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daipon0512

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Oct 21st, 2017
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  1. VSS:
  2. Item_Information:
  3. Item_Name: "&5VSS"
  4. Item_Type: 273
  5. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■□□□□□|&7*弾速 ■■■■■■■□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■■■□□"
  6. Melee_Mode: false
  7. Skip_Name_Check: false
  8. Remove_Unused_Tag: false
  9. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  10. Hidden_From_List: false
  11. Shooting:
  12. Disable: false
  13. Dual_Wield: false
  14. Right_Click_To_Shoot: true
  15. Cancel_Left_Click_Block_Damage: true
  16. Cancel_Right_Click_Interactions: true
  17. Delay_Between_Shots: 10
  18. Recoil_Amount: 3
  19. Projectile_Amount: 1
  20. Projectile_Type: snowball
  21. Remove_Arrows_On_Impact: false
  22. Remove_Bullet_Drop: false
  23. Removal_Or_Drag_Delay: false
  24. Projectile_Speed: 80
  25. Projectile_Damage: 7
  26. Projectile_Flames: false
  27. Projectile_Incendiary:
  28. Enable: false
  29. Duration: 0
  30. Bullet_Spread: 3
  31. Reset_Fall_Distance: true
  32. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  33. Sneak:
  34. Enable: true
  35. No_Recoil: false
  36. Bullet_Spread: 0.8
  37. Sneak_Before_Shooting: false
  38. Burstfire:
  39. Enable: false
  40. Shots_Per_Burst: 1
  41. Delay_Between_Shots_In_Burst: 10
  42. Ammo:
  43. Enable: true
  44. Ammo_Item_ID: 371
  45. Take_Ammo_Per_Shot: true
  46. Ammo_Name_Check: "&eBullet"
  47. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  48. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  49. Reload:
  50. Enable: true
  51. Reload_Amount: 8
  52. Reload_With_Mouse: false
  53. Starting_Amount: 8
  54. Reload_Bullets_Individually: false
  55. Take_Ammo_On_Reload: false
  56. Take_Ammo_As_Magazine: false
  57. Reload_Duration: 200
  58. Reload_Shoot_Delay: 20
  59. Destroy_When_Empty: false
  60. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  61. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  62. Scope:
  63. Enable: true
  64. Night_Vision: true
  65. Zoom_Amount: 8
  66. Zoom_Bullet_Spread: 0.1
  67. Zoom_Before_Shooting: false
  68. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  69. Custom_Death_Message:
  70. Normal: "&9<shooter>&r &6>>> &5[VSS] &6>>> &r&2<victim> "
  71. Headshot:
  72. Enable: true
  73. Bonus_Damage: 3
  74. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  75. Abilities:
  76. Reset_Hit_Cooldown: true
  77. Knockback: 2
  78. Hit_Events:
  79. Enable: true
  80. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  81. Extras:
  82. Run_Console_Command: "scoreboard players add <shooter> hoge <damage>"
  83.  
  84. KNIFE:
  85. Item_Information:
  86. Item_Name: "&8Survival Knife"
  87. Item_Type: 267
  88. Item_Lore: "&7Type:Knife|&7*攻撃力 ■■□□□□□□|&7*装填時間 ■■■■■■□□"
  89. Melee_Mode: false
  90. Skip_Name_Check: false
  91. Remove_Unused_Tag: false
  92. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  93. Hidden_From_List: false
  94. Shooting:
  95. Disable: false
  96. Dual_Wield: false
  97. Right_Click_To_Shoot: false
  98. Cancel_Left_Click_Block_Damage: true
  99. Cancel_Right_Click_Interactions: true
  100. Delay_Between_Shots: 30
  101. Recoil_Amount: 0
  102. Projectile_Amount: 1
  103. Projectile_Type: snowball
  104. Remove_Arrows_On_Impact: false
  105. Remove_Bullet_Drop: false
  106. Removal_Or_Drag_Delay: 2-true
  107. Projectile_Speed: 30
  108. Projectile_Damage: 3
  109. Projectile_Flames: false
  110. Projectile_Incendiary:
  111. Enable: false
  112. Duration: 0
  113. Bullet_Spread: 0
  114. Reset_Fall_Distance: true
  115. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  116. Sneak:
  117. Enable: true
  118. No_Recoil: true
  119. Bullet_Spread: 0
  120. Sneak_Before_Shooting: false
  121. Burstfire:
  122. Enable: false
  123. Shots_Per_Burst: 1
  124. Delay_Between_Shots_In_Burst: 10
  125. Ammo:
  126. Enable: false
  127. Ammo_Item_ID: 371
  128. Take_Ammo_Per_Shot: true
  129. Ammo_Name_Check: "&eBullet"
  130. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  131. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  132. Reload:
  133. Enable: true
  134. Reload_Amount: 1
  135. Reload_With_Mouse: false
  136. Starting_Amount: 1
  137. Reload_Bullets_Individually: false
  138. Take_Ammo_On_Reload: false
  139. Take_Ammo_As_Magazine: false
  140. Reload_Duration: 30
  141. Reload_Shoot_Delay: 0
  142. Destroy_When_Empty: false
  143. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  144. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  145. Scope:
  146. Enable: false
  147. Night_Vision: true
  148. Zoom_Amount: 8
  149. Zoom_Bullet_Spread: 0
  150. Zoom_Before_Shooting: false
  151. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  152. Custom_Death_Message:
  153. Normal: "&9<shooter> &6>>> &8[Survial Knife] &6>>> &r&2<victim> "
  154. Headshot:
  155. Enable: false
  156. Bonus_Damage: 2
  157. Message_Shooter: "&3HeadShot!"
  158. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  159. Run_Console_Command:
  160. -"/scoreboard players add <shooter> hoge <damage>"
  161.  
  162. BARRET:
  163. Item_Information:
  164. Item_Name: "&7Barret-M82A1"
  165. Item_Type: 278
  166. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■■□□|&7*装填時間 ■■□□□□□□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■□□□□□□|&7*命中率 ■■■□□□□□"
  167. Melee_Mode: false
  168. Skip_Name_Check: false
  169. Remove_Unused_Tag: false
  170. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  171. Hidden_From_List: false
  172. Shooting:
  173. Disable: false
  174. Dual_Wield: false
  175. Right_Click_To_Shoot: true
  176. Cancel_Left_Click_Block_Damage: true
  177. Cancel_Right_Click_Interactions: true
  178. Delay_Between_Shots: 50
  179. Recoil_Amount: 5
  180. Projectile_Amount: 1
  181. Projectile_Type: snowball
  182. Remove_Arrows_On_Impact: false
  183. Remove_Bullet_Drop: false
  184. Removal_Or_Drag_Delay: false
  185. Projectile_Speed: 60
  186. Projectile_Damage: 12
  187. Projectile_Flames: false
  188. Projectile_Incendiary:
  189. Enable: false
  190. Duration: 0
  191. Bullet_Spread: 3
  192. Reset_Fall_Distance: true
  193. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  194. Sneak:
  195. Enable: true
  196. No_Recoil: false
  197. Bullet_Spread: 2
  198. Sneak_Before_Shooting: false
  199. Burstfire:
  200. Enable: false
  201. Shots_Per_Burst: 1
  202. Delay_Between_Shots_In_Burst: 10
  203. Ammo:
  204. Enable: true
  205. Ammo_Item_ID: 371
  206. Take_Ammo_Per_Shot: true
  207. Ammo_Name_Check: "&eBullet"
  208. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  209. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  210. Reload:
  211. Enable: true
  212. Reload_Amount: 5
  213. Reload_With_Mouse: false
  214. Starting_Amount: 5
  215. Reload_Bullets_Individually: false
  216. Take_Ammo_On_Reload: false
  217. Take_Ammo_As_Magazine: false
  218. Reload_Duration: 240
  219. Reload_Shoot_Delay: 30
  220. Destroy_When_Empty: false
  221. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  222. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  223. Scope:
  224. Enable: true
  225. Night_Vision: true
  226. Zoom_Amount: 8
  227. Zoom_Bullet_Spread: 0.6
  228. Zoom_Before_Shooting: false
  229. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  230. Custom_Death_Message:
  231. Normal: "&9<shooter>&r &6>>> &5[Barret-M82A1] &6>>> &r&2<victim>"
  232. Headshot:
  233. Enable: true
  234. Bonus_Damage: 2
  235. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  236. Abilities:
  237. Reset_Hit_Cooldown: true
  238. Knockback: 4
  239. Hit_Events:
  240. Enable: true
  241. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  242. Run_Console_Command:
  243. -"/scoreboard players add <shooter> hoge <damage>"
  244.  
  245.  
  246. M1911:
  247. Item_Information:
  248. Item_Name: "&6M1911"
  249. Item_Type: 292
  250. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■□□□□□□|&7*装填時間 ■■■■■□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■■□□□□|&7*命中率 ■■■■■■□□"
  251. Melee_Mode: false
  252. Skip_Name_Check: false
  253. Remove_Unused_Tag: false
  254. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  255. Hidden_From_List: false
  256. Shooting:
  257. Disable: false
  258. Dual_Wield: false
  259. Right_Click_To_Shoot: true
  260. Cancel_Left_Click_Block_Damage: true
  261. Cancel_Right_Click_Interactions: true
  262. Delay_Between_Shots: 7
  263. Recoil_Amount: 0
  264. Projectile_Amount: 1
  265. Projectile_Type: snowball
  266. Remove_Arrows_On_Impact: false
  267. Remove_Bullet_Drop: false
  268. Removal_Or_Drag_Delay: false
  269. Projectile_Speed: 40
  270. Projectile_Damage: 3
  271. Projectile_Flames: false
  272. Projectile_Incendiary:
  273. Enable: false
  274. Duration: 0
  275. Bullet_Spread: 0.5
  276. Reset_Fall_Distance: true
  277. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  278. Sneak:
  279. Enable: true
  280. No_Recoil: true
  281. Bullet_Spread: 0.1
  282. Sneak_Before_Shooting: false
  283. Burstfire:
  284. Enable:
  285. Shots_Per_Burst: 1
  286. Delay_Between_Shots_In_Burst: 10
  287. Ammo:
  288. Enable: true
  289. Ammo_Item_ID: 371
  290. Take_Ammo_Per_Shot: true
  291. Ammo_Name_Check: "&eBullet"
  292. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  293. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  294. Firearm_Action:
  295. Type: slide
  296. Reload:
  297. Enable: true
  298. Reload_Amount: 8
  299. Reload_With_Mouse: false
  300. Starting_Amount: 8
  301. Reload_Bullets_Individually: false
  302. Take_Ammo_On_Reload: false
  303. Take_Ammo_As_Magazine: false
  304. Reload_Duration: 60
  305. Reload_Shoot_Delay: 10
  306. Destroy_When_Empty: false
  307. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  308. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  309. Scope:
  310. Enable: false
  311. Night_Vision: true
  312. Zoom_Amount: 8
  313. Zoom_Bullet_Spread: 0
  314. Zoom_Before_Shooting: false
  315. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  316. Custom_Death_Message:
  317. Normal: "&9<shooter>&r &6>>> &6[M1911] &6>>> &r&2<victim>"
  318. Headshot:
  319. Enable: false
  320. Bonus_Damage: 1
  321. Message_Shooter: "&3HeadShot!"
  322. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  323. Abilities:
  324. Reset_Hit_Cooldown: true
  325. Knockback: 0
  326. Hit_Events:
  327. Enable: true
  328. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  329. Run_Console_Command:
  330. -"/scoreboard players add <shooter> hoge <damage>"
  331.  
  332. MAC:
  333. Item_Information:
  334. Item_Name: "&3MAC-10"
  335. Item_Type: 284
  336. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■□□□□□|&7*装填時間 ■■■■■□□□|&7*弾速 ■■■■■■■□|&7*連射速度 ■■■■■■□□|&7*命中率 ■■■■□□□□"
  337. Melee_Mode: false
  338. Skip_Name_Check: false
  339. Remove_Unused_Tag: false
  340. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  341. Hidden_From_List: false
  342. Shooting:
  343. Disable: false
  344. Dual_Wield: false
  345. Right_Click_To_Shoot: true
  346. Cancel_Left_Click_Block_Damage: true
  347. Cancel_Right_Click_Interactions: true
  348. Recoil_Amount: 1
  349. Projectile_Amount: 1
  350. Projectile_Type: snowball
  351. Remove_Arrows_On_Impact: false
  352. Remove_Bullet_Drop: false
  353. Removal_Or_Drag_Delay: false
  354. Projectile_Speed: 70
  355. Projectile_Damage: 2
  356. Projectile_Flames: false
  357. Projectile_Incendiary:
  358. Enable: false
  359. Duration: 0
  360. Bullet_Spread: 1.2
  361. Reset_Fall_Distance: true
  362. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  363. Fully_Automatic:
  364. Enable: true
  365. Fire_Rate: 6
  366. Sneak:
  367. Enable: true
  368. No_Recoil: true
  369. Bullet_Spread: 0.65
  370. Sneak_Before_Shooting: false
  371. Burstfire:
  372. Enable: false
  373. Shots_Per_Burst: 1
  374. Delay_Between_Shots_In_Burst: 10
  375. Ammo:
  376. Enable: true
  377. Ammo_Item_ID: 371
  378. Take_Ammo_Per_Shot: true
  379. Ammo_Name_Check: "&eBullet"
  380. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  381. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  382. Reload:
  383. Enable: true
  384. Reload_Amount: 32
  385. Reload_With_Mouse: false
  386. Starting_Amount: 32
  387. Reload_Bullets_Individually: false
  388. Take_Ammo_On_Reload: false
  389. Take_Ammo_As_Magazine: false
  390. Reload_Duration: 100
  391. Reload_Shoot_Delay: 10
  392. Destroy_When_Empty: false
  393. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  394. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  395. Scope:
  396. Enable: false
  397. Night_Vision: true
  398. Zoom_Amount: 8
  399. Zoom_Bullet_Spread: 0
  400. Zoom_Before_Shooting: false
  401. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  402. Custom_Death_Message:
  403. Normal: "&9<shooter>&r &6>>> &3[MAC-10] &6>>> &r&2<victim> "
  404. Headshot:
  405. Enable: true
  406. Bonus_Damage: 1
  407. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  408. Abilities:
  409. Reset_Hit_Cooldown: true
  410. Knockback: 0
  411. Hit_Events:
  412. Enable: true
  413. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  414. Run_Console_Command:
  415. -"/scoreboard players add <shooter> hoge <damage>"
  416.  
