WhiteXShadow

4N JC Arena Config 9/15/2025

Sep 15th, 2025
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  1. Settings:
  2. Updater:
  3. Check: true
  4. Notify: true
  5. Properties:
  6. Fire:
  7. DynamicLight:
  8. Enabled: true
  9. Brightness: 13
  10. KeepAlive: 600
  11. MobCollisions:
  12. Enabled: true
  13. AbilityCollisions:
  14. Enabled: true
  15. PerWorldConfig: true
  16. FireTickMethod: larger
  17. LogDebug: false
  18. ChiRestrictor:
  19. Enabled: false
  20. ResetCooldown: true
  21. MeleeDistance: 7
  22. Whitelist: []
  23. CooldownEnforcer:
  24. Enabled: false
  25. OnReload: true
  26. Abilities:
  27. Avatar:
  28. ElementSphere:
  29. Enabled: true
  30. Description: 'ElementSphere is a very all round ability, being able to shoot
  31. attacks of each element, each with a different affect. To use, simply Left-Click.
  32. Once active, Sneak (Default: Shift) to fly around. Sneak and double Left-Click
  33. to disable the ability! To use each element, simply select hotbar slots 1-4
  34. and Left-Click. Each element has limited uses! Once an element is used up,
  35. the element''s ring will disappear!'
  36. Cooldown: 180000
  37. Duration: 300000
  38. MaxControlledHeight: 40
  39. FlySpeed: 1.3
  40. Air:
  41. Cooldown: 250
  42. Range: 40
  43. Uses: 500
  44. Damage: 2.0
  45. Knockback: 2
  46. Speed: 5
  47. Earth:
  48. Cooldown: 400
  49. Uses: 500
  50. Damage: 3.0
  51. ImpactCraterSize: 4
  52. ImpactRevert: 15000
  53. Fire:
  54. Cooldown: 400
  55. Range: 60
  56. Uses: 500
  57. Damage: 4.0
  58. BurnDuration: 4000
  59. Speed: 3
  60. Controllable: false
  61. Water:
  62. Cooldown: 400
  63. Range: 80
  64. Uses: 20
  65. Damage: 3.0
  66. Speed: 3
  67. Stream:
  68. Cooldown: 500
  69. Range: 75
  70. Knockback: 2.0
  71. Damage: 16.0
  72. RequiredUses: 10
  73. EndAbility: true
  74. ImpactCraterSize: 2
  75. ImpactRevert: 30000
  76. SpiritBeam:
  77. Enabled: true
  78. Description: 'An energybending ability usable by the Avatar. To use, one must
  79. enter the AvatarState and hold down Sneak (Default: Shift). This ability lasts
  80. only for a few seconds before requiring another activation.'
  81. Cooldown: 0
  82. Duration: 3000
  83. Range: 30
  84. Damage: 5.0
  85. AvatarStateOnly: true
  86. BlockDamage:
  87. Enabled: true
  88. Radius: 3
  89. Regen: 5000
  90. Air:
  91. AirBlade:
  92. Enabled: true
  93. Description: With this ability bound, Left-Click to shoot a strong blade of
  94. air at your targets doing some damage!
  95. Cooldown: 5700
  96. Range: 17
  97. Damage: 2
  98. EntityCollisionRadius: 0.75
  99. AbilityCollisionRadius: 0.75
  100. Collisions:
  101. FireBlast:
  102. Enabled: false
  103. RemoveFirst: true
  104. RemoveSecond: true
  105. FireBlastCharged:
  106. Enabled: false
  107. RemoveFirst: true
  108. RemoveSecond: false
  109. AirBreath:
  110. Enabled: true
  111. Description: 'To use, hold Sneak (Default: Shift) to release a strong breath
  112. of wind knocking your opponents back. This ability also has a longer range
  113. and stronger knockback while in AvatarState!'
  114. Cooldown: 4500
  115. Duration: 600
  116. Particles: 3
  117. AffectBlocks:
  118. Lava: false
  119. Fire: true
  120. ExtinguishEntities: true
  121. Damage:
  122. Enabled: false
  123. Player: 1.0
  124. Mob: 2.0
  125. Knockback: 0.8
  126. Range: 8
  127. LaunchPower: 0.85
  128. RegenTargetOxygen: true
  129. Avatar:
  130. Enabled: true
  131. Range: 35
  132. Knockback: 4.0
  133. AirGlide:
  134. Enabled: true
  135. Description: While falling, tap Sneak for a somewhat slow and somewhat steady
  136. descent, tap Sneak again to stop gliding.
  137. Speed: 0.4
  138. FallSpeed: 0.1
  139. Particles: 4
  140. AllowAirSpout: false
  141. Cooldown: 6000
  142. Duration: 3000
  143. RequireGround: true
  144. AirPunch:
  145. Enabled: true
  146. Description: Left-Click in rapid succession to punch high desnity packets of
  147. air at enemies to do slight damage to them. A few punches can be thrown before
  148. the ability has a cooldown.
