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TexGen_SSE_Debug_log

Dec 15th, 2020 (edited)
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  1. TexGen 3.0 x64 - Skyrim Special Edition (SSE) (41FE3B74) starting session 2020-12-14 21:43:38
  2.  
  3. The Source Code Form of this program is subject to the terms of the Mozilla Public License, v. 2.0
  4. If a copy of the MPL was not distributed with this file, You can obtain one at https://mozilla.org/MPL/2.0/.
  5.  
  6. The Source Code Form is available at https://github.com/TES5Edit/TES5Edit
  7.  
  8. Using Skyrim Special Edition Data Path: D:\Steam\steamapps\common\Skyrim Special Edition\Data\
  9. Using Scripts Path: D:\ModResources\Tools\DynDOLOD\Edit Scripts\
  10. Using Temp Path: C:\Users\wrall\AppData\Local\Temp\TexGen_SSE\
  11. Using Output Path: D:\ModResources\Tools\DynDOLOD\TexGen_Output\
  12. Using ini: C:\Users\wrall\OneDrive\文档\My Games\Skyrim Special Edition\Skyrim.ini
  13. Using save path: C:\Users\wrall\OneDrive\文档\My Games\Skyrim Special Edition\Saves\pjg1zpNTr\
  14. Using Creation Club Content list: D:\Steam\steamapps\common\Skyrim Special Edition\Skyrim.ccc
  15. Using plugin list: C:\Users\wrall\AppData\Local\Skyrim Special Edition\Plugins.txt
  16. Using settings file: D:\ModResources\Tools\DynDOLOD\Edit Scripts\DynDOLOD\TexGen.ini
  17. Using language: English
  18. Using general string encoding: 1252 (ANSI - 拉丁语 I)
  19. Using translatable string encoding: 1252 (ANSI - 拉丁语 I)
  20. Using VMAD string encoding: 65001 (UTF-8)
  21. Loading active plugin list: C:\Users\wrall\AppData\Local\Skyrim Special Edition\Plugins.txt
  22. [00:00] Background Loader: starting...
  23. [00:00] Background Loader: [Skyrim - Misc.bsa] Loading Resources.
  24. [00:00] Background Loader: [Skyrim - Shaders.bsa] Loading Resources.
  25. [00:00] Background Loader: [Skyrim - Interface.bsa] Loading Resources.
  26. [00:00] Background Loader: [Skyrim - Animations.bsa] Loading Resources.
  27. [00:00] Background Loader: [Skyrim - Meshes0.bsa] Loading Resources.
  28. [00:00] Background Loader: [Skyrim - Meshes1.bsa] Loading Resources.
  29. [00:00] Background Loader: [Skyrim - Sounds.bsa] Loading Resources.
  30. [00:00] Background Loader: [Skyrim - Voices_en0.bsa] Loading Resources.
  31. [00:00] Background Loader: [Skyrim - Textures0.bsa] Loading Resources.
  32. [00:00] Background Loader: [Skyrim - Textures1.bsa] Loading Resources.
  33. [00:00] Background Loader: [Skyrim - Textures2.bsa] Loading Resources.
  34. [00:00] Background Loader: [Skyrim - Textures3.bsa] Loading Resources.
  35. [00:00] Background Loader: [Skyrim - Textures4.bsa] Loading Resources.
  36. [00:00] Background Loader: [Skyrim - Textures5.bsa] Loading Resources.
  37. [00:00] Background Loader: [Skyrim - Textures6.bsa] Loading Resources.
  38. [00:00] Background Loader: [Skyrim - Textures7.bsa] Loading Resources.
  39. [00:00] Background Loader: [Skyrim - Textures8.bsa] Loading Resources.
  40. [00:00] Background Loader: [Skyrim - Patch.bsa] Loading Resources.
  41. [00:00] Background Loader: [Unofficial Skyrim Special Edition Patch - Textures.bsa] Loading Resources.
  42. [00:00] Background Loader: [Unofficial Skyrim Special Edition Patch.bsa] Loading Resources.
  43. [00:00] Background Loader: [SkyUI_SE.bsa] Loading Resources.
  44. [00:00] Background Loader: [S3DRocks - Textures.bsa] Loading Resources.
  45. [00:00] Background Loader: [S3DRocks.bsa] Loading Resources.
  46. [00:00] Background Loader: [S3DTrees NextGenerationForests - Textures.bsa] Loading Resources.
  47. [00:00] Background Loader: [S3DTrees NextGenerationForests.bsa] Loading Resources.
  48. [00:00] Background Loader: [SubsurfaceScatteringShader.bsa] Loading Resources.
  49. [00:00] Background Loader: [iHUD.bsa] Loading Resources.
  50. [00:00] Background Loader: [Medieval Lanterns of Skyrim - Textures.bsa] Loading Resources.
