  2026. MovePoolMove[17,10] = 0;
  2027.  
  2028.  
  2029. //MovePool[18]
  2030.  
  2031.  
  2032. MovePoolMove[18,0] = 0;
  2033. MovePoolMove[18,1] = 0;
  2034. MovePoolMove[18,2] = 0;
  2035. MovePoolMove[18,3] = 0;
  2036. MovePoolMove[18,4] = 0;
  2037. MovePoolMove[18,5] = 0;
  2038. MovePoolMove[18,6] = 0;
  2039. MovePoolMove[18,7] = 0;
  2040. MovePoolMove[18,8] = 0;
  2041. MovePoolMove[18,9] = 0;
  2042. MovePoolMove[18,10] = 0;
  2043.  
  2044.  
  2045. //MovePool[19]
  2046.  
  2047.  
  2048. MovePoolMove[19,0] = 0;
  2049. MovePoolMove[19,1] = 0;
  2050. MovePoolMove[19,2] = 0;
  2051. MovePoolMove[19,3] = 0;
  2052. MovePoolMove[19,4] = 0;
  2053. MovePoolMove[19,5] = 0;
  2054. MovePoolMove[19,6] = 0;
  2055. MovePoolMove[19,7] = 0;
  2056. MovePoolMove[19,8] = 0;
  2057. MovePoolMove[19,9] = 0;
  2058. MovePoolMove[19,10] = 0;
  2059.  
  2060.  
  2061. //MovePool[20]
  2062.  
  2063.  
  2064. MovePoolMove[20,0] = 0;
  2065. MovePoolMove[20,1] = 0;
  2066. MovePoolMove[20,2] = 0;
  2067. MovePoolMove[20,3] = 0;
  2068. MovePoolMove[20,4] = 0;
  2069. MovePoolMove[20,5] = 0;
  2070. MovePoolMove[20,6] = 0;
  2071. MovePoolMove[20,7] = 0;
  2072. MovePoolMove[20,8] = 0;
  2073. MovePoolMove[20,9] = 0;
  2074. MovePoolMove[20,10] = 0;
  2075.  
  2076.  
  2077. //MovePool[21]
  2078.  
  2079.  
  2080. MovePoolMove[21,0] = 0;
  2081. MovePoolMove[21,1] = 0;
  2082. MovePoolMove[21,2] = 0;
  2083. MovePoolMove[21,3] = 0;
  2084. MovePoolMove[21,4] = 0;
  2085. MovePoolMove[21,5] = 0;
  2086. MovePoolMove[21,6] = 0;
  2087. MovePoolMove[21,7] = 0;
  2088. MovePoolMove[21,8] = 0;
  2089. MovePoolMove[21,9] = 0;
  2090. MovePoolMove[21,10] = 0;
  2091.  
  2092.  
  2093. //MovePool[22]
  2094.  
  2095.  
  2096. MovePoolMove[22,0] = 0;
  2097. MovePoolMove[22,1] = 0;
  2098. MovePoolMove[22,2] = 0;
  2099. MovePoolMove[22,3] = 0;
  2100. MovePoolMove[22,4] = 0;
  2101. MovePoolMove[22,5] = 0;
  2102. MovePoolMove[22,6] = 0;
  2103. MovePoolMove[22,7] = 0;
  2104. MovePoolMove[22,8] = 0;
  2105. MovePoolMove[22,9] = 0;
  2106. MovePoolMove[22,10] = 0;
  2107.  
  2108.  
  2109. //MovePool[23]
  2110.  
  2111.  
  2112. MovePoolMove[23,0] = 0;
  2113. MovePoolMove[23,1] = 0;
  2114. MovePoolMove[23,2] = 0;
  2115. MovePoolMove[23,3] = 0;
  2116. MovePoolMove[23,4] = 0;
  2117. MovePoolMove[23,5] = 0;
  2118. MovePoolMove[23,6] = 0;
  2119. MovePoolMove[23,7] = 0;
  2120. MovePoolMove[23,8] = 0;
  2121. MovePoolMove[23,9] = 0;
  2122. MovePoolMove[23,10] = 0;
  2123.  
  2124.  
  2125. //MovePool[24]
  2126.  
  2127.  
  2128. MovePoolMove[24,0] = 0;
  2129. MovePoolMove[24,1] = 0;
  2130. MovePoolMove[24,2] = 0;
  2131. MovePoolMove[24,3] = 0;
  2132. MovePoolMove[24,4] = 0;
  2133. MovePoolMove[24,5] = 0;
  2134. MovePoolMove[24,6] = 0;
  2135. MovePoolMove[24,7] = 0;
  2136. MovePoolMove[24,8] = 0;
  2137. MovePoolMove[24,9] = 0;
  2138. MovePoolMove[24,10] = 0;
  2139.  
