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- TexGen 3.0 x64 - Skyrim Special Edition (SSE) (41FE3B74) starting session 2020-12-14 21:43:38
- The Source Code Form of this program is subject to the terms of the Mozilla Public License, v. 2.0
- If a copy of the MPL was not distributed with this file, You can obtain one at https://mozilla.org/MPL/2.0/.
- The Source Code Form is available at https://github.com/TES5Edit/TES5Edit
- Using Skyrim Special Edition Data Path: D:\Steam\steamapps\common\Skyrim Special Edition\Data\
- Using Scripts Path: D:\ModResources\Tools\DynDOLOD\Edit Scripts\
- Using Temp Path: C:\Users\wrall\AppData\Local\Temp\TexGen_SSE\
- Using Output Path: D:\ModResources\Tools\DynDOLOD\TexGen_Output\
- Using ini: C:\Users\wrall\OneDrive\文档\My Games\Skyrim Special Edition\Skyrim.ini
- Using save path: C:\Users\wrall\OneDrive\文档\My Games\Skyrim Special Edition\Saves\pjg1zpNTr\
- Using Creation Club Content list: D:\Steam\steamapps\common\Skyrim Special Edition\Skyrim.ccc
- Using plugin list: C:\Users\wrall\AppData\Local\Skyrim Special Edition\Plugins.txt
- Using settings file: D:\ModResources\Tools\DynDOLOD\Edit Scripts\DynDOLOD\TexGen.ini
- Using language: English
- Using general string encoding: 1252 (ANSI - 拉丁语 I)
- Using translatable string encoding: 1252 (ANSI - 拉丁语 I)
- Using VMAD string encoding: 65001 (UTF-8)
- Loading active plugin list: C:\Users\wrall\AppData\Local\Skyrim Special Edition\Plugins.txt
- [00:00] Background Loader: starting...
- [00:00] Background Loader: [Skyrim - Misc.bsa] Loading Resources.
- [00:00] Background Loader: [Skyrim - Shaders.bsa] Loading Resources.
- [00:00] Background Loader: [Skyrim - Interface.bsa] Loading Resources.
- [00:00] Background Loader: [Skyrim - Animations.bsa] Loading Resources.
- [00:00] Background Loader: [Skyrim - Meshes0.bsa] Loading Resources.
- [00:00] Background Loader: [Skyrim - Meshes1.bsa] Loading Resources.
- [00:00] Background Loader: [Skyrim - Sounds.bsa] Loading Resources.
- [00:00] Background Loader: [Skyrim - Voices_en0.bsa] Loading Resources.
- [00:00] Background Loader: [Skyrim - Textures0.bsa] Loading Resources.
- [00:00] Background Loader: [Skyrim - Textures1.bsa] Loading Resources.
- [00:00] Background Loader: [Skyrim - Textures2.bsa] Loading Resources.
- [00:00] Background Loader: [Skyrim - Textures3.bsa] Loading Resources.
- [00:00] Background Loader: [Skyrim - Textures4.bsa] Loading Resources.
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- [00:00] Background Loader: [Skyrim - Textures8.bsa] Loading Resources.
- [00:00] Background Loader: [Skyrim - Patch.bsa] Loading Resources.
- [00:00] Background Loader: [Unofficial Skyrim Special Edition Patch - Textures.bsa] Loading Resources.
- [00:00] Background Loader: [Unofficial Skyrim Special Edition Patch.bsa] Loading Resources.
- [00:00] Background Loader: [SkyUI_SE.bsa] Loading Resources.
- [00:00] Background Loader: [S3DRocks - Textures.bsa] Loading Resources.
- [00:00] Background Loader: [S3DRocks.bsa] Loading Resources.
- [00:00] Background Loader: [S3DTrees NextGenerationForests - Textures.bsa] Loading Resources.
- [00:00] Background Loader: [S3DTrees NextGenerationForests.bsa] Loading Resources.
- [00:00] Background Loader: [SubsurfaceScatteringShader.bsa] Loading Resources.
- [00:00] Background Loader: [iHUD.bsa] Loading Resources.
- [00:00] Background Loader: [Medieval Lanterns of Skyrim - Textures.bsa] Loading Resources.
- [00:00] Background Loader: [Medieval Lanterns of Skyrim.bsa] Loading Resources.
- [00:00] Background Loader: [SkyHUD.bsa] Loading Resources.
- [00:00] Background Loader: [iActivate.bsa] Loading Resources.
- [00:00] Background Loader: [RealisticWaterTwo - Textures.bsa] Loading Resources.
