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PoE 2 Simple Endgame Filter v2.1

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  1. #===============================================================================================================
  2. # NeverSink's Indepth Loot Filter - for Path of Exile
  3. #===============================================================================================================
  4. # VERSION: 0.2.1
  5. # AUTHOR: NeverSink
  6. #
  7. # This is a mini-filter designed for early PoE2 EA gameplay. I will eventually replace it with a full-fledged filter
  8. # With FilterBlade.xyz support. This filter focuses more on highlighting loot, rather than hiding
  9. #
  10. # TWITTER: @NeverSinkDev
  11. # DISCORD: https://discord.gg/mye6xhF
  12. # TWITCH: https://www.twitch.tv/neversink
  13. # PATREON: https://www.patreon.com/Neversink
  14.  
  15. # ADDITIONS AND EDITS: Bor of Sol
  16.  
  17. #--------------------------
  18. # Overrides - Uniques, Valuables
  19. #--------------------------
  20.  
  21. Show
  22. Rarity Unique
  23. SetTextColor 175 96 37 255
  24. SetBorderColor 175 96 37 255
  25. SetBackgroundColor 53 13 13 255
  26. PlayAlertSound 3 300
  27. PlayEffect Brown
  28. MinimapIcon 1 Brown Star
  29. SetFontSize 40
  30.  
  31. ## Divine Orb Style
  32. Show
  33. Class "Currency"
  34. BaseType "Mirror" "Divine" "Perfect Jeweller's Orb"
  35. SetFontSize 45
  36. SetTextColor 255 0 0 255
  37. SetBorderColor 255 0 0 255
  38. SetBackgroundColor 255 255 255 255
  39. PlayAlertSound 6 300
  40. PlayEffect Red
  41. MinimapIcon 0 Red Star
  42.  
  43. Show
  44. BaseType == "Distilled Isolation" "Distilled Suffering"
  45. SetFontSize 45
  46. SetTextColor 255 0 0 255
  47. SetBorderColor 255 0 0 255
  48. SetBackgroundColor 255 255 255 255
  49. PlayAlertSound 6 300
  50. PlayEffect Red
  51. MinimapIcon 0 Red Star
  52.  
  53.  
  54. #--------------------------
  55. # Gold
  56. #--------------------------
  57.  
  58. Show
  59. AreaLevel >= 70
  60. StackSize >= 1000
  61. BaseType == "Gold"
  62. SetTextColor 212 175 55
  63. SetBorderColor 212 175 55
  64. PlayEffect Orange Temp
  65.  
  66. Show
  67. AreaLevel < 70
  68. StackSize >= 500
  69. BaseType == "Gold"
  70. SetTextColor 212 175 55
  71. SetBorderColor 212 175 55
  72. PlayEffect Orange Temp
  73.  
  74. Show
  75. BaseType == "Gold"
  76. SetTextColor 212 175 55
  77. SetBorderColor 212 175 55
  78. SetBackgroundColor 0 0 0 180
  79.  
  80. #--------------------------
  81. # Uncut Gems
  82. #--------------------------
  83.  
  84. # Always make Spirit gems pop
  85. Show
  86. BaseType "Uncut Spirit Gem"
  87. SetTextColor 20 240 240
  88. SetBorderColor 20 240 240
  89. PlayAlertSound 2 300
  90. PlayEffect Cyan
  91. MinimapIcon 1 Cyan Triangle
  92. SetFontSize 40
  93.  
  94. # Make support gems pop during campaign
  95. Show
  96. AreaLevel < 68
  97. BaseType "Uncut Support Gem"
  98. SetTextColor 20 240 240
  99. SetBorderColor 20 240 240
  100. PlayAlertSound 2 300
  101. PlayEffect Cyan
  102. MinimapIcon 1 Cyan Triangle
  103. SetFontSize 40
  104.  
  105. # Make skill gems pop during campaign
  106. Show
  107. AreaLevel < 65
  108. BaseType "Uncut Skill Gem"
  109. SetTextColor 20 240 240
  110. SetBorderColor 20 240 240
  111. PlayAlertSound 2 300
  112. PlayEffect Cyan
  113. MinimapIcon 1 Cyan Triangle
  114. SetFontSize 40
  115.  
  116. # Gems up to level 18 in maps don't get a special highlight
  117. Show
  118. ItemLevel <= 18
  119. BaseType "Uncut Skill Gem"
  120. SetTextColor 20 240 240
  121. SetBorderColor 20 240 240
  122. SetFontSize 35
  123.  
  124. Show
  125. BaseType "Uncut Support Gem"
  126. SetTextColor 20 240 240
  127. SetBorderColor 20 240 240
  128. SetFontSize 35
  129.  