  417. M16:
  418. Item_Information:
  419. Item_Name: "&9M16"
  420. Item_Type: 270
  421. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■■■□□"
  422. Melee_Mode: false
  423. Skip_Name_Check: false
  424. Remove_Unused_Tag: false
  425. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  426. Hidden_From_List: false
  427. Shooting:
  428. Disable: false
  429. Dual_Wield: false
  430. Right_Click_To_Shoot: true
  431. Cancel_Left_Click_Block_Damage: true
  432. Cancel_Right_Click_Interactions: true
  433. Delay_Between_Shots: 20
  434. Recoil_Amount: 1
  435. Projectile_Amount: 1
  436. Projectile_Type: snowball
  437. Remove_Arrows_On_Impact: false
  438. Remove_Bullet_Drop: false
  439. Removal_Or_Drag_Delay: false
  440. Projectile_Speed: 47
  441. Projectile_Damage: 3
  442. Projectile_Flames: false
  443. Projectile_Incendiary:
  444. Enable: false
  445. Duration: 0
  446. Bullet_Spread: 0.7
  447. Reset_Fall_Distance: true
  448. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  449. Fully_Automatic:
  450. Enable: false
  451. Fire_Rate: 6
  452. Sneak:
  453. Enable: true
  454. No_Recoil: false
  455. Bullet_Spread: 0.2
  456. Sneak_Before_Shooting: false
  457. Burstfire:
  458. Enable: true
  459. Shots_Per_Burst: 3
  460. Delay_Between_Shots_In_Burst: 2
  461. Ammo:
  462. Enable: true
  463. Ammo_Item_ID: 371
  464. Take_Ammo_Per_Shot: true
  465. Ammo_Name_Check: "&eBullet"
  466. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  467. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  468. Reload:
  469. Enable: true
  470. Reload_Amount: 30
  471. Reload_With_Mouse: false
  472. Starting_Amount: 30
  473. Reload_Bullets_Individually: false
  474. Take_Ammo_On_Reload: false
  475. Take_Ammo_As_Magazine: false
  476. Reload_Duration: 120
  477. Reload_Shoot_Delay: 10
  478. Destroy_When_Empty: false
  479. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  480. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  481. Scope:
  482. Enable: false
  483. Night_Vision: true
  484. Zoom_Amount: 8
  485. Zoom_Bullet_Spread: 0
  486. Zoom_Before_Shooting: false
  487. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  488. Custom_Death_Message:
  489. Normal: "&9<shooter>&r &6>>> &3[M16] &6>>> &r&2<victim> "
  490. Headshot:
  491. Enable: false
  492. Bonus_Damage: 2
  493. Message_Shooter: "&3HeadShot!"
  494. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  495. Abilities:
  496. Reset_Hit_Cooldown: true
  497. Knockback: 0
  498. Hit_Events:
  499. Enable: true
  500. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  501. Run_Console_Command:
  502. -"/scoreboard players add <shooter> hoge <damage>"
  503.  
  504. MP5:
  505. Item_Information:
  506. Item_Name: "&3MP5"
  507. Item_Type: 277
  508. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■■■□□□|&7*装填時間 ■■■■■□□□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■■■■□□"
  509. Melee_Mode: false
  510. Skip_Name_Check: false
  511. Remove_Unused_Tag: false
  512. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  513. Hidden_From_List: false
  514. Shooting:
  515. Disable: false
  516. Dual_Wield: false
  517. Right_Click_To_Shoot: true
  518. Cancel_Left_Click_Block_Damage: true
  519. Cancel_Right_Click_Interactions: true
  520. Recoil_Amount: 1
  521. Projectile_Amount: 1
  522. Projectile_Type: snowball
  523. Remove_Arrows_On_Impact: false
  524. Remove_Bullet_Drop: false
  525. Removal_Or_Drag_Delay: false
  526. Projectile_Speed: 60
  527. Projectile_Damage: 2
  528. Projectile_Flames: false
  529. Projectile_Incendiary:
  530. Enable: false
  531. Duration: 0
  532. Bullet_Spread: 0.8
  533. Reset_Fall_Distance: true
  534. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  535. Fully_Automatic:
  536. Enable: true
  537. Fire_Rate: 4
  538. Sneak:
  539. Enable: true
  540. No_Recoil: false
  541. Bullet_Spread: 0.35
  542. Sneak_Before_Shooting: false
  543. Burstfire:
  544. Enable: false
  545. Shots_Per_Burst: 1
  546. Delay_Between_Shots_In_Burst: 10
  547. Ammo:
  548. Enable: true
  549. Ammo_Item_ID: 371
  550. Take_Ammo_Per_Shot: true
  551. Ammo_Name_Check: "&eBullet"
  552. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  553. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  554. Reload:
  555. Enable: true
  556. Reload_Amount: 30
  557. Reload_With_Mouse: false
  558. Starting_Amount: 30
  559. Reload_Bullets_Individually: false
  560. Take_Ammo_On_Reload: false
  561. Take_Ammo_As_Magazine: false
  562. Reload_Duration: 100
  563. Reload_Shoot_Delay: 10
  564. Destroy_When_Empty: false
  565. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  566. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  567. Scope:
  568. Enable: false
  569. Night_Vision: true
  570. Zoom_Amount: 8
  571. Zoom_Bullet_Spread: 0
  572. Zoom_Before_Shooting: false
  573. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  574. Custom_Death_Message:
  575. Normal: "&9<shooter>&r &6>>> &3[MP5] &6>>> &r&2<victim> "
  576. Headshot:
  577. Enable: false
  578. Bonus_Damage: 2
  579. Message_Shooter: "&3HeadShot!"
  580. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  581. Abilities:
  582. Reset_Hit_Cooldown: true
  583. Knockback: 0
  584. Hit_Events:
  585. Enable: true
  586. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  587. Run_Console_Command:
  588. -"/scoreboard players add <shooter> hoge <damage>"
  589.  
  590.  
  591. DESERT:
  592. Item_Information:
  593. Item_Name: "&6Desert Eagle"
  594. Item_Type: 294
  595. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■■■□□|&7*装填時間 ■■■□□□□□|&7*弾速 ■■□□□□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■□□□□"
  596. Melee_Mode: false
  597. Skip_Name_Check: false
  598. Remove_Unused_Tag: false
  599. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  600. Hidden_From_List: false
  601. Shooting:
  602. Disable: false
  603. Dual_Wield: false
  604. Right_Click_To_Shoot: true
  605. Cancel_Left_Click_Block_Damage: true
  606. Cancel_Right_Click_Interactions: true
  607. Delay_Between_Shots: 8
  608. Recoil_Amount: 2
  609. Projectile_Amount: 1
  610. Projectile_Type: snowball
  611. Remove_Arrows_On_Impact: false
  612. Remove_Bullet_Drop: false
  613. Removal_Or_Drag_Delay: false
  614. Projectile_Speed: 30
  615. Projectile_Damage: 5
  616. Projectile_Flames: false
  617. Projectile_Incendiary:
  618. Enable: false
  619. Duration: 0
  620. Bullet_Spread: 1.5
  621. Reset_Fall_Distance: true
  622. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  623. Sneak:
  624. Enable: true
  625. No_Recoil: false
  626. Bullet_Spread: 0.75
  627. Sneak_Before_Shooting: false
  628. Burstfire:
  629. Enable: false
  630. Shots_Per_Burst: 1
  631. Delay_Between_Shots_In_Burst: 10
  632. Ammo:
  633. Enable: true
  634. Ammo_Item_ID: 371
  635. Take_Ammo_Per_Shot: true
  636. Ammo_Name_Check: "&eBullet"
  637. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  638. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  639. Firearm_Action:
  640. Type: slide
  641. Reload:
  642. Enable: true
  643. Reload_Amount: 7
  644. Reload_With_Mouse: false
  645. Starting_Amount: 7
  646. Reload_Bullets_Individually: false
  647. Take_Ammo_On_Reload: false
  648. Take_Ammo_As_Magazine: false
  649. Reload_Duration: 80
  650. Reload_Shoot_Delay: 10
  651. Destroy_When_Empty: false
  652. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  653. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  654. Scope:
  655. Enable: false
  656. Night_Vision: true
  657. Zoom_Amount: 8
  658. Zoom_Bullet_Spread: 0
  659. Zoom_Before_Shooting: false
  660. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  661. Custom_Death_Message:
  662. Normal: "&9<shooter>&r &6>>> &6[Desert Eagle] &6>>> &r&2<victim>"
  663. Headshot:
  664. Enable: false
  665. Bonus_Damage: 1
  666. Message_Shooter: "&3HeadShot!"
  667. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  668. Abilities:
  669. Reset_Hit_Cooldown: true
  670. Knockback: 1
  671. Hit_Events:
  672. Enable: true
  673. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  674. Run_Console_Command:
  675. -"/scoreboard players add <shooter> hoge <damage>"
  676.  
  677. SPAS:
  678. Item_Information:
  679. Item_Name: "&cSPAS-15"
  680. Item_Type: 274
  681. Item_Lore: "&7Type:ShotGun|&7*攻撃力 ■■■■■■□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■□□□□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■□□□□"
  682. Melee_Mode: false
  683. Skip_Name_Check: false
  684. Remove_Unused_Tag: false
  685. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  686. Hidden_From_List: false
  687. Shooting:
  688. Disable: false
  689. Dual_Wield: false
  690. Right_Click_To_Shoot: true
  691. Cancel_Left_Click_Block_Damage: true
  692. Cancel_Right_Click_Interactions: true
  693. Delay_Between_Shots: 10
  694. Recoil_Amount: 2
  695. Projectile_Amount: 6
  696. Projectile_Type: snowball
  697. Remove_Arrows_On_Impact: false
  698. Remove_Bullet_Drop: false
  699. Removal_Or_Drag_Delay: 7-true
  700. Projectile_Speed: 35
  701. Projectile_Damage: 2
  702. Projectile_Flames: false
  703. Projectile_Incendiary:
  704. Enable: false
  705. Duration: 0
  706. Bullet_Spread: 1.6
  707. Reset_Fall_Distance: true
  708. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  709. Sneak:
  710. Enable: true
  711. No_Recoil: false
  712. Bullet_Spread: 1.2
  713. Sneak_Before_Shooting: false
  714. Burstfire:
  715. Enable: false
  716. Shots_Per_Burst: 1
  717. Delay_Between_Shots_In_Burst: 10
  718. Ammo:
  719. Enable: true
  720. Ammo_Item_ID: 371
  721. Take_Ammo_Per_Shot: true
  722. Ammo_Name_Check: "&eBullet"
  723. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  724. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  725. Firearm_Action:
  726. Type: slide
  727. Reload:
  728. Enable: true
  729. Reload_Amount: 6
  730. Reload_With_Mouse: false
  731. Starting_Amount: 6
  732. Reload_Bullets_Individually: false
  733. Take_Ammo_On_Reload: false
  734. Take_Ammo_As_Magazine: false
  735. Reload_Duration: 120
  736. Reload_Shoot_Delay: 10
  737. Destroy_When_Empty: false
  738. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  739. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  740. Scope:
  741. Enable: false
  742. Night_Vision: true
  743. Zoom_Amount: 8
  744. Zoom_Bullet_Spread: 0
  745. Zoom_Before_Shooting: false
  746. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  747. Custom_Death_Message:
  748. Normal: "&9<shooter>&r &6>>> &4[SPAS-15] &6>>> &r&2<victim>"
  749. Headshot:
  750. Enable: false
  751. Bonus_Damage: 1
  752. Message_Shooter: "&3HeadShot!"
  753. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  754. Abilities:
  755. Reset_Hit_Cooldown: true
  756. Knockback: 0
  757. Hit_Events:
  758. Enable: true
  759. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  760. Run_Console_Command:
  761. -"/scoreboard players add <shooter> hoge <damage>"
  762.  