- [00:00] Background Loader: [D:\Steam\steamapps\common\Skyrim Special Edition\Data\] Setting Resource Path.
- [00:00] Background Loader: [Skyrim.esm] File loaded (CRC32:AF75991D)
- [00:03] Background Loader: [Skyrim.esm] Warning: File contains duplicated top level group: GRUP Top "HAZD"
- [00:03] Background Loader: [SkyrimSE.exe] File loaded (CRC32:5710CC4A)
- [00:03] Background Loader: [Update.esm] File loaded (CRC32:4E6359F2)
- [00:03] Background Loader: [Dawnguard.esm] File loaded (CRC32:C2319893)
- [00:03] Background Loader: [HearthFires.esm] File loaded (CRC32:B191C04E)
- [00:03] Background Loader: [Dragonborn.esm] File loaded (CRC32:3E903FCB)
- [00:04] Background Loader: [Unofficial Skyrim Special Edition Patch.esp] File loaded (CRC32:85294221)
- [00:04] Background Loader: [Skyrim Project Optimization - Full Version.esm] File loaded (CRC32:4308EA0A)
- [00:04] Background Loader: [FISS.esp] File loaded (CRC32:2406815F)
- [00:04] Background Loader: [MajesticMountains_Landscape.esm] File loaded (CRC32:F9614E53)
- [00:04] Background Loader: [Improved Mountain LOD and Z Fight Patch.esp] File loaded (CRC32:08413BA3)
- [00:04] Background Loader: [MajesticMountains_Moss.esp] File loaded (CRC32:8C2C35F7)
- [00:04] Background Loader: [RealisticWaterTwo - Resources.esm] File loaded (CRC32:CD4A56AC)
- [00:04] Background Loader: [SkyUI_SE.esp] File loaded (CRC32:79ACE179)
- [00:04] Background Loader: [SMIM-SE-Merged-All.esp] File loaded (CRC32:35C26177)
- [00:04] Background Loader: [QuickLight.esp] File loaded (CRC32:013A1E6C)
- [00:04] Background Loader: [TorchesCastShadows.esp] File loaded (CRC32:5E1CF12E)
- [00:04] Background Loader: [aMidianborn_Skyforge_Weapons.esp] File loaded (CRC32:BF7FCF09)
- [00:04] Background Loader: [S3DRocks.esp] File loaded (CRC32:96E9BFF0)
- [00:04] Background Loader: [MajesticMountains.esp] File loaded (CRC32:E13408F0)
- [00:04] Background Loader: [Cathedral Landscapes.esp] File loaded (CRC32:A4E835CA)
- [00:04] Background Loader: [Aspens Ablaze.esp] File loaded (CRC32:F078B451)
- [00:04] Background Loader: [S3DTrees NextGenerationForests.esp] File loaded (CRC32:ADB8F0F0)
- [00:04] Background Loader: [AspenAblaze3DTreesPatch.esp] File loaded (CRC32:C733FB89)
- [00:04] Background Loader: [SubsurfaceScatteringShader.esp] File loaded (CRC32:C45E61BB)
- [00:04] Background Loader: [iHUD.esp] File loaded (CRC32:1E61AA3D)
- [00:04] Background Loader: [Shadows.esp] File loaded (CRC32:EE30DD6E)
- [00:04] Background Loader: [Tamriel Master Lights.esp] File loaded (CRC32:563886ED)
- [00:04] Background Loader: [Realistic Treeline.esp] File loaded (CRC32:E7403486)
- [00:04] Background Loader: [Medieval Lanterns of Skyrim.esp] File loaded (CRC32:599F7795)
- [00:04] Background Loader: [WSEnhancer.esp] File loaded (CRC32:18239201)
- [00:04] Background Loader: [Embers XD [ESL].esp] File loaded (CRC32:E3D48195)
- [00:04] Background Loader: [Azurite Weathers.esp] File loaded (CRC32:14384A54)
- [00:04] Background Loader: [BlendedRoads.esp] File loaded (CRC32:8C9C032E)
- [00:04] Background Loader: [IcePenguinWorldMap.esp] File loaded (CRC32:AC5D1C02)
- [00:04] Background Loader: [Level Up Message Removed.esp] File loaded (CRC32:CBA7D8F5)
- [00:04] Background Loader: [No More Dead Shrub.esp] File loaded (CRC32:4B451FEE)
- [00:04] Background Loader: [RUSTIC SOULGEMS - Unsorted.esp] File loaded (CRC32:8B98CA15)