  130. # Level 19 gems and up in maps get a special highlight
  131. Show
  132. BaseType "Uncut Skill Gem"
  133. SetTextColor 20 240 240
  134. SetBorderColor 20 240 240
  135. PlayAlertSound 2 300
  136. PlayEffect Cyan
  137. MinimapIcon 1 Cyan Triangle
  138. SetFontSize 40
  139.  
  140. #--------------------------
  141. # Socketables and Special Character Equipment
  142. #--------------------------
  143.  
  144. # Special A Tier - League specific socketables and jewels
  145. Show
  146. BaseType "Soul Core" "Timeless"
  147. SetTextColor 0 240 190
  148. SetBorderColor 0 240 190
  149. SetFontSize 45
  150. MinimapIcon 0 Cyan Diamond
  151. PlayAlertSound 2 300
  152. PlayEffect Cyan
  153.  
  154. # Special Highlight - Breach Rings
  155. Show
  156. Rarity Rare
  157. BaseType == "Breach Ring"
  158. SetTextColor 0 240 190
  159. SetBorderColor 0 240 190
  160. SetFontSize 40
  161. MinimapIcon 1 Cyan Diamond
  162. PlayEffect Cyan
  163. PlayAlertSound 2 300
  164.  
  165. Show
  166. Rarity <= Magic
  167. BaseType == "Breach Ring"
  168. SetTextColor 0 240 190
  169. SetFontSize 35
  170. MinimapIcon 2 Cyan Diamond
  171. PlayEffect Cyan Temp
  172.  
  173. # Special A Tier - Sanctum Relics
  174. Show
  175. Class "Relic"
  176. SetTextColor 0 240 190
  177. SetBorderColor 0 240 190
  178. SetFontSize 40
  179. MinimapIcon 1 Cyan Diamond
  180. PlayAlertSound 2 300
  181. PlayEffect Cyan
  182.  
  183. # Special A Tier - Rare Jewels
  184. Show
  185. Class "Jewel"
  186. Rarity <= Rare
  187. SetTextColor 0 240 190
  188. SetBorderColor 0 240 190
  189. SetFontSize 40
  190. MinimapIcon 1 Cyan Diamond
  191. PlayEffect Cyan
  192. PlayAlertSound 2 300
  193.  
  194. # Special B Tier - Any Runes and Charms
  195. Show
  196. BaseType " Rune" " Charm"
  197. SetTextColor 0 240 190
  198. PlayEffect Cyan Temp
  199.  
  200. #--------------------------
  201. # Scroll of Wisdom High Level Hiding
  202. #--------------------------
  203.  
  204. Hide
  205. BaseType "Scroll of Wisdom"
  206. AreaLevel >= 65
  207. Rarity <= Magic
  208.  
  209. #--------------------------
  210. # Socketables and Special Character Equipment
  211. #--------------------------
  212.  
  213. # Currency Tier A: Gemcutter, Annullment
  214. Show
  215. Class "Currency"
  216. BaseType "Orb of Annulment" "Orb of Chance" "Greater Jeweller's Orb" "Distilled Fear" "Distilled Despair"
  217. SetTextColor 255 255 255 255
  218. SetBorderColor 255 255 255 255
  219. SetBackgroundColor 240 90 35
  220. PlayAlertSound 1 300
  221. PlayEffect White
  222. MinimapIcon 1 Yellow Circle
  223. SetFontSize 45
  224.  
  225. # Currency Tier B: Exalt
  226. Show
  227. Class "Currency"
  228. BaseType "Exotic Coinage" "Exalted Orb"
  229. SetTextColor 255 207 92
  230. SetBorderColor 255 207 92
  231. SetBackgroundColor 76 51 12
  232. PlayAlertSound 2 300
  233. PlayEffect Yellow
  234. MinimapIcon 1 Yellow Circle
  235. SetFontSize 45
  236.  
  237. Show
  238. BaseType "Gold Key" "Silver Key" "Bronze Key"
  239. SetTextColor 255 207 132
  240. SetBorderColor 255 207 132
  241. SetBackgroundColor 76 51 12
  242. PlayAlertSound 2 300
  243. PlayEffect White
  244. MinimapIcon 2 White Circle
  245. SetFontSize 40
  246.  
  247. # Currency Tier B: Regal, Vaal ...
  248. Show
  249. Class "Currency"
  250. BaseType "Gemcutter's Prism" "Vaal Orb" "Chaos Orb" "Lesser Jeweller's Orb" "Regal Orb" "Artificer's Orb" "Glassblower's Bauble" "Orb of Alchemy"
  251. SetTextColor 255 207 132
  252. SetBorderColor 255 207 132
  253. SetBackgroundColor 76 51 12
  254. PlayAlertSound 2 300
  255. PlayEffect White
  256. MinimapIcon 2 White Circle
  257. SetFontSize 40
  258.  
