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MjnMixael

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Sep 19th, 2012
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  1. ==========================================================================
  2. DEBUG SPEW: No debug_filter.cfg found, so only general, error, and warning
  3. categories can be shown and no debug_filter.cfg info will be saved.
  4. ==========================================================================
  5. FreeSpace 2 Open version: 3.6.13
  6. Passed cmdline options:
  7. -spec_exp 5.5
  8. -ogl_spec 30
  9. -spec_static 0.4
  10. -spec_point 0.3
  11. -spec_tube 0.2
  12. -ambient_factor 100.5
  13. -missile_lighting
  14. -no_emissive_light
  15. -3dshockwave
  16. -soft_particles
  17. -post_process
  18. -bloom_intensity 42
  19. -fxaa
  20. -fxaa_preset 2
  21. -fb_explosions
  22. -dualscanlines
  23. -rearm_timer
  24. -targetinfo
  25. -3dwarp
  26. -ship_choice_3d
  27. -weapon_choice_3d
  28. -warp_flash
  29. -snd_preload
  30. -mod BTA1-SVN,BTA1-SVN\BTA1_Advanced,BTA1-SVN\BTA1_Root,BTA1-SVN\BTA1_Music,BTA1-SVN\BTA1_Movies,BTA1-SVN\BTA1_Anims1,BTA1-SVN\BTA1_Maps,mediavps
  31. -mipmap
  32. -disable_di_mouse
  33. Building file index...
  34. Found root pack 'E:\FreeSpace2\mediavps\00Testing.vp' with a checksum of 0x88d53981
  35. Found root pack 'E:\FreeSpace2\mediavps\MV_A-Glows.vp' with a checksum of 0x9e5e6a86
  36. Found root pack 'E:\FreeSpace2\mediavps\MV_Advanced.vp' with a checksum of 0xd7934b79
  37. Found root pack 'E:\FreeSpace2\mediavps\MV_Assets.vp' with a checksum of 0xfd41b662
  38. Found root pack 'E:\FreeSpace2\mediavps\MV_CB_ANI_1.vp' with a checksum of 0xfd81749a
  39. Found root pack 'E:\FreeSpace2\mediavps\MV_CB_ANI_2.vp' with a checksum of 0xbed9b09e
  40. Found root pack 'E:\FreeSpace2\mediavps\MV_Effects.vp' with a checksum of 0x3e06f159
  41. Found root pack 'E:\FreeSpace2\mediavps\MV_Music.vp' with a checksum of 0x5118d025
  42. Found root pack 'E:\FreeSpace2\mediavps\MV_RadarIcons.vp' with a checksum of 0x8c887ae9
  43. Found root pack 'E:\FreeSpace2\mediavps\MV_Root.vp' with a checksum of 0xdd3c7a37
  44. Found root pack 'E:\FreeSpace2\mediavps\MV_SELECT_ANIMS.vp' with a checksum of 0xb281f23e
  45. Found root pack 'E:\FreeSpace2\FS2OGGcutscenepack.vp' with a checksum of 0x84396e99
  46. Found root pack 'E:\FreeSpace2\root_fs2.vp' with a checksum of 0xce10d76c
  47. Found root pack 'E:\FreeSpace2\smarty_fs2.vp' with a checksum of 0xddeb3b1e
  48. Found root pack 'E:\FreeSpace2\sparky_fs2.vp' with a checksum of 0x164fe65a
  49. Found root pack 'E:\FreeSpace2\sparky_hi_fs2.vp' with a checksum of 0xa11d56f1
  50. Found root pack 'E:\FreeSpace2\stu_fs2.vp' with a checksum of 0xd77da83a
  51. Found root pack 'E:\FreeSpace2\tango1_fs2.vp' with a checksum of 0x4c25221e
  52. Found root pack 'E:\FreeSpace2\tango2_fs2.vp' with a checksum of 0x86920b82
  53. Found root pack 'E:\FreeSpace2\tango3_fs2.vp' with a checksum of 0x705e8d71
  54. Found root pack 'E:\FreeSpace2\warble_fs2.vp' with a checksum of 0xd85c305d
  55. Searching root 'E:\FreeSpace2\BTA1-SVN\' ... 18 files
