Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- UNITY is:
- +X right
- +Y up
- +Z forward
- Blender is (for a Humanoid):
- +X right
- +Y forward
- +Z up
- EXPORT FBX OPTIONS:
- +Z FORWARD
- +Y UP
- +Tick Checkbox: Apply transform
- Make sure your model itself in blender has rotation and scale applied. (CTRL+A -> Apply rotation and scale)
Advertisement
Add Comment
Please, Sign In to add comment