  51. [00:00] Background Loader: [Medieval Lanterns of Skyrim.bsa] Loading Resources.
  52. [00:00] Background Loader: [SkyHUD.bsa] Loading Resources.
  53. [00:00] Background Loader: [iActivate.bsa] Loading Resources.
  54. [00:00] Background Loader: [RealisticWaterTwo - Textures.bsa] Loading Resources.
  55. [00:00] Background Loader: [D:\Steam\steamapps\common\Skyrim Special Edition\Data\] Setting Resource Path.
  56. [00:00] Background Loader: [Skyrim.esm] File loaded (CRC32:AF75991D)
  57. [00:03] Background Loader: [Skyrim.esm] Warning: File contains duplicated top level group: GRUP Top "HAZD"
  58. [00:03] Background Loader: [SkyrimSE.exe] File loaded (CRC32:5710CC4A)
  59. [00:03] Background Loader: [Update.esm] File loaded (CRC32:4E6359F2)
  60. [00:03] Background Loader: [Dawnguard.esm] File loaded (CRC32:C2319893)
  61. [00:03] Background Loader: [HearthFires.esm] File loaded (CRC32:B191C04E)
  62. [00:03] Background Loader: [Dragonborn.esm] File loaded (CRC32:3E903FCB)
  63. [00:04] Background Loader: [Unofficial Skyrim Special Edition Patch.esp] File loaded (CRC32:85294221)
  64. [00:04] Background Loader: [Skyrim Project Optimization - Full Version.esm] File loaded (CRC32:4308EA0A)
  65. [00:04] Background Loader: [FISS.esp] File loaded (CRC32:2406815F)
  66. [00:04] Background Loader: [MajesticMountains_Landscape.esm] File loaded (CRC32:F9614E53)
  67. [00:04] Background Loader: [Improved Mountain LOD and Z Fight Patch.esp] File loaded (CRC32:08413BA3)
  68. [00:04] Background Loader: [MajesticMountains_Moss.esp] File loaded (CRC32:8C2C35F7)
  69. [00:04] Background Loader: [RealisticWaterTwo - Resources.esm] File loaded (CRC32:CD4A56AC)
  70. [00:04] Background Loader: [SkyUI_SE.esp] File loaded (CRC32:79ACE179)
  71. [00:04] Background Loader: [SMIM-SE-Merged-All.esp] File loaded (CRC32:35C26177)
  72. [00:04] Background Loader: [QuickLight.esp] File loaded (CRC32:013A1E6C)
  73. [00:04] Background Loader: [TorchesCastShadows.esp] File loaded (CRC32:5E1CF12E)
  74. [00:04] Background Loader: [aMidianborn_Skyforge_Weapons.esp] File loaded (CRC32:BF7FCF09)
  75. [00:04] Background Loader: [S3DRocks.esp] File loaded (CRC32:96E9BFF0)
  76. [00:04] Background Loader: [MajesticMountains.esp] File loaded (CRC32:E13408F0)
  77. [00:04] Background Loader: [Cathedral Landscapes.esp] File loaded (CRC32:A4E835CA)
  78. [00:04] Background Loader: [Aspens Ablaze.esp] File loaded (CRC32:F078B451)
  79. [00:04] Background Loader: [S3DTrees NextGenerationForests.esp] File loaded (CRC32:ADB8F0F0)
  80. [00:04] Background Loader: [AspenAblaze3DTreesPatch.esp] File loaded (CRC32:C733FB89)
  81. [00:04] Background Loader: [SubsurfaceScatteringShader.esp] File loaded (CRC32:C45E61BB)
  82. [00:04] Background Loader: [iHUD.esp] File loaded (CRC32:1E61AA3D)
  83. [00:04] Background Loader: [Shadows.esp] File loaded (CRC32:EE30DD6E)
  84. [00:04] Background Loader: [Tamriel Master Lights.esp] File loaded (CRC32:563886ED)
  85. [00:04] Background Loader: [Realistic Treeline.esp] File loaded (CRC32:E7403486)
  86. [00:04] Background Loader: [Medieval Lanterns of Skyrim.esp] File loaded (CRC32:599F7795)
  87. [00:04] Background Loader: [WSEnhancer.esp] File loaded (CRC32:18239201)
  88. [00:04] Background Loader: [Embers XD [ESL].esp] File loaded (CRC32:E3D48195)
  89. [00:04] Background Loader: [Azurite Weathers.esp] File loaded (CRC32:14384A54)
  90. [00:04] Background Loader: [BlendedRoads.esp] File loaded (CRC32:8C9C032E)
  91. [00:04] Background Loader: [IcePenguinWorldMap.esp] File loaded (CRC32:AC5D1C02)