- [00:04] Background Loader: [SkyHUD.esp] File loaded (CRC32:525137D5)
- [00:04] Background Loader: [Smoking Torches And Candles.esp] File loaded (CRC32:7072267E)
- [00:04] Background Loader: [iActivate.esp] File loaded (CRC32:A742D67E)
- [00:04] Background Loader: [FNIS.esp] File loaded (CRC32:8699147D)
- [00:04] Background Loader: [Cathedral - 3D Pine Grass.esp] File loaded (CRC32:B5041F70)
- [00:04] Background Loader: [Skill Leveled.esp] File loaded (CRC32:CEE85A18)
- [00:04] Background Loader: [Undiscover Skyrim - No Discovery Sounds.esp] File loaded (CRC32:2F45D44B)
- [00:04] Background Loader: [Blacksmith Forge Water Patch.esp] File loaded (CRC32:363D3C37)
- [00:04] Background Loader: [MoreDeathbells.esp] File loaded (CRC32:876F11C6)
- [00:04] Background Loader: [BlendedRoadsFixes.esp] File loaded (CRC32:056B4C10)
- [00:04] Background Loader: [Luminosity Lighting Overhaul.esp] File loaded (CRC32:779942E9)
- [00:04] Background Loader: [RealisticWaterTwo.esp] File loaded (CRC32:FC8F5BCA)
- [00:04] Background Loader: finished
- [00:00] <Debug: Loading D:\ModResources\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Mesh_LookUp.txt>
- [00:00] <Debug: Loading D:\ModResources\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Mesh_Replace.txt>
- [00:00] <Debug: Loading D:\ModResources\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Texture_Replace.txt>
- [00:00] <Debug: Loading D:\ModResources\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Texture_Sets.txt>
- [00:00] <Debug: Loading D:\ModResources\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Textures_Simplify.txt>
- [00:00] <Debug: Loading D:\ModResources\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Mod_Default_LOD.txt>
- [00:00] <Debug: Loading D:\ModResources\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Mod_World_Ignore.txt>
- [00:00] <Debug: Loading D:\ModResources\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_mesh_crc32.txt>
- [00:00] <Debug: Loading D:\ModResources\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Missing_Meshes.txt>
- [00:00] <Debug: Processing meshes\effects\fxchickenfeeding.nif Skyrim.esm FXChickenFeeding [STAT:000FD920]>
- [00:00] <Debug: Processing meshes\clutter\deadanimals\_testdeadgoat01.nif Skyrim.esm _testDeadGoat01 [STAT:000F5E0B]>
- [00:00] <Debug: Processing meshes\dungeons\nordic\chambers\wordwallhighhrothgarfixed.nif Skyrim.esm WordWallHighHrothgarFixed [STAT:001007E6]>
- [00:00] <Debug: Processing meshes\clutter\silver\silverplatter01idle.nif Skyrim.esm SilverPlatter01Idle [STAT:000F5837]>
- [00:00] <Debug: Processing meshes\effects\testlightingspheres.nif Skyrim.esm TestLightingSpheres [STAT:000F3A86]>
- [00:00] <Debug: Processing meshes\mps\mpssmokeburningvol.nif Skyrim.esm MPSSmokeBurningVol [STAT:000CD4FF]>
- [00:00] <Debug: Processing meshes\effects\testteapot01.nif Skyrim.esm TestTeapot01 [STAT:000CC79E]>
- [00:00] <Debug: Processing meshes\architecture\solitude\sbluepalaceinner.nif Skyrim.esm SBluePalaceInner [STAT:00090E66]>
- [00:00] <Debug: Processing meshes\architecture\markarth\mrksigngeneralgoods.nif Skyrim.esm MrkSignGeneralGoods [STAT:000E9319]>
- [00:00] <Debug: Processing meshes\architecture\solitude\farms\sfarmhousewindmill.nif Skyrim.esm SFarmhouseWindMillDirtPath [STAT:000B70EF]>
- [00:00] <Debug: Processing meshes\architecture\solitude\farms\sfarmhousewindmill.nif Skyrim.esm SFarmhouseWindMillDirt02 [STAT:000A9EFC]>
