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- [INFO] RetroArch 1.7.9 (Git 4dcd7a0247)
- [INFO] === Build =======================================
- [INFO] CPU Model Name: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz
- [INFO] Capabilities: MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE4.2 AES AVX
- [INFO] Built: Oct 7 2019
- [INFO] Version: 1.7.9
- [INFO] Git: 4dcd7a0247
- [INFO] =================================================
- [INFO] [Environ]: SET_PIXEL_FORMAT: RGB565.
- [INFO] Redirecting save file to "F:\LaunchBox\Emulators\Multi-System\Retroarch\saves\.srm".
- [INFO] Redirecting savestate to "F:\LaunchBox\Emulators\Multi-System\Retroarch\states\.state".
- [INFO] Version of libretro API: 1
- [INFO] Compiled against API: 1
- [INFO] [Audio]: Set audio input rate to: 30000.00 Hz.
- [INFO] [Video]: Video @ fullscreen
- [INFO] [GL]: Found GL context: wgl
- [INFO] [GL]: Detecting screen resolution 1920x1080.
- [INFO] [WGL] extensions: WGL_ARB_buffer_region WGL_ARB_create_context WGL_ARB_create_context_no_error WGL_ARB_create_context_profile WGL_ARB_create_context_robustness WGL_ARB_context_flush_control WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_mult
- [INFO] [WGL]: Adaptive VSync supported.
- [INFO] [WGL]: wglSwapInterval(1)
- [INFO] [GL]: Vendor: NVIDIA Corporation, Renderer: GeForce GTX 660/PCIe/SSE2.
- [INFO] [GL]: Version: 4.6.0 NVIDIA 436.48.
- [INFO] [GL]: Using resolution 1920x1080
- [INFO] [GL]: Default shader backend found: glsl.
- [INFO] [Shader driver]: Using GLSL shader backend.
- [INFO] [GLSL]: Checking GLSL shader support ...
- [WARN] [GL]: Stock GLSL shaders will be used.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Setting up menu pipeline shaders for XMB ...
- [INFO] [GLSL]: Compiling ribbon shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Compiling simple ribbon shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Compiling snow shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Compiling modern snow shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Compiling bokeh shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Compiling snowflake shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GL]: Using 4 textures.
- [INFO] [GL]: Loaded 1 program(s).
- [INFO] [GL]: Using GL_RGB565 for texture uploads.
- [INFO] [XInput]: Found XInput v1.4.
- [INFO] [DINPUT]: Enumerating joypads ...
- [INFO] [DINPUT]: Device #0 PID: {0BA0} VID:{054C}
- [WARN] [DINPUT]: Strong rumble unavailable.
- [WARN] [DINPUT]: Weak rumble unavailable.
- [INFO] [DINPUT]: Done enumerating joypads ...
- [INFO] [Joypad]: Found joypad driver: "dinput".
- [INFO] [Autoconf]: 139 profiles found.
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [Video]: Found display server: win32
- [INFO] Found shader "F:\LaunchBox\Emulators\Multi-System\Retroarch\shaders\retroarch.cgp"
- [INFO] [XAudio2]: Requesting 64 ms latency, using 64 ms latency.
- [INFO] [Autoconf]: selected configuration: F:\LaunchBox\Emulators\Multi-System\Retroarch\autoconfig\xinput\DUALSHOCK_4_USB_Wireless_Adaptor.cfg
- [INFO] [Menu]: Found menu display driver: "gl".
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [Menu]: Found menu display driver: "gl".
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [LED]: LED driver = 'null' 0000000000B745E0
- [INFO] [MIDI]: Initializing ...
- [INFO] [MIDI]: Input disabled.
- [INFO] [MIDI]: Output disabled.
- [INFO] [MIDI]: Initialized "winmm" driver.
- [INFO] SRAM will not be saved.
- [INFO] Loading history file: [F:\LaunchBox\Emulators\Multi-System\Retroarch\content_history.lpl].