  259. Show
  260. Class "Currency"
  261. BaseType "Simulacrum Splinter" "Breach Splinter" " Artifact"
  262. SetTextColor 255 207 132
  263. SetBorderColor 255 207 132
  264. SetBackgroundColor 76 51 12
  265. PlayAlertSound 2 100
  266. PlayEffect White Temp
  267. MinimapIcon 1 White Kite
  268. SetFontSize 35
  269.  
  270. Show
  271. Class "Omen"
  272. BaseType "Omen of"
  273. SetTextColor 255 207 132
  274. SetBorderColor 255 207 132
  275. SetBackgroundColor 76 51 12
  276. PlayAlertSound 2 300
  277. PlayEffect White
  278. MinimapIcon 2 White Circle
  279. SetFontSize 40
  280.  
  281. Show
  282. Class "Currency"
  283. BaseType "Distilled" "Catalyst" "Essence of"
  284. SetTextColor 255 207 132
  285. SetBorderColor 255 207 132
  286. SetBackgroundColor 76 51 12
  287. PlayAlertSound 2 300
  288. PlayEffect White
  289. MinimapIcon 2 White Circle
  290. SetFontSize 40
  291.  
  292. # Currency Tier C: Vaal, Chaos, Exalt, Exotic
  293. Show
  294. AreaLevel >= 70
  295. Class "Currency"
  296. BaseType "Arcanist's Etcher" "Armourer's Scrap" "Blacksmith's Whetstone" "Orb of Augmentation" "Orb of Transmutation" "Regal Shard" "Chance Shard"
  297. SetTextColor 220 190 132
  298. SetFontSize 35
  299.  
  300. # Currency Tier C: Vaal, Chaos, Exalt, Exotic
  301. Show
  302. Class "Currency"
  303. BaseType "Arcanist's Etcher" "Armourer's Scrap" "Blacksmith's Whetstone" "Orb of Augmentation" "Orb of Transmutation" "Regal Shard" "Chance Shard"
  304. SetTextColor 220 190 132
  305. MinimapIcon 2 Grey Circle
  306. SetFontSize 35
  307.  
  308. Show
  309. Class "Currency"
  310. BaseType "Scroll of Wisdom" "Shard"
  311.  
  312. # Unknown currency
  313. Show
  314. Class "Currency"
  315. SetTextColor 255 207 132
  316. SetBorderColor 255 207 132
  317. SetBackgroundColor 76 51 12
  318. PlayAlertSound 2 300
  319. PlayEffect Pink
  320. MinimapIcon 1 White Circle
  321.  
  322. Show
  323. Class "Pinnacle Keys"
  324. SetTextColor 255 207 255
  325. SetBorderColor 255 207 255
  326. SetBackgroundColor 65 20 80
  327. PlayAlertSound 2 300
  328. PlayEffect White
  329. MinimapIcon 1 Yellow Square
  330. SetFontSize 40
  331.  
  332. Show
  333. BaseType "Simulacrum" " Tablet" "Breachstone" "Cowardly Fate" "Deadly Fate" "Victorious Fate" "Expedition Logbook" "Test of"
  334. SetTextColor 255 207 255
  335. SetBorderColor 255 207 255
  336. SetBackgroundColor 65 20 80
  337. PlayAlertSound 2 300
  338. PlayEffect Purple
  339. MinimapIcon 1 Purple Square
  340. SetFontSize 45
  341.  
  342. Show
  343. BaseType "Barya" "Ultimatum"
  344. SetTextColor 255 207 255
  345. SetBorderColor 255 207 255
  346. SetBackgroundColor 65 20 80
  347. PlayAlertSound 2 300
  348. PlayEffect Grey
  349. MinimapIcon 1 Grey Square
  350. SetFontSize 40
  351.  
  352. #--------------------------
  353. # Waystones
  354. #--------------------------
  355.  
  356. Show
  357. WaystoneTier < 10
  358. AreaLevel > 77
  359. BaseType "Waystone"
  360. Rarity <= Rare
  361. SetTextColor 255 255 255
  362. SetBorderColor 255 255 255
  363. SetFontSize 35
  364.  
  365. Show
  366. WaystoneTier < 5
  367. AreaLevel > 74
  368. BaseType "Waystone"
  369. Rarity <= Rare
  370. SetTextColor 255 255 255
  371. SetBorderColor 255 255 255
  372. SetFontSize 35
  373.  
  374. Show
  375. BaseType "Waystone"
  376. Rarity <= Rare
  377. SetTextColor 255 255 255
  378. SetBorderColor 255 255 255
  379. PlayAlertSound 4 300
  380. PlayEffect White
  381. MinimapIcon 1 White Square
  382. SetFontSize 40
  383.  
  384. #--------------------------
  385. # Value Rares
  386. #--------------------------
  387.  
  388. Show
  389. Class "Rings" "Amulets" "Belts"
  390. Rarity Rare
  391. SetFontSize 40
  392. SetTextColor 233 206 75
  393. SetBorderColor 233 206 75
  394. PlayEffect Yellow
  395. MinimapIcon 1 Yellow Diamond
  396.  