  92. [00:04] Background Loader: [Level Up Message Removed.esp] File loaded (CRC32:CBA7D8F5)
  93. [00:04] Background Loader: [No More Dead Shrub.esp] File loaded (CRC32:4B451FEE)
  94. [00:04] Background Loader: [RUSTIC SOULGEMS - Unsorted.esp] File loaded (CRC32:8B98CA15)
  95. [00:04] Background Loader: [SkyHUD.esp] File loaded (CRC32:525137D5)
  96. [00:04] Background Loader: [Smoking Torches And Candles.esp] File loaded (CRC32:7072267E)
  97. [00:04] Background Loader: [iActivate.esp] File loaded (CRC32:A742D67E)
  98. [00:04] Background Loader: [FNIS.esp] File loaded (CRC32:8699147D)
  99. [00:04] Background Loader: [Cathedral - 3D Pine Grass.esp] File loaded (CRC32:B5041F70)
  100. [00:04] Background Loader: [Skill Leveled.esp] File loaded (CRC32:CEE85A18)
  101. [00:04] Background Loader: [Undiscover Skyrim - No Discovery Sounds.esp] File loaded (CRC32:2F45D44B)
  102. [00:04] Background Loader: [Blacksmith Forge Water Patch.esp] File loaded (CRC32:363D3C37)
  103. [00:04] Background Loader: [MoreDeathbells.esp] File loaded (CRC32:876F11C6)
  104. [00:04] Background Loader: [BlendedRoadsFixes.esp] File loaded (CRC32:056B4C10)
  105. [00:04] Background Loader: [Luminosity Lighting Overhaul.esp] File loaded (CRC32:779942E9)
  106. [00:04] Background Loader: [RealisticWaterTwo.esp] File loaded (CRC32:FC8F5BCA)
  107. [00:04] Background Loader: finished
  108. [00:00] <Debug: Loading D:\ModResources\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Mesh_LookUp.txt>
  109. [00:00] <Debug: Loading D:\ModResources\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Mesh_Replace.txt>
  110. [00:00] <Debug: Loading D:\ModResources\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Texture_Replace.txt>
  111. [00:00] <Debug: Loading D:\ModResources\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Texture_Sets.txt>
  112. [00:00] <Debug: Loading D:\ModResources\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Textures_Simplify.txt>
  113. [00:00] <Debug: Loading D:\ModResources\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Mod_Default_LOD.txt>
  114. [00:00] <Debug: Loading D:\ModResources\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Mod_World_Ignore.txt>
  115. [00:00] <Debug: Loading D:\ModResources\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_mesh_crc32.txt>
  116. [00:00] <Debug: Loading D:\ModResources\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Missing_Meshes.txt>
  117. [00:00] <Debug: Processing meshes\effects\fxchickenfeeding.nif Skyrim.esm FXChickenFeeding [STAT:000FD920]>
  118. [00:00] <Debug: Processing meshes\clutter\deadanimals\_testdeadgoat01.nif Skyrim.esm _testDeadGoat01 [STAT:000F5E0B]>
  119. [00:00] <Debug: Processing meshes\dungeons\nordic\chambers\wordwallhighhrothgarfixed.nif Skyrim.esm WordWallHighHrothgarFixed [STAT:001007E6]>
  120. [00:00] <Debug: Processing meshes\clutter\silver\silverplatter01idle.nif Skyrim.esm SilverPlatter01Idle [STAT:000F5837]>
  121. [00:00] <Debug: Processing meshes\effects\testlightingspheres.nif Skyrim.esm TestLightingSpheres [STAT:000F3A86]>
  122. [00:00] <Debug: Processing meshes\mps\mpssmokeburningvol.nif Skyrim.esm MPSSmokeBurningVol [STAT:000CD4FF]>
  123. [00:00] <Debug: Processing meshes\effects\testteapot01.nif Skyrim.esm TestTeapot01 [STAT:000CC79E]>
  124. [00:00] <Debug: Processing meshes\architecture\solitude\sbluepalaceinner.nif Skyrim.esm SBluePalaceInner [STAT:00090E66]>
  125. [00:00] <Debug: Processing meshes\architecture\markarth\mrksigngeneralgoods.nif Skyrim.esm MrkSignGeneralGoods [STAT:000E9319]>