- [INFO] Loading history file: [F:\LaunchBox\Emulators\Multi-System\Retroarch\content_music_history.lpl].
- [INFO] Loading history file: [F:\LaunchBox\Emulators\Multi-System\Retroarch\content_video_history.lpl].
- [INFO] Loading history file: [F:\LaunchBox\Emulators\Multi-System\Retroarch\content_image_history.lpl].
- [INFO] Loading favorites file: [F:\LaunchBox\Emulators\Multi-System\Retroarch\content_favorites.lpl].
- [INFO] [GL]: VSync => on
- [INFO] [WGL]: wglSwapInterval(1)
- [INFO] [GL]: VSync => on
- [INFO] [WGL]: wglSwapInterval(1)
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [Environ]: SET_SUBSYSTEM_INFO.
- [INFO] Updating firmware status for: F:\LaunchBox\Emulators\Multi-System\Retroarch\cores\fbneo_libretro.dll on F:\LaunchBox\Emulators\Multi-System\Retroarch\system
- [INFO] This core is compatible with the current video driver.
- [INFO] Using content: F:\LaunchBox\Games\SNK Neo-Geo CD\3 Count Bout (Wld)\3 Count Bout (Wld).cue.
- [INFO] arg #0: retroarch
- [INFO] arg #1: F:\LaunchBox\Games\SNK Neo-Geo CD\3 Count Bout (Wld)\3 Count Bout (Wld).cue
- [INFO] arg #2: -s
- [INFO] arg #3: F:\LaunchBox\Emulators\Multi-System\Retroarch\saves
- [INFO] arg #4: -S
- [INFO] arg #5: F:\LaunchBox\Emulators\Multi-System\Retroarch\states
- [INFO] arg #6: -c
- [INFO] arg #7: F:\LaunchBox\Emulators\Multi-System\Retroarch\retroarch.cfg
- [INFO] arg #8: -L
- [INFO] arg #9: F:\LaunchBox\Emulators\Multi-System\Retroarch\cores\fbneo_libretro.dll
- [INFO] Content ran for a total of: 00 hours, 00 minutes, 00 seconds.
- [INFO] Unloading game..
- [INFO] Unloading core..
- [INFO] Unloading core symbols..
- [INFO] [Video]: Average monitor Hz: 59.995200 Hz. (5.446 % frame time deviation, based on 2048 last samples).
- [INFO] Set config file to : F:\LaunchBox\Emulators\Multi-System\Retroarch\retroarch.cfg
- [INFO] RetroArch 1.7.9 (Git 4dcd7a0247)
- [INFO] Redirecting save file to "F:\LaunchBox\Emulators\Multi-System\Retroarch\saves\3 Count Bout (Wld).srm".
- [INFO] Redirecting savestate to "F:\LaunchBox\Emulators\Multi-System\Retroarch\states\3 Count Bout (Wld).state".
- [INFO] === Build =======================================
- [INFO] CPU Model Name: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz
- [INFO] Capabilities: MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE4.2 AES AVX
- [INFO] Built: Oct 7 2019
- [INFO] Version: 1.7.9
- [INFO] Git: 4dcd7a0247
- [INFO] =================================================
- [INFO] Loading dynamic libretro core from: "F:\LaunchBox\Emulators\Multi-System\Retroarch\cores\fbneo_libretro.dll"
- [INFO] [Overrides] no core-specific overrides found at F:\LaunchBox\Emulators\Multi-System\Retroarch\config\FinalBurn Neo\FinalBurn Neo.cfg.
- [INFO] [Overrides] no content-dir-specific overrides found at F:\LaunchBox\Emulators\Multi-System\Retroarch\config\FinalBurn Neo\3 Count Bout (Wld).cfg.
- [INFO] [Overrides] no game-specific overrides found at F:\LaunchBox\Emulators\Multi-System\Retroarch\config\FinalBurn Neo\3 Count Bout (Wld).cfg.