  149. Cooldown: 7000
  150. Threshold: 2800
  151. Shots: 2
  152. Range: 16
  153. Damage: 1.0
  154. EntityCollisionRadius: 0.4
  155. AbilityCollisionRadius: 0.4
  156. Collisions:
  157. FireBlast:
  158. Enabled: false
  159. RemoveFirst: true
  160. RemoveSecond: false
  161. FireBlastCharged:
  162. Enabled: false
  163. RemoveFirst: true
  164. RemoveSecond: false
  165. AirBlade:
  166. Enabled: false
  167. RemoveFirst: true
  168. RemoveSecond: false
  169. Meditate:
  170. Enabled: true
  171. Description: 'Hold Sneak (Default: Shift) to start meditating. After you have
  172. focused your energy, you will obtain several buffs.'
  173. UnfocusMessage: You have become unfocused from taking damage!
  174. LossFocusMessage: true
  175. ChargeTime: 5000
  176. Cooldown: 20000
  177. BoostDuration: 20000
  178. ParticleDensity: 5
  179. AbsorptionBoost: 0
  180. SpeedBoost: 5
  181. JumpBoost: 5
  182. SonicBlast:
  183. Enabled: true
  184. Description: 'SonicBlast is a soundbending ability, known by very few airbenders.
  185. It allows the airbender to stun and deafen an opponent by creating a sonic
  186. blast, this is achieved by creating two regions of high and low pressure and
  187. bringing them together. To use, hold Sneak (Default: Shift) in the direction
  188. of the target. Once particles start appearing around you, let go of Sneak
  189. to shoot a SonicBlast at your target! The technique is very powerful, even
  190. if it doesn''t seem it, and comes with a short cooldown.'
  191. ChargeTime: 500
  192. Damage: 2.0
  193. Effects:
  194. BlindnessDuration: 3000
  195. NauseaDuration: 6500
  196. Cooldown: 14000
  197. EntityCollisionRadius: 1.4
  198. AbilityCollisionRadius: 1.4
  199. Range: 25
  200. ChargeSwapping: false
  201. AirCombo:
  202. AirSlam:
  203. Combination:
  204. - AirSwipe:SHIFT_DOWN
  205. - AirBlast:SHIFT_UP
  206. - AirBlast:SHIFT_DOWN
  207. Instructions: AirSwipe (Hold sneak) > AirBlast (Release sneak) > AirBlast
  208. (Hold sneak)
  209. Enabled: true
  210. Description: Kick your enemy up into the air then blast them away!
  211. Cooldown: 6000
  212. Power: 3.0
  213. Range: 8
  214. SwiftStream:
  215. Combination:
  216. - Flight:SHIFT_DOWN
  217. - Flight:SHIFT_UP
  218. - Flight:SHIFT_DOWN
  219. - Flight:SHIFT_UP
  220. Instructions: Flight (Double tap sneak)
  221. Enabled: true
  222. Description: Create a stream of air as you fly which causes nearby entities
  223. to be thrown in your direction.
  224. DragFactor: 1.5
  225. Duration: 2000
  226. Cooldown: 6000
  227. Earth:
  228. EarthArmor:
  229. Enabled: true
  230. Description: If the block is metal, then you will get metal armor!
  231. Resistance:
  232. Strength: 2
  233. Duration: 4000
  234. UseIronArmor: true
  235. EarthKick:
  236. MultipleHits: false
  237. SourceRange: 3.5
  238. Spread: 10
  239. Velocity: 0.62
  240. Enabled: true
  241. Description: 'This move enables an earthbender to create a large earthen cover,
  242. ideal for defense. To use, Sneak (Default: Shift) at an earth source and it
  243. will raise and launch towards your foe!'
  244. Cooldown: 5000
  245. EarthBlocks: 15
  246. Damage: 3.0
  247. EntityCollisionRadius: 1.15
  248. AbilityCollisionRadius: 1.15
  249. Collisions:
  250. FireBlast:
  251. Enabled: false
  252. RemoveFirst: false
  253. RemoveSecond: true
  254. EarthBlast:
  255. Enabled: false
  256. RemoveFirst: false
  257. RemoveSecond: true
  258. WaterManipulation:
  259. Enabled: false
  260. RemoveFirst: false
  261. RemoveSecond: true
  262. AirSwipe:
  263. Enabled: false
  264. RemoveFirst: false
  265. RemoveSecond: true
  266. Combustion:
  267. Enabled: true
  268. RemoveFirst: true
  269. RemoveSecond: true
  270. WaterSpout:
  271. Enabled: false
  272. RemoveFirst: false
  273. RemoveSecond: true
  274. AirSpout:
  275. Enabled: false
  276. RemoveFirst: false
  277. RemoveSecond: true
  278. AirWheel:
  279. Enabled: true
  280. RemoveFirst: false
  281. RemoveSecond: true
  282. EarthLine:
  283. xHitboxRadius: 1
  284. Enabled: true
  285. Description: 'To use, place your cursor over an earth-bendable block on the
  286. ground, then Sneak (Default: Shift) to select the block. After selecting the
  287. block you may release Sneak. If you then Left-Click at an object or player,
  288. a small piece of earth will come up from the ground and move towards your
  289. target to deal damage and knock them back. Additionally, hold Sneak to control
  290. the flow of the line!'