  397. #--------------------------
  398. # Rings, Amulets, Belts
  399. #--------------------------
  400.  
  401. Show
  402. Rarity Normal
  403. Class "Rings" "Amulets" "Belts"
  404. SetFontSize 35
  405.  
  406. Show
  407. Class "Rings" "Amulets" "Belts"
  408. Rarity Magic
  409. SetFontSize 40
  410.  
  411. #===================================#
  412. # SHOW ONLY ULTIMATE FLASKS IN MAPS #
  413. #===================================#
  414.  
  415. Show
  416. AreaLevel >= 65
  417. Rarity Magic
  418. Class "Flask"
  419. BaseType = "Ultimate Mana Flask" "Ultimate Life Flask"
  420. SetBackgroundColor 0 0 0 125
  421.  
  422. Show
  423. Quality > 0
  424. AreaLevel >= 65
  425. Class "Flask"
  426. BaseType = "Ultimate Mana Flask" "Ultimate Life Flask"
  427.  
  428. Show
  429. Quality > 18
  430. AreaLevel >= 65
  431. Class "Flask"
  432. SetBorderColor 0 0 200
  433.  
  434. Hide
  435. AreaLevel >= 65
  436. Rarity <= Magic
  437. Class "Flasks"
  438.  
  439. #--------------------------
  440. # Salvagable Items
  441. #--------------------------
  442.  
  443. Show
  444. Sockets > 0
  445. Rarity Normal
  446. SetBorderColor 200 200 200
  447. SetFontSize 35
  448.  
  449. Show
  450. Quality > 1
  451. Rarity Normal
  452. SetBorderColor 200 200 200
  453. SetFontSize 35
  454.  
  455. Show
  456. Sockets > 0
  457. Rarity Magic
  458. SetBorderColor 0 0 200
  459. SetFontSize 35
  460.  
  461. Show
  462. Quality > 1
  463. Rarity Magic
  464. SetBorderColor 0 0 200
  465. SetFontSize 35
  466.  
  467. #--------------------------
  468. # Random Rares
  469. #--------------------------
  470.  
  471. ## Uncomment this rule to hide low level rares in high level zones
  472.  
  473. # Hide
  474. # Rarity Rare
  475. # DropLevel < 50
  476. # AreaLevel > 72
  477. # SetFontSize 35
  478.  
  479. Show
  480. Rarity Rare
  481. SetFontSize 35
  482.  
  483. #--------------------------
  484. # Hide Rules (only high level), super light edition
  485. #--------------------------
  486.  
  487. #Hide
  488. #AreaLevel >= 78
  489. #Rarity <= Magic
  490. #DropLevel < 70
  491. #Class "Body Armours" "Helmets" "Boots" "Gloves" "Shields" "Foci" "One Hand Maces" "Two Hand Maces" "Quarterstaves" "Bows" "Crossbows"
  492.  
  493. #Hide
  494. #AreaLevel > 75
  495. #Rarity <= Magic
  496. #DropLevel < 64
  497. #Class "Body Armours" "Helmets" "Boots" "Gloves" "Shields" "Foci" "One Hand Maces" "Two Hand Maces" "Quarterstaves" "Bows" "Crossbows"
  498.  
  499. #Hide
  500. #AreaLevel > 73
  501. #Rarity <= Magic
  502. #DropLevel < 60
  503. #Class "Body Armours" "Helmets" "Boots" "Gloves" "Shields" "Foci" "One Hand Maces" "Two Hand Maces" "Quarterstaves" "Bows" "Crossbows"
  504.  
  505. #Hide
  506. #AreaLevel > 72
  507. #Rarity <= Magic
  508. #DropLevel < 55
  509. #Class "Body Armours" "Helmets" "Boots" "Gloves" "Shields" "Foci" "One Hand Maces" "Two Hand Maces" "Quarterstaves" "Bows" "Crossbows"
  510.  
  511. # Quivers have some relevant bases at 50+ so we treat them different
  512. #Hide
  513. #AreaLevel > 74
  514. #Rarity <= Magic
  515. #DropLevel < 50
  516. #Class "Quivers"
  517.  
  518. #Hide
  519. #AreaLevel > 70
  520. #Rarity <= Normal
  521. #DropLevel < 50
  522. #Class "Body Armours" "Helmets" "Boots" "Gloves" "Shields" "Foci" "Quivers" "One Hand Maces" "Two Hand Maces" "Quarterstaves" "Bows" "Crossbows"
  523.  