- [INFO] [Remaps]: remap directory: F:\LaunchBox\Emulators\Multi-System\Retroarch\config\remaps
- [INFO] Redirecting save file to "F:\LaunchBox\Emulators\Multi-System\Retroarch\saves\3 Count Bout (Wld).srm".
- [INFO] Redirecting savestate to "F:\LaunchBox\Emulators\Multi-System\Retroarch\states\3 Count Bout (Wld).state".
- [INFO] [Environ]: GET_LOG_INTERFACE.
- [INFO] Content loading skipped. Implementation will load it on its own.
- [libretro INFO] Setting save dir to F:\LaunchBox\Emulators\Multi-System\Retroarch\saves
- [INFO] [Environ]: SYSTEM_DIRECTORY: "F:\LaunchBox\Emulators\Multi-System\Retroarch\system".
- [libretro INFO] Setting system dir to F:\LaunchBox\Emulators\Multi-System\Retroarch\system
- [ERROR] Failed to load content
- [INFO] [Environ]: SET_PIXEL_FORMAT: RGB565.
- [INFO] Redirecting save file to "F:\LaunchBox\Emulators\Multi-System\Retroarch\saves\3 Count Bout (Wld).srm".
- [INFO] Redirecting savestate to "F:\LaunchBox\Emulators\Multi-System\Retroarch\states\3 Count Bout (Wld).state".
- [INFO] Version of libretro API: 1
- [INFO] Compiled against API: 1
- [INFO] [Audio]: Set audio input rate to: 30000.00 Hz.
- [INFO] [Video]: Video @ fullscreen
- [INFO] [GL]: Found GL context: wgl
- [INFO] [GL]: Detecting screen resolution 1920x1080.
- [INFO] [WGL] extensions: WGL_ARB_buffer_region WGL_ARB_create_context WGL_ARB_create_context_no_error WGL_ARB_create_context_profile WGL_ARB_create_context_robustness WGL_ARB_context_flush_control WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_mult
- [INFO] [WGL]: Adaptive VSync supported.
- [INFO] [WGL]: wglSwapInterval(1)
- [INFO] [GL]: Vendor: NVIDIA Corporation, Renderer: GeForce GTX 660/PCIe/SSE2.
- [INFO] [GL]: Version: 4.6.0 NVIDIA 436.48.
- [INFO] [GL]: Using resolution 1920x1080
- [INFO] [GL]: Default shader backend found: glsl.
- [INFO] [Shader driver]: Using GLSL shader backend.
- [INFO] [GLSL]: Checking GLSL shader support ...
- [WARN] [GL]: Stock GLSL shaders will be used.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Setting up menu pipeline shaders for XMB ...
- [INFO] [GLSL]: Compiling ribbon shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Compiling simple ribbon shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Compiling snow shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Compiling modern snow shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Compiling bokeh shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Compiling snowflake shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GL]: Using 4 textures.
- [INFO] [GL]: Loaded 1 program(s).
- [INFO] [GL]: Using GL_RGB565 for texture uploads.
- [INFO] [DINPUT]: Enumerating joypads ...
- [INFO] [DINPUT]: Device #0 PID: {0BA0} VID:{054C}
- [WARN] [DINPUT]: Strong rumble unavailable.
- [WARN] [DINPUT]: Weak rumble unavailable.
- [INFO] [DINPUT]: Done enumerating joypads ...
- [INFO] [Joypad]: Found joypad driver: "dinput".
- [INFO] [Autoconf]: 139 profiles found.
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [Video]: Found display server: win32
- [INFO] Found shader "F:\LaunchBox\Emulators\Multi-System\Retroarch\shaders\retroarch.cgp"
- [INFO] [XAudio2]: Requesting 64 ms latency, using 64 ms latency.
- [INFO] [Autoconf]: selected configuration: F:\LaunchBox\Emulators\Multi-System\Retroarch\autoconfig\xinput\DUALSHOCK_4_USB_Wireless_Adaptor.cfg
- [INFO] [Menu]: Found menu display driver: "gl".