  763. STRIKER:
  764. Item_Information:
  765. Item_Name: "&cStriker-12"
  766. Item_Type: 256
  767. Item_Lore: "&7Type:ShotGun|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■□□□□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■□□□□□"
  768. Melee_Mode: false
  769. Skip_Name_Check: false
  770. Remove_Unused_Tag: false
  771. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  772. Hidden_From_List: false
  773. Shooting:
  774. Disable: false
  775. Dual_Wield: false
  776. Right_Click_To_Shoot: true
  777. Cancel_Left_Click_Block_Damage: true
  778. Cancel_Right_Click_Interactions: true
  779. Delay_Between_Shots: 5
  780. Recoil_Amount: 1
  781. Projectile_Amount: 8
  782. Projectile_Type: snowball
  783. Remove_Arrows_On_Impact: false
  784. Remove_Bullet_Drop: false
  785. Removal_Or_Drag_Delay: 6-true
  786. Projectile_Speed: 30
  787. Projectile_Damage: 1
  788. Projectile_Flames: false
  789. Projectile_Incendiary:
  790. Enable: false
  791. Duration: 0
  792. Bullet_Spread: 1.6
  793. Reset_Fall_Distance: true
  794. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  795. Sneak:
  796. Enable: true
  797. No_Recoil: false
  798. Bullet_Spread: 1.4
  799. Sneak_Before_Shooting: false
  800. Burstfire:
  801. Enable: false
  802. Shots_Per_Burst: 1
  803. Delay_Between_Shots_In_Burst: 10
  804. Ammo:
  805. Enable: true
  806. Ammo_Item_ID: 371
  807. Take_Ammo_Per_Shot: true
  808. Ammo_Name_Check: "&eBullet"
  809. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  810. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  811. Firearm_Action:
  812. Type: slide
  813. Reload:
  814. Enable: true
  815. Reload_Amount: 12
  816. Reload_With_Mouse: false
  817. Starting_Amount: 12
  818. Reload_Bullets_Individually: true
  819. Take_Ammo_On_Reload: false
  820. Take_Ammo_As_Magazine: false
  821. Reload_Duration: 15
  822. Reload_Shoot_Delay: 10
  823. Destroy_When_Empty: false
  824. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  825. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  826. Scope:
  827. Enable: false
  828. Night_Vision: true
  829. Zoom_Amount: 8
  830. Zoom_Bullet_Spread: 0
  831. Zoom_Before_Shooting: false
  832. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  833. Custom_Death_Message:
  834. Normal: "&9<shooter>&r &6>>> &c[Striker12] &6>>> &r&2<victim>"
  835. Headshot:
  836. Enable: false
  837. Bonus_Damage: 1
  838. Message_Shooter: "&3HeadShot!"
  839. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  840. Abilities:
  841. Reset_Hit_Cooldown: true
  842. Knockback: 0
  843. Hit_Events:
  844. Enable: true
  845. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  846. Run_Console_Command:
  847. -"/scoreboard players add <shooter> hoge <damage>"
  848.  
  849. MG3:
  850. Item_Information:
  851. Item_Name: "&aMG3"
  852. Item_Type: 293
  853. Item_Lore: "&7Type:LightMachineGun|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■□□□□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■■□□□"
  854. Melee_Mode: false
  855. Skip_Name_Check: false
  856. Remove_Unused_Tag: false
  857. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  858. Hidden_From_List: false
  859. Shooting:
  860. Disable: false
  861. Dual_Wield: false
  862. Right_Click_To_Shoot: true
  863. Cancel_Left_Click_Block_Damage: true
  864. Cancel_Right_Click_Interactions: true
  865. Recoil_Amount: 1
  866. Projectile_Amount: 1
  867. Projectile_Type: snowball
  868. Remove_Arrows_On_Impact: false
  869. Remove_Bullet_Drop: false
  870. Removal_Or_Drag_Delay: false
  871. Projectile_Speed: 40
  872. Projectile_Damage: 2
  873. Projectile_Flames: false
  874. Projectile_Incendiary:
  875. Enable: false
  876. Duration: 0
  877. Bullet_Spread: 1.2
  878. Reset_Fall_Distance: true
  879. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  880. Sneak:
  881. Enable: true
  882. No_Recoil: false
  883. Bullet_Spread: 0.4
  884. Sneak_Before_Shooting: false
  885. Fully_Automatic:
  886. Enable: true
  887. Fire_Rate: 1
  888. Burstfire:
  889. Enable: false
  890. Shots_Per_Burst: 1
  891. Delay_Between_Shots_In_Burst: 10
  892. Ammo:
  893. Enable: true
  894. Ammo_Item_ID: 371
  895. Take_Ammo_Per_Shot: true
  896. Ammo_Name_Check: "&eBullet"
  897. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  898. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  899. Firearm_Action:
  900. Type: slide
  901. Reload:
  902. Enable: true
  903. Reload_Amount: 120
  904. Reload_With_Mouse: false
  905. Starting_Amount: 120
  906. Reload_Bullets_Individually: true
  907. Take_Ammo_On_Reload: false
  908. Take_Ammo_As_Magazine: false
  909. Reload_Duration: 300
  910. Reload_Shoot_Delay: 10
  911. Destroy_When_Empty: false
  912. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  913. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  914. Scope:
  915. Enable: false
  916. Night_Vision: true
  917. Zoom_Amount: 8
  918. Zoom_Bullet_Spread: 0
  919. Zoom_Before_Shooting: false
  920. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  921. Custom_Death_Message:
  922. Normal: "&9<shooter>&r &6>>> &a[MG3] &6>>> &r&2<victim>"
  923. Headshot:
  924. Enable: false
  925. Bonus_Damage: 1
  926. Message_Shooter: "&3HeadShot!"
  927. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  928. Abilities:
  929. Reset_Hit_Cooldown: true
  930. Knockback: 0
  931. Hit_Events:
  932. Enable: true
  933. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  934. Run_Console_Command:
  935. -"/scoreboard players add <shooter> hoge <damage>"
  936.  
  937. WA2000:
  938. Item_Information:
  939. Item_Name: "&6WA2000"
  940. Item_Type: 285
  941. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■□□□|&7*装填時間 ■■■□□□□□|&7*弾速 ■■■■■■□□|&7*連射速度 ■■□□□□□□|&7*命中率 ■■■■■■□□"
  942. Melee_Mode: false
  943. Skip_Name_Check: false
  944. Remove_Unused_Tag: false
  945. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  946. Hidden_From_List: false
  947. Shooting:
  948. Disable: false
  949. Dual_Wield: false
  950. Right_Click_To_Shoot: true
  951. Cancel_Left_Click_Block_Damage: true
  952. Cancel_Right_Click_Interactions: true
  953. Delay_Between_Shots: 40
  954. Recoil_Amount: 4
  955. Projectile_Amount: 1
  956. Projectile_Type: snowball
  957. Remove_Arrows_On_Impact: false
  958. Remove_Bullet_Drop: false
  959. Removal_Or_Drag_Delay: false
  960. Projectile_Speed: 80
  961. Projectile_Damage: 9
  962. Projectile_Flames: false
  963. Projectile_Incendiary:
  964. Enable: false
  965. Duration: 0
  966. Bullet_Spread: 3
  967. Reset_Fall_Distance: true
  968. Sounds_Shoot: EENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  969. Sneak:
  970. Enable: true
  971. No_Recoil: false
  972. Bullet_Spread: 2
  973. Sneak_Before_Shooting: false
  974. Burstfire:
  975. Enable: false
  976. Shots_Per_Burst: 1
  977. Delay_Between_Shots_In_Burst: 10
  978. Ammo:
  979. Enable: true
  980. Ammo_Item_ID: 371
  981. Take_Ammo_Per_Shot: true
  982. Ammo_Name_Check: "&eBullet"
  983. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  984. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  985. Reload:
  986. Enable: true
  987. Reload_Amount: 6
  988. Reload_With_Mouse: false
  989. Starting_Amount: 6
  990. Reload_Bullets_Individually: false
  991. Take_Ammo_On_Reload: false
  992. Take_Ammo_As_Magazine: false
  993. Reload_Duration: 200
  994. Reload_Shoot_Delay: 30
  995. Destroy_When_Empty: false
  996. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  997. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  998. Scope:
  999. Enable: true
  1000. Night_Vision: true
  1001. Zoom_Amount: 10
  1002. Zoom_Bullet_Spread: 0.2
  1003. Zoom_Before_Shooting: false
  1004. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1005. Custom_Death_Message:
  1006. Normal: "&9<shooter>&r &6>>> &6[WA2000] &6>>> &r&2<victim>"
  1007. Headshot:
  1008. Enable: true
  1009. Bonus_Damage: 3
  1010. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1011. Abilities:
  1012. Reset_Hit_Cooldown: true
  1013. Knockback: 4
  1014. Hit_Events:
  1015. Enable: true
  1016. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1017. Run_Console_Command:
  1018. -"/scoreboard players add <shooter> hoge <damage>"
  1019.  
  1020. MK5:
  1021. Item_Information:
  1022. Item_Name: "&9MK5"
  1023. Item_Type: 291
  1024. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■■■□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■■■■□□"
  1025. Melee_Mode: false
  1026. Skip_Name_Check: false
  1027. Remove_Unused_Tag: false
  1028. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1029. Hidden_From_List: false
  1030. Shooting:
  1031. Disable: false
  1032. Dual_Wield: false
  1033. Right_Click_To_Shoot: true
  1034. Cancel_Left_Click_Block_Damage: true
  1035. Cancel_Right_Click_Interactions: true
  1036. Delay_Between_Shots: 10
  1037. Recoil_Amount: 1
  1038. Projectile_Amount: 1
  1039. Projectile_Type: snowball
  1040. Remove_Arrows_On_Impact: false
  1041. Remove_Bullet_Drop: false
  1042. Removal_Or_Drag_Delay: false
  1043. Projectile_Speed: 40
  1044. Projectile_Damage: 2
  1045. Projectile_Flames: false
  1046. Projectile_Incendiary:
  1047. Enable: false
  1048. Duration: 0
  1049. Bullet_Spread: 0.8
  1050. Reset_Fall_Distance: true
  1051. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1052. Fully_Automatic:
  1053. Enable: false
  1054. Fire_Rate: 6
  1055. Sneak:
  1056. Enable: true
  1057. No_Recoil: false
  1058. Bullet_Spread: 0.2
  1059. Sneak_Before_Shooting: false
  1060. Burstfire:
  1061. Enable: true
  1062. Shots_Per_Burst: 3
  1063. Delay_Between_Shots_In_Burst: 2
  1064. Ammo:
  1065. Enable: true
  1066. Ammo_Item_ID: 371
  1067. Take_Ammo_Per_Shot: true
  1068. Ammo_Name_Check: "&eBullet"
  1069. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1070. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1071. Reload:
  1072. Enable: true
  1073. Reload_Amount: 15
  1074. Reload_With_Mouse: false
  1075. Starting_Amount: 15
  1076. Reload_Bullets_Individually: false
  1077. Take_Ammo_On_Reload: false
  1078. Take_Ammo_As_Magazine: false
  1079. Reload_Duration: 80
  1080. Reload_Shoot_Delay: 10
  1081. Destroy_When_Empty: false
  1082. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1083. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1084. Scope:
  1085. Enable: false
  1086. Night_Vision: true
  1087. Zoom_Amount: 8
  1088. Zoom_Bullet_Spread: 0
  1089. Zoom_Before_Shooting: false
  1090. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1091. Custom_Death_Message:
  1092. Normal: "&9<shooter>&r &6>>> &3[MK5] &6>>> &r&2<victim> "
  1093. Headshot:
  1094. Enable: false
  1095. Bonus_Damage: 2
  1096. Message_Shooter: "&3HeadShot!"
  1097. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1098. Abilities:
  1099. Reset_Hit_Cooldown: true
  1100. Knockback: 0
  1101. Hit_Events:
  1102. Enable: true
  1103. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1104. Run_Console_Command:
  1105. -"/scoreboard players add <shooter> hoge <damage>"
  1106.  
  1107. AK:
  1108. Item_Information:
  1109. Item_Name: "&6AK-47"
  1110. Item_Type: 284
  1111. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■■□□□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■□□□□"
  1112. Melee_Mode: false
  1113. Skip_Name_Check: false
  1114. Remove_Unused_Tag: false
  1115. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1116. Hidden_From_List: false
  1117. Shooting:
  1118. Disable: false
  1119. Dual_Wield: false
  1120. Right_Click_To_Shoot: true
  1121. Cancel_Left_Click_Block_Damage: true
  1122. Cancel_Right_Click_Interactions: true
  1123. Recoil_Amount: 1
  1124. Projectile_Amount: 1
  1125. Projectile_Type: snowball
  1126. Remove_Arrows_On_Impact: false
  1127. Remove_Bullet_Drop: false
  1128. Removal_Or_Drag_Delay: false
  1129. Projectile_Speed: 48
  1130. Projectile_Damage: 2
  1131. Projectile_Flames: false
  1132. Projectile_Incendiary:
  1133. Enable: false
  1134. Duration: 0
  1135. Bullet_Spread: 1.4
  1136. Reset_Fall_Distance: true
  1137. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1138. Fully_Automatic:
  1139. Enable: true
  1140. Fire_Rate: 2
  1141. Sneak:
  1142. Enable: true
  1143. No_Recoil: false
  1144. Bullet_Spread: 0.65
  1145. Sneak_Before_Shooting: false
  1146. Burstfire:
  1147. Enable: false
  1148. Shots_Per_Burst: 1
  1149. Delay_Between_Shots_In_Burst: 10
  1150. Ammo:
  1151. Enable: true
  1152. Ammo_Item_ID: 371
  1153. Take_Ammo_Per_Shot: true
  1154. Ammo_Name_Check: "&eBullet"
  1155. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1156. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1157. Reload:
  1158. Enable: true
  1159. Reload_Amount: 30
  1160. Reload_With_Mouse: false
  1161. Starting_Amount: 30
  1162. Reload_Bullets_Individually: false
  1163. Take_Ammo_On_Reload: false
  1164. Take_Ammo_As_Magazine: false
  1165. Reload_Duration: 90
  1166. Reload_Shoot_Delay: 10
  1167. Destroy_When_Empty: false
  1168. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1169. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1170. Scope:
  1171. Enable: false
  1172. Night_Vision: true
  1173. Zoom_Amount: 8
  1174. Zoom_Bullet_Spread: 0
  1175. Zoom_Before_Shooting: false
  1176. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1177. Custom_Death_Message:
  1178. Normal: "&9<shooter>&r &6>>> &6[AK-47] &6>>> &r&2<victim> "
  1179. Headshot:
  1180. Enable: false
  1181. Bonus_Damage: 2
  1182. Message_Shooter: "&3HeadShot!"
  1183. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1184. Abilities:
  1185. Reset_Hit_Cooldown: true
  1186. Knockback: 0
  1187. Run_Console_Command:
  1188. -"/scoreboard players add <shooter> hoge <damage>"
  1189. Hit_Events:
  1190. Enable: true
  1191. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1192.  