- [00:00] <Debug: Processing meshes\clutter\chopping block\choppingblock02.nif Skyrim.esm ChoppingBlock02 [STAT:00075448]>
- [00:00] <Debug: Processing meshes\test\gianttest.nif Skyrim.esm GiantTest [STAT:000BB983]>
- [00:00] <Debug: Processing meshes\architecture\solitude\farms\sfarmhousewindmill.nif Skyrim.esm SFarmhouseWindMill [STAT:000B36DF]>
- [00:00] <Debug: Processing meshes\architecture\markarth\mrkkeepsteps01atemp.nif Skyrim.esm MrkKeepSteps01aTEMP [STAT:00025CE5]>
- [00:00] <Debug: Processing meshes\test\frozentest01.nif Skyrim.esm FrozenTest01 [STAT:00094183]>
- [00:00] <Debug: Processing meshes\architecture\whiterun\wrinteriors\wrdungeon\wrdunintcor32in.nif Skyrim.esm WRDunIntCor32in [STAT:000794EE]>
- [00:00] <Debug: Processing meshes\clutter\beehive01.nif Skyrim.esm BeeHive01 [STAT:0008AF3A]>
- [00:00] <Debug: Processing meshes\architecture\solitude\interiors\sninedivineshrine.nif Skyrim.esm SNineDivineShrine [STAT:00072178]>
- [00:00] <Debug: Processing meshes\clutter\books\testbook01highpoly.nif Skyrim.esm HighPolyBookTest01 [STAT:00076E8F]>
- [00:00] <Debug: Processing meshes\architecture\markarth\mrkhousingside02.nif Skyrim.esm MrkHousingSide02 [STAT:0006D2DD]>
- [00:00] <Debug: Processing meshes\architecture\markarth\mrkhousingside01.nif Skyrim.esm MrkHousingSide01 [STAT:0006D2DC]>
- [00:00] <Debug: Processing meshes\alphatest.nif Skyrim.esm AlphaTest [STAT:00058E92]>
- [00:00] <Debug: Processing meshes\effects\splashtextemp.nif Skyrim.esm splashTexTemp [STAT:0004C6D6]>
- [00:00] <Debug: Processing meshes\clutter\fireplace\fireplacewood01off.nif Skyrim.esm FireplaceWood01Off [STAT:00035F45]>
- [00:00] <Debug: Processing meshes\actors\frostbitespider\frostbitespiderstatic25.nif Skyrim.esm FrostbiteSpider25 [STAT:0003AFE4]>
- [00:00] <Debug: Processing meshes\actors\frostbitespider\frostbitespiderstatic.nif Skyrim.esm FrostbiteSpider100 [STAT:0003AFE2]>
- [00:00] <Debug: Processing meshes\architecture\farmhouse\farmwall01.nif Skyrim.esm FarmWall01 [STAT:0001C56E]>
- [00:00] <Debug: Processing meshes\architecture\farmhouse\farmwallentrance02.nif Skyrim.esm FarmWallEntrance02 [STAT:0001F21C]>
- [00:00] <Debug: Processing meshes\marker_radiation.nif Skyrim.esm RadiationMarker [STAT:00000033]>
- [00:00] <Debug: Processing meshes\marker_horse.nif Skyrim.esm HorseMarker [STAT:00000012]>
- [00:00] <Debug: Processing meshes\marker_temple.nif Skyrim.esm TempleMarker [STAT:00000006]>
- [00:00] <Debug: Processing meshes\marker_divine.nif Skyrim.esm DivineMarker [STAT:00000005]>
- [00:00] <Debug: Processing meshes\magic\fxfirepillar01.nif Skyrim.esm fireStormFXactivator [ACTI:000877F8]>
- [00:00] <Debug: Processing meshes\water\mrkwatersystemwarrens01.nif Skyrim.esm MarkarthLowerWater [ACTI:0007A5D8]>
- [00:00] <Debug: Processing meshes\actors\icewraith\icewraithhavokparts.nif Skyrim.esm IceWraithHavokParts [ACTI:0005E98D]>
- [00:00] <Debug: Processing meshes\architecture\whiterun\animated\wrdragondoor01\wrdragondoor01.nif Skyrim.esm WRDragonDoor01Test [ACTI:000252C9]>
- [00:00] <Debug: Processing meshes\effects\irkgnthandpipeexplosion.nif Skyrim.esm IrkgnthandPipeExplosion [MSTT:0010626F]>
- [00:00] <Debug: Processing meshes\effects\workingexamples\fxtesticemps.nif Skyrim.esm FXtestIceMPS [MSTT:000ED39D]>