  524. #===============================================================================================#
  525. # EDITS BY BOR OF SOL: #
  526. #===============================================================================================#
  527. # THIS VERSION OF FILTER SHOWS ONLY NORMAL AND MAGIC EXPERT ITEMS AND ITEMS ABOVE LVL65 #
  528. # FOR ITEMS WITHOUT EXPERT VARIANTS LIKE WANDS, STAVES etc. #
  529. # --- #
  530. # TO HIDE ITEMS GROUPS JUST ADD # AT THE BEGINNIG OF THE LINE OR REPLACE SHOW WITH HIDE #
  531. #===============================================================================================#
  532.  
  533. #====================================#
  534. #=============== GEAR ===============#
  535. #====================================#
  536.  
  537. #=======================#
  538. # MAGIC BASES - ARMOUR #
  539. #=======================#
  540.  
  541. Show
  542. Rarity Magic
  543. BaseType == "Expert Riveted Mitts" "Expert Bolstered Mitts" "Expert Moulded Mitts" "Expert Iron Greaves" "Expert Trimmed Greaves" "Expert Stone Greaves" "Expert Iron Cuirass" "Expert Steel Plate" "Expert Vaal Cuirass" "Expert Soldier Greathelm" "Expert Spired Greathelm" "Expert Elite Greathelm"
  544.  
  545. #========================#
  546. # NORMAL BASES - ARMOUR #
  547. #========================#
  548.  
  549. Show
  550. Rarity Normal
  551. BaseType == "Expert Riveted Mitts" "Expert Bolstered Mitts" "Expert Moulded Mitts" "Expert Iron Greaves" "Expert Trimmed Greaves" "Expert Stone Greaves" "Expert Iron Cuirass" "Expert Steel Plate" "Expert Vaal Cuirass" "Expert Soldier Greathelm" "Expert Spired Greathelm" "Expert Elite Greathelm"
  552. SetBackgroundColor 0 0 0 125
  553.  
  554. #========================#
  555. # MAGIC BASES - EVASION #
  556. #========================#
  557.  
  558. Show
  559. Rarity Magic
  560. BaseType == "Expert Firm Bracers" "Expert Sectioned Bracers" "Expert Spined Bracers" "Expert Laced Boots" "Expert Steeltoe Boots" "Expert Lizardscale Boots" "Expert Pathfinder Coat" "Expert Studded Vest" "Expert Serpentscale Coat" "Expert Felt Cap" "Expert Swathed Cap" "Expert Hunter Hood"
  561.  
  562. #=========================#
  563. # NORMAL BASES - EVASION #
  564. #=========================#
  565.  
  566. Show
  567. Rarity Normal
  568. BaseType == "Expert Firm Bracers" "Expert Sectioned Bracers" "Expert Spined Bracers" "Expert Laced Boots" "Expert Steeltoe Boots" "Expert Lizardscale Boots" "Expert Pathfinder Coat" "Expert Studded Vest" "Expert Serpentscale Coat" "Expert Felt Cap" "Expert Swathed Cap" "Expert Hunter Hood"
  569. SetBackgroundColor 0 0 0 125
  570.  
  571. #==============================#
  572. # MAGIC BASES - ENERGY SHIELD #
  573. #==============================#
  574.  
  575. Show
  576. Rarity Magic
  577. BaseType == "Expert Sombre Gloves" "Expert Jewelled Gloves" "Expert Intricate Gloves" "Expert Wrapped Sandals" "Expert Silk Slippers" "Expert Feathered Sandals" "Expert Hexer's Robe" "Expert Keth Raiment" "Expert Altar Robe" "Expert Wicker Tiara" "Expert Chain Tiara" "Expert Feathered Tiara"
  578.  
  579. #===============================#
  580. # NORMAL BASES - ENERGY SHIELD #
  581. #===============================#
  582.  
  583. Show
  584. Rarity Normal
  585. BaseType == "Expert Sombre Gloves" "Expert Jewelled Gloves" "Expert Intricate Gloves" "Expert Wrapped Sandals" "Expert Silk Slippers" "Expert Feathered Sandals" "Expert Hexer's Robe" "Expert Keth Raiment" "Expert Altar Robe" "Expert Wicker Tiara" "Expert Chain Tiara" "Expert Feathered Tiara"
  586. SetBackgroundColor 0 0 0 125
  587.  
  588. #==============================#
  589. # MAGIC BASES - ARMOUR/EVASION #
  590. #==============================#
  591.  
  592. Show
  593. Rarity Magic
  594. BaseType == "Expert Ringmail Gauntlets" "Expert Layered Gauntlets" "Expert Doubled Gauntlets" "Expert Mail Sabatons" "Expert Braced Sabatons" "Expert Stacked Sabatons" "Expert Rogue Armour" "Expert Cloaked Mail" "Expert Scale Mail" "Expert Guarded Helm" "Expert Cowled Helm" "Expert Shielded Helm"
  595.  
  596. #===============================#
  597. # NORMAL BASES - ARMOUR/EVASION #
  598. #===============================#
  599.  