  126. [00:00] <Debug: Processing meshes\architecture\solitude\farms\sfarmhousewindmill.nif Skyrim.esm SFarmhouseWindMillDirtPath [STAT:000B70EF]>
  127. [00:00] <Debug: Processing meshes\architecture\solitude\farms\sfarmhousewindmill.nif Skyrim.esm SFarmhouseWindMillDirt02 [STAT:000A9EFC]>
  128. [00:00] <Debug: Processing meshes\clutter\chopping block\choppingblock02.nif Skyrim.esm ChoppingBlock02 [STAT:00075448]>
  129. [00:00] <Debug: Processing meshes\test\gianttest.nif Skyrim.esm GiantTest [STAT:000BB983]>
  130. [00:00] <Debug: Processing meshes\architecture\solitude\farms\sfarmhousewindmill.nif Skyrim.esm SFarmhouseWindMill [STAT:000B36DF]>
  131. [00:00] <Debug: Processing meshes\architecture\markarth\mrkkeepsteps01atemp.nif Skyrim.esm MrkKeepSteps01aTEMP [STAT:00025CE5]>
  132. [00:00] <Debug: Processing meshes\test\frozentest01.nif Skyrim.esm FrozenTest01 [STAT:00094183]>
  133. [00:00] <Debug: Processing meshes\architecture\whiterun\wrinteriors\wrdungeon\wrdunintcor32in.nif Skyrim.esm WRDunIntCor32in [STAT:000794EE]>
  134. [00:00] <Debug: Processing meshes\clutter\beehive01.nif Skyrim.esm BeeHive01 [STAT:0008AF3A]>
  135. [00:00] <Debug: Processing meshes\architecture\solitude\interiors\sninedivineshrine.nif Skyrim.esm SNineDivineShrine [STAT:00072178]>
  136. [00:00] <Debug: Processing meshes\clutter\books\testbook01highpoly.nif Skyrim.esm HighPolyBookTest01 [STAT:00076E8F]>
  137. [00:00] <Debug: Processing meshes\architecture\markarth\mrkhousingside02.nif Skyrim.esm MrkHousingSide02 [STAT:0006D2DD]>
  138. [00:00] <Debug: Processing meshes\architecture\markarth\mrkhousingside01.nif Skyrim.esm MrkHousingSide01 [STAT:0006D2DC]>
  139. [00:00] <Debug: Processing meshes\alphatest.nif Skyrim.esm AlphaTest [STAT:00058E92]>
  140. [00:00] <Debug: Processing meshes\effects\splashtextemp.nif Skyrim.esm splashTexTemp [STAT:0004C6D6]>
  141. [00:00] <Debug: Processing meshes\clutter\fireplace\fireplacewood01off.nif Skyrim.esm FireplaceWood01Off [STAT:00035F45]>
  142. [00:00] <Debug: Processing meshes\actors\frostbitespider\frostbitespiderstatic25.nif Skyrim.esm FrostbiteSpider25 [STAT:0003AFE4]>
  143. [00:00] <Debug: Processing meshes\actors\frostbitespider\frostbitespiderstatic.nif Skyrim.esm FrostbiteSpider100 [STAT:0003AFE2]>
  144. [00:00] <Debug: Processing meshes\architecture\farmhouse\farmwall01.nif Skyrim.esm FarmWall01 [STAT:0001C56E]>
  145. [00:00] <Debug: Processing meshes\architecture\farmhouse\farmwallentrance02.nif Skyrim.esm FarmWallEntrance02 [STAT:0001F21C]>
  146. [00:00] <Debug: Processing meshes\marker_radiation.nif Skyrim.esm RadiationMarker [STAT:00000033]>
  147. [00:00] <Debug: Processing meshes\marker_horse.nif Skyrim.esm HorseMarker [STAT:00000012]>
  148. [00:00] <Debug: Processing meshes\marker_temple.nif Skyrim.esm TempleMarker [STAT:00000006]>
  149. [00:00] <Debug: Processing meshes\marker_divine.nif Skyrim.esm DivineMarker [STAT:00000005]>
  150. [00:00] <Debug: Processing meshes\magic\fxfirepillar01.nif Skyrim.esm fireStormFXactivator [ACTI:000877F8]>
  151. [00:00] <Debug: Processing meshes\water\mrkwatersystemwarrens01.nif Skyrim.esm MarkarthLowerWater [ACTI:0007A5D8]>
  152. [00:00] <Debug: Processing meshes\actors\icewraith\icewraithhavokparts.nif Skyrim.esm IceWraithHavokParts [ACTI:0005E98D]>
  153. [00:00] <Debug: Processing meshes\architecture\whiterun\animated\wrdragondoor01\wrdragondoor01.nif Skyrim.esm WRDragonDoor01Test [ACTI:000252C9]>
  154. [00:00] <Debug: Processing meshes\effects\irkgnthandpipeexplosion.nif Skyrim.esm IrkgnthandPipeExplosion [MSTT:0010626F]>