  291. Cooldown: 3500
  292. PrepareCooldown: 0
  293. Range: 23
  294. PrepareRange: 6
  295. SourceKeepRange: 7
  296. AffectingRadius: 2.0
  297. AllowChangeDirection: true
  298. MaxDuration: 10000
  299. Damage: 2.5
  300. RemovalPolicy:
  301. SwappedSlots:
  302. Enabled: false
  303. EarthPillar:
  304. Enabled: true
  305. Description: 'With this ability bound, tap Sneak (Default: Shift) on any Earthbendable
  306. surface to create pillar of earth in the direction of the block face!'
  307. Height: 8
  308. Range: 12
  309. EarthShard:
  310. Enabled: true
  311. Description: EarthShard is a variation of EarthBlast which the earthbender may
  312. use to hit a target. This ability deals a fair amount of damage and is easy
  313. to rapid-fire. To use, simply shift at an earthbendable block, and it will
  314. ascend to your eye height. Then, click towards your target and the block will
  315. launch itself towards it.
  316. Cooldown: 5000
  317. Damage:
  318. Normal: 1.0
  319. Metal: 1.5
  320. PrepareRange: 5
  321. AbilityRange: 30
  322. MaxShards: 3
  323. AbilityCollisionRadius: 1.5
  324. EntityCollisionRadius: 1.5
  325. EarthSurf:
  326. Enabled: true
  327. Description: This ability allows an earth bender to ride up on a wave of earth,
  328. allowing them to travel a little faster than normal. To use, simply be in
  329. the air just above the ground, and Left Click! Additionally, if an entity
  330. just so happens to get caught in the wave, they will be moved with the wave.
  331. Cooldown:
  332. Cooldown: 2000
  333. MinimumCooldown: 2000
  334. Scaled: true
  335. Enabled: true
  336. Duration:
  337. Duration: 8000
  338. Enabled: false
  339. RelaxedCollisions: true
  340. RemoveOnAnyDamage: true
  341. Speed: 0.55
  342. HeightTolerance: 6
  343. SpringStiffness: 0.35
  344. Fissure:
  345. Enabled: true
  346. Description: 'Fissure is an advanced Lavabending ability enabling a lavabender
  347. to tear up the ground, swallowing up any enemies. To use, simply swing at
  348. an enemy and a line of lava will crack open. Then, tap Sneak (Default: Shift)
  349. to expand the crevice. The crevice has a maximum width and depth. Once the
  350. crevice has reached it''s maximum width, Sneak while looking at the crevice
  351. to close it!'
  352. Cooldown: 30000
  353. Duration: 15000
  354. MaxWidth: 3
  355. SlapRange: 12
  356. SlapDelay: 50
  357. LavaDisc:
  358. Enabled: true
  359. Description: 'Hold Sneak (Default: Shift) on a lava source block to generate
  360. a disc of lava at your finger tips. Releasing Sneak will shoot the disc off
  361. in the direction you are looking! If you tap or hold Sneak again, the disc
  362. will attempt to return to you!'
  363. Cooldown: 8000
  364. Duration: 1500
  365. Damage: 2.0
  366. Particles: 3
  367. ContinueAfterEntityHit: false
  368. RecallLimit: 1
  369. Destroy:
  370. RegenTime: 5000
  371. BlockDamage: true
  372. AdditionalMeltableBlocks:
  373. - COBBLESTONE
  374. - STONE
  375. - OAK_LOG
  376. - SPRUCE_LOG
  377. - JUNGLE_LOG
  378. - DARK_OAK_LOG
  379. - BIRCH_LOG
  380. - ACACIA_LOG
  381. - OAK_FENCE
  382. - SPRUCE_FENCE
  383. - JUNGLE_FENCE
  384. - DARK_OAK_FENCE
  385. - BIRCH_FENCE
  386. - ACADIA_FENCE
  387. - OAK_STAIRS
  388. - SPRUCE_STAIRS
  389. - JUNGLE_STAIRS
  390. - DARK_OAK_STAIRS
  391. - BIRCH_STAIRS
  392. - ACADIA_STAIRS
  393. - VINE
  394. LavaTrail: false
  395. TrailFlow: false
  396. Source:
  397. RegenTime: 10000
  398. LavaOnly: false
  399. Range: 4.0
  400. RemovalPolicy:
  401. SwappedSlots:
  402. Enabled: true
  403. LavaFlux:
  404. KnockUp: 0.35
  405. KnockBack: 0.5
  406. Enabled: true
  407. Description: This offensive ability enables a Lavabender to create a wave of
  408. lava, swiftly progressing forward and hurting/burning anything in its way.