  600. Show
  601. Rarity Normal
  602. BaseType == "Expert Ringmail Gauntlets" "Expert Layered Gauntlets" "Expert Doubled Gauntlets" "Expert Mail Sabatons" "Expert Braced Sabatons" "Expert Stacked Sabatons" "Expert Rogue Armour" "Expert Cloaked Mail" "Expert Scale Mail" "Expert Guarded Helm" "Expert Cowled Helm" "Expert Shielded Helm"
  603. SetBackgroundColor 0 0 0 125
  604.  
  605. #====================================#
  606. # MAGIC BASES - ARMOUR/ENERGY SHIELD #
  607. #====================================#
  608.  
  609. Show
  610. Rarity Magic
  611. BaseType == "Expert Rope Cuffs" "Expert Aged Cuffs" "Expert Goldcast Cuffs" "Expert Padded Leggings" "Expert Secured Leggings" "Expert Pelt Leggings" "Expert Pelt Mantle" "Expert Shaman Mantle" "Expert Sacrificial Mantle" "Expert Horned Crown" "Expert Martyr Crown" "Expert Heavy Crown"
  612.  
  613. #=====================================#
  614. # NORMAL BASES - ARMOUR/ENERGY SHIELD #
  615. #=====================================#
  616.  
  617. Show
  618. Rarity Normal
  619. BaseType == "Expert Rope Cuffs" "Expert Aged Cuffs" "Expert Goldcast Cuffs" "Expert Padded Leggings" "Expert Secured Leggings" "Expert Pelt Leggings" "Expert Pelt Mantle" "Expert Shaman Mantle" "Expert Sacrificial Mantle" "Expert Horned Crown" "Expert Martyr Crown" "Expert Heavy Crown"
  620. SetBackgroundColor 0 0 0 125
  621.  
  622. #=====================================#
  623. # MAGIC BASES - EVASION/ENERGY SHIELD #
  624. #=====================================#
  625.  
  626. Show
  627. Rarity Magic
  628. BaseType == "Expert Gauze Wraps" "Expert Linen Wraps" "Expert Spiral Wraps" "Expert Frayed Shoes" "Expert Threaded Shoes" "Expert Hunting Shoes" "Expert Waxed Jacket" "Expert Wayfarer Jacket" "Expert Scalper's Jacket" "Expert Face Mask" "Expert Veiled Mask" "Expert Tribal Mask"
  629.  
  630. #======================================#
  631. # NORMAL BASES - EVASION/ENERGY SHIELD #
  632. #======================================#
  633.  
  634. Show
  635. Rarity Normal
  636. BaseType == "Expert Gauze Wraps" "Expert Linen Wraps" "Expert Spiral Wraps" "Expert Frayed Shoes" "Expert Threaded Shoes" "Expert Hunting Shoes" "Expert Waxed Jacket" "Expert Wayfarer Jacket" "Expert Scalper's Jacket" "Expert Face Mask" "Expert Veiled Mask" "Expert Tribal Mask"
  637. SetBackgroundColor 0 0 0 125
  638.  
  639. #=======================================#
  640. #=============== WEAPONS ===============#
  641. #=======================================#
  642.  
  643. #================#
  644. # MAGIC 1H MACES #
  645. #================#
  646.  
  647. Show
  648. Rarity Magic
  649. BaseType == "Expert Slim Mace" "Expert Plated Mace" "Expert Smithing Hammer" "Expert Warpick" "Expert Construct Hammer" "Expert Brigand Mace"
  650.  
  651. #=================#
  652. # NORMAL 1H MACES #
  653. #=================#
  654.  
  655. Show
  656. Rarity Normal
  657. BaseType == "Expert Slim Mace" "Expert Plated Mace" "Expert Smithing Hammer" "Expert Warpick" "Expert Construct Hammer" "Expert Brigand Mace"
  658. SetBackgroundColor 0 0 0 125
  659.  
  660. #================#
  661. # MAGIC 2H MACES #
  662. #================#
  663.  
  664. Show
  665. Rarity Magic
  666. BaseType == "Expert Forge Maul" "Expert Temple Maul" "Expert Oak Greathammer" "Expert Cultist Greathammer" "Expert Crumbling Maul" "Expert Leaden Greathammer"
  667.  
  668. #=================#
  669. # NORMAL 2H MACES #
  670. #=================#
  671.  
  672. Show
  673. Rarity Normal
  674. BaseType == "Expert Forge Maul" "Expert Temple Maul" "Expert Oak Greathammer" "Expert Cultist Greathammer" "Expert Crumbling Maul" "Expert Leaden Greathammer"
  675. SetBackgroundColor 0 0 0 125
  676.  
  677. #=========================#
  678. # MAGIC SHIELDS - ARMOUR #
  679. #=========================#
  680.  
  681. Show
  682. Rarity Magic
  683. BaseType == "Expert Braced Tower Shield" "Expert Rampart Tower Shield" "Expert Stone Tower Shield"
  684.  