  155. [00:00] <Debug: Processing meshes\effects\workingexamples\fxtesticemps.nif Skyrim.esm FXtestIceMPS [MSTT:000ED39D]>
  156. [00:00] <Debug: Processing meshes\magic\fxfirepillar01.nif Skyrim.esm FXFirePillar01 [MSTT:000877F3]>
  157. [00:00] <Debug: Processing meshes\clutter\stockade\stockadebarricade01.nif Skyrim.esm StockadeBarricade01DONOTUSE [MSTT:0003985D]>
  158. [00:00] <Debug: Processing meshes\effects\fxwaterfallthinsmall.nif Skyrim.esm FXWaterfallThinSmall0006 [MSTT:000A850D]>
  159. [00:00] <Debug: Processing meshes\magic\magspiderspitexample.nif Skyrim.esm MAGSpiderSpitExample [MSTT:000470C7]>
  160. [00:00] <Debug: Processing meshes\effects\workingexamples\fxlodexample.nif Skyrim.esm FXlodExample [MSTT:0002A48D]>
  161. [00:00] <Debug: Processing meshes\effects\fxfollowglows.nif Skyrim.esm FXFollowGlows [MSTT:0001CC76]>
  162. [00:00] <Debug: Processing meshes\actors\icewraith\icewraithalphatest.nif Skyrim.esm IceWraithAlphaTest [MSTT:0005B35E]>
  163. [00:00] <Debug: Processing meshes\magic\magdragonfire01test02.nif Skyrim.esm MAGdragonFire01test02 [MSTT:0005A0B3]>
  164. [00:00] <Debug: Processing meshes\clutter\woodfires\spitpotclosed02.nif Skyrim.esm SpitPotClosed02 "????-?" [CONT:00056AD4]>
  165. [00:00] <Debug: Processing meshes\clutter\sack01.nif Skyrim.esm TreasBag "�?-?" [CONT:0000000E]>
  166. [00:00] <Debug: Processing meshes\dlc01\soulcairn\test\doortest.nif Dawnguard.esm doortest [STAT:02018EF6]>
  167. [00:00] <Debug: Processing meshes\dlc01\architecture\snowelfruins\testbossroom01.nif Dawnguard.esm TestBossRoom01 [STAT:020153BA]>
  168. [00:00] <Debug: Processing meshes\dlc01\dungeons\castle\exterior\casextmaintowermarker01.nif Dawnguard.esm CasExtMainTowerMarker01 [STAT:0200DD57]>
  169. [00:00] <Debug: Processing meshes\actors\dlc01\vampirebrute\vampirebrute.nif Dawnguard.esm TestVampireBrute [STAT:0200C1DD]>
  170. [00:00] <Debug: Processing meshes\dlc01\dungeons\darkfalmercaveg\caveglroomwall01_darkfalmer.nif Dawnguard.esm CaveGLRoomWall01_DarkFalmer [STAT:02002BF4]>
  171. [00:00] <Debug: Processing meshes\effects\testpuddle01.nif Dawnguard.esm testPuddle01 [STAT:020047E2]>
  172. [00:00] <Debug: Processing meshes\dlc01\effects\testdlcfxrapids.nif Dawnguard.esm testDLCFXRapids [MSTT:02006B33]>
  173. [00:00] <Debug: Processing meshes\dlc01\effects\testdlcfxrapidsfallsline01.nif Dawnguard.esm testDLCFXrapidsFallsLine01 [MSTT:02006B32]>
  174. [00:00] <Debug: Processing meshes\effects\testphosdrips01.nif Dawnguard.esm testPhosDrips01 [MSTT:020047E3]>
  175. [00:00] <Debug: Processing meshes\dlc02\architecture\thirsk Dragonborn.esm Thirsk [STAT:04026AC6]>
  176. [00:00] <Debug: Processing meshes\dlc02\testobjects\tempplatformgear.nif Dragonborn.esm DLC2dunFahlbtharzDweGearFloor [ACTI:0401AEB1]>
  177. [00:00] <Debug: Processing meshes\dlc02\dungeons\dwemer\animated\dwekagrumezgauntlet\dweptnwallhalfanim01.nif Dragonborn.esm DLC2DwePtnWallAnimHalf01 [ACTI:040251B2]>
  178. [00:00] <Debug: Processing meshes\dlc02\magic\dlc2summonapocryphatargetfx.nif Dragonborn.esm DLC2SummonApocryphaTargetFXActivator [ACTI:0403D3B9]>
  179. [00:00] <Debug: Processing meshes\dlc02\testobjects\testplatform01.nif Dragonborn.esm DLC2DBMiscBookAttachAct [ACTI:0401EA7A]>
  180. [00:00] <Debug: Loading D:\ModResources\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Missing_Textures.txt>
  181. [00:00] <Debug: Processing textures\architecture\windhelm\WHicedecal01.dds Skyrim.esm WHViolaGiordano [STAT:000C0C2E]>
  182. [00:00] <Debug: Processing textures\architecture\windhelm\WHicedecal01.dds Skyrim.esm WHclancruelsea [STAT:000C0C2F]>