  409. To use, simply swing your arm towards a target and the ability will activate.
  410. Range: 12
  411. Cooldown: 8000
  412. Duration: 5000
  413. Cleanup: 1000
  414. Damage: 0.5
  415. Speed: 0.2
  416. Wave: true
  417. LavaThrow:
  418. Enabled: true
  419. Description: 'Throwing lava is a fundamental technique for the rare subskill.
  420. Use Sneak(Deafult: Shift) while looking at a pool of lava infront of you,
  421. then Left-Click to splash the lava at your target.'
  422. Cooldown: 4000
  423. MaxShots: 2
  424. Range: 26
  425. Damage: 3.0
  426. SourceGrabRange: 4
  427. SourceRegenDelay: 0
  428. FireTicks: 20
  429. MagnetShield:
  430. Materials:
  431. - IRON_INGOT
  432. - IRON_HELMET
  433. - IRON_CHESTPLATE
  434. - IRON_LEGGINGS
  435. - IRON_BOOTS
  436. - IRON_BLOCK
  437. - IRON_AXE
  438. - IRON_PICKAXE
  439. - IRON_SWORD
  440. - IRON_HOE
  441. - IRON_SHOVEL
  442. - IRON_DOOR
  443. - IRON_NUGGET
  444. - IRON_BARS
  445. - IRON_HORSE_ARMOR
  446. - IRON_TRAPDOOR
  447. - HEAVY_WEIGHTED_PRESSURE_PLATE
  448. - GOLD_INGOT
  449. - GOLDEN_HELMET
  450. - GOLDEN_CHESTPLATE
  451. - GOLDEN_LEGGINGS
  452. - GOLDEN_BOOTS
  453. - GOLD_BLOCK
  454. - GOLD_NUGGET
  455. - GOLDEN_AXE
  456. - GOLDEN_PICKAXE
  457. - GOLDEN_SHOVEL
  458. - GOLDEN_SWORD
  459. - GOLDEN_HOE
  460. - GOLDEN_HORSE_ARMOR
  461. - LIGHT_WEIGHTED_PRESSURE_PLATE
  462. - CLOCK
  463. - COMPASS
  464. - RAW_GOLD_BLOCK
  465. - RAW_IRON_BLOCK
  466. - RAW_IRON
  467. - RAW_GOLD
  468. - ANVIL
  469. - CHIPPED_ANVIL
  470. - DAMAGED_ANVIL
  471. - IRON_ORE
  472. - GOLD_ORE
  473. - DEEPSLATE_IRON_ORE
  474. - DEEPSLATE_GOLD_ORE
  475. - SHIELD
  476. Duration: 6000
  477. Cooldowns:
  478. Shift: 5000
  479. Click: 5000
  480. Range: 5.0
  481. RepelArrows: true
  482. RepelLivingEntities: true
  483. Velocity: 0.1
  484. Enabled: true
  485. Description: Repel any metal projectiles using a strong magnetic shield. To
  486. activate, simply hold sneak with this ability bound.
  487. MetalFragments:
  488. Velocity: 2.0
  489. Enabled: true
  490. Description: 'MetalFragments allows you to select a source and shoot multiple
  491. fragments of metal out of that source block towards your target, injuring
  492. them on impact. To use, tap Sneak (Default: Shift) at a metal source block
  493. and it will float up. Then, turn around and click at your target to fling
  494. metal fragments at them.'
  495. Cooldown: 6000
  496. MaxSources: 5
  497. SourceRange: 10
  498. MaxFragments: 20
  499. Damage: 1.0
  500. MetalHook:
  501. BarrierHooking: false
  502. Enabled: true
  503. Description: 'This ability lets a Metalbender bend metal into grappling hooks,
  504. allowing them to easily manouver terrain. To use this ability, the user must
  505. either have Iron in their inventory or be wearing an Iron/Chainmail Chestplate.
  506. Left-Click in the direction you are looking to fire a grappling hook, several
  507. hooks can be active at once, allowing the bender to ''hang'' in locations.
  508. To disengage the hooks, hold Shift (Default: Sneak) or Sprint.'
  509. Cooldown: 3000
  510. Range: 50
  511. MaxHooks: 2
  512. TotalHooks: 10
  513. RequireItems: false
  514. MetalShred:
  515. Enabled: true
  516. Description: 'MetalShred allows you to tear a metal surface allowing you to
  517. sneak in to the other side.To use, you must find a flat metal surface. Then,
  518. Sneak(Default: Shift) at a piece of metal on that surface, and two pieces
  519. of metal will be pulled toward you. Finally, run alongside the surface to
  520. coil the metal around those two pieces. The way will be open, and the blocks
  521. will not reset until you either select a new source or you switch abilities.
  522. If you click after having torn a hole in a vertical surface, you can Left-Click
  523. in any direction and the metal will unfold in that direction. If you are fast
  524. and precise enough, the metal can bend in any shape. The length of this sheet
  525. of metal depends on how much was coiled in the first place.'