  1193. STRIKER2:
  1194. Item_Information:
  1195. Item_Name: "&cStriker-12 Dual"
  1196. Item_Type: 256
  1197. Item_Lore: "&7Type:ShotGun|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■□□□□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■□□□□□"
  1198. Melee_Mode: false
  1199. Skip_Name_Check: false
  1200. Remove_Unused_Tag: false
  1201. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1202. Hidden_From_List: false
  1203. Shooting:
  1204. Disable: false
  1205. Dual_Wield: true
  1206. Right_Click_To_Shoot: true
  1207. Cancel_Left_Click_Block_Damage: true
  1208. Cancel_Right_Click_Interactions: true
  1209. Delay_Between_Shots: 5
  1210. Recoil_Amount: 1
  1211. Projectile_Amount: 8
  1212. Projectile_Type: snowball
  1213. Remove_Arrows_On_Impact: false
  1214. Remove_Bullet_Drop: false
  1215. Removal_Or_Drag_Delay: 5-true
  1216. Projectile_Speed: 30
  1217. Projectile_Damage: 1
  1218. Projectile_Flames: false
  1219. Projectile_Incendiary:
  1220. Enable: false
  1221. Duration: 0
  1222. Bullet_Spread: 1.8
  1223. Reset_Fall_Distance: true
  1224. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1225. Sneak:
  1226. Enable: true
  1227. No_Recoil: false
  1228. Bullet_Spread: 1.6
  1229. Sneak_Before_Shooting: false
  1230. Burstfire:
  1231. Enable: false
  1232. Shots_Per_Burst: 1
  1233. Delay_Between_Shots_In_Burst: 10
  1234. Ammo:
  1235. Enable: true
  1236. Ammo_Item_ID: 371
  1237. Take_Ammo_Per_Shot: true
  1238. Ammo_Name_Check: "&eBullet"
  1239. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1240. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1241. Firearm_Action:
  1242. Type: slide
  1243. Reload:
  1244. Enable: true
  1245. Reload_Amount: 12
  1246. Reload_With_Mouse: false
  1247. Starting_Amount: 12
  1248. Reload_Bullets_Individually: true
  1249. Take_Ammo_On_Reload: false
  1250. Take_Ammo_As_Magazine: false
  1251. Reload_Duration: 15
  1252. Reload_Shoot_Delay: 10
  1253. Destroy_When_Empty: false
  1254. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1255. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1256. Scope:
  1257. Enable: false
  1258. Night_Vision: true
  1259. Zoom_Amount: 8
  1260. Zoom_Bullet_Spread: 0
  1261. Zoom_Before_Shooting: false
  1262. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1263. Custom_Death_Message:
  1264. Normal: "&9<shooter>&r &6>>> &6[Desert Eagle] &6>>> &r&2<victim>"
  1265. Headshot:
  1266. Enable: false
  1267. Bonus_Damage: 1
  1268. Message_Shooter: "&3HeadShot!"
  1269. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1270. Abilities:
  1271. Reset_Hit_Cooldown: true
  1272. Knockback: 0
  1273. Hit_Events:
  1274. Enable: true
  1275. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1276. Run_Console_Command:
  1277. -"/scoreboard players add <shooter> hoge <damage>"
  1278.  
  1279. GALIL:
  1280. Item_Information:
  1281. Item_Name: "&9Galil"
  1282. Item_Type: 277
  1283. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■□□□|&7*装填時間 ■■■□□□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■■■□□"
  1284. Melee_Mode: false
  1285. Skip_Name_Check: false
  1286. Remove_Unused_Tag: false
  1287. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1288. Hidden_From_List: false
  1289. Shooting:
  1290. Disable: false
  1291. Dual_Wield: false
  1292. Right_Click_To_Shoot: true
  1293. Cancel_Left_Click_Block_Damage: true
  1294. Cancel_Right_Click_Interactions: true
  1295. Recoil_Amount: 1
  1296. Projectile_Amount: 1
  1297. Projectile_Type: snowball
  1298. Remove_Arrows_On_Impact: false
  1299. Remove_Bullet_Drop: false
  1300. Removal_Or_Drag_Delay: false
  1301. Projectile_Speed: 50
  1302. Projectile_Damage: 4
  1303. Projectile_Flames: false
  1304. Projectile_Incendiary:
  1305. Enable: false
  1306. Duration: 0
  1307. Bullet_Spread: 2
  1308. Reset_Fall_Distance: true
  1309. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1310. Fully_Automatic:
  1311. Enable: true
  1312. Fire_Rate: 3
  1313. Sneak:
  1314. Enable: true
  1315. No_Recoil: false
  1316. Bullet_Spread: 1.1
  1317. Sneak_Before_Shooting: false
  1318. Burstfire:
  1319. Enable: false
  1320. Shots_Per_Burst: 1
  1321. Delay_Between_Shots_In_Burst: 10
  1322. Ammo:
  1323. Enable: true
  1324. Ammo_Item_ID: 371
  1325. Take_Ammo_Per_Shot: true
  1326. Ammo_Name_Check: "&eBullet"
  1327. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1328. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1329. Reload:
  1330. Enable: true
  1331. Reload_Amount: 30
  1332. Reload_With_Mouse: false
  1333. Starting_Amount: 30
  1334. Reload_Bullets_Individually: false
  1335. Take_Ammo_On_Reload: false
  1336. Take_Ammo_As_Magazine: false
  1337. Reload_Duration: 120
  1338. Reload_Shoot_Delay: 10
  1339. Destroy_When_Empty: false
  1340. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1341. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1342. Scope:
  1343. Enable: false
  1344. Night_Vision: true
  1345. Zoom_Amount: 8
  1346. Zoom_Bullet_Spread: 0
  1347. Zoom_Before_Shooting: false
  1348. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1349. Custom_Death_Message:
  1350. Normal: "&9<shooter>&r &6>>> &9[Galil] &6>>> &r&2<victim> "
  1351. Headshot:
  1352. Enable: false
  1353. Bonus_Damage: 2
  1354. Message_Shooter: "&3HeadShot!"
  1355. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1356. Abilities:
  1357. Reset_Hit_Cooldown: true
  1358. Knockback: 0
  1359. Hit_Events:
  1360. Enable: true
  1361. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1362. Run_Console_Command:
  1363. -"/scoreboard players add <shooter> hoge <damage>"
  1364.  
  1365. OTS:
  1366. Item_Information:
  1367. Item_Name: "&9OTs-14"
  1368. Item_Type: 284
  1369. Item_Lore: "&7Type:AssultRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■■■■■"
  1370. Melee_Mode: false
  1371. Skip_Name_Check: false
  1372. Remove_Unused_Tag: false
  1373. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1374. Hidden_From_List: false
  1375. Shooting:
  1376. Disable: false
  1377. Dual_Wield: false
  1378. Right_Click_To_Shoot: true
  1379. Cancel_Left_Click_Block_Damage: true
  1380. Cancel_Right_Click_Interactions: true
  1381. Recoil_Amount: 1
  1382. Projectile_Amount: 1
  1383. Projectile_Type: snowball
  1384. Remove_Arrows_On_Impact: false
  1385. Remove_Bullet_Drop: false
  1386. Removal_Or_Drag_Delay: false
  1387. Projectile_Speed: 35
  1388. Projectile_Damage: 3
  1389. Projectile_Flames: false
  1390. Projectile_Incendiary:
  1391. Enable: false
  1392. Duration: 0
  1393. Bullet_Spread: 0.35
  1394. Reset_Fall_Distance: true
  1395. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1396. Fully_Automatic:
  1397. Enable: true
  1398. Fire_Rate: 1
  1399. Sneak:
  1400. Enable: false
  1401. No_Recoil: false
  1402. Bullet_Spread: 0.1
  1403. Sneak_Before_Shooting: false
  1404. Burstfire:
  1405. Enable: false
  1406. Shots_Per_Burst: 1
  1407. Delay_Between_Shots_In_Burst: 10
  1408. Ammo:
  1409. Enable: true
  1410. Ammo_Item_ID: 371
  1411. Take_Ammo_Per_Shot: true
  1412. Ammo_Name_Check: "&eBullet"
  1413. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1414. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1415. Reload:
  1416. Enable: true
  1417. Reload_Amount: 20
  1418. Reload_With_Mouse: false
  1419. Starting_Amount: 20
  1420. Reload_Bullets_Individually: false
  1421. Take_Ammo_On_Reload: false
  1422. Take_Ammo_As_Magazine: false
  1423. Reload_Duration: 110
  1424. Reload_Shoot_Delay: 10
  1425. Destroy_When_Empty: false
  1426. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1427. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1428. Scope:
  1429. Enable: false
  1430. Night_Vision: true
  1431. Zoom_Amount: 8
  1432. Zoom_Bullet_Spread: 0
  1433. Zoom_Before_Shooting: false
  1434. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1435. Custom_Death_Message:
  1436. Normal: "&9<shooter>&r &6>>> &5[OTs-14] &6>>> &r&2<victim> "
  1437. Headshot:
  1438. Enable: false
  1439. Bonus_Damage: 2
  1440. Message_Shooter: "&3HeadShot!"
  1441. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1442. Abilities:
  1443. Reset_Hit_Cooldown: true
  1444. Knockback: 0
  1445. Hit_Events:
  1446. Enable: true
  1447. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1448. Run_Console_Command:
  1449. -"/scoreboard players add <shooter> hoge <damage>"
  1450.  
  1451. M870:
  1452. Item_Information:
  1453. Item_Name: "&eM870"
  1454. Item_Type: 2256
  1455. Item_Lore: "&7Type:ShotGun|&7*攻撃力 ■■■■■□□□|&7*装填時間 ■■□□□□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■□□□□□|&7*命中率 ■■■■■■□□"
  1456. Melee_Mode: false
  1457. Skip_Name_Check: false
  1458. Remove_Unused_Tag: false
  1459. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1460. Hidden_From_List: false
  1461. Shooting:
  1462. Disable: false
  1463. Dual_Wield: false
  1464. Right_Click_To_Shoot: true
  1465. Cancel_Left_Click_Block_Damage: true
  1466. Cancel_Right_Click_Interactions: true
  1467. Delay_Between_Shots: 30
  1468. Recoil_Amount: 2
  1469. Projectile_Amount: 7
  1470. Projectile_Type: snowball
  1471. Remove_Arrows_On_Impact: false
  1472. Remove_Bullet_Drop: false
  1473. Removal_Or_Drag_Delay: 5-true
  1474. Projectile_Speed: 50
  1475. Projectile_Damage: 2
  1476. Projectile_Flames: false
  1477. Projectile_Incendiary:
  1478. Enable: false
  1479. Duration: 0
  1480. Bullet_Spread: 1.8
  1481. Reset_Fall_Distance: true
  1482. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1483. Sneak:
  1484. Enable: true
  1485. No_Recoil: false
  1486. Bullet_Spread: 1.2
  1487. Sneak_Before_Shooting: false
  1488. Burstfire:
  1489. Enable:
  1490. Shots_Per_Burst: 1
  1491. Delay_Between_Shots_In_Burst: 10
  1492. Ammo:
  1493. Enable: true
  1494. Ammo_Item_ID: 371
  1495. Take_Ammo_Per_Shot: true
  1496. Ammo_Name_Check: "&eBullet"
  1497. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1498. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1499. Firearm_Action:
  1500. Type: slide
  1501. Reload:
  1502. Enable: true
  1503. Reload_Amount: 8
  1504. Reload_With_Mouse: false
  1505. Starting_Amount: 8
  1506. Reload_Bullets_Individually: true
  1507. Take_Ammo_On_Reload: false
  1508. Take_Ammo_As_Magazine: false
  1509. Reload_Duration: 25
  1510. Reload_Shoot_Delay: 10
  1511. Destroy_When_Empty: false
  1512. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1513. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1514. Scope:
  1515. Enable: false
  1516. Night_Vision: true
  1517. Zoom_Amount: 8
  1518. Zoom_Bullet_Spread: 0
  1519. Zoom_Before_Shooting: false
  1520. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1521. Custom_Death_Message:
  1522. Normal: "&9<shooter>&r &6>>> &8[M870] &6>>> &r&2<victim>"
  1523. Headshot:
  1524. Enable: false
  1525. Bonus_Damage: 1
  1526. Message_Shooter: "&3HeadShot!"
  1527. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1528. Abilities:
  1529. Reset_Hit_Cooldown: true
  1530. Knockback: 0
  1531. Run_Console_Command:
  1532. -"/scoreboard players add <shooter> hoge <damage>"
  1533.  