- [00:00] <Debug: Processing meshes\magic\fxfirepillar01.nif Skyrim.esm FXFirePillar01 [MSTT:000877F3]>
- [00:00] <Debug: Processing meshes\clutter\stockade\stockadebarricade01.nif Skyrim.esm StockadeBarricade01DONOTUSE [MSTT:0003985D]>
- [00:00] <Debug: Processing meshes\effects\fxwaterfallthinsmall.nif Skyrim.esm FXWaterfallThinSmall0006 [MSTT:000A850D]>
- [00:00] <Debug: Processing meshes\magic\magspiderspitexample.nif Skyrim.esm MAGSpiderSpitExample [MSTT:000470C7]>
- [00:00] <Debug: Processing meshes\effects\workingexamples\fxlodexample.nif Skyrim.esm FXlodExample [MSTT:0002A48D]>
- [00:00] <Debug: Processing meshes\effects\fxfollowglows.nif Skyrim.esm FXFollowGlows [MSTT:0001CC76]>
- [00:00] <Debug: Processing meshes\actors\icewraith\icewraithalphatest.nif Skyrim.esm IceWraithAlphaTest [MSTT:0005B35E]>
- [00:00] <Debug: Processing meshes\magic\magdragonfire01test02.nif Skyrim.esm MAGdragonFire01test02 [MSTT:0005A0B3]>
- [00:00] <Debug: Processing meshes\clutter\woodfires\spitpotclosed02.nif Skyrim.esm SpitPotClosed02 "????-?" [CONT:00056AD4]>
- [00:00] <Debug: Processing meshes\clutter\sack01.nif Skyrim.esm TreasBag "�?-?" [CONT:0000000E]>
- [00:00] <Debug: Processing meshes\dlc01\soulcairn\test\doortest.nif Dawnguard.esm doortest [STAT:02018EF6]>
- [00:00] <Debug: Processing meshes\dlc01\architecture\snowelfruins\testbossroom01.nif Dawnguard.esm TestBossRoom01 [STAT:020153BA]>
- [00:00] <Debug: Processing meshes\dlc01\dungeons\castle\exterior\casextmaintowermarker01.nif Dawnguard.esm CasExtMainTowerMarker01 [STAT:0200DD57]>
- [00:00] <Debug: Processing meshes\actors\dlc01\vampirebrute\vampirebrute.nif Dawnguard.esm TestVampireBrute [STAT:0200C1DD]>
- [00:00] <Debug: Processing meshes\dlc01\dungeons\darkfalmercaveg\caveglroomwall01_darkfalmer.nif Dawnguard.esm CaveGLRoomWall01_DarkFalmer [STAT:02002BF4]>
- [00:00] <Debug: Processing meshes\effects\testpuddle01.nif Dawnguard.esm testPuddle01 [STAT:020047E2]>
- [00:00] <Debug: Processing meshes\dlc01\effects\testdlcfxrapids.nif Dawnguard.esm testDLCFXRapids [MSTT:02006B33]>
- [00:00] <Debug: Processing meshes\dlc01\effects\testdlcfxrapidsfallsline01.nif Dawnguard.esm testDLCFXrapidsFallsLine01 [MSTT:02006B32]>
- [00:00] <Debug: Processing meshes\effects\testphosdrips01.nif Dawnguard.esm testPhosDrips01 [MSTT:020047E3]>
- [00:00] <Debug: Processing meshes\dlc02\architecture\thirsk Dragonborn.esm Thirsk [STAT:04026AC6]>
- [00:00] <Debug: Processing meshes\dlc02\testobjects\tempplatformgear.nif Dragonborn.esm DLC2dunFahlbtharzDweGearFloor [ACTI:0401AEB1]>
- [00:00] <Debug: Processing meshes\dlc02\dungeons\dwemer\animated\dwekagrumezgauntlet\dweptnwallhalfanim01.nif Dragonborn.esm DLC2DwePtnWallAnimHalf01 [ACTI:040251B2]>
- [00:00] <Debug: Processing meshes\dlc02\magic\dlc2summonapocryphatargetfx.nif Dragonborn.esm DLC2SummonApocryphaTargetFXActivator [ACTI:0403D3B9]>
- [00:00] <Debug: Processing meshes\dlc02\testobjects\testplatform01.nif Dragonborn.esm DLC2DBMiscBookAttachAct [ACTI:0401EA7A]>
- [00:00] <Debug: Loading D:\ModResources\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Missing_Textures.txt>
- [00:00] <Debug: Processing textures\architecture\windhelm\WHicedecal01.dds Skyrim.esm WHViolaGiordano [STAT:000C0C2E]>
- [00:00] <Debug: Processing textures\architecture\windhelm\WHicedecal01.dds Skyrim.esm WHclancruelsea [STAT:000C0C2F]>