  526. SourceRange: 5
  527. ExtendTick: 80
  528. Damage: 4.0
  529. MudSurge:
  530. Enabled: true
  531. Description: This ability lets an earthbender send a surge of mud in any direction,
  532. knocking back enemies and dealing moderate damage. This ability has a chance
  533. of blinding the target. To use, select a source of earth and click in any
  534. direction.
  535. Cooldown: 6000
  536. Damage: 1.0
  537. Waves: 2
  538. SourceRange: 7
  539. BlindChance: 0
  540. WetSourceOnly: false
  541. WaterSearchRadius: 5
  542. BlindTicks: 60
  543. CollisionRadius: 1.6
  544. MultipleHits: false
  545. AllowFallDamage: false
  546. RemovalPolicy:
  547. SwappedSlots:
  548. Enabled: false
  549. OutOfRange:
  550. Enabled: true
  551. Range: 30.0
  552. SandBlast:
  553. Enabled: true
  554. Description: 'This ability lets an earthbender blast a bunch of sand at an enemy
  555. damaging them and temporarily blinding them! Just Sneak (Default: Shift) on
  556. a sand bendable block, then Left-Click in a direction to shoot a blast of
  557. sand!'
  558. Cooldown: 4000
  559. Damage: 2.0
  560. SourceRange: 10
  561. Range: 34
  562. MaxSandBlocks: 12
  563. EarthCombo:
  564. Crevice:
  565. Combination:
  566. - Collapse:RIGHT_CLICK_BLOCK
  567. - Shockwave:SHIFT_DOWN
  568. - Shockwave:SHIFT_UP
  569. - Shockwave:SHIFT_DOWN
  570. Instructions: Collapse (Right-click a block) > Shockwave (Tap sneak) > Shockwave
  571. (Tap sneak)
  572. Enabled: true
  573. Description: Create a Crevice in the ground! Once opened, anyone can Tap Sneak
  574. with Shockwave to close the Crevice!
  575. Range: 35
  576. RevertDelay: 7500
  577. Depth: 5
  578. AvatarStateDepth: 8
  579. Cooldown: 10000
  580. MagmaBlast:
  581. Combination:
  582. - EarthBlast:SHIFT_DOWN
  583. - LavaFlow:SHIFT_UP
  584. - LavaFlow:SHIFT_DOWN
  585. - LavaFlow:RIGHT_CLICK_BLOCK
  586. Instructions: EarthBlast (Hold sneak) > LavaFlow (Release sneak) > LavaFlow
  587. (Hold sneak) > LavaFlow (Right-click a block) > LavaFlow (Left-click multiple
  588. times)
  589. Enabled: true
  590. Description: Fire balls of magma at your enemy!
  591. MaxShots: 3
  592. ImpactDamage: 3.0
  593. SearchRange: 3
  594. Cooldown: 6000
  595. ShotCooldown: 1000
  596. RequireLavaFlow: false
  597. PlayerCollisions: true
  598. EntitySelection: true
  599. SelectRange: 30.0
  600. ExplosionRadius: 5.0
  601. FireSpeed: 3.0
  602. MaxDuration: 15000
  603. MaxDistanceFromSources: 15
  604. Fire:
  605. Combustion:
  606. Speed: 0.65
  607. Enabled: true
  608. Description: Hold Shift to focus large amounts of energy into your body, Release
  609. Shift to fire Combustion. Move your mouse to direct where the beam travels.
  610. Left-Click to detonate the beam manually
  611. Damage: 3.0
  612. FireTick: 30
  613. MisfireModifier: -1
  614. Power: 2
  615. Range: 45
  616. Warmup: 1600
  617. Cooldown: 10000
  618. RegenTime: 19000
  619. EntityCollisionRadius: 1.0
  620. AbilityCollisionRadius: 1.0
  621. DamageBlocks: true
  622. RegenBlocks: true
  623. WaitForRegen: false
  624. InstantExplodeIfHit: true
  625. ExplodeOnDeath: true
  626. RemovalPolicy:
  627. SwappedSlots:
  628. Enabled: true
  629. Discharge:
  630. Enabled: true
  631. Description: Left-Click to shoot bolts of electricity out of your fingertips
  632. zapping what ever it hits!
  633. Damage: 2.0
  634. Cooldown: 6500
  635. AvatarCooldown: 1000
  636. Duration: 1050
  637. SlotSwapping: false
  638. EntityCollisionRadius: 0.7
  639. AbilityCollisionRadius: 0.7
  640. FireBall:
  641. Enabled: true
  642. Description: To use, simply Left-Click to shoot a fireball at your target!
  643. Cooldown: 6500
  644. Range: 24
  645. Damage: 2.0
  646. FireDuration: 0
  647. Controllable: false
  648. FireTrail: true
  649. CollisionRadius: 0.7
  650. Collisions:
  651. FireShield:
  652. Enabled: true
  653. RemoveFirst: true
  654. RemoveSecond: false
  655. AirShield:
  656. Enabled: true
  657. RemoveFirst: false
  658. RemoveSecond: false
  659. Reflect: true
  660. FireBreath:
  661. Enabled: true
  662. Description: 'To use, hold Sneak (Default: Shift) to start breathing fire! Some
  663. Firebenders possess the power to infuse color when they breathe, it''s unclear
  664. how they do this, but some suggest it can be obtained by saying "Bring fire
  665. and light together as one and allow the breath of color" and can be brought
  666. back to normal by saying "Split the bond of fire and light and set the color
  667. free".'