  1534. APS:
  1535. Item_Information:
  1536. Item_Name: "&6StechkinAPS"
  1537. Item_Type: 290
  1538. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■□□□□□|&7*装填時間 ■■■■■■□□|&7*弾速 ■■■■■■□□|&7*連射速度 ■■■■■■■□|&7*命中率 ■■■■□□□□"
  1539. Melee_Mode: false
  1540. Skip_Name_Check: false
  1541. Remove_Unused_Tag: false
  1542. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1543. Hidden_From_List: false
  1544. Shooting:
  1545. Disable: false
  1546. Dual_Wield: false
  1547. Right_Click_To_Shoot: true
  1548. Cancel_Left_Click_Block_Damage: true
  1549. Cancel_Right_Click_Interactions: true
  1550. Recoil_Amount: 1
  1551. Projectile_Amount: 1
  1552. Projectile_Type: snowball
  1553. Remove_Arrows_On_Impact: false
  1554. Remove_Bullet_Drop: false
  1555. Removal_Or_Drag_Delay: false
  1556. Projectile_Speed: 55
  1557. Projectile_Damage: 3
  1558. Projectile_Flames: false
  1559. Projectile_Incendiary:
  1560. Enable: false
  1561. Duration: 0
  1562. Bullet_Spread: 0.9
  1563. Reset_Fall_Distance: true
  1564. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1565. Fully_Automatic:
  1566. Enable: true
  1567. Fire_Rate: 9
  1568. Sneak:
  1569. Enable: true
  1570. No_Recoil: false
  1571. Bullet_Spread: 0.75
  1572. Sneak_Before_Shooting: false
  1573. Burstfire:
  1574. Enable: false
  1575. Shots_Per_Burst: 0
  1576. Delay_Between_Shots_In_Burst: 10
  1577. Ammo:
  1578. Enable: true
  1579. Ammo_Item_ID: 371
  1580. Take_Ammo_Per_Shot: true
  1581. Ammo_Name_Check: "&eBullet"
  1582. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1583. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1584. Firearm_Action:
  1585. Type: slide
  1586. Reload:
  1587. Enable: true
  1588. Reload_Amount: 22
  1589. Reload_With_Mouse: false
  1590. Starting_Amount: 22
  1591. Reload_Bullets_Individually: false
  1592. Take_Ammo_On_Reload: false
  1593. Take_Ammo_As_Magazine: false
  1594. Reload_Duration: 70
  1595. Reload_Shoot_Delay: 10
  1596. Destroy_When_Empty: false
  1597. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1598. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1599. Scope:
  1600. Enable: false
  1601. Night_Vision: true
  1602. Zoom_Amount: 8
  1603. Zoom_Bullet_Spread: 0
  1604. Zoom_Before_Shooting: false
  1605. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1606. Custom_Death_Message:
  1607. Normal: "&9<shooter>&r &6>>> &6[StechkinAPS] &6>>> &r&2<victim>"
  1608. Headshot:
  1609. Enable: false
  1610. Bonus_Damage: 1
  1611. Message_Shooter: "&3HeadShot!"
  1612. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1613. Abilities:
  1614. Reset_Hit_Cooldown: true
  1615. Knockback: 1
  1616. Hit_Events:
  1617. Enable: true
  1618. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1619. Run_Console_Command:
  1620. -"/scoreboard players add <shooter> hoge <damage>"
  1621.  
  1622. M40A3:
  1623. Item_Information:
  1624. Item_Name: "&7M40A3"
  1625. Item_Type: 269
  1626. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■□□□|&7*装填時間 ■■■□□□□□|&7*弾速 ■■■■■■□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■■■□□"
  1627. Melee_Mode: false
  1628. Skip_Name_Check: false
  1629. Remove_Unused_Tag: false
  1630. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1631. Hidden_From_List: false
  1632. Shooting:
  1633. Disable: false
  1634. Dual_Wield: false
  1635. Right_Click_To_Shoot: true
  1636. Cancel_Left_Click_Block_Damage: true
  1637. Cancel_Right_Click_Interactions: true
  1638. Delay_Between_Shots: 40
  1639. Recoil_Amount: 4
  1640. Projectile_Amount: 1
  1641. Projectile_Type: snowball
  1642. Remove_Arrows_On_Impact: false
  1643. Remove_Bullet_Drop: false
  1644. Removal_Or_Drag_Delay: false
  1645. Projectile_Speed: 70
  1646. Projectile_Damage: 7
  1647. Projectile_Flames: false
  1648. Projectile_Incendiary:
  1649. Enable: false
  1650. Duration: 0
  1651. Bullet_Spread: 3
  1652. Reset_Fall_Distance: true
  1653. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1654. Fully_Automatic:
  1655. Enable: false
  1656. Fire_Rate: 8
  1657. Sneak:
  1658. Enable: true
  1659. No_Recoil: false
  1660. Bullet_Spread: 2
  1661. Sneak_Before_Shooting: false
  1662. Burstfire:
  1663. Enable: false
  1664. Shots_Per_Burst: 0
  1665. Delay_Between_Shots_In_Burst: 10
  1666. Ammo:
  1667. Enable: true
  1668. Ammo_Item_ID: 371
  1669. Take_Ammo_Per_Shot: true
  1670. Ammo_Name_Check: "&eBullet"
  1671. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1672. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1673. Firearm_Action:
  1674. Type: slide
  1675. Reload:
  1676. Enable: true
  1677. Reload_Amount: 8
  1678. Reload_With_Mouse: false
  1679. Starting_Amount: 8
  1680. Reload_Bullets_Individually: false
  1681. Take_Ammo_On_Reload: false
  1682. Take_Ammo_As_Magazine: false
  1683. Reload_Duration: 200
  1684. Reload_Shoot_Delay: 20
  1685. Destroy_When_Empty: false
  1686. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1687. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1688. Scope:
  1689. Enable: true
  1690. Night_Vision: true
  1691. Zoom_Amount: 8
  1692. Zoom_Bullet_Spread: 0.3
  1693. Zoom_Before_Shooting: false
  1694. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1695. Custom_Death_Message:
  1696. Normal: "&9<shooter>&r &6>>> &7[M40A3] &6>>> &r&2<victim>"
  1697. Headshot:
  1698. Enable: true
  1699. Bonus_Damage: 3
  1700. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1701. Abilities:
  1702. Reset_Hit_Cooldown: true
  1703. Knockback: 4
  1704. Hit_Events:
  1705. Enable: true
  1706. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1707. Run_Console_Command:
  1708. -"/scoreboard players add <shooter> hoge <damage>"
  1709.  
  1710. PYTHON:
  1711. Item_Information:
  1712. Item_Name: "&5Python"
  1713. Item_Type: 2257
  1714. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■■■■□|&7*装填時間 ■■■□□□□□|&7*弾速 ■■■□□□□□|&7*連射速度 ■■□□□□□□|&7*命中率 ■■■□□□□□"
  1715. Melee_Mode: false
  1716. Skip_Name_Check: false
  1717. Remove_Unused_Tag: false
  1718. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1719. Hidden_From_List: false
  1720. Shooting:
  1721. Disable: false
  1722. Dual_Wield: false
  1723. Right_Click_To_Shoot: true
  1724. Cancel_Left_Click_Block_Damage: true
  1725. Cancel_Right_Click_Interactions: true
  1726. Delay_Between_Shots: 25
  1727. Recoil_Amount: 3
  1728. Projectile_Amount: 1
  1729. Projectile_Type: snowball
  1730. Remove_Arrows_On_Impact: false
  1731. Remove_Bullet_Drop: false
  1732. Removal_Or_Drag_Delay: false
  1733. Projectile_Speed: 35
  1734. Projectile_Damage: 6
  1735. Projectile_Flames: false
  1736. Projectile_Incendiary:
  1737. Enable: false
  1738. Duration: 0
  1739. Bullet_Spread: 1.4
  1740. Reset_Fall_Distance: true
  1741. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1742. Sneak:
  1743. Enable: true
  1744. No_Recoil: false
  1745. Bullet_Spread: 0.95
  1746. Sneak_Before_Shooting: false
  1747. Burstfire:
  1748. Enable:
  1749. Shots_Per_Burst: 1
  1750. Delay_Between_Shots_In_Burst: 10
  1751. Ammo:
  1752. Enable: true
  1753. Ammo_Item_ID: 371
  1754. Take_Ammo_Per_Shot: true
  1755. Ammo_Name_Check: "&eBullet"
  1756. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1757. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1758. Firearm_Action:
  1759. Type: slide
  1760. Reload:
  1761. Enable: true
  1762. Reload_Amount: 6
  1763. Reload_With_Mouse: false
  1764. Starting_Amount: 6
  1765. Reload_Bullets_Individually: true
  1766. Take_Ammo_On_Reload: false
  1767. Take_Ammo_As_Magazine: false
  1768. Reload_Duration: 30
  1769. Reload_Shoot_Delay: 10
  1770. Destroy_When_Empty: false
  1771. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1772. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1773. Scope:
  1774. Enable: false
  1775. Night_Vision: true
  1776. Zoom_Amount: 8
  1777. Zoom_Bullet_Spread: 0
  1778. Zoom_Before_Shooting: false
  1779. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1780. Custom_Death_Message:
  1781. Normal: "&9<shooter>&r &6>>> &5[Python] &6>>> &r&2<victim>"
  1782. Headshot:
  1783. Enable: false
  1784. Bonus_Damage: 1
  1785. Message_Shooter: "&3HeadShot!"
  1786. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1787. Abilities:
  1788. Reset_Hit_Cooldown: true
  1789. Knockback: 2
  1790. Hit_Events:
  1791. Enable: true
  1792. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1793. Run_Console_Command:
  1794. -"/scoreboard players add <shooter> hoge <damage>"
  1795.  
  1796. DSR:
  1797. Item_Information:
  1798. Item_Name: "&aDSR-1"
  1799. Item_Type: 2258
  1800. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■■■□|&7*装填時間 ■□□□□□□□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■□□□□□□|&7*命中率 ■■■■■■□□"
  1801. Melee_Mode: false
  1802. Skip_Name_Check: false
  1803. Remove_Unused_Tag: false
  1804. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1805. Hidden_From_List: false
  1806. Shooting:
  1807. Disable: false
  1808. Dual_Wield: false
  1809. Right_Click_To_Shoot: true
  1810. Cancel_Left_Click_Block_Damage: true
  1811. Cancel_Right_Click_Interactions: true
  1812. Delay_Between_Shots: 60
  1813. Recoil_Amount: 6
  1814. Projectile_Amount: 1
  1815. Projectile_Type: snowball
  1816. Remove_Arrows_On_Impact: false
  1817. Remove_Bullet_Drop: false
  1818. Removal_Or_Drag_Delay: false
  1819. Projectile_Speed: 70
  1820. Projectile_Damage: 15
  1821. Projectile_Flames: false
  1822. Projectile_Incendiary:
  1823. Enable: false
  1824. Duration: 0
  1825. Bullet_Spread: 3
  1826. Reset_Fall_Distance: true
  1827. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1828. Fully_Automatic:
  1829. Enable: false
  1830. Fire_Rate: 8
  1831. Sneak:
  1832. Enable: true
  1833. No_Recoil: false
  1834. Bullet_Spread: 2
  1835. Sneak_Before_Shooting: false
  1836. Burstfire:
  1837. Enable: false
  1838. Shots_Per_Burst: 0
  1839. Delay_Between_Shots_In_Burst: 10
  1840. Ammo:
  1841. Enable: true
  1842. Ammo_Item_ID: 371
  1843. Take_Ammo_Per_Shot: true
  1844. Ammo_Name_Check: "&eBullet"
  1845. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1846. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1847. Firearm_Action:
  1848. Type: slide
  1849. Reload:
  1850. Enable: true
  1851. Reload_Amount: 4
  1852. Reload_With_Mouse: false
  1853. Starting_Amount: 4
  1854. Reload_Bullets_Individually: false
  1855. Take_Ammo_On_Reload: false
  1856. Take_Ammo_As_Magazine: false
  1857. Reload_Duration: 240
  1858. Reload_Shoot_Delay: 20
  1859. Destroy_When_Empty: false
  1860. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1861. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1862. Scope:
  1863. Enable: true
  1864. Night_Vision: true
  1865. Zoom_Amount: 10
  1866. Zoom_Bullet_Spread: 0.25
  1867. Zoom_Before_Shooting: false
  1868. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1869. Custom_Death_Message:
  1870. Normal: "&9<shooter>&r &6>>> &3[DSR-1] &6>>> &r&2<victim>"
  1871. Headshot:
  1872. Enable: true
  1873. Bonus_Damage: 4
  1874. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1875. Abilities:
  1876. Reset_Hit_Cooldown: true
  1877. Knockback: 6
  1878. Hit_Events:
  1879. Enable: true
  1880. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1881. Run_Console_Command:
  1882. -"/scoreboard players add <shooter> hoge <damage>"
  1883.  
  1884. SVD:
  1885. Item_Information:
  1886. Item_Name: "&aSVD"
  1887. Item_Type: 2259
  1888. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■■■■□□"
  1889. Melee_Mode: false
  1890. Skip_Name_Check: false
  1891. Remove_Unused_Tag: false
  1892. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1893. Hidden_From_List: false
  1894. Shooting:
  1895. Disable: false
  1896. Dual_Wield: false
  1897. Right_Click_To_Shoot: true
  1898. Cancel_Left_Click_Block_Damage: true
  1899. Cancel_Right_Click_Interactions: true
  1900. Delay_Between_Shots: 8
  1901. Recoil_Amount: 2
  1902. Projectile_Amount: 1
  1903. Projectile_Type: snowball
  1904. Remove_Arrows_On_Impact: false
  1905. Remove_Bullet_Drop: false
  1906. Removal_Or_Drag_Delay: false
  1907. Projectile_Speed: 60
  1908. Projectile_Damage: 5
  1909. Projectile_Flames: false
  1910. Projectile_Incendiary:
  1911. Enable: false
  1912. Duration: 0
  1913. Bullet_Spread: 3
  1914. Reset_Fall_Distance: true
  1915. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1916. Fully_Automatic:
  1917. Enable: false
  1918. Fire_Rate: 8
  1919. Sneak:
  1920. Enable: true
  1921. No_Recoil: false
  1922. Bullet_Spread: 3
  1923. Sneak_Before_Shooting: false
  1924. Burstfire:
  1925. Enable: false
  1926. Shots_Per_Burst: 0
  1927. Delay_Between_Shots_In_Burst: 10
  1928. Ammo:
  1929. Enable: true
  1930. Ammo_Item_ID: 371
  1931. Take_Ammo_Per_Shot: true
  1932. Ammo_Name_Check: "&eBullet"
  1933. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1934. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1935. Firearm_Action:
  1936. Type: slide
  1937. Reload:
  1938. Enable: true
  1939. Reload_Amount: 10
  1940. Reload_With_Mouse: false
  1941. Starting_Amount: 10
  1942. Reload_Bullets_Individually: false
  1943. Take_Ammo_On_Reload: false
  1944. Take_Ammo_As_Magazine: false
  1945. Reload_Duration: 180
  1946. Reload_Shoot_Delay: 20
  1947. Destroy_When_Empty: false
  1948. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1949. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1950. Scope:
  1951. Enable: true
  1952. Night_Vision: true
  1953. Zoom_Amount: 10
  1954. Zoom_Bullet_Spread: 0.15
  1955. Zoom_Before_Shooting: false
  1956. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1957. Custom_Death_Message:
  1958. Normal: "&9<shooter>&r &6>>> &a[SVD] &6>>> &r&2<victim>"
  1959. Headshot:
  1960. Enable: true
  1961. Bonus_Damage: 3
  1962. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1963. Abilities:
  1964. Reset_Hit_Cooldown: true
  1965. Knockback: 3
  1966. Hit_Events:
  1967. Enable: true
  1968. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1969. Run_Console_Command:
  1970. -"/scoreboard players add <shooter> hoge <damage>"
  1971.  