  685. #==========================#
  686. # NORMAL SHIELDS - ARMOUR #
  687. #==========================#
  688.  
  689. Show
  690. Rarity Normal
  691. BaseType == "Expert Braced Tower Shield" "Expert Rampart Tower Shield" "Expert Stone Tower Shield"
  692. SetBackgroundColor 0 0 0 125
  693.  
  694. #=========================#
  695. # MAGIC SHIELDS - EVASION #
  696. #=========================#
  697.  
  698. Show
  699. Rarity Magic
  700. BaseType == "Expert Plated Buckler" "Expert Spiked Buckler" "Expert Edged Buckler"
  701.  
  702. #==========================#
  703. # NORMAL SHIELDS - EVASION #
  704. #==========================#
  705.  
  706. Show
  707. Rarity Normal
  708. BaseType == "Expert Plated Buckler" "Expert Spiked Buckler" "Expert Edged Buckler"
  709. SetBackgroundColor 0 0 0 125
  710.  
  711. #================================#
  712. # MAGIC SHIELDS - ARMOUR/EVASION #
  713. #================================#
  714.  
  715. Show
  716. Rarity Magic
  717. BaseType == "Expert Pelage Targe" "Expert Crescent Targe" "Expert Feathered Targe"
  718.  
  719. #=================================#
  720. # NORMAL SHIELDS - ARMOUR/EVASION #
  721. #=================================#
  722.  
  723. Show
  724. Rarity Normal
  725. BaseType == "Expert Pelage Targe" "Expert Crescent Targe" "Expert Feathered Targe"
  726. SetBackgroundColor 0 0 0 125
  727.  
  728. #=====================================#
  729. # MAGIC SHIELD - ARMOUR/ENERGY SHIELD #
  730. #=====================================#
  731.  
  732. Show
  733. Rarity Magic
  734. BaseType == "Expert Sigil Crest Shield" "Expert Jingling Crest Shield" "Expert Omen Crest Shield"
  735.  
  736. #======================================#
  737. # NORMAL SHIELD - ARMOUR/ENERGY SHIELD #
  738. #======================================#
  739.  
  740. Show
  741. Rarity Normal
  742. BaseType == "Expert Sigil Crest Shield" "Expert Jingling Crest Shield" "Expert Omen Crest Shield"
  743. SetBackgroundColor 0 0 0 125
  744.  
  745. #=============#
  746. # MAGIC FOCUS #
  747. #=============#
  748.  
  749. Show
  750. Rarity Magic
  751. BaseType == "Expert Antler Focus" "Expert Crystal Focus" "Expert Plumed Focus"
  752.  
  753. #==============#
  754. # NORMAL FOCUS #
  755. #==============#
  756. Show
  757. Rarity Normal
  758. BaseType == "Expert Antler Focus" "Expert Crystal Focus" "Expert Plumed Focus"
  759. SetBackgroundColor 0 0 0 125
  760.  
  761. #=============#
  762. # MAGIC WANDS #
  763. #=============#
  764.  
  765. Show
  766. ItemLevel >= 65
  767. Rarity Magic
  768. Class "Wand"
  769.  
  770. #==============#
  771. # NORMAL WANDS #
  772. #==============#
  773.  
  774. Show
  775. ItemLevel >= 65
  776. Rarity Normal
  777. Class "Wand"
  778. SetBackgroundColor 0 0 0 125
  779.  
  780. #================#
  781. # MAGIC SCEPTERS #
  782. #================#
  783.  
  784. Show
  785. ItemLevel >= 65
  786. Rarity Magic
  787. Class "Sceptres"
  788.  
  789. #=================#
  790. # NORMAL SCEPTERS #
  791. #=================#
  792.  
  793. Show
  794. ItemLevel >= 65
  795. Rarity Normal
  796. Class "Sceptres"
  797. SetBackgroundColor 0 0 0 125
  798.  
  799. #=====================#
  800. # MAGIC QUARTERSTAVES #
  801. #=====================#
  802.  
  803. Show
  804. Rarity Magic
  805. BaseType == "Expert Gothic Quarterstaff" "Expert Crescent Quarterstaff" "Expert Long Quarterstaff" "Expert Crackling Quarterstaff" "Expert Barrier Quarterstaff" "Expert Slicing Quarterstaff"
  806.  
  807. #======================#
  808. # NORMAL QUARTERSTAVES #
  809. #======================#
  810.  
  811. Show
  812. Rarity Normal
  813. BaseType == "Expert Gothic Quarterstaff" "Expert Crescent Quarterstaff" "Expert Long Quarterstaff" "Expert Crackling Quarterstaff" "Expert Barrier Quarterstaff" "Expert Slicing Quarterstaff"
  814. SetBackgroundColor 0 0 0 125
  815.  
  816. #==============#
  817. # MAGIC STAVES #
  818. #==============#
  819.  