- [00:00] <Debug: Processing textures\architecture\windhelm\WHicedecal01.dds Skyrim.esm WHclancruelseaDestroyed [STAT:00101FE4]>
- [00:00] <Debug: Processing textures\dlc01\dungeons\ppdetailovergrowth01.dds Dawnguard.esm DLC1PPVineFloor02NoCol [TREE:02016598]>
- [00:00] <Debug: Processing textures\dungeons\ppdetailovergrowth01.dds Dawnguard.esm DLC1PPVineFloor01NoCol1 [TREE:02016599]>
- [00:00] <Debug: Processing textures\dlc01\dungeons\ppdetailovergrowth01.dds Dawnguard.esm DLC1PPVineFloor01 [TREE:0201659A]>
- [00:00] <Debug: Processing textures\dlc01\dungeons\ppdetailovergrowth01.dds Dawnguard.esm DLC1PPVineCeiling01NoCol1 [TREE:0201659B]>
- [00:00] <Debug: Processing textures\dlc01\dungeons\ppdetailovergrowth01.dds Dawnguard.esm DLC1PPVineWall01 [TREE:0201659C]>
- [00:00] <Debug: Processing textures\dlc01\dungeons\ppdetailovergrowth01.dds Dawnguard.esm DLC1PPVineWall01NoCol [TREE:0201659D]>
- [00:00] <Debug: Processing textures\dlc01\dungeons\ppdetailovergrowth01.dds Dawnguard.esm DLC1PPVineWall02 [TREE:0201659E]>
- [00:00] <Debug: Processing textures\dlc01\dungeons\ppdetailovergrowth01.dds Dawnguard.esm DLC1PPVineWall02NoCol [TREE:0201659F]>
- [00:00] <Debug: Processing textures\dlc01\dungeons\ppdetailovergrowth01.dds Dawnguard.esm DLC1PPVineWall03 [TREE:020165A0]>
- [00:00] <Debug: Processing textures\dlc01\dungeons\ppdetailovergrowth01.dds Dawnguard.esm DLC1PPVineWall03NoCol [TREE:020165A1]>
- [00:00] <Debug: Processing textures\dlc02\architecture\thirsk\meadhall\DLC2ThirskBeam01_n .dds Dragonborn.esm DLC2ThirskMeadHallExterior010000 [STAT:04026AC5]>
- [00:00] <Debug: Loading D:\ModResources\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Textures_Names.txt>
- [00:00] <Debug: Processing alt SkyrimSE.exe NullTextureSet [TXST:00000028]>
- [00:00] <Debug: Processing snow Skyrim.esm LandscapeSnow01 [TXST:00000891]>
- [00:00] <Debug: Processing snow Skyrim.esm LandscapeSnow02 [TXST:0006A1B0]>
- [00:00] <Debug: Processing snow Skyrim.esm LandscapeFrozenMarshIce01 [TXST:0007506D]>
- [00:00] <Debug: Processing marsh Skyrim.esm LandscapeGrassSnow01 [TXST:00000889]>
- [00:00] <Debug: Processing brown Skyrim.esm LandscapeDirt01 [TXST:00000C0E]>
- [00:00] <Debug: Processing brown Skyrim.esm LandscapeDirt02 [TXST:00000C0F]>
- [00:00] <Debug: Processing rocks Skyrim.esm LandscapeRiverbedEdge01 [TXST:0001301E]>
- [00:00] <Debug: Processing green Skyrim.esm LandscapeRiverBottom01 [TXST:00013183]>
- [00:00] <Debug: Processing mud Skyrim.esm LandscapeRiverMud01 [TXST:000132E8]>
- [00:00] <Debug: Processing yellow Skyrim.esm LandscapeFieldGrass01 [TXST:00013427]>
- [00:00] <Debug: Processing green Skyrim.esm LandscapeFieldGrass02 [TXST:00013429]>
- [00:00] <Debug: Processing green Skyrim.esm LandscapeFieldDirtGrass01 [TXST:000134B6]>
- [00:00] <Debug: Processing brown Skyrim.esm LandscapePineForest01 [TXST:000137C7]>
- [00:00] <Debug: Processing green Skyrim.esm LandscapePineForest02 [TXST:000137CB]>
- [00:00] <Debug: Processing green Skyrim.esm LandscapePineForest03 [TXST:00013875]>
- [00:00] <Debug: Processing snow Skyrim.esm LandscapeDirtSnowPath01 [TXST:0001B081]>
- [00:00] <Debug: Processing reach Skyrim.esm LandscapeReachMoss01 [TXST:0001CC3D]>
- [00:00] <Debug: Processing reach Skyrim.esm LandscapeReachMossyRocks01 [TXST:0001CC44]>
- [00:00] <Debug: Processing reach Skyrim.esm LandscapeReachGrass01 [TXST:0001CC46]>
- [00:00] <Debug: Processing brown Skyrim.esm LandscapeReachDirt01 [TXST:00021710]>