  1972. AUG:
  1973. Item_Information:
  1974. Item_Name: "&3Aug"
  1975. Item_Type: 2260
  1976. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■■■■□□"
  1977. Melee_Mode: false
  1978. Skip_Name_Check: false
  1979. Remove_Unused_Tag: false
  1980. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1981. Hidden_From_List: false
  1982. Shooting:
  1983. Disable: false
  1984. Dual_Wield: false
  1985. Right_Click_To_Shoot: true
  1986. Cancel_Left_Click_Block_Damage: true
  1987. Cancel_Right_Click_Interactions: true
  1988. Recoil_Amount: 1
  1989. Projectile_Amount: 1
  1990. Projectile_Type: snowball
  1991. Remove_Arrows_On_Impact: false
  1992. Remove_Bullet_Drop: false
  1993. Removal_Or_Drag_Delay: false
  1994. Projectile_Speed: 55
  1995. Projectile_Damage: 3
  1996. Projectile_Flames: false
  1997. Projectile_Incendiary:
  1998. Enable: false
  1999. Duration: 0
  2000. Bullet_Spread: 1
  2001. Reset_Fall_Distance: true
  2002. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2003. Fully_Automatic:
  2004. Enable: true
  2005. Fire_Rate: 4
  2006. Sneak:
  2007. Enable: true
  2008. No_Recoil: false
  2009. Bullet_Spread: 0.55
  2010. Sneak_Before_Shooting: false
  2011. Burstfire:
  2012. Enable: false
  2013. Shots_Per_Burst: 1
  2014. Delay_Between_Shots_In_Burst: 10
  2015. Ammo:
  2016. Enable: true
  2017. Ammo_Item_ID: 371
  2018. Take_Ammo_Per_Shot: true
  2019. Ammo_Name_Check: "&eBullet"
  2020. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2021. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2022. Reload:
  2023. Enable: true
  2024. Reload_Amount: 30
  2025. Reload_With_Mouse: false
  2026. Starting_Amount: 30
  2027. Reload_Bullets_Individually: false
  2028. Take_Ammo_On_Reload: false
  2029. Take_Ammo_As_Magazine: false
  2030. Reload_Duration: 120
  2031. Reload_Shoot_Delay: 10
  2032. Destroy_When_Empty: false
  2033. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2034. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2035. Scope:
  2036. Enable: false
  2037. Night_Vision: true
  2038. Zoom_Amount: 8
  2039. Zoom_Bullet_Spread: 0
  2040. Zoom_Before_Shooting: false
  2041. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2042. Custom_Death_Message:
  2043. Normal: "&9<shooter>&r &6>>> &9[Galil] &6>>> &r&2<victim> "
  2044. Headshot:
  2045. Enable: false
  2046. Bonus_Damage: 2
  2047. Message_Shooter: "&3HeadShot!"
  2048. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2049. Abilities:
  2050. Reset_Hit_Cooldown: true
  2051. Knockback: 0
  2052. Hit_Events:
  2053. Enable: true
  2054. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2055. Run_Console_Command:
  2056. -"/scoreboard players add <shooter> hoge <damage>"
  2057.  
  2058. BUMBLEBEE:
  2059. Item_Information:
  2060. Item_Name: "&3Bumblebee"
  2061. Item_Type: 2261
  2062. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■□□□□□□|&7*弾速 ■■■□□□□□|&7*連射速度 ■■■■■■□□|&7*命中率 ■■■■■■□□"
  2063. Melee_Mode: false
  2064. Skip_Name_Check: false
  2065. Remove_Unused_Tag: false
  2066. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2067. Hidden_From_List: false
  2068. Shooting:
  2069. Disable: false
  2070. Dual_Wield: false
  2071. Right_Click_To_Shoot: true
  2072. Cancel_Left_Click_Block_Damage: true
  2073. Cancel_Right_Click_Interactions: true
  2074. Recoil_Amount: 2
  2075. Projectile_Amount: 2
  2076. Projectile_Type: snowball
  2077. Remove_Arrows_On_Impact: false
  2078. Remove_Bullet_Drop: false
  2079. Removal_Or_Drag_Delay: false
  2080. Projectile_Speed: 45
  2081. Projectile_Damage: 2
  2082. Projectile_Flames: false
  2083. Projectile_Incendiary:
  2084. Enable: false
  2085. Duration: 0
  2086. Bullet_Spread: 1
  2087. Reset_Fall_Distance: true
  2088. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2089. Fully_Automatic:
  2090. Enable: true
  2091. Fire_Rate: 2
  2092. Sneak:
  2093. Enable: true
  2094. No_Recoil: false
  2095. Bullet_Spread: 0.35
  2096. Sneak_Before_Shooting: false
  2097. Burstfire:
  2098. Enable: false
  2099. Shots_Per_Burst: 1
  2100. Delay_Between_Shots_In_Burst: 10
  2101. Ammo:
  2102. Enable: true
  2103. Ammo_Item_ID: 371
  2104. Take_Ammo_Per_Shot: true
  2105. Ammo_Name_Check: "&eBullet"
  2106. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2107. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2108. Reload:
  2109. Enable: true
  2110. Reload_Amount: 15
  2111. Reload_With_Mouse: false
  2112. Starting_Amount: 15
  2113. Reload_Bullets_Individually: false
  2114. Take_Ammo_On_Reload: false
  2115. Take_Ammo_As_Magazine: false
  2116. Reload_Duration: 180
  2117. Reload_Shoot_Delay: 10
  2118. Destroy_When_Empty: false
  2119. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2120. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2121. Scope:
  2122. Enable: false
  2123. Night_Vision: true
  2124. Zoom_Amount: 8
  2125. Zoom_Bullet_Spread: 0
  2126. Zoom_Before_Shooting: false
  2127. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2128. Custom_Death_Message:
  2129. Normal: "&9<shooter>&r &6>>> &6[Bumblebee] &6>>> &r&2<victim> "
  2130. Headshot:
  2131. Enable: false
  2132. Bonus_Damage: 2
  2133. Message_Shooter: "&3HeadShot!"
  2134. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2135. Abilities:
  2136. Reset_Hit_Cooldown: true
  2137. Knockback: 0
  2138. Run_Console_Command:
  2139. -"/scoreboard players add <shooter> hoge <damage>"
  2140.  
  2141. M1:
  2142. Item_Information:
  2143. Item_Name: "&6M1 Garand"
  2144. Item_Type: 2262
  2145. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■□□|&7*装填時間 ■■□□□□□□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■□□□□□□|&7*命中率 ■■■■■■■□"
  2146. Melee_Mode: false
  2147. Skip_Name_Check: false
  2148. Remove_Unused_Tag: false
  2149. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2150. Hidden_From_List: false
  2151. Shooting:
  2152. Disable: false
  2153. Dual_Wield: false
  2154. Right_Click_To_Shoot: true
  2155. Cancel_Left_Click_Block_Damage: true
  2156. Cancel_Right_Click_Interactions: true
  2157. Delay_Between_Shots: 9
  2158. Recoil_Amount: 1
  2159. Projectile_Amount: 1
  2160. Projectile_Type: snowball
  2161. Remove_Arrows_On_Impact: false
  2162. Remove_Bullet_Drop: false
  2163. Removal_Or_Drag_Delay: false
  2164. Projectile_Speed: 60
  2165. Projectile_Damage: 5
  2166. Projectile_Flames: false
  2167. Projectile_Incendiary:
  2168. Enable: false
  2169. Duration: 0
  2170. Bullet_Spread: 1.2
  2171. Reset_Fall_Distance: true
  2172. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2173. Fully_Automatic:
  2174. Enable: false
  2175. Fire_Rate: 2
  2176. Sneak:
  2177. Enable: true
  2178. No_Recoil: true
  2179. Bullet_Spread: 0.15
  2180. Sneak_Before_Shooting: false
  2181. Burstfire:
  2182. Enable: false
  2183. Shots_Per_Burst: 1
  2184. Delay_Between_Shots_In_Burst: 10
  2185. Ammo:
  2186. Enable: true
  2187. Ammo_Item_ID: 371
  2188. Take_Ammo_Per_Shot: true
  2189. Ammo_Name_Check: "&eBullet"
  2190. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2191. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2192. Reload:
  2193. Enable: true
  2194. Reload_Amount: 8
  2195. Reload_With_Mouse: false
  2196. Starting_Amount: 8
  2197. Reload_Bullets_Individually: false
  2198. Take_Ammo_On_Reload: false
  2199. Take_Ammo_As_Magazine: false
  2200. Reload_Duration: 180
  2201. Reload_Shoot_Delay: 10
  2202. Destroy_When_Empty: false
  2203. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2204. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2205. Scope:
  2206. Enable: true
  2207. Night_Vision: true
  2208. Zoom_Amount: 8
  2209. Zoom_Bullet_Spread: 0.12
  2210. Zoom_Before_Shooting: false
  2211. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2212. Custom_Death_Message:
  2213. Normal: "&9<shooter>&r &6>>> &6[M1 Garand] &6>>> &r&2<victim> "
  2214. Headshot:
  2215. Enable: true
  2216. Bonus_Damage: 2
  2217. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2218. Abilities:
  2219. Reset_Hit_Cooldown: true
  2220. Knockback: 2
  2221. Hit_Events:
  2222. Enable: true
  2223. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2224. Run_Console_Command:
  2225. -"/scoreboard players add <shooter> hoge <damage>"
  2226.  
  2227. VECTOR:
  2228. Item_Information:
  2229. Item_Name: "&6Kriss-Vector"
  2230. Item_Type: 275
  2231. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■■□□□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■■■■■■■|&7*命中率 ■■□□□□□□"
  2232. Melee_Mode: false
  2233. Skip_Name_Check: false
  2234. Remove_Unused_Tag: false
  2235. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2236. Hidden_From_List: false
  2237. Shooting:
  2238. Disable: false
  2239. Dual_Wield: false
  2240. Right_Click_To_Shoot: true
  2241. Cancel_Left_Click_Block_Damage: true
  2242. Cancel_Right_Click_Interactions: true
  2243. Recoil_Amount: 2
  2244. Projectile_Amount: 1
  2245. Projectile_Type: snowball
  2246. Remove_Arrows_On_Impact: false
  2247. Remove_Bullet_Drop: false
  2248. Removal_Or_Drag_Delay: false
  2249. Projectile_Speed: 55
  2250. Projectile_Damage: 3
  2251. Projectile_Flames: false
  2252. Projectile_Incendiary:
  2253. Enable: false
  2254. Duration: 0
  2255. Bullet_Spread: 1.3
  2256. Reset_Fall_Distance: true
  2257. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2258. Fully_Automatic:
  2259. Enable: true
  2260. Fire_Rate: 12
  2261. Sneak:
  2262. Enable: true
  2263. No_Recoil: true
  2264. Bullet_Spread: 0.45
  2265. Sneak_Before_Shooting: false
  2266. Burstfire:
  2267. Enable: false
  2268. Shots_Per_Burst: 1
  2269. Delay_Between_Shots_In_Burst: 10
  2270. Ammo:
  2271. Enable: true
  2272. Ammo_Item_ID: 371
  2273. Take_Ammo_Per_Shot: true
  2274. Ammo_Name_Check: "&eBullet"
  2275. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2276. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2277. Reload:
  2278. Enable: true
  2279. Reload_Amount: 30
  2280. Reload_With_Mouse: false
  2281. Starting_Amount: 30
  2282. Reload_Bullets_Individually: false
  2283. Take_Ammo_On_Reload: false
  2284. Take_Ammo_As_Magazine: false
  2285. Reload_Duration: 80
  2286. Reload_Shoot_Delay: 10
  2287. Destroy_When_Empty: false
  2288. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2289. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2290. Scope:
  2291. Enable: false
  2292. Night_Vision: true
  2293. Zoom_Amount: 8
  2294. Zoom_Bullet_Spread: 0
  2295. Zoom_Before_Shooting: false
  2296. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2297. Custom_Death_Message:
  2298. Normal: "&9<shooter>&r &6>>> &6[Kriss-Vector] &6>>> &r&2<victim> "
  2299. Headshot:
  2300. Enable: false
  2301. Bonus_Damage: 2
  2302. Message_Shooter: "&3HeadShot!"
  2303. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2304. Abilities:
  2305. Reset_Hit_Cooldown: true
  2306. Knockback: 0
  2307. Hit_Events:
  2308. Enable: true
  2309. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2310. Run_Console_Command:
  2311. -"/scoreboard players add <shooter> hoge <damage>"
  2312.  
