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springsylvi

Haiku Miscellaneous Data (WIP)

May 27th, 2022
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  1. Grid Items
  2.  
  3. 0 - keys
  4. 1 - electric key
  5. 2 - goldcrest whistle
  6. 3 - capsule fragment
  7. 4 - kill switch sword
  8. 5 - adjustable wrench
  9. 6 - cassette tape
  10. 7 - green skull
  11. 8 - red skull
  12. 9+ - glitch item (no sprite, can't select, quantity always shows 5)
  13.  
  14.  
  15. Items that overflow
  16.  
  17. 0 - ferromagnetic (train shop)
  18. 1 - gyro-accelerator (impossible)
  19. 2 - heat drive (impossible)
  20. 3 - auto repair (impossible)
  21. 4 - map sweeper/red chip (train shop)
  22. 5 - extractor (impossible)
  23. 6 - auto modifier/blue chip (train shop)
  24. 7 - infinity edge (impossible)
  25. 8 - agile alloy (train shop)
  26.  
  27.  
  28. Shops + Prices
  29.  
  30. All Shops:
  31. - wrench 20
  32. - goldcrest whistle 130
  33.  
  34. Train Shop (Sonnet):
  35. - rusted key 300
  36. - green skull 500
  37. - capsule fragment 450
  38. - capsule fragment 600
  39. - map sweeper 400
  40. - ferromagnetic 400
  41. - protector's capsule 400
  42. - pocket magnet 400
  43. - sword extension 400
  44. - agile alloy 400
  45. - blue chip socket 500
  46. - red chip socket 500
  47.  
  48. Bomb Shop (Echo):
  49. - self-detonation 400
  50. - shock projectile 400
  51. - shock wave 400
  52.  
  53. Surface Shop (Reaper):
  54. - red skull 750
  55. - power enhancer 1000
  56. - tungsten steel 500
  57.  
  58.  
  59. Quatern Rewards
  60.  
  61. 1-6 : 100 SP
  62. 7 : fragment
  63. 8-12 : 200 SP
  64. 13 : electro-emitter
  65. 14-18 : 200 SP
  66. 19 : fragment
  67. 20-23 : 200 SP
  68. 24 : nothing
  69. total : 3400
  70.  
  71. with extractor:
  72. 100 -> 122
  73. 200 -> 242
  74. total -> 4120
  75.  
  76.  
  77. Animation Lengths
  78.  
  79. sideslash - 0.36
  80. upslash - 0.3
  81. downslash - 0.25
  82.  
  83.  
  84. Cooldown Timers
  85.  
  86. slash with/without alloy: 0.28/0.18
  87.  
  88.  
  89. Freezeframes
  90.  
  91. getting hit : ~0.225
  92. hitting enemies/etc : ~0.072
  93. hitting enemies/etc with pogo : ~0.088
  94.  
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