  56. Searching root 'E:\FreeSpace2\BTA1-SVN\BTA1_Advanced\' ... 348 files
  57. Searching root 'E:\FreeSpace2\BTA1-SVN\BTA1_Root\' ... 3736 files
  58. Searching root 'E:\FreeSpace2\BTA1-SVN\BTA1_Music\' ... 71 files
  59. Searching root 'E:\FreeSpace2\BTA1-SVN\BTA1_Movies\' ... 3 files
  60. Searching root 'E:\FreeSpace2\BTA1-SVN\BTA1_Anims1\' ... 35 files
  61. Searching root 'E:\FreeSpace2\BTA1-SVN\BTA1_Maps\' ... 515 files
  62. Searching root 'E:\FreeSpace2\mediavps\' ... 5 files
  63. Searching root pack 'E:\FreeSpace2\mediavps\00Testing.vp' ... 335 files
  64. Searching root pack 'E:\FreeSpace2\mediavps\MV_A-Glows.vp' ... 1735 files
  65. Searching root pack 'E:\FreeSpace2\mediavps\MV_Advanced.vp' ... 1600 files
  66. Searching root pack 'E:\FreeSpace2\mediavps\MV_Assets.vp' ... 1742 files
  67. Searching root pack 'E:\FreeSpace2\mediavps\MV_CB_ANI_1.vp' ... 32 files
  68. Searching root pack 'E:\FreeSpace2\mediavps\MV_CB_ANI_2.vp' ... 57 files
  69. Searching root pack 'E:\FreeSpace2\mediavps\MV_Effects.vp' ... 2043 files
  70. Searching root pack 'E:\FreeSpace2\mediavps\MV_Music.vp' ... 32 files
  71. Searching root pack 'E:\FreeSpace2\mediavps\MV_RadarIcons.vp' ... 24 files
  72. Searching root pack 'E:\FreeSpace2\mediavps\MV_Root.vp' ... 293 files
  73. Searching root pack 'E:\FreeSpace2\mediavps\MV_SELECT_ANIMS.vp' ... 5450 files
  74. Searching root 'E:\FreeSpace2\' ... 409 files
  75. Searching root pack 'E:\FreeSpace2\FS2OGGcutscenepack.vp' ... 10 files
  76. Searching root pack 'E:\FreeSpace2\root_fs2.vp' ... 157 files
  77. Searching root pack 'E:\FreeSpace2\smarty_fs2.vp' ... 10 files
  78. Searching root pack 'E:\FreeSpace2\sparky_fs2.vp' ... 3027 files
  79. Searching root pack 'E:\FreeSpace2\sparky_hi_fs2.vp' ... 1337 files
  80. Searching root pack 'E:\FreeSpace2\stu_fs2.vp' ... 2355 files
  81. Searching root pack 'E:\FreeSpace2\tango1_fs2.vp' ... 32 files
  82. Searching root pack 'E:\FreeSpace2\tango2_fs2.vp' ... 15 files
  83. Searching root pack 'E:\FreeSpace2\tango3_fs2.vp' ... 10 files
  84. Searching root pack 'E:\FreeSpace2\warble_fs2.vp' ... 52 files
  85. Found 30 roots and 25488 files.
  86. Setting language to English
  87. TBM => Starting parse of 'mv_root-lcl.tbm' ...
  88. Initializing OpenAL...
  89. OpenAL Vendor : Creative Labs Inc.
  90. OpenAL Renderer : Software
  91. OpenAL Version : 1.1
  92.  
  93. Found extension "ALC_EXT_EFX".
  94.  
  95. Sample rate: 44100 (44100)
  96. EFX enabled: NO
  97. Playback device: Generic Software on Speakers (Realtek High Definition Audio)
  98. Capture device: Realtek Digital Input (Realtek
  99. ... OpenAL successfully initialized!
  100. Failed to init speech
  101. Initializing OpenGL graphics device at 1440x900 with 32-bit color...
  102. Initializing WGL...
  103. Requested WGL Video values = R: 8, G: 8, B: 8, depth: 24, stencil: 8, double-buffer: 1
  104. Actual WGL Video values = R: 8, G: 8, B: 8, depth: 24, stencil: 8, double-buffer: 1
  105. OpenGL Vendor : NVIDIA Corporation
  106. OpenGL Renderer : GeForce GTX 550 Ti/PCIe/SSE2
  107. OpenGL Version : 4.2.0
  108.  