- [00:00] <Debug: Processing tundra Skyrim.esm LandscapeTundra01 [TXST:00024E2F]>
- [00:00] <Debug: Processing brown Skyrim.esm LandscapeCaveDirt01 [TXST:00025413]>
- [00:00] <Debug: Processing tundrarocks Skyrim.esm LandscapeTundraRocks01 [TXST:0002C6C5]>
- [00:00] <Debug: Processing yellow Skyrim.esm LandscapeTundra02 [TXST:000300E3]>
- [00:00] <Debug: Processing brown Skyrim.esm LandscapeWRDirt [TXST:000462D3]>
- [00:00] <Debug: Processing brown Skyrim.esm LandscapeMineFloorDirt01 [TXST:0004C0F9]>
- [00:00] <Debug: Processing fall Skyrim.esm LandscapeFallForestLeaves01 [TXST:00057DC6]>
- [00:00] <Debug: Processing fall Skyrim.esm LandscapeFallForestDirt01 [TXST:00057DCE]>
- [00:00] <Debug: Processing fall Skyrim.esm LandscapeFallForestRocks01 [TXST:00057DD0]>
- [00:00] <Debug: Processing reach Skyrim.esm TextureSetReachMoss [TXST:00056AD1]>
- [00:00] <Debug: Processing fall Skyrim.esm LandscapeFallForestGrass01 [TXST:00058605]>
- [00:00] <Debug: Processing coast Skyrim.esm LandscapeCoastBeach01 [TXST:0006B3CE]>
- [00:00] <Debug: Processing coast Skyrim.esm LandscapeCoastBeach02 [TXST:0006B3D0]>
- [00:00] <Debug: Processing coast Skyrim.esm LandscapeCoastBeachGrass01 [TXST:0006DD54]>
- [00:00] <Debug: Processing volcanic Skyrim.esm LandscapeVolcanicTundraDirt01 [TXST:0006EA7F]>
- [00:00] <Debug: Processing volcanictundrarocks Skyrim.esm LandscapeVolcanicTundraRocks01 [TXST:0006EA82]>
- [00:00] <Debug: Processing rocks Skyrim.esm LandscapeRocks01 [TXST:00000AE1]>
- [00:00] <Debug: Processing cobble Skyrim.esm LandscapeSnowCobble01 [TXST:0006A1AE]>
- [00:00] <Debug: Processing volcanic Skyrim.esm LandscapeVolcanicTundraDirt02 [TXST:0006EA87]>
- [00:00] <Debug: Processing sulfur Skyrim.esm LandscapeVolcanicTundraGravel01 [TXST:0006EA89]>
- [00:00] <Debug: Processing marsh Skyrim.esm LandscapeFrozenMarshGrass01 [TXST:00075066]>
- [00:00] <Debug: Processing marsh Skyrim.esm LandscapeFrozenMarshLichen01 [TXST:00075068]>
- [00:00] <Debug: Processing brown Skyrim.esm LandscapeFrozenMarshDirtSlopes01 [TXST:0007506F]>
- [00:00] <Debug: Processing volcanic Skyrim.esm LandscapeVolcanicTundraMineralPool01 [TXST:0008F999]>
- [00:00] <Debug: Processing yellow Skyrim.esm LandscapeWRFieldGrass01 [TXST:000A3C4F]>
- [00:00] <Debug: Processing brown Skyrim.esm LandscapeDirtPath01 [TXST:000B424B]>
- [00:00] <Debug: Processing riftenstonewall01 Skyrim.esm TextureSetRiftenStoneWall01 [TXST:000B8CBB]>
- [00:00] <Debug: Processing caverocks01 Skyrim.esm LandscapeCaveRocks [TXST:000F3DFB]>
- [00:00] <Debug: Processing snow Skyrim.esm TextureSetRoad01Snow01 [TXST:00100618]>
- [00:00] <Debug: Processing whoutwall Skyrim.esm WHStoneTexture01 [TXST:00101F4C]>
- [00:00] <Debug: Processing wrstoneblocks01 Skyrim.esm WRStone [TXST:001044CC]>
- [00:00] <Debug: Processing cavebasewall01 Skyrim.esm LandscapeCaveWalls01 [TXST:0010D131]>
- [00:00] <Debug: Processing ridgedstone06 Skyrim.esm TextureSetNorExtRubble [TXST:0010E9E4]>
- [00:00] <Debug: Processing scdirt1 Dawnguard.esm LandscapeDLC01SoulCairnDirt01 [TXST:02004BCB]>
- [00:00] <Debug: Processing scdirt2 Dawnguard.esm LandscapeDLC01SoulCairnDirt02 [TXST:02004BCD]>
- [00:00] <Debug: Processing scdirt2 Dawnguard.esm LandscapeDLC01SoulCairnDirt03 [TXST:02004BCF]>
- [00:00] <Debug: Processing scdirt5 Dawnguard.esm LandscapeDLC01SoulCairnDirt05 [TXST:02004BD3]>
