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- /* Vehicle System Configurations */
- chopShop_vehicles[] = { "Car", "Air" }; //Vehicles that can be chopped. (Can add: "Ship" and possibly more -> look at the BI wiki...)
- vehicle_infiniteRepair[] = {false, false, true, false}; //Set to true for unlimited repairs with 1 toolkit. False will remove toolkit upon use. civilian, west, independent, east
- vehicleShop_rentalOnly[] = { "B_MRAP_01_hmg_F", "B_G_Offroad_01_armed_F", "B_Boat_Armed_01_minigun_F" }; //Vehicles that can only be rented and not purchased. (Last only for the session)
- vehicleShop_3D = true; //Add preview 3D inside Shop vehicle. Default : False
- /* Vehicle Purchase Prices */
- vehicle_purchase_multiplier_CIVILIAN = 1; //Civilian Vehicle Buy Price = Config_Vehicle price * multiplier
- vehicle_purchase_multiplier_COP = .5; //Cop Vehicle Buy Price = Config_Vehicle price * multiplier
- vehicle_purchase_multiplier_MEDIC = .75; //Medic Vehicle Buy Price = Config_Vehicle price * multiplier
- vehicle_purchase_multiplier_OPFOR = -1; // -- NOT IN USE -- Simply left in for east support.
- /* Vehicle Rental Prices */
- vehicle_rental_multiplier_CIVILIAN = .80; //Civilian Vehicle Rental Price = Config_Vehicle price * multiplier
- vehicle_rental_multiplier_COP = .3; //Cop Vehicle Rental Price = Config_Vehicle price * multiplier
- vehicle_rental_multiplier_MEDIC = .55; //Medic Vehicle Rental Price = Config_Vehicle price * multiplier
- vehicle_rental_multiplier_OPFOR = -1; // -- NOT IN USE -- Simply left in for east support.
- /* Vehicle Sell Prices */
- vehicle_sell_multiplier_CIVILIAN = .5; //Civilian Vehicle Garage Sell Price = Vehicle Buy Price * multiplier
- vehicle_sell_multiplier_COP = .5; //Cop Vehicle Garage Sell Price = Vehicle Buy Price * multiplier
- vehicle_sell_multiplier_MEDIC = .5; //Medic Vehicle Garage Sell Price = Vehicle Buy Price * multiplier
- vehicle_sell_multiplier_OPFOR = -1; // -- NOT IN USE -- Simply left in for east support.
- /* "Other" Vehicle Prices */
- vehicle_chopShop_multiplier = .25; //Chop Shop price for vehicles. TO AVOID EXPLOITS NEVER SET HIGHER THAN A PURCHASE/RENTAL multipler! Payout = Config_vehicle Price * multiplier
- vehicle_storage_fee_multiplier = .2; //Pull from garage cost --> Cost takes the playersides Buy Price * multiplier
- vehicle_cop_impound_multiplier = .1; //TO AVOID EXPLOITS NEVER SET HIGHER THAN A PURCHASE/RENTAL multipler! Payout = Config_vehicle Price * multiplier
- /* Vehicle Insurance Prices */
- vehicle_insurance_multiplier_CIVILIAN = .25; //Civilian Vehicle Insurance Price = Vehicle Buy Price * multiplier
- vehicle_insurance_multiplier_COP = .1; //Cop Vehicle Insurance Price = Vehicle Buy Price * multiplier
- vehicle_insurance_multiplier_MEDIC = .1; //Medic Vehicle Insurance Price = Vehicle Buy Price * multiplier
- vehicle_insurance_multiplier_OPFOR = -1; // -- NOT IN USE -- Simply left in for east support.
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