  109. Using extension "GL_EXT_fog_coord".
  110. Using extension "GL_ARB_multitexture".
  111. Using extension "GL_ARB_texture_env_add".
  112. Using extension "GL_ARB_texture_compression".
  113. Using extension "GL_EXT_texture_compression_s3tc".
  114. Using extension "GL_EXT_texture_filter_anisotropic".
  115. Using extension "GL_ARB_texture_env_combine".
  116. Using extension "GL_EXT_compiled_vertex_array".
  117. Using extension "GL_EXT_draw_range_elements".
  118. Using extension "GL_ARB_texture_mirrored_repeat".
  119. Using extension "GL_ARB_texture_non_power_of_two".
  120. Using extension "GL_ARB_vertex_buffer_object".
  121. Using extension "GL_ARB_pixel_buffer_object".
  122. Using extension "GL_SGIS_generate_mipmap".
  123. Using extension "GL_EXT_framebuffer_object".
  124. Using extension "GL_ARB_texture_rectangle".
  125. Using extension "GL_EXT_bgra".
  126. Using extension "GL_ARB_texture_cube_map".
  127. Using extension "GL_EXT_texture_lod_bias".
  128. Using extension "GL_ARB_point_sprite".
  129. Using extension "GL_ARB_shading_language_100".
  130. Using extension "GL_ARB_shader_objects".
  131. Using extension "GL_ARB_vertex_shader".
  132. Using extension "GL_ARB_fragment_shader".
  133. Using extension "GL_NV_vertex_program3".
  134. Using extension "GL_ARB_texture_float".
  135. Using extension "GL_ARB_draw_elements_base_vertex".
  136. Found special extension function "wglSwapIntervalEXT".
  137.  
  138. Compiling new shader:
  139. Loading built-in default shader for: soft-v.sdr
  140. Loading built-in default shader for: soft-f.sdr
  141. Shader features:
  142. Depth-blended Particles
  143. Compiling new shader:
  144. Loading built-in default shader for: soft-v.sdr
  145. Loading built-in default shader for: soft-f.sdr
  146. Shader features:
  147. Distorted Particles
  148.  
  149. Compiling post-processing shader 1 ...
  150. Loading built-in default shader for: post-v.sdr
  151. Loading built-in default shader for: post-f.sdr
  152. Compiling post-processing shader 2 ...
  153. Loading built-in default shader for: post-v.sdr
  154. Loading built-in default shader for: blur-f.sdr
  155. Compiling post-processing shader 3 ...
  156. Loading built-in default shader for: post-v.sdr
  157. Loading built-in default shader for: blur-f.sdr
  158. Compiling post-processing shader 4 ...
  159. Loading built-in default shader for: post-v.sdr
  160. Loading built-in default shader for: brightpass-f.sdr
  161. Compiling post-processing shader 5 ...
  162. Loading built-in default shader for: fxaa-v.sdr
  163. Loading built-in default shader for: fxaa-f.sdr
  164. Compiling post-processing shader 6 ...
  165. Loading built-in default shader for: post-v.sdr
  166. Loading built-in default shader for: fxaapre-f.sdr
  167. Compiling post-processing shader 7 ...
  168. Loading built-in default shader for: post-v.sdr
  169. Loading built-in default shader for: ls-f.sdr
  170.  
  171. Max texture units: 4 (32)
  172. Max elements vertices: 1048576
  173. Max elements indices: 1048576
  174. Max texture size: 16384x16384
  175. Max render buffer size: 16384x16384
  176. Can use compressed textures: YES
  177. Texture compression available: YES
  178. Post-processing enabled: YES
  179. Using trilinear texture filter.
  180. OpenGL Shader Version: 4.20 NVIDIA via Cg compiler
  181. ... OpenGL init is complete!