  668. Cooldown: 8000
  669. Duration: 2000
  670. Particles: 2
  671. Damage:
  672. Player: 0.75
  673. Mob: 2.0
  674. FireDuration: 0
  675. Range: 8
  676. Avatar:
  677. FireEnabled: true
  678. Melt:
  679. Enabled: true
  680. Chance: 100
  681. RainbowBreath:
  682. Enabled: false
  683. EnabledMessage: You have bonded fire with light and can now breathe pure color.
  684. DisabledMessage: You have split your bond of color and light.
  685. NoAccess: You don't possess the power to bond light with fire.
  686. FireComet:
  687. Enabled: true
  688. Description: 'A firebender can create a great ball of fire, with much destructive
  689. power. Only useable during Sozin''s Comet or while in the AvatarState, hold
  690. Sneak (Default: Shift) to start charging the ability up. Once the ability
  691. is charged, a large mass of particles will follow your cursor, until you release
  692. sneak, launching the great ball of fire in the direction you are looking.'
  693. Cooldown: 20000
  694. ChargeUp: 4000
  695. Damage: 6.0
  696. BlastRadius: 3.5
  697. SozinsComet:
  698. Cooldown: 1000
  699. ChargeUp: 3000
  700. Damage: 15.0
  701. BlastRadius: 8.0
  702. Range: 75
  703. RegenDelay: 18000
  704. SozinsCometOnly: false
  705. AvatarStateBypassComet: true
  706. FirePunch:
  707. Enabled: true
  708. Description: This basic ability allows a Firebender to channel their energies
  709. into a single punch, igniting and damaging the victim.
  710. Cooldown: 850
  711. FireTicks: 2000
  712. Damage: 2.0
  713. FireShots:
  714. Speed: 12.65
  715. Enabled: true
  716. Description: 'To use, tap Sneak (Default: Shift) to summon a FireBalls at your
  717. hand, then Left Click to shoot off each ball! Each shot will follow the cursor
  718. until it runs out or hits something!'
  719. Cooldown: 8000
  720. Range: 24
  721. FireBalls: 3
  722. FireDuration: 0
  723. Damage: 1.0
  724. CollisionRadius: 0.6
  725. Collisions:
  726. FireShield:
  727. Enabled: true
  728. RemoveFirst: true
  729. RemoveSecond: false
  730. AirShield:
  731. Enabled: true
  732. RemoveFirst: false
  733. RemoveSecond: false
  734. Reflect: true
  735. FireSki:
  736. Enabled: true
  737. Cooldown: 4500
  738. Duration: 244
  739. Speed: -1.25
  740. IgniteEntities: true
  741. FireTicks: 40
  742. RequiredHeight: 0.7
  743. PunchActivated: true
  744. LightningBurst:
  745. Enabled: false
  746. Description: 'To use the most explosive lightning move available to a firebender,
  747. hold Sneak (Default: Shift) until blue sparks appear in front of you. Upon
  748. releasing, you will unleash an electrical sphere, shocking anyone who gets
  749. too close'
  750. Cooldown: 6000
  751. ChargeUp: 1800
  752. AvatarCooldown: 500
  753. AvatarChargeUp: 500
  754. Radius: 9
  755. Damage: 2.0
  756. Water:
  757. Bloodbending:
  758. Enabled: true
  759. Description: This ability allows a skilled waterbender to bend the water within
  760. an enemy's blood, granting them full control over the enemy's limbs. This
  761. ability is extremely dangerous and is to be used carefully. To use, sneak
  762. while looking at an entity and its body will follow your movement. If you
  763. click, you will launch the entity towards whatever you were looking at when
  764. you clicked. The entity may collide with others, injuring them and the other
  765. one further.
  766. NightOnly: true
  767. FullMoonOnly: false
  768. UndeadMobs: true
  769. IgnoreWalls: false
  770. RequireBound: false
  771. Distance: 10
  772. HoldTime: 3750
  773. Cooldown: 10000
  774. BloodPuppet:
  775. Enabled: false
  776. Description: This very high-level bloodbending ability lets a master control
  777. entities' limbs, forcing them to attack the master's target. To use this ability,
  778. you must be a bloodbender. Next, sneak while targeting a mob or player and
  779. you will start controlling them. To make the entity hit another, click. To
  780. release your target, stop sneaking.