  2140.  
  2141. //MovePool[25]
  2142.  
  2143.  
  2144. MovePoolMove[25,0] = 0;
  2145. MovePoolMove[25,1] = 0;
  2146. MovePoolMove[25,2] = 0;
  2147. MovePoolMove[25,3] = 0;
  2148. MovePoolMove[25,4] = 0;
  2149. MovePoolMove[25,5] = 0;
  2150. MovePoolMove[25,6] = 0;
  2151. MovePoolMove[25,7] = 0;
  2152. MovePoolMove[25,8] = 0;
  2153. MovePoolMove[25,9] = 0;
  2154. MovePoolMove[25,10] = 0;
  2155.  
  2156.  
  2157. //MovePool[26]
  2158.  
  2159.  
  2160. MovePoolMove[26,0] = 0;
  2161. MovePoolMove[26,1] = 0;
  2162. MovePoolMove[26,2] = 0;
  2163. MovePoolMove[26,3] = 0;
  2164. MovePoolMove[26,4] = 0;
  2165. MovePoolMove[26,5] = 0;
  2166. MovePoolMove[26,6] = 0;
  2167. MovePoolMove[26,7] = 0;
  2168. MovePoolMove[26,8] = 0;
  2169. MovePoolMove[26,9] = 0;
  2170. MovePoolMove[26,10] = 0;
  2171.  
  2172.  
  2173. //MovePool[27]
  2174.  
  2175.  
  2176. MovePoolMove[27,0] = 0;
  2177. MovePoolMove[27,1] = 0;
  2178. MovePoolMove[27,2] = 0;
  2179. MovePoolMove[27,3] = 0;
  2180. MovePoolMove[27,4] = 0;
  2181. MovePoolMove[27,5] = 0;
  2182. MovePoolMove[27,6] = 0;
  2183. MovePoolMove[27,7] = 0;
  2184. MovePoolMove[27,8] = 0;
  2185. MovePoolMove[27,9] = 0;
  2186. MovePoolMove[27,10] = 0;
  2187.  
  2188.  
  2189. //MovePool[28]
  2190.  
  2191.  
  2192. MovePoolMove[28,0] = 0;
  2193. MovePoolMove[28,1] = 0;
  2194. MovePoolMove[28,2] = 0;
  2195. MovePoolMove[28,3] = 0;
  2196. MovePoolMove[28,4] = 0;
  2197. MovePoolMove[28,5] = 0;
  2198. MovePoolMove[28,6] = 0;
  2199. MovePoolMove[28,7] = 0;
  2200. MovePoolMove[28,8] = 0;
  2201. MovePoolMove[28,9] = 0;
  2202. MovePoolMove[28,10] = 0;
  2203.  
  2204.  
  2205. //MovePool[29]
  2206.  
  2207.  
  2208. MovePoolMove[29,0] = 0;
  2209. MovePoolMove[29,1] = 0;
  2210. MovePoolMove[29,2] = 0;
  2211. MovePoolMove[29,3] = 0;
  2212. MovePoolMove[29,4] = 0;
  2213. MovePoolMove[29,5] = 0;
  2214. MovePoolMove[29,6] = 0;
  2215. MovePoolMove[29,7] = 0;
  2216. MovePoolMove[29,8] = 0;
  2217. MovePoolMove[29,9] = 0;
  2218. MovePoolMove[29,10] = 0;
  2219.  
  2220.  
  2221. //MovePool[30]
  2222.  
  2223.  
  2224. MovePoolMove[30,0] = 0;
  2225. MovePoolMove[30,1] = 0;
  2226. MovePoolMove[30,2] = 0;
  2227. MovePoolMove[30,3] = 0;
  2228. MovePoolMove[30,4] = 0;
  2229. MovePoolMove[30,5] = 0;
  2230. MovePoolMove[30,6] = 0;
  2231. MovePoolMove[30,7] = 0;
  2232. MovePoolMove[30,8] = 0;
  2233. MovePoolMove[30,9] = 0;
  2234. MovePoolMove[30,10] = 0;
  2235.  
  2236.  
  2237. //MovePool[31]
  2238.  
  2239.  
  2240. MovePoolMove[31,0] = 0;
  2241. MovePoolMove[31,1] = 0;
  2242. MovePoolMove[31,2] = 0;
  2243. MovePoolMove[31,3] = 0;
  2244. MovePoolMove[31,4] = 0;
  2245. MovePoolMove[31,5] = 0;
  2246. MovePoolMove[31,6] = 0;
  2247. MovePoolMove[31,7] = 0;
  2248. MovePoolMove[31,8] = 0;
  2249. MovePoolMove[31,9] = 0;
  2250. MovePoolMove[31,10] = 0;
  2251.  
  2252.  