  2313. WINCHESTER:
  2314. Item_Information:
  2315. Item_Name: "&9Winchester ShotGun"
  2316. Item_Type: 277
  2317. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■□□|&7*装填時間 ■■□□□□□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■□□□□□□|&7*命中率 ■■■■■□□□"
  2318. Melee_Mode: false
  2319. Skip_Name_Check: false
  2320. Remove_Unused_Tag: false
  2321. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2322. Hidden_From_List: false
  2323. Shooting:
  2324. Disable: false
  2325. Dual_Wield: false
  2326. Right_Click_To_Shoot: true
  2327. Cancel_Left_Click_Block_Damage: true
  2328. Cancel_Right_Click_Interactions: true
  2329. Delay_Between_Shots: 15
  2330. Recoil_Amount: 3
  2331. Projectile_Amount: 10
  2332. Projectile_Type: snowball
  2333. Remove_Arrows_On_Impact: false
  2334. Remove_Bullet_Drop: false
  2335. Removal_Or_Drag_Delay: 3-true
  2336. Projectile_Speed: 50
  2337. Projectile_Damage: 2
  2338. Projectile_Flames: false
  2339. Projectile_Incendiary:
  2340. Enable: false
  2341. Duration: 0
  2342. Bullet_Spread: 1.6
  2343. Reset_Fall_Distance: true
  2344. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2345. Fully_Automatic:
  2346. Enable: false
  2347. Fire_Rate: 12
  2348. Sneak:
  2349. Enable: true
  2350. No_Recoil: false
  2351. Bullet_Spread: 1.2
  2352. Sneak_Before_Shooting: false
  2353. Burstfire:
  2354. Enable: false
  2355. Shots_Per_Burst: 1
  2356. Delay_Between_Shots_In_Burst: 10
  2357. Ammo:
  2358. Enable: true
  2359. Ammo_Item_ID: 371
  2360. Take_Ammo_Per_Shot: true
  2361. Ammo_Name_Check: "&eBullet"
  2362. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2363. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2364. Reload:
  2365. Enable: true
  2366. Reload_Amount: 2
  2367. Reload_With_Mouse: false
  2368. Starting_Amount: 2
  2369. Reload_Bullets_Individually: true
  2370. Take_Ammo_On_Reload: false
  2371. Take_Ammo_As_Magazine: false
  2372. Reload_Duration: 45
  2373. Reload_Shoot_Delay: 10
  2374. Destroy_When_Empty: false
  2375. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2376. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2377. Scope:
  2378. Enable: false
  2379. Night_Vision: true
  2380. Zoom_Amount: 8
  2381. Zoom_Bullet_Spread: 0
  2382. Zoom_Before_Shooting: false
  2383. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2384. Custom_Death_Message:
  2385. Normal: "&9<shooter>&r &6>>> &9[2Winchester ShotGun] &6>>> &r&2<victim> "
  2386. Headshot:
  2387. Enable: false
  2388. Bonus_Damage: 2
  2389. Message_Shooter: "&3HeadShot!"
  2390. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2391. Abilities:
  2392. Reset_Hit_Cooldown: true
  2393. Knockback: 1
  2394. Hit_Events:
  2395. Enable: true
  2396. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2397. Run_Console_Command:
  2398. -"/scoreboard players add <shooter> hoge <damage>"
  2399.  
  2400. RAIL:
  2401. Item_Information:
  2402. Item_Name: "&3RailGun"
  2403. Item_Type: 277
  2404. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■■|&7*装填時間 ■□□□□□□|&7*弾速 ■■■■■■■■|&7*連射速度 ■□□□□□□□|&7*命中率 ■■■■■■□□"
  2405. Melee_Mode: false
  2406. Skip_Name_Check: false
  2407. Remove_Unused_Tag: false
  2408. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2409. Hidden_From_List: false
  2410. Shooting:
  2411. Disable: false
  2412. Dual_Wield: false
  2413. Right_Click_To_Shoot: true
  2414. Cancel_Left_Click_Block_Damage: true
  2415. Cancel_Right_Click_Interactions: true
  2416. Delay_Between_Shots: 15
  2417. Recoil_Amount: 3
  2418. Projectile_Amount: 1
  2419. Projectile_Type: snowball
  2420. Remove_Arrows_On_Impact: false
  2421. Remove_Bullet_Drop: false
  2422. Removal_Or_Drag_Delay: 3-true
  2423. Projectile_Speed: 80
  2424. Projectile_Damage: 8
  2425. Projectile_Flames: false
  2426. Projectile_Incendiary:
  2427. Enable: false
  2428. Duration: 0
  2429. Bullet_Spread: 1
  2430. Reset_Fall_Distance: true
  2431. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2432. Fully_Automatic:
  2433. Enable: false
  2434. Fire_Rate: 12
  2435. Sneak:
  2436. Enable: true
  2437. No_Recoil: false
  2438. Bullet_Spread: 0
  2439. Sneak_Before_Shooting: false
  2440. Burstfire:
  2441. Enable: true
  2442. Shots_Per_Burst: 10
  2443. Delay_Between_Shots_In_Burst: 1
  2444. Ammo:
  2445. Enable: true
  2446. Ammo_Item_ID: 371
  2447. Take_Ammo_Per_Shot: true
  2448. Ammo_Name_Check: "&eBullet"
  2449. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2450. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2451. Reload:
  2452. Enable: true
  2453. Reload_Amount: 10
  2454. Reload_With_Mouse: false
  2455. Starting_Amount: 1
  2456. Reload_Bullets_Individually: true
  2457. Take_Ammo_On_Reload: false
  2458. Take_Ammo_As_Magazine: false
  2459. Reload_Duration: 40
  2460. Reload_Shoot_Delay: 20
  2461. Destroy_When_Empty: false
  2462. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2463. Sounds_Reloading: BLOCK_ENCHANTMENT_TABLE_USE-2-2-4,BLOCK_NOTE_BASEDRUM-1-1-4
  2464. Scope:
  2465. Enable: true
  2466. Night_Vision: true
  2467. Zoom_Amount: 8
  2468. Zoom_Bullet_Spread: 0
  2469. Zoom_Before_Shooting: false
  2470. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2471. Custom_Death_Message:
  2472. Normal: "&9<shooter>&r &6>>> &3[RailGun] &6>>> &r&2<victim> "
  2473. Headshot:
  2474. Enable: false
  2475. Bonus_Damage: 2
  2476. Message_Shooter: "&3HeadShot!"
  2477. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2478. Abilities:
  2479. Reset_Hit_Cooldown: true
  2480. Knockback: 2
  2481. Hit_Events:
  2482. Enable: true
  2483. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2484. Run_Console_Command:
  2485. -"/scoreboard players add <shooter> hoge <damage>"
  2486.  
  2487. M19112:
  2488. Item_Information:
  2489. Item_Name: "&6M1911-Dual"
  2490. Item_Type: 292
  2491. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■□□□□□□|&7*装填時間 ■■■■■□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■■□□□□|&7*命中率 ■■■■■■□□"
  2492. Melee_Mode: false
  2493. Skip_Name_Check: false
  2494. Remove_Unused_Tag: false
  2495. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2496. Hidden_From_List: false
  2497. Shooting:
  2498. Disable: false
  2499. Dual_Wield: true
  2500. Right_Click_To_Shoot: true
  2501. Cancel_Left_Click_Block_Damage: true
  2502. Cancel_Right_Click_Interactions: true
  2503. Delay_Between_Shots: 7
  2504. Recoil_Amount: 0
  2505. Projectile_Amount: 1
  2506. Projectile_Type: snowball
  2507. Remove_Arrows_On_Impact: false
  2508. Remove_Bullet_Drop: false
  2509. Removal_Or_Drag_Delay: false
  2510. Projectile_Speed: 40
  2511. Projectile_Damage: 3
  2512. Projectile_Flames: false
  2513. Projectile_Incendiary:
  2514. Enable: false
  2515. Duration: 0
  2516. Bullet_Spread: 1
  2517. Reset_Fall_Distance: true
  2518. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2519. Sneak:
  2520. Enable: true
  2521. No_Recoil: true
  2522. Bullet_Spread: 0
  2523. Sneak_Before_Shooting: false
  2524. Burstfire:
  2525. Enable:
  2526. Shots_Per_Burst: 1
  2527. Delay_Between_Shots_In_Burst: 10
  2528. Ammo:
  2529. Enable: true
  2530. Ammo_Item_ID: 371
  2531. Take_Ammo_Per_Shot: true
  2532. Ammo_Name_Check: "&eBullet"
  2533. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2534. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2535. Firearm_Action:
  2536. Type: slide
  2537. Reload:
  2538. Enable: true
  2539. Reload_Amount: 8
  2540. Reload_With_Mouse: false
  2541. Starting_Amount: 8
  2542. Reload_Bullets_Individually: false
  2543. Take_Ammo_On_Reload: false
  2544. Take_Ammo_As_Magazine: false
  2545. Reload_Duration: 60
  2546. Reload_Shoot_Delay: 10
  2547. Destroy_When_Empty: false
  2548. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2549. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2550. Scope:
  2551. Enable: false
  2552. Night_Vision: true
  2553. Zoom_Amount: 8
  2554. Zoom_Bullet_Spread: 0
  2555. Zoom_Before_Shooting: false
  2556. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2557. Custom_Death_Message:
  2558. Normal: "&9<shooter>&r &6>>> &6[M1911] &6>>> &r&2<victim>"
  2559. Headshot:
  2560. Enable: false
  2561. Bonus_Damage: 1
  2562. Message_Shooter: "&3HeadShot!"
  2563. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2564. Abilities:
  2565. Reset_Hit_Cooldown: true
  2566. Knockback: 0
  2567. Hit_Events:
  2568. Enable: true
  2569. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2570. Run_Console_Command:
  2571. -"/scoreboard players add <shooter> hoge <damage>"
  2572.  
  2573. MP7:
  2574. Item_Information:
  2575. Item_Name: "&3MP7"
  2576. Item_Type: 277
  2577. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■■□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■■■□□□"
  2578. Melee_Mode: false
  2579. Skip_Name_Check: false
  2580. Remove_Unused_Tag: false
  2581. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2582. Hidden_From_List: false
  2583. Shooting:
  2584. Disable: false
  2585. Dual_Wield: false
  2586. Right_Click_To_Shoot: true
  2587. Cancel_Left_Click_Block_Damage: true
  2588. Cancel_Right_Click_Interactions: true
  2589. Recoil_Amount: 1
  2590. Projectile_Amount: 1
  2591. Projectile_Type: snowball
  2592. Remove_Arrows_On_Impact: false
  2593. Remove_Bullet_Drop: false
  2594. Removal_Or_Drag_Delay: false
  2595. Projectile_Speed: 60
  2596. Projectile_Damage: 2
  2597. Projectile_Flames: false
  2598. Projectile_Incendiary:
  2599. Enable: false
  2600. Duration: 0
  2601. Bullet_Spread: 1.1
  2602. Reset_Fall_Distance: true
  2603. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2604. Fully_Automatic:
  2605. Enable: true
  2606. Fire_Rate: 4
  2607. Sneak:
  2608. Enable: true
  2609. No_Recoil: false
  2610. Bullet_Spread: 0.45
  2611. Sneak_Before_Shooting: false
  2612. Burstfire:
  2613. Enable: false
  2614. Shots_Per_Burst: 1
  2615. Delay_Between_Shots_In_Burst: 10
  2616. Ammo:
  2617. Enable: true
  2618. Ammo_Item_ID: 371
  2619. Take_Ammo_Per_Shot: true
  2620. Ammo_Name_Check: "&eBullet"
  2621. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2622. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2623. Reload:
  2624. Enable: true
  2625. Reload_Amount: 20
  2626. Reload_With_Mouse: false
  2627. Starting_Amount: 30
  2628. Reload_Bullets_Individually: false
  2629. Take_Ammo_On_Reload: false
  2630. Take_Ammo_As_Magazine: false
  2631. Reload_Duration: 100
  2632. Reload_Shoot_Delay: 20
  2633. Destroy_When_Empty: false
  2634. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2635. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2636. Scope:
  2637. Enable: false
  2638. Night_Vision: true
  2639. Zoom_Amount: 8
  2640. Zoom_Bullet_Spread: 0
  2641. Zoom_Before_Shooting: false
  2642. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2643. Custom_Death_Message:
  2644. Normal: "&9<shooter>&r &6>>> &3[MP5] &6>>> &r&2<victim> "
  2645. Headshot:
  2646. Enable: false
  2647. Bonus_Damage: 2
  2648. Message_Shooter: "&3HeadShot!"
  2649. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2650. Abilities:
  2651. Knockback: 0
  2652. Abilities:
  2653. Reset_Hit_Cooldown: true
  2654. Knockback: 0
  2655. Hit_Events:
  2656. Enable: true
  2657. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2658. Run_Console_Command:
  2659. -"/scoreboard players add <shooter> hoge <damage>"
  2660.  
  2661. AKS:
  2662. Item_Information:
  2663. Item_Name: "&6AKS-74U"
  2664. Item_Type: 284
  2665. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■■□□□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■■■■■□"
  2666. Melee_Mode: false
  2667. Skip_Name_Check: false
  2668. Remove_Unused_Tag: false
  2669. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2670. Hidden_From_List: false
  2671. Shooting:
  2672. Disable: false
  2673. Dual_Wield: false
  2674. Right_Click_To_Shoot: true
  2675. Cancel_Left_Click_Block_Damage: true
  2676. Cancel_Right_Click_Interactions: true
  2677. Recoil_Amount: 1
  2678. Projectile_Amount: 1
  2679. Projectile_Type: snowball
  2680. Remove_Arrows_On_Impact: false
  2681. Remove_Bullet_Drop: false
  2682. Removal_Or_Drag_Delay: false
  2683. Projectile_Speed: 45
  2684. Projectile_Damage: 3
  2685. Projectile_Flames: false
  2686. Projectile_Incendiary:
  2687. Enable: false
  2688. Duration: 0
  2689. Bullet_Spread: 1.5
  2690. Reset_Fall_Distance: true
  2691. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2692. Fully_Automatic:
  2693. Enable: true
  2694. Fire_Rate: 3
  2695. Sneak:
  2696. Enable: true
  2697. No_Recoil: false
  2698. Bullet_Spread: 0.35
  2699. Sneak_Before_Shooting: false
  2700. Burstfire:
  2701. Enable: false
  2702. Shots_Per_Burst: 1
  2703. Delay_Between_Shots_In_Burst: 10
  2704. Ammo:
  2705. Enable: true
  2706. Ammo_Item_ID: 371
  2707. Take_Ammo_Per_Shot: true
  2708. Ammo_Name_Check: "&eBullet"
  2709. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2710. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2711. Reload:
  2712. Enable: true
  2713. Reload_Amount: 30
  2714. Reload_With_Mouse: false
  2715. Starting_Amount: 30
  2716. Reload_Bullets_Individually: false
  2717. Take_Ammo_On_Reload: false
  2718. Take_Ammo_As_Magazine: false
  2719. Reload_Duration: 120
  2720. Reload_Shoot_Delay: 10
  2721. Destroy_When_Empty: false
  2722. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2723. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2724. Scope:
  2725. Enable: false
  2726. Night_Vision: true
  2727. Zoom_Amount: 8
  2728. Zoom_Bullet_Spread: 0
  2729. Zoom_Before_Shooting: false
  2730. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2731. Custom_Death_Message:
  2732. Normal: "&9<shooter>&r &6>>> &6[AK-47] &6>>> &r&2<victim> "
  2733. Headshot:
  2734. Enable: false
  2735. Bonus_Damage: 2
  2736. Message_Shooter: "&3HeadShot!"
  2737. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2738. Abilities:
  2739. Reset_Hit_Cooldown: true
  2740. Knockback: 0
  2741. Run_Console_Command:
  2742. -"/scoreboard players add <shooter> hoge <damage>"
  2743. Hit_Events:
  2744. Enable: true
  2745. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2746.  