- [00:00] <Debug: Processing scdirt5 Dawnguard.esm LandscapeDLC01SoulCairnPath01 [TXST:02004F96]>
- [00:00] <Debug: Processing scrock1 Dawnguard.esm LandscapeDLC01SoulCairnRock01 [TXST:0200CDE7]>
- [00:00] <Debug: Processing castlewallstone01 Dawnguard.esm DLC1CastleWallStone01 [TXST:0200D11C]>
- [00:00] <Debug: Processing castlewallstone05 Dawnguard.esm DLC1CastleWallStone05 [TXST:0200D120]>
- [00:00] <Debug: Processing bwallbasegray Dawnguard.esm SoulCairn_AltTexture01 [TXST:020041DF]>
- [00:00] <Debug: Processing reach Dragonborn.esm LandscapeVolcanicAshTundra04 [TXST:0401EECE]>
- [00:00] <Debug: Processing reach Dragonborn.esm LandscapeVolcanicAshTundra02 [TXST:0401BD1D]>
- [00:00] <Debug: Processing coast Dragonborn.esm LandscapeVolcanicAshTundra01 [TXST:0401BD1C]>
- [00:00] <Debug: Processing volcanicash Dragonborn.esm LandscapeVolcanicAshRocks01 [TXST:0401771C]>
- [00:00] <Debug: Processing volcanicash Dragonborn.esm LandscapeVolcanicAsh05 [TXST:04017EA5]>
- [00:00] <Debug: Processing volcanicash Dragonborn.esm LandscapeVolcanicAsh04 [TXST:0401771A]>
- [00:00] <Debug: Processing volcanicash Dragonborn.esm LandscapeVolcanicAsh03 [TXST:04016E07]>
- [00:00] <Debug: Processing volcanicash Dragonborn.esm LandscapeVolcanicAsh01 [TXST:04016E03]>
- [00:00] <Debug: Loading D:\ModResources\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_XESPIgnore.txt>
- [00:00] <Debug: Processing dunCGOutsideClutterMarker Skyrim.esm dunCGOutsideClutterMarker [REFR:000C78EA] (places CW1MeleeCloseDefender [STAT:00030428] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "?¤?é?…" [WRLD:0000003C]) at 3,-21)>
- [00:00] <Debug: Player PlayerRef [PLYR:00000014]>
- [00:05] <Debug: Loading D:\ModResources\Tools\DynDOLOD\Edit Scripts\DynDOLOD\TexGen_SSE.ini>
- [00:05] <Debug: Loading D:\ModResources\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Presets\DynDOLOD_SSE_TexGen_Default.ini>
- [00:00] Loading configuration files
- [00:00] D:\ModResources\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_skyrimesm.txt
- [00:00] D:\ModResources\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_skyrimesm.txt
- [00:00] D:\ModResources\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_skyrimesm.txt
- [00:00] D:\ModResources\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_dawnguardesm.txt
- [00:00] D:\ModResources\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_dawnguardesm.txt
- [00:00] D:\ModResources\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_dragonbornesm.txt
- [00:00] D:\ModResources\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_blendedroadsesp.txt
- [00:16] <Debug: OpenGL version: 4.6.0 NVIDIA 460.79>
- [00:24] <Debug: OpenGL version: 4.6.0 NVIDIA 460.79>
- [00:28] <Debug: OpenGL version: 4.6.0 NVIDIA 460.79>
- [00:32] <Debug: OpenGL version: 4.6.0 NVIDIA 460.79>
- [00:00] <Debug: Saving D:\ModResources\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Presets\DynDOLOD_SSE_TexGen_Default.ini>
- [00:00] <Debug: OpenGL version: 4.6.0 NVIDIA 460.79>
- [00:00] Creating textures
- [00:01] Creating texture D:\ModResources\Tools\DynDOLOD\TexGen_Output\Textures\lod\bridge01lod with D:\ModResources\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Render\Objects\lod\bridge01lod.nif
- [02:37] Computer says "Exit TexGen, check log or restart?"
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