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [Environ]: SET_SUBSYSTEM_INFO.
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [LED]: LED driver = 'null' 0000000000B745E0
- [INFO] [MIDI]: Initializing ...
- [INFO] [MIDI]: Input disabled.
- [INFO] [MIDI]: Output disabled.
- [INFO] [MIDI]: Initialized "winmm" driver.
- [INFO] SRAM will not be saved.
- [INFO] Loading history file: [F:\LaunchBox\Emulators\Multi-System\Retroarch\content_history.lpl].
- [INFO] Loading history file: [F:\LaunchBox\Emulators\Multi-System\Retroarch\content_music_history.lpl].
- [INFO] Loading history file: [F:\LaunchBox\Emulators\Multi-System\Retroarch\content_video_history.lpl].
- [INFO] Loading history file: [F:\LaunchBox\Emulators\Multi-System\Retroarch\content_image_history.lpl].
- [INFO] Loading favorites file: [F:\LaunchBox\Emulators\Multi-System\Retroarch\content_favorites.lpl].
- [INFO] [GL]: VSync => on
- [INFO] [WGL]: wglSwapInterval(1)
- [INFO] [GL]: VSync => on
- [INFO] [WGL]: wglSwapInterval(1)
- [INFO] Parsing CUE file 'F:\LaunchBox\Games\SNK Neo-Geo CD\3 Count Bout (Wld)\3 Count Bout (Wld).cue'...
- [INFO] Reading first data track...
- [INFO] Comparing with known magic numbers...
- [INFO] Could not find compatible system.
- [INFO] Parsing CUE file 'F:\LaunchBox\Games\SNK Neo-Geo CD\3 Count Bout (Wld)\3 Count Bout (Wld).cue'...
- [INFO] CUE 'F:\LaunchBox\Games\SNK Neo-Geo CD\3 Count Bout (Wld)\3 Count Bout (Wld).cue' primary track: F:\LaunchBox\Games\SNK Neo-Geo CD\3 Count Bout (Wld)\3 Count Bout (Wld).img
- (0, 43380288)
- [INFO] Reading first data track...
- [INFO] CUE 'F:\LaunchBox\Games\SNK Neo-Geo CD\3 Count Bout (Wld)\3 Count Bout (Wld).cue' crc: 37f64c30
- [INFO] Updating firmware status for: F:\LaunchBox\Emulators\Multi-System\Retroarch\cores\fbneo_libretro.dll on F:\LaunchBox\Emulators\Multi-System\Retroarch\system
- [INFO] This core is compatible with the current video driver.
- [INFO] Using content: F:\LaunchBox\Games\SNK Neo-Geo CD\3 Count Bout (Wld)\3 Count Bout (Wld).cue.
- [INFO] arg #0: retroarch
- [INFO] arg #1: F:\LaunchBox\Games\SNK Neo-Geo CD\3 Count Bout (Wld)\3 Count Bout (Wld).cue
- [INFO] arg #2: -s
- [INFO] arg #3: F:\LaunchBox\Emulators\Multi-System\Retroarch\saves
- [INFO] arg #4: -S
- [INFO] arg #5: F:\LaunchBox\Emulators\Multi-System\Retroarch\states
- [INFO] arg #6: -c
- [INFO] arg #7: F:\LaunchBox\Emulators\Multi-System\Retroarch\retroarch.cfg
- [INFO] arg #8: -v
- [INFO] Content ran for a total of: 00 hours, 00 minutes, 00 seconds.
- [INFO] Unloading game..
- [INFO] Unloading core..
- [INFO] Unloading core symbols..
- [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
- [INFO] Set config file to : F:\LaunchBox\Emulators\Multi-System\Retroarch\retroarch.cfg
- [INFO] RetroArch 1.7.9 (Git 4dcd7a0247)
- [INFO] Redirecting save file to "F:\LaunchBox\Emulators\Multi-System\Retroarch\saves\3 Count Bout (Wld).srm".
