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- package me.creepinson.entities.tileentity;
- import org.lwjgl.opengl.GL11;
- import me.creepinson.lib.RefStrings;
- import net.minecraft.client.Minecraft;
- import net.minecraft.client.renderer.GlStateManager;
- import net.minecraft.client.renderer.RenderHelper;
- import net.minecraft.client.renderer.Tessellator;
- import net.minecraft.client.renderer.block.model.IBakedModel;
- import net.minecraft.client.renderer.block.model.ItemCameraTransforms;
- import net.minecraft.client.renderer.texture.TextureMap;
- import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
- import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
- import net.minecraft.item.ItemStack;
- import net.minecraft.util.ResourceLocation;
- import net.minecraft.world.World;
- import net.minecraftforge.client.model.IModel;
- import net.minecraftforge.client.model.ModelLoaderRegistry;
- import net.minecraftforge.common.model.TRSRTransformation;
- import net.minecraftforge.fml.relauncher.Side;
- import net.minecraftforge.fml.relauncher.SideOnly;
- @SideOnly(Side.CLIENT)
- public class TESRPedastal_Magic extends TileEntitySpecialRenderer<TileEntityPedastal_Magic> {
- private IModel model;
- private IBakedModel bakedModel;
- private IBakedModel getBakedModel() {
- // Since we cannot bake in preInit() we do lazy baking of the model as soon as we need it
- // for rendering
- if (bakedModel == null) {
- try {
- model = ModelLoaderRegistry.getModel(new ResourceLocation(RefStrings.MODID, "block/pedastal_magic"));
- } catch (Exception e) {
- throw new RuntimeException(e);
- }
- bakedModel = model.bake(TRSRTransformation.identity(), DefaultVertexFormats.ITEM,
- location -> Minecraft.getMinecraft().getTextureMapBlocks().getAtlasSprite(location.toString()));
- }
- return bakedModel;
- }
- @Override
- public void renderTileEntityAt(TileEntityPedastal_Magic te, double x, double y, double z, float partialTicks, int destroyStage) {
- GlStateManager.pushAttrib();
- GlStateManager.pushMatrix();
- // Translate to the location of our tile entity
- GlStateManager.translate(x, y, z);
- GlStateManager.disableRescaleNormal();
- // Render the rotating handles
- renderHandles(te);
- // Render our item
- renderItem(te);
- GlStateManager.popMatrix();
- GlStateManager.popAttrib();
- }
- private void renderHandles(TileEntityPedastal_Magic te) {
- GlStateManager.pushMatrix();
- GlStateManager.translate(0, 0, 0);
- RenderHelper.disableStandardItemLighting();
- this.bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE);
- if (Minecraft.isAmbientOcclusionEnabled()) {
- GlStateManager.shadeModel(GL11.GL_SMOOTH);
- } else {
- GlStateManager.shadeModel(GL11.GL_FLAT);
- }
- World world = te.getWorld();
- // Translate back to local view coordinates so that we can do the acual rendering here
- GlStateManager.translate(-te.getPos().getX(), -te.getPos().getY(), -te.getPos().getZ());
- Tessellator tessellator = Tessellator.getInstance();
- tessellator.getBuffer().begin(GL11.GL_QUADS, DefaultVertexFormats.BLOCK);
- Minecraft.getMinecraft().getBlockRendererDispatcher().getBlockModelRenderer().renderModel(
- world,
- getBakedModel(),
- world.getBlockState(te.getPos()),
- te.getPos(),
- Tessellator.getInstance().getBuffer(), false);
- tessellator.draw();
- RenderHelper.enableStandardItemLighting();
- GlStateManager.popMatrix();
- }
- private void renderItem(TileEntityPedastal_Magic te) {
- ItemStack stack = te.getStack();
- long angle = (System.currentTimeMillis() / 10) % 360;
- if (stack != ItemStack.EMPTY) {
- RenderHelper.enableStandardItemLighting();
- GlStateManager.enableLighting();
- GlStateManager.pushMatrix();
- // Translate to the center of the block and .9 points higher
- GlStateManager.translate(.5, 1.4, .5);
- GlStateManager.scale(.4f, .4f, .4f);
- GlStateManager.rotate(angle, te.getPos().getX(), te.getPos().getY(), te.getPos().getZ());
- Minecraft.getMinecraft().getRenderItem().renderItem(stack, ItemCameraTransforms.TransformType.NONE);
- GlStateManager.popMatrix();
- }
- }
- }
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