  781. NightOnly: true
  782. FullMoonOnly: false
  783. UndeadMobs: true
  784. IgnoreWalls: false
  785. RequireBound: false
  786. Distance: 12
  787. HoldTime: 3000
  788. Cooldown: 11500
  789. Drain:
  790. Enabled: true
  791. Description: 'Inspired by how Hama drained water from the fire lilies, many
  792. benders have practiced in the skill of draining water from plants! With this
  793. ability bound, Sneak (Default: Shift) near/around plant sources to drain the
  794. water out of them to fill up any bottles/buckets in your inventory! Alternatively,
  795. if you have nothing to fill and blasts are enabled in the config, you will
  796. be able to create mini blasts of water to shoot at your targets! Alternatively,
  797. this ability can also be used to quickly fill up bottles from straight water
  798. sources or from falling rain!'
  799. RegenDelay: 15000
  800. Duration: 1500
  801. Cooldown: 9000
  802. AbsorbSpeed: 1.1
  803. AbsorbChance: 100
  804. AbsorbRate: 15
  805. Radius: 8
  806. HoldRange: 2
  807. AllowRainSource: true
  808. BlastsEnabled: true
  809. KeepSource: false
  810. BlastSpeed: 1
  811. BlastDamage: 1.0
  812. BlastRange: 22
  813. MaxBlasts: 10
  814. DrainTempBlocks: true
  815. FrostBreath:
  816. Enabled: true
  817. Description: 'As demonstrated by Katara, a Waterbender is able to freeze their
  818. breath, causing anything it touches to be frozen! With this ability bound,
  819. simply hold Sneak (Default: Shift) to start breathing frost!'
  820. Cooldown: 10000
  821. Duration: 1500
  822. Particles: 3
  823. FrostDuration: 0
  824. FrozenWaterDuration: 4000
  825. Range: 10
  826. Snow: true
  827. SnowDuration: 5800
  828. BendableSnow: true
  829. Damage:
  830. Enabled: true
  831. Player: 0.0
  832. Mob: 2.0
  833. Slow:
  834. Enabled: true
  835. Duration: 3000
  836. RestrictBiomes: false
  837. HealingWaters:
  838. DynamicLight:
  839. Enabled: true
  840. Brightness: 10
  841. KeepAlive: 1500
  842. Enabled: false
  843. Description: To use this ability, the bender has to be partially submerged in
  844. water, OR be holding either a bottle of water or a water bucket. This move
  845. will heal the player automatically if they have it equipped and are standing
  846. in water. If the player sneaks while in water and is targeting another entity,
  847. the bender will heal the targeted entity. The alternate healing method requires
  848. the bender to be holding a bottle of water or a water bucket. To start healing
  849. simply sneak, however if the bender is targeting a mob while sneaking, the
  850. bender will heal the targeted mob.
  851. Power: 1
  852. Range: 5
  853. DrainChance: 5
  854. IceClaws:
  855. Enabled: true
  856. Description: 'As demonstrated by Hama, a Waterbender can pull water out of thin
  857. air to create claws at the tips of their fingers. With IceClaws bound, hold
  858. Sneak (Default: Shift) to start pulling water out the air until you form claws
  859. at your finger tips, then attack an enemy to slow them down and do a bit of
  860. damage!'
  861. Cooldown: 6000
  862. ChargeTime: 1000
  863. SlowDuration: 5000
  864. Damage: 2.0
  865. Range: 22
  866. Throwable: true
  867. IceWall:
  868. Enabled: true
  869. Description: IceWall allows an icebender to create a wall of ice, similar to
  870. raiseearth. To use, simply sneak while targeting either water, ice, or snow.
  871. To break the wall, you must sneak again while targeting it. Be aware that
  872. other icebenders can break your own shields, and if you are too close you
  873. can get hurt by the shards.
  874. Cooldown: 5000
  875. Width: 4
  876. MaxHeight: 7
  877. MinHeight: 3
  878. MaxWallHealth: 12
  879. MinWallHealth: 8
  880. Range: 12
  881. Damage: 2.0
  882. CanBreak: true
  883. Stackable: false
  884. LifeTime:
  885. Enabled: true
  886. Duration: 20000
  887. WallDamage:
  888. Torrent: 5
  889. TorrentFreeze: 9
  890. IceBlast: 8
  891. Fireblast: 3
  892. FireblastCharged: 5
  893. Lightning: 12
  894. Combustion: 12
  895. EarthSmash: 8
  896. AirBlast: 2
  897. WakeFishing:
  898. Enabled: true
  899. Description: 'With this ability bound, hold Shift (Default: Sneak) at a water
  900. block and don''t lose focus of that block. Eventually some fish will investigate
  901. the wake and swim out at you!'