- [INFO] Redirecting savestate to "F:\LaunchBox\Emulators\Multi-System\Retroarch\states\3 Count Bout (Wld).state".
- [INFO] === Build =======================================
- [INFO] CPU Model Name: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz
- [INFO] Capabilities: MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE4.2 AES AVX
- [INFO] Built: Oct 7 2019
- [INFO] Version: 1.7.9
- [INFO] Git: 4dcd7a0247
- [INFO] =================================================
- [INFO] Loading dynamic libretro core from: "F:\LaunchBox\Emulators\Multi-System\Retroarch\cores\fbneo_libretro.dll"
- [INFO] [Overrides] no core-specific overrides found at F:\LaunchBox\Emulators\Multi-System\Retroarch\config\FinalBurn Neo\FinalBurn Neo.cfg.
- [INFO] [Overrides] no content-dir-specific overrides found at F:\LaunchBox\Emulators\Multi-System\Retroarch\config\FinalBurn Neo\3 Count Bout (Wld).cfg.
- [INFO] [Overrides] no game-specific overrides found at F:\LaunchBox\Emulators\Multi-System\Retroarch\config\FinalBurn Neo\3 Count Bout (Wld).cfg.
- [INFO] [Remaps]: remap directory: F:\LaunchBox\Emulators\Multi-System\Retroarch\config\remaps
- [INFO] Redirecting save file to "F:\LaunchBox\Emulators\Multi-System\Retroarch\saves\3 Count Bout (Wld).srm".
- [INFO] Redirecting savestate to "F:\LaunchBox\Emulators\Multi-System\Retroarch\states\3 Count Bout (Wld).state".
- [INFO] [Environ]: GET_LOG_INTERFACE.
- [INFO] Content loading skipped. Implementation will load it on its own.
- [libretro INFO] Setting save dir to F:\LaunchBox\Emulators\Multi-System\Retroarch\saves
- [INFO] [Environ]: SYSTEM_DIRECTORY: "F:\LaunchBox\Emulators\Multi-System\Retroarch\system".
- [libretro INFO] Setting system dir to F:\LaunchBox\Emulators\Multi-System\Retroarch\system
- [ERROR] Failed to load content
- [INFO] [Environ]: SET_PIXEL_FORMAT: RGB565.
- [INFO] Redirecting save file to "F:\LaunchBox\Emulators\Multi-System\Retroarch\saves\3 Count Bout (Wld).srm".
- [INFO] Redirecting savestate to "F:\LaunchBox\Emulators\Multi-System\Retroarch\states\3 Count Bout (Wld).state".
- [INFO] Version of libretro API: 1
- [INFO] Compiled against API: 1
- [INFO] [Audio]: Set audio input rate to: 30000.00 Hz.
- [INFO] [Video]: Video @ fullscreen
- [INFO] [GL]: Found GL context: wgl
- [INFO] [GL]: Detecting screen resolution 1920x1080.
- [INFO] [WGL] extensions: WGL_ARB_buffer_region WGL_ARB_create_context WGL_ARB_create_context_no_error WGL_ARB_create_context_profile WGL_ARB_create_context_robustness WGL_ARB_context_flush_control WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_mult
- [INFO] [WGL]: Adaptive VSync supported.
- [INFO] [WGL]: wglSwapInterval(1)
- [INFO] [GL]: Vendor: NVIDIA Corporation, Renderer: GeForce GTX 660/PCIe/SSE2.
- [INFO] [GL]: Version: 4.6.0 NVIDIA 436.48.
- [INFO] [GL]: Using resolution 1920x1080
- [INFO] [GL]: Default shader backend found: glsl.
- [INFO] [Shader driver]: Using GLSL shader backend.
- [INFO] [GLSL]: Checking GLSL shader support ...
- [WARN] [GL]: Stock GLSL shaders will be used.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Setting up menu pipeline shaders for XMB ...