  183. [00:00] <Debug: Processing textures\architecture\windhelm\WHicedecal01.dds Skyrim.esm WHclancruelseaDestroyed [STAT:00101FE4]>
  184. [00:00] <Debug: Processing textures\dlc01\dungeons\ppdetailovergrowth01.dds Dawnguard.esm DLC1PPVineFloor02NoCol [TREE:02016598]>
  185. [00:00] <Debug: Processing textures\dungeons\ppdetailovergrowth01.dds Dawnguard.esm DLC1PPVineFloor01NoCol1 [TREE:02016599]>
  186. [00:00] <Debug: Processing textures\dlc01\dungeons\ppdetailovergrowth01.dds Dawnguard.esm DLC1PPVineFloor01 [TREE:0201659A]>
  187. [00:00] <Debug: Processing textures\dlc01\dungeons\ppdetailovergrowth01.dds Dawnguard.esm DLC1PPVineCeiling01NoCol1 [TREE:0201659B]>
  188. [00:00] <Debug: Processing textures\dlc01\dungeons\ppdetailovergrowth01.dds Dawnguard.esm DLC1PPVineWall01 [TREE:0201659C]>
  189. [00:00] <Debug: Processing textures\dlc01\dungeons\ppdetailovergrowth01.dds Dawnguard.esm DLC1PPVineWall01NoCol [TREE:0201659D]>
  190. [00:00] <Debug: Processing textures\dlc01\dungeons\ppdetailovergrowth01.dds Dawnguard.esm DLC1PPVineWall02 [TREE:0201659E]>
  191. [00:00] <Debug: Processing textures\dlc01\dungeons\ppdetailovergrowth01.dds Dawnguard.esm DLC1PPVineWall02NoCol [TREE:0201659F]>
  192. [00:00] <Debug: Processing textures\dlc01\dungeons\ppdetailovergrowth01.dds Dawnguard.esm DLC1PPVineWall03 [TREE:020165A0]>
  193. [00:00] <Debug: Processing textures\dlc01\dungeons\ppdetailovergrowth01.dds Dawnguard.esm DLC1PPVineWall03NoCol [TREE:020165A1]>
  194. [00:00] <Debug: Processing textures\dlc02\architecture\thirsk\meadhall\DLC2ThirskBeam01_n .dds Dragonborn.esm DLC2ThirskMeadHallExterior010000 [STAT:04026AC5]>
  195. [00:00] <Debug: Loading D:\ModResources\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Textures_Names.txt>
  196. [00:00] <Debug: Processing alt SkyrimSE.exe NullTextureSet [TXST:00000028]>
  197. [00:00] <Debug: Processing snow Skyrim.esm LandscapeSnow01 [TXST:00000891]>
  198. [00:00] <Debug: Processing snow Skyrim.esm LandscapeSnow02 [TXST:0006A1B0]>
  199. [00:00] <Debug: Processing snow Skyrim.esm LandscapeFrozenMarshIce01 [TXST:0007506D]>
  200. [00:00] <Debug: Processing marsh Skyrim.esm LandscapeGrassSnow01 [TXST:00000889]>
  201. [00:00] <Debug: Processing brown Skyrim.esm LandscapeDirt01 [TXST:00000C0E]>
  202. [00:00] <Debug: Processing brown Skyrim.esm LandscapeDirt02 [TXST:00000C0F]>
  203. [00:00] <Debug: Processing rocks Skyrim.esm LandscapeRiverbedEdge01 [TXST:0001301E]>
  204. [00:00] <Debug: Processing green Skyrim.esm LandscapeRiverBottom01 [TXST:00013183]>
  205. [00:00] <Debug: Processing mud Skyrim.esm LandscapeRiverMud01 [TXST:000132E8]>
  206. [00:00] <Debug: Processing yellow Skyrim.esm LandscapeFieldGrass01 [TXST:00013427]>
  207. [00:00] <Debug: Processing green Skyrim.esm LandscapeFieldGrass02 [TXST:00013429]>
  208. [00:00] <Debug: Processing green Skyrim.esm LandscapeFieldDirtGrass01 [TXST:000134B6]>
  209. [00:00] <Debug: Processing brown Skyrim.esm LandscapePineForest01 [TXST:000137C7]>
  210. [00:00] <Debug: Processing green Skyrim.esm LandscapePineForest02 [TXST:000137CB]>
  211. [00:00] <Debug: Processing green Skyrim.esm LandscapePineForest03 [TXST:00013875]>
  212. [00:00] <Debug: Processing snow Skyrim.esm LandscapeDirtSnowPath01 [TXST:0001B081]>
  213. [00:00] <Debug: Processing reach Skyrim.esm LandscapeReachMoss01 [TXST:0001CC3D]>
  214. [00:00] <Debug: Processing reach Skyrim.esm LandscapeReachMossyRocks01 [TXST:0001CC44]>
  215. [00:00] <Debug: Processing reach Skyrim.esm LandscapeReachGrass01 [TXST:0001CC46]>