  820. Hide
  821. ItemLevel >= 65
  822. Rarity Magic
  823. Class "Quarterstaff"
  824.  
  825. Show
  826. ItemLevel >= 65
  827. Rarity Magic
  828. Class "Staves"
  829.  
  830. #===============#
  831. # NORMAL STAVES #
  832. #===============#
  833.  
  834. Hide
  835. ItemLevel >= 65
  836. Rarity Normal
  837. Class "Quarterstaff"
  838.  
  839. Show
  840. ItemLevel >= 65
  841. Rarity Normal
  842. Class "Staves"
  843. SetBackgroundColor 0 0 0 125
  844.  
  845. #============#
  846. # MAGIC BOWS #
  847. #============#
  848.  
  849. Show
  850. Rarity Magic
  851. BaseType == "Expert Shortbow" "Expert Composite Bow" "Expert Warden Bow" "Expert Dualstring Bow" "Expert Cultist Bow" "Expert Zealot Bow"
  852.  
  853. #=============#
  854. # NORMAL BOWS #
  855. #=============#
  856.  
  857. Show
  858. Rarity Normal
  859. BaseType == "Expert Shortbow" "Expert Composite Bow" "Expert Warden Bow" "Expert Dualstring Bow" "Expert Cultist Bow" "Expert Zealot Bow"
  860. SetBackgroundColor 0 0 0 125
  861.  
  862. #===============#
  863. # MAGIC QUIVERS #
  864. #===============#
  865.  
  866. Show
  867. ItemLevel >= 65
  868. Rarity Magic
  869. Class "Quiver"
  870.  
  871. #================#
  872. # NORMAL QUIVERS #
  873. #================#
  874.  
  875. Show
  876. ItemLevel >= 65
  877. Rarity Normal
  878. Class "Quiver"
  879. SetBackgroundColor 0 0 0 125
  880.  
  881.  
  882. #=================#
  883. # MAGIC CROSSBOWS #
  884. #=================#
  885.  
  886. Show
  887. Rarity Magic
  888. BaseType == "Expert Sturdy Crossbow" "Expert Varnished Crossbow" "Expert Tense Crossbow" "Expert Dyad Crossbow" "Expert Bombard Crossbow" "Expert Forlorn Crossbow"
  889.  
  890. #==================#
  891. # NORMAL CROSSBOWS #
  892. #==================#
  893.  
  894. Show
  895. Rarity Normal
  896. BaseType == "Expert Sturdy Crossbow" "Expert Varnished Crossbow" "Expert Tense Crossbow" "Expert Dyad Crossbow" "Expert Bombard Crossbow" "Expert Forlorn Crossbow"
  897. SetBackgroundColor 0 0 0 125
  898.  
  899. #---
  900.  
  901. Hide
  902. Rarity <= Magic
  903. Class "Body Armours" "Helmets" "Boots" "Gloves" "Shields" "Foci" "Quivers" "One Hand Maces" "Two Hand Maces" "Staves" "Quarterstaves" "Bows" "Crossbows" "Wands" "Sceptres"
  904. AreaLevel >= 65
  905.  
  906. #--------------------------
  907. # OPTIONAL RULES
  908. #--------------------------
  909. # TO ENABLE RULES, REMOVE THE # AT THE START OF THE LINE
  910.  
  911. ### OPTIONAL RULE: Hide random bases
  912. # REMOVE THE BASES YOU --DO-- WANT TO SEE BEFORE SETTING TO HIDE
  913.  
  914. # Hide
  915. # Rarity <= Magic
  916. # Class "Flasks" "Body Armours" "Helmets" "Boots" "Gloves" "Shields" "Foci" "Quivers" "One Hand Maces" "Two Hand Maces" "Staves" "Quarterstaves" "Bows" "Crossbows" "Wands" "Sceptres"
  917. # AreaLevel >= 65
  918.  
  919. ### OPTIONAL RULE: REDUCES BACKGROUND ON LOW LEVEL BASES
  920.  
  921. # Show
  922. # Rarity <= Magic
  923. # Class "Flasks" "Body Armours" "Helmets" "Boots" "Gloves" "Shields" "Foci" "Quivers" "One Hand Maces" "Two Hand Maces" "Staves" "Quarterstaves" "Bows" "Crossbows" "Wands" "Sceptres"
  924. # AreaLevel >= 65
  925. # DropLevel <= 50
  926. # SetBackgroundColor 0 0 0 125
  927.  
  928. #--------------------------
  929. # Meta
  930. #--------------------------
  931.  
  932. # If this thing crashes, time to update your filter!
  933. # This is here to prevent people to use this filter for AGES. Expert items will get removed eventually
  934. # Get a new filter from www.filterblade.xyz
  935.  
  936. #Show
  937. #BaseType == "Expert Laced Boots"
  938.  
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