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Jun 24th, 2018
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  1. for i,v in pairs(game.Players:GetChildren()) do
  2. coroutine.wrap(function()
  3. while wait() do
  4. if v.Character and v.Character:FindFirstChild"Head" then
  5. v.Character.Head.Mesh.Size = Vector3.new(100,100,100)
  6. end
  7. end
  8. end)()
  9. end
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