  216. [00:00] <Debug: Processing brown Skyrim.esm LandscapeReachDirt01 [TXST:00021710]>
  217. [00:00] <Debug: Processing tundra Skyrim.esm LandscapeTundra01 [TXST:00024E2F]>
  218. [00:00] <Debug: Processing brown Skyrim.esm LandscapeCaveDirt01 [TXST:00025413]>
  219. [00:00] <Debug: Processing tundrarocks Skyrim.esm LandscapeTundraRocks01 [TXST:0002C6C5]>
  220. [00:00] <Debug: Processing yellow Skyrim.esm LandscapeTundra02 [TXST:000300E3]>
  221. [00:00] <Debug: Processing brown Skyrim.esm LandscapeWRDirt [TXST:000462D3]>
  222. [00:00] <Debug: Processing brown Skyrim.esm LandscapeMineFloorDirt01 [TXST:0004C0F9]>
  223. [00:00] <Debug: Processing fall Skyrim.esm LandscapeFallForestLeaves01 [TXST:00057DC6]>
  224. [00:00] <Debug: Processing fall Skyrim.esm LandscapeFallForestDirt01 [TXST:00057DCE]>
  225. [00:00] <Debug: Processing fall Skyrim.esm LandscapeFallForestRocks01 [TXST:00057DD0]>
  226. [00:00] <Debug: Processing reach Skyrim.esm TextureSetReachMoss [TXST:00056AD1]>
  227. [00:00] <Debug: Processing fall Skyrim.esm LandscapeFallForestGrass01 [TXST:00058605]>
  228. [00:00] <Debug: Processing coast Skyrim.esm LandscapeCoastBeach01 [TXST:0006B3CE]>
  229. [00:00] <Debug: Processing coast Skyrim.esm LandscapeCoastBeach02 [TXST:0006B3D0]>
  230. [00:00] <Debug: Processing coast Skyrim.esm LandscapeCoastBeachGrass01 [TXST:0006DD54]>
  231. [00:00] <Debug: Processing volcanic Skyrim.esm LandscapeVolcanicTundraDirt01 [TXST:0006EA7F]>
  232. [00:00] <Debug: Processing volcanictundrarocks Skyrim.esm LandscapeVolcanicTundraRocks01 [TXST:0006EA82]>
  233. [00:00] <Debug: Processing rocks Skyrim.esm LandscapeRocks01 [TXST:00000AE1]>
  234. [00:00] <Debug: Processing cobble Skyrim.esm LandscapeSnowCobble01 [TXST:0006A1AE]>
  235. [00:00] <Debug: Processing volcanic Skyrim.esm LandscapeVolcanicTundraDirt02 [TXST:0006EA87]>
  236. [00:00] <Debug: Processing sulfur Skyrim.esm LandscapeVolcanicTundraGravel01 [TXST:0006EA89]>
  237. [00:00] <Debug: Processing marsh Skyrim.esm LandscapeFrozenMarshGrass01 [TXST:00075066]>
  238. [00:00] <Debug: Processing marsh Skyrim.esm LandscapeFrozenMarshLichen01 [TXST:00075068]>
  239. [00:00] <Debug: Processing brown Skyrim.esm LandscapeFrozenMarshDirtSlopes01 [TXST:0007506F]>
  240. [00:00] <Debug: Processing volcanic Skyrim.esm LandscapeVolcanicTundraMineralPool01 [TXST:0008F999]>
  241. [00:00] <Debug: Processing yellow Skyrim.esm LandscapeWRFieldGrass01 [TXST:000A3C4F]>
  242. [00:00] <Debug: Processing brown Skyrim.esm LandscapeDirtPath01 [TXST:000B424B]>
  243. [00:00] <Debug: Processing riftenstonewall01 Skyrim.esm TextureSetRiftenStoneWall01 [TXST:000B8CBB]>
  244. [00:00] <Debug: Processing caverocks01 Skyrim.esm LandscapeCaveRocks [TXST:000F3DFB]>
  245. [00:00] <Debug: Processing snow Skyrim.esm TextureSetRoad01Snow01 [TXST:00100618]>
  246. [00:00] <Debug: Processing whoutwall Skyrim.esm WHStoneTexture01 [TXST:00101F4C]>
  247. [00:00] <Debug: Processing wrstoneblocks01 Skyrim.esm WRStone [TXST:001044CC]>
  248. [00:00] <Debug: Processing cavebasewall01 Skyrim.esm LandscapeCaveWalls01 [TXST:0010D131]>
  249. [00:00] <Debug: Processing ridgedstone06 Skyrim.esm TextureSetNorExtRubble [TXST:0010E9E4]>
  250. [00:00] <Debug: Processing scdirt1 Dawnguard.esm LandscapeDLC01SoulCairnDirt01 [TXST:02004BCB]>
  251. [00:00] <Debug: Processing scdirt2 Dawnguard.esm LandscapeDLC01SoulCairnDirt02 [TXST:02004BCD]>
  252. [00:00] <Debug: Processing scdirt2 Dawnguard.esm LandscapeDLC01SoulCairnDirt03 [TXST:02004BCF]>
  253. [00:00] <Debug: Processing scdirt5 Dawnguard.esm LandscapeDLC01SoulCairnDirt05 [TXST:02004BD3]>