  182. Size of bitmap info = 742 KB
  183. Size of bitmap extra info = 48 bytes
  184. ANI cursorweb with size 24x24 (25.0% wasted)
  185. GRAPHICS: Initializing default colors...
  186. Game Settings Table: Using Standard Loops For SEXP Arguments
  187. Game Settings Table: Using standard event chaining behavior
  188. Game Settings Table: External shaders are DISABLED
  189. Game Settings Table: "$$Cutscene camera disables HUD" is deprecated in favor of "$Cutscene camera displays HUD"
  190. Game Settings Table: Using alternate event chaining behavior
  191. SCRIPTING: Beginning initialization sequence...
  192. SCRIPTING: Beginning Lua initialization...
  193. LUA: Opening LUA state...
  194. LUA: Initializing base Lua libraries...
  195. LUA: Beginning ADE initialization
  196. ADE: Initializing enumeration constants...
  197. ADE: Assigning Lua session...
  198. SCRIPTING: Beginning main hook parse sequence....
  199. Wokka! Error opening file (scripting.tbl)!
  200. TABLES: Unable to parse 'scripting.tbl'! Error code = 5.
  201. TBM => Starting parse of 'mv_flak-sct.tbm' ...
  202. TBM => Starting parse of 'mv_exp-sct.tbm' ...
  203. TBM => Starting parse of 'mv_dbrs-sct.tbm' ...
  204. TBM => Starting parse of 'zparticleScript-sct.tbm' ...
  205. TBM => Starting parse of 'shipsaveload-sct.tbm' ...
  206. TBM => Starting parse of 'screencam-sct.tbm' ...
  207. TBM => Starting parse of 'play-music-from-file-sct.tbm' ...
  208. TBM => Starting parse of 'flickerships-sct.tbm' ...
  209. TBM => Starting parse of 'escort_reticle-sct.tbm' ...
  210. TBM => Starting parse of 'Dropship-sct.tbm' ...
  211. TBM => Starting parse of 'deathRoll-sct.tbm' ...
  212. SCRIPTING: Inititialization complete.
  213. SCRIPTING: Splash screen overrides checked
  214. SCRIPTING: Splash hook has been run
  215. SCRIPTING: Splash screen conditional hook has been run
  216. Using high memory settings...
  217. Wokka! Error opening file (interface.tbl)!
  218. WMCGUI: Unable to parse 'interface.tbl'! Error code = 5.
  219. TBM => Starting parse of 'mv_effects-sdf.tbm' ...
  220. TBM => Starting parse of 'bta-snd.tbm' ...
  221. Windows reported 16 joysticks, we found 0
  222. Current soundtrack set to -1 in event_music_reset_choices
  223. TBM => Starting parse of 'mv_music-mus.tbm' ...
  224. TBM => Starting parse of 'music-mus.tbm' ...
  225. TABLES => Starting parse of 'colors.tbl'...
  226. TBM => Starting parse of 'mv_effects-mfl.tbm' ...
  227. TBM => Starting parse of 'fs1_effects-mfl.tbm' ...
  228. Wokka! Error opening file (armor.tbl)!
  229. TABLES: Unable to parse 'armor.tbl'! Error code = 5.
  230. TBM => Starting parse of 'mv_effects-amr.tbm' ...
  231. TBM => Starting parse of 'bta-amr.tbm' ...
  232. TBM => Starting parse of 'mv_assets-aip.tbm' ...
  233. TBM => Starting parse of 'ai-aip.tbm' ...
  234. Warning: "$perform less checks for death screams" flag is deprecated in favor of "$perform fewer checks for death screams"
  235. Warning: "$allow primary link delay" flag is deprecated in favor of "$allow primary link at mission start"
  236. TBM => Starting parse of 'mv_effects-wxp.tbm' ...
  237. TBM => Starting parse of 'impact_lods-wxp.tbm' ...
  238. BMPMAN: Found EFF (exp20.eff) with 75 frames at 20 fps.
  239. BMPMAN: Found EFF (ExpMissileHit1.eff) with 92 frames at 30 fps.
  240. BMPMAN: Found EFF (noeffect.eff) with 1 frames at 1 fps.
  241. BMPMAN: Found EFF (exp04.eff) with 49 frames at 22 fps.
  242. BMPMAN: Found EFF (exp05.eff) with 93 frames at 20 fps.
  243. BMPMAN: Found EFF (exp06.eff) with 92 frames at 22 fps.
  244. BMPMAN: Found EFF (capflash.eff) with 40 frames at 10 fps.
  245. BMPMAN: Found EFF (Maxim_Impact.eff) with 23 frames at 30 fps.
  246. ANI Lamprey_Impact with size 80x80 (37.5% wasted)
  247. ANI Avenger_Impact with size 80x80 (37.5% wasted)
  248. ANI Leech_Impact with size 80x80 (37.5% wasted)
  249. TBM => Starting parse of 'mv_root-wep.tbm' ...
  250. TBM => Starting parse of 'mv_effects-wep.tbm' ...
  251. TBM => Starting parse of 'NewCM-wep.tbm' ...
  252. TBM => Starting parse of 'fs2_primaries-wep.tbm' ...
  253. TBM => Starting parse of 'mv_assets-wep.tbm' ...
  254. TBM => Starting parse of 'mekhu-wep.tbm' ...
  255. TBM => Starting parse of 'mv_effects-obt.tbm' ...
  256. TBM => Starting parse of 'ai-obt.tbm' ...
  257. BMPMAN: Found EFF (phidflame.eff) with 30 frames at 15 fps.
  258. TBM => Starting parse of 'mv_root-shp.tbm' ...
  259. TBM => Starting parse of 'radar-shp.tbm' ...
  260. TBM => Starting parse of 'mv_effects-shp.tbm' ...
  261. TBM => Starting parse of 'mv_assets-shp.tbm' ...
  262. TBM => Starting parse of 'vasudans-shp.tbm' ...
  263. TBM => Starting parse of 'terrans-shp.tbm' ...
  264. TBM => Starting parse of 'shivans-shp.tbm' ...
  265. TBM => Starting parse of 'NewCM-shp.tbm' ...
  266. TBM => Starting parse of 'HTLHades-shp.tbm' ...
  267. TBM => Starting parse of 'TestCadia-shp.tbm' ...
  268. TBM => Starting parse of 'armor_trails-shp.tbm' ...
  269. TBM => Starting parse of 'NewSeth-shp.tbm' ...
  270. TBM => Starting parse of 'mv_root-hdg.tbm' ...
  271. BMPMAN: Found EFF (ecmgauge.eff) with 101 frames at 15 fps.
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