  2747. GLOCK:
  2748. Item_Information:
  2749. Item_Name: "&7Glock17"
  2750. Item_Type: 293
  2751. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■□□□□□□|&7*装填時間 ■■■■■■■□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■■■■□"
  2752. Melee_Mode: false
  2753. Skip_Name_Check: false
  2754. Remove_Unused_Tag: false
  2755. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2756. Hidden_From_List: false
  2757. Shooting:
  2758. Disable: false
  2759. Dual_Wield: false
  2760. Right_Click_To_Shoot: true
  2761. Cancel_Left_Click_Block_Damage: true
  2762. Cancel_Right_Click_Interactions: true
  2763. Delay_Between_Shots: 25
  2764. Recoil_Amount: 0
  2765. Projectile_Amount: 1
  2766. Projectile_Type: snowball
  2767. Remove_Arrows_On_Impact: false
  2768. Remove_Bullet_Drop: false
  2769. Removal_Or_Drag_Delay: false
  2770. Projectile_Speed: 50
  2771. Projectile_Damage: 1
  2772. Projectile_Flames: false
  2773. Projectile_Incendiary:
  2774. Enable: false
  2775. Duration: 0
  2776. Bullet_Spread: 0.4
  2777. Reset_Fall_Distance: true
  2778. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2779. Sneak:
  2780. Enable: true
  2781. No_Recoil: true
  2782. Bullet_Spread: 0.1
  2783. Sneak_Before_Shooting: false
  2784. Burstfire:
  2785. Enable:
  2786. Shots_Per_Burst: 1
  2787. Delay_Between_Shots_In_Burst: 10
  2788. Ammo:
  2789. Enable: true
  2790. Ammo_Item_ID: 371
  2791. Take_Ammo_Per_Shot: true
  2792. Ammo_Name_Check: "&eBullet"
  2793. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2794. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2795. Firearm_Action:
  2796. Type: slide
  2797. Reload:
  2798. Enable: true
  2799. Reload_Amount: 10
  2800. Reload_With_Mouse: false
  2801. Starting_Amount: 10
  2802. Reload_Bullets_Individually: true
  2803. Take_Ammo_On_Reload: false
  2804. Take_Ammo_As_Magazine: false
  2805. Reload_Duration: 40
  2806. Reload_Shoot_Delay: 10
  2807. Destroy_When_Empty: false
  2808. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2809. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2810. Scope:
  2811. Enable: false
  2812. Night_Vision: true
  2813. Zoom_Amount: 8
  2814. Zoom_Bullet_Spread: 0
  2815. Zoom_Before_Shooting: false
  2816. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2817. Custom_Death_Message:
  2818. Normal: "&9<shooter>&r &6>>> &7[Glock17] &6>>> &r&2<victim>"
  2819. Headshot:
  2820. Enable: false
  2821. Bonus_Damage: 1
  2822. Message_Shooter: "&3HeadShot!"
  2823. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2824. Abilities:
  2825. Reset_Hit_Cooldown: true
  2826. Knockback: 0
  2827. Hit_Events:
  2828. Enable: true
  2829. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2830. Run_Console_Command:
  2831. -"/scoreboard players add <shooter> hoge <damage>"
  2832.  
  2833. AKS:
  2834. Item_Information:
  2835. Item_Name: "&6AKS-74U"
  2836. Item_Type: 284
  2837. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■■□□□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■■■■■□"
  2838. Melee_Mode: false
  2839. Skip_Name_Check: false
  2840. Remove_Unused_Tag: false
  2841. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2842. Hidden_From_List: false
  2843. Shooting:
  2844. Disable: false
  2845. Dual_Wield: false
  2846. Right_Click_To_Shoot: true
  2847. Cancel_Left_Click_Block_Damage: true
  2848. Cancel_Right_Click_Interactions: true
  2849. Recoil_Amount: 1
  2850. Projectile_Amount: 1
  2851. Projectile_Type: snowball
  2852. Remove_Arrows_On_Impact: false
  2853. Remove_Bullet_Drop: false
  2854. Removal_Or_Drag_Delay: false
  2855. Projectile_Speed: 45
  2856. Projectile_Damage: 3
  2857. Projectile_Flames: false
  2858. Projectile_Incendiary:
  2859. Enable: false
  2860. Duration: 0
  2861. Bullet_Spread: 1.5
  2862. Reset_Fall_Distance: true
  2863. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2864. Fully_Automatic:
  2865. Enable: true
  2866. Fire_Rate: 3
  2867. Sneak:
  2868. Enable: true
  2869. No_Recoil: false
  2870. Bullet_Spread: 0.35
  2871. Sneak_Before_Shooting: false
  2872. Burstfire:
  2873. Enable: false
  2874. Shots_Per_Burst: 1
  2875. Delay_Between_Shots_In_Burst: 10
  2876. Ammo:
  2877. Enable: true
  2878. Ammo_Item_ID: 371
  2879. Take_Ammo_Per_Shot: true
  2880. Ammo_Name_Check: "&eBullet"
  2881. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2882. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2883. Reload:
  2884. Enable: true
  2885. Reload_Amount: 30
  2886. Reload_With_Mouse: false
  2887. Starting_Amount: 30
  2888. Reload_Bullets_Individually: false
  2889. Take_Ammo_On_Reload: false
  2890. Take_Ammo_As_Magazine: false
  2891. Reload_Duration: 120
  2892. Reload_Shoot_Delay: 10
  2893. Destroy_When_Empty: false
  2894. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2895. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2896. Scope:
  2897. Enable: false
  2898. Night_Vision: true
  2899. Zoom_Amount: 8
  2900. Zoom_Bullet_Spread: 0
  2901. Zoom_Before_Shooting: false
  2902. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2903. Custom_Death_Message:
  2904. Normal: "&9<shooter>&r &6>>> &6[AK-47] &6>>> &r&2<victim> "
  2905. Headshot:
  2906. Enable: false
  2907. Bonus_Damage: 2
  2908. Message_Shooter: "&3HeadShot!"
  2909. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2910. Abilities:
  2911. Reset_Hit_Cooldown: true
  2912. Knockback: 0
  2913. Run_Console_Command:
  2914. -"/scoreboard players add <shooter> hoge <damage>"
  2915. Hit_Events:
  2916. Enable: true
  2917. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2918.  
  2919. PPSH:
  2920. Item_Information:
  2921. Item_Name: "&6PPSh-41"
  2922. Item_Type: 2263
  2923. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■□□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■■■■■□□|&7*連射速度 ■■■■■■□□|&7*命中率 ■■■■■□□□"
  2924. Melee_Mode: false
  2925. Skip_Name_Check: false
  2926. Remove_Unused_Tag: false
  2927. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2928. Hidden_From_List: false
  2929. Shooting:
  2930. Disable: false
  2931. Dual_Wield: false
  2932. Right_Click_To_Shoot: true
  2933. Cancel_Left_Click_Block_Damage: true
  2934. Cancel_Right_Click_Interactions: true
  2935. Recoil_Amount: 1
  2936. Projectile_Amount: 1
  2937. Projectile_Type: snowball
  2938. Remove_Arrows_On_Impact: false
  2939. Remove_Bullet_Drop: false
  2940. Removal_Or_Drag_Delay: false
  2941. Projectile_Speed: 45
  2942. Projectile_Damage: 2
  2943. Projectile_Flames: false
  2944. Projectile_Incendiary:
  2945. Enable: false
  2946. Duration: 0
  2947. Bullet_Spread: 1.5
  2948. Reset_Fall_Distance: true
  2949. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2950. Fully_Automatic:
  2951. Enable: true
  2952. Fire_Rate: 7
  2953. Sneak:
  2954. Enable: true
  2955. No_Recoil: false
  2956. Bullet_Spread: 0.35
  2957. Sneak_Before_Shooting: false
  2958. Burstfire:
  2959. Enable: false
  2960. Shots_Per_Burst: 1
  2961. Delay_Between_Shots_In_Burst: 10
  2962. Ammo:
  2963. Enable: true
  2964. Ammo_Item_ID: 371
  2965. Take_Ammo_Per_Shot: true
  2966. Ammo_Name_Check: "&eBullet"
  2967. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2968. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2969. Reload:
  2970. Enable: true
  2971. Reload_Amount: 71
  2972. Reload_With_Mouse: false
  2973. Starting_Amount: 71
  2974. Reload_Bullets_Individually: false
  2975. Take_Ammo_On_Reload: false
  2976. Take_Ammo_As_Magazine: false
  2977. Reload_Duration: 90
  2978. Reload_Shoot_Delay: 10
  2979. Destroy_When_Empty: false
  2980. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2981. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2982. Scope:
  2983. Enable: false
  2984. Night_Vision: true
  2985. Zoom_Amount: 8
  2986. Zoom_Bullet_Spread: 0
  2987. Zoom_Before_Shooting: false
  2988. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2989. Custom_Death_Message:
  2990. Normal: "&9<shooter>&r &6>>> &6[AK-47] &6>>> &r&2<victim> "
  2991. Headshot:
  2992. Enable: false
  2993. Bonus_Damage: 2
  2994. Message_Shooter: "&3HeadShot!"
  2995. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2996. Abilities:
  2997. Reset_Hit_Cooldown: true
  2998. Knockback: 0
  2999. Run_Console_Command:
  3000. -"/scoreboard players add <shooter> hoge <damage>"
  3001. Hit_Events:
  3002. Enable: true
  3003. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3004.  
  3005. MG34:
  3006. Item_Information:
  3007. Item_Name: "&cMG34"
  3008. Item_Type: 2263
  3009. Item_Lore: "&7Type:LightMachineGun|&7*攻撃力 ■■■■■■□□|&7*装填時間 ■■□□□□□□|&7*弾速 ■■■■■■□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■■■■□□"
  3010. Melee_Mode: false
  3011. Skip_Name_Check: false
  3012. Remove_Unused_Tag: false
  3013. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3014. Hidden_From_List: false
  3015. Shooting:
  3016. Disable: false
  3017. Dual_Wield: false
  3018. Right_Click_To_Shoot: true
  3019. Cancel_Left_Click_Block_Damage: true
  3020. Cancel_Right_Click_Interactions: true
  3021. Recoil_Amount: 2
  3022. Projectile_Amount: 1
  3023. Projectile_Type: snowball
  3024. Remove_Arrows_On_Impact: false
  3025. Remove_Bullet_Drop: false
  3026. Removal_Or_Drag_Delay: false
  3027. Projectile_Speed: 45
  3028. Projectile_Damage: 3
  3029. Projectile_Flames: false
  3030. Projectile_Incendiary:
  3031. Enable: false
  3032. Duration: 0
  3033. Bullet_Spread: 1.5
  3034. Reset_Fall_Distance: true
  3035. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3036. Fully_Automatic:
  3037. Enable: true
  3038. Fire_Rate: 5
  3039. Sneak:
  3040. Enable: true
  3041. No_Recoil: false
  3042. Bullet_Spread: 0.35
  3043. Sneak_Before_Shooting: false
  3044. Burstfire:
  3045. Enable: false
  3046. Shots_Per_Burst: 1
  3047. Delay_Between_Shots_In_Burst: 10
  3048. Ammo:
  3049. Enable: true
  3050. Ammo_Item_ID: 371
  3051. Take_Ammo_Per_Shot: true
  3052. Ammo_Name_Check: "&eBullet"
  3053. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3054. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3055. Reload:
  3056. Enable: true
  3057. Reload_Amount: 50
  3058. Reload_With_Mouse: false
  3059. Starting_Amount: 50
  3060. Reload_Bullets_Individually: false
  3061. Take_Ammo_On_Reload: false
  3062. Take_Ammo_As_Magazine: false
  3063. Reload_Duration: 260
  3064. Reload_Shoot_Delay: 10
  3065. Destroy_When_Empty: false
  3066. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3067. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3068. Scope:
  3069. Enable: false
  3070. Night_Vision: true
  3071. Zoom_Amount: 8
  3072. Zoom_Bullet_Spread: 0
  3073. Zoom_Before_Shooting: false
  3074. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3075. Custom_Death_Message:
  3076. Normal: "&9<shooter>&r &6>>> &6[AK-47] &6>>> &r&2<victim> "
  3077. Headshot:
  3078. Enable: false
  3079. Bonus_Damage: 2
  3080. Message_Shooter: "&3HeadShot!"
  3081. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3082. Abilities:
  3083. Reset_Hit_Cooldown: true
  3084. Knockback: 1
  3085. Run_Console_Command:
  3086. -"/scoreboard players add <shooter> hoge <damage>"
  3087. Hit_Events:
  3088. Enable: true
  3089. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
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