  902. Cooldown: 10000
  903. Duration: 20000
  904. Range: 10
  905. WaterCombo:
  906. Maelstrom:
  907. Combination:
  908. - PhaseChange:SHIFT_DOWN
  909. - Torrent:LEFT_CLICK
  910. - Torrent:LEFT_CLICK
  911. Instructions: PhaseChange (Hold sneak) > Torrent (Left-click) > Torrent (Left-click)
  912. Enabled: true
  913. Description: Create a swirling mass of water that drags any entity that enters
  914. it to the bottom of the whirlpool.
  915. Cooldown: 1200
  916. Duration: 10000
  917. MaxDepth: 5
  918. Range: 10
  919. WaterFlow:
  920. Combination:
  921. - WaterManipulation:SHIFT_DOWN
  922. - WaterManipulation:SHIFT_UP
  923. - Torrent:SHIFT_DOWN
  924. - Torrent:SHIFT_UP
  925. - Torrent:SHIFT_DOWN
  926. - WaterManipulation:SHIFT_UP
  927. Instructions: WaterManipulation (Tap sneak) > Torrent (Tap sneak) > Torrent
  928. (Hold sneak) > WaterManipulation (Release sneak)
  929. Enabled: true
  930. Description: 'Some Waterbenders have managed to create torrents of water much
  931. stronger than a regular torrent, that can carry them selves and others,
  932. as well as being able to freeze the entire stream whenever. The bender must
  933. stay focused on the flow or else the flow will stop. If you Sneak (Default:
  934. Shift) while controlling the stream, the stream will return to you.'
  935. Cooldown: 9000
  936. Duration: 6000
  937. MeltDelay: 4000
  938. SourceRange: 14
  939. MaxRange: 10.5
  940. MinRange: 8
  941. Trail: 20
  942. BottleSource: false
  943. PlantSource: false
  944. RemoveOnAnyDamage: true
  945. Size:
  946. Normal: 1
  947. AvatarState: 2
  948. FullmoonSmall: 1
  949. FullmoonLarge: 1
  950. IsAvatarStateToggle: true
  951. AvatarStateDuration: 60000
  952. PlayerStayNearSource: true
  953. MaxDistanceFromSource: 100
  954. FullMoon:
  955. Enabled: false
  956. Modifier:
  957. Cooldown: 3
  958. Duration: 2
  959. PlayerRideOwnFlow: true
  960. WaterGimbal:
  961. Combination:
  962. - Torrent:SHIFT_DOWN
  963. - Torrent:SHIFT_UP
  964. - Torrent:SHIFT_DOWN
  965. - Torrent:SHIFT_UP
  966. - WaterManipulation:SHIFT_DOWN
  967. Instructions: Torrent (Tap sneak) > Torrent (Tap sneak) > WaterManipulation
  968. (Hold sneak) > WaterManipulation (Left-click multiple times)
  969. SnowSource: true
  970. Enabled: true
  971. Description: Skilled Waterbenders are able to create two spinning rings of
  972. water around their bodies, which can be used as a defensive ability or for
  973. an offensive attack.
  974. Cooldown: 6000
  975. Damage: 2.0
  976. RingSize: 2.5
  977. Range: 25
  978. SourceRange: 10
  979. Speed: 2.2
  980. AnimationSpeed: 3
  981. PlantSource: true
  982. RequireAdjacentPlants: true
  983. BottleSource: false
  984. AbilityCollisionRadius: 1.2
  985. EntityCollisionRadius: 1.2
  986. Collisions:
  987. FireShield:
  988. Enabled: false
  989. RemoveFirst: true
  990. RemoveSecond: false
  991. Ice:
  992. Passive:
  993. Skate:
  994. Enabled: true
  995. SpeedFactor: 3
  996. Chi:
  997. Backstab:
  998. Enabled: true
  999. Description: Strike your foe in the back with a hard jab, temporariliy blocking
  1000. their Chi, and inflicting a lot of damage! This ability has a long cooldown.
  1001. You must hit the target in the back or this ability won't work!
  1002. Cooldown: 6000
  1003. Damage: 3.0
  1004. MaxActivationAngle: 90
  1005. DaggerThrow:
  1006. RequireArrows: false
  1007. Enabled: true
  1008. Description: With this ability bound, Left-Click in rapid succession to shoot
  1009. arrows out of your inventory at your target!
  1010. Cooldown: 5700
  1011. MaxDaggers:
  1012. Enabled: true
  1013. Amount: 5
  1014. Damage: 1.0
  1015. ParticleTrail: true
  1016. AbilityCollisionRadius: 0.5
  1017. Interactions:
  1018. WaterSpout:
  1019. Enabled: true
  1020. Cooldown: 6000
  1021. HitsRequired: 1
  1022. AirSpout:
  1023. Enabled: true
  1024. Cooldown: 6000
  1025. HitsRequired: 1
  1026. Passives:
  1027. WallRun:
  1028. Enabled: true
  1029. Cooldown: 0
  1030. Duration: 9999999
  1031. Particles: true
  1032. Air: true
  1033. Earth: false
  1034. Water: false
  1035. Fire: true
  1036. Chi: true
  1037. InvalidBlocks:
  1038. - BARRIER
  1039.  
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