- [INFO] [GLSL]: Compiling ribbon shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Compiling simple ribbon shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Compiling snow shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Compiling modern snow shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Compiling bokeh shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Compiling snowflake shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GL]: Using 4 textures.
- [INFO] [GL]: Loaded 1 program(s).
- [INFO] [GL]: Using GL_RGB565 for texture uploads.
- [INFO] [DINPUT]: Enumerating joypads ...
- [INFO] [DINPUT]: Device #0 PID: {0BA0} VID:{054C}
- [WARN] [DINPUT]: Strong rumble unavailable.
- [WARN] [DINPUT]: Weak rumble unavailable.
- [INFO] [DINPUT]: Done enumerating joypads ...
- [INFO] [Joypad]: Found joypad driver: "dinput".
- [INFO] [Autoconf]: 139 profiles found.
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [Video]: Found display server: win32
- [INFO] Found shader "F:\LaunchBox\Emulators\Multi-System\Retroarch\shaders\retroarch.cgp"
- [INFO] [XAudio2]: Requesting 64 ms latency, using 64 ms latency.
- [INFO] [Autoconf]: selected configuration: F:\LaunchBox\Emulators\Multi-System\Retroarch\autoconfig\xinput\DUALSHOCK_4_USB_Wireless_Adaptor.cfg
- [INFO] [Menu]: Found menu display driver: "gl".
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [Environ]: SET_SUBSYSTEM_INFO.
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [LED]: LED driver = 'null' 0000000000B745E0
- [INFO] [MIDI]: Initializing ...
- [INFO] [MIDI]: Input disabled.
- [INFO] [MIDI]: Output disabled.
- [INFO] [MIDI]: Initialized "winmm" driver.
- [INFO] SRAM will not be saved.
- [INFO] Loading history file: [F:\LaunchBox\Emulators\Multi-System\Retroarch\content_history.lpl].
- [INFO] Loading history file: [F:\LaunchBox\Emulators\Multi-System\Retroarch\content_music_history.lpl].
- [INFO] Loading history file: [F:\LaunchBox\Emulators\Multi-System\Retroarch\content_video_history.lpl].
- [INFO] Loading history file: [F:\LaunchBox\Emulators\Multi-System\Retroarch\content_image_history.lpl].
- [INFO] Loading favorites file: [F:\LaunchBox\Emulators\Multi-System\Retroarch\content_favorites.lpl].
- [INFO] [GL]: VSync => on
- [INFO] [WGL]: wglSwapInterval(1)
- [INFO] [GL]: VSync => on
- [INFO] [WGL]: wglSwapInterval(1)
- [INFO] Parsing CUE file 'F:\LaunchBox\Games\SNK Neo-Geo CD\3 Count Bout (Wld)\3 Count Bout (Wld).cue'...
- [INFO] Reading first data track...
- [INFO] Comparing with known magic numbers...
- [INFO] Could not find compatible system.
- [INFO] Parsing CUE file 'F:\LaunchBox\Games\SNK Neo-Geo CD\3 Count Bout (Wld)\3 Count Bout (Wld).cue'...
- [INFO] CUE 'F:\LaunchBox\Games\SNK Neo-Geo CD\3 Count Bout (Wld)\3 Count Bout (Wld).cue' primary track: F:\LaunchBox\Games\SNK Neo-Geo CD\3 Count Bout (Wld)\3 Count Bout (Wld).img
- (0, 43380288)
- [INFO] Reading first data track...
- [INFO] CUE 'F:\LaunchBox\Games\SNK Neo-Geo CD\3 Count Bout (Wld)\3 Count Bout (Wld).cue' crc: 37f64c30
- [INFO] [config] Saved new config to "F:\LaunchBox\Emulators\Multi-System\Retroarch\retroarch.cfg".
- [INFO] Content ran for a total of: 00 hours, 00 minutes, 00 seconds.
- [INFO] Unloading game..
- [INFO] Unloading core..
- [INFO] Unloading core symbols..
- [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
- [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
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