  2253. //MovePool[32]
  2254.  
  2255.  
  2256. MovePoolMove[32,0] = 0;
  2257. MovePoolMove[32,1] = 0;
  2258. MovePoolMove[32,2] = 0;
  2259. MovePoolMove[32,3] = 0;
  2260. MovePoolMove[32,4] = 0;
  2261. MovePoolMove[32,5] = 0;
  2262. MovePoolMove[32,6] = 0;
  2263. MovePoolMove[32,7] = 0;
  2264. MovePoolMove[32,8] = 0;
  2265. MovePoolMove[32,9] = 0;
  2266. MovePoolMove[32,10] = 0;
  2267.  
  2268.  
  2269. //MovePool[33]
  2270.  
  2271.  
  2272. MovePoolMove[33,0] = 0;
  2273. MovePoolMove[33,1] = 0;
  2274. MovePoolMove[33,2] = 0;
  2275. MovePoolMove[33,3] = 0;
  2276. MovePoolMove[33,4] = 0;
  2277. MovePoolMove[33,5] = 0;
  2278. MovePoolMove[33,6] = 0;
  2279. MovePoolMove[33,7] = 0;
  2280. MovePoolMove[33,8] = 0;
  2281. MovePoolMove[33,9] = 0;
  2282. MovePoolMove[33,10] = 0;
  2283.  
  2284.  
  2285. Step Event:
  2286.  
  2287. execute code:
  2288.  
  2289. ///STORING VALUES
  2290.  
  2291. if global.NoMusic = 0 {
  2292. audio_sound_gain(Mus,0.4,0);
  2293. }
  2294.  
  2295. if global.NoMusic = 1 {
  2296. audio_sound_gain(Mus,0,0);
  2297. }
  2298.  
  2299. if instance_exists(Mon) {
  2300.     //custom power for Vape Rush
  2301.     MovePower[14] = 90+(global.aStoredPlyrAttk+global.bStoredPlyrAttk)/3.5;
  2302.     MovePower[72] = irandom_range(69,420);
  2303. }
  2304.  
  2305. if global.FinishedTurn = false {
  2306.     MovePower[71] = 70+choose(20,40,70,90);
  2307. }
  2308.  
  2309. if (global.aMoveChosen = 23 || global.aMoveChosen = 71)
  2310. if global.Player1Moving = true && Added = false {
  2311.     NaturalDisaster += 1;
  2312.     Added = true;
  2313.     }
  2314. if (global.bMoveChosen = 23 || global.bMoveChosen = 71)
  2315. if global.Player2Moving = true && Added = false {
  2316.     NaturalDisaster += 1;
  2317.     Added = true;
  2318.     }
  2319.    
  2320. if global.Player1Moving = false && global.Player2Moving = false {
  2321.     Added = false;
  2322.     }
  2323.    
  2324. if NaturalDisaster > 1 {
  2325.     MovePower[80] = 120*NaturalDisaster;
  2326.     MovePower[81] = 90*NaturalDisaster;
  2327.     } else {
  2328.     MovePower[80] = 120;
  2329.     MovePower[81] = 90;
  2330. }
  2331.  
  2332.  
  2333.  
  2334.  
  2335.  
  2336.  
  2337. /* store ids of mons so they are specifically
  2338. choosen in battle, where 'm' represents
  2339. the id of the mon and 'p' represents which mon
  2340. you are in control of */
  2341.  
  2342. /* m = mon id */
  2343. /* p = player number (0 or 1) */
  2344.  
  2345. /*
  2346.  
  2347. if update = true {
  2348.  
  2349. with(Mon) {
  2350.     switch(o) {
  2351.     // check if o = control player "0" or opposing player "1"
  2352.         case 0:
  2353.             aStoredPlyrName[m,o] = Var.PlyrName[o]
  2354.             aStoredPlyrHlth[m,o] = Var.PlyrHlth[o]
  2355.             aStoredPlyrAttk[m,o] = Var.PlyrAttk[o]
  2356.             aStoredPlyrDfns[m,o] = Var.PlyrDfns[o]
  2357.             aStoredPlyrSped[m,o] = Var.PlyrSped[o]
  2358.             break;
  2359.         case 1:
  2360.             bStoredPlyrName[m,o] = Var.PlyrName[o]
  2361.             bStoredPlyrHlth[m,o] = Var.PlyrHlth[o]
  2362.             bStoredPlyrAttk[m,o] = Var.PlyrAttk[o]
  2363.             bStoredPlyrDfns[m,o] = Var.PlyrDfns[o]
  2364.             bStoredPlyrSped[m,o] = Var.PlyrSped[o]
  2365.             break;
  2366.     }
  2367. }
  2368. update = false;
  2369. }
  2370.  
  2371. // change Var.update to true whenever mon is changed
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