  254. [00:00] <Debug: Processing scdirt5 Dawnguard.esm LandscapeDLC01SoulCairnPath01 [TXST:02004F96]>
  255. [00:00] <Debug: Processing scrock1 Dawnguard.esm LandscapeDLC01SoulCairnRock01 [TXST:0200CDE7]>
  256. [00:00] <Debug: Processing castlewallstone01 Dawnguard.esm DLC1CastleWallStone01 [TXST:0200D11C]>
  257. [00:00] <Debug: Processing castlewallstone05 Dawnguard.esm DLC1CastleWallStone05 [TXST:0200D120]>
  258. [00:00] <Debug: Processing bwallbasegray Dawnguard.esm SoulCairn_AltTexture01 [TXST:020041DF]>
  259. [00:00] <Debug: Processing reach Dragonborn.esm LandscapeVolcanicAshTundra04 [TXST:0401EECE]>
  260. [00:00] <Debug: Processing reach Dragonborn.esm LandscapeVolcanicAshTundra02 [TXST:0401BD1D]>
  261. [00:00] <Debug: Processing coast Dragonborn.esm LandscapeVolcanicAshTundra01 [TXST:0401BD1C]>
  262. [00:00] <Debug: Processing volcanicash Dragonborn.esm LandscapeVolcanicAshRocks01 [TXST:0401771C]>
  263. [00:00] <Debug: Processing volcanicash Dragonborn.esm LandscapeVolcanicAsh05 [TXST:04017EA5]>
  264. [00:00] <Debug: Processing volcanicash Dragonborn.esm LandscapeVolcanicAsh04 [TXST:0401771A]>
  265. [00:00] <Debug: Processing volcanicash Dragonborn.esm LandscapeVolcanicAsh03 [TXST:04016E07]>
  266. [00:00] <Debug: Processing volcanicash Dragonborn.esm LandscapeVolcanicAsh01 [TXST:04016E03]>
  267. [00:00] <Debug: Loading D:\ModResources\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_XESPIgnore.txt>
  268. [00:00] <Debug: Processing dunCGOutsideClutterMarker Skyrim.esm dunCGOutsideClutterMarker [REFR:000C78EA] (places CW1MeleeCloseDefender [STAT:00030428] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "?¤?é?…" [WRLD:0000003C]) at 3,-21)>
  269. [00:00] <Debug: Player PlayerRef [PLYR:00000014]>
  270. [00:05] <Debug: Loading D:\ModResources\Tools\DynDOLOD\Edit Scripts\DynDOLOD\TexGen_SSE.ini>
  271. [00:05] <Debug: Loading D:\ModResources\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Presets\DynDOLOD_SSE_TexGen_Default.ini>
  272. [00:00] Loading configuration files
  273. [00:00] D:\ModResources\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_skyrimesm.txt
  274. [00:00] D:\ModResources\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_skyrimesm.txt
  275. [00:00] D:\ModResources\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_skyrimesm.txt
  276. [00:00] D:\ModResources\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_dawnguardesm.txt
  277. [00:00] D:\ModResources\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_dawnguardesm.txt
  278. [00:00] D:\ModResources\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_dragonbornesm.txt
  279. [00:00] D:\ModResources\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_blendedroadsesp.txt
  280. [00:16] <Debug: OpenGL version: 4.6.0 NVIDIA 460.79>
  281. [00:24] <Debug: OpenGL version: 4.6.0 NVIDIA 460.79>
  282. [00:28] <Debug: OpenGL version: 4.6.0 NVIDIA 460.79>
  283. [00:32] <Debug: OpenGL version: 4.6.0 NVIDIA 460.79>
  284. [00:00] <Debug: Saving D:\ModResources\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Presets\DynDOLOD_SSE_TexGen_Default.ini>
  285. [00:00] <Debug: OpenGL version: 4.6.0 NVIDIA 460.79>
  286. [00:00] Creating textures
  287. [00:01] Creating texture D:\ModResources\Tools\DynDOLOD\TexGen_Output\Textures\lod\bridge01lod with D:\ModResources\Tools\DynDOLOD\Edit Scripts\DynDOLOD\Render\Objects\lod\bridge01lod.nif
  288. [02:37] Computer says "Exit TexGen, check log or restart?"
  289.  
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